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Wolvix Games 1.0.4

Wolvix Games 1.0.4


Wolvix Games is a new edition of the Wolvix live CD, featuring over 50 games. more>>
Wolvix is a GNU/Linux LiveCD built from SLAX. Wolvix is a desktop oriented distribution made to fit the needs from regular to advanced desktop users.

Along with the applications youll get some of the best free Linux games. (No 3D gfx card required).

Games Edition features over 50 games in different categories, four emulators and quite a few desktop applications.

You wont find World of Warcraft or Half-Life 2 on the CD, but Ive tried to include some of the finest free Linux games and I think there should be a game or two for most people, Ive even added dopewars for your grandma.

None of the games require 3D drivers, so you should be able to play most games on any graphics card
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Added: 2005-12-12 License: GPL (GNU General Public License) Price:
1428 downloads
Ugly Poker 1.0

Ugly Poker 1.0


Ugly Poker is a free video poker game for linux. more>>
Ugly Poker is a free video poker game for linux.

Ugly Poker is a Free Linux Game of Video Poker that might remind you of your favorite casino video poker machine youve played in Las Vegas or another casino somewhere in the world like gold studded Monaco, on a steamboat near Louisiana, around beautiful Lake Tahoe in Nevada, or Atlantic City on the boardwalk along the Atlantic Ocean.

With Ugly Poker, you can be reminded of those places just mentioned - without leaving your home. Call it ugly and convenient!

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Download (1.8MB)
Added: 2005-12-09 License: Freeware Price:
1418 downloads
Donkey Bolonkey 1.0

Donkey Bolonkey 1.0


Donkey Bolonkey is an arcade game where you have to match donkeys by using a bubble as a trap. more>>
Donkey Bolonkey is an arcade game where you have to match donkeys by using a bubble as a trap.

Donkey Bolonkey is my entry for the SpeedHack 2001, a competition of creation of video games with the Allegro library in just three days, that is to say, to make a complete game, with graphics, sounds, musics and EVERYTHING!... IN JUST SINGLE THREE DAYS!!!...

The game is a clone of the Rat Poker (a game created by the same author of the TETRIS) only that with donkeys, and some 200 times more bloodier.

I cannot add many things, but I can only say that this of the SpeedHack is a competition that needs dedication and effort, I personally could make this game breaking the head against the table, I was almost the 3 days to the maximum, I went to bed at 3am oclock I got up at 8am oclock, less the last day (on Monday 29) that fell asleep at 5 in the morning.

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Download (0.44MB)
Added: 2006-01-06 License: Freeware Price:
1391 downloads
Pyramid - Poker of ZYH 2.0

Pyramid - Poker of ZYH 2.0


Pyramid - Poker of ZYH is a free solitaire card game. more>>
Pyramid - Poker of ZYH is a free solitaire card game.
As an applet or as an application, this program should work on any platform that supports Java.
Pyramid - Poker of ZYH V2.0 will work in Java2 runtime systems or Java2-based browsers.
You may freely copy it, use it, and distribute it under the following conditions:
- Dont make alterations to the files in any way.
- Only distribute the complete package, without any files missing.
- If you include this program on a CD-ROM, please send me a free copy of that CD-ROM.
I do not require registration or payment. If you have any questions or comments about the game, you may mail or email me at the following locations.
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Download (0.28MB)
Added: 2006-05-23 License: Freeware Price:
1354 downloads
 
Other version of Pyramid - Poker of ZYH
Pyramid - Poker of ZYH 2.0Caigen - Pyramid - Poker of ZYH is a free solitaire card game. As an applet or as an application, this
License:Freeware
Download (287KB)
288 downloads
Added: 2009-04-21
Games::Go::Dg2Ps 4.026

Games::Go::Dg2Ps 4.026


Games::Go::Dg2Ps is a Perl extension to convert Games::Go::Diagrams to PostScript. more>>
Games::Go::Dg2Ps is a Perl extension to convert Games::Go::Diagrams to PostScript.

SYNOPSIS

use Games::Go::Dg2Ps
my $dg2ps = B convertDiagram($diagram);

Games::Go::Dg2Ps converts a Games::Go::Diagram into PostScript.

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Added: 2006-08-07 License: Perl Artistic License Price:
1173 downloads
Games::Go::Dg2ASCII 4.026

Games::Go::Dg2ASCII 4.026


Games::Go::Dg2ASCII is a Perl extension to convert Games::Go::Diagrams to ASCII diagrams. more>>
Games::Go::Dg2ASCII is a Perl extension to convert Games::Go::Diagrams to ASCII diagrams.

