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Tubesock 0.2

Tubesock 0.2


Tubesock is a GTK/GNOME Shockwave player. more>>
Tubesock is a GTK/GNOME swf player released under the GPL. Currently the code right now is parsing SWF files, and can dump the contents, and can display some stuff.

Tubesock is written 100% in c, and depends on glib2 and gtk2.

Installation

./configure
make
cd src/tubesock
./tubesock PATH_TO_SWF_FILE.swf
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Added: 2005-05-05 License: GPL (GNU General Public License) Price:
1676 downloads
AutoTrace 0.31.1

AutoTrace 0.31.1


AutoTrace converts bitmap to vector graphics. more>>
AutoTrace is a program for converting bitmap to vector graphics. The aim of the AutoTrace project is the development of a freely available application with a functionality similar to CorelTrace or Adobe Streamline.
Main features:
- Inputformats BMP, TGA, PNM, PPM, PGM, PBM and those supported by ImageMagick.
- Exportformat Postscript, svg, xfig, swf, pstoedit, emf, dxf, cgm, mif, p2e and sk
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Added: 2005-05-04 License: GPL (GNU General Public License) Price:
1646 downloads
WMsensormon 1.2.1

WMsensormon 1.2.1


Wmsensormon is a doc app for WindowMaker that utilizes lm_sensors to monitor CPU temp, sys temp, fan speeds, and CPU voltage. more>>
Wmsensormon is a doc app for WindowMaker that utilizes lm_sensors to monitor CPU temp, sys temp, fan speeds, and CPU voltage.
It offers configurable warnings for overheating, and the sensors displayed are adjustable by the user with command line parameters.
Installation:
make
make install
wmsensormon
Options:
-h, --help this help screen
-v, --version print version information
-f show temperatures in Fahrenheit
-s default SMP mode (mode #1)
-s1 SMP mode #1 (CPU 1, CPU 2, sys, fan)
-s2 SMP mode #2 (CPU 1, CPU 2, fan 1, fan 2)
-sw switch CPU and SYS temperature readings
use with -s1 or -s2 if SYS temp is first
-swf switch fans to read fan3 and fan4
-r refresh time (in microseconds, default 100000)
-l enable logging with default time, (default 30000)
-ln enable logging with specified time, (1000 = 1 min)
-dt danger CPU temperature, default: system value (i.e. 60)
input values in Celsius
-ds danger SYS temperature, default: system value (i.e. 60)
input values in Celsius
-df danger fan speed, default: system value (i.e. 3000)
-wt warning CPU temperature, default: danger value
input values in Celsius
-ws warning SYS temperature, default: danger value
input values in Celsius
-wf warning fan speed, default: danger value
-lv limit CPU core volts, default is system value either: max voltage first, min
voltage second (i.e. 180 170) or:
percent difference first, value second (i.e. % 5 175)
Enhancements:
- when a command line arg gets a invalid parameter return error rather than ok
- fixed reading in the limit values from the wrong sensor if using the -sw option
- added option to choose a sensors chip to read from.
- added support for detecting whether the chosen sensor chip is a temperature sensor or some other type.
- if the choosen chip is number 0 or no chip is chosen, autodetect the chip to use.
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Added: 2005-09-29 License: GPL (GNU General Public License) Price:
1490 downloads
Gravetat 0.9.3

Gravetat 0.9.3


Gravetat is a gravity and electromagnetism simulator. more>>
Gravetat is a gravity and electromagnetism simulator. It offers users the ability to create a universe with a few particles and then see how they interact due to the forces mentioned before. It uses its own 3D rendering engine (released under the branch libPunts).
Gravetat 3D
- Real-time simulation
- Own 3D rendering engine (libPunts)
- Random universe generator
- Exports to SVGZ format
- Win32, Linux and MacOSX ports
Gravetat 2D
- Real-time simulation
- Exports to SWF format
- Random universe generator
Enhancements:
- Autotools (automake and autoconf) support has been added.
- This version is again usable for further development.
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Added: 2005-11-04 License: GPL (GNU General Public License) Price:
1450 downloads
Flash for Linux 0.2.1

