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JavaNativeCompiler 1.1.1
JavaNativeCompiler (JNC) is a Java to native compiler. more>>
JavaNativeCompiler (JNC) is a Java to native compiler. The project allows AOT (ahead of time) compilation of your Java applications. With JNC, you can create real standalone native binaries (.exe on Windows) which will no longer depend on a JRE.
This is especially useful when applications have to be deployed to end-users. All vexatious problems of deploying Java applications can be solved by compiling them to native. They will be:
- Easy to deploy
No JRE dependency. Most end-users dont know what they have installed.
No more problems on how to create an executable file out of a JAR or class file.
- Hard to decompile
Java can easily be decompiled. Native compilation will protect your source code.
- Run fast from the start
No more overhead for loading a JRE.
Enhancements:
- This release fixes a couple of problems with AWT/Swing and XML.
- It also once again contains a version for Linux.
- The compiler binary downloads are smaller.
<<lessThis is especially useful when applications have to be deployed to end-users. All vexatious problems of deploying Java applications can be solved by compiling them to native. They will be:
- Easy to deploy
No JRE dependency. Most end-users dont know what they have installed.
No more problems on how to create an executable file out of a JAR or class file.
- Hard to decompile
Java can easily be decompiled. Native compilation will protect your source code.
- Run fast from the start
No more overhead for loading a JRE.
Enhancements:
- This release fixes a couple of problems with AWT/Swing and XML.
- It also once again contains a version for Linux.
- The compiler binary downloads are smaller.
Download (MB)
Added: 2007-03-05 License: Other/Proprietary License with Source Price:
965 downloads
Ragel State Machine Compiler 5.23
Ragel State Machine Compiler compiles state machines from regular languages. more>>
Ragel State Machine Compiler compiles finite state machines from regular languages into executable C/C++/Objective-C code. Ragel state machines can not only recognize byte sequences as regular expression machines do, but can also execute code at arbitrary points in the recognition of a regular language.
Ragel can also be thought of as a finite state transducer compiler where output symbols represent blocks of code that get executed instead of written to the output stream.
When you wish to write down a regular language you start with some simple regular language and build a bigger one using the regular language operators union, concatenation, kleene star, intersection and subtraction.
This is precisely the way you describe to Ragel how to compile your finite state machines. Ragel also understands operators that embed actions into machines and operators that control any non-determinism in machines.
Ragel FSMs are closed under all of Ragels regular language, action specification and priority assignment operators. This property allows arbitrary regular languages to be described. Complexity is limited only by available processing resources.
For example, you can make one machine that picks out specially formatted comments in C code, another machine that builds a list all function declarations and a third that identifies string constants then "or" them all together to make a single machine that performs all of these tasks concurrently and independently on one pass of the input.
Main features:
- Describe arbitrary state machines using regular language operators and/or state tables.
- NFA to DFA conversion.
- Hopcrofts state minimization.
- Embed any number of actions into machines at arbitrary places.
- Control non-determinism using priorities on transitions.
- Visualize output with Graphviz.
- Use byte, double byte or word sized alphabets.
- Generate C/C++/Objective-C code with no dependencies.
- Choose from table or control flow driven output.
Enhancements:
- The documentation and the Ruby code generator were improved.
<<lessRagel can also be thought of as a finite state transducer compiler where output symbols represent blocks of code that get executed instead of written to the output stream.
When you wish to write down a regular language you start with some simple regular language and build a bigger one using the regular language operators union, concatenation, kleene star, intersection and subtraction.
This is precisely the way you describe to Ragel how to compile your finite state machines. Ragel also understands operators that embed actions into machines and operators that control any non-determinism in machines.
Ragel FSMs are closed under all of Ragels regular language, action specification and priority assignment operators. This property allows arbitrary regular languages to be described. Complexity is limited only by available processing resources.
For example, you can make one machine that picks out specially formatted comments in C code, another machine that builds a list all function declarations and a third that identifies string constants then "or" them all together to make a single machine that performs all of these tasks concurrently and independently on one pass of the input.
Main features:
- Describe arbitrary state machines using regular language operators and/or state tables.
- NFA to DFA conversion.
- Hopcrofts state minimization.
- Embed any number of actions into machines at arbitrary places.
- Control non-determinism using priorities on transitions.
- Visualize output with Graphviz.
- Use byte, double byte or word sized alphabets.
- Generate C/C++/Objective-C code with no dependencies.
- Choose from table or control flow driven output.
Enhancements:
- The documentation and the Ruby code generator were improved.
Download (0.52MB)
Added: 2007-07-25 License: GPL (GNU General Public License) Price:
824 downloads
Portable Object Compiler 0.2.2
Portable Object Compiler project consists of a set of Objective-C class libraries and a precompiler (translator) that generates more>>
Portable Object Compiler project consists of a set of Objective-C class libraries and a precompiler (translator) that generates plain C code.
