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Open Ski Jumping 0.2.0
Open Ski Jumping project is a ski jumping game. more>>
Open Ski Jumping project is a ski jumping game. Its a simulation game for the console and/or X11.
It contains fairly good graphics, and features like replays and hill records.
<<lessIt contains fairly good graphics, and features like replays and hill records.
Download (MB)
Added: 2006-11-16 License: GPL (GNU General Public License) Price:
1076 downloads
SDL::OpenGL::App 1.08
SDL::OpenGL::App is a Glut like wrapper for SDL OpenGL apps. more>>
SDL::OpenGL::App is a Glut like wrapper for SDL OpenGL apps.
SYNOPSIS
use SDL::OpenGL::App;
my $app=new SDL::OpenGL::App;
$app->app_name("Gears");
$app->register_handler(init => &init,
draw => &draw,
events => &events,
idle => &idle,
reshape => &reshape,
);
$app->run();
METHODS
new
add_startup_parameter
add_runtime_help
register_handler
pointer_show
run
pump
screendump
app_name
screen_width
screen_height
fullscreen
fps
glinfo
red_size
green_size
blue_size
depth_size
doublebufer
Package utility methods:
read_texture
rle_enc
rle_dec
=head1 EXAMPLES
<<lessSYNOPSIS
use SDL::OpenGL::App;
my $app=new SDL::OpenGL::App;
$app->app_name("Gears");
$app->register_handler(init => &init,
draw => &draw,
events => &events,
idle => &idle,
reshape => &reshape,
);
$app->run();
METHODS
new
add_startup_parameter
add_runtime_help
register_handler
pointer_show
run
pump
screendump
app_name
screen_width
screen_height
fullscreen
fps
glinfo
red_size
green_size
blue_size
depth_size
doublebufer
Package utility methods:
read_texture
rle_enc
rle_dec
=head1 EXAMPLES
Download (0.17MB)
Added: 2006-07-17 License: Perl Artistic License Price:
1199 downloads
OpenGL for Java 2.8.0.8
OpenGL for Java, formerly known as GL4Java, supports Java with a native OpenGL mapping. more>>
OpenGL for Java, formerly known as GL4Java, supports Java with a native OpenGL mapping.
The OS native OpenGL functionality is avaiable from Java for many OS: Linux/GNU+XFree86, Unix/X11, MacOS, Win32.
Enhancements:
- removed the hack (which I put in sometime ago to get VooDoo3 working) that forced gl4java to choose a double buffered pixel format (the demos that used single buffer did not work) (thanks JYB)
- fixed the tessdemo and tesswind applets (thanks JYB).
<<lessThe OS native OpenGL functionality is avaiable from Java for many OS: Linux/GNU+XFree86, Unix/X11, MacOS, Win32.
Enhancements:
- removed the hack (which I put in sometime ago to get VooDoo3 working) that forced gl4java to choose a double buffered pixel format (the demos that used single buffer did not work) (thanks JYB)
- fixed the tessdemo and tesswind applets (thanks JYB).
Download (0.19MB)
Added: 2006-03-17 License: GPL (GNU General Public License) Price:
1337 downloads
Minimal OpenGL Utility Library 0.2
Minimal OpenGL Utility Library (MOGUL) is a library similar to GLUT, only with fewer features. more>>
Minimal OpenGL Utility Library (MOGUL) is a library similar to GLUT, only with fewer features. It lets you write window-system-independent OpenGL programs with even fewer lines of code than GLUT.
The project currently supports X11 and Win32. Examples are included in the distribution. It is intended to be easy to learn and simple to use.
Enhancements:
- Compilation of the library has been successful under MS Windows 2000 (SP1) and Debian "sarge".
- However, it should compile on any Linux distribution.
- You may need to adjust the linker options if you are compiling under MS Windows XP or a more recent version of MinGW.
<<lessThe project currently supports X11 and Win32. Examples are included in the distribution. It is intended to be easy to learn and simple to use.
Enhancements:
- Compilation of the library has been successful under MS Windows 2000 (SP1) and Debian "sarge".
- However, it should compile on any Linux distribution.
- You may need to adjust the linker options if you are compiling under MS Windows XP or a more recent version of MinGW.
