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BladeEnc 0.9.4.2
BladeEnc is a cross-platform MP3 encoder. more>>
BladeEnc is a freeware MP3 encoder. It is based on the same ISO compression routines as mpegEnc, so you can expect roughly the same, or better, quality . The main difference is the appearance and speed.
BladeEnc doesnt have a nice, user-friendly interface like mpegEnc, but it is more than three times faster, and it works with several popular front-end graphical user interfaces.
BladeEncs output quality is one of those rare subjects that completely divides the world in two parts. Either you love it or you hate it, there never seems to be an opinion inbetween. Different audiophiles and mp3 experts tends to come to completely different conclusions depending on their methods and testsamples.
The reason for this is of course that BladeEnc is a very different mp3 encoder (compared to Fraunhofer, LAME etc) with a very unique approach to mp3 encoding.
In order to compress sound to an mp3 file, you need to make certain sacrifices in quality. Taking into account how we percieve sound, the mp3 encoder tries to remove the details that it believes us to be least likely to notice. How much that needs to be removed depends on the bitrate and the encoder often has the choice of doing different kinds of sacrifices.
It can remove low volume tones that are "shadowed" by high volume tones of similar frequencies, remove the high frequency part of the sound spectrum, cut down the stereo effect (so called joint stereo) and simply decrease the samplerate. What approach is the best depends on a lot of things, like the style of music and the selected bitrate.
Main features:
- Sourcecode available under the LGPL-license!
- Stereo or Mono output. Can downmix to Mono on the fly.
- Supports the following bitrates: 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256 and 320 kBit/s. However, for bitrates lower than 128 kBit we seriously recommend you to use another encoder.
- Flags like Private, Original and Copyright can be set.
- Input samples can be in either 32, 44.1 or 48 kHz.
- Both 8 and 16-bit samples are supported.
- Working CRC checksum generation (since 0.80). The ISO reference code had broken CRC calculations, which has been inherited into every ISO based encoder that havent added a fix for it.
- Can be plugged directly into many popular 3rd party products, giving them integrated mp3 encoding abilities.
- Encodes chunks of data from memory to memory, no need to use files or pipes.
- Can be compiled for nearly any operating system still in use.
- Commandline based, makes it easy to include BladeEnc into BAT files and shell scripts.
- Only mp3 encoder that supports gapless encoding.
- Reads standard uncompressed WAV- and AIFF-files as well as well as RAW PCM-data.
- Batch encoding. Can encode any number of samples in a row.
- Wildcards supported. You can for example encode all WAV-files in a directory by typing *.WAV".
- Input samples can be automatically deleted after encoding.
- Large selection of graphical frontends available.
- Task priority can be set from the commandline and is by default set to LOWEST so that you still can use your computer effectively while encoding (Windows & OS/2 only).
- Full support for pipes and redirection (stdin and stdout).
- Textbased configuration file where you can change default settings.
<<lessBladeEnc doesnt have a nice, user-friendly interface like mpegEnc, but it is more than three times faster, and it works with several popular front-end graphical user interfaces.
BladeEncs output quality is one of those rare subjects that completely divides the world in two parts. Either you love it or you hate it, there never seems to be an opinion inbetween. Different audiophiles and mp3 experts tends to come to completely different conclusions depending on their methods and testsamples.
The reason for this is of course that BladeEnc is a very different mp3 encoder (compared to Fraunhofer, LAME etc) with a very unique approach to mp3 encoding.
In order to compress sound to an mp3 file, you need to make certain sacrifices in quality. Taking into account how we percieve sound, the mp3 encoder tries to remove the details that it believes us to be least likely to notice. How much that needs to be removed depends on the bitrate and the encoder often has the choice of doing different kinds of sacrifices.
It can remove low volume tones that are "shadowed" by high volume tones of similar frequencies, remove the high frequency part of the sound spectrum, cut down the stereo effect (so called joint stereo) and simply decrease the samplerate. What approach is the best depends on a lot of things, like the style of music and the selected bitrate.
Main features:
- Sourcecode available under the LGPL-license!
- Stereo or Mono output. Can downmix to Mono on the fly.
- Supports the following bitrates: 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256 and 320 kBit/s. However, for bitrates lower than 128 kBit we seriously recommend you to use another encoder.
- Flags like Private, Original and Copyright can be set.
- Input samples can be in either 32, 44.1 or 48 kHz.
- Both 8 and 16-bit samples are supported.
- Working CRC checksum generation (since 0.80). The ISO reference code had broken CRC calculations, which has been inherited into every ISO based encoder that havent added a fix for it.
- Can be plugged directly into many popular 3rd party products, giving them integrated mp3 encoding abilities.
- Encodes chunks of data from memory to memory, no need to use files or pipes.
- Can be compiled for nearly any operating system still in use.
- Commandline based, makes it easy to include BladeEnc into BAT files and shell scripts.
- Only mp3 encoder that supports gapless encoding.
- Reads standard uncompressed WAV- and AIFF-files as well as well as RAW PCM-data.
- Batch encoding. Can encode any number of samples in a row.
- Wildcards supported. You can for example encode all WAV-files in a directory by typing *.WAV".
- Input samples can be automatically deleted after encoding.
- Large selection of graphical frontends available.
- Task priority can be set from the commandline and is by default set to LOWEST so that you still can use your computer effectively while encoding (Windows & OS/2 only).
- Full support for pipes and redirection (stdin and stdout).
- Textbased configuration file where you can change default settings.
Download (0.05MB)
Added: 2005-05-10 License: LGPL (GNU Lesser General Public License) Price:
2371 downloads
cfv 1.18.1
cfv tests and create sfv, csv, crc, md5, md5sum, BSD md5, sha1sum, and torrent files. more>>
cfv is a utility to both test and create .sfv, .csv, .crc, .md5(sfv-like), md5sum, bsd md5, sha1sum, and .torrent files. These files are commonly used to ensure the correct retrieval or storage of data.
cfv is written in python, and as such should run on all platforms python supports. Currently, it has been verified to work on linux, freebsd, openbsd, netbsd, solaris, macosx, and windows.
Main features:
- supports testing and creating of .sfv, .csv(2, 3, and 4 field variants), .crc, sfvmd5(sfv file using md5 instead of crc32), md5sum, bsd md5, sha1sum, and BitTorrent file formats
- test-only support for PAR and PAR2 files
- automatic checksum file naming ability in create mode
- recursive operation
- show unverified files option
- ignore case and fix path seperator options for cross platform use
- transparent gzip support for checksum files
- configurable renaming of bad files (with testing against previous bad files, to save only unique differing copies)
- searching for/fixing of misnamed files
- raw listing of files of specified type (bad, missing, etc)
- test suite to ensure correct operation
<<lesscfv is written in python, and as such should run on all platforms python supports. Currently, it has been verified to work on linux, freebsd, openbsd, netbsd, solaris, macosx, and windows.
Main features:
- supports testing and creating of .sfv, .csv(2, 3, and 4 field variants), .crc, sfvmd5(sfv file using md5 instead of crc32), md5sum, bsd md5, sha1sum, and BitTorrent file formats
- test-only support for PAR and PAR2 files
- automatic checksum file naming ability in create mode
- recursive operation
- show unverified files option
- ignore case and fix path seperator options for cross platform use
- transparent gzip support for checksum files
- configurable renaming of bad files (with testing against previous bad files, to save only unique differing copies)
- searching for/fixing of misnamed files
- raw listing of files of specified type (bad, missing, etc)
- test suite to ensure correct operation
Download (0.065MB)
Added: 2005-04-12 License: GPL (GNU General Public License) Price:
1660 downloads
glFTPd 2.01 RC1
glFTPd is an FTP daemon for ISPs and anyone else. more>>
glFTPd is a free FTP server for UNIX based systems. It is highly configurable and its possibilities are endless.
