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GraphViz::Data::Structure 0.15
GraphViz::Data::Structure can visualise data structures. more>>
GraphViz::Data::Structure can visualise data structures.
SYNOPSIS
use GraphViz::Data::Structure;
my $gvds = GraphViz:Data::Structure->new($data_structure);
print $gvds->graph()->as_png;
This module makes it easy to visualise data structures, even recursive or circular ones.
It is provided as an alternative to GraphViz::Data::Grapher. Differences:
GraphViz::Data::Structure handles structures of arbitrary depth and complexity, automatically following links using a standard graph traversal algorithm.
GraphViz::Data::Grapher creates graphics of indiividual substructures (arrays, scalars, hashes) which keep the substructure type and data together; GraphViz::Data::Structure does this by shape alone.
GraphViz::Data::Structure encapsulates object info (if any) directly into the node being used to represent the class.
GraphViz::Data::Grapher colors its graphs; GraphViz::Data::Structure doesnt by default.
GraphViz::Data:Structure can parse out globs and CODE references (almost as well as the debugger does).
<<lessSYNOPSIS
use GraphViz::Data::Structure;
my $gvds = GraphViz:Data::Structure->new($data_structure);
print $gvds->graph()->as_png;
This module makes it easy to visualise data structures, even recursive or circular ones.
It is provided as an alternative to GraphViz::Data::Grapher. Differences:
GraphViz::Data::Structure handles structures of arbitrary depth and complexity, automatically following links using a standard graph traversal algorithm.
GraphViz::Data::Grapher creates graphics of indiividual substructures (arrays, scalars, hashes) which keep the substructure type and data together; GraphViz::Data::Structure does this by shape alone.
GraphViz::Data::Structure encapsulates object info (if any) directly into the node being used to represent the class.
GraphViz::Data::Grapher colors its graphs; GraphViz::Data::Structure doesnt by default.
GraphViz::Data:Structure can parse out globs and CODE references (almost as well as the debugger does).
Download (0.040MB)
Added: 2006-08-01 License: Perl Artistic License Price:
1180 downloads
Primary 2
Primary is an cursor theme. more>>
Primary is an cursor theme.
Finally, a colour version of my Monochrome iconset: (http://www.kde-look.org/content/show.php?content=18317)
These icons have been sitting on my computer for long enough, so I decided to post them here, even though all icons are not yet in colour (though the most commonly used ones are, of course.
2474 icons in this release.
Dont forget to leave feedback!
<<lessFinally, a colour version of my Monochrome iconset: (http://www.kde-look.org/content/show.php?content=18317)
These icons have been sitting on my computer for long enough, so I decided to post them here, even though all icons are not yet in colour (though the most commonly used ones are, of course.
2474 icons in this release.
Dont forget to leave feedback!
Download (6.0MB)
Added: 2006-11-04 License: LGPL (GNU Lesser General Public License) Price:
1086 downloads
Erwin Data Structures 2.1.58633
Erwin Data Structures is a library that is meant to be the ultimate data structure library for mixed usage of C and C++. more>>
Erwin Data Structures is a library that is meant to be the ultimate data structure library for mixed usage of C and C++.
Arbitrary key and value types are implemented by template files that dont use C++ templates, but are instantiated by a Perl script.
This way, mixed usage in C and C++ is possible. However, a C++ interface is generated to support the advantages of the C++ language. No templates, no void*.
Erwin contains a number of tools, too, all of them written in Perl. The following list shows the data structures and tools, together with some typical examples.
<<lessArbitrary key and value types are implemented by template files that dont use C++ templates, but are instantiated by a Perl script.
This way, mixed usage in C and C++ is possible. However, a C++ interface is generated to support the advantages of the C++ language. No templates, no void*.
Erwin contains a number of tools, too, all of them written in Perl. The following list shows the data structures and tools, together with some typical examples.
Download (0.67MB)
Added: 2007-02-09 License: Freely Distributable Price:
997 downloads
XML::Structured 1.0
XML::Structured is a simple conversion API from XML to perl structures and back. more>>
XML::Structured is a simple conversion API from XML to perl structures and back.
SYNOPSIS
use XML::Structured;
$dtd = [
element =>
attribute1,
attribute2,
[],
element1,
[ element2 ],
[ element3 =>
...
