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second hand icons
second hand icons is inspired by the superb litho icons by anthony piraino. more>>
second hand icons is inspired by the superb litho icons by anthony piraino.
-- THIS SET IS ABANDONED --
Everyone is welcomed to pick it up and continue the work. im sorry, i just cant do it now. please, read the readme file.
<<less-- THIS SET IS ABANDONED --
Everyone is welcomed to pick it up and continue the work. im sorry, i just cant do it now. please, read the readme file.
Download (0.70MB)
Added: 2006-07-05 License: GPL (GNU General Public License) Price:
1217 downloads
Patra 1.2
Patra is a Java password tracker. more>>
Patra is a Java password tracker.
Password Tracker is an application to keep your passwords in an encrypted file on disk, protected by a pass phrase so that they are safe.
Even if the file containing your passwords falls in the wrong hands, the pass phrase is needed to decrypt it. The application uses the unpatented Blowfish encryption algorithm which was invented by Bruce Schneier.
The encryption is reasonably safe. The application is based on the Password Safe application from Bruce Schneier, it aims to be compatible with it.
I started using the original Password Safe application from Bruce Schneier, which was a native windows application, and I still find it very useful. I try to maintain a number of different computers running different OSs. On Linux I am using WINE to run password safe. I didnt want to be "locked in" in an old format that I didnt understand, I was afraid my data would get lost at some point. Therefore, I wanted to be able to decode the file format myself to be able to recover my data if this would be necessary. Some things were bothering me a little bit regarding the application.
- No easy buttons to copy uid/pwd (both, not only the password).
- Cross platform - no dependency on WINE - PC, Linux, OSX.
- New password safe format 2.0.
- Import/export to plain text to prevent lock-in.
- Changing the password generating stuff, sometimes I need longer/shorter passwords with other requirements.
The current Password Safe project hosts a Java version as well but I decided not to investigate this solution further. I noticed that there has been progress on the Java version since I started my own implementation, but I did not investigate it further. These remarks are probably not valid anymore at this point in time.
- Code not clear and clean.
- I am a Java developer myself.
- Dependency on external libs.
So I decided to rewrite the complete application from scratch without reusing code. Simple to install, clean lean interface, a handy polished tool.
<<lessPassword Tracker is an application to keep your passwords in an encrypted file on disk, protected by a pass phrase so that they are safe.
Even if the file containing your passwords falls in the wrong hands, the pass phrase is needed to decrypt it. The application uses the unpatented Blowfish encryption algorithm which was invented by Bruce Schneier.
The encryption is reasonably safe. The application is based on the Password Safe application from Bruce Schneier, it aims to be compatible with it.
I started using the original Password Safe application from Bruce Schneier, which was a native windows application, and I still find it very useful. I try to maintain a number of different computers running different OSs. On Linux I am using WINE to run password safe. I didnt want to be "locked in" in an old format that I didnt understand, I was afraid my data would get lost at some point. Therefore, I wanted to be able to decode the file format myself to be able to recover my data if this would be necessary. Some things were bothering me a little bit regarding the application.
- No easy buttons to copy uid/pwd (both, not only the password).
- Cross platform - no dependency on WINE - PC, Linux, OSX.
- New password safe format 2.0.
- Import/export to plain text to prevent lock-in.
- Changing the password generating stuff, sometimes I need longer/shorter passwords with other requirements.
The current Password Safe project hosts a Java version as well but I decided not to investigate this solution further. I noticed that there has been progress on the Java version since I started my own implementation, but I did not investigate it further. These remarks are probably not valid anymore at this point in time.
- Code not clear and clean.
- I am a Java developer myself.
- Dependency on external libs.
So I decided to rewrite the complete application from scratch without reusing code. Simple to install, clean lean interface, a handy polished tool.
Download (1.6MB)
Added: 2006-01-09 License: GPL (GNU General Public License) Price:
1384 downloads
Crimson Fields 0.5.1
Crimson Fields is a tactical war game in the tradition of Battle Isle. more>>
Crimson Fields project is a tactical war game in the tradition of Battle Isle.