Main features:
- Easy to install or to modify.
- Works on many systems with the native cc, debugger, profiler etc. (Unix, Windows, Macintosh, Beos, OpenVMS etc. see Platforms.txt file)
- Option for reference counted memory management (-refcnt). This uses the native malloc(), free() etc. but the compiler generates statements for keeping track of references (Tested on a few platforms, such as IRIX 5.2 with the SGI malloc).
- Built-in possibility of tracing Objective C messages. (OBJCRTMSG)
- Straightforward "C" messenger; "inline cache" messenger. Forwarding C messenger (to support -doesNotUnderstand:).
- All classes get a +initialize message at start-up, rather than each class receives a +initialize before it receives its first message.
- Some support for translating Objective-C to Smalltalk (-st80 option)
- Automatic archiver. Compiler generates code for classes to save and load objects to and from disk (for all instance variables of type "id").
- Option for Garbage Collection (using Boehm gc package). Tested on some UNIXes and WIN32. Option for reference counted memory management (doesnt require Boehm).
- Exception handling scheme (using Objective-C Blocks) that allows to specify a default handler to be executed.
- Supports dynamically loading Objective-C modules on Windows, FreeBSD, HP-UX, Linux, IRIX, Digital Unix etc.
- Has a switch for double indirection for Object identifiers (id as a handle instead of a pointer). (-become: method)
- Supports forwarding messages (-doesNotUnderstand: method)
- Support for Embedded SQL in Objective-C (Informix only for now)
- Great system for experimentation with your own additions/extensions to Objective C !
<<lessMain features:
- Easy to install or to modify.
- Works on many systems with the native cc, debugger, profiler etc. (Unix, Windows, Macintosh, Beos, OpenVMS etc. see Platforms.txt file)
- Option for reference counted memory management (-refcnt). This uses the native malloc(), free() etc. but the compiler generates statements for keeping track of references (Tested on a few platforms, such as IRIX 5.2 with the SGI malloc).
- Built-in possibility of tracing Objective C messages. (OBJCRTMSG)
- Straightforward "C" messenger; "inline cache" messenger. Forwarding C messenger (to support -doesNotUnderstand:).
- All classes get a +initialize message at start-up, rather than each class receives a +initialize before it receives its first message.
- Some support for translating Objective-C to Smalltalk (-st80 option)
- Automatic archiver. Compiler generates code for classes to save and load objects to and from disk (for all instance variables of type "id").
- Option for Garbage Collection (using Boehm gc package). Tested on some UNIXes and WIN32. Option for reference counted memory management (doesnt require Boehm).
- Exception handling scheme (using Objective-C Blocks) that allows to specify a default handler to be executed.
- Supports dynamically loading Objective-C modules on Windows, FreeBSD, HP-UX, Linux, IRIX, Digital Unix etc.
- Has a switch for double indirection for Object identifiers (id as a handle instead of a pointer). (-become: method)
- Supports forwarding messages (-doesNotUnderstand: method)
- Support for Embedded SQL in Objective-C (Informix only for now)
- Great system for experimentation with your own additions/extensions to Objective C !
Download (0.82MB)
Added: 2007-02-15 License: GPL (GNU General Public License) Price:
985 downloads
Obfuscated Tiny C Compiler
Obfuscated Tiny C Compiler (OTCC) is a very small C compiler. more>>
Obfuscated Tiny C Compiler (OTCC) is a very small C compiler I wrote in order to win the International Obfuscated C Code Contest (IOCCC) in 2002.
My goal was to write the smallest C compiler which is able to compile itself. I choose a subset of C which was general enough to write a small C compiler. Then I extended the C subset until I reached the maximum size authorized by the contest: 2048 bytes of C source excluding the ;, {, } and space characters.
I choose to generate i386 code. The original OTCC code could only run on i386 Linux because it relied on endianness and unaligned access. It generated the program in memory and launched it directly. External symbols were resolved with dlsym().
In order to have a portable version of OTCC, I made a variant called OTCCELF. It is only a little larger than OTCC, but it generates directly a dynamically linked i386 ELF executable from a C source without relying on any binutils tools! OTCCELF was tested succesfully on i386 Linux and on Sparc Solaris.
NOTE: My other project TinyCC which is a fully featured ISOC99 C compiler was written by starting from the source code of OTCC !
Compilation:
gcc -O2 otcc.c -o otcc -ldl
gcc -O2 otccelf.c -o otccelf
Self-compilation:
./otccelf otccelf.c otccelf1
<<lessMy goal was to write the smallest C compiler which is able to compile itself. I choose a subset of C which was general enough to write a small C compiler. Then I extended the C subset until I reached the maximum size authorized by the contest: 2048 bytes of C source excluding the ;, {, } and space characters.