One of the main differences between many other ftp servers and glFTPd is that it has its own user database which can be completely maintained online using ftp site commands. glFTPd runs within a chroot environment which makes it relatively safe.
Main features:
- Virtual users and groups
- Bandwidth throttling (global and per user)
- Upload/Download ratio support
- On the fly CRC calculating of files being uploaded
- Script support on almost all commands and operations
- Online user management (add/remove/edit users using site commands)
- Built-in statistics viewable using site commands
- Encryption support through TLS/SSL integration
- ACL Support
- Many more ...
Enhancements:
- Fix: check return value of fclose when uploading file, somehow NFS likes to fail to close a file
- Fix: when upload error occured do silent zipscript check after the error was sent to client
- Fix: There where some problems with CHOWN when moving files across disks
- Fix: Installer updates by psxc (now it should also work with fedora core 3, which has no `which` command)
- Fix: few small typos in the docs
- Fix: the first abor response line had a multiline-indicator which was wrong
- Change: tls cleanup
- Fix: tls errors will now go to error.log instead of syslog
- Fix: when glftpd will no longer loop it if crashes during logout
<<lessOne of the main differences between many other ftp servers and glFTPd is that it has its own user database which can be completely maintained online using ftp site commands. glFTPd runs within a chroot environment which makes it relatively safe.
Main features:
- Virtual users and groups
- Bandwidth throttling (global and per user)
- Upload/Download ratio support
- On the fly CRC calculating of files being uploaded
- Script support on almost all commands and operations
- Online user management (add/remove/edit users using site commands)
- Built-in statistics viewable using site commands
- Encryption support through TLS/SSL integration
- ACL Support
- Many more ...
Enhancements:
- Fix: check return value of fclose when uploading file, somehow NFS likes to fail to close a file
- Fix: when upload error occured do silent zipscript check after the error was sent to client
- Fix: There where some problems with CHOWN when moving files across disks
- Fix: Installer updates by psxc (now it should also work with fedora core 3, which has no `which` command)
- Fix: few small typos in the docs
- Fix: the first abor response line had a multiline-indicator which was wrong
- Change: tls cleanup
- Fix: tls errors will now go to error.log instead of syslog
- Fix: when glftpd will no longer loop it if crashes during logout
Download (2.5MB)
Added: 2005-04-26 License: Freeware Price:
1642 downloads
makeself 2.1.4
makeself is a script to create self-extractable compressed tar archives. more>>
makeself.sh is a small shell script that generates a self-extractable tar.gz archive from a directory. The resulting file appears as a shell script (many of those have a .run suffix), and can be launched as is.
The archive will then uncompress itself to a temporary directory and an optional arbitrary command will be executed (for example an installation script). This is pretty similar to archives generated with WinZip Self-Extractor in the Windows world. Makeself archives also include checksums for integrity self-validation (CRC and/or MD5 checksums).
The makeself.sh script itself is used only to create the archives from a directory of files. The resultant archive is actually a compressed (using gzip, bzip2, or compress) TAR archive, with a small shell script stub at the beginning.
This small stub performs all the steps of extracting the files, running the embedded command, and removing the temporary files when its all over. All what the user has to do to install the software contained in such an archive is to "run" the archive, i.e sh nice-software.run.
I recommend using the "run" (which was introduced by some Makeself archives released by Loki Software) or "sh" suffix for such archives not to confuse the users, since they know its actually shell scripts (with quite a lot of binary data attached to it though!).
Usage
The syntax of makeself is the following:
makeself.sh [args] archive_dir file_name label startup_script [script_args]
args are optional options for Makeself. The available ones are :
--version : Prints the version number on stdout, then exits immediately
--gzip : Use gzip for compression (is the default on platforms on which gzip is commonly available, like Linux)
--bzip2 : Use bzip2 instead of gzip for better compression. The bzip2 command must be available in the command path. I recommend that you set the prefix to something like .bz2.run for the archive, so that potential users know that theyll need bzip2 to extract it.
--compress : Use the UNIX "compress" command to compress the data. This should be the default on all platforms that dont have gzip available.
--nocomp : Do not use any compression for the archive, which will then be an uncompressed TAR.
--notemp : The generated archive will not extract the files to a temporary directory, but in a new directory created in the current directory. This is better to distribute software packages that may extract and compile by themselves (i.e. launch the compilation through the embedded script).
--current : Files will be extracted to the current directory, instead of in a subdirectory. This option implies --notemp above.
--follow : Follow the symbolic links inside of the archive directory, i.e. store the files that are being pointed to instead of the links themselves.
--append (new in 2.1.x): Append data to an existing archive, instead of creating a new one. In this mode, the settings from the original archive are reused (compression type, label, embedded script), and thus dont need to be specified again on the command line.
--header : Makeself 2.0 uses a separate file to store the header stub, called "makeself-header.sh". By default, it is assumed that it is stored in the same location as makeself.sh. This option can be used to specify its actual location if it is stored someplace else.
--copy : Upon extraction, the archive will first extract itself to a temporary directory. The main application of this is to allow self-contained installers stored in a Makeself archive on a CD, when the installer program will later need to unmount the CD and allow a new one to be inserted. This prevents "Filesystem busy" errors for installers that span multiple CDs.
--nox11 : Disable the automatic spawning of a new terminal in X11.
--nowait : When executed from a new X11 terminal, disable the user prompt at the end of the script execution.
--nomd5 and --nocrc : Disable the creation of a MD5 / CRC checksum for the archive. This speeds up the extraction process if integrity checking is not necessary.
--lsm file : Provide and LSM file to makeself, that will be embedded in the generated archive. LSM files are describing a software package in a way that is easily parseable. The LSM entry can then be later retrieved using the -lsm argument to the archive. An exemple of a LSM file is provided with Makeself.
archive_dir is the name of the directory that contains the files to be archived
file_name is the name of the archive to be created
label is an arbitrary text string describing the package. It will be displayed while extracting the files.
startup_script is the command to be executed from within the directory of extracted files. Thus, if you wish to execute a program contain in this directory, you must prefix your command with "./". For example, ./program will be fine. The script_args are additionnal arguments for this command.
Enhancements:
- Fixed --info output.
- Generate random directory name when extracting files to . to avoid problems.
- Better handling of errors with wrong permissions for the directory containing the files.
- Avoid some race conditions, Unset the $CDPATH variable to avoid problems if it is set. Better handling of dot files in the archive directory.
<<lessThe archive will then uncompress itself to a temporary directory and an optional arbitrary command will be executed (for example an installation script). This is pretty similar to archives generated with WinZip Self-Extractor in the Windows world. Makeself archives also include checksums for integrity self-validation (CRC and/or MD5 checksums).
The makeself.sh script itself is used only to create the archives from a directory of files. The resultant archive is actually a compressed (using gzip, bzip2, or compress) TAR archive, with a small shell script stub at the beginning.
This small stub performs all the steps of extracting the files, running the embedded command, and removing the temporary files when its all over. All what the user has to do to install the software contained in such an archive is to "run" the archive, i.e sh nice-software.run.
I recommend using the "run" (which was introduced by some Makeself archives released by Loki Software) or "sh" suffix for such archives not to confuse the users, since they know its actually shell scripts (with quite a lot of binary data attached to it though!).
Usage
The syntax of makeself is the following:
makeself.sh [args] archive_dir file_name label startup_script [script_args]
args are optional options for Makeself. The available ones are :
--version : Prints the version number on stdout, then exits immediately
--gzip : Use gzip for compression (is the default on platforms on which gzip is commonly available, like Linux)
--bzip2 : Use bzip2 instead of gzip for better compression. The bzip2 command must be available in the command path. I recommend that you set the prefix to something like .bz2.run for the archive, so that potential users know that theyll need bzip2 to extract it.
--compress : Use the UNIX "compress" command to compress the data. This should be the default on all platforms that dont have gzip available.
