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uspell 0.1

uspell 0.1


uspell project is a spelling tester/teacher for elementary school. more>>
uspell project is a spelling tester/teacher for elementary school.

uspell is a sound-card based spelling tester.

The words to be spelled are spoken aloud by the computers sound hardware and the user is then prompted to spell the word via the keyboard.

To set up the rewards: make a directory, call it $base. Then "uspell -set $base", and dictate congratulatory statements for reward1 .. reward9 (or fewer).

I suggest parents or teacher perform this step, so the voice for the reward is not the same as the voice for the words. My list of rewards is pretty simple ("Hooray", "Good job", "Congratulations", "Atta-boy"). A final closing remark (like "You did it, thats the end") can be put in $base/reward-end.raw. Configure $base below to match your choice $base.

I expect the child him/her self to dictate the spelling words. "uspell -set unit_name", and it will give instructions from there. It may take some practice to
pause the right amount of time between hitting and saying the word. A *nix guru may be helpful cleaning up messes.

I expect the child himself/herself to dictate the words, and someone else to dictate the rewards, so there is an additional distinction between the words to type, and the rewards.

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Download (0.005MB)
Added: 2006-10-31 License: GPL (GNU General Public License) Price:
1090 downloads
number 2.30

number 2.30


number is a perl script that will print the English name of a number. more>>
number is a perl script that will print the English name of a number. One can print names of extremely large numbers (e.g. 1e1234567). Number can be run on the command line, or as a CGI script when run as number.cgi.

Number prints names in both the American and European naming system. It can also print the decimal expansion of a number in either naming system.

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Added: 2006-09-19 License: Freely Distributable Price:
1130 downloads
Test::Number::Delta 1.03

Test::Number::Delta 1.03


Test::Number::Delta is a Perl module to compare the difference between numbers against a given tolerance. more>>
Test::Number::Delta is a Perl module to compare the difference between numbers against a given tolerance.

SYNOPSIS

# Import test functions
use Test::Number::Delta;

# Equality test with default tolerance
delta_ok( 1e-5, 2e-5, values within 1e-6);

# Inequality test with default tolerance
delta_not_ok( 1e-5, 2e-5, values not within 1e-6);

# Provide specific tolerance
delta_within( 1e-3, 2e-3, 1e-4, values within 1e-4);
delta_not_within( 1e-3, 2e-3, 1e-4, values not within 1e-4);

# Compare arrays or matrices
@a = ( 3.14, 1.41 );
@b = ( 3.15, 1.41 );
delta_ok( @a, @b, compare @a and @b );

# Set a different default tolerance
use Test::Number::Delta within => 1e-5;
delta_ok( 1.1e-5, 2e-5, values within 1e-5); # ok

# Set a relative tolerance
use Test::Number::Delta relative => 1e-3;
delta_ok( 1.01, 1.0099, values within 1.01e-3);

At some point or another, most programmers find they need to compare floating-point numbers for equality. The typical idiom is to test if the absolute value of the difference of the numbers is within a desired tolerance, usually called epsilon. This module provides such a function for use with Test::Harness. Usage is similar to other test functions described in Test::More. Semantically, the delta_within function replaces this kind of construct:

ok ( abs($p - $q) < $epsilon, $p is equal to $q ) or
diag "$p is not equal to $q to within $epsilon";

While theres nothing wrong with that construct, its painful to type it repeatedly in a test script. This module does the same thing with a single function call. The delta_ok function is similar, but either uses a global default value for epsilon or else calculates a relative epsilon on the fly so that epsilon is scaled automatically to the size of the arguments to delta_ok. Both functions are exported automatically.

Because checking floating-point equality is not always reliable, it is not possible to check the equal to boundary of less than or equal to epsilon. Therefore, Test::Number::Delta only compares if the absolute value of the difference is less than epsilon (for equality tests) or greater than epsilon (for inequality tests).

