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Quantity Modeling Language 0.1
QML (Quantity Modeling Language) is a thing-based language for scientific and mathematical data modeling. more>>
QML (Quantity Modeling Language) is a "thing"-based language for scientific and mathematical data modeling.
Each "thing" is a quantity which may be associated with either a structure or physical phenomena.
Quantities, in turn, may hold other Quantities or values (numbers or strings). Higher-level data models, which associate or define meanings to various quantities (such as velocity or position), can be built from QML quantities.
The higher-level data model (XML) schema that inherits from QML may be understood, and its instance documents may be parsed into QML documents and objects by the QMLReader.
Enhancements:
- This release adds partial Xerces2 DOM support, and works with Java 1.4 and Java 1.5 (no JAXP DocumentBuilder/Factory support currently).
- The test procedure is a little less chatty.
- Support has been added for testing either/both Crimson/Xerces DOM support.
- (Note: Crimson support only works with Java 1.4, as Java 1.5 interfaces have DOM lvl 2 and 3, which crimson doesnt support).
- This release adds compilerargs, and better build support for different configurations to build.xml.
<<lessEach "thing" is a quantity which may be associated with either a structure or physical phenomena.
Quantities, in turn, may hold other Quantities or values (numbers or strings). Higher-level data models, which associate or define meanings to various quantities (such as velocity or position), can be built from QML quantities.
The higher-level data model (XML) schema that inherits from QML may be understood, and its instance documents may be parsed into QML documents and objects by the QMLReader.
Enhancements:
- This release adds partial Xerces2 DOM support, and works with Java 1.4 and Java 1.5 (no JAXP DocumentBuilder/Factory support currently).
- The test procedure is a little less chatty.
- Support has been added for testing either/both Crimson/Xerces DOM support.
- (Note: Crimson support only works with Java 1.4, as Java 1.5 interfaces have DOM lvl 2 and 3, which crimson doesnt support).
- This release adds compilerargs, and better build support for different configurations to build.xml.
Download (0.16MB)
Added: 2005-11-10 License: Public Domain Price:
1443 downloads
Misfit Model 3D 1.3.5
Misfit Model 3D is an OpenGL-based 3D model editor. more>>
Misfit Model 3D is an OpenGL-based 3D model editor that works with triangle-based models. Misfit Model 3D supports multi-level undo, skeletal animations, simple texturing, scripting, command-line batch processing, and a plugin system for adding new model and image filters.
Complete online help is included. It is designed to be easy to use and easy to extend with plugins and scripts.
Misfit Model 3D was written and tested on Linux (2.4 and 2.6 kernels) and has been compiled and tested on most major Linux distributions.
It is not endian-safe so it is unlikely to run on non-x86 hardware platforms--this will probably not change soon unless I get requests for a version thats usable on big-endian archs.
Enhancements:
- The menus have been re-organized. There is a new command to make normals face outward. The texture coordinate window now has a rotate tool. Material support for COB has been improved. Many animation bugs have been fixed. A "File | Export" command has been added to indicate which formats have less reliable write support.
<<lessComplete online help is included. It is designed to be easy to use and easy to extend with plugins and scripts.
Misfit Model 3D was written and tested on Linux (2.4 and 2.6 kernels) and has been compiled and tested on most major Linux distributions.
It is not endian-safe so it is unlikely to run on non-x86 hardware platforms--this will probably not change soon unless I get requests for a version thats usable on big-endian archs.
Enhancements:
- The menus have been re-organized. There is a new command to make normals face outward. The texture coordinate window now has a rotate tool. Material support for COB has been improved. Many animation bugs have been fixed. A "File | Export" command has been added to indicate which formats have less reliable write support.
Download (0.71MB)
Added: 2007-07-16 License: GPL (GNU General Public License) Price:
832 downloads
Config::Model::WarpedThing 0.611
Config::Model::WarpedThing is a base class for warped classes. more>>
Config::Model::WarpedThing is a base class for warped classes.
