paradise 2000
Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 303
Paradise 2000 Netrek Client RC5
Paradise 2000 represents my bend of the Paradise Netrek client. more>>
Paradise 2000 represents my bend of the Paradise Netrek client. Paradise 2000 Netrek Client is not a fork, because that would imply parallel development, but no one else has done anything with the client since about five years ago.
Paradise 2000 is in fact one of the most, if not the most, actively developed Netrek clients available today. It is for Linux (and FreeBSD) only, and is not open source*. Dont let the Paradise name fool you, it works just fine on standard bronco servers. Nobody has even played a game of Paradise Netrek for years!
The biggest new feature of the client, not found in any other, is the sound system. While the old Paradise client, Ted Turner, COW, and COW ports (Netrek1999,2000) have a simple sound effect system, its crap. Especially the one used by COW. The Paradise/Ted Turner one is better, and is partially written by me, though you wouldnt know that*.
The Paradise 2000 sound system has psychoacoustic stereo effects that place sounds based on where they happen. If someone on the left blows up, you can tell they are on the left just from the sound. The newest version of Paradise-2000 has a sound system with speech output using IBMs ViaVoice TTS. If a teammate sends a carrying message, the client will actually say something like, "F one carrying five to org."
Main features:
- See weapons on galactic map
- Auto-rotate galaxy to put playing teams on left side
- Dashboard timer to show repair or refit time remaining
- See the army count for the planet your are orbiting
- Remap your keys via the help window. Just push the key you want over the name of the function you want to assign to it.
- Use the same key for both bombing armies and picking armies. The client can tell by context with one would make sense.
- You can set configuration options to different values for different server types.
- Double buffering support for graphics. When turned on, eliminates flicker. Very useful for LCD monitors.
- Extensive support for enhanced observer mode:
- See all players tractors and pressors while observing.
- You can lock onto a cloaked player and observe them.
- All your ship stats will reflect the player you are observing. Even torps out, kills, and army capacity.
- Your ship and player letter dont get drawn on top of the player you are observings ship and letter.
- Observers wont have stats shown in your player list, cluttering it up unnecessarily..
- Stereo sound effects!
- Highly configurable speech synthesis!
- Option to omit the team letter of ships on the galactic. Just show 0 instead of F0, since you can tell the team by the color of the letter.
- Game score on hockey servers calculated and put on the galactic for easy reference.
- Cool looking streaking background stars when transwarping on Bronco servers.
- Flags on the dashboard gauges indicating the fuel/shields/hull needed to refit or transwarp.
- Single key transwarp on Bronco servers. Push - to automatically lock onto your base and warp to it!
- 19FLAGS protocol enhancement. Reduces messed up flags from packetloss. Hockey players, this will eliminate stuck tractors and pressors.
- Works with WindowMaker. Window manager delete buttons work.
- Hockey bug fix, puck doesnt cloak at warp 15 or 31.
- Support for short packets 2. Reduces bandwidth and improves playability with packetloss.
- Supports SBHOURS feature, see how many base hours someone has.
- Shrink phasers, like BRMH.
- Support for wheel mice. The wheel will scroll the message windows, and can be bound to actions like other mouse buttons.
- Re-enter the game after dying by pushing the spacebar, instead of clicking on the right team window. Faster and prevents selecting the wrong team on accident in 4v4 hockey games.
- 32 position ship bitmaps. Your ship rotations will look smoother.
- Small red circle around ship shows det radius.
- Tic marks to show exact ship heading.
- Arrow on puck to indicate direction.
- ID of player you are tractoring displayed next to your ship.
- Configure what columns are in the player list, both the one-column and two-column list. You can also change the width of the each field, so show fewer digits for instance.
- UDP portswap option that lets the client work through NAT firewalls, like Linux IP_MASQ, without a special module.
<<lessParadise 2000 is in fact one of the most, if not the most, actively developed Netrek clients available today. It is for Linux (and FreeBSD) only, and is not open source*. Dont let the Paradise name fool you, it works just fine on standard bronco servers. Nobody has even played a game of Paradise Netrek for years!
The biggest new feature of the client, not found in any other, is the sound system. While the old Paradise client, Ted Turner, COW, and COW ports (Netrek1999,2000) have a simple sound effect system, its crap. Especially the one used by COW. The Paradise/Ted Turner one is better, and is partially written by me, though you wouldnt know that*.