The outcome of the war lies in your hands. You decide which units are sent to the front lines, and when to unleash the reserves. Your mission objectives range from defending strategically vital locations to simply destroying all enemy forces in the area. Protect supply convoys or raid enemy facilities to uncover technological secrets or fill your storage bays so you can repair damaged units or build new ones in your own factories. Lead your troops to victory!
Tools are available to create custom maps and campaigns. You can also play the original Battle Isle maps if you have a copy of the game.
You can pit yourself against another human player either in hot-seat mode in front of the same machine or via e-mail, or against the computer.
Crimson Fields is distributed under the terms of the GNU General Public License (GPL). It has been developed and tested on Intel architecture with Linux, but it shouldnt be too hard to make it compile and run on other operating systems as well. So far it has been reported to work with Linux, various flavours of BSD, Sun Solaris, MacOS X, BeOS, and MS Windows.
<<lessThe outcome of the war lies in your hands. You decide which units are sent to the front lines, and when to unleash the reserves. Your mission objectives range from defending strategically vital locations to simply destroying all enemy forces in the area. Protect supply convoys or raid enemy facilities to uncover technological secrets or fill your storage bays so you can repair damaged units or build new ones in your own factories. Lead your troops to victory!
Tools are available to create custom maps and campaigns. You can also play the original Battle Isle maps if you have a copy of the game.
You can pit yourself against another human player either in hot-seat mode in front of the same machine or via e-mail, or against the computer.
Crimson Fields is distributed under the terms of the GNU General Public License (GPL). It has been developed and tested on Intel architecture with Linux, but it shouldnt be too hard to make it compile and run on other operating systems as well. So far it has been reported to work with Linux, various flavours of BSD, Sun Solaris, MacOS X, BeOS, and MS Windows.
Download (0.78MB)
Added: 2007-01-24 License: GPL (GNU General Public License) Price:
1005 downloads
Avanor, the Land of Mystery 0.5.8
Avanor is rapidly-growing Rogue-like game with an easy ADOM-like user interface. more>>
Avanor, the Land of Mystery is rapidly-growing Rogue-like game with an easy ADOM-like user interface. It has countryside and subterranean areas to explore, a quest system, and some original features.
Moving and locations
1 - south-west
2 - south
3 - south-east
4 - west
5 - current position
6 - east
7 - north-west
8 - north
9 - north-east
w + direction - walk in direction until something interesting is found
~ - rest a while (for debugging purposes only)
o - open a door
c - close a door
< - go up stairs
> - go down stairs
l - look at a location
Dealing with objects
e - equip an item
i - display your inventory
d - drop an item
, - pick up an item
E - eat an item of food
D - drink a potion
! - mix potions
r - read a book or scroll
s or _ - sacrifice an item
O - open a chest
g - give an item to somebody
u - use a tool
P - quick pay
Characteristics and skills
A - display your skill levels
a - use a skill
q - display the quests you have undertaken
@ - display your character details
W - display your weapon skills
x - display experience needed to gain next level
Combat and spellcasting
t - target an opponent
p - pray to the gods for aid
T - change your combat tactics
Z - cast a spell
^Z - repeat the last spell cast
# - display your elemental magic levels (not yet used)
Miscellaneous commands
U - use outer objects
R - show list of alchemy recipes
C - chat with somebody
S - save the game
Q - quit the game
M - display previously shown messages
0 - recenter the screen on the player
[ - make screenshot
? - display this manual
Enhancements:
- Fixed bug with traps
- Support for compilation with modern compilers
- FHS compatibility and Gentoo Linux ebuild
<<lessMoving and locations
1 - south-west
2 - south
3 - south-east
4 - west
5 - current position
6 - east
7 - north-west
8 - north
9 - north-east
w + direction - walk in direction until something interesting is found
~ - rest a while (for debugging purposes only)
o - open a door
c - close a door
< - go up stairs
> - go down stairs
l - look at a location
Dealing with objects
e - equip an item
i - display your inventory
d - drop an item
, - pick up an item
E - eat an item of food
D - drink a potion
! - mix potions
r - read a book or scroll
s or _ - sacrifice an item
O - open a chest
g - give an item to somebody
u - use a tool
P - quick pay
Characteristics and skills
A - display your skill levels
a - use a skill
q - display the quests you have undertaken
@ - display your character details
W - display your weapon skills
x - display experience needed to gain next level
Combat and spellcasting
t - target an opponent
p - pray to the gods for aid
T - change your combat tactics
Z - cast a spell
^Z - repeat the last spell cast
# - display your elemental magic levels (not yet used)
Miscellaneous commands
U - use outer objects
R - show list of alchemy recipes
C - chat with somebody
S - save the game
Q - quit the game
M - display previously shown messages
0 - recenter the screen on the player
[ - make screenshot
? - display this manual
Enhancements:
- Fixed bug with traps
- Support for compilation with modern compilers
- FHS compatibility and Gentoo Linux ebuild
Download (MB)
Added: 2006-06-01 License: GPL (GNU General Public License) Price:
1243 downloads
Plait 1.5.2
Plait is a new way to find and play music from the command line. more>>
Plait (pronounced "play") is a new way to find and play music from the command line. Plait understands brief, easy to type queries that pick a single song, mix queries that combine works from multiple artists, and stream queries that find Shoutcast radio streams.
