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Moonlander 1.0

Moonlander 1.0


Moonlander is a space simulation game. more>>
Moonlander is a space simulation game.

You must land with lander on the Moon, but you have limited fuel.

Landing is very hard, because you must land very very slow. Prees "B" to increase fuel.

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Download (0.32MB)
Added: 2005-12-07 License: GPL (GNU General Public License) Price:
2040 downloads
LPairs 1.0

LPairs 1.0


LPairs is a classical memory game. more>>
LPairs is a classical memory game. This means you have to find pairs of identical cards which will then be removed.

Your time and tries needed will be counted but there is no highscore chart or limit to this.

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Download (0.40MB)
Added: 2005-04-02 License: GPL (GNU General Public License) Price:
1667 downloads
Driver On Demand alpha1

Driver On Demand alpha1


Driver On Demand it installs and downloads drivers automatically in Linux. more>>
Driver on demand is an attempt to ease driver installations in linux. Basically, what happens is that a user plugs any device into the computer, and if a driver isnt found, the client connects to a CGI server, to check if the device is known, and if its not in the database, then the driver lookup fails and the user is no worse off then they currently are.
However, if the device is found online, the driver information file (similar to .infs, just XML and more versatile) is analysed. If its built into newer versions of kernels, but theres a driver available, the driver is installed, but the system recommends strongly that the user upgrades their kernel, automatically, otherwise it just installs.
If the vendor chooses to, they can create their own driverinstall files, put it on their site, and put a reference on the Driver On Demand server, so the user will always have the newest files.. As opposed to having to wait for the admin to update their definitions.
To people who dont care about the specifics, all they need to care about is that if a device on their system needs a driver, this will find it on the internet, and install it for them automatically.
Main features:
- Uses HTTP/plaintext, so proxy compatible
- Allows the use of always up to date file.driverinstall files users can just click to install their latest hardware
- Takes the hassle of installing drivers away from the users
- XML based driver definitions, so extremely extendable, and is written in perl, so easy to edit and handle
- System handles licenses, allowing users to add them or remove licenses of drivers (promotes GPL drivers too, because that licence is accepted by default)
- Open source, GPL.. Which means u dont need to worry about licensing..
- Allows one click install of drivers (the first linux driver listing standard)
- Promotes Open source
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Download (0.032MB)
Added: 2005-04-08 License: GPL (GNU General Public License) Price:
1662 downloads
NCXmms 0.8

NCXmms 0.8


NCXmms is an XMMS frontend based on ncurses. more>>
NCXmms is an XMMS frontend based on ncurses. Feature highlights include its ability to control XMMS from a text environment using comfortable menu library widgets.
It can also quickly find items in the playlist after the user enters part of the name.
Enhancements:
- Entries in playlist can be moved. Directories can be bookmarked and assigned to shortcuts. The ability to add URL entered from keyboard was added.
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Download (0.035MB)
Added: 2005-05-20 License: GPL (GNU General Public License) Price:
1618 downloads
GNOME Lunar Clock Applet 0.32.4

GNOME Lunar Clock Applet 0.32.4


GNOME Lunar Clock displays the current phase of the Moon as an applet for the gnome panel. more>>
GNOME Lunar Clock displays the current phase of the Moon as an applet for the gnome panel.
In addition, glunarclock also provides various astronomical data such as clock functions, rise and set times and current coordinates for the moon.
Enhancements:
- added new and updated po files from the translation project
- undo poor centering adjustment
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Download (0.52MB)
Added: 2005-07-25 License: GPL (GNU General Public License) Price:
1569 downloads
Moon Defence 1.6

Moon Defence 1.6


Moon Defence is a space shooter game. more>>
Remake of the old Atari game. You`re controlling defence sattelite on orbin of the Moon. Your goal is to destroy enemy missiles.

In the year 2045 USA built their first base on the Moon. Unfortunatelly, the Moon seems to be a cemetary of the Old Alien Race. The Old Alien Race is really pissed...

Defend your base, soldier!

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Download (0.34MB)
Added: 2005-08-11 License: GPL (GNU General Public License) Price:
1537 downloads
Dlume 0.2.4

Dlume 0.2.4


Dlume is handy and easy to use addressbook. more>>
Dlume is handy and easy to use addressbook.

Dlume is nice, Gtk 2-based address book. You can easily add, edit, and delete records from an XML database. A Quick-search makes it easy to find entries, and exporting to CSV and HTML formats is also possible.

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Download (0.24MB)
Added: 2005-08-10 License: GPL (GNU General Public License) Price:
1535 downloads
Balls 1.0

Balls 1.0


Balls is a puzzle game. more>>
Balls is a puzzle game. Place a few tiles judiciously in the level, and then activate the level and watch the balls find their way into the holes - or not.

