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Call Of Duty 2 Linux Multiplayer Server Code 1.0a

Call Of Duty 2 Linux Multiplayer Server Code 1.0a


Call Of Duty 2 Linux Multiplayer Server Code is a COD2 linux server. more>>
Call Of Duty 2 Linux Multiplayer Server Code is a COD2 linux server.

!! IMPORTANT !!

Call of Duty 2 Linux Server is NOT SUPPORTED by Activision Customer Support. Please do not call with any questions related to this free beta product. There are other channels to aid you listed at the bottom of this document.

Introduction

This document explains how to install the Call of Duty 2 Linux server version 1.0. Installation from scratch and upgrading an existing installation are both covered.

Usage is very similar to Call of Duty and United Offensive... many of the console commands, command lines, and cvars are identical, so if you are comfortable maintaining dedicated servers for those games, you will find this process familiar.

MOD USERS: PLEASE READ...

It is recommended that any user modifications that have been installed to the Call of Duty 2 directory be removed before installing this package. These modifications are not supported by Activision and may not be compatible with some of the new features that are included. When installing or upgrading a server, if problems or unexpected behavior arise, your first step in troubleshooting should be to do a clean install with the original data files.

IF YOU HAVE A PROBLEM WITH "LIBSTDC++.SO.5" ...

(This is a frequent-enough problem to merit discussion in the introduction.)

If you are reading this, its probably because you tried to start your Linux server and saw this message:

./cod2_lnxded: error while loading shared libraries: libstdc++.so.5: cannot open shared object file: No such file or directory

COD2 is a C++ program built with gcc 3.3.4, which means it needs a system library specific to gcc 3.3. Older Linux systems wont have this installed, and were starting to see newer Linux distributions that dont have this either, since they are supplying an incompatible gcc 3.4 version. The good news is that you can drop the needed library into your system without breaking anything else.

Here is the library you need, if your Linux distribution doesnt supply it:

http://icculus.org/updates/cod/gcc3-libs.tar.bz2

You want to unpack that somewhere that the dynamic linker will see it (if you are sure it wont overwrite any files, you can even use /lib).

The brave can put it in the same directory as the game and run the server like this:

LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. ./cod2_lnxded

Now the server will start.

Upgrading from 1.0 to Linux 1.0a.

Just stop the game server, replace cod2_lnxded on your server with the version included in this package, and restart the game server. 1.0a is just a minor hotfix and requires no other code changes.

As the hotfix is Linux-specific there is no Windows version of 1.0a.

Installation From Scratch

- Get the retail Call of Duty 2 disc(s) (there may be multiple discs depending on what edition of the game you have obtained, or perhaps a single DVD-ROM disc).
- Copy the contents of disc ones "Setup/Data" directory to wherever you want to install the Call of Duty 2 Linux server. There should be a "localization.txt" file in the root of this directory, and a "Main" Subdirectory. Each additional disc should be opened and the contents of each "Data" folder should be copied over to the existing Main folder. When you have copied everything, the final installation size is around 3.5 gigabytes.
- Alternately, you may install on Windows and copy the installed game to your Linux system, but many will opt to skip this step since the data files are uncompressed and easily accessible on the discs. Final installation size is around 3.5 gigabytes.
- Unpack this archive in the root of the newly-copied tree, so "cod2_lnxded" is in the same directory as "localization.txt". Unlike the original Call of Duty, there are not seperate .so files like "game.mp.i386.so", so dont be concerned when you dont see them.
- Now, run the server:
cd /where/i/copied/callofduty2
./cod2_lnxded

- When you see "--- Common Initialization Complete ---", the game server has started, but you need to start a map before the server will accept connections. At this point, type:

map mp_leningrad

("mp_leningrad" being a given maps name).

