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PDL::Transform::Cartography 2.4.3
PDL::Transform::Cartography Perl module contains useful cartographic projections. more>>
PDL::Transform::Cartography Perl module contains useful cartographic projections.
SYNOPSIS
# make a Mercator map of Earth
use PDL::Transform::Cartography;
$a = earth_coast();
$a = graticule(10,2)->glue(1,$a);
$t = t_mercator;
$w = pgwin(xs);
$w->lines($t->apply($a)->clean_lines());
PDL::Transform::Cartography includes a variety of useful cartographic and observing projections (mappings of the surface of a sphere), including reprojected observer coordinates. See PDL::Transform for more information about image transforms in general.
Cartographic transformations are used for projecting not just terrestrial maps, but also any nearly spherical surface including the Sun, the Celestial sphere, various moons and planets, distant stars, etc. They also are useful for interpreting scientific images, which are themselves generally projections of a sphere onto a flat focal plane (e.g. the t_gnomonic projection).
Unless otherwise noted, all the transformations in this file convert from (theta,phi) coordinates on the unit sphere (e.g. (lon,lat) on a planet or (RA,dec) on the celestial sphere) into some sort of projected coordinates, and have inverse transformations that convert back to (theta,phi). This is equivalent to working from the equidistant cylindrical (or "plate caree") projection, if you are a cartography wonk.
The projected coordinates are generally in units of body radii (radians), so that multiplying the output by the scale of the map yields physical units that are correct wherever the scale is correct for that projection. For example, areas should be correct everywhere in the authalic projections; and linear scales are correct along meridians in the equidistant projections and along the standard parallels in all the projections.
The transformations that are authalic (equal-area), conformal (equal-angle), azimuthal (circularly symmetric), or perspective (true perspective on a focal plane from some viewpoint) are marked. The first two categories are mutually exclusive for all but the "unit sphere" 3-D projection.
Extra dimensions tacked on to each point to be transformed are, in general, ignored. That is so that you can add on an extra index to keep track of pen color. For example, earth_coast returns a 3x< n > piddle containing (lon, lat, pen) at each list location. Transforming the vector list retains the pen value as the first index after the dimensional directions.
<<lessSYNOPSIS
# make a Mercator map of Earth
use PDL::Transform::Cartography;
$a = earth_coast();
$a = graticule(10,2)->glue(1,$a);
$t = t_mercator;
$w = pgwin(xs);
$w->lines($t->apply($a)->clean_lines());
PDL::Transform::Cartography includes a variety of useful cartographic and observing projections (mappings of the surface of a sphere), including reprojected observer coordinates. See PDL::Transform for more information about image transforms in general.
Cartographic transformations are used for projecting not just terrestrial maps, but also any nearly spherical surface including the Sun, the Celestial sphere, various moons and planets, distant stars, etc. They also are useful for interpreting scientific images, which are themselves generally projections of a sphere onto a flat focal plane (e.g. the t_gnomonic projection).
Unless otherwise noted, all the transformations in this file convert from (theta,phi) coordinates on the unit sphere (e.g. (lon,lat) on a planet or (RA,dec) on the celestial sphere) into some sort of projected coordinates, and have inverse transformations that convert back to (theta,phi). This is equivalent to working from the equidistant cylindrical (or "plate caree") projection, if you are a cartography wonk.
The projected coordinates are generally in units of body radii (radians), so that multiplying the output by the scale of the map yields physical units that are correct wherever the scale is correct for that projection. For example, areas should be correct everywhere in the authalic projections; and linear scales are correct along meridians in the equidistant projections and along the standard parallels in all the projections.
The transformations that are authalic (equal-area), conformal (equal-angle), azimuthal (circularly symmetric), or perspective (true perspective on a focal plane from some viewpoint) are marked. The first two categories are mutually exclusive for all but the "unit sphere" 3-D projection.
Extra dimensions tacked on to each point to be transformed are, in general, ignored. That is so that you can add on an extra index to keep track of pen color. For example, earth_coast returns a 3x< n > piddle containing (lon, lat, pen) at each list location. Transforming the vector list retains the pen value as the first index after the dimensional directions.