There arent many levels, but this game is worth the download if only for the music and sound effects.

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Download (1.0MB)
Added: 2005-08-11 License: GPL (GNU General Public License) Price:
1534 downloads
FlightGear 0.9.10

FlightGear 0.9.10


FlightGear is a free flight simulator project. more>>
The FlightGear flight simulator project is an open-source, multi-platform, cooperative flight simulator development project. Source code for the entire project is available and licensed under the GNU General Public License.

The goal of the FlightGear project is to create a sophisticated flight simulator framework for use in research or academic environments, for the development and pursuit of other interesting flight simulation ideas, and as an end-user application. We are developing a sophisticated, open simulation framework that can be expanded and improved upon by anyone interested in contributing.

There are many exciting possibilities for an open, free flight sim. We hope that this project will be interesting and useful to many people in many areas.

FlightGear is a free flight simulator project. It is being developed through the gracious contributions of source code and spare time by many talented people from around the globe. Among the many goals of this project are the quest to minimize short cuts and "do things right", the quest to learn and advance knowledge, and the quest to have better toys to play with.

The idea for Flight Gear was born out of a dissatisfaction with current commercial PC flight simulators. A big problem with these simulators is their proprietariness and lack of extensibility. There are so many people across the world with great ideas for enhancing the currently available simulators who have the ability to write code, and who have a desire to learn and contribute. Many people involved in education and research could use a spiffy flight simulator frame work on which to build their own projects; however, commercial simulators do not lend themselves to modification and enhancement. The Flight Gear project is striving to fill these gaps.

There are a wide range of people interested and participating in this project. This is truly a global effort with contributors from just about every continent. Interests range from building a realistic home simulator out old airplane parts, to university research and instructional use, to simply having a viable alternative to commercial PC simulators.

Flight Dynamics Models

With FlightGear it is possible to choose between three primary Flight Dynamics Models. It is possible to add new dynamics models or even interface to external "proprietary" flight dynamics models:

1. JSBSim: JSBSim is a generic, 6DoF flight dynamics model for simulating the motion of flight vehicles. It is written in C++. JSBSim can be run in a standalone mode for batch runs, or it can be the driver for a larger simulation program that includes a visuals subsystem (such as FlightGear.) In both cases, aircraft are modeled in an XML configuration file, where the mass properties, aerodynamic and flight control properties are all defined.

2. YASim: This FDM is an integrated part of FlightGear and uses a different approach than JSBSim by simulating the effect of the airflow on the different parts of an aircraft. The advantage of this approach is that it is possible to perform the simulation based on geometry and mass information combined with more commonly available performance numbers for an aircraft. This allows for quickly constructing a plausibly behaving aircraft that matches published performance numbers without requiring all the traditional aerodynamic test data.

3. UIUC: This FDM is based on LaRCsim originally written by the NASA. UIUC extends the code by allowing aircraft configuration files instead and by adding code for simulation of aircraft under icing conditions.

UIUC (like JSBSim) uses lookup tables to retrieve the component aerodynamic force and moment coefficients for an aircraft... and then uses these coefficients to calculate the sum of the forces and moments acting on the aircraft.

Extensive and Accurate World Scenery Data Base

Over 20,000 real world airports included in the full scenery set.
Correct runway markings and placement, correct runway and approach lighting.
Taxiways available for many larger airports (even including the green center line lights when appropriate.)
Sloping runways (runways change elevation like they usually do in real life.)
Directional airport lighting that smoothly changes intensity as your relative view direction changes.
World scenery fits on 3 DVDs. (Im not sure thats a feature or a problem!) But it means we have pretty detailed coverage of the entire world.
Accurate terrain worldwide, based on the most recently released SRTM terrain data.) 3 arc second resolution (about 90m post spacing) for North and South America, Europe, Asia, Africa, and Australia.
Scenery includes all vmap0 lakes, rivers, roads, railroads, cities, towns, land cover, etc.
Nice scenery night lighting with ground lighting concentrated in urban areas (based on real maps) and headlights visible on major highways. This allows for realistic night VFR flying with the ability to spot towns and cities and follow roads.
Scenery tiles are paged (loaded/unloaded) in a separate thread to minimize the frame rate hit when you need to load new areas.