],
[[ element4 =>
...
]],
];
$hashref = XMLin($dtd, $xmlstring);
$hashref = XMLinfile($dtd, $filename_or_glob);
$xmlstring = XMLout($dtd, $hashref);
The XML::Structured module provides a way to convert xml data into a predefined perl data structure and back to xml. Unlike with modules like XML::Simple it is an error if the xml data does not match the provided skeleton (the "dtd"). Another advantage is that the order of the attributes and elements is taken from the dtd when converting back to xml.
<<lessSYNOPSIS
use XML::Structured;
$dtd = [
element =>
attribute1,
attribute2,
[],
element1,
[ element2 ],
[ element3 =>
...
],
[[ element4 =>
...
]],
];
$hashref = XMLin($dtd, $xmlstring);
$hashref = XMLinfile($dtd, $filename_or_glob);
$xmlstring = XMLout($dtd, $hashref);
The XML::Structured module provides a way to convert xml data into a predefined perl data structure and back to xml. Unlike with modules like XML::Simple it is an error if the xml data does not match the provided skeleton (the "dtd"). Another advantage is that the order of the attributes and elements is taken from the dtd when converting back to xml.
Download (0.005MB)
Added: 2006-09-07 License: Perl Artistic License Price:
1142 downloads
MKDoc::Text::Structured::Inline 0.83
MKDoc::Text::Structured::Inline is a Perl module to convert text to HTML without handling block-level tags. more>>
MKDoc::Text::Structured::Inline is a Perl module to convert text to HTML without handling block-level tags.
SYNOPSIS
my $text = some_structured_text();
my $this = MKDoc::Text::Structured::Inline::process ($text);
my $that = MKDoc::Text::Structured::Inline::process_entities_only ($text);
<<lessSYNOPSIS
my $text = some_structured_text();
my $this = MKDoc::Text::Structured::Inline::process ($text);
my $that = MKDoc::Text::Structured::Inline::process_entities_only ($text);
Download (0.014MB)
Added: 2006-08-24 License: Perl Artistic License Price:
1156 downloads
Image::MetaData::JPEG::Structures 0.15
Image::MetaData::JPEG::Structures is a Perl module that describes the structure of a JPEG file. more>>
Image::MetaData::JPEG::Structures is a Perl module that describes the structure of a JPEG file; it is an appendix to the main manual page of the Image::MetaData::JPEG module, which the reader should refer to for further details and the general scope.
THE STRUCTURE OF JPEG PICTURES
The JPEG (Joint Photographic Experts Group) ISO standard is a lossy image compression mechanism developed before 1990, designed for compressing colour or gray-scale photo-realistic images (it performs poorly on line-art drawings). The JPEG mechanism is designed to exploit known limitations of the human eye, in particular the fact that colour changes are perceived less accurately than changes in brightness.
Note that although the "baseline" JPEG format is patent-free, there are patents associated with some optional features, namely arithmetic coding and hierarchical storage. For this reason, these optional features are never used on the Web (good job, patent fans ...). JPEG refers only to a class of compression algorithms, not to a specific file format. In order to produce files with embedded JPEG streams, a number of file format (semi-)standards have been adapted or devised, some of which are listed in the format section. The structure of a well formed JPEG file can be described by the following pseudo production rules (for sake of simplicity, some additional constraints between tables and SOF segments are neglected).
JPEG --> (SOI)(misc)*(image)?(EOI)
(image) --> (hierarch.)|(non-hier.)
(hierarch.) --> (DHP)(frame)+
(frame) --> (misc)*(EXP)?(non-hier.)
(non-hier.) --> (SOF)(scan)+
(scan) --> (misc)*(SOS)(data)*(ECS)(DNL)?