Download (2.1MB)
Added: 2007-07-21 License: Perl Artistic License Price:
3943 downloads
WW2D 0.99.5
WW2D is cross-platform port of NASA WorldWind application. more>>
WW2D is cross-platform, free and open-source version of NASA World Wind software, see http://worldwind.arc.nasa.gov for details. WW2D allows you to explore Earth using satellite imagery, topographic maps and image from other data sources also providing large placenames and boundaries database and allowing you to install additional data packs for even more information about our planet.
In basic configuration WW2D uses images from Blue Marble (1 km/pixel), LandSat7 (15 m/pixel), USGS Topo Maps, USGS Digital Ortho imagery, USGS Urban Area imagery.
WW2D is designed to dynamically download needed data from internet, however you can download data you want for faster access and offline usage.
Main features:
- Cross-platform code
- BlueMarble, LandSat 7, USGS imagery
- World, US, Canadian, Norwegian, Swedish boundaries
- Large Placenames database
- Search and Quicksearch
- Semi-transparent layers
- Support for worldwind:// links
- Partial support for WorldWind data (conversion needed)
<<lessIn basic configuration WW2D uses images from Blue Marble (1 km/pixel), LandSat7 (15 m/pixel), USGS Topo Maps, USGS Digital Ortho imagery, USGS Urban Area imagery.
WW2D is designed to dynamically download needed data from internet, however you can download data you want for faster access and offline usage.
Main features:
- Cross-platform code
- BlueMarble, LandSat 7, USGS imagery
- World, US, Canadian, Norwegian, Swedish boundaries
- Large Placenames database
- Search and Quicksearch
- Semi-transparent layers
- Support for worldwind:// links
- Partial support for WorldWind data (conversion needed)
Download (4.5MB)
Added: 2005-08-27 License: GPL (GNU General Public License) Price:
1737 downloads
Xplns 3.3.1
Xplns is an astronomy simulation. more>>
Xplns reproduces real starry sky on your display of X Window System. It calculates the position of many celestial objects (stars, galaxies, nebulae, constellations, planets, comets, etc.) very accurately.
You can enjoy the past and future sky on the desk top as if you have traveled all around the world. In solar system projection mode, you can examine motion of solar objects.
You can observe motion of the stars with tracking an object. The information display function let you know the rise, set and meridian time of solar objects, when dusk ends, when dawn starts, moon age, etc.
These functions are helpful for observing stars under the real sky. There are fourteen projection mode in xplns, "Horizontal View Mode", "Equatorial Mode", "Ecliptic Mode", "Galactic Mode", "Planisphere Mode" and "Solar System Mode".
Main features:
- Fourteen projection mode (Horizontal, Equatorial, Planisphere, Solar System, Planisphere mode, etc.).
- Display stars, nebulae, galaxies, planets, sun, moon, comets, minor planets, galilean satellites, etc.
- In addition to standard star catalog (up to magnitude 6.5), SAO star catalog and guide star catalog (GSC) supported.
- Display function of name of the constellations, planets, stars, nebulae, galaxies, etc.
- Magnified figure of planets.
- Grid of equatorial coordinates, ecliptic coordinates, horizontal coordinates, etc.
- Motional display of stars with continuous or real-time drive.
- Display function of Rise, set, meridian time of solar objects, moon age.
- Images of celestial objects.
Environment
- Linux 2.4 with libc5(ELF), glibc 2.1, 2.2 or 2.3 on i386
- FreeBSD 4.6.2, 4.7, 4.8 on i386
- XFree86 4.1 or later (256 or more colors)
<<lessYou can enjoy the past and future sky on the desk top as if you have traveled all around the world. In solar system projection mode, you can examine motion of solar objects.
You can observe motion of the stars with tracking an object. The information display function let you know the rise, set and meridian time of solar objects, when dusk ends, when dawn starts, moon age, etc.
These functions are helpful for observing stars under the real sky. There are fourteen projection mode in xplns, "Horizontal View Mode", "Equatorial Mode", "Ecliptic Mode", "Galactic Mode", "Planisphere Mode" and "Solar System Mode".