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Download (0.018MB)
Added: 2007-01-18 License: Perl Artistic License Price:
1015 downloads
Pspell 12.2

Pspell 12.2


Pspell is the Portable Spell Checker Interface Library with the aim to provide a generic interface to Spell checker libraries installed on the system. more>> Pspell 12.2 is the Portable Spell Checker Interface Library with the aim to provide a generic interface to Spell checker libraries installed on the system. This program is totally free for everyone.<<less
Added: 2005-04-02 License: LGPL Price: FREE
1 downloads
Free Unlisted Phone Numbers Lookup Tool 2.0

Free Unlisted Phone Numbers Lookup Tool 2.0


With the Free Unlisted Phone Numbers Lookup Tool, You Can Input Unknown Numbers and Run them Across Databases of Phone Numbers to See if the Owners I... more>> <<less
Download (532KB)
Added: 2009-04-14 License: Freeware Price: Free
195 downloads
Math::Numbers 0.000000001

Math::Numbers 0.000000001


Math::Numbers is a Perl module that contains methods for mathematical approaches of concepts of the number theory. more>>
Math::Numbers is a Perl module that contains methods for mathematical approaches of concepts of the number theory.

SYNOPSIS

use Math::Numbers;

my $a = 123;
my $b = 34;

my $numbers = Math::Numbers->new($a, $b [, ...]);

print "They are coprimes (relatively primes)!n" if $numbers->are_coprimes;
print "The greatest common divisor of these at least two numbers is ", $numbers->gcd;

my $number = Math::Numbers->new($a);

print "It is prime!n" if $number->is_prime;

my @divisors = $number->get_divisors;

print "$a is divisor of $b!n" if $number->is_divisor_of($b);

Math::Numbers is quite a simple module on matters of programming. What its interesting is the focus and approach it is intended to be made from the Number Theory basis for Perl beginners (like me) and also for young mathematicians (like me).

The normal topics of Number Theory include divisibility, prime numbers (which is separately intended to be covered by Math::Primes), congruences, quadratic residues, approximation for Real numbers, diophantine equations, etc. and all this is intended to be convered by the module on the concept on getting and setting values and also retriving the proof methods.

METHODS

new

# Some methods require more than only one argument.
my $numbers = Math::Numbers->new($p, $q, ...);

# Some methods require only one.
my $number = Math::Numbers->new($p);

Create a Math::Numbers object. Note that some of the methods will require objects created with only one or a defined numbers of arguments.

gcd
my $gcd = $numbers->gcd;

Calculation of the Greatest Common Divisor. This is made by two different methods which are described below: Blutos algorithm and Euclidean algorithm: The former is used when computing GCD for more than two integers; the latter is used when getting the GCD for two numbers to improve speed. See below for information on each.

Bluto_algorithm

You will mostly not require to call this method, but directly gcd(). Blutos algorithm uses a brute force calculation used by mathematicians to get divisors and then GCD also called Primality Test. Bluto takes some spinaches stolen from Popeye and starts dividing m all the way through 2 to m/2.

Euclidean_algorithm

Euclid rocks. I have a very nice Budgerigar (http://en.wikipedia.org/wiki/Budgerigar) called the same in honor of him (have to upload a pic of him).

As of now, this algorithm is only computed on two integers. From the Wikipedia entry: Given two natural numbers a and b: check if b is zero; if yes, a is the gcd. If not, repeat the process using (respectively) b, and the remainder after dividing a by b. This is exactly what our method does.
is_divisor_of

print "Yes, $p is divisor of $a...n" if $number->is_divisor_of($a);

Lets see if the number from the object is a divisor of $a, which means that the division $number/$a will return an integer (not necesarily a natural). If it does, itll return 1; 0, otherwise.

get_divisors
my @divisors = $number->get_divisors;

What are the divisors of the number brought by the object? This only includes the Natural numbers.

is_prime
print "$p is not prime!n" unless $number->is_prime

Returns 0 or 1 if the number from the object is prime or not, respectively. This method uses the, a bit slow, primality test.

are_coprimes
print "They are coprimes because their GCD is 1!n" if $numbers->are_coprimes;

Are the numbers from the object coprimes (relatively primes)? This means, the GCD is 1; (a, b, c, ...) = 1. Returns 1 or 0.

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Download (0.004MB)
Added: 2007-07-13 License: Perl Artistic License Price:
833 downloads
Scalar::Number 0.001

Scalar::Number 0.001


Scalar::Number is a Perl module with numeric aspects of scalars. more>>
Scalar::Number is a Perl module with numeric aspects of scalars.