(data) --> (ECS)(RST)
(misc) --> (DQT)|(DHT)|(DAC)|(DRI)|(COM)|(APP)
(SOI) = Start Of Image
(EOI) = End Of Image
(SOF) = Start Of Frame header (10 types)
(SOS) = Start Of Scan header
(ECS) = Entropy Coded Segment (row data, not a real segment)
(DNL) = Define Number of Lines segment
(DHP) = Define Hierarchical P??? segment
(EXP) = EXPansion segment
(RST) = ReSTart segment (8 types)
(DQT) = Define Quantisation Table
(DHT) = Define Huffman coding Table
(DAC) = Define Arithmetic coding Table
(DRI) = Define Restart Interval
(COM) = COMment segment
(APP) = APPlication segment
This package does not check that a JPEG file is really correct; it accepts a looser syntax, were segments and ECS blocks are just contiguous (basically, because it does not need to display the image!). All meta-data information is concentrated in the (COM*) and (APP) Segments, exception made for some records in the (SOF*) segment (e.g. image dimensions).
Reference: B< "Digital compression and coding of continuous-tone still
images: requirements and guidelines", CCITT recommend. T.81, 1992,
The International Telegraph and Telephone Consultative Committee,
standard ISO/IEC IS 10918-1 or ITU-T Recommendation T.81 >.
Also: B< "The JPEG still picture compression standard", G.K.Wallace,
1991, IEEE Transactions on Consumer Electronics >.
<<lessTHE STRUCTURE OF JPEG PICTURES
The JPEG (Joint Photographic Experts Group) ISO standard is a lossy image compression mechanism developed before 1990, designed for compressing colour or gray-scale photo-realistic images (it performs poorly on line-art drawings). The JPEG mechanism is designed to exploit known limitations of the human eye, in particular the fact that colour changes are perceived less accurately than changes in brightness.
Note that although the "baseline" JPEG format is patent-free, there are patents associated with some optional features, namely arithmetic coding and hierarchical storage. For this reason, these optional features are never used on the Web (good job, patent fans ...). JPEG refers only to a class of compression algorithms, not to a specific file format. In order to produce files with embedded JPEG streams, a number of file format (semi-)standards have been adapted or devised, some of which are listed in the format section. The structure of a well formed JPEG file can be described by the following pseudo production rules (for sake of simplicity, some additional constraints between tables and SOF segments are neglected).
JPEG --> (SOI)(misc)*(image)?(EOI)
(image) --> (hierarch.)|(non-hier.)
(hierarch.) --> (DHP)(frame)+
(frame) --> (misc)*(EXP)?(non-hier.)
(non-hier.) --> (SOF)(scan)+
(scan) --> (misc)*(SOS)(data)*(ECS)(DNL)?
(data) --> (ECS)(RST)
(misc) --> (DQT)|(DHT)|(DAC)|(DRI)|(COM)|(APP)
(SOI) = Start Of Image
(EOI) = End Of Image
(SOF) = Start Of Frame header (10 types)
(SOS) = Start Of Scan header
(ECS) = Entropy Coded Segment (row data, not a real segment)
(DNL) = Define Number of Lines segment
(DHP) = Define Hierarchical P??? segment
(EXP) = EXPansion segment
(RST) = ReSTart segment (8 types)
(DQT) = Define Quantisation Table
(DHT) = Define Huffman coding Table
(DAC) = Define Arithmetic coding Table
(DRI) = Define Restart Interval
(COM) = COMment segment
(APP) = APPlication segment
This package does not check that a JPEG file is really correct; it accepts a looser syntax, were segments and ECS blocks are just contiguous (basically, because it does not need to display the image!). All meta-data information is concentrated in the (COM*) and (APP) Segments, exception made for some records in the (SOF*) segment (e.g. image dimensions).
Reference: B< "Digital compression and coding of continuous-tone still
images: requirements and guidelines", CCITT recommend. T.81, 1992,
The International Telegraph and Telephone Consultative Committee,
standard ISO/IEC IS 10918-1 or ITU-T Recommendation T.81 >.
Also: B< "The JPEG still picture compression standard", G.K.Wallace,
1991, IEEE Transactions on Consumer Electronics >.
Download (0.28MB)
Added: 2006-08-25 License: Perl Artistic License Price:
1160 downloads
Apache Portable Runtime 1.2.8
The mission of the Apache Portable Runtime (APR) project is to create and maintain software libraries. more>>
Apache Portable Runtime (APR) project mission is to create and maintain software libraries that provide a predictable and consistent interface to underlying platform-specific implementations.
The primary goal is to provide an API to which software developers may code and be assured of predictable if not identical behaviour regardless of the platform on which their software is built, relieving them of the need to code special-case conditions to work around or take advantage of platform-specific deficiencies or features.