Accurate and Detailed Sky Model

FlightGear implements extremely accurate time of day modeling with correctly placed sun, moon, stars, and planets for the specified time and date. FlightGear can track the current computer clock time in order to correctly place the sun, moon, stars, etc. in their current and proper place relative to the earth. If its dawn in Sydney right now, its dawn in the sim right now when you locate yourself in virtual Sidney. The sun, moon, stars, and planets all follow their correct courses through the sky. This modeling also correctly takes into account seasonal effects so you have 24 hour days north of the arctic circle in the summer, etc. We also illuminate the correctly placed moon with the correctly placed sun to get the correct phase of the moon for the current time/date, just like in real life.

Flexible and Open Aircraft Modeling System

FlightGear has the ability to model a wide variety of aircraft. Currently you can fly the 1903 Wright Flyer, strange flapping wing "ornithopters", a 747 and A320, various military jets, and several light singles. FlightGear has the ability to model those aircraft and just about everything in between.

FlightGear has extremely smooth and fluid instrument animation that updates at the same rate as your out-the-window view updates (i.e. as fast as your computer can crank, and not artificially limited and chunky like in some sims.)

FlightGear has the infrastructure to allow aircraft designers to build fully animated, fully operational, fully interactive 3d cockpits (which even update and display correctly from external chase plane views.)

FlightGear realistically models real world instrument behavior. Instruments that lag in real life, lag correctly in FlightGear, gyro drift is modeled correctly, the magnetic compass is subject to aircraft body forces -- all those things that make real world flying a challenge.

FlightGear also accurately models many instrument and system failures. If the vacuum system fails, the HSI gyros spin down slowly with a corresponding degradation in response as well as a slowly increasing bias/error.

Moderate Hardware Requirements

The intention of FlightGear is to look nice, but not at the expense of other aspects of a realistic simulator. Our focus is not on competing in the "game" market and not on the ultra-flashy graphic tricks.

The result is a simulator with moderate hardware requirements to run at smooth frame rates. You can be reasonably happy on a $500-1000 (USD) machine (possibly even less if you are careful) and dont necessarily need $3000 (USD) worth of new hardware like you do with the many of the newest games.

That said, the more hardware you throw at FlightGear, the better it looks and runs, so dont feel like you have to chuck your expensive new hardware if you just purchased it. :-)

Internal Properties EXPOSED!

FlightGear allows users and aircraft designers access to a very large number of internal state variables via numerous internal and external access mechanisms. These state variables are organized into a convenient hierarchal "property" tree.

Using the properties tree it is possible to monitor just about any internal state variable in FlightGear. Its possible to remotely control FlightGear from an external script. You can create model animations, sound effects, instrument animations and network protocols for about any situation imaginable just by editing a small number of human readable configuration files. This is a powerful system that makes FlightGear immensely flexible, configurable, and adaptable.

Networking options

A number of networking options allow FlightGear to communicate with other instances of FlightGear, GPS receivers, external flight dynamics modules, external autopilot or control modules, as well as other software such as the Open Glass Cockpit project and the Atlas mapping utility.

A generic input/output option allows for a user defined output protocol to a file, serial port or network client.

A multi player protocol is available for using FlightGear on a local network in a multi aircraft environment, for example to practice formation flight or for tower simulation purposes.

The powerful network options make it possible to synchronize several instances of FlightGear allowing for a multi-display, or even a cave environment. If all instances are running at the same frame rate consistently, it is possible to get extremely good and tight synchronization between displays.

Flight Gear and its source code have intentionally been kept open, available, and free. In doing so, we are able to take advantage of the efforts of tremendously talented people from around the world. Contrast this with the traditional approach of commercial software vendors, who are limited by the collective ability of the people they can hire and pay. Our approach brings its own unique challenges and difficulties, but we are confident (and other similarly structured projects have demonstrated) that in the long run we can outclass the commercial "competition."

Contributing to Flight Gear can be educational and a lot of fun. A long time developer, Curtis Olson, had this to say about working on Flight Gear:

Personally, Flight Gear has been a great learning experience for me. I have been exposed to many new ideas and have learned a tremendous amount of "good stuff" in the process of discussing and implementing various Flight Gear subsystems. If for no other reason, this alone makes it all worth while.
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Download (2.0MB)
Added: 2006-04-07 License: GPL (GNU General Public License) Price:
1533 downloads
JDumpViewer 0.2