SYNOPSIS
use base qw/Config::Model::WarpedThing/ ;
This class must be inherited by all classes that can be warped by Config::Model::Value. This class provides a set of methods that are expected by a warp master from a warped class.
Currently this class is inherited by Config::Model::Value, Config::Model::AnyId and Config::Model::WarpedNode.
WarpThing does not provide a constructor.
<<lessSYNOPSIS
use base qw/Config::Model::WarpedThing/ ;
This class must be inherited by all classes that can be warped by Config::Model::Value. This class provides a set of methods that are expected by a warp master from a warped class.
Currently this class is inherited by Config::Model::Value, Config::Model::AnyId and Config::Model::WarpedNode.
WarpThing does not provide a constructor.
Download (0.12MB)
Added: 2007-07-06 License: Perl Artistic License Price:
840 downloads
Generic Eclipse Modeling System 2.0.5_01 / 3.0 Beta 2
The Generic Eclipse Modeling System (GEMS) is a MDD tool for Eclipse that allows for the rapid development of Draw2D plugins. more>>
The Generic Eclipse Modeling System (GEMS) is a MDD tool for Eclipse that allows for the rapid development of Draw2D plugins.
Developers specify the rules for a domain language using a metamodel and the tool generates a diagram editor plugin that enforces the rules from the metamodel.
Interpreters can then be written to traverse the model and generate code, perform analyses, or execute the model.
Whats New in 2.0.5_01 Stable Release:
- This release contains fixes to minor bugs present in 2.0.5.
<<lessDevelopers specify the rules for a domain language using a metamodel and the tool generates a diagram editor plugin that enforces the rules from the metamodel.
Interpreters can then be written to traverse the model and generate code, perform analyses, or execute the model.
Whats New in 2.0.5_01 Stable Release:
- This release contains fixes to minor bugs present in 2.0.5.
Download (2.7MB)
Added: 2007-08-19 License: Other/Proprietary License Price:
799 downloads
KpovModeler 1.1.1
KPovModeler is a modeling and composition program for creating POV-Ray scenes in KDE. more>>
KPovModeler is a modeling and composition program for creating POV-Ray scenes in KDE.
For most of the modelers, POV-Ray is nothing but a rendering engine and they bring a lot of limitations to the innate possibilities of POV-Ray scripted language. This is not the case for KPovModeler which allows you to use all the features of POV-Ray through the translation of POV-Ray language into a graphical tree.
Almost all options of POV-Rays script language can be used within KPovModeler. "Almost" because variables, loop instructions, macros and some operators cant directly be, unfortunately.
On the other hand, KPovModeler allows you to include a part of a script with the "Raw POV-Ray" tool; such a raw code will only be taken into account by POV-Ray during the rendering stage.
Main features:
- Management of the scene through a graphical tree.
- Object modification with control points in a graphical view or direct manipulation of object attributes in a dialog
- Nonblocking scene rendering with OpenGL as wire frame views
- Freely configurable view layout with dock widgets
- Copy/paste and drag/drop of (a subset of) povray(!) code into and out of the object tree
- Undo and redo
- Scene rendering and texture preview with povray inside the program
- Support for almost all povray objects
- Support for all textures
- Prototypes (declarations) and references
- All projection modes of the camera
For modeling an object, it is not required to know POV-Rays script language. On the other hand, for creating textures refering to POV-Rays documentation will be difficult to avoid.
But to ease the work, it is possible to simply cut-and-paste a script from POV-Ray into KPovModeler. KPovModeler will then, if the script only makes use of known primitives, convert the pasted text and include it into the current scene.
In other words, if you dont know how to create an object or an effect with KPovModeler, you could always copy its example from POV-Rays documentation and experiment with it within KPovModeler.
<<lessFor most of the modelers, POV-Ray is nothing but a rendering engine and they bring a lot of limitations to the innate possibilities of POV-Ray scripted language. This is not the case for KPovModeler which allows you to use all the features of POV-Ray through the translation of POV-Ray language into a graphical tree.