Main features:
- Atomic operations
- Dynamic Shared Object loading
- File I/O
- Locks (mutexes, condition variables, etc)
- Memory management (high performance allocators)
- Memory-mapped files
- Multicast Sockets
- Network I/O
- Shared memory
- Thread and Process management
- Various data structures (tables, hashes, priority queues, etc)
Enhancements:
- Various bugs were fixed.
- The API compatible with version 1.2.7.
<<lessThe primary goal is to provide an API to which software developers may code and be assured of predictable if not identical behaviour regardless of the platform on which their software is built, relieving them of the need to code special-case conditions to work around or take advantage of platform-specific deficiencies or features.
Main features:
- Atomic operations
- Dynamic Shared Object loading
- File I/O
- Locks (mutexes, condition variables, etc)
- Memory management (high performance allocators)
- Memory-mapped files
- Multicast Sockets
- Network I/O
- Shared memory
- Thread and Process management
- Various data structures (tables, hashes, priority queues, etc)
Enhancements:
- Various bugs were fixed.
- The API compatible with version 1.2.7.
Download (1.0MB)
Added: 2007-06-21 License: The Apache License 2.0 Price:
870 downloads
Power*Architect 0.9.7
Power*Architect is an innovative Java-based data modeling tool geared specifically for Data Warehouse and Data Mart design. more>>
Data Architects, DBAs, Analysts and Designers rely on Data Modeling tools to facilitate and simplify their data Modeling efforts, while maximizing the use of their resources. The Power*Architect allows these busy highly technical resources to perform this most intricate part of their job in a fraction of the time.
Power*Architect project is an innovative Java-based data modeling tool geared specifically for Data Warehouse and Data Mart design. It allows the designer to open multiple concurrent source Database connections, create and explore profiles of the source data, drag and drop source schemas, tables and columns into the data modeling playpen, and forward engineer the resultant target database and its associated ETL template.
Main features:
- Access any JDBC or ODBC accessible source database
- Quickly create profiles of source data, including information about the size of the data in each column, maximum and minimum values, frequency distribution of values in a column, and more.
- Profile information is saved with the project, so profile data can still be used to aid off-site design sessions when it is not possible to access the source databases.
- Design the target database Data Model (Data Warehouse)
- Compare the database structure of any two databases highlighting the structural differences and generating the required DDL to synchronize
- Compare the Data Model data structures to an existing target database
- Save a snapshot of all source systems data structures in the project file, allowing data warehouse designers to evolve their target data model remotely
- Forward engineer to Oracle, SQL Server, DB2, and PostgreSQL and more.
- Forward engineer ETL Templates containing source-to-target data mappings
- Invoke ETL Engine to load initial set of data into the target database
- Enable easy centralized installation and updates to many end users (Supports Java WebStart technology).
- The Power*Architect can open multiple source databases concurrently, even if they are from competing database vendors. Another key feature of the Power*Architect, that sets it apart from other data modeling tools, is that it remembers the origin of each column, and is capable of automatically generating the source-to-target data mappings.
- Whether youre building or maintaining your Data Warehouse data model, the Power*Architect will provide you a complete view of all required database structures and will expedite every aspect of your data warehouse design.
- Design your Data Warehouse in a fraction of the time with the Power*Architect.
- We look forward to showing you how!
- The Power*Architect is available now for download! The product is available for free to individuals for personal use. Commercial licensing and support are available at competitive prices. Please call us at 1-866-SQL-POWR to purchase.
Enhancements:
- This release fixes a bug that caused corrupt project files to be saved.
- The handling of automatic cascading primary keys in multi-level identifying relationships now works better.
- The profile manager is now even more stable.
- It is now possible to add new database connection types from within the GUI.
<<lessPower*Architect project is an innovative Java-based data modeling tool geared specifically for Data Warehouse and Data Mart design. It allows the designer to open multiple concurrent source Database connections, create and explore profiles of the source data, drag and drop source schemas, tables and columns into the data modeling playpen, and forward engineer the resultant target database and its associated ETL template.
Main features:
- Access any JDBC or ODBC accessible source database
- Quickly create profiles of source data, including information about the size of the data in each column, maximum and minimum values, frequency distribution of values in a column, and more.
