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Qgonki 0.1.1
Qgonki is a converter for Polish letters. more>>
Qgonki is a small tool for converting Polish letters between severals standards, like ISO-8859-2, Windows-1250, and others.
Its useful for Polish webmasters who want to go with the world standards, but whose contributors are stuck in Windows.
<<lessIts useful for Polish webmasters who want to go with the world standards, but whose contributors are stuck in Windows.
Download (0.029MB)
Added: 2005-04-13 License: GPL (GNU General Public License) Price:
1654 downloads
PAUS - Perl AUtomation System 1.0 beta
PAUS - Perl AUtomation System is a Perl home automation system. more>>
Paus is all about controlling "stuff" with easy scripts. You could for example make the light in your house go on and off in the way you specify.
You also could use paus to create a remote controlled mp3box that also has a web-interface at the same time and shows the current song on an LCD display.
With paus you can send and receive "events" from so called "modules":
* There are IO modules to control hardware, like lights and sensors.
* Theres an UI module to control an universal userinterface.
* Theres an IR module to receive events from remote controllers.
* There are many more to come.
Paus is designed to be as flexible and clean as possible. Its very easy to control the modules by using simple perl-scripting.
Its also very easy to create additional modules in perl or C. Modules even can be controlled accros the internet. (it doesnt make a difference at all).
<<lessYou also could use paus to create a remote controlled mp3box that also has a web-interface at the same time and shows the current song on an LCD display.
With paus you can send and receive "events" from so called "modules":
* There are IO modules to control hardware, like lights and sensors.
* Theres an UI module to control an universal userinterface.
* Theres an IR module to receive events from remote controllers.
* There are many more to come.
Paus is designed to be as flexible and clean as possible. Its very easy to control the modules by using simple perl-scripting.
Its also very easy to create additional modules in perl or C. Modules even can be controlled accros the internet. (it doesnt make a difference at all).
Download (0.35MB)
Added: 2005-04-20 License: GPL (GNU General Public License) Price:
1649 downloads
Sonar 1.2.2
sonar is a network reconnaissance utility. more>>
This software is used for the automatic probing of internet hosts at a timed interval (reconnaisance), checking host connectivity, especially ICMP support (information Gathering), automated running of third party tools when said host is online (automated testing).
Use of sonar shifts responsibility for the users actions solely to that user him or herself. In other words, the author cannot be held responsible for your actions.
Examples
Run nmap with a vanilla connect scan as soon as www.google.com is online. Check every 60 seconds, go into background, and log to probe.log:
sonar -c -1 --scan_delay=60 -f --output_plugin=L
-p fprobe.log -pe"nmap -sT www.google.com"
-sI www.google.com
Check red0xs site for online status 4 time in a row (just like ping):
sonar -sI genbukan.no-ip.com
Send the contents of payload.dat to www.secursite.com every 5 minutes:
sonar -c -1 --scan_delay=300 -p ppayload.dat -sI
www.secursite.com
Send an ACK probe to googles webserver every second.
sonar --scan_delay=1 -c -1 -sA www.google.com -pp80
Enhancements:
- src/mutex.h, src/plugin.h, src/types.h, libltdl/configure, plugins/network_icmp.h, doc/Makefile.in, Makefile.in, doc/Makefile.am: Major documentation update, more to come.
- plugins/rfc793.h, plugins/rfc793.c: Removed the bloody thread (which was causing so many problems) from the ack scan
<<lessUse of sonar shifts responsibility for the users actions solely to that user him or herself. In other words, the author cannot be held responsible for your actions.
Examples
Run nmap with a vanilla connect scan as soon as www.google.com is online. Check every 60 seconds, go into background, and log to probe.log:
sonar -c -1 --scan_delay=60 -f --output_plugin=L
-p fprobe.log -pe"nmap -sT www.google.com"
-sI www.google.com
Check red0xs site for online status 4 time in a row (just like ping):
sonar -sI genbukan.no-ip.com
Send the contents of payload.dat to www.secursite.com every 5 minutes:
sonar -c -1 --scan_delay=300 -p ppayload.dat -sI
www.secursite.com
Send an ACK probe to googles webserver every second.
sonar --scan_delay=1 -c -1 -sA www.google.com -pp80
Enhancements:
- src/mutex.h, src/plugin.h, src/types.h, libltdl/configure, plugins/network_icmp.h, doc/Makefile.in, Makefile.in, doc/Makefile.am: Major documentation update, more to come.