Almost all options of POV-Rays script language can be used within KPovModeler. "Almost" because variables, loop instructions, macros and some operators cant directly be, unfortunately.
On the other hand, KPovModeler allows you to include a part of a script with the "Raw POV-Ray" tool; such a raw code will only be taken into account by POV-Ray during the rendering stage.
Main features:
- Management of the scene through a graphical tree.
- Object modification with control points in a graphical view or direct manipulation of object attributes in a dialog
- Nonblocking scene rendering with OpenGL as wire frame views
- Freely configurable view layout with dock widgets
- Copy/paste and drag/drop of (a subset of) povray(!) code into and out of the object tree
- Undo and redo
- Scene rendering and texture preview with povray inside the program
- Support for almost all povray objects
- Support for all textures
- Prototypes (declarations) and references
- All projection modes of the camera
For modeling an object, it is not required to know POV-Rays script language. On the other hand, for creating textures refering to POV-Rays documentation will be difficult to avoid.
But to ease the work, it is possible to simply cut-and-paste a script from POV-Ray into KPovModeler. KPovModeler will then, if the script only makes use of known primitives, convert the pasted text and include it into the current scene.
In other words, if you dont know how to create an object or an effect with KPovModeler, you could always copy its example from POV-Rays documentation and experiment with it within KPovModeler.
Download (2.8MB)
Added: 2005-05-30 License: GPL (GNU General Public License) Price:
1608 downloads
XML Tree Object Model Parser 1.0.1
XML Tree Object Model Parser is an easy to use XML parser. more>>
XML Tree Object Model Parser is an easy to use XML parser designed to provide an easy and simple to use library for parsing XML configuration files. It is split into two components.
The first one is the Parser itself, which uses J2SE 1.4 XML Parsing API, and the second one is what I call XML Tree Object Model, which is a XMLTree containing all of the XML Nodes or Elements in that tree.
The basic idea behind XTOM is to parse the XML file into an XMLTree and then navigate the elements of that tree by refering to them by the path, such as one/two/three.
The idead behind the navigation system came from Jakartas Digester. XTOM just simplifies it to increase the developement of XML based applications.
<<lessThe first one is the Parser itself, which uses J2SE 1.4 XML Parsing API, and the second one is what I call XML Tree Object Model, which is a XMLTree containing all of the XML Nodes or Elements in that tree.
The basic idea behind XTOM is to parse the XML file into an XMLTree and then navigate the elements of that tree by refering to them by the path, such as one/two/three.
The idead behind the navigation system came from Jakartas Digester. XTOM just simplifies it to increase the developement of XML based applications.
Download (0.060MB)
Added: 2006-03-17 License: The Apache License 2.0 Price:
1317 downloads
Config::Model 1.003 (Config::Model::CursesUI)
Config::Model provides a framework to help in validating the semantic content of configuration data. more>>
Config::Model provides a framework to help in validating the semantic content of configuration data. The project can also be used to provide a semantic check of options of a complex program like mplayer or transcode.
For most complex software, configuration upgrade is a difficult task for most people. By using Config::Model, a software can provide a smooth upgrade path for their users.
How does this work ?
Using this project, a typical configuration validation tool will be made of 3 parts :
The user interface
The validation engine which is in charge of validating all the configuration information provided by the user.
The storage facility that store the configuration information
Dont we already have some configuration validation tools ?
Youre probably thinking of tools like webmin. Yes, these tools exist and work fine, but they have their set of drawbacks.
Usually, the validation of configuration data is done with a script which performs semantic validation and often ends up being quite complex (e.g. 2500 lines for Debians xserver-xorg.config script which handles xorg.conf file).
In most cases, the configuration model is expressed in instructions (whatever programming language is used) and interspersed with a lot of processing to handle the actual configuration data.
Whats the advantage of this project ?