The Paradise 2000 sound system has psychoacoustic stereo effects that place sounds based on where they happen. If someone on the left blows up, you can tell they are on the left just from the sound. The newest version of Paradise-2000 has a sound system with speech output using IBMs ViaVoice TTS. If a teammate sends a carrying message, the client will actually say something like, "F one carrying five to org."
Main features:
- See weapons on galactic map
- Auto-rotate galaxy to put playing teams on left side
- Dashboard timer to show repair or refit time remaining
- See the army count for the planet your are orbiting
- Remap your keys via the help window. Just push the key you want over the name of the function you want to assign to it.
- Use the same key for both bombing armies and picking armies. The client can tell by context with one would make sense.
- You can set configuration options to different values for different server types.
- Double buffering support for graphics. When turned on, eliminates flicker. Very useful for LCD monitors.
- Extensive support for enhanced observer mode:
- See all players tractors and pressors while observing.
- You can lock onto a cloaked player and observe them.
- All your ship stats will reflect the player you are observing. Even torps out, kills, and army capacity.
- Your ship and player letter dont get drawn on top of the player you are observings ship and letter.
- Observers wont have stats shown in your player list, cluttering it up unnecessarily..
- Stereo sound effects!
- Highly configurable speech synthesis!
- Option to omit the team letter of ships on the galactic. Just show 0 instead of F0, since you can tell the team by the color of the letter.
- Game score on hockey servers calculated and put on the galactic for easy reference.
- Cool looking streaking background stars when transwarping on Bronco servers.
- Flags on the dashboard gauges indicating the fuel/shields/hull needed to refit or transwarp.
- Single key transwarp on Bronco servers. Push - to automatically lock onto your base and warp to it!
- 19FLAGS protocol enhancement. Reduces messed up flags from packetloss. Hockey players, this will eliminate stuck tractors and pressors.
- Works with WindowMaker. Window manager delete buttons work.
- Hockey bug fix, puck doesnt cloak at warp 15 or 31.
- Support for short packets 2. Reduces bandwidth and improves playability with packetloss.
- Supports SBHOURS feature, see how many base hours someone has.
- Shrink phasers, like BRMH.
- Support for wheel mice. The wheel will scroll the message windows, and can be bound to actions like other mouse buttons.
- Re-enter the game after dying by pushing the spacebar, instead of clicking on the right team window. Faster and prevents selecting the wrong team on accident in 4v4 hockey games.
- 32 position ship bitmaps. Your ship rotations will look smoother.
- Small red circle around ship shows det radius.
- Tic marks to show exact ship heading.
- Arrow on puck to indicate direction.
- ID of player you are tractoring displayed next to your ship.
- Configure what columns are in the player list, both the one-column and two-column list. You can also change the width of the each field, so show fewer digits for instance.
- UDP portswap option that lets the client work through NAT firewalls, like Linux IP_MASQ, without a special module.
Download (0.97MB)
Added: 2006-07-12 License: GPL (GNU General Public License) Price:
1207 downloads
OpenArena 0.7.0
OpenArena is an open-source content package for Quake III Arena. more>>
OpenArena is an open-source content package for Quake III Arena licensed under the GPL, effectively creating a free stand-alone game.
The art direction of Open Arena is about "double" as Quake III Arena:
- double texture resolution, i.e. 512x512 as opposed to a 256x256
- double the polycount of models, instead of 700-900 youll have 1200-2000 poly players
- Sound is probably mixed in 44khz rather than 22khz, but I dunno about that as 44khz seems to crash Q3A at this moment
Hopefully the detail should still be scalable with texture resolution and LoDs for slower computers (read: my p100 with voodoo2)
Concepts would be loose, so dont expect a remake of Klesk in his original Klesk form, or any direct remakes of any map/weapon/model.
<<lessThe art direction of Open Arena is about "double" as Quake III Arena:
- double texture resolution, i.e. 512x512 as opposed to a 256x256
- double the polycount of models, instead of 700-900 youll have 1200-2000 poly players
- Sound is probably mixed in 44khz rather than 22khz, but I dunno about that as 44khz seems to crash Q3A at this moment
Hopefully the detail should still be scalable with texture resolution and LoDs for slower computers (read: my p100 with voodoo2)
Concepts would be loose, so dont expect a remake of Klesk in his original Klesk form, or any direct remakes of any map/weapon/model.
