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Grid Wars 2 20060309
Grid Wars 2 is a space shooter arcade game. more>>
Grid Wars 2 is a space shooter arcade game.
Grid Wars2 is basically a PC version of the popular Xbox 360 game, Geometry Wars. Made by Mark Incitti, this release features less special effects compared to the original but also new controls to cater for players who do not own a dual analog joypad.
Your small ship sits in a one-screen grid and vectorized enemies spawn to attack. Use your any-directional gun to stay alive while you rake in points. Along the way a few power-ups will give you a hand, and theres always the emergency screen-clearing bomb you can unleash.
The hybrid option control allows a player to use both mouse and keyboard for ship movement as well as aiming their shots.
<<lessGrid Wars2 is basically a PC version of the popular Xbox 360 game, Geometry Wars. Made by Mark Incitti, this release features less special effects compared to the original but also new controls to cater for players who do not own a dual analog joypad.
Your small ship sits in a one-screen grid and vectorized enemies spawn to attack. Use your any-directional gun to stay alive while you rake in points. Along the way a few power-ups will give you a hand, and theres always the emergency screen-clearing bomb you can unleash.
The hybrid option control allows a player to use both mouse and keyboard for ship movement as well as aiming their shots.
Download (2.6MB)
Added: 2006-09-26 License: Freeware Price:
4094 downloads
Brutal File Manager 1.2
Brutal File Manager is a 3D FPS filemanager. more>>
Bfm, the Brutal File Manager is a combined file manager and first person shooter game. The basic idea is to represent different folders on your computer as rooms in a 3D environment.
Then, armed to your teeths you go through these rooms and delete files by shooting att them. Take a look at the screenshots section and youll see what its all about.
Bfm is written in Java and uses the hardware accelerated 3D library Java3D. That means that it should run on all platforms that have Java and Java3D. It is tested on Linux and Windows.
The whole thing started as a project in our programming class in school, and the development has continued even though we have graduated.
Bfm is released under the GNU General Public License.
Main features:
- A 3D environment with rooms generated from the file system, the walls are "doors" to other directories
- Files are represented by cylinders on the floor
- Weapons: currently a spear, a shotgun and a sniper rifle
- You can delete files using your weapons
- Secondary fire: you can zoom with the sniper rifle
- Walls are colored in different ways depending on different attributes
- The look of the files depend on various attributes, default color is blue, read only files are red, hidden files are transparent and files that have been hit turn yellow
- Its perfectly safe to use bfm strictly for entertainment by starting it in safe mode, files wont be removed from the hard drive but theyll still disappear in the 3D environment
- A head up display showing current directory, safe mode and a crosshair
- A config file reader
- Platform independent (since its written in Java), should run on all platforms with a Java and Java3D installation (for more details look at requirements)
<<lessThen, armed to your teeths you go through these rooms and delete files by shooting att them. Take a look at the screenshots section and youll see what its all about.
Bfm is written in Java and uses the hardware accelerated 3D library Java3D. That means that it should run on all platforms that have Java and Java3D. It is tested on Linux and Windows.
The whole thing started as a project in our programming class in school, and the development has continued even though we have graduated.
Bfm is released under the GNU General Public License.
Main features:
- A 3D environment with rooms generated from the file system, the walls are "doors" to other directories
- Files are represented by cylinders on the floor
- Weapons: currently a spear, a shotgun and a sniper rifle
- You can delete files using your weapons
- Secondary fire: you can zoom with the sniper rifle
- Walls are colored in different ways depending on different attributes
- The look of the files depend on various attributes, default color is blue, read only files are red, hidden files are transparent and files that have been hit turn yellow
- Its perfectly safe to use bfm strictly for entertainment by starting it in safe mode, files wont be removed from the hard drive but theyll still disappear in the 3D environment
- A head up display showing current directory, safe mode and a crosshair
- A config file reader
- Platform independent (since its written in Java), should run on all platforms with a Java and Java3D installation (for more details look at requirements)
Download (0.12MB)
Added: 2005-04-29 License: GPL (GNU General Public License) Price:
1641 downloads
Ultratron 1.5
Ultratron is an arcade game where you have to destroy the four evil robots of the Apocalypse! more>>
Ultratron is an arcade game where you have to destroy the four evil robots of the Apocalypse!