The Config::Model projects provide a way to get a validation engine where the configuration model is completely separated from the actual processing instruction.
The configuration model is expressed in a declarative form (i.e. a Perl data structure) which is always easier to maintain than a lot of code.
The declaration specifies:
the structure of the configuration data (which can be queried by generic user interfaces)
the properties of each element (boundaries, check, integer or string, enum like type ...)
the default values of parameters (if any)
mandatory parameters
the targeted audience (intermediate, advance, master)
on-line help (for ach parameter or value of parameter)
the level of expertise of each parameter (to hide expert parameters from newbie eyes)
So, in the end:
maintenance and evolution of the configuration content is easier
user will see a *common* interface for *all* programs using this project.
user will not see advanced parameters
upgrade of configuration data is easier and sanity check is performed
audit of configuration is possible to check what was modified by the user compated to default values
What about the user interface ?
Config::Model will also come with a Curses::UI interface that queries the users model and generate the relevant user screens.
What about data storage ?
Since the syntax of configuration files vary wildly form one program to another, most people who want to use this framework will have to provide a dedicated parser/writer.
Nevertheless, this project can also provide a writer/parser for most common format: like ini style file, or provide an interface to the Elektra or debconf projects. This point is open for discussion.
It is entirely possible for a single configuration model to use several parsers and writers so one model will ensure the consistency of several configuration files together.
Enhancements:
- The Xorg model was updated to Config::model version 0.609.
- Some bugs were fixed.
<<lessFor most complex software, configuration upgrade is a difficult task for most people. By using Config::Model, a software can provide a smooth upgrade path for their users.
How does this work ?
Using this project, a typical configuration validation tool will be made of 3 parts :
The user interface
The validation engine which is in charge of validating all the configuration information provided by the user.
The storage facility that store the configuration information
Dont we already have some configuration validation tools ?
Youre probably thinking of tools like webmin. Yes, these tools exist and work fine, but they have their set of drawbacks.
Usually, the validation of configuration data is done with a script which performs semantic validation and often ends up being quite complex (e.g. 2500 lines for Debians xserver-xorg.config script which handles xorg.conf file).
In most cases, the configuration model is expressed in instructions (whatever programming language is used) and interspersed with a lot of processing to handle the actual configuration data.
Whats the advantage of this project ?
The Config::Model projects provide a way to get a validation engine where the configuration model is completely separated from the actual processing instruction.
The configuration model is expressed in a declarative form (i.e. a Perl data structure) which is always easier to maintain than a lot of code.
The declaration specifies:
the structure of the configuration data (which can be queried by generic user interfaces)
the properties of each element (boundaries, check, integer or string, enum like type ...)
the default values of parameters (if any)
mandatory parameters
the targeted audience (intermediate, advance, master)
on-line help (for ach parameter or value of parameter)
the level of expertise of each parameter (to hide expert parameters from newbie eyes)
So, in the end:
maintenance and evolution of the configuration content is easier
user will see a *common* interface for *all* programs using this project.
user will not see advanced parameters
upgrade of configuration data is easier and sanity check is performed
audit of configuration is possible to check what was modified by the user compated to default values
What about the user interface ?
Config::Model will also come with a Curses::UI interface that queries the users model and generate the relevant user screens.
What about data storage ?
Since the syntax of configuration files vary wildly form one program to another, most people who want to use this framework will have to provide a dedicated parser/writer.
Nevertheless, this project can also provide a writer/parser for most common format: like ini style file, or provide an interface to the Elektra or debconf projects. This point is open for discussion.
It is entirely possible for a single configuration model to use several parsers and writers so one model will ensure the consistency of several configuration files together.
Enhancements:
- The Xorg model was updated to Config::model version 0.609.
- Some bugs were fixed.
