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Radiant Data PeerFS 3.0.2

Radiant Data PeerFS 3.0.2


Radiant Data PeerFS is a peer to peer distributed replicating filesystem. more>>
Radiant Data PeerFS is real-time peer-to-peer distributed replicating file system featuring global file and sectional locks. All read operations are performed locally, and only file changes are transmitted across the network.

It supports databases such as MySQL, as well as images and documents. All nodes are active/active, allowing for load balancing. Clients can also be hot switched between nodes, eliminating downtime. It also supports AES encryption for use across the Internet.

Supported Kernels:

RedHat Enterprise/Advanced Server 3

* 2.4.21-15.EL
* 2.4.21-15.ELsmp
* 2.4.21-20.EL
* 2.4.21-20.ELsmp
* 2.4.21-20.0.1.EL
* 2.4.21-20.0.1.ELsmp
* 2.4.21-27.0.2.EL
* 2.4.21-27.0.2.ELsmp
* 2.4.21-4.EL
* 2.4.21-4.ELsmp

SuSE Standard/Enterprise Server 8

* 2.4.19-4GB
* 2.4.19-64GB-SMP
* 2.4.21-241-default
* 2.4.21-241-smp
* 2.4.21-261-default
* 2.4.21-261-smp

SuSE Enterprise Server 9

* 2.6.5-7.97-default
* 2.6.5-7.97-smp

Debian Stable (woody)

* Kernels from backports.org: 2.4.27-2-386
* 2.4.27-2-686
* 2.4.27-2-686-smp

Debian Testing (sarge)

* 2.4.27-2-386
* 2.4.27-2-686
* 2.4.27-2-686-smp
* 2.6.8-2-386
* 2.6.8-2-686
* 2.6.8-2-686-smp

Trustix 2.2 (Sunchild)

* 2.4.29-2tr
* 2.4.29-2trsmp
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Added: 2005-04-08 License: Other/Proprietary License Price:
1667 downloads
Data Display Debugger 3.3.11

Data Display Debugger 3.3.11


Data Display Debugger is a common graphical user interface for GDB, DBX and XDB. more>>
GNU DDD is a graphical front-end for command-line debuggers such as GDB, DBX, WDB, Ladebug, JDB, XDB, the Perl debugger, the bash debugger, or the Python debugger.

Besides "usual front-end features such as viewing source texts, DDD has become famous through its interactive graphical data display, where data structures are displayed as graphs.
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Added: 2005-04-18 License: GPL (GNU General Public License) Price:
1661 downloads
Data::Locations 5.4

Data::Locations 5.4


Data::Locations is a virtual file manager which allows to read/write data to and from virtual files. more>>
Data::Locations - magic insertion points in your data
Did you already encounter the problem that you had to produce some data in a particular order, but that some piece of the data was still unavailable at the point in the sequence where it belonged and where it should have been produced?
Did you also have to resort to cumbersome and tedious measures such as storing the first and the last part of your data separately, then producing the missing middle part, and finally putting it all together?
In this simple case, involving only one deferred insertion, you might still put up with this solution.
But if there is more than one deferred insertion, requiring the handling of many fragments of data, you will probably get annoyed and frustrated.
You might even have to struggle with limitations of the file system of your operating system, or handling so many files might considerably slow down your application due to excessive file input/output.
And if you dont know exactly beforehand how many deferred insertions there will be (if this depends dynamically on the data being processed), and/or if the pieces of data you need to insert need additional (nested) insertions themselves, things will get really tricky, messy and troublesome.
In such a case you might wonder if there wasnt an elegant solution to this problem.
This is where the "Data::Locations" module comes in: It handles such insertion points automatically for you, no matter how many and how deeply nested, purely in memory, requiring no (inherently slower) file input/output operations.
(The underlying operating system will automatically take care if the amount of data becomes too large to be handled fully in memory, though, by swapping out unneeded parts.)
Moreover, it also allows you to insert the same fragment of data into SEVERAL different places.
This increases space efficiency because the same data is stored in memory only once, but used multiple times.
Potential infinite recursion loops are detected automatically and refused.
In order to better understand the underlying concept, think of "Data::Locations" as virtual files with almost random access: You can write data to them, you can say "reserve some space here which I will fill in later", and continue writing data.
And you can of course also read from these virtual files, at any time, in order to see the data that a given virtual file currently contains.
When you are finished filling in all the different parts of your virtual file, you can write out its contents in flattened form to a physical, real file this time, or process it otherwise (purely in memory, if you wish).
You can also think of "Data::Locations" as bubbles and bubbles inside of other bubbles. You can inflate these bubbles in any arbitrary order you like through a straw (i.e., the bubbles object reference).
Note that this module handles your data completely transparently, which means that you can use it equally well for text AND binary data.
You might also be interested in knowing that this module and its concept have already been heavily used in the automatic code generation of large software projects.
Enhancements:
- Fixed test file "02___refcount.t" to auto-adjust the offset dealing with self-ties not incrementing
- the refcount in some Perl versions.
- Added a warning to "Makefile.PL" that Perl versions including and between v5.6.1 and v5.7.0 are not fully supported (test file "11_______dump.t" dumps core).
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Added: 2005-04-29 License: Artistic License Price:
1638 downloads
The Data Language 0.8.11

