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Online Cardgame System 0.9.0
Online Cardgame System project is a client-server system for playing card games over the net. more>>
Online Cardgame System project is a client-server system for playing card games over the net.
OCS is a client-server cardgame system, similar to those found at Yahoo! Games and elsewhere. The server is portable and has been tested under Linux, Win32, and several unix systems. We currently have Win32 and Java clients available, and a Qt client for Linux is in development.
Games are implemented as plugin modules, so new games can be added without recompiling the server. In addition, the client is written to be unaware of the mechanics of gameplay, so it can theoretically play any games the server supports without having to know how to play them specifically.
We currently have Euchre and Spades implemented, with bot support for both games, meaning you dont need a full 4 people to play a game. We plan on implementing more games in the future.
On a side note, development of this project tends to wax and wane with our motivation and amount of schoolwork.
Enhancements:
- Massive restructure of code into more object orientated patterns
- Added daemon capability to server
- Got rid of checksumming in the protocol since TCP/IP does it internally
- Padded STRINGS in the protocol on DWORD boundaries
- Added support for loadable account managers
- Removed crypting of the password by ocsd (account managers may do it)
- Added ODBC (for windows) and mySQL (for unix) account managers (database connectivity!!)
- Modified packet classes to throw exceptions instead of returning true-false
- Created packet manager classes to queue client packets, reduces total send calls
- Implemented bots when there arent enough people to play games
- Added new command line processing capabilities as well as configuration file support
- Fixed bug that allowed a person to overwrite an account when creating that same account
- Win32 - Made server link with DLL runtime library to reduce executable size and ease DLL dependencies
- Updated messages to be sent in HTML since the main clients support it
- Created Java client which can be run as an application or as an applet
- After a client is booted from a game, they cannot join the game again until they receive an invitation
- Fixed libtidy bug which caused it to erroneously format HTML
- Euchre supports intelligent bots
- Spades supports moronic bots (the AI is horrible but allows for gameplay)
- Fixed Spades textual problem when a round was over.
- Fixed Spades score calculation that resulted in no loss of points
- Win32 client now supports HTML (IE4+ required)
- Win32 client can now join games by right-clicking on an empty game slot in the game view.
- Fixed major bug in Win32 client that would cause it to crash when sending private messages
- Win32 client can now use /msg to send private messages
<<lessOCS is a client-server cardgame system, similar to those found at Yahoo! Games and elsewhere. The server is portable and has been tested under Linux, Win32, and several unix systems. We currently have Win32 and Java clients available, and a Qt client for Linux is in development.
Games are implemented as plugin modules, so new games can be added without recompiling the server. In addition, the client is written to be unaware of the mechanics of gameplay, so it can theoretically play any games the server supports without having to know how to play them specifically.
We currently have Euchre and Spades implemented, with bot support for both games, meaning you dont need a full 4 people to play a game. We plan on implementing more games in the future.
On a side note, development of this project tends to wax and wane with our motivation and amount of schoolwork.
Enhancements:
- Massive restructure of code into more object orientated patterns
- Added daemon capability to server
- Got rid of checksumming in the protocol since TCP/IP does it internally
- Padded STRINGS in the protocol on DWORD boundaries
- Added support for loadable account managers
- Removed crypting of the password by ocsd (account managers may do it)
- Added ODBC (for windows) and mySQL (for unix) account managers (database connectivity!!)
- Modified packet classes to throw exceptions instead of returning true-false
- Created packet manager classes to queue client packets, reduces total send calls
- Implemented bots when there arent enough people to play games
- Added new command line processing capabilities as well as configuration file support
- Fixed bug that allowed a person to overwrite an account when creating that same account
- Win32 - Made server link with DLL runtime library to reduce executable size and ease DLL dependencies
- Updated messages to be sent in HTML since the main clients support it
- Created Java client which can be run as an application or as an applet
- After a client is booted from a game, they cannot join the game again until they receive an invitation
- Fixed libtidy bug which caused it to erroneously format HTML
- Euchre supports intelligent bots
- Spades supports moronic bots (the AI is horrible but allows for gameplay)
- Fixed Spades textual problem when a round was over.