Download (0.015MB)
Added: 2007-05-22 License: LGPL (GNU Lesser General Public License) Price:
886 downloads
Other version of Config::Model
License:LGPL (GNU Lesser General Public License)
License:GPL (GNU General Public License)
Open Blue Lab 1.3.1 (Core / OBL Modeling Framework)
Open Blue Lab is an enterprise resource planning system. more>>
Open Blue Lab is an enterprise resource planning system.
Whatever your goal is, the objective of this tool is to provide you the ready-to use stuff to create, update, search and view data you need for your application.
Moreover, this stuff is provided with the latest UI goodies like AJAX support that will ensure you the best feeling you never had in browsing.
Like OpenBlueLab.org project is portal aware, that means you have aggregation and personalization too.
That way, you can focus on your added value : the business logic and requirements your customer needs.
Main features:
- to collaborate and communicate better
- to manage your personal time
- to schedule your appointments
- to define and track personal and group project
- to manage your content (asset, document, ...)
- to manage your customer relationship
- to make coffee (not yet, next release maybe
We want to develop a product, free, that fits exactly your needs, so read this web site and take time to indicate us your requirements. They will appear on our todo list, maybe in a long time, but they will. Then, you may incitate people to contribute in your direction by sponsoring somebody to achieve it.
This product is completely free. You can even package it and sell it. If you wonder what is our business model, you can ask to the forum.
Built on java technology, you may download the GUI installer, double-click and use it (with all your entreprise) through your preferred browser, whatever your environment is.
Built on XML and REST technology, you may integrate (in synchronous or asynchronous mode) it very easily in your environment too.
OMF (OpenBlueLab Modeling Famework) created by and for OpenBlueLab permit to configure easily the portal. Actually, we must use ArgoUML or the plugin ArgoEclipse with the IDE Eclipse. The goal is to create a specialized editor to create the diagrams needed by OpenBlueLab to configure the portal.
The main steps are :
- Transformation files generated by ArgoUML (XMI format) to the ECORE format.
- Transformation files from ECORE format to XMI format (or PIVOT format) to configure the portal.
- Creation of the editor.
Enhancements:
- This version integrates the transformation to UML2, and adds a dialog on comments in the class diagram.
<<lessWhatever your goal is, the objective of this tool is to provide you the ready-to use stuff to create, update, search and view data you need for your application.
Moreover, this stuff is provided with the latest UI goodies like AJAX support that will ensure you the best feeling you never had in browsing.
Like OpenBlueLab.org project is portal aware, that means you have aggregation and personalization too.
That way, you can focus on your added value : the business logic and requirements your customer needs.
Main features:
- to collaborate and communicate better
- to manage your personal time
- to schedule your appointments
- to define and track personal and group project
- to manage your content (asset, document, ...)
- to manage your customer relationship
- to make coffee (not yet, next release maybe
We want to develop a product, free, that fits exactly your needs, so read this web site and take time to indicate us your requirements. They will appear on our todo list, maybe in a long time, but they will. Then, you may incitate people to contribute in your direction by sponsoring somebody to achieve it.
This product is completely free. You can even package it and sell it. If you wonder what is our business model, you can ask to the forum.
Built on java technology, you may download the GUI installer, double-click and use it (with all your entreprise) through your preferred browser, whatever your environment is.
Built on XML and REST technology, you may integrate (in synchronous or asynchronous mode) it very easily in your environment too.
OMF (OpenBlueLab Modeling Famework) created by and for OpenBlueLab permit to configure easily the portal. Actually, we must use ArgoUML or the plugin ArgoEclipse with the IDE Eclipse. The goal is to create a specialized editor to create the diagrams needed by OpenBlueLab to configure the portal.
The main steps are :
- Transformation files generated by ArgoUML (XMI format) to the ECORE format.
- Transformation files from ECORE format to XMI format (or PIVOT format) to configure the portal.
- Creation of the editor.
Enhancements:
- This version integrates the transformation to UML2, and adds a dialog on comments in the class diagram.