Flash for Linux 0.2.1


Flash for Linux is a SWF editor for Linux. more>>
Flash for Linux project is a development environment for Macromedia Flash, a format widely used for web applications and vector animation.
F4L is in such early stages of design that it is not recommended for use by people without knowlege of C++, QT, Ming, etc.
F4L is a clone, or imitation, of a Macromedia, Inc. product called Flash. The most current version of Flash is MX 2004. Flash is designed to help people make programs that can be used on any computer and that can be distributed over the Internet.
Flash can even be easily included in a web page. Most browsers include a plug-in that allows users to view Flash content in web pages. If you do not have this plug-in, you may wish to visit http://www.macromedia.com/downloads/ to get it for Mozilla (or compatible), Opera, Internet Explorer, AOL, OS X, OS 9, Pocket PC, OS/2, Irix, Solaris, or HP-UX for free.
Flash offers easy development of professional applications. Flash development is based mostly on a Graphical User Interface (GUI). Through the GUI, a developer can draw their application on the screen. Drawings can be converted to animations, buttons, and other features with the development environments menus and dialog boxes.
Competing methods of development, such as C++, Java or JavaScript, require technical knowledge of a special programming language and mathematics. A Flash applications GUI features are extremely limited compared to a programming language based project. To compensate for this weakness, Macromedia added Action Scripts to Flash.
Action Scripts are a sort of programming language, but there are only a few commands to learn, and they are selected off a menu. Action Scripting is equivalent to programming a graphing calculator with BASIC; it should not take you more than a few days to learn, if you have the patience to read boring instructions.
While Flash can be developed with very few Action Scripts, the scripts add to the interactivity of the application. Most web sites using Flash do not use Action Scripts intensively, with the exception of games. Flash can also work with JavaScript.
Enhancements:
- The program can now export simple objects like images, lines, rectangles, ovals (ellipses), and text.
- The "locate" command is used to find the TrueType font files needed for text.
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Added: 2005-12-21 License: GPL (GNU General Public License) Price:
1439 downloads
MTASC 1.11

MTASC 1.11


MTASC (Motion-Twin ActionScript2 Compiler) is an ActionScript2 cross-platform compiler. more>>
MTASC is the first ActionScript 2 Open Source free compiler.
MTASC project can compile large number of .as class files in a very short time and generate directly the corresponding SWF bytecode without relying on Macromedia Flash or other tools.
You can download it now and please read the comparison between MTASC and Macromedia compiler that is sold with Flash. If its your first time using MTASC, please read how to install and use MTASC.
INSTALL
Theses install notes are for windows user unfamiliar with commandline tools usage.
First download the MTASC package corresponding to your system and install/unzip somewhere on your computer. Then add the path of the installed executable to your PATH environment variable (see http://www.chem.gla.ac.uk/~louis/software/faq/q1.html if you dont kwnow how to do).
For example if youve installed into c:program filesmtasc you might add c:progra~1mtasc to your PATH. Now the executable is accessible everywhere. You can then write a compile.bat file containing the following text :
mtasc.exe YourFiles.as... -swf YourProject.swf
pause
Put the compile.bat file with your source files and run it when you want to compile.
USAGE
MTASC is a commandline compiler, it can then be better integrated into [Your favorite editor] by configuring it to compile .as files with MTASC. The general usage of mtasc tool is : mtasc (your .as class files) -swf (you project swf). Please note that if you have two classes Point and Line with Line.as using Point for its code, you dont need to ask MTASC to compile Point.as when compiling Line.as since it will do it automatically for you. Then if you want to include the minimal set of classes needed by your program to run, you can simply compile using mtasc Main.as where Main.as is your "main" class, the entry point of your program (if you have any).
Now that you know how to call MTASC, lets have a look at how it works : MTASC takes the SWF file specified with the -swf flag, compile all .as specified files, and update the SWF file by replacing all classes that are present inside it by the newly compiled classes. To use MTASC instead of Macromedia Flash Compiler, its simple. Open your project and publish it normally (for example project.swf). Now run MTASC using the published SWF as input : mtasc (your as files) -swf project.swf. This will compile your classes and update the SWF that you can use for your website. Please note that MTASC add the compiled classes to the SWF in replacement of ALL classes compiled by Flash.
If you have an error such as class not found, file not found, or class name mistake, you should use the -cp flag in order to add a ClassPath to MTASC (that means a directory where it will look for .as files). For example if your classes are in the /code directory, do not call mtasc code/Hello.as because it will look for the class code.Hello (with package code), but call instead mtasc -cp code Hello.as.
Additional arguments are the following :
-swf file : specify input SWF which contains assets.
-cp path : add a directory path to the ClassPath : this is the list of directories that MTASC will use to look for .as files. You can use several times -cp to add several directories.
-main : will automaticaly call static function main once all classes are registered.
-header width:height:fps:bgcolor : does not load a SWF, instead create a new one containing only compiled code and using provided header informations. bgcolor is optional and should be 6 digits hexadecimal value.
-mx : use precompiled MX classes (see section on V2 components below).
Some other arguments, for advanced users :
-version n : specify SWF version : 6 to generate Player 6r89 compatible SWF or 8 to access Flash8 features.
-v : activate verbose mode, printing some additional informations about compiling process.
-out file : change output swf file.
-msvc : use Microsoft Visual Studio errors style formating install of Java style (for file names and lines number).
-strict : will use strict compilation mode which require that all variables are explicitely typed.
-exclude file : exclude code generation of classes listed in specified file (format is one full class path per line).
-trace function : specify a custom trace function. (see Trace Facilities), or no disable all the traces.
-keep : keep AS2 classes compiled by MCC into the SWF (this could cause some classes to be present two times if also compiled with MTASC).
-frame f : will export AS2 classes into target frame of swf.
-pack path : compile all the files contained in specified package - not recursively (eg to compile files in c:flashcodemyapp do mtasc -cp c:flashcode -pack my/app).
-group : will merge classes into one single clip (this will reduce SWF size but might cause some problems if youre using -keep or -mx).
Enhancements:
- Several small fixes.
- Strongly typed arrays have been added.
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Added: 2005-12-23 License: GPL (GNU General Public License) Price:
1403 downloads
WebSwf Slide Show Creator 1.0