- Fixed Spades score calculation that resulted in no loss of points
- Win32 client now supports HTML (IE4+ required)
- Win32 client can now join games by right-clicking on an empty game slot in the game view.
- Fixed major bug in Win32 client that would cause it to crash when sending private messages
- Win32 client can now use /msg to send private messages
Download (MB)
Added: 2006-12-20 License: GPL (GNU General Public License) Price:
1042 downloads
Invade Earth Server 2.7.9
Invade Earth Server is a server for the Invade Earth game, for network play. more>>
Invade Earth Server is a server for the Invade Earth game, for network play.
Main features:
- Multiple rule sets and maps:
- Invade Earth A.D. 2210
- Amoeba Invasion Expansion
- Mars Expansion
- Pantheon Expansion (our version of Risk: Godstorm) (coming soon)
- Classic
- Secret Mission
- Custom rule values
- A versatile Map Editor
- Several built-in AIs (play against the computer)
- Network support (play against your friends)
- A centralized list of open internet games
- Save and load game states, even over a network
- Watch a replay of saved games
<<lessMain features:
- Multiple rule sets and maps:
- Invade Earth A.D. 2210
- Amoeba Invasion Expansion
- Mars Expansion
- Pantheon Expansion (our version of Risk: Godstorm) (coming soon)
- Classic
- Secret Mission
- Custom rule values
- A versatile Map Editor
- Several built-in AIs (play against the computer)
- Network support (play against your friends)
- A centralized list of open internet games
- Save and load game states, even over a network
- Watch a replay of saved games
Download (MB)
Added: 2006-08-07 License: GPL (GNU General Public License) Price:
1173 downloads
Empire Server 4.3.9
Empire Server is a server for the Empire game. more>>
Empire Server is a server for the Empire game.
Empire is a real time, multiplayer, Internet-based game, featuring military, diplomatic, and economic goals. For more information on the game of Empire, please check the FAQ.
A brief description of Empire is also available, as is a list of credits for the maintainers and people who have sent in code/bug fixes/ideas/etc. An overview of the Wolfpack Empire team is also available.
While Empire is possessed of a great deal of complexities, with a bit of effort, it has proven to be the one definitive Internet experience for a great deal of people. Empire is the pinnacle of strategy games in todays world. There is none better. All the information needed to become involved is available here, the official site for the game of Empire.
Enhancements:
- Fix declare to prevent the deity from changing relations for a player to self. Allow the deity to set the relations of a player towards the deity.
- Fix arm not to put the same nuke on multiple planes (broken in 4.3.3).
- New option AUTO_POWER.
- Repair allied land units.
- Only repair owned and allied planes.
- Fix repair of planes on foreign carriers: repair allied planes, ignore the others. Before 4.3.3, carriers destroyed rather than repaired foreign planes. Since 4.3.3, foreign planes were treated as recoverable error.
- Fix automatic fortification of land units to use all excess mobility even when mobility delta exceeds mobility maximum.
- Disable automatic fortification of land units when MOB_ACCESS is on, because it is prohibitively slow then (broken in 4.2.13).
- Budget now shows level production (tech, education, research and happiness) rounded instead of randomly rounded.
- Fix update not to randomly flush small level production to zero.
- Fix overly restrictive game file locking under Windows (broken in 4.3.8).
- Fix navigate to charge mobility for sweeping mines without moving (broken in 4.3.6).
- Code cleanup.
<<lessEmpire is a real time, multiplayer, Internet-based game, featuring military, diplomatic, and economic goals. For more information on the game of Empire, please check the FAQ.
A brief description of Empire is also available, as is a list of credits for the maintainers and people who have sent in code/bug fixes/ideas/etc. An overview of the Wolfpack Empire team is also available.
While Empire is possessed of a great deal of complexities, with a bit of effort, it has proven to be the one definitive Internet experience for a great deal of people. Empire is the pinnacle of strategy games in todays world. There is none better. All the information needed to become involved is available here, the official site for the game of Empire.
