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Wolvix Games 1.0.4

Wolvix Games 1.0.4


Wolvix Games is a new edition of the Wolvix live CD, featuring over 50 games. more>>
Wolvix is a GNU/Linux LiveCD built from SLAX. Wolvix is a desktop oriented distribution made to fit the needs from regular to advanced desktop users.

Along with the applications youll get some of the best free Linux games. (No 3D gfx card required).

Games Edition features over 50 games in different categories, four emulators and quite a few desktop applications.

You wont find World of Warcraft or Half-Life 2 on the CD, but Ive tried to include some of the finest free Linux games and I think there should be a game or two for most people, Ive even added dopewars for your grandma.

None of the games require 3D drivers, so you should be able to play most games on any graphics card
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Added: 2005-12-12 License: GPL (GNU General Public License) Price:
1428 downloads
sonic-snap 1.7

sonic-snap 1.7


sonic-snap is a project with you can use your sn9c102 based camera under linux. more>>
sonic-snap is a project with you can use your sn9c102 based camera under linux. You need to get the kernel driver at linux-projects.org.

sonic-snap has some distinguishing features which include histogram analysis, normalization, ppm captures and realtime mpeg encoding.

sonic-snap was tested with this really cute little webcam, called Sweex Minicam. The Sweex Minicam is really cheap (10 to 15 euros), and has the size of a 50 eurocent coin. Due to its size, it should be a suitable robotics camera.

The sonic-snap application will most likely work with any webcam, based on the sn9c102 chip from Sonix. (Sweex 100k and Genius NB work as well). If you get it to work on your cam, why not send me a snapshot? You can reach me at bram at sara.nl

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Added: 2006-01-25 License: GPL (GNU General Public License) Price:
1380 downloads
g4mon 0.2.5

g4mon 0.2.5


g4mon is a gkrellm2 plugin showing current temperature and fan speed from sensors of g4 computer under linux. more>>
g4mon is a gkrellm2 plugin which can show the current temperature and fan speed from sensors of g4 (ibook,powerbook,etc) computer under linux.

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Added: 2006-05-02 License: GPL (GNU General Public License) Price:
1270 downloads
Sonic Visualiser 0.9

Sonic Visualiser 0.9


Sonic Visualiser is an application for viewing and analysing the contents of music audio files. more>>
Sonic Visualiser is an application for viewing and analysing the contents of music audio files.
The aim of Sonic Visualiser is to be the program you reach for when you find a musical recording you want to study rather than simply hear.
As well as a number of features designed to make exploring audio data as revealing and fun as possible, Sonic Visualiser also has powerful annotation capabilities to help you to describe what you find, and the ability to run automated annotation and analysis plugins in the new Vamp analysis plugin format.
We hope Sonic Visualiser will be of particular interest to musicologists, archivists, signal-processing researchers and anyone else looking for a friendly way to take a look at what lies inside the audio file.
Main features:
- Load audio files in WAV, Ogg and MP3 formats, and view their waveforms.
- Look at audio visualisations such as spectrogram views, with interactive adjustment of display parameters.
- Annotate audio data by adding labelled time points and defining segments, point values and curves.
- Overlay annotations on top of one another with aligned scales, and overlay annotations on top of waveform or spectrogram views.
- View the same data at multiple time resolutions simultaneously (for close-up and overview).
- Run feature-extraction plugins to calculate annotations automatically, using algorithms such as beat trackers, pitch detectors and so on.
- Import annotation layers from various text file formats.
- Import note data from MIDI files, view it alongside other frequency scales, and play it with the original audio.
- Play back the audio plus synthesised annotations, taking care to synchronise playback with display.
- Select areas of interest, optionally snapping to nearby feature locations, and audition individual and comparative selections in seamless loops.
- Time-stretch playback, slowing it down to as little as 10% of the original speed while retaining a synchronised display.
- Export audio regions and annotation layers to external files.
The design goals for Sonic Visualiser are:
- To provide the best available core waveform and spectrogram audio visualisations for use with substantial files of music audio data.
- To facilitate ready comparisons between different kinds of data, for example by making it easy to overlay one set of data on another, or display the same data in more than one way at the same time.
- To be straightforward. The user interface should be simpler to learn and to explain than the internal data structures. In this respect, Sonic Visualiser aims to resemble a consumer audio application.
- To be responsive, slick, and enjoyable. Even if you have to wait for your results to be calculated, you should be able to do something else with the audio data while you wait. Sonic Visualiser is pervasively multithreaded, loves multiprocessor and multicore systems, and can make good use of fast processors with plenty of memory.
- To handle large data sets. The work Sonic Visualiser does is intrinsically processor-hungry and (often) memory-hungry, but the aim is to allow you to work with long audio files on machines with modest CPU and memory where reasonable. (Disk space is another matter. Sonic Visualiser eats that.)
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Added: 2006-05-22 License: GPL (GNU General Public License) Price:
1251 downloads
Fan/Temp Karamba Theme 1.2