WebSwf Slide Show Creator 1.0


WebSwf is a program for generating slide shows in Macromedia SWF Flash format. more>>
WebSwf is a program for generating slide shows in Macromedia SWF Flash format. WebSwf Slide Show Creator is a multi-user application with a client-server architecture. SWF generation is done with PHPs Ming extensions.
Main features:
- Multi user, every user can keep different projects, a project is a container for one or more slideshows.
- Simple and cross fading are supported.
- Client-server, all data are stored in the server database and folders.
- Modern browsers are supported, for example Firefox.
- Built upon well known open-source technologie such as PHP, MySQL and Ming SWF libraries, can be easily customized.
- Slideshows can be tailored to be used on an handheld device.
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Added: 2006-02-22 License: GPL (GNU General Public License) Price:
1362 downloads
vnc2swf 0.9.1 (pyvnc2swf)

vnc2swf 0.9.1 (pyvnc2swf)


vnc2swf is a recording tool for VNC that records sessions and generates a Macromedia Flash movie file (SWF). more>>
vnc2swf is a recording tool for VNC that records sessions and generates a Macromedia Flash movie file (SWF).

The project can be used as an X11 recorder or a Windows desktop recorder.

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Added: 2006-11-09 License: GPL (GNU General Public License) Price:
1085 downloads
 
Other version of vnc2swf
Vnc2swf 0.8.2Yusuke Shinyama - for VNC that records sessions and generates a Macromedia Flash movie file (SWF). Vnc2swf. vnc2swf is a recording tool for VNC that records sessions and generates
License:GPL (GNU General Public License)
Download (0.057MB)
1353 downloads
Added: 2006-02-10
pstoedit 3.43