I choose to generate i386 code. The original OTCC code could only run on i386 Linux because it relied on endianness and unaligned access. It generated the program in memory and launched it directly. External symbols were resolved with dlsym().
In order to have a portable version of OTCC, I made a variant called OTCCELF. It is only a little larger than OTCC, but it generates directly a dynamically linked i386 ELF executable from a C source without relying on any binutils tools! OTCCELF was tested succesfully on i386 Linux and on Sparc Solaris.
NOTE: My other project TinyCC which is a fully featured ISOC99 C compiler was written by starting from the source code of OTCC !
Compilation:
gcc -O2 otcc.c -o otcc -ldl
gcc -O2 otccelf.c -o otccelf
Self-compilation:
./otccelf otccelf.c otccelf1
Download (0.004MB)
Added: 2006-03-29 License: GPL (GNU General Public License) Price:
1318 downloads
Scriptol to binary Compiler
Scriptol to binary Compiler is a C++ native compiler. more>>
Scriptol to binary Compiler is a C++ native compiler.
Installation:
It is better to install Scriptol at root of a disk, for example:
c:scriptolc
Once the archive is extracted into the scriptolc directory, you have just to change to this directory to run the compiler.
To use the compiler at command line from any directory, you have to put the compiler into the path variable.
The setup script installs required file into sub-directories, or into the directory given as argument. Before to use the compiler, you have to read the licence, in the doc
directory: licence.html.
Usage:
Just type:
./solc mysource
Type "solc" only to list the options.
If your program is a multi-file project, the source given as parameter must be the main source file, the compiler will know dependencies from "include" statements and will build what is needed.
Exemples:
Type from the main scriptol directory:
./solc -bre demosfibo
Configuring:
By editing the solc.ini file, you may change the second pass compiler (you may have to rebuild the libsol library for this compiler), change the options of the compiler or add header files to include.
To add header files, just add "header=someheader.hpp" lines into the config file.
A xxx.cfg file may be written for each project main source beeing xxx, and if present, it overloads the solc.ini file.
<<lessInstallation:
It is better to install Scriptol at root of a disk, for example:
c:scriptolc
Once the archive is extracted into the scriptolc directory, you have just to change to this directory to run the compiler.
To use the compiler at command line from any directory, you have to put the compiler into the path variable.
The setup script installs required file into sub-directories, or into the directory given as argument. Before to use the compiler, you have to read the licence, in the doc
directory: licence.html.
Usage:
Just type:
./solc mysource
Type "solc" only to list the options.
If your program is a multi-file project, the source given as parameter must be the main source file, the compiler will know dependencies from "include" statements and will build what is needed.
Exemples:
Type from the main scriptol directory:
./solc -bre demosfibo
Configuring:
By editing the solc.ini file, you may change the second pass compiler (you may have to rebuild the libsol library for this compiler), change the options of the compiler or add header files to include.
To add header files, just add "header=someheader.hpp" lines into the config file.
A xxx.cfg file may be written for each project main source beeing xxx, and if present, it overloads the solc.ini file.
Added: 2005-12-02 License: Freeware Price:
1423 downloads
Blatte::Compiler 0.9.4
Blatte::Compiler is a Perl module to compile a Blatte document into Perl. more>>
Blatte::Compiler is a Perl module to compile a Blatte document into Perl.
SYNOPSIS
use Blatte::Compiler;
&Blatte::Compiler::compile($file_handle, &callback);
&Blatte::Compiler::compile_sparse($file_handle, &callback);
sub callback {
my($val, $src) = @_;
if (defined($src)) {
...Blatte expression...
} else {
...plain text...
}
}
This is a convenient interface for parsing a file full of Blatte code. A file handle and a callback are passed to compile() or compile_sparse() (see below for the difference between the two). The callback is then invoked for each top-level item parsed from the input.
The compile() function treats its entire input as a sequence of Blatte expressions, including plain text at the top level, which is divided up into Blatte "words," each of which is one Blatte expression. The callback is called once for each expression, with two arguments: the Perl string resulting from parsing the Blatte expression; and the Blatte source string itself.
The compile_sparse() function works the same way, except that plain text at the top-level of the input is not divided into words. Only Blatte expressions beginning with a Blatte metacharacter are parsed as described above. All text in between such expressions is passed as a single string to the callback, with no second argument.
<<lessSYNOPSIS
use Blatte::Compiler;
&Blatte::Compiler::compile($file_handle, &callback);
&Blatte::Compiler::compile_sparse($file_handle, &callback);
sub callback {
my($val, $src) = @_;
if (defined($src)) {
...Blatte expression...
} else {
...plain text...
}
}
This is a convenient interface for parsing a file full of Blatte code. A file handle and a callback are passed to compile() or compile_sparse() (see below for the difference between the two). The callback is then invoked for each top-level item parsed from the input.