- plugins/rfc793.h, plugins/rfc793.c: Removed the bloody thread (which was causing so many problems) from the ack scan
Download (0.48MB)
Added: 2005-09-21 License: GPL (GNU General Public License) Price:
1550 downloads
Katiuska 0.7.6
Katiuska is a theora encoder frontend. more>>
Katiuska is a theora encoder frontend. It uses ffmpeg2theora, mencoder, the encoder_example that comes with the theora libs and a little gpl bash script that I found with google.
It can encode mostly any kind of video that ffmpeg and mencoder can (avi, mpeg4 and 2, quicktime etc).
Katiuska is also now a DVD ripping tool with an easy to use interface and default settings. Just select your audio and subtitle language if any and youre good to go.
This is my first app ever so it might not work for you at all.
Installation:
Just run ./setup.sh as root and then type "katiuska" to use it.
<<lessIt can encode mostly any kind of video that ffmpeg and mencoder can (avi, mpeg4 and 2, quicktime etc).
Katiuska is also now a DVD ripping tool with an easy to use interface and default settings. Just select your audio and subtitle language if any and youre good to go.
This is my first app ever so it might not work for you at all.
Installation:
Just run ./setup.sh as root and then type "katiuska" to use it.
Download (1.2MB)
Added: 2005-07-31 License: GPL (GNU General Public License) Price:
1547 downloads
Volumevis 0.6.2
Volumevis displays pixel-based 3-dimensional datasets. more>>
Volumevis displays pixel-based 3-dimensional datasets. 3-D pixel datasets mostly come from 3-D computer tomography (CT) and magnetic resonance (MR) images. These datasets usually come in the form of a set of 2-D picture files each being a slice of the 3D dataset.
To be displayed by volumevis, the files have to be ordered with identical names except for a number somwhere in the name corresponding to the slice number. Most image formats (jpg, tiff, dicom, etc ..) are supported.
Volumevis is a tool for visualizing 3D dimensional pixel-based datasets. Most computer 3D visualization in the world is with surfaced-based visualization. This is true for most 3D games, CAD tool, etc.
By stating it simply, surface-based rendering works by dividing a predefined surface into small triangles, and then sending those triangles along with their color to graphicscard to be rendered. For example,if you want to render a sphere in 3D, you would create a surface of the sphere, divide it into triangles, send the triangles to the graphics card, which would then turn the triangles into pixels and displaythem.
The unfortunate side-effect of this is, that if you happen to cut the sphere, or go inside it, you will see that its in fact hollow. Also, you cannot see any of the details that might be inside of the sphere.
Volume visualization is the equivalent in 3D of displaying a photo in 2D. The surface 3D visualizations on the other hand, are the equivalent of reducing a photo to a representation of lines (such as the outlines of people and houses) and drawing the lines on screen. Obviously a lot of information goes lost in the line representation.
The visualization works like this. In openGL (a graphics programming API), all fragments (3D equivalent of pixels) have an alpha value. The alpha value corresponds to the opacity of the fragment. If the fragment has a small alpha value, it will be easy to see through it and see the fragments behind it.
If the alpha value is high, the fragments behind it will be obscured. A 3D dataset is simply a block of data in the shape of a cube. Somewhere in the image there is an object which is white or grey. All the other places in the image are black. To render the object, all the pixels which are black are assigned and alpha value of 0 (meaning they are transparent). Therefore we dont see the black pixels.
The fragments belonging to the object are white and have an alpha value higher than zero. Therefore its not possible to see through them, and we perceive the location of the object fragment to be the surface of the object. Depending on the alpha value of the fragment, we might also be able to see some of the fragments behind it a bit (see inside the object).