Download (250.9MB)
Added: 2007-07-08 License: GPL (GNU General Public License) Price:
559 downloads
xpete 2000.12.11
xpete project is a Space Invaders-like game. more>>
xpete project is a Space Invaders-like game.
xpete is a game about our friend Pete who wakes one day and finds out that lots of things are hanging unnaturally up in the sky, like Iridium satellites, the Mir Space Station, the ISS, and others.
Hes got to shoot them before they ruin his fishing weekend.
The game mechanics resemble Space Invaders.
Enhancements:
- Added Mouse control (with -rat command line option)
- Fixed shots that remained flying on game restart.
- Reduced graphic size.
<<lessxpete is a game about our friend Pete who wakes one day and finds out that lots of things are hanging unnaturally up in the sky, like Iridium satellites, the Mir Space Station, the ISS, and others.
Hes got to shoot them before they ruin his fishing weekend.
The game mechanics resemble Space Invaders.
Enhancements:
- Added Mouse control (with -rat command line option)
- Fixed shots that remained flying on game restart.
- Reduced graphic size.
Download (0.24MB)
Added: 2006-12-05 License: GPL (GNU General Public License) Price:
1053 downloads
psDooM 2000.05.03.b
psDooM project is a process monitor and manager for *nix systems. more>>
psDooM project is a process monitor and manager for *nix systems.
It could be considered a graphical interface to the ps, renice, and kill commands. psDooM is based on XDoom, which is based on id Softwares Doom.
This project started out as a proof-of-concept program for the web page "Doom as a tool for system administration" at http://www.cs.unm.edu/~dlchao/flake/doom by Dennis Chao at the University of New Mexico.
Dennis took the GPLd sources of XDoom and added code so that processes running on the system would be instantiated as monsters, and wounding and killing them corresponds to renicing and killing the processes.
Enhancements:
- Changed shell scripts in contrib dir to shorten command length when displayed with ps.
- Use ~/.psdoom rather than ~/.xdoom for savegames, config files, etc.
- Users need to copy current .doomrc and .xdlaunchrc files to ~/.psdoom.
- Added references to psDooM in startup header text, X resources, and window title bar.
- Modified xdlaunch (ps-xdlaunch) to run ps-xdoom.
- Added ability to pass psDooM-specific command line flags to ps-xdoom through ps-xdlaunch.
<<lessIt could be considered a graphical interface to the ps, renice, and kill commands. psDooM is based on XDoom, which is based on id Softwares Doom.
This project started out as a proof-of-concept program for the web page "Doom as a tool for system administration" at http://www.cs.unm.edu/~dlchao/flake/doom by Dennis Chao at the University of New Mexico.
Dennis took the GPLd sources of XDoom and added code so that processes running on the system would be instantiated as monsters, and wounding and killing them corresponds to renicing and killing the processes.
Enhancements:
- Changed shell scripts in contrib dir to shorten command length when displayed with ps.
- Use ~/.psdoom rather than ~/.xdoom for savegames, config files, etc.
- Users need to copy current .doomrc and .xdlaunchrc files to ~/.psdoom.
- Added references to psDooM in startup header text, X resources, and window title bar.
- Modified xdlaunch (ps-xdlaunch) to run ps-xdoom.
- Added ability to pass psDooM-specific command line flags to ps-xdoom through ps-xdlaunch.
Download (MB)
Added: 2006-12-11 License: GPL (GNU General Public License) Price:
1055 downloads
ptyaim 0.5.7
ptyaim is a very simple, extra special curses client for AOLs Instant Messenger (AIM) and ICQ services, plus IRC. more>>
ptyaim is a very simple, extra special curses client for AOLs Instant Messenger (AIM) and ICQ services, plus Internet Relay Chat (IRC). ptyaims project interface is somewhat inspired by naim. However, it uses no code from naim.
The latest version of ptyaim has been tested on Linux, FreeBSD, OpenBSD, NetBSD, Solaris, Tru64 Unix, Mac OS 10.3, and Microsoft Windows 2000. Most likely, it will work on other platforms, too.
Enhancements:
- This new version of ptyaim features improvements to the OSCAR plugin, including support for group chat.
- The TOC plugin has also been removed.
<<lessThe latest version of ptyaim has been tested on Linux, FreeBSD, OpenBSD, NetBSD, Solaris, Tru64 Unix, Mac OS 10.3, and Microsoft Windows 2000. Most likely, it will work on other platforms, too.