The last human has been slain by evil killer robots. You are the one remaining humanoid battle droid. Your mission is to avenge the human race, and destroy the four bots of the Apocalypse - Ieiunitas, Bellum, Lues and Letum!
Power up your droid with ever more powerful weaponry as you blast your way through the levels, avoiding Chasers, Turrets, Spawners, Minelayers, bombs, and bullets!
Main features:
- 70+ different robots to destroy
- 40+ levels of frantic shooter action
- 4 giant boss robots
- 10 powerups
- Bonus stages
- Online hiscore table
<<lessThe last human has been slain by evil killer robots. You are the one remaining humanoid battle droid. Your mission is to avenge the human race, and destroy the four bots of the Apocalypse - Ieiunitas, Bellum, Lues and Letum!
Power up your droid with ever more powerful weaponry as you blast your way through the levels, avoiding Chasers, Turrets, Spawners, Minelayers, bombs, and bullets!
Main features:
- 70+ different robots to destroy
- 40+ levels of frantic shooter action
- 4 giant boss robots
- 10 powerups
- Bonus stages
- Online hiscore table
Download (MB)
Added: 2006-03-16 License: Freeware Price:
1604 downloads
Transcend 0.3
Transcend can best be described as retro-style, abstract, 2D shooter. more>>
Transcend can best be described as retro-style, abstract, 2D shooter. The graphics are geometrical, and the pace is sometimes frenzied.
Two features set Transcend apart from other games. First, its dynamic graphical engine, which can smoothly morph from one complex shape to another, produces striking displays.
Combining these dynamic shapes with subtle randomizations makes each play through a Transcend level visually different from the last. The second novel feature is Transcends musical power-up system.
As you play through a level, you are simultaneously assembling an abstract visual collage and arranging a unique piece of music. Transcend merges video games with pure art---it can be viewed either as a game or as a multimedia sculpture.
Though I first read it after developing Transcend, the Scratchware Manifesto captures the spirit that motivated me to develop a game.
<<lessTwo features set Transcend apart from other games. First, its dynamic graphical engine, which can smoothly morph from one complex shape to another, produces striking displays.
Combining these dynamic shapes with subtle randomizations makes each play through a Transcend level visually different from the last. The second novel feature is Transcends musical power-up system.
As you play through a level, you are simultaneously assembling an abstract visual collage and arranging a unique piece of music. Transcend merges video games with pure art---it can be viewed either as a game or as a multimedia sculpture.
Though I first read it after developing Transcend, the Scratchware Manifesto captures the spirit that motivated me to develop a game.
Download (1.8MB)
Added: 2005-09-01 License: GPL (GNU General Public License) Price:
1584 downloads
Moon Defence 1.6
Moon Defence is a space shooter game. more>>
Remake of the old Atari game. You`re controlling defence sattelite on orbin of the Moon. Your goal is to destroy enemy missiles.
In the year 2045 USA built their first base on the Moon. Unfortunatelly, the Moon seems to be a cemetary of the Old Alien Race. The Old Alien Race is really pissed...
Defend your base, soldier!
<<lessIn the year 2045 USA built their first base on the Moon. Unfortunatelly, the Moon seems to be a cemetary of the Old Alien Race. The Old Alien Race is really pissed...
Defend your base, soldier!
Download (0.34MB)
Added: 2005-08-11 License: GPL (GNU General Public License) Price:
1537 downloads
Cube 2005-08-29
Cube is an open source multiplayer and singleplayer first person shooter game. more>>
Cube is an open source multiplayer and singleplayer first person shooter game built on an entirely new and very unconventional engine.
