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AMX Mod X 1.76b

AMX Mod X 1.76b


AMX Mod X is a Half-Life Metamod plugin. more>>
AMX Mod X project is a Half-Life Metamod plugin.
AMX Mod X is a Metamod plugin which allows you to write modifications for Half-Life with the Pawn scripting language.
It provides in-game administration tools, game statistics, server management, and gameplay modifiers. It is based on the original AMX Mod.
AMX Mod X is a versatile Half-Life metamod plugin which is targetted toward server administration.
It has a wide array of scripting capabilities so people can write "plugins", or files which add on to a mods functionality.
Plugins can take form in administrative services (adding new admin commands), statistics generation (StatsX), fun additions (godmode, etc), gameplay changes (WC3, CSDM), and much, much more!
You can also write modules to expand the functionality of AMX Mod X and add to the scripting language.
Enhancements:
- Fixed am46213: New-style menus that had numbered blanks would cause Core to guess the item numbers wrong.
- Fixed am46266: Team name detection did not work for TFC.
- Fixed a bug where get_func_id() would crash on an invalid plugin.
- Added an optional timeout parameter to SQL_MkDbTuple().
- Added a "queuetime" parameter to threaded query handlers, to get the amount of time passed.
- Extended CreateMultiForward() with CreateMultiForwardEx() for filtering old/new plugins from forwards.
- Fixed am45337: SQLX_GetQueryString() did not work with threaded queries.
- Fixed am46350: geoip.inc having faulty a double-inclusion barrier.
- Fixed am46378: unregister_forward() attempted to remove from the wrong hook table.
- Fixed am46336: Vexd_Utilities.inc did not include VexdUM for AMX Mod Compat compiling.
- Fixed am46630: rename_file() could not use relative paths.
- Fixed am45990: amxmod_compat.amxx could conflict and crash hand-ported AMX Mod plugins.
- Fixed am46340: miscstats.amxx could throw an RTE finding the enemy team.
- Fixed am46335: adminchat.amxx color tsay messages were not space aligned. Additionally, the leading space can now be omitted.
- Fixed am46699: stats.amxx for DoD did not display working multi-lingual menus.
- Fixed am46559: miscstats.amxx could throw an RTE if a player got more than 6 kills in a row.
- Fixed am45492: DoDX would overwrite the stats database on load.
- Fixed am46112: WinCSX.exe would not load properly on some versions of Windows.
- Fixed am45362: AMXX Studio did not indent correctly.
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Download (MB)
Added: 2006-12-11 License: GPL (GNU General Public License) Price:
4300 downloads
GQmpeg 0.20.0

GQmpeg 0.20.0


GQmpeg is a front end to mpg123, and more. more>>
GQmpeg is a front end to various audio players, including mpg123, ogg123, and xmp. Also works with mpg321. It includes playlist support and is very configurable.
Main features:
- Playlists, with playlist editor.
- Extensive support for options of mpg123.
- ogg support (through ogg123).
- mod support (through xmp).
- radio tuner support through Video4Linux.
- Shuffle, Repeat, and Repeat 1.
- Shuffle and Repeat modes can be saved in a playlist.
- Custom skins, including winamp skin support.
- Built-in skin editor.
- ID3 (v1) tag reading/writing support.
- Ogg comment editor.
- Volume Controls.
- Basic file management (move/copy/rename/delete).
- Drag and drop.
- Command line control of playback (see GQmpeg --help).
System requirements:
Libraries:
- GTK 1.2.0 (The Gimp Tool kit) GTKs homepage (FTP site)
- gdk-pixbuf 0.7.0 (Image library) ftp.gnome.org
Programs:
- mpg123 0.59o www.mpg123.de (mp3)
Note: mpg123 0.59p or later required for streaming support.
- ogg123 www.xiph.org (ogg)
- xmp 2 xmp.helllabs.org (mod, etc.)
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Download (0.64MB)
Added: 2005-05-10 License: GPL (GNU General Public License) Price:
1628 downloads
DocBook 4.5CR1