Enhancements:
- This new version of ptyaim features improvements to the OSCAR plugin, including support for group chat.
- The TOC plugin has also been removed.
Download (0.10MB)
Added: 2005-12-30 License: GPL (GNU General Public License) Price:
1393 downloads
ferite 1.0.2
ferite is a lighweight, portable, threadsafe scripting engine with a language that is very easy to pick up and use. more>>
ferite is a lighweight, portable, threadsafe scripting engine with a language that is very easy to pick up and use.
ferite is a scripting engine and language written in c for complete portability.
ferite is a clean language with influences from various places: objects from Java/C++, functions from C/php, closures from scheme, block calling from ruby, namespaces from C++, as well as its own a sane loose typing mechanism, variant type and set of nice APIs.
Its origins are from one of those "it seems like a good idea", the good idea was provoked by finding perl a real pain in the arse to embed (from what I gather its easier nowadays). It started in the summer of 2000 (with various tries and fails within the pre-ceding two years). It reached version 1.0 in the second quarter of 2005.
<<lessferite is a scripting engine and language written in c for complete portability.
ferite is a clean language with influences from various places: objects from Java/C++, functions from C/php, closures from scheme, block calling from ruby, namespaces from C++, as well as its own a sane loose typing mechanism, variant type and set of nice APIs.
Its origins are from one of those "it seems like a good idea", the good idea was provoked by finding perl a real pain in the arse to embed (from what I gather its easier nowadays). It started in the summer of 2000 (with various tries and fails within the pre-ceding two years). It reached version 1.0 in the second quarter of 2005.
Download (1.9MB)
Added: 2005-12-07 License: BSD License Price:
1419 downloads
Spreadsheet::WriteExcel 2.18
Spreadsheet::WriteExcel is a Perl module which can be used to create native Excel binary files. more>>
Spreadsheet::WriteExcel module is can be used to create native Excel binary files.
Formatted text and numbers can be written to multiple worksheets in a workbook. Formulas and functions are also supported. It is 100% Perl and doesnt require any Windows libraries or a copy of Excel.
It will also work on the majority of Unix and Macintosh platforms. Generated files are compatible with Excel 97, 2000, 2002, and 2003, and with OpenOffice and Gnumeric. An older version also supports Excel 5/95.
<<lessFormatted text and numbers can be written to multiple worksheets in a workbook. Formulas and functions are also supported. It is 100% Perl and doesnt require any Windows libraries or a copy of Excel.
It will also work on the majority of Unix and Macintosh platforms. Generated files are compatible with Excel 97, 2000, 2002, and 2003, and with OpenOffice and Gnumeric. An older version also supports Excel 5/95.
Download (0.46MB)
Added: 2007-01-25 License: Artistic License Price:
1024 downloads
Cooperative Linux 0.6.4
Cooperative Linux is the first working free and open source method for optimally running Linux on Microsoft Windows natively. more>>
Cooperative Linux is the first working free and open source method for optimally running Linux on Microsoft Windows natively.
More generally, Cooperative Linux (short-named coLinux) is a port of the Linux kernel that allows it to run cooperatively alongside another operating system on a single machine.
For instance, it allows one to freely run Linux on Windows 2000/XP, without using a commercial PC virtualization software such as VMware, in a way which is much more optimal than using any general purpose PC virtualization software.
In its current condition, it allows us to run the KNOPPIX Japanese Edition on Windows.
<<lessMore generally, Cooperative Linux (short-named coLinux) is a port of the Linux kernel that allows it to run cooperatively alongside another operating system on a single machine.
For instance, it allows one to freely run Linux on Windows 2000/XP, without using a commercial PC virtualization software such as VMware, in a way which is much more optimal than using any general purpose PC virtualization software.
In its current condition, it allows us to run the KNOPPIX Japanese Edition on Windows.
Download (2.6MB)
Added: 2006-07-02 License: GPL (GNU General Public License) Price:
703 downloads
Encode::JIS2K 0.02
Encode::JIS2K is aJIS X 0212 (aka JIS 2000) Encodings. more>>
Encode::JIS2K is a Perl module forJIS X 0212 (aka JIS 2000) Encodings.
SYNOPSIS
use Encode::JIS2K;
use Encode qw/encode decode/;
$euc_2k = encode("euc-jisx0213", $utf8);
$utf8 = decode("euc-jisx0213", $euc_jp);
ABSTRACT
This module implements encodings that covers JIS X 0213 charset (AKA JIS 2000, hence the module name). Encodings supported are as follows.