Cube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL.
Allows in-engine editing of geometry in full 3D (you fly around the map, point / drag stuff to select it / modify it), which can even be done simultaneously with others in multiplayer (a first!). Has simplistic but effective fine grain vertex lighting that looks like lightmapping and can do dynamic lights & shadows.
Doesnt need any kind of map precompilation, even lighting is done on the fly. Has very simplistic quad-tree world structure that can do slopes (heightfields with caps) and slants, water, does decent collision detection & physics, has client/server networking that goes a long way in giving a lag-free game experience, and features a Doom/Quake-style singleplayer (2 game modes, savegames) and multiplayer (12 game modes, master server / server browser, demo recording) game with some uncompromising brutal oldskool gameplay.
Most of the engine design is targeted at reaching feature richness through simplicity of structure and brute force, rather than finely tuned complexity.
<<lessCube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL.
Allows in-engine editing of geometry in full 3D (you fly around the map, point / drag stuff to select it / modify it), which can even be done simultaneously with others in multiplayer (a first!). Has simplistic but effective fine grain vertex lighting that looks like lightmapping and can do dynamic lights & shadows.
Doesnt need any kind of map precompilation, even lighting is done on the fly. Has very simplistic quad-tree world structure that can do slopes (heightfields with caps) and slants, water, does decent collision detection & physics, has client/server networking that goes a long way in giving a lag-free game experience, and features a Doom/Quake-style singleplayer (2 game modes, savegames) and multiplayer (12 game modes, master server / server browser, demo recording) game with some uncompromising brutal oldskool gameplay.
Most of the engine design is targeted at reaching feature richness through simplicity of structure and brute force, rather than finely tuned complexity.
Download (29MB)
Added: 2005-10-06 License: GPL (GNU General Public License) Price:
1510 downloads
FlatFrag 0.3
FlatFrag is a multiplayer action shooter game. more>>
FlatFrag is a multiplayer action shooter game. With its deathmatch fights it strives to be an entertaining arcade-style experience.
The game is played from a birds eye view and contains some 3D effects in order to make it not seem too flat. Currently only the game mode deathmatch is available, but others will probably be developed in the future.
The game has been built from scratch, though a few important libraries were used in the process. For example, OpenGL is used for fast 3D graphics and SDL provides the game with many cross-platform functions.
It is developed by a single person as a hobby project, but it is released under the terms of the GPL (GNU General Public License), which makes it Open Source software. So everybody is able to get the sourcecode and do his own changes to the project.
Main features:
- Cross-platform support currently for Linux and Microsoft Windows (planned: Mac OS X, BSD, though you can try it anywhere with the provided sourcecode)
- 3D graphics using OpenGL -- the game is played from a birds eye view, but the individual tiles are 3D cubes
- 3D sound using OpenAL -- 2D would probably be more appropriate
- SDL is used for cross-platform input, networking and window creation
- Multiplayer network games with up to 32 players (actually there is no fixed limit set yet)
- Support for Lua-scripted modifications (more like planned, but the console already expects Lua code as input)
- File types: Ogg Vorbis used for sound compression, PNG used for image compression
- Advanced particle system
- Dynamic lighting
- Bots
- Ridable cars and usable stationary guns
- 14 different weapons (some of them very unconventional)
- In-game map editor
- Game modes: deathmatch (more planned)
- Dedicated game server
- A server list function, which fetches a list of servers. You can also see the list of servers here.
- Completely free software -- free as in speech and free as in beer -- Licensed under the GPL
<<lessThe game is played from a birds eye view and contains some 3D effects in order to make it not seem too flat. Currently only the game mode deathmatch is available, but others will probably be developed in the future.
The game has been built from scratch, though a few important libraries were used in the process. For example, OpenGL is used for fast 3D graphics and SDL provides the game with many cross-platform functions.