pstoedit 3.43


pstoedit converts Postscript and PDF files to other vector graphic formats so that they can be edited graphically. more>>
pstoedit program converts Postscript and PDF files to other vector graphic formats so that they can be edited graphically.
Supported Formats
Currently pstoedit can generate the following major formats:
- Tgif .obj format (for tgif version >= 3)
- .fig format for xfig
- pdf - Adobes Portable Document Format
- gnuplot format
- Flattened PostScript (with or without Bezier curves)
- DXF - CAD exchange format
- LWO - LightWave 3D
- RIB - RenderMan
- RPL - Real3D
- Java 1 or Java 2 applet
- Idraw format (in fact a special form of EPS that idraw can read)
- Tcl/Tk
- HPGL
- AI (Adobe Illustrator) (based on ps2ai.ps - not a real pstoedit driver - see notes below and manual)
- Windows Meta Files (WMF) (Windows 9x/NT only)
- Enhanced Windows Meta Files (EMF) (Windows 9x/NT only)
- OS/2 meta files (OS/2 only)
- PIC format for troff/groff
- MetaPost format for usage with TeX/LaTeX
- LaTeX2e picture
- Kontour
- GNU Metafile (plotutils / libplot)
- Skencil( http://www.skencil.org )
- Mathematica
- via ImageMagick to any format supported by ImageMagick
- SWF
Enhancements:
- Several usability improvements were introduced.
- Secure versions of several functions are used where possible.
- The code was cleaned up and a driver was included for the OpenOffice metafile format.
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Added: 2006-03-07 License: GPL (GNU General Public License) Price:
1337 downloads
mod_swf2html 0.1

mod_swf2html 0.1


mod_swf2html is a module to incorporate Macromedia Flash Search Engine SDK into Apache 2. more>>
mod_swf2html is a module to incorporate Macromedia Flash Search Engine SDK into Apache 2. Using this module, you can extract text and link informations from a flash file and return them in HTML format.

Only tested on the HEAD of httpd-2.0 and FreeBSD-current but it will work with any version of Apache 2 and many UNIXen with a few modifications.
mod_swf2html is currently considered in alpha level.

Installation:

Before compiling mod_swf2html, you should get Macromedia Flash Search Engine SDK and PCRE library, and Apache 2 of course.

After getting and making Macromedia Flash Search Engine SDK and PCRE library, extract source files from the tarball, which you can get from the bottom of this page, and edit Makefile to change values of FLASH_SEARCHDIR, PCRE_INC, and APXS.
try ``make.

If you are succeeded in making mod_swf2html, install it by ``make install. It will install mod_swf2html.so in the appropriate directory (e.g. /usr/local/apache2/modules).

Configuration

Add following two lines to load mod_swf2html.so.

LoadFile /usr/local/lib/libpcre.so
LoadModule swf2html_module modules/mod_swf2html.so

Next, add the following line inside a Directory or Location section in your httpd.conf and restart your Apache 2.

AddHandler swf2html-handler .swf

e.g.

< Directory /usr/local/apache2/htdocs >
AddHandler swf2html-handler .swf
< /Directory >

If xxx.swf exists in a directory under which mod_swf2html is enabled, accessing it adding ``convert=html to the URI causes the conversion of xxx.swf into HTML by this modules. There are two options so far; one is option=textonly and another option=linkonly. If you add option=textonly, only text informations will be extracted. On the other hand, option=linkonly make mod_swf2html extract only link informations. Both text and link informations will be extracted with no option.
e.g.

< http://www.foo.com/xxx.swf >
--> no conversion.
< http://www.foo.com/xxx.swf?convert=html >
--> extract text and link informations in HTML format.
< http://www.foo.com/xxx.swf?convert=html&option=linkonly >
--> link informations only.
< http://www.foo.com/xxx.swf?convert=html&option=textonly >
--> extract just text informations.

There are other directives, Swf2HtmlForceConvert and Swf2HtmlConvertIfBrowserMatch. Both take one argument as follows;

< VirtualHost * >
ServerName www1.foo.com
DocumentRoot /usr/local/apache2/htdocs
ErrorLog logs/www1.error_log
CustomLog logs/www1.access_log combined

AddHandler swf2html-handler .swf
Swf2HtmlForceConvert yes
< /VirtualHost >

< VirtualHost * >
ServerName www1.foo.com
DocumentRoot /usr/local/apache2/htdocs
ErrorLog logs/www1.error_log
CustomLog logs/www1.access_log combined

AddHandler swf2html-handler .swf
Swf2HtmlConvertIfBrowserMatch w3m
Swf2HtmlConvertIfBrowserMatch googlebot
< /VirtualHost >

As you can imagine from the name of the directive, setting Swf2HtmlForceConvert to yes makes all swf files converted.