Canonical Alias Description
--------------------------------------------------------------------
euc-jisx0213 qr/beuc.*jp[ -]?(?:2000|2k)$/i EUC-JISX0213
qr/bjp.*euc[ -]?(2000|2k)$/i
qr/bujis[ -]?(?:2000|2k)$/i
shiftjisx0123 qr/bshift.*jis(?:2000|2k)$/i Shift_JISX0213
qr/bsjisp -]?(?:2000|2k)$/i
iso-2022-jp-3
jis0213-1-raw JIS X 0213 plane 1, raw format
jis0213-2-raw JIS X 0213 plane 2, raw format
--------------------------------------------------------------------
<<lessSYNOPSIS
use Encode::JIS2K;
use Encode qw/encode decode/;
$euc_2k = encode("euc-jisx0213", $utf8);
$utf8 = decode("euc-jisx0213", $euc_jp);
ABSTRACT
This module implements encodings that covers JIS X 0213 charset (AKA JIS 2000, hence the module name). Encodings supported are as follows.
Canonical Alias Description
--------------------------------------------------------------------
euc-jisx0213 qr/beuc.*jp[ -]?(?:2000|2k)$/i EUC-JISX0213
qr/bjp.*euc[ -]?(2000|2k)$/i
qr/bujis[ -]?(?:2000|2k)$/i
shiftjisx0123 qr/bshift.*jis(?:2000|2k)$/i Shift_JISX0213
qr/bsjisp -]?(?:2000|2k)$/i
iso-2022-jp-3
jis0213-1-raw JIS X 0213 plane 1, raw format
jis0213-2-raw JIS X 0213 plane 2, raw format
--------------------------------------------------------------------
Download (0.39MB)
Added: 2006-07-31 License: Perl Artistic License Price:
1180 downloads
DBIx::Version 0.01
DBIx::Version is a Perl extension for getting database software name and version. more>>
DBIx::Version is a Perl extension for getting database software name and version.
SYNOPSIS
use DBIx::Version;
my $dbh = DBI->connect( ... );
my ($dbname, $dbver, $dbverfull) = DBIx::Version::Version($dbh);
DBIx::Version lets you query which database software and version you are connected to.
Return Examples:
(undef, undef, undef)
(mysql, 4.0.17, 4.0.17-standard-log)
(postgresql, 7.4.1, PostgreSQL 7.4.1 on i686-pc-linux-gnu, compiled by GCC gcc (GCC) 3.3.2 20031107 (Red Hat Linux 3.3.2-2))
(oracle, 8.1.7.0.0, 8.1.7.0.0)
(sqlserver, 8.00.384, Microsoft SQL Server 2000 - 8.00.384 (Intel X86)
May 23 2001 00:02:52
Copyright (c) 1988-2000 Microsoft Corporation
Standard Edition on Windows NT 5.0 (Build 2195: Service Pack 2))
(sybase,12.5.0.1,Adaptive Server Enterprise/12.5.0.1/SWR 9982 IR/P/Sun_svr4/OS 5.8/rel12501/1776/ 64-bit/FBO/Tue Feb 26 01:22:10 2002)
(sybase,12.5.0.2,Adaptive Server Enterprise/12.5.0.2/EBF 14000 IR/P/Sun_svr4/OS 5.8/rel12502/1776/64-bit/FBO/Tue Jun 4 01:22:10 2002)
Answer 1: This module is useful for cross-platform coding, and in environments like shared hosting where you actually didnt install the database yourself and are curious.
<<lessSYNOPSIS
use DBIx::Version;
my $dbh = DBI->connect( ... );
my ($dbname, $dbver, $dbverfull) = DBIx::Version::Version($dbh);
DBIx::Version lets you query which database software and version you are connected to.