The Data Language 0.8.11


The Data Language is an Interactive Data Language-compatible incremental compiler. more>>
A free IDL (Interactive Data Language) compatible incremental compiler (ie. runs IDL programs). IDL is a registered trademark of Research Systems Inc.
Full syntax compatibility with IDL 6.0
ALL IDL language elements are supported, including:
- Objects,
- Pointers,
- Structs,
- Arrays,
- System variables,
- Common blocks,
- Assoc variables,
- All operators,
- All datatypes,
- _EXTRA, _STRICT_EXTRA and _REF_EXTRA keywords...
The file input output system is fully implemented
(Exception: For formatted I/O the C() sub-codes are not supported yet)
netCDF files are fully supported.
HDF files are partially supported.
Basic support for HDF5 files.
Overall more than 240 library routines are implemented. For a sorted list enter HELP,/LIB at the command prompt and look for library routines written in GDL in the src/pro subdirectory.
The WRITEFITS procedure and the READFITS function from the IDL Astronomy Users Library compile and run under GDL.
Graphical output is partially implemented. The PLOT, OPLOT, PLOTS, XYOUTS and TV commands (along with WINDOW, WDELETE, SET_PLOT, WSET, TVLCT) work (important keywords, some !P system variable tags and multi-plots are supported) for X windows and postscript output.
GDL has an interface to python.
No GUI support (widgets) is implemented so far.
GDL is free software licensed under the GPL
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Added: 2005-10-18 License: GPL (GNU General Public License) Price:
1468 downloads
Data.FormValidator 0.04

Data.FormValidator 0.04


Data.FormValidators aim is to bring all the benefits of the perl module Data::FormValidator over to javascript. more>>
Data.FormValidators aim is to bring all the benefits of the perl module Data::FormValidator over to javascript, using the same input profiles (they can be dumped into javascript objects using the perl module Data::JavaScript.
Data.FormValidator library lets you define profiles which declare the required and optional fields and any constraints they might have.
The results are provided as an object which makes it easy to handle missing and invalid results, return error messages about which constraints failed, or process the resulting valid data.
IMPORTANT NOTE: JavaScript form validation is NOT a replacement for data validation in your backend scripts. This is the primary reason this module was written... so that it would be easy to share the same validation profile for both the frontend (via Data.FormValidator.js) and backend (via Data::FormValidator.pm).
Enhancements:
- A problem where some functions were not terminated by a semi-colon, so JavaScript compactors would end up creating broken code was fixed.
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Added: 2006-01-20 License: GPL (GNU General Public License) Price:
1372 downloads
Common Data Format 3.1

Common Data Format 3.1


Common Data Format is a self-describing data abstraction for the storage and manipulation of multidimensional data. more>>
Common Data Format is a self-describing data abstraction for the storage and manipulation of multidimensional data in a platform- and discipline-independent fashion.
It consists of a scientific data management package (known as the "CDF Library") that allows programmers and application developers to manage and manipulate scalar, vector, and multi-dimensional data arrays.
Enhancements:
- Adds new sets of APIs to allow Standard Interface to interact with zVariables and other CDF-related information.
- Adds MingW and FreeBSD ports.
- Adds support for Intel C++ and Fortran for Linux.
- Adds the ability to create legacy CDF 2.7 files.
- Fixes a bug that prevented directories from having .cdf or .skt extensions.
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Added: 2006-03-13 License: Public Domain Price:
1320 downloads
Sowa Data Capacitor 0.0.0_dev0

Sowa Data Capacitor 0.0.0_dev0


Sowa Data Capacitor is a unified Java API for accessing data in several different forms, such as XML, memory, or database. more>>
Sowa Data Capacitor is a unified Java API for accessing data in several different forms, such as XML, database or memory.