Fan/Temp Karamba Theme 1.2


Fan/Temp Karamba Theme is a simple Karamba theme that monitors fans. more>>
Fan/Temp Karamba Theme is a simple Karamba theme that shows:
- CPU Temp
- Fan Speed
- Chassis Temp
- HDD Temp (max 3 hdds)
I hope you like it like me.
Feedback is welcome.
No liability is assumed for damages to hard and software !!
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Added: 2006-06-23 License: GPL (GNU General Public License) Price:
1228 downloads
game build 1577

game build 1577


game is a simple Tetris-like game. more>>
game is a simple Tetris-like game.
The objective of the game is to keep the level of colored blocks down as long as possible.
New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row,
the more points you get.
Usage:
The objective of the game is to keep the level of colored blocks down as long as possible. New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row, the more points you get.
space - Flip two neighbour blocks.
arrow keys - Move cursor
h,j,k,l - Move cursor (vi-fans)
escape - Quit game, no questions asked.
s - Starts the game. If a game is in progress, a new game
will be started instantly.
p - Pause game. To avoid cheating, the game will be hidden
during pause.
e - Generate earthquake. This can be used as a last resort in
case of panic, and will remove approximately 30 blocks from
the field. It might help you. Then again, it might not.
Can be used once per game and costs 50 points.
Installation:
Linux:
Make sure the SDL, SDL_image and SDL_mixer runtime libraries are installed
$ tar -zxvf game- -linux.tgz
$ cd game
$ ./game
Enhancements:
- Added better error handling on SDL img load failures
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Added: 2006-07-19 License: GPL (GNU General Public License) Price:
1205 downloads
Sonic-Rainbow 0.7.2.2

Sonic-Rainbow 0.7.2.2


Sonic-Rainbow is a graphical multi-media player for Linux systems. more>>
Sonic-Rainbow is a graphical multi-media player for Linux systems. It provides an Easy to Use complete GUI interface that will run on most Linux based Window Managers such as KDE, ICEWM, XFCE, GNOME etc....
[CONFIGURE=1]
./configure
make
make install
Main features:
- CD Player
- CD AutoPlay
- Ogg File Player
- MP3 File Player
- WAV File Player
- MP3, Ogg, Wav fast foward and rewind capability for playing files
- Sound Mixer
- m3u (xmms) playlist compatible
- Track Shuffle for Playlists
- Drag and Drop adding of Tracks
- DVD Player
- VCD Player
- Video File Player
- Displays MP3 Track and artist info
- PlayList Editor
- Default Playlist
- MP3 file Tag Editor
- Ogg file Tag Editor
- Autoplay of Default Playlist
- HTTP CD Title/Track Lookup
- Local HTTP CD Database
- Rip CDs to Ogg Format Files
- Rip CDs to MP3 Format Files
- Rip CDs to Wav Format Files
- HTTP Lookup to tag Ogg Files
- Volume control
- FM Radio Player if Card installed
- FM Radio Record
- GPL License
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Added: 2006-07-18 License: GPL (GNU General Public License) Price:
1203 downloads
tektracker 0.7.0

tektracker 0.7.0


ttrk (tektracker) is a console MIDI sequencer with a tracker-style step editor. more>>
ttrk (tektracker) is a console MIDI sequencer with a tracker-style step editor.I was annoyed by the bad step editors found on pretty much all MIDI sequencers I could find, and since I was big fan of the tracker interface, I used the user interface ideas behind a tracker in my design.
There are five main goals for creating ttrk:
1. Tracker-style step editor, think ScreamTracker3.
2. Pattern based sequencer per track, more like Sonic Foundrys ACID.
3. Big, accessable track mute buttons, think Alesis MMT8.
4. Realtime editing, never need to push stop.
5. All functions directly accessable from the keyboard for rapid editing.
Main features:
- Tracker-style step editor.
- 256 channels, each with 256 patterns.
- Songs up to 4096 patterns long.
- Pattern copy and paste.
- Sync to external MIDI.
- Sends MIDI sync.
- Convenient channel mute buttons for live play.
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Added: 2006-07-25 License: GPL (GNU General Public License) Price:
1186 downloads
Games::Go::Dg2Ps 4.026

Games::Go::Dg2Ps 4.026


Games::Go::Dg2Ps is a Perl extension to convert Games::Go::Diagrams to PostScript. more>>
Games::Go::Dg2Ps is a Perl extension to convert Games::Go::Diagrams to PostScript.

SYNOPSIS

use Games::Go::Dg2Ps
my $dg2ps = B convertDiagram($diagram);

Games::Go::Dg2Ps converts a Games::Go::Diagram into PostScript.

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Added: 2006-08-07 License: Perl Artistic License Price:
1173 downloads
Games::Go::Dg2ASCII 4.026

Games::Go::Dg2ASCII 4.026


Games::Go::Dg2ASCII is a Perl extension to convert Games::Go::Diagrams to ASCII diagrams. more>>
Games::Go::Dg2ASCII is a Perl extension to convert Games::Go::Diagrams to ASCII diagrams.