SYNOPSIS

use Scalar::Number qw(scalar_num_part);

$num = scalar_num_part($scalar);

use Scalar::Number qw(sclnum_is_natint sclnum_is_float);

if(sclnum_is_natint($value)) { ...
if(sclnum_is_float($value)) { ...

use Scalar::Number qw(sclnum_val_cmp sclnum_id_cmp);

@sorted_nums = sort { sclnum_val_cmp($a, $b) } @floats;
@sorted_nums = sort { sclnum_id_cmp($a, $b) } @floats;

This module is about the numeric part of plain (string) Perl scalars. A scalar has a numeric value, which may be expressed in either the native integer type or the native floating point type. Many values are expressible both ways, in which case the exact representation is insignificant. To fully understand Perl arithmetic it is necessary to know about both of these representations, and the differing behaviours of numbers according to which way they are expressible.
This module provides functions to extract the numeric part of a scalar, classify a number by expressibility, and compare numbers across representations.

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Download (0.009MB)
Added: 2007-05-21 License: Perl Artistic License Price:
886 downloads
Su-per-Doku 2.1

Su-per-Doku 2.1


Su-per-Doku is a sudoku puzzle game dekstop widget for SuperKaramba. more>>
Su-per-Doku is a sudoku puzzle game dekstop widget for SuperKaramba. It has most of the features you would expect from a sudoku game.

It generates puzzles, provides hints (if required), allows you to note potential answers next to a cell, set the difficulty level, and make the computer solve the puzzle.

Sudoku, sometimes spelled Su Doku, is a logic based puzzle. The aim of the puzzle is to enter a digit from 1-9 in each of the cells in a 9x9 grid made up of subgrids of 3x3 cells (called "regions").

To solve a puzzle, each row, column and region must contain only one instance of each numeral, 1-9. You start the puzzle with only some of the cells completed. You have to fill in the rest.

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Download (0.43MB)
Added: 2006-03-09 License: GPL (GNU General Public License) Price:
1325 downloads
Number::Interval 0.01

Number::Interval 0.01


Number::Interval is a Perl module that can implement a representation of a numeric interval. more>>
Number::Interval is a Perl module that can implement a representation of a numeric interval.

SYNOPSIS

use Number::Interval;

$i = new Number::Interval( Min => -4, Max => 20);
$i = new Number::Interval( Min => 0 );

$is = $i->contains( $value );
$status = $i->intersection( $i2 );

print "$i";

Simple class to implement a closed or open interval. Can be used to compare different intervals, determine set membership, calculate intersections and provide default stringification methods.

Intervals can be bound or unbound. If max is less than min the interval is inverted.

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Download (0.006MB)
Added: 2007-03-16 License: GPL (GNU General Public License) Price:
952 downloads
GetRSS 1.1

GetRSS 1.1


GetRSS is a shell script which displays and interacts with RSS feeds. more>>
GetRSS is a shell script which displays and interacts with RSS feeds. It accepts urls, and supports bookmarks.
Enhancements:
- Added bookmark listing
- Aligned version numbers
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Download (0.006MB)
Added: 2006-10-19 License: GPL (GNU General Public License) Price:
1101 downloads
Number::WithError 0.08

Number::WithError 0.08


Number::WithError is a Perl module that contains numbers with error propagation and scientific rounding. more>>
Number::WithError is a Perl module that contains numbers with error propagation and scientific rounding.

SYNOPSIS

use Number::WithError;

my $num = Number::WithError->new(5.647, 0.31);
print $num . "n";
# prints 5.65e+00 +/- 3.1e-01
# (I.e. it automatically does scientific rounding)

my $another = $num * 3;
print $another . "n";
# propagates the error assuming gaussian errors
# prints 1.69e+01 +/- 9.3e-01

# trigonometric functions also work:
print sin($another) . "n";
# prints -9.4e-01 +/- 3.1e-01

my $third = $another ** $num;
print $third. "n";
# propagates both errors into one.
# prints 8.7e+06 +/- 8.1e+06

# shortcut for the constructor:
use Number::WithError witherror;
$num = witherror(0.00032678, [2.5e-5, 3e-5], 5e-6);
# can deal with any number of errors, even with asymmetric errors
print $num . "n";
# prints 3.268e-04 + 2.5e-05 - 3.00e-05 +/- 5.0e-06
# Note: It may be annyoing that they dont all have the same
# exponent, but they *do* all have the sam significant digit!