The compile() function treats its entire input as a sequence of Blatte expressions, including plain text at the top level, which is divided up into Blatte "words," each of which is one Blatte expression. The callback is called once for each expression, with two arguments: the Perl string resulting from parsing the Blatte expression; and the Blatte source string itself.
The compile_sparse() function works the same way, except that plain text at the top-level of the input is not divided into words. Only Blatte expressions beginning with a Blatte metacharacter are parsed as described above. All text in between such expressions is passed as a single string to the callback, with no second argument.
Download (0.031MB)
Added: 2007-04-20 License: Perl Artistic License Price:
917 downloads
Free Pascal Compiler 2.1.4
Free Pascal Compiler is a 32/64-bit Pascal Compiler for AmigaOS, DOS, Linux, *BSD, OS/2, MacOS(X) and Win32. more>>
Free Pascal (aka FPK Pascal) is a 32 or 64 bit (from 1.9.6) pascal compiler. Free Pascal Compiler is available for different processors Intel x86, Amd64/x86 64 (from 1.9.6), PowerPC (from 1.9.2), Sparc (from 1.9.6) and Motorola 680x0 (1.0.x only).
The following operating systems are supported Linux, FreeBSD, NetBSD, MacOSX/Darwin, MacOS classic, DOS, Win32, OS/2, BeOS, SunOS (Solaris), QNX and Classic Amiga.
Main features:
- Very clean language Pascal is a very nice language, your programs will be more readable and maintainable than for example in C, and lets even forget about C++. And you dont need to give up the power, the Pascal language is as powerful as you want it.
- No Makefiles Unlike most programming languages, Pascal does not need Makefiles. You can save huge amounts of time, the compiler just figures out itself which files need to be recompiled.
- Pascal compilers are Fast with a big F and Free Pascal is no exception. Yes, you no longer need to grow roots while compiling your programs, just hit the compile key and its done, even for large programs.
- Each unit has its own identifiers In Pascal you never need to worry about polluting the namespace, like in C where an identifier needs to be unique accross the entire program. No, in Pascal each unit gets its own namespace and thats very relaxed.
- Integrated development environment Free Pascal comes with an IDE which work on several platforms, in which you can write, compile and debug your programs. You will save huge amounts of time using the IDE, the best programming friend you have.
- Great integration with assembler Do you think pascal is for wimps who need to learn programming? WRONG! Its excellent for high tech programming and for the supreme nerds among you we have the integrated assemblers. You can easily mix assembler code and Pascal code, in the language you wish? Prefer Intel styled assembler? No problem, if its needed Free Pascal will convert it to ATT for you. Do you want to convert your program into a source file for Nasm? No problem, and all ATT assembler in your source files is automatically converted.
- Object oriented programming And if you do the serious programming, you are of course very interested in object oriented programming. Use the Turbo Pascal and Object Pascal ways of OOP according to your taste. The FCL and Free Vision and provide you with the powerful object libraries you need. For your database needs we support PostgreSQL, MySQL, Interbase and ODBC.
- Smartlinking Free Pascals smart linker leaves out any variable or code that you do not use. That makes small programs small with a big S, while they are still statically linked, avoiding DLL hell!
- Distribution independence (Linux) As a result of this, software compiled by the Linux version of Free Pascal runs on any Linux distribution, making it much, much, easier to make your software support multiple Linux distributions.
- Available for a lot of platforms on several architectures Free Pascal is available for more platforms than most other Pascal compilers and allows easy cross-compiling, just change the target in the IDE and compile! And there is work going on for even more platforms and processors.
- Compatible Have existing code? Free Pascal is more compatible with it than any other Pascal compiler. We are almost completely compatible with Turbo Pascal and quite well compatible with Delphi source code. If you have code in another language, like C or assembler, just use favorite compiler for it and call it from Free Pascal.
Version restrictions:
- For the intel 80x86 version at least a 386 processor is required, but a 486 is recommended. For the motorola 680x0 version, a 68020 or later processor is recommended. In all cases, a minimum of 8 Megabytes of RAM is recommended, but the compiler is reported to work with 4 Megabytes of RAM.
<<lessThe following operating systems are supported Linux, FreeBSD, NetBSD, MacOSX/Darwin, MacOS classic, DOS, Win32, OS/2, BeOS, SunOS (Solaris), QNX and Classic Amiga.
Main features:
- Very clean language Pascal is a very nice language, your programs will be more readable and maintainable than for example in C, and lets even forget about C++. And you dont need to give up the power, the Pascal language is as powerful as you want it.
- No Makefiles Unlike most programming languages, Pascal does not need Makefiles. You can save huge amounts of time, the compiler just figures out itself which files need to be recompiled.