It is developed by a single person as a hobby project, but it is released under the terms of the GPL (GNU General Public License), which makes it Open Source software. So everybody is able to get the sourcecode and do his own changes to the project.
Main features:
- Cross-platform support currently for Linux and Microsoft Windows (planned: Mac OS X, BSD, though you can try it anywhere with the provided sourcecode)
- 3D graphics using OpenGL -- the game is played from a birds eye view, but the individual tiles are 3D cubes
- 3D sound using OpenAL -- 2D would probably be more appropriate
- SDL is used for cross-platform input, networking and window creation
- Multiplayer network games with up to 32 players (actually there is no fixed limit set yet)
- Support for Lua-scripted modifications (more like planned, but the console already expects Lua code as input)
- File types: Ogg Vorbis used for sound compression, PNG used for image compression
- Advanced particle system
- Dynamic lighting
- Bots
- Ridable cars and usable stationary guns
- 14 different weapons (some of them very unconventional)
- In-game map editor
- Game modes: deathmatch (more planned)
- Dedicated game server
- A server list function, which fetches a list of servers. You can also see the list of servers here.
- Completely free software -- free as in speech and free as in beer -- Licensed under the GPL
Download (6.3MB)
Added: 2005-09-15 License: GPL (GNU General Public License) Price:
1501 downloads
Dave Gnukem 0.56
Dave Gnukem is a 2D scrolling platform shooter. more>>
Dave Gnukem is a 2D scrolling platform shooter. It is inspired by and similar to Duke Nukem 1, one of my all-time favourite games. It currently runs on Windows, Linux and BeOS.
Although this is by no means a finished game, it is playable. You can walk, jump, shoot baddies, collect stuff, die, teleport, open doors, use lifts, open boxes etc. There is also a level editor.
I started writing this back in 1995 in my first year at university (actually it goes back longer than that, before that there was a pascal/assembly version), and work on it intermittently whenever I get time and inspiration.
It was originally a DOS-based 16 color EGA game; I then converted it to Linux/GGI, then I did a DirectX-based Windows port, and then I converted it to SDL. The code is a bit messy due to its colourful history, Im slowly trying to clean it up.
Let me know if you would like to help with this project; comments, code, graphics, sound and levels are all very welcome.
<<lessAlthough this is by no means a finished game, it is playable. You can walk, jump, shoot baddies, collect stuff, die, teleport, open doors, use lifts, open boxes etc. There is also a level editor.
I started writing this back in 1995 in my first year at university (actually it goes back longer than that, before that there was a pascal/assembly version), and work on it intermittently whenever I get time and inspiration.
It was originally a DOS-based 16 color EGA game; I then converted it to Linux/GGI, then I did a DirectX-based Windows port, and then I converted it to SDL. The code is a bit messy due to its colourful history, Im slowly trying to clean it up.
Let me know if you would like to help with this project; comments, code, graphics, sound and levels are all very welcome.
Download (2.5MB)
Added: 2005-09-23 License: GPL (GNU General Public License) Price:
1495 downloads
Magnificent Gunbright Final
Magnificent Gunbright is an abstract shooter; destroy the black ball. more>>
Magnificent Gunbright is an abstract shooter; destroy the black ball. An Abstract Shooter Developed For Ludum Dare in 48 Hours.
You are the flashy white blob at the bottom, with the clump of other white blobs following you around.
You have the ability to fire the blobs from your cloud at the flashy blob surrounded by a cloud of black blobs at the top of the screen.
If a black blob and white blob collide, both are destroyed. The object is to hit the evil flashy blob at the top of the screen to destroy it.
Falling from the top of the screen like rain is a steady supply of more blobs. If one of the blobs in your cloud touches a white blob that fell from the sky, even while shooting, the blob joins your cluster.
Falling from the bottom of the screen is black blobs, that your enemy can use to bulk himself up, as well. Blob rain does no damage to either party; you can tell that its rain and not bullets because rain travels away from you.