Main features:
- Fourteen projection mode (Horizontal, Equatorial, Planisphere, Solar System, Planisphere mode, etc.).
- Display stars, nebulae, galaxies, planets, sun, moon, comets, minor planets, galilean satellites, etc.
- In addition to standard star catalog (up to magnitude 6.5), SAO star catalog and guide star catalog (GSC) supported.
- Display function of name of the constellations, planets, stars, nebulae, galaxies, etc.
- Magnified figure of planets.
- Grid of equatorial coordinates, ecliptic coordinates, horizontal coordinates, etc.
- Motional display of stars with continuous or real-time drive.
- Display function of Rise, set, meridian time of solar objects, moon age.
- Images of celestial objects.
Environment
- Linux 2.4 with libc5(ELF), glibc 2.1, 2.2 or 2.3 on i386
- FreeBSD 4.6.2, 4.7, 4.8 on i386
- XFree86 4.1 or later (256 or more colors)
Download (1.1MB)
Added: 2005-04-01 License: Free To Use But Restricted Price:
1667 downloads
Planets 3D 1.3
Planets 3D is a graphical tool for the simulation of the solar system. more>>
The purpose of Planets 3D is to show a simulation of our solar system. The focus lies on a nice graphic (3D OpenGL) and the possibility to modify the objects of the solar system to see what happens.
This program is written on Linux using C++. In theory it should be portable to windows, because Ive used only plattform independent libraries. Anyone who tries to port it please contact me even if unsuccessful, perhaps I can help overcome arising errors.
By now there is included a small program which converts different coordinate systems into each other. It is called Astroconvert.
Main features:
- simulate the development of the solar system based on calculations of the gravity power
- take screenshots
- load and save solar systems
- modify solarsystem
- switch between different cameras to view the solar system (e.g. look through a shuttle window)
<<lessThis program is written on Linux using C++. In theory it should be portable to windows, because Ive used only plattform independent libraries. Anyone who tries to port it please contact me even if unsuccessful, perhaps I can help overcome arising errors.
By now there is included a small program which converts different coordinate systems into each other. It is called Astroconvert.
Main features:
- simulate the development of the solar system based on calculations of the gravity power
- take screenshots
- load and save solar systems
- modify solarsystem
- switch between different cameras to view the solar system (e.g. look through a shuttle window)
Download (0.60MB)
Added: 2005-06-08 License: GPL (GNU General Public License) Price:
1605 downloads
SkyChart 3.0.0.8
SkyChart enables you to draw sky charts. more>>
This program enables you to draw sky charts, making use of the data in 16 catalogs of stars and nebulae. In addition the position of planets, asteroids and comets are shown.
The purpose of this program is to prepare different sky maps for a particular observation.
A large number of parameters help you to choose specifically or automatically which catalogs to use, the colour and the dimension of stars and nebulae, the representation of planets, the display of labels and coordinate grids, the superposition of pictures, the condition of visibility and more. All these features make this celestial atlas more complete than a conventional
planetarium.
Enhancements:
- The default database is now SQLite to simplify the installation process.
- MySQL is still available if need.
- Add the Calendar menu with more functions for the comets and asteroids.
- Add a display bar to quickly show or hide some object from the chart.
- Complete the menu with all the available functions.
- In the configuration menu you can set the nebulae color and preview the background picture.
- Now it use Xplanet (xplanet.sourceforge.net) to display the planet image on Linux.
- Plus a lot of bug fix the previous version was filled with.
<<lessThe purpose of this program is to prepare different sky maps for a particular observation.
A large number of parameters help you to choose specifically or automatically which catalogs to use, the colour and the dimension of stars and nebulae, the representation of planets, the display of labels and coordinate grids, the superposition of pictures, the condition of visibility and more. All these features make this celestial atlas more complete than a conventional
planetarium.
Enhancements:
- The default database is now SQLite to simplify the installation process.
- MySQL is still available if need.
- Add the Calendar menu with more functions for the comets and asteroids.
- Add a display bar to quickly show or hide some object from the chart.
- Complete the menu with all the available functions.
- In the configuration menu you can set the nebulae color and preview the background picture.
- Now it use Xplanet (xplanet.sourceforge.net) to display the planet image on Linux.