Return Examples:
(undef, undef, undef)
(mysql, 4.0.17, 4.0.17-standard-log)
(postgresql, 7.4.1, PostgreSQL 7.4.1 on i686-pc-linux-gnu, compiled by GCC gcc (GCC) 3.3.2 20031107 (Red Hat Linux 3.3.2-2))
(oracle, 8.1.7.0.0, 8.1.7.0.0)
(sqlserver, 8.00.384, Microsoft SQL Server 2000 - 8.00.384 (Intel X86)
May 23 2001 00:02:52
Copyright (c) 1988-2000 Microsoft Corporation
Standard Edition on Windows NT 5.0 (Build 2195: Service Pack 2))
(sybase,12.5.0.1,Adaptive Server Enterprise/12.5.0.1/SWR 9982 IR/P/Sun_svr4/OS 5.8/rel12501/1776/ 64-bit/FBO/Tue Feb 26 01:22:10 2002)
(sybase,12.5.0.2,Adaptive Server Enterprise/12.5.0.2/EBF 14000 IR/P/Sun_svr4/OS 5.8/rel12502/1776/64-bit/FBO/Tue Jun 4 01:22:10 2002)
Answer 1: This module is useful for cross-platform coding, and in environments like shared hosting where you actually didnt install the database yourself and are curious.
Download (0.003MB)
Added: 2007-01-11 License: Perl Artistic License Price:
1020 downloads
pymssql 0.8.0
pymssql module provides access to MS SQL Servers from Python scripts. more>>
pymssql module provides access to MS SQL Servers from Python scripts.
Its the most efficient method of accessing MS SQL Servers data from Python scripts. If you care about performance, you can give it a try.
Supported Platforms
pymssql 0.7.4 has been tested on FreeBSD 6.0, NetBSD 2.1, 3.0, Linux with kernel 2.6, and Windows XP. It should also run on other platforms.
pymssql 0.7.1 has been tested on FreeBSD 5.4 and 6.0, NetBSD 2.0.2, Linux with kernel 2.6, Solaris 10/x86, Mac OS X (thanks Joseph Kocherhans) and Windows XP. It should also run on other platforms.
If you have any experience with other platforms, just let me know and Ill add the info here.
Supported SQL Server versions
pymssql 0.7.4 on *BSD, Linux was successfully tested with SQL Server 2000, all service pack levels.
pymssql 0.7.4 on Windows was successfully tested with SQL Server 2000 RTM, SP3a and SP4, and with SQL Server 2005 RTM (9.00.1399.06).
Main features:
- Supports connecting to MS SQL 2000 and SQL 2005 servers, all editions and service pack levels.
- Supports named instances and non-standard port numbers.
- Great performance: it uses MS SQL DB-Library for C instead of Win32 ODBC.
- Multiple Query/Multiple Result.
- Supports "almost all" of the DB-API 2.0.
<<lessIts the most efficient method of accessing MS SQL Servers data from Python scripts. If you care about performance, you can give it a try.
Supported Platforms
pymssql 0.7.4 has been tested on FreeBSD 6.0, NetBSD 2.1, 3.0, Linux with kernel 2.6, and Windows XP. It should also run on other platforms.
pymssql 0.7.1 has been tested on FreeBSD 5.4 and 6.0, NetBSD 2.0.2, Linux with kernel 2.6, Solaris 10/x86, Mac OS X (thanks Joseph Kocherhans) and Windows XP. It should also run on other platforms.
If you have any experience with other platforms, just let me know and Ill add the info here.
Supported SQL Server versions
pymssql 0.7.4 on *BSD, Linux was successfully tested with SQL Server 2000, all service pack levels.
pymssql 0.7.4 on Windows was successfully tested with SQL Server 2000 RTM, SP3a and SP4, and with SQL Server 2005 RTM (9.00.1399.06).
Main features:
- Supports connecting to MS SQL 2000 and SQL 2005 servers, all editions and service pack levels.
- Supports named instances and non-standard port numbers.
- Great performance: it uses MS SQL DB-Library for C instead of Win32 ODBC.
- Multiple Query/Multiple Result.
- Supports "almost all" of the DB-API 2.0.
Download (0.15MB)
Added: 2006-09-25 License: LGPL (GNU Lesser General Public License) Price:
1132 downloads
pyWings 1.0.1
pyWings project allows to consult the Newwings oracle. more>>
pyWings project allows to consult the Newwings oracle.
Its a completely original modern oracle inspired by the I Ching.
pyWings is written in Python, using the Tkinter interface to the Tk GUI toolkit.
Main features:
- allows saving/restoring of readings for use within pyWings
- simple, highly graphical user interface
- readings may also be saved as text, for subsequent printing or whatever
- formatted hypertext help and information viewer
- pyWings should be portable across X11, Windows 95/98/NT/2000 and MacOS
Enhancements:
- first public release
<<lessIts a completely original modern oracle inspired by the I Ching.
pyWings is written in Python, using the Tkinter interface to the Tk GUI toolkit.