Installation:

Sowa Data Capacitor now not need any dependences (except ant), but itll propably have.

To build it you have to have:

* Apache Ant
* JDK of Java 2

To use it you have to have:

* JVM of Java 2

To build it just run build in base catalogue.

Version Convention

First noumber(maior) is api version, except 0 and 1 which is maturity change.
Itll change only if api is completly rewritten.

Second(minor) means small api(especcially adds) changes, which could break(but
not have to) plugins but not applications.

Third(patch) means some improvement, which not change api.

Dev means version for developer(of plugins optionally applications), Alpha
and Beta test release.

Last noumber mark order of releases.
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Added: 2006-03-24 License: GPL (GNU General Public License) Price:
1309 downloads
Virtual Data Center 1.04-11

Virtual Data Center 1.04-11


The Virtual Data Center (VDC) is a digital library system more>>
The Virtual Data Center (VDC) is a digital library system "in a box" for numeric data.

The VDC is a web application which provides everything necessary to maintain and disseminate collections of research studies: including facilities for the storage, archiving, cataloging, translation, and dissemination of each collection.

It includes on-line analysis, powered by the R Statistical environment. It also provides extensive support for distributed and federated collections including: location-independent naming of objects, distributed authentication and access control, federated metadata harvesting, remote repository caching, and distributed virtual
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Added: 2006-04-18 License: GPL (GNU General Public License) Price:
1287 downloads
Audio::Data 1.029

Audio::Data 1.029


Audio::Data is a module for representing audio data to perl. more>>
Audio::Data is a module for representing audio data to perl.

SYNOPSIS

use Audio::Data;
my $audio = Audio::Data->new(rate => , ...);

$audio->method(...)

$audio OP ...

Audio::Data represents audio data to perl in a fairly compact and efficient manner using C via XS to hold data as a C array of float values. The use of float avoids many issues with dynamic range, and typical float has 24-bit mantissa so quantization noise should be acceptable. Many machines have floating point hardware these days, and in such cases operations on float should be as fast or faster than some kind of "scaled integer".

Nominally data is expected to be between +1.0 and -1.0 - although only code which interacts with outside world (reading/writing files or devices) really cares.
It can also represent elements (samples) which are "complex numbers" which simplifies many Digital Signal Processing methods.

Methods

The interface is object-oriented, and provides the methods below.
$audio = Audio::Data->new([method => value ...])
The "constructor" - takes a list of method/value pairs and calls $audio->method(value) on the object in order. Typically first "method" will be rate to set sampling rate of the object.