--nocomp : Do not use any compression for the archive, which will then be an uncompressed TAR.
--notemp : The generated archive will not extract the files to a temporary directory, but in a new directory created in the current directory. This is better to distribute software packages that may extract and compile by themselves (i.e. launch the compilation through the embedded script).
--current : Files will be extracted to the current directory, instead of in a subdirectory. This option implies --notemp above.
--follow : Follow the symbolic links inside of the archive directory, i.e. store the files that are being pointed to instead of the links themselves.
--append (new in 2.1.x): Append data to an existing archive, instead of creating a new one. In this mode, the settings from the original archive are reused (compression type, label, embedded script), and thus dont need to be specified again on the command line.
--header : Makeself 2.0 uses a separate file to store the header stub, called "makeself-header.sh". By default, it is assumed that it is stored in the same location as makeself.sh. This option can be used to specify its actual location if it is stored someplace else.
--copy : Upon extraction, the archive will first extract itself to a temporary directory. The main application of this is to allow self-contained installers stored in a Makeself archive on a CD, when the installer program will later need to unmount the CD and allow a new one to be inserted. This prevents "Filesystem busy" errors for installers that span multiple CDs.
--nox11 : Disable the automatic spawning of a new terminal in X11.
--nowait : When executed from a new X11 terminal, disable the user prompt at the end of the script execution.
--nomd5 and --nocrc : Disable the creation of a MD5 / CRC checksum for the archive. This speeds up the extraction process if integrity checking is not necessary.
--lsm file : Provide and LSM file to makeself, that will be embedded in the generated archive. LSM files are describing a software package in a way that is easily parseable. The LSM entry can then be later retrieved using the -lsm argument to the archive. An exemple of a LSM file is provided with Makeself.
archive_dir is the name of the directory that contains the files to be archived
file_name is the name of the archive to be created
label is an arbitrary text string describing the package. It will be displayed while extracting the files.
startup_script is the command to be executed from within the directory of extracted files. Thus, if you wish to execute a program contain in this directory, you must prefix your command with "./". For example, ./program will be fine. The script_args are additionnal arguments for this command.
Enhancements:
- Fixed --info output.
- Generate random directory name when extracting files to . to avoid problems.
- Better handling of errors with wrong permissions for the directory containing the files.
- Avoid some race conditions, Unset the $CDPATH variable to avoid problems if it is set. Better handling of dot files in the archive directory.
Download (0.035MB)
Added: 2005-06-03 License: GPL (GNU General Public License) Price:
1610 downloads
Aria 1.0.0
Aria is yet another GTK-based download tool. more>>
Aria is a download tool for UNIX similar to Reget or GetRight. It downloads files from Internet via HTTP/HTTPS or FTP.
The transfer can be paused, resumed, queued and saved. It has very friendly GTK based GUI, and useful log consoles. Some of its main features are:
- Automatic CRC/MD5 checking
- Split downloads
- Recursive downloads
- HTTP/FTP proxy server
- cut-and-paste, drag-and-drop(Mozilla, Galeon, Opera, Konqueror, Netscape)
- multi-list(tabbed mode) feature
Main features:
Basic features
- Download file via HTTP/HTTPS or FTP
- Work with Galeon Web browser
- In galeon setting menu, choose "handler->download". In "Program" frame, choose "use command line"(or something like that), and enter "aria -g %s -d %f --pass-pw" in "Command" entry. (If you dont install Aria in search path, you may have to enter full path of aria.)
- Drag and drop support. Supported browsers: Mozilla, Galeon, Opera, Konqueror, and Netscape
- Pasting URLs from clipboard(netscape, emacs, eterm etc)
- Internationalization
- Czech(thanks to Adam Purkrt)
- Spanish(thanks to Alejandro N. Vargas)
- French(thanks to wwp)
- German(thanks to Hermann)
- Hungarian(thanks to Boldizsar Nagy)
- Italian(thanks to Giovanni Pardini)
- Polish (thanks to Przemyslaw Sulek)
- Russian translation(thanks to Igor V. Youdytsky)
- Traditional Chinese translation(thanks to hardded)
- Japanese translation
- Cookie support
- HTTP/FTP proxy support
- Split download(can be resumed)
Advanced features
- Tabbed mode(Multi lists)
- HTTP/FTP recursive download with various useful options
- Autosave feature
- Can execute command after each download
- Download history feature
- Can download files from the Web sites which deny usual download tools(by using Server Template)
- Automatic MD5 and CRC checking(both 16bit and 32bit)
- URL numerical expansion feature(also known as numerical download)
<<lessThe transfer can be paused, resumed, queued and saved. It has very friendly GTK based GUI, and useful log consoles. Some of its main features are:
- Automatic CRC/MD5 checking
- Split downloads
- Recursive downloads
- HTTP/FTP proxy server
- cut-and-paste, drag-and-drop(Mozilla, Galeon, Opera, Konqueror, Netscape)
- multi-list(tabbed mode) feature
Main features:
Basic features
- Download file via HTTP/HTTPS or FTP
- Work with Galeon Web browser
- In galeon setting menu, choose "handler->download". In "Program" frame, choose "use command line"(or something like that), and enter "aria -g %s -d %f --pass-pw" in "Command" entry. (If you dont install Aria in search path, you may have to enter full path of aria.)
- Drag and drop support. Supported browsers: Mozilla, Galeon, Opera, Konqueror, and Netscape
- Pasting URLs from clipboard(netscape, emacs, eterm etc)
- Internationalization
- Czech(thanks to Adam Purkrt)
- Spanish(thanks to Alejandro N. Vargas)
- French(thanks to wwp)
- German(thanks to Hermann)
- Hungarian(thanks to Boldizsar Nagy)
- Italian(thanks to Giovanni Pardini)
- Polish (thanks to Przemyslaw Sulek)
- Russian translation(thanks to Igor V. Youdytsky)
- Traditional Chinese translation(thanks to hardded)
- Japanese translation
- Cookie support
- HTTP/FTP proxy support
- Split download(can be resumed)
Advanced features
- Tabbed mode(Multi lists)
- HTTP/FTP recursive download with various useful options
- Autosave feature
- Can execute command after each download
- Download history feature
- Can download files from the Web sites which deny usual download tools(by using Server Template)
- Automatic MD5 and CRC checking(both 16bit and 32bit)
- URL numerical expansion feature(also known as numerical download)
Download (0.73MB)
Added: 2005-06-22 License: GPL (GNU General Public License) Price:
1595 downloads
Advanced Packet Sniffer 0.19
Aps is a small tool for analyzing network traffic. more>>
Aps is a small tool for analyzing network traffic. It prints out a great deal of information about the relevant protocols including TCP, UDP, ARP, and ICMP.
It allows you to filter IP addresses, hardware addresses, ports, and specific protocols. It comes with a little GTK-GUI displaying packet counters for each protocol.
APS tries to print detailed info about network frames that are received from the SOCK_RAW (ETH_P_ALL) socket. I am not sure if this is the clean way, but it works fine. APS prints info about the hardware layer and the IP and TCP/UDP/ICMP header.
The tail of the packet (mostly the data) wich could not be interpreted is written on the screen as ascii/hex-dump or both (your choice).