- Plus a lot of bug fix the previous version was filled with.
Download (3.0MB)
Added: 2005-06-09 License: GPL (GNU General Public License) Price:
1599 downloads
GNOME War Pad 0.4.0
GNOME War Pad is VGA Planets client for GNOME 2 desktop platform. more>>
GNOME War Pad is VGA Planets client for GNOME 2 desktop platform. It aims to develop a full featured client, including scripting Python support.
VGA Planets is a play-by-email space conquest strategy game, it can be played by 11 players max. This game is being played by strategy fanatics all over the world for some years now, is very addictive and there are several servers on the Internet that host various kinds of this games.
Well, first of all this game is great, I thank Tim Wisseman for his creation, secondly its very cheap to register it (I think 5 USD) and if you dont want to register it, you still can play it with some limitations. Plus, because this game was developed for DOS, almost all clients existing this days are for DOS or Windows, and since Im a GNU/Linux freak, Im tired of playing VP with dosemu, its just too slow! :-)...so thats my itch, I wanna scratch it as ESR says.
Actually, there isnt a GNU/Linux client for VP that Im aware of, I know that PCCs author, Stefan Reuther from Germany, is porting his excellent client to GNU/Linux using the SDL library, this is great! but again, GNOME deserves to have its own client, so I started this project as an excuse to learn how to program for GNOME, and also to polish my C programming skills.
This software is Free Software, released under the GNU General Public License, you may copy, modify it and redistribute it under the conditions of this license.
Enhancements:
- this is a major milestone in this projects development because now the player can make some real actions into the game! no more viewing-only! Enjoy!
<<lessVGA Planets is a play-by-email space conquest strategy game, it can be played by 11 players max. This game is being played by strategy fanatics all over the world for some years now, is very addictive and there are several servers on the Internet that host various kinds of this games.
Well, first of all this game is great, I thank Tim Wisseman for his creation, secondly its very cheap to register it (I think 5 USD) and if you dont want to register it, you still can play it with some limitations. Plus, because this game was developed for DOS, almost all clients existing this days are for DOS or Windows, and since Im a GNU/Linux freak, Im tired of playing VP with dosemu, its just too slow! :-)...so thats my itch, I wanna scratch it as ESR says.
Actually, there isnt a GNU/Linux client for VP that Im aware of, I know that PCCs author, Stefan Reuther from Germany, is porting his excellent client to GNU/Linux using the SDL library, this is great! but again, GNOME deserves to have its own client, so I started this project as an excuse to learn how to program for GNOME, and also to polish my C programming skills.
This software is Free Software, released under the GNU General Public License, you may copy, modify it and redistribute it under the conditions of this license.
Enhancements:
- this is a major milestone in this projects development because now the player can make some real actions into the game! no more viewing-only! Enjoy!
Download (1.8MB)
Added: 2005-07-11 License: GPL (GNU General Public License) Price:
1567 downloads
KAstrHorloge 2.0.1
KAstrHorloge is an astronomy program for Linux & KDE. more>>
KAstrHorloge is an astronomy software for Linux & KDE.
KAstrHorloge is provided with a 10000 stars database. For any of these stars or planets, the software can compute its position in the sky of your observation site. It displays the object location both in a map and in terms of coordinates (alpha and delta)
For each star or planet, you can add your own comments (for example, some physical data, or observation comments) and even a CCD image of the object !
All functions of KAstrHorloge are intuitive and easily accessible, so you can use this software without reading the doc !
Good observations !
Enhancements:
- Added a dialog to choose the geographic location
- Used libAstronomy and libnova for calculations
<<lessKAstrHorloge is provided with a 10000 stars database. For any of these stars or planets, the software can compute its position in the sky of your observation site. It displays the object location both in a map and in terms of coordinates (alpha and delta)
For each star or planet, you can add your own comments (for example, some physical data, or observation comments) and even a CCD image of the object !
All functions of KAstrHorloge are intuitive and easily accessible, so you can use this software without reading the doc !
Good observations !
