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Asymptopia BlackJack 1.3
Asymptopia BlackJack is a casino style BlackJack in Python for education. more>>
Asymptopia BlackJack is a full-featured casino-style blackjack game written in Python using PyGame for graphics.
You play with up to 6 robots against the dealer. You can specify which player is you. It is dynamic, addictive, and you dont lose real money!
<<lessYou play with up to 6 robots against the dealer. You can specify which player is you. It is dynamic, addictive, and you dont lose real money!
Download (0.66MB)
Added: 2005-04-02 License: Free For Educational Use Price:
1667 downloads
AutoTrace 0.31.1
AutoTrace converts bitmap to vector graphics. more>>
AutoTrace is a program for converting bitmap to vector graphics. The aim of the AutoTrace project is the development of a freely available application with a functionality similar to CorelTrace or Adobe Streamline.
Main features:
- Inputformats BMP, TGA, PNM, PPM, PGM, PBM and those supported by ImageMagick.
- Exportformat Postscript, svg, xfig, swf, pstoedit, emf, dxf, cgm, mif, p2e and sk
<<lessMain features:
- Inputformats BMP, TGA, PNM, PPM, PGM, PBM and those supported by ImageMagick.
- Exportformat Postscript, svg, xfig, swf, pstoedit, emf, dxf, cgm, mif, p2e and sk
Download (0.35MB)
Added: 2005-05-04 License: GPL (GNU General Public License) Price:
1646 downloads
General Graphical User Interface 0.5.1
General Graphical User Interface is a wizard-like environment to execute console commands graphically. more>>
General Graphics User Interface is an effort to produce a common graphical user interface for any command-line program.
It uses a wizard-like input front end to collect the information needed. It then calls the desired program automatically with all the necessary options.
The user is able to point&click on various options and select them in a convenient way. In order to create a new user-interface, a user doesnt need to know a programming language, since there is a graphical editor for new GGUI "scripts".
<<lessIt uses a wizard-like input front end to collect the information needed. It then calls the desired program automatically with all the necessary options.
The user is able to point&click on various options and select them in a convenient way. In order to create a new user-interface, a user doesnt need to know a programming language, since there is a graphical editor for new GGUI "scripts".
Download (0.21MB)
Added: 2005-04-28 License: GPL (GNU General Public License) Price:
1642 downloads
FlowerAttack 0.3
FlowerAttack is a KDE screensaver with OpenGL graphics. more>>
FlowerAttack is a screensaver for KDE 3.x. It sort of behaves like a limited particle system. It is quite configurable.
For example, you can change the number of emitters, images, colors, and so on. You can even create your own presets in order to quickly switch between experiments.
FlowerAttack is released under the GPL licence.
<<lessFor example, you can change the number of emitters, images, colors, and so on. You can even create your own presets in order to quickly switch between experiments.
FlowerAttack is released under the GPL licence.
Download (0.077MB)
Added: 2005-04-25 License: GPL (GNU General Public License) Price:
1642 downloads
Graphics Muse Tools 3.0.0B2
Graphics Muse Tools are plug-ins for use with the GIMP. more>>
The Graphics Muse Tools are a collection of plug-ins and scripts for use with GIMP. The package now includes a set of C plugins (GFXArrows, GFXCards, GFXTrans, GFXLayers, GFXMerge, and GFXShapes) and a set of Perl scripts (GFXDodge, GFXGallery, GFXLayerSave, and GFXLayerOffsets).
<<less Download (1.4MB)
Added: 2005-05-03 License: Free To Use But Restricted Price:
1640 downloads
Small Antialiased Graphics Library 0.0.9
SAgl is a portable small antialiased graphics library. more>>
SAgl is a portable small antialiased graphics library. It offers lines, circles, and bezier curves, as well as thick lines and fills.
It can be used on top of SDL or with X or any other graphics system.
<<lessIt can be used on top of SDL or with X or any other graphics system.
Download (0.084MB)
Added: 2005-07-06 License: GPL (GNU General Public License) Price:
1575 downloads
FreeCNC 20041219
FreeCNC will be a free implementation of the Command & Conquer Game Engine written in SDL. more>>
FreeCNC will be a free implementation of the Command & Conquer Game Engine written in SDL. It will support the original C&C graphics and audio, as well as Red Alerts data files.
FreeCNC, the SDL-rewrite of the classical real time strategy hit Command & Conquer.