- Pascal compilers are Fast with a big F and Free Pascal is no exception. Yes, you no longer need to grow roots while compiling your programs, just hit the compile key and its done, even for large programs.
- Each unit has its own identifiers In Pascal you never need to worry about polluting the namespace, like in C where an identifier needs to be unique accross the entire program. No, in Pascal each unit gets its own namespace and thats very relaxed.
- Integrated development environment Free Pascal comes with an IDE which work on several platforms, in which you can write, compile and debug your programs. You will save huge amounts of time using the IDE, the best programming friend you have.
- Great integration with assembler Do you think pascal is for wimps who need to learn programming? WRONG! Its excellent for high tech programming and for the supreme nerds among you we have the integrated assemblers. You can easily mix assembler code and Pascal code, in the language you wish? Prefer Intel styled assembler? No problem, if its needed Free Pascal will convert it to ATT for you. Do you want to convert your program into a source file for Nasm? No problem, and all ATT assembler in your source files is automatically converted.
- Object oriented programming And if you do the serious programming, you are of course very interested in object oriented programming. Use the Turbo Pascal and Object Pascal ways of OOP according to your taste. The FCL and Free Vision and provide you with the powerful object libraries you need. For your database needs we support PostgreSQL, MySQL, Interbase and ODBC.
- Smartlinking Free Pascals smart linker leaves out any variable or code that you do not use. That makes small programs small with a big S, while they are still statically linked, avoiding DLL hell!
- Distribution independence (Linux) As a result of this, software compiled by the Linux version of Free Pascal runs on any Linux distribution, making it much, much, easier to make your software support multiple Linux distributions.
- Available for a lot of platforms on several architectures Free Pascal is available for more platforms than most other Pascal compilers and allows easy cross-compiling, just change the target in the IDE and compile! And there is work going on for even more platforms and processors.
- Compatible Have existing code? Free Pascal is more compatible with it than any other Pascal compiler. We are almost completely compatible with Turbo Pascal and quite well compatible with Delphi source code. If you have code in another language, like C or assembler, just use favorite compiler for it and call it from Free Pascal.
Version restrictions:
- For the intel 80x86 version at least a 386 processor is required, but a 486 is recommended. For the motorola 680x0 version, a 68020 or later processor is recommended. In all cases, a minimum of 8 Megabytes of RAM is recommended, but the compiler is reported to work with 4 Megabytes of RAM.
Download (23.2MB)
Added: 2007-05-20 License: GPL (GNU General Public License) Price:
916 downloads
cid-compiler 0.1
cid-compiler is a language tool to easily create C code with object oriented features. more>>
cid-compiler is a language tool to easily create C code with object oriented features. Its compiler generates header (.h) files and implementations (.c) from a specification file (.i).
The generated C code consists of a struct, a opaque pointer to it (in the header file) and rewritten functions. The defined functions will get prefixed with the class name, they will also get a new first argument that is a pointer to the newly defined struct.
Functions that do not have a return value are considered constructors and will not get a new 1st argument but will automatically get a return value of pointer to the struct. The place between @class "name" and @attributes is e. g. for include statements and will make it into the header file.
To ease renaming the class, you can use the define CLASS, which will always be a define to a pointer of the new struct type.
Interface example
@class cstring
#include < stdio.h >
#include < string.h >
@attributes
char *c;
@methods
new(char *n) {
CLASS i = NEWCLASS;
i->c = strdup(n);
return i;
}
int length() {
return strlen(this->c);
}
@end
will yield a cstring.h file:
#ifndef _CSTRING_H_
#define _CSTRING_H_
#include < stdio.h >
#include < string.h >
typedef struct cstring *cstring;
cstring cstring_new(char *n);
int cstring_length(cstring this);
#endif
and a cstring.c file:
#include "cstring.h"
#define CLASS cstring
#define NEWCLASS malloc(sizeof(struct cstring));
#define NEWCLASS_M malloc(sizeof(struct cstring));
#define NEWCLASS_C calloc(1,sizeof(struct cstring));
struct cstring {
char *c;
};
cstring cstring_new(char *n) {
CLASS i = NEWCLASS;
i->c = strdup(n);
return i;
}
int cstring_length(cstring this) {
return strlen(this->c);
}
Issues:
The current compiler (v0.1) will reject quite some valid C code. Also the given error is not very helpful;
<<lessThe generated C code consists of a struct, a opaque pointer to it (in the header file) and rewritten functions. The defined functions will get prefixed with the class name, they will also get a new first argument that is a pointer to the newly defined struct.
Functions that do not have a return value are considered constructors and will not get a new 1st argument but will automatically get a return value of pointer to the struct. The place between @class "name" and @attributes is e. g. for include statements and will make it into the header file.
To ease renaming the class, you can use the define CLASS, which will always be a define to a pointer of the new struct type.