At the moment, Volumevis only supports black/white images (which is fine for most CT and MRI datasets).
Enhancements:
- A bug with slice loading of textures which are not a power of two was fixed.
- Movie recording, cropping, and file saving for slices were fixed.
- Various feature improvements were made.
<<lessTo be displayed by volumevis, the files have to be ordered with identical names except for a number somwhere in the name corresponding to the slice number. Most image formats (jpg, tiff, dicom, etc ..) are supported.
Volumevis is a tool for visualizing 3D dimensional pixel-based datasets. Most computer 3D visualization in the world is with surfaced-based visualization. This is true for most 3D games, CAD tool, etc.
By stating it simply, surface-based rendering works by dividing a predefined surface into small triangles, and then sending those triangles along with their color to graphicscard to be rendered. For example,if you want to render a sphere in 3D, you would create a surface of the sphere, divide it into triangles, send the triangles to the graphics card, which would then turn the triangles into pixels and displaythem.
The unfortunate side-effect of this is, that if you happen to cut the sphere, or go inside it, you will see that its in fact hollow. Also, you cannot see any of the details that might be inside of the sphere.
Volume visualization is the equivalent in 3D of displaying a photo in 2D. The surface 3D visualizations on the other hand, are the equivalent of reducing a photo to a representation of lines (such as the outlines of people and houses) and drawing the lines on screen. Obviously a lot of information goes lost in the line representation.
The visualization works like this. In openGL (a graphics programming API), all fragments (3D equivalent of pixels) have an alpha value. The alpha value corresponds to the opacity of the fragment. If the fragment has a small alpha value, it will be easy to see through it and see the fragments behind it.
If the alpha value is high, the fragments behind it will be obscured. A 3D dataset is simply a block of data in the shape of a cube. Somewhere in the image there is an object which is white or grey. All the other places in the image are black. To render the object, all the pixels which are black are assigned and alpha value of 0 (meaning they are transparent). Therefore we dont see the black pixels.
The fragments belonging to the object are white and have an alpha value higher than zero. Therefore its not possible to see through them, and we perceive the location of the object fragment to be the surface of the object. Depending on the alpha value of the fragment, we might also be able to see some of the fragments behind it a bit (see inside the object).
At the moment, Volumevis only supports black/white images (which is fine for most CT and MRI datasets).
Enhancements:
- A bug with slice loading of textures which are not a power of two was fixed.
- Movie recording, cropping, and file saving for slices were fixed.
- Various feature improvements were made.
Download (0.67MB)
Added: 2005-08-02 License: GPL (GNU General Public License) Price:
1543 downloads
GNU Go 3.6
GNU Go is a free program that plays the game of Go. more>>
GNU Go is a free program that plays the game of Go. GNU Go has played thousands of games on the NNGS Go server.
GNU Go is now also playing regularly on the Legend Go Server in Taiwan, on the WING server in Japan, and many volunteers run GNU Go clients on KGS. GNU Go has established itself as the leading non-commercial go program in the recent tournaments that it has taken part in.
<<lessGNU Go is now also playing regularly on the Legend Go Server in Taiwan, on the WING server in Japan, and many volunteers run GNU Go clients on KGS. GNU Go has established itself as the leading non-commercial go program in the recent tournaments that it has taken part in.
Download (2.6MB)
Added: 2005-09-06 License: GPL (GNU General Public License) Price:
1513 downloads
Oggasm 1.4.0
Oggasm is a program that makes converting your mp3 collection into oggs a all but painless process. more>>
Oggasm is a program that makes converting your mp3 collection into oggs a all but painless process.
Using oggenc and mpg321, with perl glueing it all together, oggasm is able to go through an entire collection, identify id3 tags and then convert those mp3s into oggs while keeping the id3 tags intact.
TODO:
server-client model: When oggasm is started I want it to creat a list of jobs that need to be done and then assign those jobs to various clients that could either be running on the same machine or on other machines connected via a network.
Im of two minds on how to do this. Either I learn how to use sockets and develop my own communication protocol to tell the clients what to do, or I create physical files that are grabed by the client via ftp or samba. Each one has its advantages and disadvantages and I hope to look into it more soon.