A variety of filters are available to pick just the music you want to hear. In order to actually play the music it finds, plait hands off a play list to one of the supported music players. The end result is that you can type commands like
plait "miles davis"
plait --mix mingus monk metheny
plait --stream salsa
plait --mixfile punk
and plait will seek out cuts from your library, or radio streams, and play them in your music player. Plait uses UNIX as a compatibility layer to target X Window, Windows with Cygwin, and OS X.
One of Plaits design goals is to support embedded Linux and streaming audio, suitable for NAS media servers like the Buffalo Linkstation and the Linksys NSLU2.
Enhancements:
- Release 1.5.2 introduces an improved installer. It is now possible to install Plait without root privileges, in which case it installs in your home directory by default. If you install as root, Plait now installs to /usr/local by default rather than /usr. This is probably what most people want. In either case, you can override the default by providing an install directory as an argument to the install command. Also in this release, minor bugs are fixed in the XSPF web publishing feature.
<<lessA variety of filters are available to pick just the music you want to hear. In order to actually play the music it finds, plait hands off a play list to one of the supported music players. The end result is that you can type commands like
plait "miles davis"
plait --mix mingus monk metheny
plait --stream salsa
plait --mixfile punk
and plait will seek out cuts from your library, or radio streams, and play them in your music player. Plait uses UNIX as a compatibility layer to target X Window, Windows with Cygwin, and OS X.
One of Plaits design goals is to support embedded Linux and streaming audio, suitable for NAS media servers like the Buffalo Linkstation and the Linksys NSLU2.
Enhancements:
- Release 1.5.2 introduces an improved installer. It is now possible to install Plait without root privileges, in which case it installs in your home directory by default. If you install as root, Plait now installs to /usr/local by default rather than /usr. This is probably what most people want. In either case, you can override the default by providing an install directory as an argument to the install command. Also in this release, minor bugs are fixed in the XSPF web publishing feature.
Download (0.028MB)
Added: 2006-10-09 License: GPL (GNU General Public License) Price:
1115 downloads
poker-engine 1.0.25
poker-engine is a Python library that implements poker rules. more>>
poker-engine is a C library to evaluate poker hands. The result of the evalution for a given hand is a number. The general idea is that if the evalution of your hand is lower than the evaluation of the hand of your opponent, you lose.
Many poker variants are supported (draw, holdem, omaha, etc.) and more can be added. poker-eval is designed for speed so that it can be used within poker simulation software using either exhaustive exploration or Monte Carlo.
Enhancements:
- Implementation of tournament breaks and bugfixes.
<<lessMany poker variants are supported (draw, holdem, omaha, etc.) and more can be added. poker-eval is designed for speed so that it can be used within poker simulation software using either exhaustive exploration or Monte Carlo.
Enhancements:
- Implementation of tournament breaks and bugfixes.
Download (0.20MB)
Added: 2007-05-21 License: GPL (GNU General Public License) Price:
904 downloads
Brawl Ball 0.1
Brawl Ball project is a game of football based on the Blood Bowl ruleset. more>>
Brawl Ball project is a game of football based on the Blood Bowl ruleset.
Brawl Ball is a game of football based on the rules of the fantasy football game, Blood Bowl. It supports the full "basic" Blood Bowl ruleset.