- Now you should see your server in the in-game browser. You will now want to customize your server, but that is beyond the scope of this document.
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Added: 2005-12-09 License: Freeware Price:
799 downloads
Postal 0.67

Postal 0.67


Postal is a SMTP and POP benchmark suite. more>>
Postal suite currently consists of two programs, Postal and Rabid. Postal (the mad postman) is a program that will deliver mail as fast as possible via the SMTP protocol to test mail server performance.
Rabid (the mad Biff) will eat mail via the POP protocol as fast as possible and measure POP server performance. All messages sent via Postal have MD5 checksums appended, and Rabid will check the MD5 to ensure that the messages are not being corrupted.
It works by taking a list of user names and applying random transformations to them to get the FROM and TO addresses, this is because if each email address takes 30 bytes of storage then 1,000,000 accounts would take 30M of RAM. 3,000,000 accounts would take 90M of RAM which would be more than the memory in my test machine (this would cause thrashing and make the benchmark invalid), and it would take ages to load all that data from the hard drive. Using 100,000 accounts and applying a transformation to map them to 30M accounts is a much more efficient use of resources.
When sending the mail the subject and body will be random data. A header field X-Postal will be used so that procmail can easily filter out such email just in case you accidentally put your own email address as one of the test addresses. ;)
For Debian the best thing to do is to do "apt-get install postal", if you dont want to use the version supplied with your version of Debian you can build a Debian package in the usual manner.
Change to the directory containing the unpacked source and use the command:
dpkg-buildpackage -rfakeroot -tc -us
That will create a .deb in the parent directory.
For Red Hat etc there is a portslave.spec file to allow for building with
the "rpm -b" command.
For Solaris use the command "make -C sun" to build a package in /var/spool/pkg
(make sure you have write access to that directory).
For other Unix setup "./configure ; make install" should do an install.
Enhancements:
- The license was changed to GPLv3.
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Added: 2007-07-02 License: GPL v3 Price:
1223 downloads
Postal 2: Share the Pain DEMO 1407

Postal 2: Share the Pain DEMO 1407


Postal 2: Share the Pain DEMO is a FPS game for Linux. more>> <<less
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Added: 2006-03-17 License: Freeware Price:
1015 downloads
Ultima Iris 2.0

Ultima Iris 2.0


Ultima Iris is a Ultima online client total 3D. more>>
Ultima Iris is a Ultima online client total 3D.

Iris2 is a 3D/2D game client for the popular Massive Multiplayer Role Playing Game "Ultima Online" (tm). Adding a third dimension to the well-known Ultima Online World, Iris2 allows the player to navigate the gaming environment just like any modern 3d rpg and still retain the unique roleplaying experience that only classic Ultima can provide. Moreover, being compatible with standard UO game servers, the player is not limited to play with only users of Iris but may also seamlessly interact with players using standard 2d clients.

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Added: 2007-05-24 License: Freeware Price:
894 downloads
Metal Mech 0.2.6

Metal Mech 0.2.6


Metal Mech is a Web-based mass multiplayer game of battle between robots and space exploration. more>>
Metal Mech is a fully web-based mass multiplayer game of battle between robots and space exploration. Metal Mech is a game of strategy, economic, role-playing and combat.

Each player can handle own war robot and battle against other players to be the Emperor of the Universe. Players war against each other for resources, energy, money, buildings and other.

In the game players can build fabrics, mines, buildings and product robots, weapons, devices & etc. Also players can trade with each other.

Project will be fully written in PHP and XML(XSLT).
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Added: 2006-02-17 License: GPL (GNU General Public License) Price:
1345 downloads
Untahris Common Playground 2.0

Untahris Common Playground 2.0


Untahris Common Playground - you can play several classic fun, simple arcade games. more>>
Untahris Common Playground - you can play several classic fun, simple arcade games. But playing alone is not fun, and you can play them in multiplayer mode (on one computer, local network, or maybe Internet).
Now, Untahris has an original experimental feature, which makes it more than just a bundle of these games! In multiplayer mode each player can play a different game --- however, they play all on the same board. This may lead to funny interactions, battles or alliances between them.
The games in Untahris have been modified to make them better interact with each other. Thus, in each game you are allowed to shoot and collect bonuses, even if it was not a part of the original game.
Enhancements:
- The graphics were improved.
- Balls can kill bombers now.
- Worms, initial world selection, and sound were added.
- The homepage was made prettier.
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Added: 2007-05-02 License: GPL (GNU General Public License) Price:
905 downloads
Oddspace 1.2

Oddspace 1.2


Oddspace project is a multiplayer 2D space shooter. more>>
Oddspace project is a multiplayer 2D space shooter.