Interface example
@class cstring
#include < stdio.h >
#include < string.h >
@attributes
char *c;
@methods
new(char *n) {
CLASS i = NEWCLASS;
i->c = strdup(n);
return i;
}
int length() {
return strlen(this->c);
}
@end
will yield a cstring.h file:
#ifndef _CSTRING_H_
#define _CSTRING_H_
#include < stdio.h >
#include < string.h >
typedef struct cstring *cstring;
cstring cstring_new(char *n);
int cstring_length(cstring this);
#endif
and a cstring.c file:
#include "cstring.h"
#define CLASS cstring
#define NEWCLASS malloc(sizeof(struct cstring));
#define NEWCLASS_M malloc(sizeof(struct cstring));
#define NEWCLASS_C calloc(1,sizeof(struct cstring));
struct cstring {
char *c;
};
cstring cstring_new(char *n) {
CLASS i = NEWCLASS;
i->c = strdup(n);
return i;
}
int cstring_length(cstring this) {
return strlen(this->c);
}
Issues:
The current compiler (v0.1) will reject quite some valid C code. Also the given error is not very helpful;
Download (0.098MB)
Added: 2006-03-07 License: BSD License Price:
1327 downloads
State Machine Compiler 4.4.0
State Machine Compiler takes a state machine stored in an .sm file and generates the state pattern classes. more>>
State Machine Compiler takes a state machine stored in an .sm file and generates the state pattern classes in nine programming languages.
Its features include default transitions, transition arguments, transition guards, push/pop transitions, and Entry/Exit actions. State Machine Compiler requires Java SE 1.4.1 or better.
Enhancements:
- This release cleans up C# and VB.net debug output using System.Diagnostics.Trace.
- It fixes a number of minor bugs.
<<lessIts features include default transitions, transition arguments, transition guards, push/pop transitions, and Entry/Exit actions. State Machine Compiler requires Java SE 1.4.1 or better.
Enhancements:
- This release cleans up C# and VB.net debug output using System.Diagnostics.Trace.
- It fixes a number of minor bugs.
Download (MB)
Added: 2007-02-19 License: MPL (Mozilla Public License) Price:
982 downloads
4tH compiler 3.5b
4tH is a Forth compiler with a little difference. more>>
4tH is a Forth compiler with a little difference. Instead of the standard Forth engine it features a conventional compiler.
4tH is a very small compiler that can create bytecode, C-embeddable bytecode, standalone executables, but also works fine as a scripting language. It supports over 85% of the ANS Forth CORE wordset and features conditional compilation, pipes, files, assertions, forward declarations, recursion, include files, etc.
It comes with an RPN calculator, line editor, compiler, decompiler, C-source generators, and a virtual machine.
Enhancements:
- More CORE words and most of the DOUBLE wordset are supported.
- Output buffers can be flushed.
- An experimental multitasking environment was added.
<<less4tH is a very small compiler that can create bytecode, C-embeddable bytecode, standalone executables, but also works fine as a scripting language. It supports over 85% of the ANS Forth CORE wordset and features conditional compilation, pipes, files, assertions, forward declarations, recursion, include files, etc.
It comes with an RPN calculator, line editor, compiler, decompiler, C-source generators, and a virtual machine.
Enhancements:
- More CORE words and most of the DOUBLE wordset are supported.
- Output buffers can be flushed.
- An experimental multitasking environment was added.
Download (0.18MB)
Added: 2007-05-20 License: LGPL (GNU Lesser General Public License) Price:
889 downloads
Oracle client 1.00
Oracle client is a simplistic Perl-based Oracle client. more>>
Oracle client is a simplistic Perl-based Oracle client that tries to mimic some of the functionality of PostgreSQL and MySQLs text-based SQL clients.
It is relatively simplistic, but much more useful than dbishell or sqlplus.
The project supports readline, history, desc, and various shorthand commands like d, , c, etc.
<<lessIt is relatively simplistic, but much more useful than dbishell or sqlplus.
The project supports readline, history, desc, and various shorthand commands like d, , c, etc.
Download (0.013MB)
Added: 2007-04-12 License: Perl Artistic License Price:
938 downloads
Oracle Aggregate C++ Library Beta1
Oracle Aggregate C++ Library allows C++ programmers to easily create new aggregate functions for Oracle. more>>
Oracle Aggregate C++ Library allows C++ programmers to easily create new aggregate functions for Oracle.
Oracle Aggregate C++ Library can be used as a glue library to existing C++ and C libraries. Detailed knowledge of the OCI aggregate interface is not required to use the library.
With automatic conversion of Oracle built-in types to C++ types it is possible to use the library without using any OCI functions directly.