DocBook 4.5CR1


DocBook is an XML/SGML vocabulary that enables you to create document content. more>>
DocBook is an XML/SGML vocabulary that enables you to create document content in a presentation-neutral form that captures the logical structure of the content.
Using the DocBook stylesheets, you can publish DocBook content as HTML pages and PDF files and other formats, including man pages, HTML Help, and JavaHelp.
Enhancements:
- calstblx.dtd, catalog.xml, dbcentx.mod, dbgenent.mod, dbhierx.mod, dbnotnx.mod, dbpoolx.mod, docbook.cat, htmltblx.mod: Updated version number
- docbookx.dtd: DocBook V4.5CR1 Released
- freshmeat.xsl: Tweaked freshmeat changes
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Download (0.074MB)
Added: 2005-06-30 License: Freeware Price:
1576 downloads
HLDS Control Panel 1.4.2

HLDS Control Panel 1.4.2


HLDS Control Panel is a php based web app to start a Half-life dedicated server. more>>
HLDS Control Panel is a php based web app to start a Half-life dedicated server (hlds) and any of its mod games (CS, DOD) using a web browser.
Form driven for ease of use, and no need for shell access. Includes mapcycle admin, for editing mapcycle.txt. Written on Linux/PHP4
Main features:
- Start/Stop server
- View/Purge the build up of game log files
- View/Edit/Shuffle Mapcycles
- Server monitoring page
- Email notify when a game is started
- Limit how many game instances users can start (by port number)
- Steam web gui for updating/installing steam games (dedicated servers only)
- Remote listener for starting up games on other servers
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Download (0.076MB)
Added: 2005-11-09 License: GPL (GNU General Public License) Price:
1535 downloads
mod-apache-snmp 1.03

mod-apache-snmp 1.03


Apache SNMP Module allows you to monitor different configuration and status values of the Apache Web server using SNMP. more>>
Apache SNMP Module allows you to monitor different configuration and status values of the Apache Web server using SNMP.
Enhancements:
- Bugfixes, the inclusion of MRTG scripts, and changes to make the module work on the IBM HTTP Server.
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Download (0.032MB)
Added: 2005-08-23 License: GPL (GNU General Public License) Price:
1533 downloads
mod-xslt 1.3.8

mod-xslt 1.3.8


mod-xslt is an Apache module that converts XML files into HTML files using XSLT stylesheets. more>>
mod-xslt is an Apache module that converts XML files into HTML files using XSLT stylesheets. It was written to overcome most of the limits of similar modules and uses a standard API, which could easily be used for other applications or to support more servers.
It is able to parse dynamically generated documents, both in POST and GET requests, includes a fully featured language to choose the stylesheet to load from both configuration files and from .xml files, and allows stylesheets to access server variables. It supports redirects, dynamically generated stylesheets, and both Apache 1 and 2.
Enhancements:
- configure, configure.ac - updated automatically by release scripts, in order to prepare a snapshot.
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Download (1.7MB)
Added: 2005-08-23 License: GPL (GNU General Public License) Price:
1525 downloads
phpBB Fetch All 2.0.15

phpBB Fetch All 2.0.15


phpBB Fetch All is a plugin for phpBB that displays data from the forum on any page of a Web site. more>>
phpBB Fetch All is a modification to phpBB that displays data from the forum on any page of a website. It supports all phpBB versions from the 2.0.x branch.
Enhancements:
- added $CFG[posts_enable_local_links] to posts.php to remove all target=_blank strings from the post text (thanks to bdepauw)
- closed a possible vulnerability in portal.php (thanks to taipo and VxJasonxV)
- two small changes for phpBB mod compatibility
- fixed a typo in pafiledb.php (thanks to Odin and vfx)
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Download (0.040MB)
Added: 2005-08-24 License: GPL (GNU General Public License) Price:
1524 downloads
mod_random 2.0

mod_random 2.0


mod_random provides three services. more>>
Mod Random provides three services. The first service is redirection: you feed it URLs and it will redirect to random URLs that you have loaded.

The second is providing environment variables that can be used for implementing ad banner systems. The third is displaying entire pages of random HTML, using its own custom handlers in combination with with random ads and quotes that you feed into the system.

It can also supply text via an environment variable called RANDOM_QUOTE, RANDOM_AD, or by environment variables that you specify. This can be used to implement fortune cookies, message of the day, entire random pages, or banner ads.
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Download (0.008MB)
Added: 2005-08-23 License: GPL (GNU General Public License) Price:
1523 downloads
snd123 1.0.1

snd123 1.0.1


snd123 is a simple command line audio player. more>>
snd123 is a simple command line audio player that supports MP2, MP3, AAC, Ogg Vorbis, Speex, FLAC, Apple Lossless, AC3, CDDA, WMA 1 and 2, MOD, XM, IT, S3M, 669, MTM, and STM.