$rate = $audio->rate
Get sampling rate of object.
$audio->rate($newrate)
Set sampling rate of the object. If object contains existing data it is re-sampled to the new rate. (Code to do this was derived from a now dated version of sox.)
$audio->comment($string)
Sets simple string comment associated with data.
$string = $audio->comment
Get the comment
$time = $audio->duration
Return duration of object (in seconds).
$time = $audio->samples
Return number of samples in the object.
@data = $audio->data
Return data as list of values - not recommended for large data.
$audio->data(@data)
Sets elements from @data.
$audio->length($N)
Set number of samples to $N - tuncating or padding with zeros (silence).
($max,$min) = $audio->bounds([$start_time[,$end_time]])
Returns a list of two values representing the limits of the values between the two times if $end_time isnt specified it defaults to the duration of the object, and if start time isnt specified it defaults to zero.
$copy = $audio->clone
Creates copy of data carrying over sample rate and complex-ness of data.
$slice = $audio->timerange($start_time,$end_time);
Returns a time-slice between specified times.
$audio->Load($fh)
Reads Sun/NeXT .au data from the perl file handle (which should have binmode() applied to it.)
This will eventually change - to allow it to load other formats and perhaps to return list of Audio::Data objects to represnt multiple channels (e.g. stereo).
$audio->Save($fh[,$comment])
Write a Sun/NeXT .au file to perl file handle. $comment if specified is used as the comment.
$audio->tone($freq,$dur,$amp);
Append a sinusoidal tone of specified freqency (in Hz) and duration (in seconds), and peak amplitude $amp.
$audio->silence($dur);
Append a period of 0 value of specified duration.
$audio->noise($dur,$amp);
Append burst of (white) noise of specified duration and peak amplitude.
$window = $audio->hamming($SIZE,$start_sample[,$k])
Returns a "raised cosine window" sample of $SIZE samples starting at specified sample. If $k is specified it overrides the default value of 0.46 (e.g. a value of 0.5 would give a Hanning window as opposed to a Hamming window.)
windowed = ((1.0-k)+k*cos(x*PI))
$freq = $audio->fft($SIZE)
$time = $freq->ifft($SIZE);
Perform a Fast Fourier Transform (or its inverse). (Note that in general result of these methods have complex numbers as the elements. $SIZE should be a power-of-two (if it isnt next larger power of two is used). Data is padded with zeros as necessary to get to $SIZE samples.
@values = $audio->amplitude([$N[,$count]])
Return values of amplitude for sample $N..$N+$count inclusive. if $N is not specified it defaults to zero. If $count is not specified it defaults to 1 for scalar context and rest-of-data in array context.
@values = $audio->dB([$N[,$count]])
Return amplitude - in deci-Bells. (0dB is 1/2**15 i.e. least detectable value to 16-bit device.) Defaults as for amplitude.
@values = $audio->phase([$N [,$count]])
Return Phase - (if data are real returns 0). Defaults as for amplitude.
$diff = $audio->difference
Returns the first difference between successive elements of the data - so result is one sample shorter. This is a simple high-pass filter and is much used to remove DC offsets.
$Avalues = $audio->lpc($NUM_POLES,[$auto [,$refl]])
Perform Linear Predictive Coding analysis of $audio and return coefficents of resulting All-Pole filter. 0th Element is not a filter coefficent (there is no A[0] in such a filter) - but is a measure of the "error" in the matching process. $auto is an output argument and returns computed autocorrelation. $refl is also output and are so-called reflection coefficents used in "lattice" realization of the filter. (Code for this lifted from "Festival" speech systems speech_tools.)
$auto = $audio->autocorrelation($LENGTH)
Returns an (unscaled) autocorrelation function - can be used to cause peaks when data is periodic - and is used as a precursor to LPC analysis.

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Added: 2006-06-19 License: GPL (GNU General Public License) Price:
1222 downloads
MP3::Tag::ID3v2-Data 0.9708

MP3::Tag::ID3v2-Data 0.9708


MP3::Tag::ID3v2-Data can get_frame() data format and supported frames. more>>
MP3::Tag::ID3v2-Data can get_frame() data format and supported frames.

SYNOPSIS

$mp3 = MP3::Tag->new($filename);
$mp3->get_tags();
$id3v2 = $mp3->{ID3v2} if exists $mp3->{id3v2};

($info, $long) = $id3v2->get_frame($id); # or

($info, $long) = $id3v2->get_frame($id, raw);

This document describes how to use the results of the get_frame function of MP3::Tag::ID3v2, thus the data format of frames retrieved with MP3::Tag::ID3v2::get_frame().

It contains also a list of all supported ID3v2-Frames.

get_frame()
($info, $long) = $id3v2->get_frame($id); # or

($info, $long) = $id3v2->get_frame($id, raw);

$id has to be a name of a frame like "APIC". See also L .

The names of all frames found in a tag can be retrieved with the L function.

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Added: 2006-06-22 License: GPL (GNU General Public License) Price:
1219 downloads
Data::TreeDumper::Renderer::GTK 0.01

Data::TreeDumper::Renderer::GTK 0.01


Data::TreeDumper::Renderer::GTK is a Gtk2::TreeView renderer for Data::TreeDumper. more>>
Data::TreeDumper::Renderer::GTK is a Gtk2::TreeView renderer for Data::TreeDumper.

SYNOPSIS
my $treedumper = Data::TreeDumper::Renderer::GTK->new
(
data => %data,
title => Test Data,
dumper_setup => {DISPLAY_PERL_SIZE => 1}
);

$treedumper->modify_font(Gtk2::Pango::FontDescription->from_string (monospace));
$treedumper->expand_all;

# some boilerplate to get the widget onto the screen...
my $window = Gtk2::Window->new;

my $scroller = Gtk2::ScrolledWindow->new;
$scroller->add ($treedumper);

$window->add ($scroller);
$window->show_all;

HIERARCHY
Glib::Object
+----Gtk2::Object
+----Gtk2::Widget
+----Gtk2::Container
+----Gtk2::TreeView
+----Mup::TreeDumper

GTK-perl renderer for Data::TreeDumper.