The Oracle OCI interface for aggregate functions provides a straightforward way to implement aggregate functions in C or C++. There is, however, a certain amount of bookkeeping that needs to be performed in order to use the interface. The goal of this library is to take care of all the bookkeeping details for your, all you need to provide is the aggregate function itself. This makes it particularly easy to use existing C++ code and libraries in Oracle aggregate functions.
Design
The way the library works is that it defines the shared library entry point functions required by Oracle. The entry point functions simply forward all arguments to the static functions of the Aggregate class.
The Aggregate class along with a number of helper classes and functions takes care of converting arguments, configuring the environment, creating implementation instances and such. When everything is ready the arguments originally sent by Oracle are passed to your aggregate implementation.
<<lessOracle Aggregate C++ Library can be used as a glue library to existing C++ and C libraries. Detailed knowledge of the OCI aggregate interface is not required to use the library.
With automatic conversion of Oracle built-in types to C++ types it is possible to use the library without using any OCI functions directly.
The Oracle OCI interface for aggregate functions provides a straightforward way to implement aggregate functions in C or C++. There is, however, a certain amount of bookkeeping that needs to be performed in order to use the interface. The goal of this library is to take care of all the bookkeeping details for your, all you need to provide is the aggregate function itself. This makes it particularly easy to use existing C++ code and libraries in Oracle aggregate functions.
Design
The way the library works is that it defines the shared library entry point functions required by Oracle. The entry point functions simply forward all arguments to the static functions of the Aggregate class.
The Aggregate class along with a number of helper classes and functions takes care of converting arguments, configuring the environment, creating implementation instances and such. When everything is ready the arguments originally sent by Oracle are passed to your aggregate implementation.
Download (0.096MB)
Added: 2006-02-03 License: Boost Software License Version 1.0 Price:
1360 downloads
Tiny C Compiler 0.9.23
Tiny C compiles so fast that even for big projects Makefiles may not be necessary. more>>
Tiny C compiles so fast that even for big projects Makefiles may not be necessary.
TinyCC (aka TCC) is a small but hyper fast C compiler. Unlike other C compilers, it is meant to be self-relying: you do not need an external assembler or linker because TCC does that for you.
TCC not only supports ANSI C, but also most of the new ISO C99 standard and many GNUC extensions including inline assembly.
TCC can also be used to make C scripts, i.e. pieces of C source that you run as a Perl or Python script. Compilation is so fast that your script will be as fast as if it was an executable. TCC can also automatically generate memory and bound checks while allowing all C pointers operations. TCC can do these checks even if non patched libraries are used.
With libtcc, you can use TCC as a backend for dynamic code generation
TCC mainly supports the i386 target on Linux and Windows. There are alpha ports for the ARM (arm-tcc) and the TMS320C67xx targets (c67-tcc).
Main features:
- SMALL! You can compile and execute C code everywhere, for example on rescue disks (about 100KB for x86 TCC executable, including C preprocessor, C compiler, assembler and linker).
- FAST! tcc generates optimized x86 code. No byte code overhead. Compile, assemble and link several times faster than GCC.
- UNLIMITED! Any C dynamic library can be used directly. TCC is heading torward full ISOC99 compliance. TCC can of course compile itself.
- SAFE! tcc includes an optional memory and bound checker. Bound checked code can be mixed freely with standard code.
- Compile and execute C source directly. No linking or assembly necessary. Full C preprocessor and GNU-like assembler included.
- C script supported : just add #!/usr/local/bin/tcc -run at the first line of your C source, and execute it directly from the command line.
- With libtcc, you can use TCC as a backend for dynamic code generation.
Enhancements:
- initial PE executable format for windows version (grischka)
- #pragma pack support (grischka)
- #include_next support (Bernhard Fischer)
- ignore -pipe option
- added -f[no-]leading-underscore
- preprocessor function macro parsing fix (grischka)
<<lessTinyCC (aka TCC) is a small but hyper fast C compiler. Unlike other C compilers, it is meant to be self-relying: you do not need an external assembler or linker because TCC does that for you.
TCC not only supports ANSI C, but also most of the new ISO C99 standard and many GNUC extensions including inline assembly.
TCC can also be used to make C scripts, i.e. pieces of C source that you run as a Perl or Python script. Compilation is so fast that your script will be as fast as if it was an executable. TCC can also automatically generate memory and bound checks while allowing all C pointers operations. TCC can do these checks even if non patched libraries are used.
With libtcc, you can use TCC as a backend for dynamic code generation
TCC mainly supports the i386 target on Linux and Windows. There are alpha ports for the ARM (arm-tcc) and the TMS320C67xx targets (c67-tcc).
Main features:
- SMALL! You can compile and execute C code everywhere, for example on rescue disks (about 100KB for x86 TCC executable, including C preprocessor, C compiler, assembler and linker).
- FAST! tcc generates optimized x86 code. No byte code overhead. Compile, assemble and link several times faster than GCC.