On the other hand, you can choose when the conversion occurs by using Swf2HtmlConvertIfBrowserMatch directive, which make swf files converted if User-Agent header matches the string in case-insensitive manner. This matching is done usgin PCRE library and you can write perl compatible pattern.

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Added: 2006-04-20 License: GPL (GNU General Public License) Price:
1290 downloads
iridium 1

iridium 1


iridium is a photo gallery which takes care of the tedious details associated with thumbnails, resizing, positioning. more>>
iridium is a photo gallery which takes care of the tedious details associated with thumbnails, positioning, resizing and recoding.

After a simple upload, it resizes photos, renders thumbnails, and packages them up in an XML document for a Flash driven application.

Ever wanted to have a photo gallery, but hate the: thumbnails, resizing, positioning and recoding? iridium takes care of those details for you. After a simple upload, it resizes photos, renders thumbnails and packages it up in a flash application.

It’s just that darn easy! iridium can stand alone or embed itself!

Installation:

Installation file contents:

1. iridium.html - simple bare bones HTML file with flash file embedded
2. iridium folder - where the update application and your pictures will live
3. iridium/pictures folder - where you will make folders and put in images
4. iridium/_PHPtools - unless you know PHP its best to leave this folder alone.
5. iridium_v1a.fla - this is the flash source file that can be modified for your site
6. iridium_v1a.swf - this is the flash gallery thats embedded in the HTML page

Installation instructions:

1. unzip files into appropriate web folder. Be sure that iridium.html is in
the same folder as the iridium folder.

2. verify folder and .PHP file permissions for _PHPtools. Your server will
likely require specific permissions to read, write and execute any .PHP files.
Some server administrators may refer to this as CHMOD. Please refer to them
for the correct permissions as they will varry.

Further help (Frequently Asked Questions) can be found at:
http://www.steve-lux.com/atomilux/iridium.html

3. make a folder for each gallery you want in: iridium/pictures/*your gallery name*
i.e. a gallery named vacation would be found at: iridium/pictures/vacation/
i.3. a gallery named 1-05_newYearsPics would be found at: iridium/pictures/1-05_newYearsPics/

4. upload JPEGs ONLY into each folder that you make.
NOTE: significant problems have been found with PHPs GD library and ANY JPEGs
from a digital camera. For some reason, the ICC profile attached to each image
makes the GD library come to a screeching halt. I recommend running large batches
of files through a program called Web Photo Publish. Its a JAVA based application
that runs on any platform. It is FREE and open source.

http://webphotopublish.sourceforge.net/

If the product works for you please consider donating a meger $5 or more to
their project. Given the price of modern software, Id say its a steal.

5. launch the iridium.html page.

6. right mouse click (control click for mac users) on the gallery itself.
Youll likely see a black box at first sight. Choose Update Gallery from
the contextual menu.

7. The gallery update application will ask you to set up username, password and
email address one time to establish login information.

8. Allow a minute or so for the update application to finish, close the window,
and refresh the iridium.html page. Your gallery should load up.

NOTE: large amounts of new JPEG files may take longer
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Added: 2006-05-05 License: Other/Proprietary License Price:
1278 downloads
WebCharts3D 5.2

WebCharts3D 5.2


WebCharts 3 allows you to deliver general purpose and specialized 2- and 3-dimensional charts. more>>
WebCharts 3 allows you to deliver general purpose and specialized 2- and 3-dimensional charts as applets or interactive server-generated images (PNG, GIF, JPEG, SWF, SVG, PDF, TIFF, and WBMP) to Web browsers and mobile devices, or embed charts into stand-alone Swing/SWT applications.
WebCharts3D includes a WYSIWYG (What You See Is What You Get) designer that can be easily incorporated into your own applications to provide your end-users with chart editing capabilities. Full JSF support is included.
Enhancements:
- This version offers many enhancements including new chart attributes such as line and curve strokes and error bars, new maps, and improved gauges.
- It also provides a full-featured plugin for Eclipse that can be used instead of WebCharts3D Designer and offers XML, Java, and JSF/JSP/Swing/SWT code generation capabilities along with browser-based chart preview.
- The product now supports two additional formats - VML (Vector Markup Language) and CANVAS tag, which allow it to render the charts directly as vector graphics inside the browsers instead of using image generation.
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Added: 2007-04-17 License: GPL (GNU General Public License) Price:
1196 downloads
Flash::FLAP::Object 0.09

Flash::FLAP::Object 0.09


Flash::FLAP::Object is a Perl module translated from PHP Remoting v. 0.5b from the -PHP project. more>>
Flash::FLAP::Object is a Perl module translated from PHP Remoting v. 0.5b from the -PHP project.