Example
HW-ADDR: 00:60:8c:f6:40:96 -----> 00:80:ad:30:8f:3b
IP-ADDR: 192.168.17.52 -----> 192.168.17.50
IP-Ver4 || Head:0x0a (bytes) || Service(TOS):16 || Length over all:0061
Fragmentation: ID:0x4079 - Flags: 0 1 0 - Offset:00000
TTL:064 || Protokoll:006 (TCP) || HeaderCRC:0x567b
TCP-HEADER:
Ports: 0023-->1034 (telnet) Seq./Ack. Nr.:0x70843468 / 0xeae29434
Data-Offset:0x05 Reserved-6Bit:00 Flags:-urg-ACK-PSH-rst-syn-fin-
Window:0x7fe0 CRC:0x9420 Urgent-Pointer:0x0000
73 61 74 75 72 6e 32 3a 2f 73 72 76 2f 70 72 69 6e 74 71 23 20
HW-ADDR: 52:54:40:25:8d:88 -----> ff:ff:ff:ff:ff:ff
SAMBA/NetBios
e0 e0 03 ff ff 00 22 00 11 00 00 00 00 ff ff ff ff ff ff 04 52 00 00 00 00 52
40 25 8d 88 40 08 00 03 00 04 20 20 20 20 20 20 20 20 20
HW-ADDR: 00:80:ad:30:8f:3b -----> 00:60:8c:f6:40:96
IP-ADDR: 192.168.17.50 -----> 194.112.123.200
IP-Ver4 || Head:0x0a (bytes) || Service(TOS):0 || Length over all:0029
Fragmentation: ID:0x29ae - Flags: 0 0 0 - Offset:00000
TTL:064 || Protokoll:001 (ICMP) || HeaderCRC:0x411f
echo request CODE:0x0 CRC:0xf9f5 SIG:0x602 NUM:0x0
00 ea
Enhancements:
- added break for Packet-counter and fixed some minor bugs
<<lessIt allows you to filter IP addresses, hardware addresses, ports, and specific protocols. It comes with a little GTK-GUI displaying packet counters for each protocol.
APS tries to print detailed info about network frames that are received from the SOCK_RAW (ETH_P_ALL) socket. I am not sure if this is the clean way, but it works fine. APS prints info about the hardware layer and the IP and TCP/UDP/ICMP header.
The tail of the packet (mostly the data) wich could not be interpreted is written on the screen as ascii/hex-dump or both (your choice).
Example
HW-ADDR: 00:60:8c:f6:40:96 -----> 00:80:ad:30:8f:3b
IP-ADDR: 192.168.17.52 -----> 192.168.17.50
IP-Ver4 || Head:0x0a (bytes) || Service(TOS):16 || Length over all:0061
Fragmentation: ID:0x4079 - Flags: 0 1 0 - Offset:00000
TTL:064 || Protokoll:006 (TCP) || HeaderCRC:0x567b
TCP-HEADER:
Ports: 0023-->1034 (telnet) Seq./Ack. Nr.:0x70843468 / 0xeae29434
Data-Offset:0x05 Reserved-6Bit:00 Flags:-urg-ACK-PSH-rst-syn-fin-
Window:0x7fe0 CRC:0x9420 Urgent-Pointer:0x0000
73 61 74 75 72 6e 32 3a 2f 73 72 76 2f 70 72 69 6e 74 71 23 20
HW-ADDR: 52:54:40:25:8d:88 -----> ff:ff:ff:ff:ff:ff
SAMBA/NetBios
e0 e0 03 ff ff 00 22 00 11 00 00 00 00 ff ff ff ff ff ff 04 52 00 00 00 00 52
40 25 8d 88 40 08 00 03 00 04 20 20 20 20 20 20 20 20 20
HW-ADDR: 00:80:ad:30:8f:3b -----> 00:60:8c:f6:40:96
IP-ADDR: 192.168.17.50 -----> 194.112.123.200
IP-Ver4 || Head:0x0a (bytes) || Service(TOS):0 || Length over all:0029
Fragmentation: ID:0x29ae - Flags: 0 0 0 - Offset:00000
TTL:064 || Protokoll:001 (ICMP) || HeaderCRC:0x411f
echo request CODE:0x0 CRC:0xf9f5 SIG:0x602 NUM:0x0
00 ea
Enhancements:
- added break for Packet-counter and fixed some minor bugs
Download (0.088MB)
Added: 2005-09-21 License: GPL (GNU General Public License) Price:
1512 downloads
HawkNL 1.68
HawkNL is a network library. more>>
HawkNL is a free, open source, game oriented network API released under the GNU Library General Public License (LGPL). HawkNL (NL) is a fairly low level API, a wrapper over Berkeley/Unix Sockets and Winsock.
But NL also provides other features including support for many OSs, groups of sockets, socket statistics, high accuracy timer, CRC functions, macros to read and write data to packets with endian conversion, and support for multiple network transports.
NL has been tested on Windows 9x/ME/NT/2000/XP/CE, Linux, Solaris, IRIX, AIX, BSDs, Mac OS. There are also the two high level APIs, HawkNLU (NLU) and HawkVoice, which are built on top of NL.
It is NLU and HawkVoice that are most exciting, since they give developers portable, easy to use alternatives to the Microsoft DirectPlay (DPlay) and DirectPlay Voice APIs.
<<lessBut NL also provides other features including support for many OSs, groups of sockets, socket statistics, high accuracy timer, CRC functions, macros to read and write data to packets with endian conversion, and support for multiple network transports.
NL has been tested on Windows 9x/ME/NT/2000/XP/CE, Linux, Solaris, IRIX, AIX, BSDs, Mac OS. There are also the two high level APIs, HawkNLU (NLU) and HawkVoice, which are built on top of NL.
It is NLU and HawkVoice that are most exciting, since they give developers portable, easy to use alternatives to the Microsoft DirectPlay (DPlay) and DirectPlay Voice APIs.
Download (0.17MB)
Added: 2005-10-07 License: LGPL (GNU Lesser General Public License) Price:
1478 downloads
spugnews 1.1
spugnews is a GPLd usenet binary grabber. more>>
spugnews is a GPLd usenet binary grabber.
spugnews has a simple command-line interface and the ability to perform rudimentary subject line analysis to group together articles that are part of the same file set.
Enhancements:
- internal yenc decoder (not as fast as the yenc module, but good for the impatient)
- work around for problem with hex encoding in newer (2.3+) versions of Python that affects yenc CRC check.
- status indicator for header refresh.
- incremental header writing (so if theres a problem when in the middle of downloading thousands of headers you dont loose what youve got so far)
<<lessspugnews has a simple command-line interface and the ability to perform rudimentary subject line analysis to group together articles that are part of the same file set.
Enhancements:
- internal yenc decoder (not as fast as the yenc module, but good for the impatient)
- work around for problem with hex encoding in newer (2.3+) versions of Python that affects yenc CRC check.
- status indicator for header refresh.
- incremental header writing (so if theres a problem when in the middle of downloading thousands of headers you dont loose what youve got so far)
Download (0.065MB)
Added: 2005-11-28 License: GPL (GNU General Public License) Price:
1425 downloads
Classless.Hasher 0.7
Hasher is a tool to help programmers implement standard hashing and checksum algorithms into their own software. more>>
Hasher is a tool to help programmers implement checksum algorithms and standard hashing into their own software.
Written entirely in C# and designed for use in the .NET Framework, Hasher providers a uniform interface to easily use any of the algorithms contained within this library in other programs.
Hasher is planned to encapsulate a wide variety of cryptographic hashing and checksum algorithms.
Focusing on compatibility, speed, and ease-of-use, Classless.Hasher currently supports over 25 different algorithms including the "basics" such as CRC, MD5, and SHA, as well as others like HAVAL, Tiger, Snefru, and Whirlpool.
Enhancements:
- Hasher rises from the dead!
- Fixed CRCStandards for CRC8 and CRC32.
- Fixed CRC handling when the Order was 64bits.
- Removed the REVERSED CRCStandards.
- Added CRCStandards for CRC64_ISO and CRC64_ECMA.
- Changed CRCStandard CRC16 to CRC16_IBM.
- Renamed CRC16_CCITT_REVERSED to CRC16_XMODEM.
- Fixed nasty bug that broke MD4, MD5, the RIPEMDs, Tiger, and the SHAs when large datasets were processed.
- Added support for creating Panama hashes.
- Fixed the NAnt build script to better support Mono and .NET v2.0.