Enhancements:
- Added a dialog to choose the geographic location
- Used libAstronomy and libnova for calculations
Download (1.07MB)
Added: 2005-09-14 License: GPL (GNU General Public License) Price:
1500 downloads
Smart Package Manager 0.40
Smart is a package manager (like APT or Yum) that works with several backends including RPM, dpkg, and Slackware packages. more>>
The Smart Package Manager project has the ambitious objective of creating smart and portable algorithms for solving adequately the problem of managing software upgrading and installation.
This tool works in all major distributions, and will bring notable advantages over native tools currently in use (APT, APT-RPM, YUM, URPMI, etc).
Notice that this project is not a magical bridge between every distribution in the planet. Instead, this is a software offering better package management for these distributions, even when working with their own packages.
Using multiple package managers at the same time (like rpm and dpkg) is possible, even though not the software goal at this moment.
This project is in beta testing. Please, understand that bugs are expected to be found at that stage, and there are features that still must be implemented in the forthcoming future. Even then, this project is being tested in a considerable number of machines for several months already.
Enhancements:
- A channel --remove-all option was added.
- A bug that made the rpm-metadata loader ignore explicitly provided files in certain situations was fixed.
- A detectsys.py plugin was added, which will automatically detect and include system channels when theyre missing.
- Double conversion of paths in LocalMediaHandler is now avoided.
- German translations were integrated and the French translations were merged.
- The deb backend now uses an underline for the name/version separator.
- A bug in the protected read code for old Python versions was fixed along with a locking issue in the RPM pm
<<lessThis tool works in all major distributions, and will bring notable advantages over native tools currently in use (APT, APT-RPM, YUM, URPMI, etc).
Notice that this project is not a magical bridge between every distribution in the planet. Instead, this is a software offering better package management for these distributions, even when working with their own packages.
Using multiple package managers at the same time (like rpm and dpkg) is possible, even though not the software goal at this moment.
This project is in beta testing. Please, understand that bugs are expected to be found at that stage, and there are features that still must be implemented in the forthcoming future. Even then, this project is being tested in a considerable number of machines for several months already.
Enhancements:
- A channel --remove-all option was added.
- A bug that made the rpm-metadata loader ignore explicitly provided files in certain situations was fixed.
- A detectsys.py plugin was added, which will automatically detect and include system channels when theyre missing.
- Double conversion of paths in LocalMediaHandler is now avoided.
- German translations were integrated and the French translations were merged.
- The deb backend now uses an underline for the name/version separator.
- A bug in the protected read code for old Python versions was fixed along with a locking issue in the RPM pm
Download (0.47MB)
Added: 2005-10-22 License: GPL (GNU General Public License) Price:
1473 downloads
RSS-Planet 1.3
RSS-Planet is a script which fetches headlines from various news Web sites. more>>
RSS-Planet is a custom marker file generator for xplanet which uses RSS feeds from news websites to plot the current headlines on a world map.
By default, Yahoo! News and CNN.com are supported, but other feeds that point to articles with easily-discoverable place names (such as the Washington Post) should work as well.
<<lessBy default, Yahoo! News and CNN.com are supported, but other feeds that point to articles with easily-discoverable place names (such as the Washington Post) should work as well.
Download (0.085MB)
Added: 2005-10-12 License: GPL (GNU General Public License) Price:
1472 downloads
Zephulor
Zephulor is an arcade like game. more>>
Adventures on Planet Zephulor was written entirely in Python, using the PyGame library.
The tar.gz file contains the python scripts, including all of the tools written to aid in the creation of levels for the game.
The bulk of the game play involves finding power-ups and hidden areas and avoiding or squashing strange alien monsters bent on your destruction.
There are a few hidden areas, and in several locations, the player will experience different levels based upon which path is chosen.
There are no lives or continues in the game. If the player dies, he/she simply restarts at the beginning of the level. All creatures and power-ups are persistent in each level, in other words, if all but one enemy has been killed on a level when the player dies, there will only be that remaining creature as the player restarts.
There are about 15 levels, and different 5 creature types.
<<lessThe tar.gz file contains the python scripts, including all of the tools written to aid in the creation of levels for the game.
The bulk of the game play involves finding power-ups and hidden areas and avoiding or squashing strange alien monsters bent on your destruction.