This widget is the gui equivalent of Data::TreeDumper; it will display a perl data structure in a TreeView, allowing you to fold and unfold child data structures and get a quick feel for whats where. Right-clicking anywhere in the view brings up a context menu, from which the user can choose to expand or collapse all items.

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Added: 2006-07-11 License: Perl Artistic License Price:
1200 downloads
MySpace Data Mining Tools 1.1

MySpace Data Mining Tools 1.1


MySpace Data Mining Tools are a set of Java classes designed to mine information from MySpace profile and blog pages. more>>
MySpace Data Mining Tools are a set of Java classes designed to mine information from MySpace profile and blog pages using a multi-threaded Web page access method.
Enhancements:
- Direct database connectivity via JDBC was implemented for data storage.
- A basic user profile class was created to handle both user data compression and database access.
- Minor bugs were fixed for some of the raw data accessing routines.
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Added: 2006-07-30 License: GPL (GNU General Public License) Price:
1191 downloads
GraphViz::Data::Structure 0.15

GraphViz::Data::Structure 0.15


GraphViz::Data::Structure can visualise data structures. more>>
GraphViz::Data::Structure can visualise data structures.

SYNOPSIS

use GraphViz::Data::Structure;

my $gvds = GraphViz:Data::Structure->new($data_structure);
print $gvds->graph()->as_png;

This module makes it easy to visualise data structures, even recursive or circular ones.
It is provided as an alternative to GraphViz::Data::Grapher. Differences:

GraphViz::Data::Structure handles structures of arbitrary depth and complexity, automatically following links using a standard graph traversal algorithm.
GraphViz::Data::Grapher creates graphics of indiividual substructures (arrays, scalars, hashes) which keep the substructure type and data together; GraphViz::Data::Structure does this by shape alone.
GraphViz::Data::Structure encapsulates object info (if any) directly into the node being used to represent the class.
GraphViz::Data::Grapher colors its graphs; GraphViz::Data::Structure doesnt by default.
GraphViz::Data:Structure can parse out globs and CODE references (almost as well as the debugger does).

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Added: 2006-08-01 License: Perl Artistic License Price:
1180 downloads
Data::PropertyList 1998.1217

Data::PropertyList 1998.1217


Data::PropertyList is a Perl module that can convert arbitrary objects to/from strings. more>>
Data::PropertyList is a Perl module that can convert arbitrary objects to/from strings.

SYNOPSIS

use Data::PropertyList qw(astext fromtext);

$hash_ref = { items => [ 7 .. 11 ], key => value };
$string = astext($hash_ref);
# ...
$hash_ref = fromtext($string);
print $hash_ref->{items}[0];

$array_ref = [ 1, { key => value }, Omega ];
$string = astext($array_ref);
# ...
$array_ref = fromtext($string, -array=>1 );
print $array_ref->[1]{key};

Data::Propertylist provides functions that turn data structures with nested references into NeXTs Property List text format and back again.

You may find this useful for saving and loading application information in text files, or perhaps for generating error messages while debugging.

astext( $reference ) : $propertylist_string;

Writes out a nested Perl data structure in NeXT property list format.

fromtext( $propertylist_string ) : $hash_ref

fromtext( $propertylist_string, -array=>1 ) : $array_ref

Reconstructs a Perl data structure of nested references and scalars from a NeXT property list. Use the -array flag if the string encodes an array rather than a hash.

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Added: 2006-08-17 License: Perl Artistic License Price:
1163 downloads
Data::DPath::Builder 0.00_01

Data::DPath::Builder 0.00_01


Data::DPath::Builder is a SAX handler for building an XPath tree. more>>
Data::DPath::Builder is a SAX handler for building an XPath tree.

SYNOPSIS

use AnySAXParser;
use Data::DPath::Builder;

$builder = Data::DPath::Builder->new();
$parser = AnySAXParser->new( Handler => $builder );

$root_node = $parser->parse( Source => [SOURCE] );

Data::DPath::Builder is a SAX handler for building an Data::DPath tree.

Data::DPath::Builder is used by creating a new instance of Data::DPath::Builder and providing it as the Handler for a SAX parser. Calling `parse() on the SAX parser will return the root node of the tree built from that parse.

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Added: 2006-08-31 License: Perl Artistic License Price:
1149 downloads
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