Its somewhat similar to Asteroids.

Getting Started

1. Install Java 1.4 or later

2. Download the zip and extract it to some directory

3. Since Oddspace is a multiplayer game you must first have a server to connect to. Start a server with the command "java -classpath . net.killingar.oddspace.Server" (or if you are on Windows, use server.bat). Select game mode first, then click "Start Server", now the server is running.

4. To connect to a server start the client with the command "java -classpath . net.killingar.oddspace.Client" (or if you are using windows, use the client.bat file)

5. Connect to the server by going to the "options" tab, then typing the servername in the "server" field (use localhost to use the one you just started), type your username in the "username" field and if you have a password type this also. Now click connect.
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Added: 2006-11-15 License: Public Domain Price:
1073 downloads
Kamikaze 0.2.2

Kamikaze 0.2.2


Kamikaze is a bomberman-style action game for KDE. more>>
Kamikaze project is a bomberman-style action game for KDE. Multiple themes, rulesets and internet level updates are provided to the player. Online multiplayer games are supported as well.
Main features:
- 4 Themes, and original graphics can be used, too
- 10 levels, and unlimited more (see the Level sharing page)
- new!Internet level repository
- Level editor
- Support for the GGZ Gaming Zone
- new!Network protocol
- Snapshot versions for OPIE
- Port to Python/SDL
Enhancements:
- When playing online, player statistics are now registered with the server.
- All other modifications are maintenance updates to make it work with current KDE and GGZ versions.
- All data files were converted to UTF-8 to get rid of umlaut display problems.
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Added: 2006-04-10 License: GPL (GNU General Public License) Price:
1294 downloads
The Bubs Brothers 1.5

The Bubs Brothers 1.5


The Bubs Brothers is a new striking n-multiplayer crazy clone of the famous Bubble Bobble game. more>>
The Bubs Brothers is a new striking n-multiplayer crazy clone of the famous Bubble Bobble game.
Main features:
- to 10 players -- the best fun is with at least 3 players!
- Same gameplay as the famous McSebis Bub & Bob.
- Over-the-network game and/or up to 3 players on the same computer.
- Completely original crazy bonuses!
- Capture other players in a bubble!
- New levels, including a random level generator!
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Added: 2006-02-06 License: MIT/X Consortium License Price:
1357 downloads
Battletech MUX 0.6-rc4

Battletech MUX 0.6-rc4


Battletech MUX is a real-time, multiplayer rendition of Battletech. more>>
Battletech MUX project is a real-time, multiplayer rendition of Battletech.

Players take to the front lines in their very own mechs, tanks, and similar implements of destruction. F

eaturing an internal scripting language called SoftCode, game admins may sculpt their sites into whatever they can imagine, be it small-scale combat or massive, galactic conflict.

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Added: 2006-12-19 License: Artistic License Price:
1046 downloads
4st Attack 2.1.4

4st Attack 2.1.4


4st Attack is a good looking connect-four with multiplayer support. more>>
4st Attack is a game in which you have to try to out-smart your opponent. The goal of the game is to connect four of stones in a straight line. This can be horizontaly, vertically and even diagonnally.

4st Attack is a good looking connect-four with multiplayer support.