- Profile information is saved with the project, so profile data can still be used to aid off-site design sessions when it is not possible to access the source databases.
- Design the target database Data Model (Data Warehouse)
- Compare the database structure of any two databases highlighting the structural differences and generating the required DDL to synchronize
- Compare the Data Model data structures to an existing target database
- Save a snapshot of all source systems data structures in the project file, allowing data warehouse designers to evolve their target data model remotely
- Forward engineer to Oracle, SQL Server, DB2, and PostgreSQL and more.
- Forward engineer ETL Templates containing source-to-target data mappings
- Invoke ETL Engine to load initial set of data into the target database
- Enable easy centralized installation and updates to many end users (Supports Java WebStart technology).
- The Power*Architect can open multiple source databases concurrently, even if they are from competing database vendors. Another key feature of the Power*Architect, that sets it apart from other data modeling tools, is that it remembers the origin of each column, and is capable of automatically generating the source-to-target data mappings.
- Whether youre building or maintaining your Data Warehouse data model, the Power*Architect will provide you a complete view of all required database structures and will expedite every aspect of your data warehouse design.
- Design your Data Warehouse in a fraction of the time with the Power*Architect.
- We look forward to showing you how!
- The Power*Architect is available now for download! The product is available for free to individuals for personal use. Commercial licensing and support are available at competitive prices. Please call us at 1-866-SQL-POWR to purchase.
Enhancements:
- This release fixes a bug that caused corrupt project files to be saved.
- The handling of automatic cascading primary keys in multi-level identifying relationships now works better.
- The profile manager is now even more stable.
- It is now possible to add new database connection types from within the GUI.
Download (13.5MB)
Added: 2007-07-31 License: BSD License Price:
585 downloads
Bio::Tools::Run::TribeMCL 1.4
Bio::Tools::Run::TribeMCL is a method for clustering proteins into related groups, which are termed protein families. more>>
Bio::Tools::Run::TribeMCL is a method for clustering proteins into related groups, which are termed protein families.
SYNOPSIS
use Bio::Tools::Run::TribeMCL;
use Bio::SearchIO;
# 3 methods to input the blast results
# straight forward raw blast output (NCBI or WU-BLAST)
my @params = (inputtype=>blastfile);
# OR
# markov program format
# protein_id1 protein_id2 evalue_magnitude evalue_factor
# for example:
# proteins ENSP00000257547 and ENSP00000261659
# with a blast score evalue of 1e-50
# and proteins O42187 and ENSP00000257547
# with a blast score evalue of 1e-119
# entry would be
my @array = [[qw(ENSP00000257547 ENSP00000261659 1 50)],
[qw(O42187 ENSP00000257547 1 119)]];
my @params = (pairs=>@array,I=>2.0);
# OR
# pass in a searchio object
# slowest of the 3 methods as it does more rigourous parsing
# than required for us here
my $sio = Bio::SearchIO->new(-format=>blast,
-file=>blast.out);
my @params=(inputtype=>searchio,I=>2.0);
# you can specify the path to the executable manually in the following way
my @params=(inputtype=>blastfile,I=>2.0,
mcl=>/home/shawn/software/mcl-02-150/src/shmcl/mcl,
matrix=>/home/shawn/software/mcl-02-150/src/contrib/tribe/tribe-matrix);
my $fact = Bio::Tools::Run::TribeMCL->new(@params);
# OR
$fact->matrix_executable(/home/shawn/software/mcl-02-150/src/contrib/tribe/tribe-matrix);
$fact->mcl_executable(/home/shawn/software/mcl-02-150/src/shmcl/mcl);
# to run
my $fact = Bio::Tools::Run::TribeMCL->new(@params);
# Run the program
# returns an array reference to clusters where members are the ids
# for example :2 clusters with 3 members per cluster:
# $fam = [ [mem1 mem2 mem3],[mem1 mem2 mem3]]
# pass in either the blastfile path/searchio obj/the array ref to scores
my $fam = $fact->run($sio);
# print out your clusters
for (my $i = 0; $i
print "Cluster $i t ".scalar(@{$fam->[$i]})." membersn";
foreach my $member (@{$fam->[$i]}){
print "t$membern";
}
}
This clustering is achieved by analysing similarity patterns between proteins in a given dataset, and using these patterns to assign proteins into related groups. In many cases, proteins in the same protein family will have similar functional properties.