<<lessWritten entirely in C# and designed for use in the .NET Framework, Hasher providers a uniform interface to easily use any of the algorithms contained within this library in other programs.
Hasher is planned to encapsulate a wide variety of cryptographic hashing and checksum algorithms.
Focusing on compatibility, speed, and ease-of-use, Classless.Hasher currently supports over 25 different algorithms including the "basics" such as CRC, MD5, and SHA, as well as others like HAVAL, Tiger, Snefru, and Whirlpool.
Enhancements:
- Hasher rises from the dead!
- Fixed CRCStandards for CRC8 and CRC32.
- Fixed CRC handling when the Order was 64bits.
- Removed the REVERSED CRCStandards.
- Added CRCStandards for CRC64_ISO and CRC64_ECMA.
- Changed CRCStandard CRC16 to CRC16_IBM.
- Renamed CRC16_CCITT_REVERSED to CRC16_XMODEM.
- Fixed nasty bug that broke MD4, MD5, the RIPEMDs, Tiger, and the SHAs when large datasets were processed.
- Added support for creating Panama hashes.
- Fixed the NAnt build script to better support Mono and .NET v2.0.
Download (0.63MB)
Added: 2006-02-27 License: MPL (Mozilla Public License) Price:
1335 downloads
Desperado 1.22.0
Desperado is a library of reusable object-oriented components written in C++ and C. more>>
Desperado is a library of reusable object-oriented components written in C++ and C. It was developed to capture some of the useful design patterns we encountered in embedded applications and found ourselves re-implementing from project to project, while (we hope) not falling prey to the not-invented-here syndrome.
Desperado project requires a ANSI C99 and ANSI C++ compiler to build. This version runs under Linux and Cygwin, but it is simple to port to other operating systems. Desperado includes the following components:
- FiclShell provides a FORTH-based programmable command-line shell that can access variables and functions with C bindings in the underlying application. It uses Ficl, John Sadlers embeddable, small-footprint FORTH interpreter. It can read and write C variables and call C functions with as many as ten integer arguments. The FORTH data stack can be accessed by the application.
- BandwidthThrottle, CellRateThrottle, ContractThrottle and Exponential Throttle are used for rate control. The various throttle classes implement several rate control strategies, many of which are based on the Generic Cell Rate Algorithm (GCRA).
- Dump displays memory in hexadecimal word or byte format. It sounds mundane, but we use it frequently.
- Input and Output functors offer an consistent abstraction for binary and character I/O. - BufferInput/Output, DescriptorInput/Output, FIleInput/Output, PathInput/Output, and SocketInput/Output are among the I/O functors implemented..
- Print provides formatted output through any output functor.
- Ram is a template that generates efficient hardware memory tests for memory width of any integer data type. It is based an article by Michael Barr in Embedded Systems Programming magazine.
- Crc is a template that generates parameterized sixteen or thirty-two bit cyclic redundancy check algorithms. It is based on the work of Ross Williams at Rocksoft.
CommonEra, LocalTime, AtomicSeconds, LeapSeconds, TimeZone, DaylightSavingTime and others handle the conversion of time values between seconds with nanoseconds, Coordinated Universal Time (UTC), International Atomic Time (TAI), and Local Time, relative to an arbitary time and date in the Common Era. - For example, these components can generate a time stamp in UTC or local time using a time duration relative to when a embedded device was reset. It includes support for time zones, different daylight saving time algorithms, and leap seconds.
- Chain, Link and the template LinkType are a family of classes that support a simple, efficient, data structure that implements doubly linked lists. It implements FIFO, LIFO, and circular linked lists. In O(1) time it can perform operations like insert, remove, push, pop, and getting the head of the list. The Link node an be embedded inside an object, just like a pointer, or used independently, in a manner similar to the structures in the Standard Template Library. An object can be easily managed on multiple chains of links simultaneously. This data structure is useful in real-time applications where the use of the STL might be problematic.
- Number is a template that generates a number parser for any integer type. The base of the input number string is derived from context. The parser is similar to, but more flexible than, the libc functions strtol and strtoul.
- Platform provides an abstract interface to the small number of operating system services needed by Desperado. Linux and Cygwin are derived classes.
- Heap is a malloc-like interface to the C++ heap. malloc is in turn a POSIX-compliant C-binding interface to Heap. This design simplifies introducing a common alternative heap manager into both C++ and C code in a single application.
- Transliterator provides a mechanism for implementing simple time and space efficient table-driven parsers. The examples Word and Attribute are implemented.
- Escape expands and collapses C-style escape sequences. Encode expands and collapses URL-style escape sequences.
- generics is a collection of well tested preprocessor macros that automatically generate handy values, like minimum and maximum signed numbers, for any integer data type. These simplify generic programming, for example when using C++ templates, but are very useful in C as well.
- cxxcapi is a collection of macros and other preprocessor symbols that simplify writing components that can be used with either C or C++ translation units.
- Desperado incorporates many useful architecture patterns. It contains numerous examples of how to incrementally introduce C++ into legacy C code bases, and how to effectively use C++ objects directly from C code. It shows how to abstract out operating system and input/output details to defer their implementation, allowing greater parallel development and easier application porting. It illustrates how to use templates to avoid allocating and freeing memory from the heap in real-time and embedded code. It uses templates to create efficient type-safe variable sized data structures.
- Unit tests are included which serve as coding examples and uses cases. They can be run as main programs, from the FiclShell, or called as functions, enabling them to be run on an embedded target to verify the librarys correct operation on the actual hardware.
- Desperado also contains some perhaps less than successful experiments, such as its use of the placement-new operator in the guise of a preprocessor macro used to reinitialize objects. We may revisit some of these possible mis-features in the future.
Enhancements:
- The use of templates was reconciled with the gnu option -frepo to reduce code bloat.
- No changes were made to interfaces or functionality.
<<lessDesperado project requires a ANSI C99 and ANSI C++ compiler to build. This version runs under Linux and Cygwin, but it is simple to port to other operating systems. Desperado includes the following components:
- FiclShell provides a FORTH-based programmable command-line shell that can access variables and functions with C bindings in the underlying application. It uses Ficl, John Sadlers embeddable, small-footprint FORTH interpreter. It can read and write C variables and call C functions with as many as ten integer arguments. The FORTH data stack can be accessed by the application.
- BandwidthThrottle, CellRateThrottle, ContractThrottle and Exponential Throttle are used for rate control. The various throttle classes implement several rate control strategies, many of which are based on the Generic Cell Rate Algorithm (GCRA).
- Dump displays memory in hexadecimal word or byte format. It sounds mundane, but we use it frequently.
- Input and Output functors offer an consistent abstraction for binary and character I/O. - BufferInput/Output, DescriptorInput/Output, FIleInput/Output, PathInput/Output, and SocketInput/Output are among the I/O functors implemented..
- Print provides formatted output through any output functor.
- Ram is a template that generates efficient hardware memory tests for memory width of any integer data type. It is based an article by Michael Barr in Embedded Systems Programming magazine.
- Crc is a template that generates parameterized sixteen or thirty-two bit cyclic redundancy check algorithms. It is based on the work of Ross Williams at Rocksoft.
CommonEra, LocalTime, AtomicSeconds, LeapSeconds, TimeZone, DaylightSavingTime and others handle the conversion of time values between seconds with nanoseconds, Coordinated Universal Time (UTC), International Atomic Time (TAI), and Local Time, relative to an arbitary time and date in the Common Era. - For example, these components can generate a time stamp in UTC or local time using a time duration relative to when a embedded device was reset. It includes support for time zones, different daylight saving time algorithms, and leap seconds.
- Chain, Link and the template LinkType are a family of classes that support a simple, efficient, data structure that implements doubly linked lists. It implements FIFO, LIFO, and circular linked lists. In O(1) time it can perform operations like insert, remove, push, pop, and getting the head of the list. The Link node an be embedded inside an object, just like a pointer, or used independently, in a manner similar to the structures in the Standard Template Library. An object can be easily managed on multiple chains of links simultaneously. This data structure is useful in real-time applications where the use of the STL might be problematic.