SYNOPSIS

use Games::Go::Dg2ASCII
my $dg2ascii = B convertDiagram($diagram);

A Games::Go::Dg2ASCII object converts a Games::Go::Diagram object into ASCII diagrams.

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Added: 2006-08-08 License: Perl Artistic License Price:
1173 downloads
Games::Go::Dg2PDF 4.026

Games::Go::Dg2PDF 4.026


Games::Go::Dg2PDF is a Perl extension to convert Games::Go::Diagrams to PDF (Portable Document Format). more>>
Games::Go::Dg2PDF is a Perl extension to convert Games::Go::Diagrams to PDF (Portable Document Format).

SYNOPSIS

use Games::Go::Dg2PDF
my $dg2pdf = B convertDiagram($diagram);

A Games::Go::Dg2PDF object converts a Games::Go::Diagram object into a PDF file.

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Added: 2006-08-07 License: Perl Artistic License Price:
1173 downloads
Games::Go::Dg2TkPs 4.026

Games::Go::Dg2TkPs 4.026


Games::Go::Dg2TkPs is a Perl extension to convert Games::Go::Diagrams to Postscript. more>>
Games::Go::Dg2TkPs is a Perl extension to convert Games::Go::Diagrams to Postscript.

SYNOPSIS

use Games::Go::Dg2TkPs
my $dg2ps = B convertDiagram($diagram);

This is a real hack to get PostScript output from the Dg2Tk converter. All it does is use the built-in PostScript that a Tk::Canvas widget provides to convert the Dg2Tk canvas pages to PostScript. The resulting PostScript is fairly crude because the Canvas that it is drawn from is crude to begin with. See Games::Go::Dg2Ps for a better PostScript converter.

A Games::Go::Dg2TkPs inherits from Games::Go::Dg2Tk, and uses all its methods and options. The main difference is that after conversion to Tk is complete, each diagram Tk::Canvas is converted to PostScript via the Tk::Canvas->postscript method. Some minor massaging of the PostScript source is done to string the canvas pages together.

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Added: 2006-08-11 License: Perl Artistic License Price:
1173 downloads
Games::Go::Dg2Mp 4.026

Games::Go::Dg2Mp 4.026


Games::Go::Dg2Mp is a Perl extension to convert Games::Go::Diagrams to John Hobbys MetaPost. more>>
Games::Go::Dg2Mp is a Perl extension to convert Games::Go::Diagrams to John Hobbys MetaPost (which is adapted from Donald Knuths Metafont).

SYNOPSIS

use Games::Go::Dg2Mp
my $dg2mp = B convertDiagram($diagram);

A Games::Go::Dg2Mp object converts a Games::Go::Diagram object into a TeX (.tex) and a MetaPost (.mp) file. The MetaPost file contains figures for each of the diagrams and overstones required to make the complete game diagram.

Running MetaPost (mpost or possibly mp) on the .mp file creates a set of figure files, each of which is an Encapsulated PostScript figure. Running TeX (tex) on the .tex file creates a .dvi file which tries to include the Encapsulated PostScript figures. Running dvips on the .dvi file (from TeX) creates the final PostScript (.ps) file containing the complete game diagram.

See man mpost (or possibly man mp) for more details of the overall MetaPost system and environment.

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Added: 2006-08-08 License: Perl Artistic License Price:
1173 downloads
Games::Go::Dg2TeX 4.026

Games::Go::Dg2TeX 4.026


Games::Go::Dg2TeX is a Perl extension to convert Games::Go::Diagrams to TeX. more>>
Games::Go::Dg2TeX is a Perl extension to convert Games::Go::Diagrams to TeX.

SYNOPSIS

use Games::Go::Dg2TeX
my $dg2tex = B convertDiagram($diagram);

A Games::Go::Dg2TeX object converts a Games::Go::Diagram object into TeX source code which can be used stand-alone, or it can be incorporated into larger TeX documents.

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Added: 2006-08-08 License: Perl Artistic License Price:
1172 downloads
Games::Go::Dg2Tk 4.026

Games::Go::Dg2Tk 4.026


Games::Go::Dg2Tk is a Perl extension to convert Games::Go::Diagrams to perl/Tk windows. more>>
Games::Go::Dg2Tk is a Perl extension to convert Games::Go::Diagrams to perl/Tk windows.

SYNOPSIS

use Games::Go::Dg2Tk
my $dg2tk = B convertDiagram($diagram);

A Games::Go::Dg2Tk object converts a Games::Go::Diagram object into Tk::Canvas item. The close method calls Tk::MainLoop to dispays the collection of Canvases.

Bindings for the normal editing keys: Up, Down, Next (PageDown) and Prior (PageUp) traverse the NoteBook tabs. Tab and Shift-tab also work as expected.

Left and Right keys select the previous or next NoteBook tab, but dont display it. Space and Enter (carriage return) display the selected tab.

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Added: 2006-08-08 License: GPL (GNU General Public License) Price:
1172 downloads
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