Download (0.11MB)
Added: 2007-03-08 License: LGPL (GNU Lesser General Public License) Price:
965 downloads
GLT OpenGL C++ Toolkit 0.7
GLT OpenGL C++ Toolkit 0.7 project contains classes and routines for programming interactive 3D graphics with OpenGL. more>>
GLT OpenGL C++ Toolkit 0.7 project contains classes and routines for programming interactive 3D graphics with OpenGL.
The aim of Glt is to augment the OpenGL API with convenient mechanisms for manipulating the OpenGL state machine.
Glt is a work in progress, and by no means covers the entire OpenGL specification. However, it already includes several useful classes and is designed so that additional classes can be added easily. In addition to Glt, the GlutMaster classes provide C++ wrappers for the GLUT API.
Main features:
- GltFrameBuffer
- Read and write from frame buffer
- Save to PPM, TGA, BMP or PNG image files
- GltFrameBufferRGB
- GltFrameBufferZ
- GltFrameBufferStencil
- GltColor
- RGBA Color
- Over 600 predefined colors
- Color interpolation and arithmetic
- GltTexture
- Read from PPM, TGA, BMP or PNG image files
- Automatic texture binding
- Support for compressed compiled textures
- Support for procedural textures
- GltFont
- GltFontAscii Bitmapped ASCII font. Ten fonts included.
- GltFontUnicode Bitmapped Unicode font. Includes English, Chinese, Japanese and Korean.
- Vector, Matrix, Plane and BoundingBox
- Vector math functions: dot and cross products and arithmetic
- Transformation matrices, inverse, transpose and determinant
- Plane equation evaluation, ray-plane intersection
- Full OpenGL integration
- Random Number Generation
- GltRandomLCG Park and Miller LCG generator
- GltRandomLFSRMix Linear Feedback Shift Register generator
- GltRandomDouble, GltRandomInteger with configurable range
- GltRandomSphere point-on-sphere generator
- GltRandomOrientation orientation frame generator
- GltLight OpenGL Light Source.
- GltLightModel OpenGL Lighting Model.
- GltMaterial OpenGL Material Settings.
- OpenGL Matrix Manipulation
- GltOrtho Orthographic Projection.
- GltTextOverlay Text-box overlay.
- GltViewport Viewport settings.
- GltShape Scenegraph node class
- Transformation matrix
- Predefined shapes: GlutSphere,GlutCube,GlutCylinder, etc...
- GltShapes container class
<<lessThe aim of Glt is to augment the OpenGL API with convenient mechanisms for manipulating the OpenGL state machine.
Glt is a work in progress, and by no means covers the entire OpenGL specification. However, it already includes several useful classes and is designed so that additional classes can be added easily. In addition to Glt, the GlutMaster classes provide C++ wrappers for the GLUT API.
Main features:
- GltFrameBuffer
- Read and write from frame buffer
- Save to PPM, TGA, BMP or PNG image files
- GltFrameBufferRGB
- GltFrameBufferZ
- GltFrameBufferStencil
- GltColor
- RGBA Color
- Over 600 predefined colors
- Color interpolation and arithmetic
- GltTexture
- Read from PPM, TGA, BMP or PNG image files
- Automatic texture binding
- Support for compressed compiled textures
- Support for procedural textures
- GltFont
- GltFontAscii Bitmapped ASCII font. Ten fonts included.
- GltFontUnicode Bitmapped Unicode font. Includes English, Chinese, Japanese and Korean.
- Vector, Matrix, Plane and BoundingBox
- Vector math functions: dot and cross products and arithmetic
- Transformation matrices, inverse, transpose and determinant
- Plane equation evaluation, ray-plane intersection
- Full OpenGL integration
- Random Number Generation
- GltRandomLCG Park and Miller LCG generator
- GltRandomLFSRMix Linear Feedback Shift Register generator
- GltRandomDouble, GltRandomInteger with configurable range
- GltRandomSphere point-on-sphere generator
- GltRandomOrientation orientation frame generator
- GltLight OpenGL Light Source.
- GltLightModel OpenGL Lighting Model.
- GltMaterial OpenGL Material Settings.
- OpenGL Matrix Manipulation
- GltOrtho Orthographic Projection.
- GltTextOverlay Text-box overlay.
- GltViewport Viewport settings.
- GltShape Scenegraph node class
- Transformation matrix
- Predefined shapes: GlutSphere,GlutCube,GlutCylinder, etc...