<<lessFreeCNC, the SDL-rewrite of the classical real time strategy hit Command & Conquer.
Download (0.38MB)
Added: 2005-08-16 License: GPL (GNU General Public License) Price:
1530 downloads
Drome Engine 0.3.3
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. more>>
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. Its currently under constant development; the main focus at this time is to improve and stabilize the application programming interface (API).
<<less Download (0.43MB)
Added: 2005-09-22 License: GPL (GNU General Public License) Price:
1497 downloads
Block Rage 0.2.3
Block Rage will be a falling blocks game with detailed graphics and animated plasmatic backgrounds. more>>
Block Rage will be a falling blocks game with detailed graphics and animated plasmatic backgrounds.
You will be able to challenge your friend in a 2-player hotseat mode! It is strongly inspired by a superb DOS classic.
At present, the game is fully playable, but theres no real graphics nor sounds and absolutely no music.
Enhancements:
- New tile graphics
- Enhanced 2-player screen
- Improved sound module
- Fixed caps lock handling
- Sets window caption
- Other fixes
<<lessYou will be able to challenge your friend in a 2-player hotseat mode! It is strongly inspired by a superb DOS classic.
At present, the game is fully playable, but theres no real graphics nor sounds and absolutely no music.
Enhancements:
- New tile graphics
- Enhanced 2-player screen
- Improved sound module
- Fixed caps lock handling
- Sets window caption
- Other fixes
Download (0.063MB)
Added: 2005-10-25 License: GPL (GNU General Public License) Price:
1462 downloads
Penguin Command 1.6.10
Penguin Command is a clone of the classic Missile Command Game, but it has better graphics and music. more>>
Penguin Command is a clone of the classic "Missile Command" Game, but it has better graphics and music.
The gameplay has only been slightly modified. Penguin Command is free software licensed under the GPL.
Enhancements:
- fixed a possible freeze in Help/Options menu
<<lessThe gameplay has only been slightly modified. Penguin Command is free software licensed under the GPL.
Enhancements:
- fixed a possible freeze in Help/Options menu
Download (1.1MB)
Added: 2005-12-16 License: GPL (GNU General Public License) Price:
1410 downloads
Gentor 915 0.9.3
Gentor 915 is a 2D space shooter with ugly graphics. more>>
Gentor 915 is a 2D space shooter with ugly graphics. Theres 3 game modes: arcade, mission and campaign. You can buy new parts and upgrade your ship.
Main features:
- Arcade mode
- Easy editing
- Players system
- Can buy, sell and change parts in a ship
- Missions...
- ...and mission editor
- Almost all parts are done
<<lessMain features:
- Arcade mode
- Easy editing
- Players system
- Can buy, sell and change parts in a ship
- Missions...
- ...and mission editor
- Almost all parts are done
Download (0.86MB)
Added: 2006-02-24 License: Freeware Price:
1337 downloads
SIGOF 0.9 RC1
SIGOF is a Security Information Graphics Oriented Forensic application. more>>
SIGOF (Security Information Graphics Oriented Forensic) has been developped as a complement of ACID or BASE project by implementing useful and detailed graphical presentation of security information/events.
SIGOF is a web-based project, written in PHP, and it can exploit any secuity information stored in a ACID/BASE database schema (for example, SIGOF can exploit OSSIM project events, because it is based on the acid/base schema).
SIGOF introduces another way to manage security forensic and analysis by providing statistical and security trend thanks to very customizable graphics generation.
This approach provide the capability to manage large amount of security events.
<<lessSIGOF is a web-based project, written in PHP, and it can exploit any secuity information stored in a ACID/BASE database schema (for example, SIGOF can exploit OSSIM project events, because it is based on the acid/base schema).
SIGOF introduces another way to manage security forensic and analysis by providing statistical and security trend thanks to very customizable graphics generation.
This approach provide the capability to manage large amount of security events.
Download (0.021MB)
Added: 2006-04-27 License: GPL (GNU General Public License) Price:
1276 downloads
ACM 5.0
ACM is a LAN-oriented, multiplayer aerial combat simulation. more>>
ACM is a LAN-oriented, multiplayer aerial combat simulation.
Players engage in air to air combat against one another using heat seeking missiles and cannons.
ACM has support for 16, 24, and 32 bit graphics cards.