Download (3.6MB)
Added: 2007-07-26 License: GPL (GNU General Public License) Price:
821 downloads
Yukatan data model 1.0
Yukatan data model project is the schema definition of the Yukatan webmail database. more>>
Yukatan data model project is the schema definition of the Yukatan webmail database.
The PostgreSQL database structures defined in this file can be used as a backend store of an email message handling application. The database should be created with the "UNICODE" encoding to properly support messages in different languages.
New data types
The special data types commonly used in the Yukatan data model have been made explicit by the introduction of seven new domains. The domains and the related COMMENT statements make field semantics more clear than before.
See the SQL schema file for more detailed documentation on these domains.
Explicitly named constraints
All the table constraints in the database are now explicitly named and documented. This change makes the database implementation more orthogonal and cleans up the documentation.
Renamed fields and tables
All the *address field names have been truncated to *addr, to make it visually clearer that they are always paired with the corresponding *name fields. The change also makes parts of the documentation less repetitive.
The referencesfield table has been renamed to referencefield to avoid the plural form in the table name. Also all the contained references* field names have been renamed to reference*.
Semantic changes
Quite a few changes have been made to the semantics of various fields. The unnecessarily tight constraints on sequence numbers have been replaced with clearer documentation, the format and encoding of most fields has been explicitly documented, and the previously allowed dual use of the enttext and enddata fields has been prohibited.
Dropped envelope data
The envelope data added in version 0.5 of the data model has for now been removed. The reason for the removal is that the envelope data is not an integral part of an email message, and I wanted to make the version 1.0 as clear as possible. The database now stores "email messages" - nothing less, nothing more. Envelope data can and probably will be reintroduced in an incremental version 1.x along with other extensions.
Enhancements:
- cleans up and documents the data model that has developed since version 0.1
- removal of the envelope data added in version 0.5
- enaming and redefinition of some of the fields and tables
- database structure has also been extensively documented
<<lessThe PostgreSQL database structures defined in this file can be used as a backend store of an email message handling application. The database should be created with the "UNICODE" encoding to properly support messages in different languages.
New data types
The special data types commonly used in the Yukatan data model have been made explicit by the introduction of seven new domains. The domains and the related COMMENT statements make field semantics more clear than before.
See the SQL schema file for more detailed documentation on these domains.
Explicitly named constraints
All the table constraints in the database are now explicitly named and documented. This change makes the database implementation more orthogonal and cleans up the documentation.
Renamed fields and tables
All the *address field names have been truncated to *addr, to make it visually clearer that they are always paired with the corresponding *name fields. The change also makes parts of the documentation less repetitive.
The referencesfield table has been renamed to referencefield to avoid the plural form in the table name. Also all the contained references* field names have been renamed to reference*.
Semantic changes
Quite a few changes have been made to the semantics of various fields. The unnecessarily tight constraints on sequence numbers have been replaced with clearer documentation, the format and encoding of most fields has been explicitly documented, and the previously allowed dual use of the enttext and enddata fields has been prohibited.
Dropped envelope data
The envelope data added in version 0.5 of the data model has for now been removed. The reason for the removal is that the envelope data is not an integral part of an email message, and I wanted to make the version 1.0 as clear as possible. The database now stores "email messages" - nothing less, nothing more. Envelope data can and probably will be reintroduced in an incremental version 1.x along with other extensions.
Enhancements:
- cleans up and documents the data model that has developed since version 0.1
- removal of the envelope data added in version 0.5
- enaming and redefinition of some of the fields and tables
- database structure has also been extensively documented
Download (0.035MB)
Added: 2007-02-19 License: GPL (GNU General Public License) Price:
983 downloads

Visual Paradigm for UML (CE - Linux) 2.2
Visual Paradigm for UML is an ALL-IN-ONE Visual Development Platform. more>> Visual Paradigm for UML (VP-UML) is an ALL-IN-ONE Visual Development Platform. VP-UML supports the full development life cycle, the latest UML notation for visual modeling and code generation. It also embedded with a full-featured IDE for coding and round-trip code engineering. Software developers can perform Model-Code-Deploy effectively and efficiently within one unique visual development platform. VP-UML Community Edition is absolutely free. Download and try it out now!<<less
Download (100.00MB)
Added: 2009-04-07 License: Freeware Price: Free
203 downloads
JSBSim Flight Dynamics Model 0.9.13
JSBSim is an open source flight dynamics model. more>>
JSBSim Flight Dynamics Model is an open source flight dynamics model (FDM) that compiles and runs under many operating systems, including Linux, Apple Macintosh, Microsoft Windows, Linux, IRIX, Cygwin (Unix on Windows), etc.