- GltShapes container class
Download (0.42MB)
Added: 2006-11-06 License: LGPL (GNU Lesser General Public License) Price:
1102 downloads
Jump n Bumb 1.55
Jump & bump is a multiplayer game only with up to four players simultaneously. more>>
Youre a cute little bunny and you have to avoid the other bunnies from stomping on you and at the same time try to stomp as many opponents as possible.
Jump & bump is multiplayer only with up to four players simultaneously. Gather the local crew and have a blast.
<<lessJump & bump is multiplayer only with up to four players simultaneously. Gather the local crew and have a blast.
Download (0.45MB)
Added: 2005-09-06 License: GPL (GNU General Public License) Price:
1522 downloads
KIPI Plugin: OpenGL Image Viewer 0.1.1
KIPI Plugin: OpenGL Image Viewer package is an OpenGL image viewer KIPI plugin. more>>
While Digikam is a great app for managing your images, it lacks a good and fast image viewer in my opinion. Unfortunately, the fastest image viewer for KDE, Kuickshow, is not available as KIPI plugin. Therefore I wrote this plugin to fill that gap
Main features:
- works as KIPI plugin
- fast image loading (about as fast as kuickshow)
- fast zooming/panning (faster than kuickshow)
<<lessMain features:
- works as KIPI plugin
- fast image loading (about as fast as kuickshow)
- fast zooming/panning (faster than kuickshow)
Download (0.52MB)
Added: 2007-01-29 License: GPL (GNU General Public License) Price:
1003 downloads
Black Penguin 0.2
Black Penguin project is an arcade style jump-on-cubes game. more>>
Black Penguin project is an arcade style jump-on-cubes game.
Use your cursor keys to make the penguin escape from the evil window thats menacing him and gather credits by collecting the items on the cubes.
Black Penguin comes with 16 levels, runs under X11 with Qt and/or KDE, has rendered graphics, sound support is not implemented yet.
<<lessUse your cursor keys to make the penguin escape from the evil window thats menacing him and gather credits by collecting the items on the cubes.
Black Penguin comes with 16 levels, runs under X11 with Qt and/or KDE, has rendered graphics, sound support is not implemented yet.
Download (0.31MB)
Added: 2006-11-24 License: GPL (GNU General Public License) Price:
1065 downloads
Pong 3D 0.8.5
Pong 3D project is a OpenGL Pong clone. more>>
Pong 3D project is a OpenGL Pong clone.
Pong 3D is an OpenGL version of the classic paddle game Pong. This version has colorful textured 3D graphics supports multiplayer or single-player options.
<<lessPong 3D is an OpenGL version of the classic paddle game Pong. This version has colorful textured 3D graphics supports multiplayer or single-player options.
Download (0.77MB)
Added: 2006-11-28 License: GPL (GNU General Public License) Price:
1084 downloads
GemDropGL 1.1
GemDropGL is an online enabled block-and-pit puzzler, with bombs! more>>
GemDropGL is an online enabled block-and-pit puzzler, with bombs!
Programming Language: C++, Objective C (editor)
Graphics API: OpenGL, Cocoa (editor)
Sound API: OpenAL
This is the puzzle game Ive always wanted to write. A decent competitive mode, a cooperative mode, both of which support Internet play, 90 stages with the ability to create your own...
Be sure that you have the necessary OpenAL and ALUT libraries from here before attempting to run.
Download includes Linux, Mac OS X and Windows 2000/XP versions.
<<lessProgramming Language: C++, Objective C (editor)
Graphics API: OpenGL, Cocoa (editor)
Sound API: OpenAL
This is the puzzle game Ive always wanted to write. A decent competitive mode, a cooperative mode, both of which support Internet play, 90 stages with the ability to create your own...
Be sure that you have the necessary OpenAL and ALUT libraries from here before attempting to run.
Download includes Linux, Mac OS X and Windows 2000/XP versions.
Download (1.6MB)
Added: 2007-05-01 License: GPL (GNU General Public License) Price:
906 downloads
3D Python OpenGL Chess Game 1.0
3D Python OpenGL Chess Game project is a 3D chess game in Python with OpenGL. more>>
3D Python OpenGL Chess Game project is a 3D chess game in Python with OpenGL.
3D Python OpenGL Chess Game is a normal chess game that has no computer player (yet). You can play against a friend on your PC.
<<less3D Python OpenGL Chess Game is a normal chess game that has no computer player (yet). You can play against a friend on your PC.