Main features:
- allows saving/restoring of readings for use within pyWings
- simple, highly graphical user interface
- readings may also be saved as text, for subsequent printing or whatever
- formatted hypertext help and information viewer
- pyWings should be portable across X11, Windows 95/98/NT/2000 and MacOS
Enhancements:
- first public release
Download (0.10MB)
Added: 2006-10-27 License: GPL (GNU General Public License) Price:
1092 downloads
JPHS 0.3
JPHIDE and JPSEEK are programs which allow you to hide a file in a jpeg visual image. more>>
JPSEEK and JPHIDE are 2 programs that allows you to hide a file in a jpeg visual image. There are lots of versions of similar programs available on the internet but JPHIDE and JPSEEK are rather special.
The design objective was not simply to hide a file but rather to do this in such a way that it is impossible to prove that the host file contains a hidden file. Given a typical visual image, a low insertion rate (under 5%) and the absence of the original file, it is not possible to conclude with any worthwhile certainty that the host file contains inserted data.
As the insertion percentage increases the statistical nature of the jpeg coefficients differs from "normal" to the extent that it raises suspicion. Above 15% the effects begin to become visible to the naked eye. Of course some images are much better than others when used a host file - plenty of fine detail is good. A cloudless blue sky over a snow covered ski paradise is bad. A waterfall in a forest is probably ideal.
Instructions:
jphide input-jpeg-file output-jpeg-file file-to-be-hidden
jpseek input-jpeg-file output-hidden-file
Building the programs:
Get the sources for the jpeg library jpeg-6a.
I got mine from a RedHat cd.
Compile them following the instructions that came with them.
Check them out - there is a "make test".
Use tar to put the new programs into the directory containing
the standard jpeg-6a sources:
tar -xzf jphs.tgz
Patch the makefile:
patch<<less
The design objective was not simply to hide a file but rather to do this in such a way that it is impossible to prove that the host file contains a hidden file. Given a typical visual image, a low insertion rate (under 5%) and the absence of the original file, it is not possible to conclude with any worthwhile certainty that the host file contains inserted data.
As the insertion percentage increases the statistical nature of the jpeg coefficients differs from "normal" to the extent that it raises suspicion. Above 15% the effects begin to become visible to the naked eye. Of course some images are much better than others when used a host file - plenty of fine detail is good. A cloudless blue sky over a snow covered ski paradise is bad. A waterfall in a forest is probably ideal.
Instructions:
jphide input-jpeg-file output-jpeg-file file-to-be-hidden
jpseek input-jpeg-file output-hidden-file
Building the programs:
Get the sources for the jpeg library jpeg-6a.
I got mine from a RedHat cd.
Compile them following the instructions that came with them.
Check them out - there is a "make test".
Use tar to put the new programs into the directory containing
the standard jpeg-6a sources:
tar -xzf jphs.tgz
Patch the makefile:
patch<<less
Download (0.015MB)
Added: 2006-03-23 License: Freeware Price:
763 downloads
pu6e 0.6
pu6e project is an Ultima 6 world editor. more>>
pu6e project is an Ultima 6 world editor.
pu6e is an editor for Ultima 6 and the Worlds of Ultima games (Martian Dreams, Savage Empire). It lets you manipulate many aspects of the game world and play the results with the original games.
Its written in Python and uses wxWindows and OpenGL. pu6e is tested on Linux and Windows 2000, and requires a 3D card.
Main features:
- Create, modify, and delete objects
- Manipulate containers, via a tree view
- Edit terrain and map chunks
- View all map and object tiles
- View tile and palette animation
- View and move NPCs
- View book contents
- Save map, object and NPC data
- Play your new worlds with the Ultima 6 family!
<<lesspu6e is an editor for Ultima 6 and the Worlds of Ultima games (Martian Dreams, Savage Empire). It lets you manipulate many aspects of the game world and play the results with the original games.
Its written in Python and uses wxWindows and OpenGL. pu6e is tested on Linux and Windows 2000, and requires a 3D card.
Main features:
- Create, modify, and delete objects
- Manipulate containers, via a tree view
- Edit terrain and map chunks
- View all map and object tiles
- View tile and palette animation
- View and move NPCs
- View book contents
- Save map, object and NPC data
- Play your new worlds with the Ultima 6 family!