One thing that is very important is that a client machines need to be able to come and go as necessary. So oggasm might start with 2 clients, be at 5 later in the day, and then down to 1 when it all finishes.
network functionality: How this will look will rest largly on how the server-client model ends up looking. But most likely the it will involve using ftp or samba to grab files from the server machine, convert them, and then send them back to the server. After that the
client will be assigned a new job.
improvments to user interface: This will be a on going process. As I continue to get more feedback on how people felt their experience with oggasm was I can improve how it the interface looks. Recent changes with 1.3 will allow updates to the interface to be much smother than before.
more encoder/decoder options: certainly oggenc will remain the primary encoder, however other free codecs might come along someday, and it would be nice if oggasm was modular enough to beable to plug in different encoders. I would also like to support different decoders as not everyone has mpg321 (however I will NOT provide support of non-free decoders).
<<lessUsing oggenc and mpg321, with perl glueing it all together, oggasm is able to go through an entire collection, identify id3 tags and then convert those mp3s into oggs while keeping the id3 tags intact.
TODO:
server-client model: When oggasm is started I want it to creat a list of jobs that need to be done and then assign those jobs to various clients that could either be running on the same machine or on other machines connected via a network.
Im of two minds on how to do this. Either I learn how to use sockets and develop my own communication protocol to tell the clients what to do, or I create physical files that are grabed by the client via ftp or samba. Each one has its advantages and disadvantages and I hope to look into it more soon.
One thing that is very important is that a client machines need to be able to come and go as necessary. So oggasm might start with 2 clients, be at 5 later in the day, and then down to 1 when it all finishes.
network functionality: How this will look will rest largly on how the server-client model ends up looking. But most likely the it will involve using ftp or samba to grab files from the server machine, convert them, and then send them back to the server. After that the
client will be assigned a new job.
improvments to user interface: This will be a on going process. As I continue to get more feedback on how people felt their experience with oggasm was I can improve how it the interface looks. Recent changes with 1.3 will allow updates to the interface to be much smother than before.
more encoder/decoder options: certainly oggenc will remain the primary encoder, however other free codecs might come along someday, and it would be nice if oggasm was modular enough to beable to plug in different encoders. I would also like to support different decoders as not everyone has mpg321 (however I will NOT provide support of non-free decoders).
Download (0.008MB)
Added: 2005-09-20 License: GPL (GNU General Public License) Price:
1494 downloads
FR1 2.15b
FR1 is a Linux kernel driver that adapts the kernels own software RAID1 driver. more>>
FR1 is a Linux kernel driver that adapts the kernels own software RAID1 driver.
Its intelligent in that it doesnt blindly resynchronize a whole mirror component when only a few blocks need resyncing. That can save hours of resync time on a large device. In addition, it always chooses the fastest device to read from on reads.
The driver keeps a bitmap of pending writes in memory, and writes them to the mirror component thats just been repaired when it comes back on line. The bitmap is two-level and created pagewise on demand, so its not too expensive.
A terabyte sized device with blocks of 4K will cost max 32MB of memory per mirror component, thus 64MB max for a two component mirror.
But in practice only a few pages of bitmap will have been allocated by the time you come to fix the device.
Version restrictions:
- Ditto for arrays with spare components. The 2.4 kernel code is very obscure in the area of array management and I can be excused! The situation has bettered in 2.6, but it is still not perfectly obvious code.
- I really dont know what to do about mirror components that have a nonzero offset recorded for them in the array metadata. Ive never seen it in the field. Probably things will go horribly wrong.
<<lessIts intelligent in that it doesnt blindly resynchronize a whole mirror component when only a few blocks need resyncing. That can save hours of resync time on a large device. In addition, it always chooses the fastest device to read from on reads.
The driver keeps a bitmap of pending writes in memory, and writes them to the mirror component thats just been repaired when it comes back on line. The bitmap is two-level and created pagewise on demand, so its not too expensive.
A terabyte sized device with blocks of 4K will cost max 32MB of memory per mirror component, thus 64MB max for a two component mirror.