Main features:
- Five basic player skills: block, catch, dodge, pass, & sure hands
- Team rerolls & player rerolls
- Team customization and/or creation using an xml format file and custom images
- Preferences for a strict adherence to the rules, or a more loosely played game
- Supports multiple languages (see internationalization)
<<lessBrawl Ball is a game of football based on the rules of the fantasy football game, Blood Bowl. It supports the full "basic" Blood Bowl ruleset.
Main features:
- Five basic player skills: block, catch, dodge, pass, & sure hands
- Team rerolls & player rerolls
- Team customization and/or creation using an xml format file and custom images
- Preferences for a strict adherence to the rules, or a more loosely played game
- Supports multiple languages (see internationalization)
Download (1.9MB)
Added: 2006-11-27 License: GPL (GNU General Public License) Price:
1067 downloads
PAM_Extern 0.3
PAM_Extern is a PAM module that hands the username and password to an external application or shellscript for further handling. more>>
PAM_Extern is a PAM module that hands the username and password to an external application or shellscript for further handling.
The theory is that while a lot of people might be able to create authentication schemes, few are are able to do so using C and the PAM library.
Installation:
make
make install
Enhancements:
- The password is now passed on stdin instead of an environment variable to prevent it from showing up in "ps auxe".
- Every "malloc" call is now checked for success.
- Debug output is now realized with PAMs D macro instead of fprintf(stderr) and _pam_overwrite and _pam_drop are used instead of free().
<<lessThe theory is that while a lot of people might be able to create authentication schemes, few are are able to do so using C and the PAM library.
Installation:
make
make install
Enhancements:
- The password is now passed on stdin instead of an environment variable to prevent it from showing up in "ps auxe".
- Every "malloc" call is now checked for success.
- Debug output is now realized with PAMs D macro instead of fprintf(stderr) and _pam_overwrite and _pam_drop are used instead of free().
Download (0.009MB)
Added: 2007-01-16 License: GPL (GNU General Public License) Price:
1011 downloads
poker-eval 134.0
poker-eval is a C library to evaluate poker hands. more>>
poker-eval is a C library that can evaluate poker hands. The result of the evalution for a given hand is a number. The general idea is that if the evalution of your hand is lower than the evaluation of the hand of your opponent, you lose.
Many poker variants are supported (draw, holdem, omaha, etc.) and more can be added. poker-eval is designed for speed so that it can be used within poker simulation software using either exhaustive exploration or Monte Carlo.
Installation:
This library uses the GNU Autoconf self-configuration mechanism, so compiling on a GNU/Linux and Unix system should be fairly simple.
To build both the C library and the examples:
./configure
( cd lib && make build_tables )
make
To build and run the tests:
./configure
( cd lib && make build_tables )
make check
The "make check" command will run several test programs to ensure that everything works correctly. On slow machines, the tests may take several minutes.
To install the library and the headers (by default they will install in /usr/local/lib and /usr/local/include/poker-eval respectively):
./configure
make install
To run the examples:
cd examples
read the usage at the beginning of the source file
and run the program accordingly
Enhancements:
- Bugfixes.
<<lessMany poker variants are supported (draw, holdem, omaha, etc.) and more can be added. poker-eval is designed for speed so that it can be used within poker simulation software using either exhaustive exploration or Monte Carlo.
Installation:
This library uses the GNU Autoconf self-configuration mechanism, so compiling on a GNU/Linux and Unix system should be fairly simple.
To build both the C library and the examples:
./configure
( cd lib && make build_tables )
make
To build and run the tests:
./configure
( cd lib && make build_tables )
make check
The "make check" command will run several test programs to ensure that everything works correctly. On slow machines, the tests may take several minutes.
To install the library and the headers (by default they will install in /usr/local/lib and /usr/local/include/poker-eval respectively):
./configure
make install
To run the examples:
cd examples
read the usage at the beginning of the source file
and run the program accordingly
Enhancements:
- Bugfixes.
Download (0.45MB)
Added: 2007-05-21 License: GPL (GNU General Public License) Price:
892 downloads
Geography::Countries 1.4
Geography::Countries is a Perl module with 2-letter, 3-letter, and numerical codes for countries. more>>
Geography::Countries is a Perl module with 2-letter, 3-letter, and numerical codes for countries.