Download (0.082MB)
Added: 2007-01-08 License: GPL (GNU General Public License) Price:
1019 downloads
DateTime::Event::Sunrise 0.0501
DateTime::Event::Sunrise is a Perl DateTime extension for computing the sunrise/sunset on a given day. more>>
DateTime::Event::Sunrise is a Perl DateTime extension for computing the sunrise/sunset on a given day.
SYNOPSIS
use DateTime;
use DateTime::Event::Sunrise;
my $dt = DateTime->new( year => 2000,
month => 6,
day => 20,
);
my $sunrise = DateTime::Event::Sunrise ->sunrise (
longitude =>-118,
latitude =>33,
altitude => -0.833,
iteration => 1
);
my $sunset = DateTime::Event::Sunrise ->sunset (
longitude =>-118,
latitude =>33,
altitude => -0.833,
iteration => 1
);
my $tmp_rise = $sunrise->next( $dt );
my $dt2 = DateTime->new( year => 2000,
month => 12,
day => 31,
);
# iterator
my $dt_span = DateTime::Span->new( start =>$dt1, end=>$dt2 );
my $set = $sunrise->intersection($dt_span);
my $iter = $set->iterator;
while ( my $dt = $iter->next ) {
print ,$dt->datetime;
}
# is it day or night?
my $day_set = DateTime::SpanSet->from_sets(
start_set => $sunrise, end_set => $sunset );
print $day_set->contains( $dt ) ? day : night;
my $dt = DateTime->new( year => 2000, month => 6, day => 20, time_zone => America/Los_Angeles, );
my $sunrise = DateTime::Event::Sunrise ->new( longitude =>-118 , latitude => 33, altitude => -0.833, iteration => 1
);
my $tmp = $sunrise->sunrise_sunset_span($dt); print "Sunrise is:" , $tmp->start->datetime , "n"; print "Sunset is:" , $tmp->end->datetime;
my $dt1 = $sunrise->sunrise_datetime( $dt ); print "Sunrise is:" , $dt1->datetime , "n"; my $dt2 = $sunrise->sunset_datetime( $dt ); print "Sunset is:" , $dt2->datetime , "n";
<<lessSYNOPSIS
use DateTime;
use DateTime::Event::Sunrise;
my $dt = DateTime->new( year => 2000,
month => 6,
day => 20,
);
my $sunrise = DateTime::Event::Sunrise ->sunrise (
longitude =>-118,
latitude =>33,
altitude => -0.833,
iteration => 1
);
my $sunset = DateTime::Event::Sunrise ->sunset (
longitude =>-118,
latitude =>33,
altitude => -0.833,
iteration => 1
);
my $tmp_rise = $sunrise->next( $dt );
my $dt2 = DateTime->new( year => 2000,
month => 12,
day => 31,
);
# iterator
my $dt_span = DateTime::Span->new( start =>$dt1, end=>$dt2 );
my $set = $sunrise->intersection($dt_span);
my $iter = $set->iterator;
while ( my $dt = $iter->next ) {
print ,$dt->datetime;
}
# is it day or night?
my $day_set = DateTime::SpanSet->from_sets(
start_set => $sunrise, end_set => $sunset );
print $day_set->contains( $dt ) ? day : night;
my $dt = DateTime->new( year => 2000, month => 6, day => 20, time_zone => America/Los_Angeles, );
my $sunrise = DateTime::Event::Sunrise ->new( longitude =>-118 , latitude => 33, altitude => -0.833, iteration => 1
);
my $tmp = $sunrise->sunrise_sunset_span($dt); print "Sunrise is:" , $tmp->start->datetime , "n"; print "Sunset is:" , $tmp->end->datetime;
my $dt1 = $sunrise->sunrise_datetime( $dt ); print "Sunrise is:" , $dt1->datetime , "n"; my $dt2 = $sunrise->sunset_datetime( $dt ); print "Sunset is:" , $dt2->datetime , "n";
Download (0.012MB)
Added: 2007-02-15 License: Perl Artistic License Price:
981 downloads
Secleted [ 0 ] software to compare
Copyright Notice:
Software piracy is theft, Using crack, password, serial numbers, registration codes, key generators is illegal and prevent future software development. The above paradise 2000 search only lists software in full, demo and trial versions for free download. Download links are directly from our mirror sites or publisher sites, torrent files or links from rapidshare.com, yousendit.com or megaupload.com are not allowed