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Added: 2005-11-11 License: GPL (GNU General Public License) Price:
1444 downloads
wxSpellcast 0.23

wxSpellcast 0.23


wxSpellcast project is a portable rewrite of the classic X11 multiplayer game. more>>
wxSpellcast project is a portable rewrite of the classic X11 multiplayer game.
wxSpellcast is a modern version of Andrew Plotkins classic X11 "spellcast" game. It features client-server networking and a GTK+ GUI on Unix, thanks to the wxWindows cross-platform development library.
Enhancements:
- Fixed a bug that would cause all players to be referred to as "it" instead of the appropriate gender sometimes.
- Fixed the "grey background" cosmetic problem on Windows.
- Updated the Windows binary to use wxWindows 2.4.0.
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Added: 2006-11-23 License: Free for non-commercial use Price:
1067 downloads
Scrape::USPS::ZipLookup Perl Module 2.4

Scrape::USPS::ZipLookup Perl Module 2.4


Scrape::USPS::ZipLookup Perl Module provides a programmatic interface to United States Postal Service. more>>
The United States Postal Service (USPS) has on its web site an HTML form at http://www.usps.com/zip4/ for standardizing an address. Given a firm, urbanization, street address, city, state, and zip, it will put the address into standard form (provided the address is in their database) and display a page with the resulting address.
Scrape::USPS::ZipLookup Perl Module provides a programmatic interface to this service, so you can write a program to process your entire personal address book without having to manually type them all in to the form.
Because the USPS could change or remove this functionality at any time, be prepared for the possibility that this code may fail to function. In fact, as of this version, there is no error checking in place, so if they do change things, this code will most likely fail in a noisy way. If you discover that the service has changed, please email the author your findings.
If an error occurs in trying to standardize the address, then no array will be returned. Otherwise, a four-element array will be returned.
To see debugging output, call $zlu->verbose(1).
SYNOPSIS
#!/usr/bin/perl
use Scrape::USPS::ZipLookup::Address;
use Scrape::USPS::ZipLookup;
my $addr = Scrape::USPS::ZipLookup::Address->new(
Focus Research, Inc., # Firm
, # Urbanization
8080 Beckett Center Drive Suite 203, # Delivery Address
West Chester, # City
OH, # State
45069-5001 # ZIP Code
);
my $zlu = Scrape::USPS::ZipLookup->new();
my @matches = $zlu->std_addr($addr);
if (@matches) {
printf "n%d matches:n", scalar(@matches);
foreach my $match (@matches) {
print "-" x 39, "n";
print $match->to_string;
print "n";
}
print "-" x 39, "n";
}
else {
print "No matches!n";
}
exit 0;
Enhancements:
- Adapt to yet another round of changes to the USPS Zip Lookup web site, courtesy of Eric Parker.
- Copyright date updates.
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Download (0.011MB)
Added: 2006-03-31 License: Artistic License Price:
1302 downloads
Wolfenstein: Enemy Territory 2.60b

Wolfenstein: Enemy Territory 2.60b


Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. more>>
Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. Wolfenstein: Enemy Territory is a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others.

Featuring multiplayer support for as many as 64 players, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a teams ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions. While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team.

Wolfenstein: Enemy Territory further online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.

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Added: 2006-05-09 License: Freeware Price:
895 downloads
OpenRTS 0.2

OpenRTS 0.2


OpenRTS is an open source realtime strategy game. more>>
OpenRTS is an open source realtime strategy game. OpenRTS game features isometric graphics, networked multiplayer and single-player scenarios. The game is being developed using Python and SDL.
Main features:
- Creating an exciting realtime strategy gameplay is the goal of the project.
- Isometric graphics, using an improvement called isometric mouse maps. See the Screenshots.
- Networked multiplayer using a client/server architecture.
- Single-player scenarios for skirmish games.
Enhancements:
- Network game support using the Twisted framework, new animations and selection of multiple units, support for psyco just-in-time compolation, improved path finding using Astar, and many bugfixes.
- New translations to Norwegian and German were included.
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Download (1.7MB)
Added: 2006-04-23 License: GPL (GNU General Public License) Price:
1280 downloads
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