Supported Formats:

MP2, MP3, AAC, Ogg Vorbis, Speex, FLAC, Apple Lossless, AC3, CDDA, WMA 1 and 2.
MOD formats: MOD, XM, IT, S3M, 669, MTM, STM.

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Download (2.3MB)
Added: 2005-09-22 License: GPL (GNU General Public License) Price:
1503 downloads
StormWar 0.15.1

StormWar 0.15.1


StormWar is a 3D realtime strategy game inspired by a quite unknown but great old game: NetStorm, Islands at War. more>>
StormWar is (actually, will be) a 3D realtime strategy game inspired by a quite unknown but great old game: NetStorm, Islands at war.
Game and datas are released under the GPL license.
Strictely speaking, StormWar will not really be a game, but rather a game engine. StormWar projects goal is to make a game engine with many limitations so that it is easy to edit or create a mod.
A frequent error in game engines projects (that often lead them to a sudden death) is to make the engine too general, so that only developers are able to make games around them.
As much as possible, some limitations will be removed in the future, with the same condition in mind: keep it easy.
A mod contains all the modifiable datas used by the engine in comprehensive data files. These files are mainly based on variables, which is even much simplier than an integrated scripting language.
So every people with a few computer skills would be able to make (or at least modify) a mod.
The StormWar official release will include:
- The StormWar engine, written in C.
- The default mod, namely the StormWar mod, which will tend to look like NetStorm.
- Maybe other interesting mods and/or testing mods.
The goal will be to play against bots handled by the computer or human opponents over a network. The games will be automatically generated. It will be possible to play tournaments where the players will evolve by learning new knowledge.
Main features:
- Quite portable source written in C.
- Many debugging options for developers and mod makers.
Core engine:
- Mods support based on files.
- Powerful variable system.
- In-game shell with runtime functions.
- Virtual modules with shell functions, preferences and shared ressources.
Game engine:
- Automatic ground generation.
- Bridges.
Graphical engine:
- OpenGL rendering.
- 3D objects organized in parts.
- 3D animation by keyframes.
- 2D on-screen objects.
- Graphical user interface management.
- Flexible architecture (many things can be changed on-the-fly).
- Bitmap font rendering.
- Basic 3D texturing by 2D textures.
- Bilinear, mip-mapped and trilinear texture filterings.
- Lighting.
- Simple materials.
- Fast motion blur emulation.
- Simple fog.
- Gamma correction.
- Manual camera positioning : scrolling, rotation around a point, panning.
Graphical user interface:
- Widget tree.
- Menubar and menus.
- Game panel.
- Graphical shell.
- Dialogs.
Sound engine:
- Music support.
- Stereo sound samples mixing.
- 3-dimensional sound positioning.
Predefined environmental effects:
- Cubic skybox.
- Cloud layers.
- Flocking (to simulate birds for example).
- Lightnings with thunder sound.
- Fog.
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Download (5.0MB)
Added: 2005-11-27 License: GPL (GNU General Public License) Price:
1427 downloads
StandAloneQ3 0.1

StandAloneQ3 0.1


StandAloneQ3 is a modified version of the GPL engine of Quake3. more>>
StandAloneQ3 is a modified version of the GPL engine of Quake3 which allows the player to start mods without the need of the Quake3 original CD

StandAloneQ3 is free software released under the GPL license.

To run saq3 you need to launch the mod from the command line like that:

- for windows: quake3.exe +set sf_name fname

- for linux: quake3 +set sf_name fname

Where fname is the folder name of the mod you want to run.

Known working mods are:

- World of Pandam ( http://www.worldofpadman.com/ )
- Western Quake 3 ( http://www.westernquake3.net/ )

If most of the mods will run, some shaders and/or textures used by mods may be missing, displaying errors in the game window.

When the game and maps are loaded missing textures/shaders are logged in the file "missing_shader-textures.log".

It has been reported that using the "pak0.pk3" file provided in Quake3 Arena Demo ( you need to create the folder "baseq3" in the software directory then copy pak0.pk3 in) may solve most of the shader/texture problems found in several mods and will allow bots to work.