Enhancements:
- Perl
<<lessSYNOPSIS
use Bio::Tools::Run::TribeMCL;
use Bio::SearchIO;
# 3 methods to input the blast results
# straight forward raw blast output (NCBI or WU-BLAST)
my @params = (inputtype=>blastfile);
# OR
# markov program format
# protein_id1 protein_id2 evalue_magnitude evalue_factor
# for example:
# proteins ENSP00000257547 and ENSP00000261659
# with a blast score evalue of 1e-50
# and proteins O42187 and ENSP00000257547
# with a blast score evalue of 1e-119
# entry would be
my @array = [[qw(ENSP00000257547 ENSP00000261659 1 50)],
[qw(O42187 ENSP00000257547 1 119)]];
my @params = (pairs=>@array,I=>2.0);
# OR
# pass in a searchio object
# slowest of the 3 methods as it does more rigourous parsing
# than required for us here
my $sio = Bio::SearchIO->new(-format=>blast,
-file=>blast.out);
my @params=(inputtype=>searchio,I=>2.0);
# you can specify the path to the executable manually in the following way
my @params=(inputtype=>blastfile,I=>2.0,
mcl=>/home/shawn/software/mcl-02-150/src/shmcl/mcl,
matrix=>/home/shawn/software/mcl-02-150/src/contrib/tribe/tribe-matrix);
my $fact = Bio::Tools::Run::TribeMCL->new(@params);
# OR
$fact->matrix_executable(/home/shawn/software/mcl-02-150/src/contrib/tribe/tribe-matrix);
$fact->mcl_executable(/home/shawn/software/mcl-02-150/src/shmcl/mcl);
# to run
my $fact = Bio::Tools::Run::TribeMCL->new(@params);
# Run the program
# returns an array reference to clusters where members are the ids
# for example :2 clusters with 3 members per cluster:
# $fam = [ [mem1 mem2 mem3],[mem1 mem2 mem3]]
# pass in either the blastfile path/searchio obj/the array ref to scores
my $fam = $fact->run($sio);
# print out your clusters
for (my $i = 0; $i
print "Cluster $i t ".scalar(@{$fam->[$i]})." membersn";
foreach my $member (@{$fam->[$i]}){
print "t$membern";
}
}
This clustering is achieved by analysing similarity patterns between proteins in a given dataset, and using these patterns to assign proteins into related groups. In many cases, proteins in the same protein family will have similar functional properties.
Enhancements:
- Perl
Download (0.81MB)
Added: 2007-02-22 License: Perl Artistic License Price:
975 downloads
IRCTree 0.10
IRCTree is a project which shows a tree representing the structure of an IRC network in ASCII. more>>
IRCTree is a project which shows a tree representing the structure of an IRC network in ASCII.
Introduction
IRCTree shows a tree in ascii format representing the structure of an
IRC network.
You need netcat (nc) for it to work.
Example uses
$ irctree irc.swipnet.se
Compiling
No need to compile, but you can copy it into /usr/local/bin with make install.
<<lessIntroduction
IRCTree shows a tree in ascii format representing the structure of an
IRC network.
You need netcat (nc) for it to work.
Example uses
$ irctree irc.swipnet.se
Compiling
No need to compile, but you can copy it into /usr/local/bin with make install.
Download (0.008MB)
Added: 2007-04-20 License: GPL (GNU General Public License) Price:
919 downloads
pokertimer 0.1
pokertimer project is just a very little script for poker-turnaments. more>>
pokertimer project is just a very little script for poker-turnaments.
Just execute the file. (You may want to configure the file to fit your desired blind-structure).
<<lessJust execute the file. (You may want to configure the file to fit your desired blind-structure).
Download (0.002MB)
Added: 2007-01-11 License: GPL (GNU General Public License) Price:
1124 downloads
Structured Document Validator 0.7.9
Structured Document Validator project implements a generalized method for structured documents. more>>
Structured Document Validator project implements a generalized method for validating both the structure and content of structured documents.
Any data format that can be deterministically divided into tags and data is classed as a structured document. This definition applies to a wide array of data formats, including XML, Java properties files, and delimited value files.