SYNOPSIS
use Geography::Countries;
$country = country DE; # Germany
@list = country 666; # (PM, SPM, 666,
# Saint Pierre and Miquelon, 1)
This module maps country names, and their 2-letter, 3-letter and numerical codes, as defined by the ISO-3166 maintenance agency [1], and defined by the UNSD.
The country subroutine.
This subroutine is exported by default. It takes a 2-letter, 3-letter or numerical code, or a country name as argument. In scalar context, it will return the country name, in list context, it will return a list consisting of the 2-letter code, the 3-letter code, the numerical code, the country name, and a flag, which is explained below. Note that not all countries have all 3 codes; if a code is unknown, the undefined value is returned.
There are 3 categories of countries. The largest category are the current countries. Then there is a small set of countries that no longer exist. The final set consists of areas consisting of multiple countries, like Africa. No 2-letter or 3-letter codes are available for the second two sets. (ISO 3166-3 [3] defines 4 letter codes for the set of countries that no longer exist, but the author of this module was unable to get her hands on that standard.) By default, country only returns countries from the first set, but this can be changed by giving country an optional second argument.
The module optionally exports the constants CNT_F_REGULAR, CNT_F_OLD, CNT_F_REGION and CNT_F_ANY. These constants can also be important all at once by using the tag :FLAGS.
CNT_F_ANY is just the binary or of the three other flags. The second argument of country should be the binary or of a subset of the flags CNT_F_REGULAR, CNT_F_OLD, and CNT_F_REGION - if no, or a false, second argument is given, CNT_F_REGULAR is assumed. If CNT_F_REGULAR is set, regular (current) countries will be returned; if CNT_F_OLD is set, old, no longer existing, countries will be returned, while CNT_F_REGION is used in case a region (not necessarely) a country might be returned. If country is used in list context, the fifth returned element is one of CNT_F_REGULAR, CNT_F_OLD and CNT_F_REGION, indicating whether the result is a regular country, an old country, or a region.
In list context, country returns a 5 element list. To avoid having to remember which element is in which index, the constants CNT_I_CODE2, CNT_I_CODE3, CNT_I_NUMCODE, CNT_I_COUNTRY and CNT_I_FLAG can be imported. Those constants contain the indices of the 2-letter code, the 3-letter code, the numerical code, the country, and the flag explained above, respectively. All index constants can be imported by using the :INDICES tag.
The code2, code3, numcode and countries routines.
All known 2-letter codes, 3-letter codes, numerical codes and country names can be returned by the routines code2, code3, numcode and countries. None of these methods is exported by default; all need to be imported if one wants to use them. The tag :LISTS imports them all. In scalar context, the number of known codes or countries is returned.
<<lessSYNOPSIS
use Geography::Countries;
$country = country DE; # Germany
@list = country 666; # (PM, SPM, 666,
# Saint Pierre and Miquelon, 1)
This module maps country names, and their 2-letter, 3-letter and numerical codes, as defined by the ISO-3166 maintenance agency [1], and defined by the UNSD.
The country subroutine.
This subroutine is exported by default. It takes a 2-letter, 3-letter or numerical code, or a country name as argument. In scalar context, it will return the country name, in list context, it will return a list consisting of the 2-letter code, the 3-letter code, the numerical code, the country name, and a flag, which is explained below. Note that not all countries have all 3 codes; if a code is unknown, the undefined value is returned.
There are 3 categories of countries. The largest category are the current countries. Then there is a small set of countries that no longer exist. The final set consists of areas consisting of multiple countries, like Africa. No 2-letter or 3-letter codes are available for the second two sets. (ISO 3166-3 [3] defines 4 letter codes for the set of countries that no longer exist, but the author of this module was unable to get her hands on that standard.) By default, country only returns countries from the first set, but this can be changed by giving country an optional second argument.
The module optionally exports the constants CNT_F_REGULAR, CNT_F_OLD, CNT_F_REGION and CNT_F_ANY. These constants can also be important all at once by using the tag :FLAGS.