There are a few hidden areas, and in several locations, the player will experience different levels based upon which path is chosen.
There are no lives or continues in the game. If the player dies, he/she simply restarts at the beginning of the level. All creatures and power-ups are persistent in each level, in other words, if all but one enemy has been killed on a level when the player dies, there will only be that remaining creature as the player restarts.
There are about 15 levels, and different 5 creature types.
Download (3.1MB)
Added: 2005-10-12 License: GPL (GNU General Public License) Price:
1472 downloads
JourneySat 1.1.2
JourneySat lets you show to your friends and relatives the places youve travelled to. more>>
JourneySat lets you show to your friends and relatives the places youve travelled to. You can combine diary notes, photos and satellite images and embed them into your web site either when youre back home or when youre still on the road.
After writing a diary note and adding the photos of the day, you can find out the exact geographical location of the places youve visited to let your friends see them from a satellite viewpoint, using the images provided by Google Maps TM.
In this way theyll see much more than what can be normally experienced through photos. As a further bonus, you can even specify the locations where you shoot your photos and theyll be marked on the satellite view.
And, well, why limit oneself to documenting travels? You can use JourneySat for anything that you do on the planet Earth.
One more word before directing you to the demo: JourneySat is free software. That means both that it costs no money and that you can modify it as you wish. JourneySat is licensed under the GNU General Public License. Read the terms of the license.
Enhancements:
- Several bugs were fixed in the code and in the documentation.
- The internal API has been completed with the implementation of methods to navigate through and edit the sequences of places and contents.
<<lessAfter writing a diary note and adding the photos of the day, you can find out the exact geographical location of the places youve visited to let your friends see them from a satellite viewpoint, using the images provided by Google Maps TM.
In this way theyll see much more than what can be normally experienced through photos. As a further bonus, you can even specify the locations where you shoot your photos and theyll be marked on the satellite view.
And, well, why limit oneself to documenting travels? You can use JourneySat for anything that you do on the planet Earth.
One more word before directing you to the demo: JourneySat is free software. That means both that it costs no money and that you can modify it as you wish. JourneySat is licensed under the GNU General Public License. Read the terms of the license.
Enhancements:
- Several bugs were fixed in the code and in the documentation.
- The internal API has been completed with the implementation of methods to navigate through and edit the sequences of places and contents.
Download (0.035MB)
Added: 2005-10-20 License: GPL (GNU General Public License) Price:
1464 downloads
nandBot 1.91
nandBot is a Perl IRC Robot which is intended to be used on UNIX systems. more>>
nandBot is a Perl IRC Robot which is intended to be used on UNIX systems. nandBot is extensible using the built-in plugin interface and is localizable using Locale::Maketext.
Main features:
- Seen, Factoid
- Google Search
- Dictionary/Spell check
- Calculator
- Extensible with plugins
- Localizable using the Perl module Locale::Maketext
Enhancements:
- Added a README
- Bug fixes
- New netdiag plugin: dns and whois (IP Addresses only)
- Fixed google plugin to use less color and other yucky stuff
- Changed/removed a few unused items in the translation lexicon
- Added NickServ plugin
- Time::HiRes (used for pings) is now optional
- Added on_notice and onconnect events
- Now parses numeric 005 for chantypes and nickprefixes
- Admins to be auto-opped when they join
- Fixed mode command
- Fixed bug in improved factoid parsing
- New auto-reconnect feature
- Fixed bug in the plugin system, plugins will work more than once now
- Finished implementing login system.
- Added access levels, 10=admin, 5=helper, 0=normal, -1=ignored.
- New column in database. You must run upgradedb.pl or configure.pl
- All spell checking will now be performed by the google plugin if it is to be loaded.
- Factoid parsing has been improved, now supports - with recursion detection!
- Implemented factstats author and factstats author NICKNAME
- Translators: Added 12 new messages and 4 new commands.
- configure.pl can now import from Legacy nandBot
- IRCPoints column added to the database, and are now supported.
- You must run upgradedb.pl or configure.pl
- Fixed upgradedb.pl so that it would work.