Download (0.013MB)
Added: 2007-01-11 License: GPL (GNU General Public License) Price:
1021 downloads
gluX 1.71
GluX is a cross-platform, easy-to-use OpenGL extension loader. more>>
GluX is a cross-platform, easy-to-use OpenGL extension loader. It offers a very simple mechanism for loading and using OpenGL extensions.
It allows your code to compile under Windows and Linux even if your video card doesnt support the OpenGL extensions used by your program.
At run time, gluX will detect if required extensions are present or not.
Main features:
- gluX is available for Windows and Linux
- gluX loading mechanism allows to distingusih between required and optional extensions.
- gluX is extensible: its source code is generated from extension headers (glext.h, glxext.h and wglext.h).
- gluX integrates an extension profile mechanism to test on the same computer application behaviour with different hardware configuration (more)
- gluX is designed to ease development: readable error messages, extension status report, etc ...
- gluX is free and comes with full source code
Enhancements:
- Fixed a bug preventing WGL extensions from being detected (!) Thanks to Cort Stratton for pointing this one out.
- Updated gluxinfo accordingly.
<<lessIt allows your code to compile under Windows and Linux even if your video card doesnt support the OpenGL extensions used by your program.
At run time, gluX will detect if required extensions are present or not.
Main features:
- gluX is available for Windows and Linux
- gluX loading mechanism allows to distingusih between required and optional extensions.
- gluX is extensible: its source code is generated from extension headers (glext.h, glxext.h and wglext.h).
- gluX integrates an extension profile mechanism to test on the same computer application behaviour with different hardware configuration (more)
- gluX is designed to ease development: readable error messages, extension status report, etc ...
- gluX is free and comes with full source code
Enhancements:
- Fixed a bug preventing WGL extensions from being detected (!) Thanks to Cort Stratton for pointing this one out.
- Updated gluxinfo accordingly.
Download (0.19MB)
Added: 2005-10-21 License: Freeware Price:
1467 downloads
Games::OpenGL::Font::2D 0.07
Games::OpenGL::Font::2D module can load/render 2D colored bitmap fonts via OpenGL. more>>
Games::OpenGL::Font::2D module can load/render 2D colored bitmap fonts via OpenGL.
SYNOPSIS
use Games::OpenGL::Font::2D;
my $font = Games::OpenGL::Font::2D->new(
file => font.bmp );
use SDL::App::FPS;
my $app = SDL::App::FPS->new( ... );
# dont forget to change these on resize events!
$font->screen_width( $app->width() );
$font->screen_height( $app->width() );
$font->pre_output(); # setup rendering for font
$font->color( [ 0,1,0] ); # yellow as array ref
$font->color( 1,0,0 ); # or red
$font->alpha( 0.8 ); # nearly opaque
# half-transparent, red
$font->output (100,100, Hello OpenGL!, [ 1,0,0], 0.5 );
# using the $fonts color and alpha
$font->output (100,200, Hello OpenGL! );
$font->transparent( 1 ); # render font background transparent
$font->spacing_y( 16 ); # render vertical (costly rebuild!)
$font->spacing_x( 0 ); # (costly rebuild!)
$font->output (100,200, Hello OpenGL! );
$font->post_output(); # if wanted, you can reset OpenGL
EXPORTS
Exports nothing on default. Can export on demand the following:
FONT_ALIGN_LEFT
FONT_ALIGN_RIGHT
FONT_ALIGN_CENTER
FONT_ALIGN_TOP
FONT_ALIGN_BOTTOM
<<lessSYNOPSIS
use Games::OpenGL::Font::2D;
my $font = Games::OpenGL::Font::2D->new(
file => font.bmp );
use SDL::App::FPS;
my $app = SDL::App::FPS->new( ... );
# dont forget to change these on resize events!
$font->screen_width( $app->width() );
$font->screen_height( $app->width() );
$font->pre_output(); # setup rendering for font
$font->color( [ 0,1,0] ); # yellow as array ref
$font->color( 1,0,0 ); # or red
$font->alpha( 0.8 ); # nearly opaque
# half-transparent, red
$font->output (100,100, Hello OpenGL!, [ 1,0,0], 0.5 );
# using the $fonts color and alpha
$font->output (100,200, Hello OpenGL! );
$font->transparent( 1 ); # render font background transparent
$font->spacing_y( 16 ); # render vertical (costly rebuild!)
$font->spacing_x( 0 ); # (costly rebuild!)