Enhancements:
- Fix declare to prevent the deity from changing relations for a player to self. Allow the deity to set the relations of a player towards the deity.
- Fix arm not to put the same nuke on multiple planes (broken in 4.3.3).
- New option AUTO_POWER.
- Repair allied land units.
- Only repair owned and allied planes.
- Fix repair of planes on foreign carriers: repair allied planes, ignore the others. Before 4.3.3, carriers destroyed rather than repaired foreign planes. Since 4.3.3, foreign planes were treated as recoverable error.
- Fix automatic fortification of land units to use all excess mobility even when mobility delta exceeds mobility maximum.
- Disable automatic fortification of land units when MOB_ACCESS is on, because it is prohibitively slow then (broken in 4.2.13).
- Budget now shows level production (tech, education, research and happiness) rounded instead of randomly rounded.
- Fix update not to randomly flush small level production to zero.
- Fix overly restrictive game file locking under Windows (broken in 4.3.8).
- Fix navigate to charge mobility for sweeping mines without moving (broken in 4.3.6).
- Code cleanup.
Download (1.3MB)
Added: 2007-01-07 License: GPL (GNU General Public License) Price:
1022 downloads
Online Money Guide 1.0
The Ultimate Safe Money Guide -Free Online Money Guide Make Your Online Money The Safe Way And Generate a Daily Income Stream. The best thing I came ... more>> <<less
Download (2117KB)
Added: 2009-04-24 License: Freeware Price: Free
184 downloads
Game Server Startup Script 1.1
Game Server Startup Script project is a startup script to manage dedicated game servers like Quake3. more>>
Game Server Startup Script project is a startup script to manage dedicated game servers like Quake3.
Game Server Startup Scripts is a startup script to manage a wide variety of Linux dedicated game servers. It can start/stop/restart/fix dedicated game servers like Quake3, Half Life, Tribes 2, UT2K4, BF1942 and others.
It uses qstat through cron to validate that a game is running as expected. If a game is not running as expected, the game is automatically restarted from the script through cron.
GSSS was written becuase I wanted a way to start up a variety of games in a standard way. Then I also wanted to make sure the games stayed running even after a crash.
So I wrote this perl script. It will start games and through a cron job make sure they stay running. If you have qstat installed it can also verify the game is running like it is suppose to be and not in some strange state where no one can play.
If the game is running but unresponsive, it kills it and starts it again. You can also stop running games cleanly as well.
Games supported by "Game Server Startup Script":
- Quake2
- Quake3
- RTCW
- Half Life
- Unreal
- UT2K3
- UT2K4
- Tribes 2
- NWN
- BF1942
- ET
Enhancements:
- Very minor changes, minor readme changes, clean up
<<lessGame Server Startup Scripts is a startup script to manage a wide variety of Linux dedicated game servers. It can start/stop/restart/fix dedicated game servers like Quake3, Half Life, Tribes 2, UT2K4, BF1942 and others.
It uses qstat through cron to validate that a game is running as expected. If a game is not running as expected, the game is automatically restarted from the script through cron.
GSSS was written becuase I wanted a way to start up a variety of games in a standard way. Then I also wanted to make sure the games stayed running even after a crash.
So I wrote this perl script. It will start games and through a cron job make sure they stay running. If you have qstat installed it can also verify the game is running like it is suppose to be and not in some strange state where no one can play.
If the game is running but unresponsive, it kills it and starts it again. You can also stop running games cleanly as well.
Games supported by "Game Server Startup Script":
- Quake2
- Quake3
- RTCW
- Half Life
- Unreal
- UT2K3
- UT2K4
- Tribes 2
- NWN
- BF1942
- ET
Enhancements:
- Very minor changes, minor readme changes, clean up
Download (0.014MB)
Added: 2006-11-21 License: GPL (GNU General Public License) Price:
1084 downloads
Regnum Online Beta
Regnum Online is a MMORPG game, that wants to invite you to join our world and play for free. more>>
Regnum Online is a MMORPG game, that wants to invite you to join our world and play for free. The only thing we require is that you fight for your realm.