The application performs validations based on user-defined Structured Document Definitions (SDDs). It provides an environment for validation, SDD development, and document editing.
<<lessAny data format that can be deterministically divided into tags and data is classed as a structured document. This definition applies to a wide array of data formats, including XML, Java properties files, and delimited value files.
The application performs validations based on user-defined Structured Document Definitions (SDDs). It provides an environment for validation, SDD development, and document editing.
Download (0.59MB)
Added: 2006-01-06 License: LGPL (GNU Lesser General Public License) Price:
1387 downloads
SMBGate 1.0
SMBGate provides a gateway and firewall with authentication managed by a Samba Primary Domain Controller . more>>
SMBGate provides a gateway and firewall with authentication managed by a Samba Primary Domain Controller. The firewall rules are set on a per-user basis.
<<less Download (0.015MB)
Added: 2006-07-01 License: GPL (GNU General Public License) Price:
1212 downloads
Bio::Tools::CodonTable 1.4
Bio::Tools::CodonTable is a bioperl codon table object. more>>
Bio::Tools::CodonTable is a bioperl codon table object.
SYNOPSIS
# This is a read-only class for all known codon tables. The IDs are
# the ones used by nucleotide sequence databases. All common IUPAC
# ambiguity codes for DNA, RNA and animo acids are recognized.
# to use
use Bio::Tools::CodonTable;
# defaults to ID 1 "Standard"
$myCodonTable = Bio::Tools::CodonTable->new();
$myCodonTable2 = Bio::Tools::CodonTable -> new ( -id => 3 );
# change codon table
$myCodonTable->id(5);
# examine codon table
print join ( , "The name of the codon table no.", $myCodonTable->id(4),
"is:", $myCodonTable->name(), "n");
# translate a codon
$aa = $myCodonTable->translate(ACU);
$aa = $myCodonTable->translate(act);
$aa = $myCodonTable->translate(ytr);
# reverse translate an amino acid
@codons = $myCodonTable->revtranslate(A);
@codons = $myCodonTable->revtranslate(Ser);
@codons = $myCodonTable->revtranslate(Glx);
@codons = $myCodonTable->revtranslate(cYS, rna);
#boolean tests
print "Is a startn" if $myCodonTable->is_start_codon(ATG);
print "Is a termianatorn" if $myCodonTable->is_ter_codon(tar);
print "Is a unknownn" if $myCodonTable->is_unknown_codon(JTG);
Codon tables are also called translation tables or genetics codes since that is what they try to represent. A bit more complete picture of the full complexity of codon usage in various taxonomic groups presented at the NCBI Genetic Codes Home page.
CodonTable is a BioPerl class that knows all current translation tables that are used by primary nucleotide sequence databases (GenBank, EMBL and DDBJ). It provides methods to output information about tables and relationships between codons and amino acids.
This class and its methods recognized all common IUPAC ambiguity codes for DNA, RNA and animo acids. The translation method follows the conventions in EMBL and TREMBL databases.
It is a nuisance to separate RNA and cDNA representations of nucleic acid transcripts. The CodonTable object accepts codons of both type as input and allows the user to set the mode for output when reverse translating. Its default for output is DNA.
Note: This class deals primarily with individual codons and amino acids. However in the interest of speed you can translate longer sequence, too. The full complexity of protein translation is tackled by Bio::PrimarySeqI::translate.