Use the arrow keys to move, and the space bar to shoot.
Once youve destroyed one evil black blob, you will face another, more powerful one! And so on forever until you eventually die.
Destroy the evil black blobs and save the League of Confederated Planets!
<<lessYou are the flashy white blob at the bottom, with the clump of other white blobs following you around.
You have the ability to fire the blobs from your cloud at the flashy blob surrounded by a cloud of black blobs at the top of the screen.
If a black blob and white blob collide, both are destroyed. The object is to hit the evil flashy blob at the top of the screen to destroy it.
Falling from the top of the screen like rain is a steady supply of more blobs. If one of the blobs in your cloud touches a white blob that fell from the sky, even while shooting, the blob joins your cluster.
Falling from the bottom of the screen is black blobs, that your enemy can use to bulk himself up, as well. Blob rain does no damage to either party; you can tell that its rain and not bullets because rain travels away from you.
Use the arrow keys to move, and the space bar to shoot.
Once youve destroyed one evil black blob, you will face another, more powerful one! And so on forever until you eventually die.
Destroy the evil black blobs and save the League of Confederated Planets!
Download (6.1MB)
Added: 2006-01-12 License: GPL (GNU General Public License) Price:
1380 downloads
Bomba, Bechere! 1.0.1
Bomba, Bechere! is a 3rd person shooter. more>>
Bomba, Bechere! is a 3rd person shooter. Kill terrorists, defuse bombs,save hostages.Save Becherovka!
Terrorists has infiltrated the Becherovka factory. You have stop them! Terrorists are armed with 12g shotguns or UZI submashine guns. You have these weapons too and 9mm pistol.
Game is controled by keyoboard+mouse. Single player game only. (we work on multiplayer game).
Creators:
Programming: Ladislav "BigBoss" Dobrovsky
Level design: Daniel "Dan S." Sercel
Graphics: BigBoss and Dan S.
Linux port: Ondra "pyromanOV" Voves
<<lessTerrorists has infiltrated the Becherovka factory. You have stop them! Terrorists are armed with 12g shotguns or UZI submashine guns. You have these weapons too and 9mm pistol.
Game is controled by keyoboard+mouse. Single player game only. (we work on multiplayer game).
Creators:
Programming: Ladislav "BigBoss" Dobrovsky
Level design: Daniel "Dan S." Sercel
Graphics: BigBoss and Dan S.
Linux port: Ondra "pyromanOV" Voves
Download (4.4MB)
Added: 2006-01-27 License: Freeware Price:
1367 downloads
Wolfenstein: Enemy Territory Map Packs
Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. more>>
Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. Wolfenstein: Enemy Territory is a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others.
Featuring multiplayer support for as many as 64 players, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a teams ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions. While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team.
Wolfenstein: Enemy Territory further online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.
<<lessFeaturing multiplayer support for as many as 64 players, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a teams ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions. While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team.
Wolfenstein: Enemy Territory further online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.
Download (110.4MB)
Added: 2006-02-02 License: Freeware Price:
1361 downloads
No Gravity 2.0
No Gravity is a 3D arcade space shooter. more>>
No Gravity game is a futuristic and fantastic universe made of five intergalactic worlds. An arcade type game with great playability, where it is easy to plunge into space battles against spacefighters, space stations and more !
No Gravity is a space shooter in 3D a la Wing Commander. The player is controlling a space ship view from the first person. In each mission, the player need to accomplish some objectives, like shoot and destroys enemy ships or base, escorting some ships, clearing mine field, etc....
A brief description of the objectives is given at the beginning of a mission. In some situations, the player has some wingmen, and it can controls them by giving order like attack enemy, retreat, protect the base etc... A mission is composed of different sectors which has differents objectives.
When the objectives of the current sector is complete, the player needs to go the nearest NAV point, when he can wrap to the next sector. In the last sector, a warp gate is apparearing and the player need to go through it and complete the level. At the end of each episodes (one episode is 10 missions), there is a large base station to destroy.