But in practice only a few pages of bitmap will have been allocated by the time you come to fix the device.
Version restrictions:
- Ditto for arrays with spare components. The 2.4 kernel code is very obscure in the area of array management and I can be excused! The situation has bettered in 2.6, but it is still not perfectly obvious code.
- I really dont know what to do about mirror components that have a nonzero offset recorded for them in the array metadata. Ive never seen it in the field. Probably things will go horribly wrong.
Download (0.067MB)
Added: 2005-10-14 License: GPL (GNU General Public License) Price:
1470 downloads
OO Learning Evaluation GO 0.1.3
OO Learning Evaluation GO is an object-oriented platform and algorithms for the game of GO. more>>
OO Learning Evaluation GO is an object-oriented platform and algorithms for the game of GO.
It aims to provide a capable engine that can learn through experience and a re-usable algorithmic framework for the rapid development of new GO-playing engines.
Enhancements:
- Reorganization of the code was started so that various learnable evaluation functions can be used easily.
- Learning is currently tested in the GoPlayer module.
- The learned function simply learns to imitate the current static function.
<<lessIt aims to provide a capable engine that can learn through experience and a re-usable algorithmic framework for the rapid development of new GO-playing engines.
Enhancements:
- Reorganization of the code was started so that various learnable evaluation functions can be used easily.
- Learning is currently tested in the GoPlayer module.
- The learned function simply learns to imitate the current static function.
Download (0.10MB)
Added: 2005-11-01 License: GPL (GNU General Public License) Price:
1452 downloads
Gojax 0.2
Gojax is a web-based GO-board using PHP, javascript and ajax techniques. more>>
Gojax is a web-based GO-board using PHP, javascript and ajax techniques to produces a nice-looking interface.
Gojax is a C++ go server handling the GO boards(game number limited only by memory).
<<lessGojax is a C++ go server handling the GO boards(game number limited only by memory).
Download (0.25MB)
Added: 2005-11-18 License: GPL (GNU General Public License) Price:
1436 downloads
GoGrinder 1.14
GoGrinder is a Java program for practicing go problems. more>>
GoGrinder is a Java program for practicing go problems. GoGrinder project uses problems in SGF format. 347 problems are included in the install, and thousands more are easily downloadable (pointers in the documentation).
GoGrinder is free software released under the terms of the GNU General Public License.
Main features:
- Loads go problems that are stored in the standard SGF format.
- Allows refutations of incorrect answers to be included in the problem files.
- Remembers where you were when closed and restarted.
- Can save progress through problem sets to file, so you can go work on a different set of problems, and then pick up where you left off.
- Filters the available problems based on tags associated with the problems, e.g. Life and Death, Tesuji, etc.
- Allows the selected problems to be sorted in various orders - by difficulty, random, etc.
- Keeps statistics on the number of problems that have been correctly solved in the set, and long-term stats for each collection of problems.
- Allows import and export of problem sets.
- Allows editing of the current problem in an external SGF editor
- Splits files containing multiple problems for use with GoGrinder.
- Comes with 347 problems, ranging in difficulty from 25k - 4d.
- Thousands more problems are available for free on the internet - links provided in the documentation.
Translations:
- German
- Russian
- French
- Spanish
- Portuguese
- Chinese
- Czech
<<lessGoGrinder is free software released under the terms of the GNU General Public License.
Main features:
- Loads go problems that are stored in the standard SGF format.
- Allows refutations of incorrect answers to be included in the problem files.
- Remembers where you were when closed and restarted.
- Can save progress through problem sets to file, so you can go work on a different set of problems, and then pick up where you left off.
- Filters the available problems based on tags associated with the problems, e.g. Life and Death, Tesuji, etc.
- Allows the selected problems to be sorted in various orders - by difficulty, random, etc.
- Keeps statistics on the number of problems that have been correctly solved in the set, and long-term stats for each collection of problems.
- Allows import and export of problem sets.
- Allows editing of the current problem in an external SGF editor
- Splits files containing multiple problems for use with GoGrinder.