- Number is a template that generates a number parser for any integer type. The base of the input number string is derived from context. The parser is similar to, but more flexible than, the libc functions strtol and strtoul.
- Platform provides an abstract interface to the small number of operating system services needed by Desperado. Linux and Cygwin are derived classes.
- Heap is a malloc-like interface to the C++ heap. malloc is in turn a POSIX-compliant C-binding interface to Heap. This design simplifies introducing a common alternative heap manager into both C++ and C code in a single application.
- Transliterator provides a mechanism for implementing simple time and space efficient table-driven parsers. The examples Word and Attribute are implemented.
- Escape expands and collapses C-style escape sequences. Encode expands and collapses URL-style escape sequences.
- generics is a collection of well tested preprocessor macros that automatically generate handy values, like minimum and maximum signed numbers, for any integer data type. These simplify generic programming, for example when using C++ templates, but are very useful in C as well.
- cxxcapi is a collection of macros and other preprocessor symbols that simplify writing components that can be used with either C or C++ translation units.
- Desperado incorporates many useful architecture patterns. It contains numerous examples of how to incrementally introduce C++ into legacy C code bases, and how to effectively use C++ objects directly from C code. It shows how to abstract out operating system and input/output details to defer their implementation, allowing greater parallel development and easier application porting. It illustrates how to use templates to avoid allocating and freeing memory from the heap in real-time and embedded code. It uses templates to create efficient type-safe variable sized data structures.
- Unit tests are included which serve as coding examples and uses cases. They can be run as main programs, from the FiclShell, or called as functions, enabling them to be run on an embedded target to verify the librarys correct operation on the actual hardware.
- Desperado also contains some perhaps less than successful experiments, such as its use of the placement-new operator in the guise of a preprocessor macro used to reinitialize objects. We may revisit some of these possible mis-features in the future.
Enhancements:
- The use of templates was reconciled with the gnu option -frepo to reduce code bloat.
- No changes were made to interfaces or functionality.
Download (0.41MB)
Added: 2006-05-03 License: LGPL (GNU Lesser General Public License) Price:
1276 downloads
Convert::BinHex 1.119
Convert::BinHex can extract data from Macintosh BinHex files. more>>
Convert::BinHex can extract data from Macintosh BinHex files.
ALPHA WARNING: this code is currently in its Alpha release. Things may change drastically until the interface is hammered out: if you have suggestions or objections, please speak up now!
SYNOPSIS
Simple functions:
use Convert::BinHex qw(binhex_crc macbinary_crc);
# Compute HQX7-style CRC for data, pumping in old CRC if desired:
$crc = binhex_crc($data, $crc);
# Compute the MacBinary-II-style CRC for the data:
$crc = macbinary_crc($data, $crc);
Hex to bin, low-level interface. Conversion is actually done via an object ("Convert::BinHex::Hex2Bin") which keeps internal conversion state:
# Create and use a "translator" object:
my $H2B = Convert::BinHex->hex2bin; # get a converter object
while (< STDIN >) {
print $STDOUT $H2B->next($_); # convert some more input
}
print $STDOUT $H2B->done; # no more input: finish up
Hex to bin, OO interface. The following operations must be done in the order shown!
# Read data in piecemeal:
$HQX = Convert::BinHex->open(FH=>*STDIN) || die "open: $!";
$HQX->read_header; # read header info
@data = $HQX->read_data; # read in all the data
@rsrc = $HQX->read_resource; # read in all the resource
Bin to hex, low-level interface. Conversion is actually done via an object ("Convert::BinHex::Bin2Hex") which keeps internal conversion state:
# Create and use a "translator" object:
my $B2H = Convert::BinHex->bin2hex; # get a converter object
while (< STDIN >) {
print $STDOUT $B2H->next($_); # convert some more input
}
print $STDOUT $B2H->done; # no more input: finish up
Bin to hex, file interface. Yes, you can convert to BinHex as well as from it!
# Create new, empty object:
my $HQX = Convert::BinHex->new;
# Set header attributes:
$HQX->filename("logo.gif");
$HQX->type("GIFA");
$HQX->creator("CNVS");
# Give it the data and resource forks (either can be absent):
$HQX->data(Path => "/path/to/data"); # here, data is on disk
$HQX->resource(Data => $resourcefork); # here, resource is in core
# Output as a BinHex stream, complete with leading comment:
$HQX->encode(*STDOUT);
PLANNED!!!! Bin to hex, "CAP" interface. Thanks to Ken Lunde for suggesting this.
# Create new, empty object from CAP tree:
my $HQX = Convert::BinHex->from_cap("/path/to/root/file");
$HQX->encode(*STDOUT);
BinHex is a format used by Macintosh for transporting Mac files safely through electronic mail, as short-lined, 7-bit, semi-compressed data streams. Ths module provides a means of converting those data streams back into into binary data.
<<lessALPHA WARNING: this code is currently in its Alpha release. Things may change drastically until the interface is hammered out: if you have suggestions or objections, please speak up now!
SYNOPSIS
Simple functions:
use Convert::BinHex qw(binhex_crc macbinary_crc);
# Compute HQX7-style CRC for data, pumping in old CRC if desired:
$crc = binhex_crc($data, $crc);
# Compute the MacBinary-II-style CRC for the data:
$crc = macbinary_crc($data, $crc);
Hex to bin, low-level interface. Conversion is actually done via an object ("Convert::BinHex::Hex2Bin") which keeps internal conversion state:
# Create and use a "translator" object:
my $H2B = Convert::BinHex->hex2bin; # get a converter object
while (< STDIN >) {
print $STDOUT $H2B->next($_); # convert some more input
}
print $STDOUT $H2B->done; # no more input: finish up
Hex to bin, OO interface. The following operations must be done in the order shown!
# Read data in piecemeal:
$HQX = Convert::BinHex->open(FH=>*STDIN) || die "open: $!";
$HQX->read_header; # read header info
@data = $HQX->read_data; # read in all the data
@rsrc = $HQX->read_resource; # read in all the resource
Bin to hex, low-level interface. Conversion is actually done via an object ("Convert::BinHex::Bin2Hex") which keeps internal conversion state:
# Create and use a "translator" object:
my $B2H = Convert::BinHex->bin2hex; # get a converter object
while (< STDIN >) {
print $STDOUT $B2H->next($_); # convert some more input
}
print $STDOUT $B2H->done; # no more input: finish up
Bin to hex, file interface. Yes, you can convert to BinHex as well as from it!
# Create new, empty object:
my $HQX = Convert::BinHex->new;
# Set header attributes:
$HQX->filename("logo.gif");
$HQX->type("GIFA");
$HQX->creator("CNVS");
# Give it the data and resource forks (either can be absent):
$HQX->data(Path => "/path/to/data"); # here, data is on disk
$HQX->resource(Data => $resourcefork); # here, resource is in core
# Output as a BinHex stream, complete with leading comment:
$HQX->encode(*STDOUT);
PLANNED!!!! Bin to hex, "CAP" interface. Thanks to Ken Lunde for suggesting this.
# Create new, empty object from CAP tree:
my $HQX = Convert::BinHex->from_cap("/path/to/root/file");
$HQX->encode(*STDOUT);
BinHex is a format used by Macintosh for transporting Mac files safely through electronic mail, as short-lined, 7-bit, semi-compressed data streams. Ths module provides a means of converting those data streams back into into binary data.
Download (0.083MB)
Added: 2006-08-04 License: Perl Artistic License Price:
1234 downloads
Mp3Wrap 0.5
Mp3Wrap is a free independent alternative to AlbumWrap. more>>
Mp3Wrap is a free independent alternative to AlbumWrap. Its a command-line utility that wraps quickly two or more mp3 files in one single large playable mp3, without losing filenames and ID3 informations (and without need of decoding/encoding).