This class is a container class for numbers with a number of associated symmetric and asymmetric errors. It overloads practically all common arithmetic operations and trigonometric functions to propagate the errors. It can do proper scientific rounding (as explained in more detail below in the documentation of the significant_digit() method).

You can use Math::BigFloat objects as the internal representation of numbers in order to support arbitrary precision calculations.

Errors are propagated using Gaussian error propagation.

With a notable exception, the test suite covers way over ninety percent of the code. The remaining holes are mostly difficult-to-test corner cases and sanity tests. The comparison routines are the exception for which there will be more extensive tests in a future release.

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Download (0.027MB)
Added: 2007-07-05 License: Perl Artistic License Price:
841 downloads
Convert::Number::Digits 0.03

Convert::Number::Digits 0.03


Convert::Number::Digits is a Perl module that convert Digits Between the Scripts of Unicode. more>>
Convert::Number::Digits is a Perl module that convert Digits Between the Scripts of Unicode.

SYNOPSIS

use utf8;
require Convert::Number::Digits;

my $number = 12345;
my $d = new Convert::Number::Digits ( $number );
print "$number => ", $d->toArabic, "n";

my $gujarti = $d->toGujarti;
my $khmer = reverse ( $d->toKhmer );
$d->number ( $khmer ); # reset the number
print "$number => $gujarti => ", $d->number, " => ", $n->convert, "n";

The Convert::Number::Digits will convert a sequence of digits from one script supported in Unicode, into another. UTF-8 encoding is used for all scripts.

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Download (0.005MB)
Added: 2006-08-02 License: Perl Artistic License Price:
1178 downloads
Faroese Spell Checking Dictionary 0.2.30

Faroese Spell Checking Dictionary 0.2.30


Faroese Spell Checking Dictionary is intended to be used with programs like aspell and ispell. more>>
Faroese Spell Checking Dictionary is intended to be used with programs like aspell and ispell.
Installation:
After unpacking this package you can use it at least four ways:
Make and install a Faroese dictionary for aspell:
$ make aspell && su -c "make install-aspell"
Make and install a Faroese dictionary for ispell:
$ make ispell && su -c "make install-ispell"
Make and install Faroese dictionaries for aspell and ispell in a single run:
$ make all && su -c "make install"
Make a plain text list of Faroese words:
$ make words
Enhancements:
- Some words were added and some misspellings were removed.
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Download (0.23MB)
Added: 2007-08-13 License: GPL (GNU General Public License) Price:
808 downloads
spell-karamba 0.2

spell-karamba 0.2


spell-karamba is a desktop applet for SuperKaramba that spells the typed words - letter by letter. more>>
spell-karamba is a desktop applet for SuperKaramba that spells the typed words - letter by letter.

You can choose from deutsch, english, american, international and NATO spelling.

Installation:

Actually the installation is pretty easy:

Copy all files from the tarball into a new folder. A good choice would be $HOME/kde3/share/apps/superkaramba/themes/dwd. Thats all. You start the theme from a shell by "superkaramba spell.theme". If you have a superkaramba theme running already its even simpler. Right-click the open theme and select superkaramba - manage themes.

From there you can search for the .theme-file. Do not open any other file with the superkaramba application.

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Download (0.017MB)
Added: 2006-07-05 License: GPL (GNU General Public License) Price:
1206 downloads
Linux Letters and Numbers 0.1.95

Linux Letters and Numbers 0.1.95


Linux Letters and Numbers project is an educational childrens game for linux. more>>
Linux Letters and Numbers project is an educational childrens game for linux.
Linux Letters and Number is a fun and educational learning game intended for children 2 and up.
It helps children learn or improve their letters, numbers, spelling, and vocabulary skills through the use of interesting pictures.
It also helps them develop important computer skills too.
It is written in C using the GTK and GDK_Imlib libraries.
Main features:
- Extensible - add new images yourself without having to make changes to the program. With support for gdk_imlib, you can now use common image formats, including common formats like gif, jpeg, xpm, png, and tiff.
- Dynamic - each letter or number can be represented by numerous pictures, each being displayed randomly.
- Flexible - you can even have more than one picture for a given word, by using a simple versioning scheme (ie Apple.1.xpm, Apple.2.xpm)
- Interesting - because you can change the game, its different every time!
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Download (0.17MB)
Added: 2006-10-27 License: GPL (GNU General Public License) Price:
1097 downloads
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