The FDM is essentially the physics/math model that defines the movement of an aircraft under the forces and moments applied to it using the various control mechanisms and from the forces of nature.
JSBSim has no native graphics. It can be run by itself as a standalone program, taking input from a script file and various aircraft configuration files; or, it can be run as an integrated part of a larger flight simulator implementation that includes a visual system.
The most notable example of the use of JSBSim is currently seen in the open source FlightGear simulator. JSBSim models the aerodynamic forces and moments by the classic coefficient buildup method.
JSBSim has seen the growth of a fairly large user base, with some of the more notable projects (of which I am aware) described on the Users page.
Main features:
- Fully configurable flight control system, aerodynamics, propulsion, landing gear arrangement, etc. through XML-based text file format.
- Rotational earth effects on the equations of motion (coriolis and centrifugal acceleration modeled).
- Configurable data output formats to screen, file, socket, or any combination of those.
Enhancements:
- This release includes new options for the standalone JSBSim executable, including improved real-time capability.
- This release also includes experimental (but tested) logic to reduce ground reactions jitter while on the ground.
<<lessThe FDM is essentially the physics/math model that defines the movement of an aircraft under the forces and moments applied to it using the various control mechanisms and from the forces of nature.
JSBSim has no native graphics. It can be run by itself as a standalone program, taking input from a script file and various aircraft configuration files; or, it can be run as an integrated part of a larger flight simulator implementation that includes a visual system.
The most notable example of the use of JSBSim is currently seen in the open source FlightGear simulator. JSBSim models the aerodynamic forces and moments by the classic coefficient buildup method.
JSBSim has seen the growth of a fairly large user base, with some of the more notable projects (of which I am aware) described on the Users page.
Main features:
- Fully configurable flight control system, aerodynamics, propulsion, landing gear arrangement, etc. through XML-based text file format.
- Rotational earth effects on the equations of motion (coriolis and centrifugal acceleration modeled).
- Configurable data output formats to screen, file, socket, or any combination of those.
Enhancements:
- This release includes new options for the standalone JSBSim executable, including improved real-time capability.
- This release also includes experimental (but tested) logic to reduce ground reactions jitter while on the ground.
Download (0.95MB)
Added: 2007-01-21 License: GPL (GNU General Public License) Price:
604 downloads

Visual Paradigm for UML (CE) for Linux 6.1
UML CASE tool - UML diagrams, use case modeling, reverse engineering and more... more>> Visual Paradigm for UML (VP-UML) is a powerful, easy-to-use UML modeling tool that supports full software lifecycle - analysis, design, coding, testing and deployment. This CASE tool helps you build quality applications faster, better and cheaper. You can draw UML diagrams, generate code from class diagrams and vice versa, and generate UML documentation. This UML CASE tool also provides plenty UML resources - UML demos, UML tutorials, and UML sample projects.
VP-UML Features:
+Supporting the latest UML notation (use case diagram, collaboration diagram, sequence diagram, class diagram/object diagram/package diagram, state diagram, activity diagram, component diagram, deployment diagram)
+OO analysis (OOA), OO design (OOD) support
+Textual analysis for identifying candidate use cases, classes, flow of events...
+CRC Card for finding objects
+Use case modeling (use case description...)