When the player complete all the episodes (5 episodes), the game ends. The mission fails if : - The player got destroyed or - if an objective is not complete (like an important ship being destroyed by enemy).
Installation:
For Linux users, Download the No Gravity (Combo Bin+Data - Win32/Mac/Linux only)
for Linux i386 package and run the autopackage.
<<lessNo Gravity is a space shooter in 3D a la Wing Commander. The player is controlling a space ship view from the first person. In each mission, the player need to accomplish some objectives, like shoot and destroys enemy ships or base, escorting some ships, clearing mine field, etc....
A brief description of the objectives is given at the beginning of a mission. In some situations, the player has some wingmen, and it can controls them by giving order like attack enemy, retreat, protect the base etc... A mission is composed of different sectors which has differents objectives.
When the objectives of the current sector is complete, the player needs to go the nearest NAV point, when he can wrap to the next sector. In the last sector, a warp gate is apparearing and the player need to go through it and complete the level. At the end of each episodes (one episode is 10 missions), there is a large base station to destroy.
When the player complete all the episodes (5 episodes), the game ends. The mission fails if : - The player got destroyed or - if an objective is not complete (like an important ship being destroyed by enemy).
Installation:
For Linux users, Download the No Gravity (Combo Bin+Data - Win32/Mac/Linux only)
for Linux i386 package and run the autopackage.
Download (31.6MB)
Added: 2006-02-16 License: GPL (GNU General Public License) Price:
1351 downloads
Chromium B.S.U. 0.9.12
Chromium B.S.U. is a fast paced, arcade-style, top-scrolling space shooter. more>>
Chromium B.S.U. is a fast paced, arcade-style, top-scrolling space shooter.
You are captain of the cargo ship Chromium B.S.U., responsible for delivering supplies to our troops on the front line. Your ship has a small fleet of robotic fighters which you control from the relative safety of the Chromium vessel.
Your Mission:
- Do not let ANY enemy ships get past your fighters! Each enemy ship that makes it past the bottom of the screen will attack the Chromium, and you lose a fighter.
- Use your fighters as weapons! Crash into enemies to destroy them before they can get past you.
- Strategic suicide is a powerful tactic! When the Chromium launches a new fighter, it releases a high energy burst which destroys all enemies in range.
- Self-destruct to preserve your ammunition! A double-right-click will cause your current fighter to self-destruct. Before the ship blows up, it ejects its ammunition so that the next fighter can pick it up.
Ammunition:
MACHINE GUN
Otherwise known as the pea shooter. But youll miss em when theyre gone.
ION CANNON
This gun slices through your enemies and keeps on going.
PLASMA REPEATER
Your most powerful weapon. The plasma ammunition runs out quickly, however.
Items:
BIG RED BUTTON
The ultimate weapon. Double right-click or press the 0 key twice to eject the fighters ammunition and self-destruct.
Power ups:
SHIELD REPLENISH
The penguin protects you. Grab this power up to restore shields to 100%.
Let it pass through for big points.
DAMAGE REPAIR
The penguin gives you life. Grab this power up to repair all damage to your fighter.
Let it pass through for big points.
SUPER SHIELDS / EXTRA LIFE
Restores shields to 100% and gives you temporary invulnerability.
TIP: If you let it pass through the bottom of the screen, you will be rewarded with an extra fighter.
Chromium B.S.U. command line options:
-f/--fullscreen : run in fullscreen mode
-w/--window : run in windowed mode
-v/--vidmode : mode 0 = 512 x 384
: 1 = 640 x 480
: 2 = 800 x 600
: 3 = 1024 x 768
: 4 = 1280 x 1024
-na/--noaudio : do not initialize audio
<<lessYou are captain of the cargo ship Chromium B.S.U., responsible for delivering supplies to our troops on the front line. Your ship has a small fleet of robotic fighters which you control from the relative safety of the Chromium vessel.