JDumpViewer 0.2


JDumpViewer is a tool for analyzing Java thread dumps. more>>
JDumpViewer is a tool for analyzing Java thread dumps.
ToDo:
General
- detect and handle parse exceptions - display info to user
- add options to compare - select which fields to compare
- add a new view to show threads as tree nodes and dump number as leaf node
- use graphviz to display locks between threads
- search/find thread/method/monitor and highlight/select it
- add support for thread priority
- auto-size columns in stack display
- maybe create an intermediate XML format for dumps which could be
- used with XSL to generate nice reports/views
- create Java Web Start config
Thread tree
- add filter for "standard" VM threads
- add status sort
- add filtering by runnable/blocked
- add drag/drop support to method/monitor trees
- link selections in thread tree to method tree
Method tree
- fix bug when method is duplicated in stack (eg. Object.wait)
- method node filters
- link methods to source browser
- support adding threads to monitor tree
Monitor tree
- add clear nodes support
- add icons for monitor tree nodes
- when adding thread(s), search for existing monitors
Enhancements:
- This release adds many UI enhancements (including drag-and-drop support), auto-addition of threads to the Monitor view, parse error dialogs, and parser fixes for different JVM versions.
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Download (0.40MB)
Added: 2005-10-17 License: The Apache License 2.0 Price:
1468 downloads
Ignorance 2.2

Ignorance 2.2


Ignorance is a flexible, powerful content filtering plugin for Gaim. more>>
Ignorance is a content filtering plugin for Gaim. If you love Gaim for chat, but find yourself missing the filtering features of clients like zinc, then Ignorance is for you!

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Download (0.22MB)
Added: 2005-10-21 License: GPL (GNU General Public License) Price:
1463 downloads
TVSpectre 0.6

TVSpectre 0.6


TVSpectre reads the TV programme information provided by tvmovie.de. more>>
TVSpectre reads the TV programme information provided by tvmovie.de. Its GUI resembles that of the free, closed source Windows client TVGhost.

Installation:

- Create the directory "data" unter the installation directory.
- Modify TVSpectre.pm to find these directories.
- If the included Perl skripts should be callable from any directory, add use lib "installation directory"; to the top of them. Include the quotation marks.

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Download (0.11MB)
Added: 2005-11-04 License: GPL (GNU General Public License) Price:
1450 downloads
FaceBuilder 0.1.0

FaceBuilder 0.1.0


FaceBuilder is a little FaceConstruction toy. more>>
FaceBuilder is a little FaceConstruction toy.

FaceBuilder is a little toy application that lets you construct faces by putting together eyes, nose, mouth, head, hair and some additional items.

You can also move, scale and rotate each of those face-parts as you like. The results can be saved to XML files. FaceBuilder currently provides ~50 faceparts in total.

Usage:

You need Ruby and the Ruby bindings for Gtk and GnomeCanvas. Once you
have those just run:

ruby ./facebuilder.rb

Controls:

PgUp, PgDown: scale facepart
Home, End: rotate facepart
Cursorkeys: move facepart

The face parts itself can be selected via the GUI.

Customizations

If you want to customize this programm just add new face parts to data/$FACEPART/, the programm should be able to find them automatically then.

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Download (0.70MB)
Added: 2005-12-26 License: GPL (GNU General Public License) Price:
1399 downloads
Add Podcast to amaroK 1.0

Add Podcast to amaroK 1.0


Add Podcast to amaroK is a script that allow you to add Podcasts to amaroK with just 3 clicks. more>>
This script is adding a new action item to Konqueror, this will allow you to add Podcasts to amaroK with just 3 clicks.

The item is adding the selected URL to amaroKs Podcast database.

Note that the script is not very dynamic. It will not be able to recognize PHP based Podcasts if its not having the correct mimetype (RDF/RSS/XML).

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Download (0.008MB)
Added: 2005-12-29 License: GPL (GNU General Public License) Price:
1397 downloads
NachoCalendar 0.23

NachoCalendar 0.23


NachoCalendar is intended to provide a fully customizable calendar component for Java. more>>
NachoCalendar is intended to provide a fully customizable calendar component for Java. NachoCalendar has three components: DateField, MonthPanel, and CalendarPanel.
DateField
This component can be used instead of a JFormattedField, in fact it uses one. You can write directly the date in it or display the Calendar to navigate between months. It extends from JPanel so can be used in any Swing/AWT application.
The DateField can also be used withing a JTable.
DatePanel
This component is used to show a month permanently. You can add convenient Listeners to react to day changes. It extends from JPanel also.
CalendarPanel
This is the last (for now) component. It shows many months at once. They are synchronized, so they are always ordered and always only one date is selected. This component can be oriented horizontal or vertical. You can select the quantity of months to show. The position of the scrollbar and the year changer can be changed.
Enhancements:
- JTableCustomizer: fixed DateRendererDecorator constructor
- Added moon phase support (thanks to Leo Welsh)
- Added "eternal scroll" to CalendarPanel (thanks to Leo Welsh)
- Demos updated
- Lots of small fixes
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Download (MB)
Added: 2005-12-30 License: LGPL (GNU Lesser General Public License) Price:
1396 downloads
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