In fact, any .pk3 file you have obtained legally can be added in baseq3 folder to complete missing textures or shaders. You must increment pak number every time you add a new one (pak0.pk3, pak1.pk3, pak2.pk3, etc... )

Quake, Quake 3 and Quake 3 Arena are trade marks of Id Software.
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Download (7.5MB)
Added: 2006-01-11 License: GPL (GNU General Public License) Price:
1383 downloads
mod-vhost-ldap 1.0

mod-vhost-ldap 1.0


mod-vhost-ldap is an Apache 2.x module for storing and configuring virtual hosts from LDAP. more>>
mod-vhost-ldap is an Apache 2.x module for storing and configuring virtual hosts from LDAP. mod-vhost-ldap project supports DocumentRoot, ScriptAlias, ServerName, ServerAlias, ServerAdmin, and SuexecUserGroup directives.

Its built on top of mod_ldap, so it uses its caching capabilities and can be used with a threaded Apache httpd.
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Download (0.007MB)
Added: 2006-01-31 License: The Apache License 2.0 Price:
1365 downloads
CMSmod .4

CMSmod .4


CMSmod is a content management class for PHP developers. more>>
CMSmod is a content management class for PHP developers.
It is designed to allow a dynamic Web page to be set up in 10 easy lines of code.
CMSmod class includes (optional) user and imaging systems.
CMSmod is a complete framework written in PHP making it extremely usable on a huge number of systems. It can be setup in under a minute and you can have dynamic content for webpages in a snap!
This content management module will allow you to setup, manage, and output a database using custom templates or a pre-existing template. It also has the option of loading addons to increase functionality. However, it does not come with addons pre-built-in for bloating reasons.
CMS mod comes with examples of how to setup a database table and access information in it.
Enhancements:
- This release works completely and is very easy to set up.
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Download (0.022MB)
Added: 2006-02-17 License: Freely Distributable Price:
1347 downloads
Timidity++ 2.13.2

Timidity++ 2.13.2


TiMidity++ is a software synthesizer. more>>
TiMidity++ is a software synthesizer. It can play MIDI files by converting them into PCM waveform data; give it a MIDI data along with digital instrument data files, then it synthesizes them in real-time, and plays.
Timidity++ can not only play sounds, but also can save the generated waveforms into hard disks as various audio file formats.
Main features:
- Plays MIDI files without any external MIDI instruments at all
- Understands SMF, MOD, RCP/R36/G18/G36, MFI
- Converts MIDI files into various audio file formats: .wav, .au, .aiff, .ogg and so on
- Uses Gravis Ultrasound compatible patch files and/or SoundFonts as the voice data
- Displays information about the music that is now playing
- Various user interfaces: ncurses, gtk, Win32-GUI, and others
- Plays remote MIDI files over the network
- Plays MIDI files in archive files
- Displays sound spectrogram for the playing music
- Trace playing
Enhancements:
- This is a bug fix release that fixes the compile error on Win32 platform.
- All other platforms arent affected to this, so you dont have to update unless you are compiling TiMidity++ on Windows.
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Download (1.8MB)
Added: 2006-02-17 License: GPL (GNU General Public License) Price:
1347 downloads
MO3 2.2

MO3 2.2


MO3 is a file format, encapsulating the features of several MOD formats. more>>
MO3 is a file format, encapsulating the features of several "MOD" formats (IT, XM, S3M, MTM, MOD), but with one big difference - MP3 and OGG compressed samples. A lossless codec is also incorporated for any samples that dont like lossy encoding, and the whole file structure is compressed too.
All this makes it possible to have great reductions in file sizes with practically identical sound quality. Actually MO3 allows greater quality compositions because MP3/OGG encoding works best with 16-bit samples, so theres no reason to use low quality 8-bit samples anymore.
Main features:
MP3/OGG compression
- any command-line MP3 or OGG encoder can be used with the MO3 encoder
Lossless compression
- samples that dont compress well with MP3/OGG can still be reduced in size
Structure compression
- all the non-sample data is also compressed
Sample specific config
- the encoding sample/bit rates are individually adjustable for each sample
Text removal
- message/instrument/sample texts can optionally be removed
Decompression
- MO3 files can be decoded back to their original formats using UNMO3
Playable
- MO3s can be played by XMPlay and software that uses the BASS library or UNMO3
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Download (0.080MB)
Added: 2006-02-22 License: Freeware Price:
1340 downloads
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