Package used for building and retreiving header and body information.

Installation:

1a. If you have access to Macromedia Flash MX, load the docs/examples/cpu/CpuExample.fla file. Edit the actions for Layer Name to use the URL of your script.

1b. If you do not have Macromedia authoringh tools, embed the docs/examples/cpu/CpuExample.swf movie into a web page.

Use docs/examples/cpu/cpu.html as a template. When the movie starts, enter the URL of your script into the text field.

2. Observe the load of your server when you click Refresh!

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Added: 2006-10-03 License: Perl Artistic License Price:
1118 downloads
PloneWorldKit 0.1

PloneWorldKit 0.1


PloneWorldKit project is an out-of-the-box GIS for the Web. more>>
PloneWorldKit project is an out-of-the-box GIS for the Web.
PloneWorldKit is a mapping solution for ZOPE Plone.
It is built around the worldkit engine and makes annotating fairly easy.
worldKit is an easy to use and flexible mapping application for the Web (a lightweight GIS). Its a SWF-based app, configured by XML, and with data fed by RSS.
Main features:
- Ubiquitous use in the Flash Player and with RSS feeds.
- Highly configurable look and feel. Can use images for marking annotations.
- Integrates with weblogging tools, and any software producing RSS.
- Annotations updated in the background, live.
- Displays photos within the map.
- Zoom & Pan. Integrates with Zoomify for high resolution images.
- Accepts input for Collaborative Cartography.
- Annotations are categorizable. Javascript interface for GIS layer functionality.
- Connects annotations for GPS track routes.
- ntegration of worldKit as a content type (Map)
- Complete TTW (Through The Web) configuration of worldKit attributes
- ZCatalog based XML and RSS generation (config.xml, rss.xml)
- 3 annotation content types (Node, Line, Polygon)
- Base classes for content type developers
- Categorization of annotations TTW
- Time Navigation out of the box using "modified" index
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Added: 2006-11-01 License: GPL (GNU General Public License) Price:
1088 downloads
SWF::Builder::Character::Sound 0.15

SWF::Builder::Character::Sound 0.15


SWF::Builder::Character::Sound is a SWF Sound character. more>>
SWF::Builder::Character::Sound is a SWF Sound character.

SYNOPSIS

my $sound = $mc->new_sound( ring.mp3 );
$sound->play;

This module creates SWF sound characters from MP3 or raw Microsoft WAV files.

$sound = $mc->new_sound( $filename )

loads a sound file and returns a new sound character. It supports only MP3 now.

$sound->play( [ %options ] )

plays the sound.

Options:

MovieClip => $mc, Frame => $frame

MovieClip(MC) is a parent movie clip on which the sound is played. If MC is not set, the sound is played on the movie clip in which it is defined. Frame is the frame number on which the sound is played.

Multiple => 0/1

avoids/allows multiple playing. If 0, dont start the sound if already playing.

Loop => $count

sets the loop count.

In => $in_msec, Out => $out_msec

In sets the beginning point of the sound and Out sets the last in milliseconds.

Envelope => [ $msec1, $volumelevel1, $msec2, $volumelevel2, ... ]

sets the sound envelope. Volume level is set to $volumelevel1 at $msec1, and $volumelevel2 at $msec2, ... Volume level can take a number from 0 to 32768, or a reference to the array of volume levels of left and right channels.

$sound->stop( [ MovieClip => $mc, Frame => $frame ] )

stops playing the sound. It can take MovieClip and Frame options as same as the play method.

$sound->start_streaming( [ MovieClip => $mc, Frame => $frame ] )

starts the streaming sound, which synchronizes with the movie timeline. It can take MovieClip and Frame options as same as the play method.

$sound->Latency( $msec )

sets the sound latency in milliseconds.

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Added: 2006-11-13 License: Perl Artistic License Price:
1081 downloads
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