SYNOPSIS

use Games::Go::Dg2ASCII
my $dg2ascii = B convertDiagram($diagram);

A Games::Go::Dg2ASCII object converts a Games::Go::Diagram object into ASCII diagrams.

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Added: 2006-08-08 License: Perl Artistic License Price:
1173 downloads
Games::Go::Dg2PDF 4.026

Games::Go::Dg2PDF 4.026


Games::Go::Dg2PDF is a Perl extension to convert Games::Go::Diagrams to PDF (Portable Document Format). more>>
Games::Go::Dg2PDF is a Perl extension to convert Games::Go::Diagrams to PDF (Portable Document Format).

SYNOPSIS

use Games::Go::Dg2PDF
my $dg2pdf = B convertDiagram($diagram);

A Games::Go::Dg2PDF object converts a Games::Go::Diagram object into a PDF file.

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Added: 2006-08-07 License: Perl Artistic License Price:
1173 downloads
Games::Go::Dg2TkPs 4.026

Games::Go::Dg2TkPs 4.026


Games::Go::Dg2TkPs is a Perl extension to convert Games::Go::Diagrams to Postscript. more>>
Games::Go::Dg2TkPs is a Perl extension to convert Games::Go::Diagrams to Postscript.

SYNOPSIS

use Games::Go::Dg2TkPs
my $dg2ps = B convertDiagram($diagram);

This is a real hack to get PostScript output from the Dg2Tk converter. All it does is use the built-in PostScript that a Tk::Canvas widget provides to convert the Dg2Tk canvas pages to PostScript. The resulting PostScript is fairly crude because the Canvas that it is drawn from is crude to begin with. See Games::Go::Dg2Ps for a better PostScript converter.

A Games::Go::Dg2TkPs inherits from Games::Go::Dg2Tk, and uses all its methods and options. The main difference is that after conversion to Tk is complete, each diagram Tk::Canvas is converted to PostScript via the Tk::Canvas->postscript method. Some minor massaging of the PostScript source is done to string the canvas pages together.

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Added: 2006-08-11 License: Perl Artistic License Price:
1173 downloads
Games::Go::Dg2Mp 4.026

Games::Go::Dg2Mp 4.026


Games::Go::Dg2Mp is a Perl extension to convert Games::Go::Diagrams to John Hobbys MetaPost. more>>
Games::Go::Dg2Mp is a Perl extension to convert Games::Go::Diagrams to John Hobbys MetaPost (which is adapted from Donald Knuths Metafont).

SYNOPSIS

use Games::Go::Dg2Mp
my $dg2mp = B convertDiagram($diagram);

A Games::Go::Dg2Mp object converts a Games::Go::Diagram object into a TeX (.tex) and a MetaPost (.mp) file. The MetaPost file contains figures for each of the diagrams and overstones required to make the complete game diagram.

Running MetaPost (mpost or possibly mp) on the .mp file creates a set of figure files, each of which is an Encapsulated PostScript figure. Running TeX (tex) on the .tex file creates a .dvi file which tries to include the Encapsulated PostScript figures. Running dvips on the .dvi file (from TeX) creates the final PostScript (.ps) file containing the complete game diagram.

See man mpost (or possibly man mp) for more details of the overall MetaPost system and environment.

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Added: 2006-08-08 License: Perl Artistic License Price:
1173 downloads
Games::Go::Dg2TeX 4.026

Games::Go::Dg2TeX 4.026


Games::Go::Dg2TeX is a Perl extension to convert Games::Go::Diagrams to TeX. more>>
Games::Go::Dg2TeX is a Perl extension to convert Games::Go::Diagrams to TeX.

SYNOPSIS

use Games::Go::Dg2TeX
my $dg2tex = B convertDiagram($diagram);

A Games::Go::Dg2TeX object converts a Games::Go::Diagram object into TeX source code which can be used stand-alone, or it can be incorporated into larger TeX documents.

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Added: 2006-08-08 License: Perl Artistic License Price:
1172 downloads
Games::Go::Dg2Tk 4.026

Games::Go::Dg2Tk 4.026


Games::Go::Dg2Tk is a Perl extension to convert Games::Go::Diagrams to perl/Tk windows. more>>
Games::Go::Dg2Tk is a Perl extension to convert Games::Go::Diagrams to perl/Tk windows.

SYNOPSIS

use Games::Go::Dg2Tk
my $dg2tk = B convertDiagram($diagram);

A Games::Go::Dg2Tk object converts a Games::Go::Diagram object into Tk::Canvas item. The close method calls Tk::MainLoop to dispays the collection of Canvases.