- Added "periodical" handler for plugins. This will be explained in the soon-to-be plugin documentation
- Updated all helper scripts and plugins to use strict;
- Added VERSION handler
- Translators: Added 6 new IRCPoints messages.
- Changed file naming convention for log messages, along with some other minor logging changes
- Added support for logging of joins, parts, quits, nicks, topic changes, kicks and mode changes. Scriptable handlers for these events are coming soon.
- Translators: Two new dunnos: quark and planet
- Added login system. Translators: 3 new messages, 7 new commands
- Fixed strange bug in dbdump.pl
- Security update: By connecting to a malicious IRC server, nandBot could execute arbitrary perl code. This also causes nicks with brackets [] to work.
<<lessMain features:
- Seen, Factoid
- Google Search
- Dictionary/Spell check
- Calculator
- Extensible with plugins
- Localizable using the Perl module Locale::Maketext
Enhancements:
- Added a README
- Bug fixes
- New netdiag plugin: dns and whois (IP Addresses only)
- Fixed google plugin to use less color and other yucky stuff
- Changed/removed a few unused items in the translation lexicon
- Added NickServ plugin
- Time::HiRes (used for pings) is now optional
- Added on_notice and onconnect events
- Now parses numeric 005 for chantypes and nickprefixes
- Admins to be auto-opped when they join
- Fixed mode command
- Fixed bug in improved factoid parsing
- New auto-reconnect feature
- Fixed bug in the plugin system, plugins will work more than once now
- Finished implementing login system.
- Added access levels, 10=admin, 5=helper, 0=normal, -1=ignored.
- New column in database. You must run upgradedb.pl or configure.pl
- All spell checking will now be performed by the google plugin if it is to be loaded.
- Factoid parsing has been improved, now supports - with recursion detection!
- Implemented factstats author and factstats author NICKNAME
- Translators: Added 12 new messages and 4 new commands.
- configure.pl can now import from Legacy nandBot
- IRCPoints column added to the database, and are now supported.
- You must run upgradedb.pl or configure.pl
- Fixed upgradedb.pl so that it would work.
- Added "periodical" handler for plugins. This will be explained in the soon-to-be plugin documentation
- Updated all helper scripts and plugins to use strict;
- Added VERSION handler
- Translators: Added 6 new IRCPoints messages.
- Changed file naming convention for log messages, along with some other minor logging changes
- Added support for logging of joins, parts, quits, nicks, topic changes, kicks and mode changes. Scriptable handlers for these events are coming soon.
- Translators: Two new dunnos: quark and planet
- Added login system. Translators: 3 new messages, 7 new commands
- Fixed strange bug in dbdump.pl
- Security update: By connecting to a malicious IRC server, nandBot could execute arbitrary perl code. This also causes nicks with brackets [] to work.
Added: 2005-11-07 License: GPL (GNU General Public License) Price:
1446 downloads
Ophiuchus 0.3.2.1
Ophiuchus is a multiplayer strategy game in a similar vein as the Master of Orion series. more>>
Ophiuchus is a multiplayer strategy game in a similar vein as the Master of Orion series.
Ophiuchus will go through many phases where it is a completely playable game and it comes with further features added on with each major release.
The reason for this is that it is quite impossible for me to create a fully-featured game in one go. Doing it in steps allows me to re-check the game for gameplay quite often. (This also means I get to play it a lot, which serves to keep me interested.)
I aim to eventually create a game of rather large proportions, but this may well take some time. As such, I am concentrating on the gameplay of the game first, on the assumption that while graphics improve and change, gameplay stays eternal.
The game map is a rectangular board of tiles. A tile may contain a star. Each star is orbited by a single inhabitable planet. Each player starts out inhabiting a single planet, and owning 10 units of money.
Each planet a player owns adds 1 unit of money to their treasury per turn. You may build spaceships at your colonies, which cost 4 units of money, and take 1 turn to construct. Spaceships move across the map at a rate of 1 square per turn.
If a fleet encounters an uninhabited planet, it will automatically colonise the planet. If you encounter a planet owned by another player, you can attack and invade it. Combat works on the simple principle of winner-takes-all.