<<lessPlayers engage in air to air combat against one another using heat seeking missiles and cannons.
ACM has support for 16, 24, and 32 bit graphics cards.
Download (1.2MB)
Added: 2006-06-07 License: GPL (GNU General Public License) Price:
1238 downloads
Vultures 2.1.0
Vultures is an isometric graphics interface to NetHack and SlashEM. more>>
Vultures is an isometric graphics interface to NetHack and SlashEM.
Vultures is a fork of the now dead "Falcons Eye" project.
An isometric graphics interface to NetHack. The interface was called "Falcons Eye", because the viewpoint resembles a "birds eye view".
This fork of the original "Falcons Eye" is called "Vultures Eye". "Vultures Claw" is the same interface, but for SlashEM
<<lessVultures is a fork of the now dead "Falcons Eye" project.
An isometric graphics interface to NetHack. The interface was called "Falcons Eye", because the viewpoint resembles a "birds eye view".
This fork of the original "Falcons Eye" is called "Vultures Eye". "Vultures Claw" is the same interface, but for SlashEM
Download (35.2MB)
Added: 2006-06-06 License: Other/Proprietary License Price:
1235 downloads
Bio::Graphics::FeatureFile 1.4
Bio::Graphics::FeatureFile is a set of Bio::Graphics features, stored in a file. more>>
Bio::Graphics::FeatureFile is a set of Bio::Graphics features, stored in a file.
SYNOPSIS
use Bio::Graphics::FeatureFile;
my $data = Bio::Graphics::FeatureFile->new(-file => features.txt);
# create a new panel and render contents of the file onto it
my $panel = $data->new_panel;
my $tracks_rendered = $data->render($panel);
# or do it all in one step
my ($tracks_rendered,$panel) = $data->render;
# for more control, render tracks individually
my @feature_types = $data->types;
for my $type (@feature_types) {
my $features = $data->features($type);
my %options = $data->style($type);
$panel->add_track($features,%options); # assuming we have a Bio::Graphics::Panel
}
# get individual settings
my $est_fg_color = $data->setting(EST => fgcolor);
# or create the FeatureFile by hand
# add a type
$data->add_type(EST => {fgcolor=>blue,height=>12});
# add a feature
my $feature = Bio::Graphics::Feature->new(
# params
); # or some other SeqI
$data->add_feature($feature=>EST);
The Bio::Graphics::FeatureFile module reads and parses files that describe sequence features and their renderings. It accepts both GFF format and a more human-friendly file format described below. Once a FeatureFile object has been initialized, you can interrogate it for its consistuent features and their settings, or render the entire file onto a Bio::Graphics::Panel.
This moduel is a precursor of Jason Stajichs Bio::Annotation::Collection class, and fulfills a similar function of storing a collection of sequence features. However, it also stores rendering information about the features, and does not currently follow the CollectionI interface.
<<lessSYNOPSIS
use Bio::Graphics::FeatureFile;
my $data = Bio::Graphics::FeatureFile->new(-file => features.txt);
# create a new panel and render contents of the file onto it
my $panel = $data->new_panel;
my $tracks_rendered = $data->render($panel);
# or do it all in one step
my ($tracks_rendered,$panel) = $data->render;
# for more control, render tracks individually
my @feature_types = $data->types;
for my $type (@feature_types) {
my $features = $data->features($type);
my %options = $data->style($type);
$panel->add_track($features,%options); # assuming we have a Bio::Graphics::Panel
}
# get individual settings
my $est_fg_color = $data->setting(EST => fgcolor);
# or create the FeatureFile by hand
# add a type
$data->add_type(EST => {fgcolor=>blue,height=>12});
# add a feature
my $feature = Bio::Graphics::Feature->new(
# params
); # or some other SeqI
$data->add_feature($feature=>EST);
The Bio::Graphics::FeatureFile module reads and parses files that describe sequence features and their renderings. It accepts both GFF format and a more human-friendly file format described below. Once a FeatureFile object has been initialized, you can interrogate it for its consistuent features and their settings, or render the entire file onto a Bio::Graphics::Panel.
This moduel is a precursor of Jason Stajichs Bio::Annotation::Collection class, and fulfills a similar function of storing a collection of sequence features. However, it also stores rendering information about the features, and does not currently follow the CollectionI interface.
Download (4.7MB)
Added: 2006-06-12 License: Perl Artistic License Price:
1229 downloads
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