CNT_F_ANY is just the binary or of the three other flags. The second argument of country should be the binary or of a subset of the flags CNT_F_REGULAR, CNT_F_OLD, and CNT_F_REGION - if no, or a false, second argument is given, CNT_F_REGULAR is assumed. If CNT_F_REGULAR is set, regular (current) countries will be returned; if CNT_F_OLD is set, old, no longer existing, countries will be returned, while CNT_F_REGION is used in case a region (not necessarely) a country might be returned. If country is used in list context, the fifth returned element is one of CNT_F_REGULAR, CNT_F_OLD and CNT_F_REGION, indicating whether the result is a regular country, an old country, or a region.
In list context, country returns a 5 element list. To avoid having to remember which element is in which index, the constants CNT_I_CODE2, CNT_I_CODE3, CNT_I_NUMCODE, CNT_I_COUNTRY and CNT_I_FLAG can be imported. Those constants contain the indices of the 2-letter code, the 3-letter code, the numerical code, the country, and the flag explained above, respectively. All index constants can be imported by using the :INDICES tag.
The code2, code3, numcode and countries routines.
All known 2-letter codes, 3-letter codes, numerical codes and country names can be returned by the routines code2, code3, numcode and countries. None of these methods is exported by default; all need to be imported if one wants to use them. The tag :LISTS imports them all. In scalar context, the number of known codes or countries is returned.
Download (0.009MB)
Added: 2007-02-21 License: Perl Artistic License Price:
975 downloads

Free Style for Linux 1.0
Free Style is a cute and colorful set that contains 10 icons more>> Description:
10 freeware icons designed in cartoon style.
Content:
Books, Bug, Car, CD, Cup, Flower, Hand, Ice Cream, Pencil, Tree<<less
Download (194KB)
Added: 2009-04-03 License: Freeware Price: Free
203 downloads
Games::Cards 1.45
Games::Cards is a Perl module for writing and playing card games. more>>
Games::Cards is a Perl module for writing and playing card games.
SYNOPSIS
use Games::Cards;
my $Rummy = new Games::Cards::Game;
# Create the correct deck for a game of Rummy.
my $Deck = new Games::Cards::Deck ($Rummy, "Deck");
# shuffle the deck and create the discard pile
$Deck->shuffle;
my $Discard = new Games::Cards::Queue "Discard Pile";
# Deal out the hands
foreach my $i (1 .. 3) {
my $hand = new Games::Cards::Hand "Player $i" ;
$Deck->give_cards($hand, 7);
$hand->sort_by_value;
push @Hands, $hand;
}
# print hands (e.g. "Player 1: AS 2C 3C 3H 10D QS KH")
foreach (@Hands) { print ($_->print("short"), "n") }
$Hands[1]->give_a_card ($Discard, "8D"); # discard 8 of diamonds
This module creates objects and methods to allow easier programming of card games in Perl. It allows you to do things like create decks of cards, have piles of cards, hands, and other sets of cards, turn cards face-up or face-down, and move cards from one set to another. Which is pretty much all you need for most card games.
<<lessSYNOPSIS
use Games::Cards;
my $Rummy = new Games::Cards::Game;
# Create the correct deck for a game of Rummy.
my $Deck = new Games::Cards::Deck ($Rummy, "Deck");
# shuffle the deck and create the discard pile
$Deck->shuffle;
my $Discard = new Games::Cards::Queue "Discard Pile";
# Deal out the hands
foreach my $i (1 .. 3) {
my $hand = new Games::Cards::Hand "Player $i" ;
$Deck->give_cards($hand, 7);
$hand->sort_by_value;
push @Hands, $hand;
}
# print hands (e.g. "Player 1: AS 2C 3C 3H 10D QS KH")
foreach (@Hands) { print ($_->print("short"), "n") }
$Hands[1]->give_a_card ($Discard, "8D"); # discard 8 of diamonds
This module creates objects and methods to allow easier programming of card games in Perl. It allows you to do things like create decks of cards, have piles of cards, hands, and other sets of cards, turn cards face-up or face-down, and move cards from one set to another. Which is pretty much all you need for most card games.
Download (0.089MB)
Added: 2007-01-03 License: Perl Artistic License Price:
1034 downloads
Karmen 0.11
Karmen is a small and simple window manager for X. more>>
Karmen is a small and simple window manager for X. Karmen is designed to be easy to install and use. If the following points sound interesting, why not give it a try?