Regnum Online is a massive multiplayer online role playing game (MMORPG MMORPG) for the PC where the player are immersed in a 3D virtual world. There they can live as Elves, Humans Dwarves, or Dark Elves having exciting adventures, exploring the wild lands or joining an army of players to take on the other kingdoms armies."
The game is in beta stage, but already offers many quests, items, and monsters, not to mention the large number of both english-, spanish-, and portuguese-speaking players youll meet in-game.
Main features:
- Regnum offers 3 realms to choose from.
- 9 fully customizable player characters.
- Hundreds of quests.
- The ability to capture forts and castles.
- Expansive lands to explore.
- Glorious graphical environments.
<<lessRegnum Online is a massive multiplayer online role playing game (MMORPG MMORPG) for the PC where the player are immersed in a 3D virtual world. There they can live as Elves, Humans Dwarves, or Dark Elves having exciting adventures, exploring the wild lands or joining an army of players to take on the other kingdoms armies."
The game is in beta stage, but already offers many quests, items, and monsters, not to mention the large number of both english-, spanish-, and portuguese-speaking players youll meet in-game.
Main features:
- Regnum offers 3 realms to choose from.
- 9 fully customizable player characters.
- Hundreds of quests.
- The ability to capture forts and castles.
- Expansive lands to explore.
- Glorious graphical environments.
Download (1.8MB)
Added: 2006-12-26 License: Freeware Price:
1040 downloads
PVKII Linux Server 1.1 Beta
PVKII Linux Server is a dedicated server package for PVKII game. more>>
PVKII Linux Server is a dedicated server package for PVKII game. This is for hosting a dedicated server not for playing!
PVKII is a Halflife 2 Modification based on 3 teams from times past locked in a never-ending battle for wealth, dominance and power.
Pirates, Vikings & Knights II pits each team against one another in a variety of different scenarios enabling a varied, strategic, and fun gameplay. Each team has its overall strengths and weaknesses, as well as each member within those teams contributing special abilities for the success or failure of each goal.
Cooperation will lead you to victory and glory!
They will battle in territories familiar to them such as Medieval Castles, European Villages, Winter Landscapes, Grassy Plains, Sea Vessels, Catacombs, Sea Ports and more!
Immerse yourself in the PVKII world!
<<lessPVKII is a Halflife 2 Modification based on 3 teams from times past locked in a never-ending battle for wealth, dominance and power.
Pirates, Vikings & Knights II pits each team against one another in a variety of different scenarios enabling a varied, strategic, and fun gameplay. Each team has its overall strengths and weaknesses, as well as each member within those teams contributing special abilities for the success or failure of each goal.
Cooperation will lead you to victory and glory!
They will battle in territories familiar to them such as Medieval Castles, European Villages, Winter Landscapes, Grassy Plains, Sea Vessels, Catacombs, Sea Ports and more!
Immerse yourself in the PVKII world!
Download (MB)
Added: 2007-02-15 License: GPL (GNU General Public License) Price:
981 downloads
Online-Money-Making 1.0
The Ultimate Safe Money Guide -Free Online Money Guide Make Your Online Money The Safe Way And Generate a Daily Income Stream. The best thing I came ... more>> <<less
Download (2117KB)
Added: 2009-04-10 License: Freeware Price: Free
199 downloads
Online-Affiliate-Program 1.0
The Ultimate Safe Money Guide -Free Online Money Guide Make Your Online Money The Safe Way And Generate a Daily Income Stream. The best thing I came ... more>> <<less
Download (2117KB)
Added: 2009-04-07 License: Freeware Price: Free
199 downloads
cadaverserver 1.0.1
cadaverserver project is a realtime artificial intelligence battle game server. more>>
cadaverserver project is a realtime artificial intelligence battle game server.
Cadaver is a simulated world of cyborgs and nature in realtime. The battlefield consists of forests, grain, water, grass, carcass (of course) and lots of other things.