+Business Workflow diagram
+Round-trip engineering
+Code Generation - diagram to code, model to code, generate code (UML to code, UML model to Java)
+Reverse engineering - code to diagram, code to model (Java to UML diagram, Java to UML models)
+Instant Reverse for Java, C++, Dot NET dll/exe, XML, CORBA IDL
+Automatic synchronization between diagrams and source code
+Report generator for generating documentation to PDF/HTML
+Automatic diagram layout - rearrange shapes and connectors in UML diagrams in different elegant styles
+Export XMI/Import XMI
+Import Rational Rose mdl file
+MS Visio Integration - drawing UML diagrams with your own shapes by using Visio stencils
+Export diagrams to SVG, PNG, JPG
+Plugin and template
+Multilingual support
+More...
Other UML Plugins/UML Modeling Tools:
Windows Platform:
+SDE for Microsoft Visual Studio .NET
Java Platform (Linux/Mac OS X/Windows):
+SDE for Oracle JDeveloper
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Download (114.27MB)
Added: 2009-04-09 License: Freeware Price: Free
201 downloads
desktop-data-model 1.2.5
desktop-data-model is a GNOME wrapper library. more>> desktop-data-model 1.2.5 is a versatile software which functions as a GNOME wrapper library.
Installation: The simplest way to compile this package is:
- `cd to the directory containing the packages source code and type `./configure to configure the package for your system.
- Running `configure might take a while. While running, it prints some messages telling which features it is checking for.
- Type `make to compile the package.
- Optionally, type `make check to run any self-tests that come with the package.
- Type `make install to install the programs and any data files and
- documentation.
- You can remove the program binaries and object files from the source code directory by typing `make clean. To also remove the files that `configure created (so you can compile the package for a different kind of computer), type `make disclean. There is also a `make maintainer-clean target, but that is intended mainly for the packages developers. If you use it, you may have to get all sorts of other programs in order to regenerate files that came with the distribution.
Added: 2008-10-29 License: LGPL Price: FREE
16 downloads
Model Builder 0.4.0
Model Builder is a graphical tool for designing, simulating, and analyzing mathematical models. more>>
Model Builder is a graphical tool for designing, simulating, and analyzing mathematical models consisting of a system of ordinary differential equations (ODEs).
Main features:
- Equation-based model definition. No need to learn to program to define and run your models. Just type-in you differential equations
- Graphic output of simulation. You can save the graphics in the most common formats: png, svg, pdf, etc.
- Spreadsheet view of the results. From the spreadsheet you can make customized plots from your variables. You can also export your data to a .csv text file
- Latex rendering of your system of equations.
- Intuitive graphical interface.
- Uncertainty analysis module (coming soon!)
<<lessMain features:
- Equation-based model definition. No need to learn to program to define and run your models. Just type-in you differential equations
- Graphic output of simulation. You can save the graphics in the most common formats: png, svg, pdf, etc.
- Spreadsheet view of the results. From the spreadsheet you can make customized plots from your variables. You can also export your data to a .csv text file
- Latex rendering of your system of equations.
- Intuitive graphical interface.
- Uncertainty analysis module (coming soon!)
Download (0.21MB)
Added: 2007-03-27 License: GPL (GNU General Public License) Price:
558 downloads
Vertex 3D Model Assembler 0.1.15
Vertex 3D Model Assembler project is a polygon-based live-end modeller. more>>
Vertex 3D Model Assembler project is a polygon-based live-end modeller.
The Vertex 3D Model Assembler is a 3D modeller geared towards making high performance models for games and other live-end requirements.
It uses the V3D format to maximize efficiency with OpenGL rendering, and can view/edit any V3D hybrid data.
<<lessThe Vertex 3D Model Assembler is a 3D modeller geared towards making high performance models for games and other live-end requirements.
It uses the V3D format to maximize efficiency with OpenGL rendering, and can view/edit any V3D hybrid data.
Download (1.1MB)
Added: 2006-11-06 License: GPL (GNU General Public License) Price:
1102 downloads
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