- Comes with 347 problems, ranging in difficulty from 25k - 4d.
- Thousands more problems are available for free on the internet - links provided in the documentation.
Translations:
- German
- Russian
- French
- Spanish
- Portuguese
- Chinese
- Czech
Download (3.4MB)
Added: 2006-01-09 License: GPL (GNU General Public License) Price:
1383 downloads
X2J Beta1
X2J is an XML binding framework which performs validation, serialization, and deserialization without the use of XSDs. more>>
X2J is an XML binding framework which performs validation, serialization, and deserialization without the use of XSDs.
Instead, X2J project incorporates the strength of Annotations.
Unit testing is cruicial. If there is Anything you can say about the tools you need in order to create a framework, is that creating unit tests is your safety net when you decide to refactor it completely (and any framework, at its first steps, might go through such a thing - Nothing is ever fully designed for a future feature, not even a complete product.)
A few weeks ago I decided to have a major change to the way X2J analysation works, and use moulds and visitors instead of the previous, "everything-in-one-method" way. This change has worked great for me, but it was scary: What if X2J stopped working?
Sure, I could rollback the code - But that would serve to no good as I still needed this type of change. So I started writing tests. They werent JUnit tests, but just regular applications running X2J for me to manually check the results with. It worked, as amateur as it was, and I made the switch.
However, today I face another refactoring of code and I know I cant do the same thing over again. I need some stability to my code. Some red lights to appear when I do something that risked a totally different part of my application. Something that will tell me almost precisely where I broke the code.
This is where JUnits come in, and if you havent been using them, you should do so now. Im going to start creating them, starting this week. Only then will I tend to my refactoring tasks.
<<lessInstead, X2J project incorporates the strength of Annotations.
Unit testing is cruicial. If there is Anything you can say about the tools you need in order to create a framework, is that creating unit tests is your safety net when you decide to refactor it completely (and any framework, at its first steps, might go through such a thing - Nothing is ever fully designed for a future feature, not even a complete product.)
A few weeks ago I decided to have a major change to the way X2J analysation works, and use moulds and visitors instead of the previous, "everything-in-one-method" way. This change has worked great for me, but it was scary: What if X2J stopped working?
Sure, I could rollback the code - But that would serve to no good as I still needed this type of change. So I started writing tests. They werent JUnit tests, but just regular applications running X2J for me to manually check the results with. It worked, as amateur as it was, and I made the switch.
However, today I face another refactoring of code and I know I cant do the same thing over again. I need some stability to my code. Some red lights to appear when I do something that risked a totally different part of my application. Something that will tell me almost precisely where I broke the code.
This is where JUnits come in, and if you havent been using them, you should do so now. Im going to start creating them, starting this week. Only then will I tend to my refactoring tasks.
Download (0.060MB)
Added: 2006-01-18 License: GPL (GNU General Public License) Price:
1376 downloads
Skalcuverter 3.0
SuperKaramba Calculator is a very simple calculator theme, with a lot of hidden power. more>>
The normal desktop calculators seem counter-intuitive to me. Why emulate the limited interface (ie a numeric pad) of a pocket calculator, when youve got the power of a desktop computer and keyboard at your finger tips.
SuperKaramba Calculator is a very simple calculator theme, with a lot of hidden power. It uses the google calculator as its engine, which means that it can do complex calculations from a very simple interface. If the calculation is a simple mathematical expression, the theme will use the bc program, rather than going online. It does unit conversions and currency conversions as well.
You can enter an equation in mathematical notation, or in everyday language. For example:
four plus five
4+5
2000 kilometers per hour in feet per year
The theme stores the last 10 queries, so that you can go back over them.
The theme checks for invalid characters, and parentheses mismatches.
The theme also allows you to use the keyword "ans" in your query, which will substitute the last result into your current query. This could save typing a lot of text if youre chaining queries together.
How to use it ...
This is so simple to use, it doesnt really need a manual. The theme consists of three elements. A text entry box, a text display and a button.
To run a calculation, put your query in the text box. Then left click the button. The theme will go off and do its magic, and come back with an answer that will be displayed as text underneath the text box.