The game server manages the game and the rules. You start a server and connect some clients. The clients communicate with the server using a very primitive protocol. They can order cyborgs to harvest grain, attack enemies or cut forest.
The game is not intended to be played by humans! Instead the idea is that you write artificial intelligence clients to beat the other artificial intelligences.
The server is a program that runs on the console.
It manages the rules of the game in realtime.
It listens on TCP port 8932.
You could connect to it by entering:
# telnet localhost 8932
You will get the Initialisation message.
You can now enter commands.
<<lessCadaver is a simulated world of cyborgs and nature in realtime. The battlefield consists of forests, grain, water, grass, carcass (of course) and lots of other things.
The game server manages the game and the rules. You start a server and connect some clients. The clients communicate with the server using a very primitive protocol. They can order cyborgs to harvest grain, attack enemies or cut forest.
The game is not intended to be played by humans! Instead the idea is that you write artificial intelligence clients to beat the other artificial intelligences.
The server is a program that runs on the console.
It manages the rules of the game in realtime.
It listens on TCP port 8932.
You could connect to it by entering:
# telnet localhost 8932
You will get the Initialisation message.
You can now enter commands.
Download (0.052MB)
Added: 2007-01-02 License: GPL (GNU General Public License) Price:
1025 downloads
Stamits Online Poker 0.1
Stamits Online Poker project is a simple OpenGL poker game that can be played online with another person. more>>
Stamits Online Poker project is a simple OpenGL poker game that can be played online with another person.
Compilation:
Make sure you have the GNU C and C++ compilers.
Get MOGUL, the Minimal OpenGL Utility Library, compile and install it (or use a compiled binary version, if there is one available). Instructions should be included.
Open `Makefile and uncomment the lines below the label `Unix configuration.
Say `make. The result should be an executable named `sopoker in the current working directory.
<<lessCompilation:
Make sure you have the GNU C and C++ compilers.
Get MOGUL, the Minimal OpenGL Utility Library, compile and install it (or use a compiled binary version, if there is one available). Instructions should be included.
Open `Makefile and uncomment the lines below the label `Unix configuration.
Say `make. The result should be an executable named `sopoker in the current working directory.
Download (0.15MB)
Added: 2007-03-21 License: GPL (GNU General Public License) Price:
949 downloads
Online-Money-Making-Scams 1.0
The Ultimate Safe Money Guide -Free Online Money Guide Make Your Online Money The Safe Way And Generate a Daily Income Stream. The best thing I came ... more>> <<less
Download (2117KB)
Added: 2009-04-05 License: Freeware Price: Free
204 downloads
Sloth Online RPG 0.15
Sloth Online RPG is aJava Online RPG with Real-Time Action and rich 2D graphics. more>>
Sloth Online RPG is aJava Online RPG with Real-Time Action and rich 2D graphics.
Sloth Online RPG is a work in progress that will provide a fully graphical online role playing game engine. SlothORPG is coded in Java and is currently in a near playable state featuring several classes with over a thousand lines of code.
My main intentions with this project are to provide a free, fully functional, ever expanding Role Playing Engine (both client and server side) for the end user who would be playing the game. Developers would also be able to use the project as a resource on certain aspects of Java Game Programming.
Server side the project implements the NIO Networking library to create a smoother, stronger tcp/ip core. I found UDP and TCP w/ the old IO library to be unreliable and sluggish respectively. The way in which the server is structured has proven to be strong thus far.
The client side of the code features the Graphics2D Java library to provide near perfect animation without requiring a rendering device such as OpenGL or DirectX.
To summarize my entire intent for this project I basically wanted to provide an Online RPG that is functional on almost any OS that has Java installed and can run just as smooth on low end machines while still being able to feature rich 2-D graphics. The source code is clean and neat as well as commented and organized.
It is easy to read and understand for someone who has some knowledge of Java. As I write this, the project is coming along nicely and some pre-alpha local network testing has proven this. I plan to continue with this project and in the future include database integration and more of a developer-side interface.