$font->output (100,200, Hello OpenGL! );
$font->post_output(); # if wanted, you can reset OpenGL
EXPORTS
Exports nothing on default. Can export on demand the following:
FONT_ALIGN_LEFT
FONT_ALIGN_RIGHT
FONT_ALIGN_CENTER
FONT_ALIGN_TOP
FONT_ALIGN_BOTTOM
Download (0.022MB)
Added: 2007-08-13 License: Perl Artistic License Price:
809 downloads
Atomorun 1.1_pre2
Atomorun project is an OpenGL Jump&Run clone. more>>
Atomorun project is an OpenGL Jump&Run clone.
In Atomorun, the character "Atomio" has to escape from an exploding nuclear bomb. The shockwave tries to catch you, so run as fast as you can!
It uses 3D OpenGL for the graphics, while the gameplay is 2D (just jump and run as fast as you can, left to right)
Enhancements:
- Forgot to put the body in a displaylist also...
- The glasses are black again (ooops)
- It is now possible to leave the "game over"-screen with a press on ENTER
- The level is now generated randomly and a little bit larger. Makes it much more difficult :)
- Redesigned the menu.
- Some code cleanup
- Added the acid fog, from which Atomio has to run away.
- Fixed bug, where you could change the direction of Atomio in the menu.
- Sound support added. (New dependency: SDL_mixer with ogg support)
- Textures are now stored in smaller and better PNGs. (New dependency: SDL_image with png support)
- If loading a PNG (or OGG) fails, it tries to load a BMP (or WAV). See docsINSTALL.win32, why. Grrr, why do I have to make a win32 build?
- Fixed menu bug. It was possible to press Escape in the menu after playing the game.
- Its now possible to change resolution and fullscreen mode with commandline arguments. Start "atomorun -h" for more help.
<<lessIn Atomorun, the character "Atomio" has to escape from an exploding nuclear bomb. The shockwave tries to catch you, so run as fast as you can!
It uses 3D OpenGL for the graphics, while the gameplay is 2D (just jump and run as fast as you can, left to right)
Enhancements:
- Forgot to put the body in a displaylist also...
- The glasses are black again (ooops)
- It is now possible to leave the "game over"-screen with a press on ENTER
- The level is now generated randomly and a little bit larger. Makes it much more difficult :)
- Redesigned the menu.
- Some code cleanup
- Added the acid fog, from which Atomio has to run away.
- Fixed bug, where you could change the direction of Atomio in the menu.
- Sound support added. (New dependency: SDL_mixer with ogg support)
- Textures are now stored in smaller and better PNGs. (New dependency: SDL_image with png support)
- If loading a PNG (or OGG) fails, it tries to load a BMP (or WAV). See docsINSTALL.win32, why. Grrr, why do I have to make a win32 build?
- Fixed menu bug. It was possible to press Escape in the menu after playing the game.
- Its now possible to change resolution and fullscreen mode with commandline arguments. Start "atomorun -h" for more help.
Download (1.9MB)
Added: 2006-11-14 License: GPL (GNU General Public License) Price:
1074 downloads
WolfGL 0.93
WolfGL project is a OpenGL port of Castle Wolfenstein and Spear of Destiny. more>>
WolfGL project is a OpenGL port of "Castle Wolfenstein" and "Spear of Destiny".
It runs under Linux and MS-Windows.
Looked damn good back when i was a kid playing this game, now it looks even better! Brings back alot of memories of when i used to play old DOS games, including Rise Of The Triads and F-15 Strike Eagle 2 and 3. Anyways, it would be bad ass if there was a way to enhance the engine, such as Quakeforge has updated the Quake 1 and Quake 2 engines.
--
Jeremy Manning - GameJunkies Inc 2004
Enhancements:
- fixed sprite rotation and shooting/knife
<<lessIt runs under Linux and MS-Windows.
Looked damn good back when i was a kid playing this game, now it looks even better! Brings back alot of memories of when i used to play old DOS games, including Rise Of The Triads and F-15 Strike Eagle 2 and 3. Anyways, it would be bad ass if there was a way to enhance the engine, such as Quakeforge has updated the Quake 1 and Quake 2 engines.
--
Jeremy Manning - GameJunkies Inc 2004
Enhancements:
- fixed sprite rotation and shooting/knife
Download (0.089MB)
Added: 2006-11-06 License: GPL (GNU General Public License) Price:
1090 downloads
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