Main features:
- No config file! Instead, offer reasonable defaults settings.
- No library dependencies except Xlib.
- Click-to-focus and raise-on-focus.
- Simple and elegant appearance.
- Small and fast.
Enhancements:
- Remove the "Lower" window button.
- Move the "Delete" window button to the right hand side.
<<lessMain features:
- No config file! Instead, offer reasonable defaults settings.
- No library dependencies except Xlib.
- Click-to-focus and raise-on-focus.
- Simple and elegant appearance.
- Small and fast.
Enhancements:
- Remove the "Lower" window button.
- Move the "Delete" window button to the right hand side.
Download (0.095MB)
Added: 2007-04-03 License: MIT/X Consortium License Price:
936 downloads
PvPGN 1.7.9
Player vs. Player Gaming Network is a bnetd-based gaming network server emulation project. more>>
PvPGN (Player vs Player Gaming Network) is free software that emulates a Blizzard Battle.net server. PvPGN project currently supports all Battle.net games, such as StarCraft, Diablo II, and Warcraft III, and gives you the power to run your own server, manage your own users, run your own tournaments, etc.
Some common uses of a PvPGN server:
- When wanting to have a small community with local users and small ladders (lots of internet cafes do that)
- For people who want to play on a LAN but with Battle.net-like statistics
- For people who find Battle.net too slow or laggy and want to play on a local server with no lag
It puts you as a "System Administrator" in control. Use a PvPGN server to host your own LAN parties or put the server online and on the internet for everyone. You can run tournaments, have your own local competition ladders. The power is in your hands.
Enhancements:
[D2CS/D2DBS]
- added pid files to the confs
- fixed a bug where server could not be (un)installed as a win32 service
- added check and modified the default motd to not have a too big motd that was crashing the clients just after character selection
[VERSIONCHECK]
- added SC/BW 1.13c entries
- added SC/BW 1.13d entries
- added SC/BW 1.13e entries
- added W3 1.20a entries
[SQL]
- reorganized optimized and made more safe the existent codes
- added a new sql layout called "sql2" in config
[MISC]
- fixed security issue where an op of a channel was able to set the topic of any other channel
- added more information to "/finger" display (if issued by an admin)
- added a new command, "/tos" to display the Terms Of Service on request
<<lessSome common uses of a PvPGN server:
- When wanting to have a small community with local users and small ladders (lots of internet cafes do that)
- For people who want to play on a LAN but with Battle.net-like statistics
- For people who find Battle.net too slow or laggy and want to play on a local server with no lag
It puts you as a "System Administrator" in control. Use a PvPGN server to host your own LAN parties or put the server online and on the internet for everyone. You can run tournaments, have your own local competition ladders. The power is in your hands.
Enhancements:
[D2CS/D2DBS]
- added pid files to the confs
- fixed a bug where server could not be (un)installed as a win32 service
- added check and modified the default motd to not have a too big motd that was crashing the clients just after character selection
[VERSIONCHECK]
- added SC/BW 1.13c entries
- added SC/BW 1.13d entries
- added SC/BW 1.13e entries
- added W3 1.20a entries
[SQL]
- reorganized optimized and made more safe the existent codes
- added a new sql layout called "sql2" in config
[MISC]
- fixed security issue where an op of a channel was able to set the topic of any other channel
- added more information to "/finger" display (if issued by an admin)
- added a new command, "/tos" to display the Terms Of Service on request
Download (1.1MB)
Added: 2005-12-08 License: GPL (GNU General Public License) Price:
1431 downloads
brisk 0.6.0
brisk is an implementation of the Briscola in 5 card game that uses Ajax technology. more>>
brisk is an implementation of the Briscola in 5 card game that uses Ajax technology.
Enhancements:
- Internet Explorer 6 and 7 compatibility.
- A shared decision to exit a game.
- Sound advice.
- The "No points in hand" case is managed.
<<lessEnhancements:
- Internet Explorer 6 and 7 compatibility.
- A shared decision to exit a game.
- Sound advice.
- The "No points in hand" case is managed.
Download (0.087MB)
Added: 2007-02-27 License: GPL (GNU General Public License) Price:
976 downloads
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