Also it has the possibility of including other non mp3 files, such as PlayLists, info files, cover images, inside the mp3. This means that you obtain a large mp3 that you can split in any moment just using mp3splt and in few seconds you have all original files again! Its useful because files created with Mp3Wrap are easy to download. Infact who downloads has not to know each single song name and easy to play and even if you dont have mp3splt to split file, you can listen to it anyway. MP3Wrap the Free AlbumWrap.
Main features:
- Mp3Wrap is completely FREE and Open Source (under GPL License)
- Mp3Wrap files dont need ID3 to work. You can remove it, and still works
- Mp3Wrap index is always 1/10 sized than AlbumWrap (1 KB vs. 10 KB, with less probability of damage)
- Mp3Wrap is faster because you have not to select each file one at a time
- Mp3Wrap can include path info and other non mp3 files such as playlists
Enhancements:
- new important feature added: CRC introduced. Now wrapped files contain a CRC information to guarantee integrity of index and mp3data.
- new feature added: Verbose option introduced. Now -l option gives only list of filenames, -lv complete infos.
- new feature added: added a config file. User will write his customizations inside this file.
- new feature added: extension can be specified in config file as "EXT=my extension.mp3"
- feature improved: like mp3splt, now searches for index for 16384 bytes. This should be enough.
- bug fixed: file existence error is now correct.
- bug fixed: when an invalid option is specified, now program exits
- now sources are separated by functions for easy mantainance.
- added configure script to autodetect install and man directories for Linux version.
<<lessAlso it has the possibility of including other non mp3 files, such as PlayLists, info files, cover images, inside the mp3. This means that you obtain a large mp3 that you can split in any moment just using mp3splt and in few seconds you have all original files again! Its useful because files created with Mp3Wrap are easy to download. Infact who downloads has not to know each single song name and easy to play and even if you dont have mp3splt to split file, you can listen to it anyway. MP3Wrap the Free AlbumWrap.
Main features:
- Mp3Wrap is completely FREE and Open Source (under GPL License)
- Mp3Wrap files dont need ID3 to work. You can remove it, and still works
- Mp3Wrap index is always 1/10 sized than AlbumWrap (1 KB vs. 10 KB, with less probability of damage)
- Mp3Wrap is faster because you have not to select each file one at a time
- Mp3Wrap can include path info and other non mp3 files such as playlists
Enhancements:
- new important feature added: CRC introduced. Now wrapped files contain a CRC information to guarantee integrity of index and mp3data.
- new feature added: Verbose option introduced. Now -l option gives only list of filenames, -lv complete infos.
- new feature added: added a config file. User will write his customizations inside this file.
- new feature added: extension can be specified in config file as "EXT=my extension.mp3"
- feature improved: like mp3splt, now searches for index for 16384 bytes. This should be enough.
- bug fixed: file existence error is now correct.
- bug fixed: when an invalid option is specified, now program exits
- now sources are separated by functions for easy mantainance.
- added configure script to autodetect install and man directories for Linux version.
Download (0.016MB)
Added: 2006-07-29 License: GPL (GNU General Public License) Price:
1184 downloads
Los Alamos Message Passing Interface 1.5.16 RC1
Los Alamos Message Passing Interface is an implementation of the Message Passing Interface (MPI). more>>
Los Alamos Message Passing Interface is an implementation of the Message Passing Interface (MPI) motivated by a growing need for fault tolerance at the software level in large high-performance computing (HPC) systems.
This need is caused by the vast number of components present in modern HPC systems, particularly clusters. The individual components -- processors, memory modules, network interface cards (NICs), etc. -- are typically manufactured to tolerances adequate for small or desktop systems.
When aggregated into a large HPC system, however, system-wide error rates may be too great to successfully complete a long application run. For example, a network device may have an error rate which is perfectly acceptable for a desktop system, but not in a cluster of thousands of nodes, which must run error free for many hours or even days to complete a scientific calculation.
LA-MPI has two primary goals: network fault tolerance and high performance.
Network fault tolerance is acheived by implementing a highly efficient checksum/retransmission protocol. The integrity of delivered data is (optionally) verified at the user-level using a checksum or CRC. Data that is corrupt (or never delivered) is retransmitted.
As for high performance, LA-MPIs lightweight checksum/retransmission protocol allows us to achieve low latency messaging. Furthermore, the flexible approach taken to the use of redundant data paths in a network-device-rich system leads to high network bandwidth since different messages and/or message-fragments can be sent in parallel along different paths. Also, since LA-MPI is developed for use on the the large systems at Los Alamos National Laboratory we have verified that LA-MPI is scalable to over 3,500 processes.
An alternative solution to the network fault tolerance problem is to use the TCP/IP protocol. We believe, however, that this protocol -- developed to handle unreliable, inhomogeneous and oversubscribed networks -- performs poorly and is overly complex for HPC system messaging, and that LA-MPIs lightweight checksum/retransmission protocol is a more appropriate choice.
Main features:
- Standard compliant (MPI version 1.2 integrated with ROMIO for MPI-IO)
- Highly portable
- Open source (LGPL)
- Thread safe
- Optimized for SMP systems, including NUMA architectures
- Network fault tolerant (data integrity checked at user level)
- Message-fragment striping across multiple network devices
Enhancements:
- Namespace conflicts have been fixed.
- Error detection and handling of fragments has been improved.
- Bugs in memory barriers and spinlocks for x86 and x86_64 architectures have been fixed.
- Profiling and backtracing support have been added.
- Asynchronous I/O has been disabled by default as a workaround for problems with some filesystems.
- Minor timeout bugs have been fixed.
<<lessThis need is caused by the vast number of components present in modern HPC systems, particularly clusters. The individual components -- processors, memory modules, network interface cards (NICs), etc. -- are typically manufactured to tolerances adequate for small or desktop systems.
When aggregated into a large HPC system, however, system-wide error rates may be too great to successfully complete a long application run. For example, a network device may have an error rate which is perfectly acceptable for a desktop system, but not in a cluster of thousands of nodes, which must run error free for many hours or even days to complete a scientific calculation.
LA-MPI has two primary goals: network fault tolerance and high performance.
Network fault tolerance is acheived by implementing a highly efficient checksum/retransmission protocol. The integrity of delivered data is (optionally) verified at the user-level using a checksum or CRC. Data that is corrupt (or never delivered) is retransmitted.
As for high performance, LA-MPIs lightweight checksum/retransmission protocol allows us to achieve low latency messaging. Furthermore, the flexible approach taken to the use of redundant data paths in a network-device-rich system leads to high network bandwidth since different messages and/or message-fragments can be sent in parallel along different paths. Also, since LA-MPI is developed for use on the the large systems at Los Alamos National Laboratory we have verified that LA-MPI is scalable to over 3,500 processes.
An alternative solution to the network fault tolerance problem is to use the TCP/IP protocol. We believe, however, that this protocol -- developed to handle unreliable, inhomogeneous and oversubscribed networks -- performs poorly and is overly complex for HPC system messaging, and that LA-MPIs lightweight checksum/retransmission protocol is a more appropriate choice.
Main features:
- Standard compliant (MPI version 1.2 integrated with ROMIO for MPI-IO)
- Highly portable
- Open source (LGPL)
- Thread safe
- Optimized for SMP systems, including NUMA architectures
- Network fault tolerant (data integrity checked at user level)
- Message-fragment striping across multiple network devices
Enhancements:
- Namespace conflicts have been fixed.
- Error detection and handling of fragments has been improved.
- Bugs in memory barriers and spinlocks for x86 and x86_64 architectures have been fixed.
- Profiling and backtracing support have been added.
- Asynchronous I/O has been disabled by default as a workaround for problems with some filesystems.
- Minor timeout bugs have been fixed.