Your Mission:
- Do not let ANY enemy ships get past your fighters! Each enemy ship that makes it past the bottom of the screen will attack the Chromium, and you lose a fighter.
- Use your fighters as weapons! Crash into enemies to destroy them before they can get past you.
- Strategic suicide is a powerful tactic! When the Chromium launches a new fighter, it releases a high energy burst which destroys all enemies in range.
- Self-destruct to preserve your ammunition! A double-right-click will cause your current fighter to self-destruct. Before the ship blows up, it ejects its ammunition so that the next fighter can pick it up.
Ammunition:
MACHINE GUN
Otherwise known as the pea shooter. But youll miss em when theyre gone.
ION CANNON
This gun slices through your enemies and keeps on going.
PLASMA REPEATER
Your most powerful weapon. The plasma ammunition runs out quickly, however.
Items:
BIG RED BUTTON
The ultimate weapon. Double right-click or press the 0 key twice to eject the fighters ammunition and self-destruct.
Power ups:
SHIELD REPLENISH
The penguin protects you. Grab this power up to restore shields to 100%.
Let it pass through for big points.
DAMAGE REPAIR
The penguin gives you life. Grab this power up to repair all damage to your fighter.
Let it pass through for big points.
SUPER SHIELDS / EXTRA LIFE
Restores shields to 100% and gives you temporary invulnerability.
TIP: If you let it pass through the bottom of the screen, you will be rewarded with an extra fighter.
Chromium B.S.U. command line options:
-f/--fullscreen : run in fullscreen mode
-w/--window : run in windowed mode
-v/--vidmode : mode 0 = 512 x 384
: 1 = 640 x 480
: 2 = 800 x 600
: 3 = 1024 x 768
: 4 = 1280 x 1024
-na/--noaudio : do not initialize audio
Download (0.62MB)
Added: 2006-02-22 License: Artistic License Price:
1340 downloads
Gentor 915 0.9.3
Gentor 915 is a 2D space shooter with ugly graphics. more>>
Gentor 915 is a 2D space shooter with ugly graphics. Theres 3 game modes: arcade, mission and campaign. You can buy new parts and upgrade your ship.
Main features:
- Arcade mode
- Easy editing
- Players system
- Can buy, sell and change parts in a ship
- Missions...
- ...and mission editor
- Almost all parts are done
<<lessMain features:
- Arcade mode
- Easy editing
- Players system
- Can buy, sell and change parts in a ship
- Missions...
- ...and mission editor
- Almost all parts are done
Download (0.86MB)
Added: 2006-02-24 License: Freeware Price:
1337 downloads
Sable 1.0
Sable is a high speed 3-D space shooter. more>>
Sable is a frantic 3d space shooter inspired by games such as After Burner and Space Harrier. You pilot a ship through an obstacle-laden landscape and attack or evade swarms of enemies.
Sable itself is quite easy to play. The arrow keys move your ship, and the space bar fires your cannons. Holding down the space bar produces a rapid-fire effect. Avoid enemy craft, enemy shots, and the pylons. Pylons are destroyable but require concentrated fire to destroy.
Destroying an enemy ship is worth 75 points. Destroying a pylon is worth 200. Evading a pylon is worth 25 points.
Pressing P will pause the game. The R key toggles the "pylon radar" display which can be used to help navigate dense pylon fields.
<<lessSable itself is quite easy to play. The arrow keys move your ship, and the space bar fires your cannons. Holding down the space bar produces a rapid-fire effect. Avoid enemy craft, enemy shots, and the pylons. Pylons are destroyable but require concentrated fire to destroy.
Destroying an enemy ship is worth 75 points. Destroying a pylon is worth 200. Evading a pylon is worth 25 points.
Pressing P will pause the game. The R key toggles the "pylon radar" display which can be used to help navigate dense pylon fields.
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Added: 2006-03-15 License: GPL (GNU General Public License) Price:
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