Whichever side has the larger fleet destroys the other side. If you retreat from combat, that is, if you order your fleet to leave a system while another player orders their fleet to attack yours, you lose a third of your ships.
You win the game by invading all colonies held by all other players.
Enhancements:
- When multiple players arrive at the same uncolonized system at the same time, none of them can colonize the planet now.
- Previously, the player with the lowest ID got the planet, leading to an advantage to players with lower IDs.
- This was a problem especially in single player mode, when it gave a great advantage to the player over the computer.
- Attack commands now always give feedback.
<<lessOphiuchus will go through many phases where it is a completely playable game and it comes with further features added on with each major release.
The reason for this is that it is quite impossible for me to create a fully-featured game in one go. Doing it in steps allows me to re-check the game for gameplay quite often. (This also means I get to play it a lot, which serves to keep me interested.)
I aim to eventually create a game of rather large proportions, but this may well take some time. As such, I am concentrating on the gameplay of the game first, on the assumption that while graphics improve and change, gameplay stays eternal.
The game map is a rectangular board of tiles. A tile may contain a star. Each star is orbited by a single inhabitable planet. Each player starts out inhabiting a single planet, and owning 10 units of money.
Each planet a player owns adds 1 unit of money to their treasury per turn. You may build spaceships at your colonies, which cost 4 units of money, and take 1 turn to construct. Spaceships move across the map at a rate of 1 square per turn.
If a fleet encounters an uninhabited planet, it will automatically colonise the planet. If you encounter a planet owned by another player, you can attack and invade it. Combat works on the simple principle of winner-takes-all.
Whichever side has the larger fleet destroys the other side. If you retreat from combat, that is, if you order your fleet to leave a system while another player orders their fleet to attack yours, you lose a third of your ships.
You win the game by invading all colonies held by all other players.
Enhancements:
- When multiple players arrive at the same uncolonized system at the same time, none of them can colonize the planet now.
- Previously, the player with the lowest ID got the planet, leading to an advantage to players with lower IDs.
- This was a problem especially in single player mode, when it gave a great advantage to the player over the computer.
- Attack commands now always give feedback.
Download (0.007MB)
Added: 2005-11-24 License: Freeware Price:
1429 downloads
Mars24 5.5.0
Mars24 is a Java program and browser applet which displays a Mars sunclock. more>>
Mars24 is a Java program and browser applet which displays a Mars "sunclock", a graphical representation of the planet Mars showing its current sun- and nightsides, along with a numerical readout of the time in 24-hour format.
Other displays include a plot showing the relative orbital positions of Mars and Earth and a diagram showing the solar angle for a given location on Mars.
Mars24 software runs on many different types of computers, including Windows, Mac OS X, Linux, and more.
The associated MER Spirit/Opportunity Clock Applet requires only Java 1.1.8 and is compatible with many older web browsers, but it does not include the sunclock or other graphic displays of Mars24.
<<lessOther displays include a plot showing the relative orbital positions of Mars and Earth and a diagram showing the solar angle for a given location on Mars.
Mars24 software runs on many different types of computers, including Windows, Mac OS X, Linux, and more.
The associated MER Spirit/Opportunity Clock Applet requires only Java 1.1.8 and is compatible with many older web browsers, but it does not include the sunclock or other graphic displays of Mars24.
Download (2.6MB)
Added: 2005-12-02 License: Freeware Price:
1424 downloads
ZengaiaSpace 0.2.1a
Zengaia Space is a multiplayer game which can be played over a central Internet server. more>>
Zengaia Space project is a multiplayer game which can be played over a central Internet server.
In the game, you have to build ships, settle new planets, build new shipyards, fight your enemy, and conquer new planets and solar systems.
Enhancements:
- A large bug has been fixed that caused the MySQL connection to crash after about a day running the server.
- Now the server should be up 24/7 again.
<<lessIn the game, you have to build ships, settle new planets, build new shipyards, fight your enemy, and conquer new planets and solar systems.
Enhancements:
- A large bug has been fixed that caused the MySQL connection to crash after about a day running the server.
- Now the server should be up 24/7 again.
Download (0.14MB)
Added: 2006-01-24 License: GPL (GNU General Public License) Price:
1369 downloads
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