Download (1.3MB)
Added: 2006-08-26 License: LGPL (GNU Lesser General Public License) Price:
1155 downloads
3D Spatialization of Sound
3D Spatialization of Sound is a Linux/X11 port of the 3D spatializer library from the CRC. more>>
3D Spatialization of Sound is a Linux/X11 port of the 3D spatializer library from the CRC.
This program creates "directional" stereo sound from mono source. CRC folks told me I shouldnt have raised the sampling frequency without adjusting other stuff.
Oh well. This was a proof-of-concept type project anyway. I think to get correct 3D effect, you need to drop sampling rate back to 11025.
To Build the X11 implementation:
1. make
2. cp audio-filter /usr/local/bin
3. mpg123 -m -s some_music.mp3 | audio-filter | aplay -S -s 44100 -f s16l -
audio-filter is implemented as a filter, it reads signed 16 bit mono input at 44100 khz from stdin, and outputs signed 16 bit stereo, 44100 khz output to stdout. You can replace mpg123 with any sound source generating signed 16 bit 44100 khz mono signal. "aplay" is a sound player utility which comes with ALSA linux sound driver. You can use "play" from the sox package, or "ampctl", or any other sound player that would read 44100 khz, signed 16 bit stereo raw data from stdin. For "sox" play script, you would replace "aplay" command line with "play -c 2 -f s -r 44100 -s w -t raw -"
If everything is good, a 640x480 window will come up, with some cryptic writing on the top, a filled circle with an arrow pointing right, and a empty circle slightly to the right of the circle with arrow.
NOTE, that just like in the original Windows implementation, the axiss are reversed. The arrow on the "head" is pointing "forward". So, in the default startup configuration, the sound is located in front of the listener. Moving the sound source "up" moves it to the left of the listener, and "down", to the right. You can visualize this well if you turn your monitor 90 degrees counter
clock wise.
The filled circle with an arrow is your "head"
The empty circle is the "sound source"
You can move the "sound source" around by clicking the mouse at any position in the window, or by clicking on the "sound source" circle, and dragging it to the desired position. Soundfield will be dynamically updated as you do this.
You can move the "head" by moving the mouse to desired position, and right-clicking. The "head" icon will move to the new position and soundfield will be updated.
<<lessThis program creates "directional" stereo sound from mono source. CRC folks told me I shouldnt have raised the sampling frequency without adjusting other stuff.
Oh well. This was a proof-of-concept type project anyway. I think to get correct 3D effect, you need to drop sampling rate back to 11025.
To Build the X11 implementation:
1. make
2. cp audio-filter /usr/local/bin
3. mpg123 -m -s some_music.mp3 | audio-filter | aplay -S -s 44100 -f s16l -
audio-filter is implemented as a filter, it reads signed 16 bit mono input at 44100 khz from stdin, and outputs signed 16 bit stereo, 44100 khz output to stdout. You can replace mpg123 with any sound source generating signed 16 bit 44100 khz mono signal. "aplay" is a sound player utility which comes with ALSA linux sound driver. You can use "play" from the sox package, or "ampctl", or any other sound player that would read 44100 khz, signed 16 bit stereo raw data from stdin. For "sox" play script, you would replace "aplay" command line with "play -c 2 -f s -r 44100 -s w -t raw -"
If everything is good, a 640x480 window will come up, with some cryptic writing on the top, a filled circle with an arrow pointing right, and a empty circle slightly to the right of the circle with arrow.
NOTE, that just like in the original Windows implementation, the axiss are reversed. The arrow on the "head" is pointing "forward". So, in the default startup configuration, the sound is located in front of the listener. Moving the sound source "up" moves it to the left of the listener, and "down", to the right. You can visualize this well if you turn your monitor 90 degrees counter
clock wise.
The filled circle with an arrow is your "head"
The empty circle is the "sound source"
You can move the "sound source" around by clicking the mouse at any position in the window, or by clicking on the "sound source" circle, and dragging it to the desired position. Soundfield will be dynamically updated as you do this.
You can move the "head" by moving the mouse to desired position, and right-clicking. The "head" icon will move to the new position and soundfield will be updated.
Download (0.046MB)
Added: 2006-10-19 License: GPL (GNU General Public License) Price:
1114 downloads
Jacksum KDE Konqueror Integration 1.1.0
Jacksum KDE Konqueror Integration installs features of Jacksum 1.7.0 at the KDE Konqueror (and uninstalls it again if you like). more>>
Jacksum KDE Konqueror Integration installs features of Jacksum 1.7.0 at the KDE Konqueror (and uninstalls it again if you like).
Jacksum is a free and platform independent software for computing and verifying checksums, CRCs and message digests (known as hash values and fingerprints). "Jacksum" is a synthetic word made of JAva and ChecKSUM.
Jacksum supports 58 popular algorithms (Adler32, BSD sum, Bzip2s CRC-32, POSIX cksum, CRC-8, CRC-16, CRC-24, CRC-32 (FCS-32), CRC-64, ELF-32, eMule/eDonkey, FCS-16, GOST R 34.11-94, HAS-160, HAVAL (3/4/5 passes, 128/160/192/224/256 bits), MD2, MD4, MD5, MPEG-2s CRC-32, RIPEMD-128, RIPEMD-160, RIPEMD-256, RIPEMD-320, SHA-0, SHA-1, SHA-224, SHA-256, SHA-384, SHA-512, Tiger-128, Tiger-160, Tiger, Tiger2, Tiger Tree Hash, Tiger2 Tree Hash, Unix System V sum, sum8, sum16, sum24, sum32, Whirlpool-0, Whirlpool-1, Whirlpool and xor8).
Jacksum supports the "Rocksoft (tm) Model CRC Algorithm", it can calculate customized CRC algorithms and it supports the combination of multiple algorithms.
Jacksum has opened its source code and it is released under the terms of the GNU GPL. Jacksum is OSI Certified Open Source Software. OSI Certified is a certification mark of the Open Source Initiative.
Jacksum is platform independent, because it is written entirely in the Java programming language, the software runs on any platform having a Java Runtime Environment.
Jacksum has multiple interfaces. It can be used on the command line, in your file browser, and also in many other software projects.
<<lessJacksum is a free and platform independent software for computing and verifying checksums, CRCs and message digests (known as hash values and fingerprints). "Jacksum" is a synthetic word made of JAva and ChecKSUM.
Jacksum supports 58 popular algorithms (Adler32, BSD sum, Bzip2s CRC-32, POSIX cksum, CRC-8, CRC-16, CRC-24, CRC-32 (FCS-32), CRC-64, ELF-32, eMule/eDonkey, FCS-16, GOST R 34.11-94, HAS-160, HAVAL (3/4/5 passes, 128/160/192/224/256 bits), MD2, MD4, MD5, MPEG-2s CRC-32, RIPEMD-128, RIPEMD-160, RIPEMD-256, RIPEMD-320, SHA-0, SHA-1, SHA-224, SHA-256, SHA-384, SHA-512, Tiger-128, Tiger-160, Tiger, Tiger2, Tiger Tree Hash, Tiger2 Tree Hash, Unix System V sum, sum8, sum16, sum24, sum32, Whirlpool-0, Whirlpool-1, Whirlpool and xor8).
Jacksum supports the "Rocksoft (tm) Model CRC Algorithm", it can calculate customized CRC algorithms and it supports the combination of multiple algorithms.
Jacksum has opened its source code and it is released under the terms of the GNU GPL. Jacksum is OSI Certified Open Source Software. OSI Certified is a certification mark of the Open Source Initiative.
Jacksum is platform independent, because it is written entirely in the Java programming language, the software runs on any platform having a Java Runtime Environment.
Jacksum has multiple interfaces. It can be used on the command line, in your file browser, and also in many other software projects.
Download (0.19MB)
Added: 2006-10-10 License: GPL (GNU General Public License) Price:
1113 downloads
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