Sometimes what you enter may not be able to be processed, either because youve typed it wrong, or it doesnt understand you, or because youre asking it to do too much. If that is the case, then the theme will tell you.
To access previous queries, middle click on the button, and select the relevant query from the dropdown list.
<<lessSuperKaramba Calculator is a very simple calculator theme, with a lot of hidden power. It uses the google calculator as its engine, which means that it can do complex calculations from a very simple interface. If the calculation is a simple mathematical expression, the theme will use the bc program, rather than going online. It does unit conversions and currency conversions as well.
You can enter an equation in mathematical notation, or in everyday language. For example:
four plus five
4+5
2000 kilometers per hour in feet per year
The theme stores the last 10 queries, so that you can go back over them.
The theme checks for invalid characters, and parentheses mismatches.
The theme also allows you to use the keyword "ans" in your query, which will substitute the last result into your current query. This could save typing a lot of text if youre chaining queries together.
How to use it ...
This is so simple to use, it doesnt really need a manual. The theme consists of three elements. A text entry box, a text display and a button.
To run a calculation, put your query in the text box. Then left click the button. The theme will go off and do its magic, and come back with an answer that will be displayed as text underneath the text box.
Sometimes what you enter may not be able to be processed, either because youve typed it wrong, or it doesnt understand you, or because youre asking it to do too much. If that is the case, then the theme will tell you.
To access previous queries, middle click on the button, and select the relevant query from the dropdown list.
Download (0.023MB)
Added: 2006-02-06 License: GPL (GNU General Public License) Price:
1357 downloads
KGSueMe 0.99
KGSSueMe aims to provide a sample implementation of a client for the popular Kiseido Go Server. more>>
KGSSueMe aims to provide a sample implementation of a client for the popular Kiseido Go Server.
KGSueMe project stresses documenting the protocol by giving developers code, so that they can write their own clients, rather than to provide a featureful client.
<<lessKGSueMe project stresses documenting the protocol by giving developers code, so that they can write their own clients, rather than to provide a featureful client.
Download (0.56MB)
Added: 2006-03-16 License: GPL (GNU General Public License) Price:
1317 downloads
mod_removeip 0.2
mod_removeip is an Apache module that can remove information about the remote IP. more>>
mod_removeip is an Apache module that can remove information about the remote IP.
This module throws away the information on the remote IP and hostname right at the beginning of handling the request. That means its not logged, is not available to any web apps, and cant leak into error logs and the like.
This is written for use on servers with a strict policy on protecting the identity of their users. If the Spooks come and demand that you hand over your server so they can try to identify one of your users, this should be enough that you can categorically state that there is no IP info to be found, and might mean your server doesnt go offline.
There is currently no facility for enabling the module on a per site or per directory basis. Its an all or nothing thing. This is because the intent is to make sure IP info is not on the server at all. If people want more configurability, I might release an
alternative version.
Compile and Install for apache 1.3
make removeip
make install
Compile and Install for 2.0:
not completed. let me know if you want it.
make removeip-2.0
make install-2.0
Configuration Directives:
REMOVEIPenable On
# Enable module. Nothing happens without this directive.
<<lessThis module throws away the information on the remote IP and hostname right at the beginning of handling the request. That means its not logged, is not available to any web apps, and cant leak into error logs and the like.
This is written for use on servers with a strict policy on protecting the identity of their users. If the Spooks come and demand that you hand over your server so they can try to identify one of your users, this should be enough that you can categorically state that there is no IP info to be found, and might mean your server doesnt go offline.
There is currently no facility for enabling the module on a per site or per directory basis. Its an all or nothing thing. This is because the intent is to make sure IP info is not on the server at all. If people want more configurability, I might release an
alternative version.
Compile and Install for apache 1.3
make removeip
make install
Compile and Install for 2.0:
not completed. let me know if you want it.
make removeip-2.0
make install-2.0
Configuration Directives:
REMOVEIPenable On
# Enable module. Nothing happens without this directive.
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Added: 2006-04-04 License: The Apache License Price:
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