Bindings for the normal editing keys: Up, Down, Next (PageDown) and Prior (PageUp) traverse the NoteBook tabs. Tab and Shift-tab also work as expected.

Left and Right keys select the previous or next NoteBook tab, but dont display it. Space and Enter (carriage return) display the selected tab.

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Added: 2006-08-08 License: GPL (GNU General Public License) Price:
1172 downloads
JPokerTM 0.2

JPokerTM 0.2


JPokerTM is a JPoker Tournament Manager, a Poker Tournament application. more>>
JPokerTM is a JPoker Tournament Manager, a Poker Tournament application.
As I am a very keen Python user and also an avid Poker player, I decided to write an Open Source Cross-Platform application in Jython (a Java implementation of Python - see www.jython.org) to firstly make my life easier during our own home games (replacing written notes regarding blinds etc balanced against a pot plant).
There are many many improvements I want to make to this application, which is why it is currently designated as Alpha. However it is perfectly adequate as it stands to support my own home games, so I consider this a reasonable point to release it as v0.1. I would really like to have the chip value display working and that will probably go in v0.2.
This application is not really intended for use in huge tournaments like the WSOP where there will be more that 18 levels, it is more for home games and small card room tournaments. However if I get requests to support larger tournaments, I would certainly consider them.
Enhancements:
- BUGFIX* Added Ante Display.
- Added a chip value display to the tournament window.
- Added a preferences menu option which allows Currency (also FTR (fit to receive) display size in a future release) preferences to be selected.
- Preferences loaded from a file (if not present, default file created on startup).
- *BUGFIX* Pound sign display issue corrected by above.
- *BUGFIX* Ante format was not being provided if selected (TYPO).
- Blind structures now contained in external files, which are loaded into the application on startup.
- Files are simple csv (easily editable in an external application).
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Download (0.42MB)
Added: 2006-08-27 License: GPL (GNU General Public License) Price:
1154 downloads
Games::Cards::Poker 1.2.565CHh5

Games::Cards::Poker 1.2.565CHh5


Games::Cards::Poker is a Perl module for Pure Perl Poker functions. more>>
Games::Cards::Poker is a Perl module for Pure Perl Poker functions.

SYNOPSIS

use Games::Cards::Poker;

# Deal Four (4) players hands and score them...
my $players = 4; # number of players to get hands dealt
my $hand_size = 5; # number of cards to deal to each player
my @hands = ();# player hand data
my @deck = Shuffle(Deck());

while($players--) {
push(@{$hands[$players]}, pop(@deck)) foreach(1..$hand_size);
printf("Player$players score:%4d hand:@{$hands[$players]}n",
ScoreHand(@{$hands[$players]}));
}

Poker provides a few functions for creating decks of cards and manipulating them for simple Poker games or simulations.

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Download (0.072MB)
Added: 2006-09-19 License: Perl Artistic License Price:
1138 downloads
pokertimer 0.1

pokertimer 0.1


pokertimer project is just a very little script for poker-turnaments. more>>
pokertimer project is just a very little script for poker-turnaments.

Just execute the file. (You may want to configure the file to fit your desired blind-structure).
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Download (0.002MB)
Added: 2007-01-11 License: GPL (GNU General Public License) Price:
1124 downloads
Games::3D 0.09

Games::3D 0.09


Games::3D is a package containing an object system for (not only) 3D games. more>>
Games::3D is a package containing an object system for (not only) 3D games.

SYNOPSIS

use Games::3D::World;

my $world = Games::3D::World->new();

$world->save_to_file( $filename );

my $loaded = Games::3D::world->load_from_file( $filename );

my $thing1 = $world->add ( Games::3D::Thingy->new( ... ) );
my $thing2 = $world->add ( Games::3D::Thingy->new( ... ) );

$world->link($thing1, $thing2);

Games::3D::World provides you with a container class that will contain every object in your game object system. This are primarily objects that have states, change these states and need to announce the states to other objects.

The Games::3D::World container also enables you to save and restore snapshots of your objects system.

Basic things that you object system contains are derived from a class called Games::3D::Thingy. These can represent physical objects (buttons, levers, doors, lights etc) as well as virtual objects (trigger, sensors, links, markers, sound sources etc).

You can link Thingys together, either directly or via Games::3D::Links. The links have some more features than direct linking, which are explained below.

This package also provides you with Games::3D::Sensor, a class for objects that sense state changes and act upon them. Or not, depending on the sensor. Sensors are primarily used to watch for certain conditions and then act when they are met. Examples are the death of an object, values that go below a certain threshold etc.

State changes are transported in the object system with signals.

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Download (0.032MB)
Added: 2006-10-02 License: Perl Artistic License Price:
1124 downloads
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