- UNLIMITED! Any C dynamic library can be used directly. TCC is heading torward full ISOC99 compliance. TCC can of course compile itself.
- SAFE! tcc includes an optional memory and bound checker. Bound checked code can be mixed freely with standard code.
- Compile and execute C source directly. No linking or assembly necessary. Full C preprocessor and GNU-like assembler included.
- C script supported : just add #!/usr/local/bin/tcc -run at the first line of your C source, and execute it directly from the command line.
- With libtcc, you can use TCC as a backend for dynamic code generation.
Enhancements:
- initial PE executable format for windows version (grischka)
- #pragma pack support (grischka)
- #include_next support (Bernhard Fischer)
- ignore -pipe option
- added -f[no-]leading-underscore
- preprocessor function macro parsing fix (grischka)
Download (0.41MB)
Added: 2005-11-21 License: LGPL (GNU Lesser General Public License) Price:
1449 downloads
Java Brainfuck Compiler 2.0
Java Brainfuck Compiler is an optimising Brainfuck to Java bytecode compiler. more>>
The Java Brainfuck Compiler is a compiler for the uniquely powerful Brainfuck language, which produces Java bytecode that will run on any Java Virtual Machine (with no intermediate steps such as going by way of Java code).
<<less Download (0.010MB)
Added: 2005-04-18 License: GPL (GNU General Public License) Price:
1682 downloads
The Amsterdam Compiler Kit 6.0 pre3
The Amsterdam Compiler Kit is a fast, lightweight and retargetable compiler suite and toolchain. more>>
The Amsterdam Compiler Kit or in short just ACK, is a fast, lightweight and retargetable compiler suite and toolchain written by Andrew Tanenbaum and Ceriel Jacobs, and was Minix native toolchain. The ACK was originally closed-source software (that allowed binaries to be distributed for Minix as a special case), but in April 2003 it was released under a BSD open source license.
The ACK achieves maximum portability by using an intermediate byte-code language called EM. Each language front-end produces EM object files, which are then processed through a number of generic optimisers before being translated by a back-end into native machine code.
Unlike gccs intermediate language, EM is a real programming language and could be implemented in hardware; a number of the language front-ends have libraries implemented in EM assembly. EM is a relatively high-level stack-based machine, and one of the tools supplied with ACK is an interpreter capable of executing EM binaries directly, with a high degree of safety checking. See the em document referenced below for more information.
ACK comes with a generic linker and librarian capable of manipulating files in the ACKs own a.out-based format; it will work on files containing EM code as well as native machine code. (You can not, however, link EM code to native machine code without translating the EM binary first.)
Installation:
To install the ACK, you need to download the source package and compile it.
Version 5.6 compiles cleanly on Linux, but it has had little testing so far. The installation instructions are complex but straightforward provided you follow the instructions. Please read the README; it provides a detailed walk-through of the compilation process, telling you what to type at each stage.
Enhancements:
- Support has been added for generating CP/M binaries using the 8080 code generator.
- The various optimisers have been beaten into shape, and its now possible to use them on all platforms; a basic peephole optimiser has been set up for the 8080.
- The floating point system has been confirmed working on the pc86 and linux386 platforms.
- ANSI compatibility has been improved, binary sizes have been reduced, and there are many bugfixes everywhere.
<<lessThe ACK achieves maximum portability by using an intermediate byte-code language called EM. Each language front-end produces EM object files, which are then processed through a number of generic optimisers before being translated by a back-end into native machine code.
Unlike gccs intermediate language, EM is a real programming language and could be implemented in hardware; a number of the language front-ends have libraries implemented in EM assembly. EM is a relatively high-level stack-based machine, and one of the tools supplied with ACK is an interpreter capable of executing EM binaries directly, with a high degree of safety checking. See the em document referenced below for more information.
ACK comes with a generic linker and librarian capable of manipulating files in the ACKs own a.out-based format; it will work on files containing EM code as well as native machine code. (You can not, however, link EM code to native machine code without translating the EM binary first.)
Installation:
To install the ACK, you need to download the source package and compile it.
Version 5.6 compiles cleanly on Linux, but it has had little testing so far. The installation instructions are complex but straightforward provided you follow the instructions. Please read the README; it provides a detailed walk-through of the compilation process, telling you what to type at each stage.
Enhancements:
- Support has been added for generating CP/M binaries using the 8080 code generator.
- The various optimisers have been beaten into shape, and its now possible to use them on all platforms; a basic peephole optimiser has been set up for the 8080.
- The floating point system has been confirmed working on the pc86 and linux386 platforms.
- ANSI compatibility has been improved, binary sizes have been reduced, and there are many bugfixes everywhere.
Download (1.1MB)
Added: 2007-05-01 License: BSD License Price:
908 downloads
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