<<lessSYNOPSIS
# This is a read-only class for all known codon tables. The IDs are
# the ones used by nucleotide sequence databases. All common IUPAC
# ambiguity codes for DNA, RNA and animo acids are recognized.
# to use
use Bio::Tools::CodonTable;
# defaults to ID 1 "Standard"
$myCodonTable = Bio::Tools::CodonTable->new();
$myCodonTable2 = Bio::Tools::CodonTable -> new ( -id => 3 );
# change codon table
$myCodonTable->id(5);
# examine codon table
print join ( , "The name of the codon table no.", $myCodonTable->id(4),
"is:", $myCodonTable->name(), "n");
# translate a codon
$aa = $myCodonTable->translate(ACU);
$aa = $myCodonTable->translate(act);
$aa = $myCodonTable->translate(ytr);
# reverse translate an amino acid
@codons = $myCodonTable->revtranslate(A);
@codons = $myCodonTable->revtranslate(Ser);
@codons = $myCodonTable->revtranslate(Glx);
@codons = $myCodonTable->revtranslate(cYS, rna);
#boolean tests
print "Is a startn" if $myCodonTable->is_start_codon(ATG);
print "Is a termianatorn" if $myCodonTable->is_ter_codon(tar);
print "Is a unknownn" if $myCodonTable->is_unknown_codon(JTG);
Codon tables are also called translation tables or genetics codes since that is what they try to represent. A bit more complete picture of the full complexity of codon usage in various taxonomic groups presented at the NCBI Genetic Codes Home page.
CodonTable is a BioPerl class that knows all current translation tables that are used by primary nucleotide sequence databases (GenBank, EMBL and DDBJ). It provides methods to output information about tables and relationships between codons and amino acids.
This class and its methods recognized all common IUPAC ambiguity codes for DNA, RNA and animo acids. The translation method follows the conventions in EMBL and TREMBL databases.
It is a nuisance to separate RNA and cDNA representations of nucleic acid transcripts. The CodonTable object accepts codons of both type as input and allows the user to set the mode for output when reverse translating. Its default for output is DNA.
Note: This class deals primarily with individual codons and amino acids. However in the interest of speed you can translate longer sequence, too. The full complexity of protein translation is tackled by Bio::PrimarySeqI::translate.
Download (4.7MB)
Added: 2007-08-15 License: Perl Artistic License Price:
801 downloads
Simple XML Framework 1.4.2
Simple is an XML serialization framework for Java. more>>
Simple is an XML serialization framework for Java. Simple XML Framework goal is to provide an XML framework that enables rapid development of XML configuration and communication systems.
This framework aids the development of XML systems with minimal effort and reduced errors. The framework borrows ideas and concepts from existing XML tools such as C# XML serialization and other proprietary frameworks, and combines those ideas resulting in a simple yet extremely powerful tool for using and manipulating XML.
Simple framework with powerful capabilities
The framework used to provide XML serialization is simple to use and revolves around several annotations an a single persister object used to read and write objects to and from XML.
It requires absolutely no configuration
Unlike many of the XML frameworks for Java there are no mappings or configuration required to serialize objects regardless of its complexity. The XML schema is represented using field annotations.
Extremely rapid development with XML
Developing XML configuration and communication systems can be done much quicker that through the use of XML frameworks such as DOM, SAX, and even other frameworks such as Digester and XStream.
Converts to and from human editable XML
A primary goal for the framework is that the XML data used to deserialize a serialize objects is human readable. All XML elements and attributes take a simple structure that can be easily created with a text editor.
Enhancements:
- Concurrency and class loading improvements have been made in this release.
- The persister can now be used by multiple concurrent threads using any of the stock strategies.
- Class loading has been greatly improved so that it can be configured for use in a wide range of environments.
<<lessThis framework aids the development of XML systems with minimal effort and reduced errors. The framework borrows ideas and concepts from existing XML tools such as C# XML serialization and other proprietary frameworks, and combines those ideas resulting in a simple yet extremely powerful tool for using and manipulating XML.
Simple framework with powerful capabilities
The framework used to provide XML serialization is simple to use and revolves around several annotations an a single persister object used to read and write objects to and from XML.
It requires absolutely no configuration
Unlike many of the XML frameworks for Java there are no mappings or configuration required to serialize objects regardless of its complexity. The XML schema is represented using field annotations.
Extremely rapid development with XML
Developing XML configuration and communication systems can be done much quicker that through the use of XML frameworks such as DOM, SAX, and even other frameworks such as Digester and XStream.
Converts to and from human editable XML
A primary goal for the framework is that the XML data used to deserialize a serialize objects is human readable. All XML elements and attributes take a simple structure that can be easily created with a text editor.
Enhancements:
- Concurrency and class loading improvements have been made in this release.
- The persister can now be used by multiple concurrent threads using any of the stock strategies.
- Class loading has been greatly improved so that it can be configured for use in a wide range of environments.
Download (0.078MB)
Added: 2007-08-16 License: LGPL (GNU Lesser General Public License) Price:
805 downloads
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