A quick rundown of what this project includes so far: Character Creation, Smooth character animation, and fully supported tcp/ip gameplay. Chatting is also implemented.
<<lessSloth Online RPG is a work in progress that will provide a fully graphical online role playing game engine. SlothORPG is coded in Java and is currently in a near playable state featuring several classes with over a thousand lines of code.
My main intentions with this project are to provide a free, fully functional, ever expanding Role Playing Engine (both client and server side) for the end user who would be playing the game. Developers would also be able to use the project as a resource on certain aspects of Java Game Programming.
Server side the project implements the NIO Networking library to create a smoother, stronger tcp/ip core. I found UDP and TCP w/ the old IO library to be unreliable and sluggish respectively. The way in which the server is structured has proven to be strong thus far.
The client side of the code features the Graphics2D Java library to provide near perfect animation without requiring a rendering device such as OpenGL or DirectX.
To summarize my entire intent for this project I basically wanted to provide an Online RPG that is functional on almost any OS that has Java installed and can run just as smooth on low end machines while still being able to feature rich 2-D graphics. The source code is clean and neat as well as commented and organized.
It is easy to read and understand for someone who has some knowledge of Java. As I write this, the project is coming along nicely and some pre-alpha local network testing has proven this. I plan to continue with this project and in the future include database integration and more of a developer-side interface.
A quick rundown of what this project includes so far: Character Creation, Smooth character animation, and fully supported tcp/ip gameplay. Chatting is also implemented.
Download (MB)
Added: 2006-09-28 License: GPL (GNU General Public License) Price:
1134 downloads
Wurm Online 1.3.8
Wurm Online is 3D FPP MMORPG game. more>>
Wurm Online is 3D FPP MMORPG game.
Online multiplayer role-playing game, where players walk freely in a big 3D world chatting, gathering resources, building towns, making items, trading, fighting with other players and computer controlled creatures. Chose your path - crafting or PvP fighting. Join a village or live solo. Massive skill tree with skill affected by your actions.
<<lessOnline multiplayer role-playing game, where players walk freely in a big 3D world chatting, gathering resources, building towns, making items, trading, fighting with other players and computer controlled creatures. Chose your path - crafting or PvP fighting. Join a village or live solo. Massive skill tree with skill affected by your actions.
Download (0.004MB)
Added: 2006-05-11 License: GPL (GNU General Public License) Price:
1278 downloads
PVKII Linux Server Patch 1.1 Beta
PVKII Linux Server is a dedicated server package for PVKII game. more>>
PVKII Linux Server is a dedicated server package for PVKII game. This is for hosting a dedicated server not for playing!
PVKII is a Halflife 2 Modification based on 3 teams from times past locked in a never-ending battle for wealth, dominance and power.
Pirates, Vikings & Knights II pits each team against one another in a variety of different scenarios enabling a varied, strategic, and fun gameplay. Each team has its overall strengths and weaknesses, as well as each member within those teams contributing special abilities for the success or failure of each goal.
Cooperation will lead you to victory and glory!
They will battle in territories familiar to them such as Medieval Castles, European Villages, Winter Landscapes, Grassy Plains, Sea Vessels, Catacombs, Sea Ports and more!
Immerse yourself in the PVKII world!
<<lessPVKII is a Halflife 2 Modification based on 3 teams from times past locked in a never-ending battle for wealth, dominance and power.
Pirates, Vikings & Knights II pits each team against one another in a variety of different scenarios enabling a varied, strategic, and fun gameplay. Each team has its overall strengths and weaknesses, as well as each member within those teams contributing special abilities for the success or failure of each goal.
Cooperation will lead you to victory and glory!
They will battle in territories familiar to them such as Medieval Castles, European Villages, Winter Landscapes, Grassy Plains, Sea Vessels, Catacombs, Sea Ports and more!
Immerse yourself in the PVKII world!
Download (MB)
Added: 2007-02-15 License: GPL (GNU General Public License) Price:
984 downloads
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