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Cloud 1.2
Cloud Wiki is a wiki engine written in Python and backed by Sqlite. more>>
Cloud Wiki is a wiki engine written in Python and backed by Sqlite, providing user authentication, powerful command line administration facilities, and a concise, efficient Web interface.
Implemented by Scott Dunlop, Cloud Wiki provides a simple, fast environment that limits itself to features necessary for providing user-editable content quickly and easy to learn.
Cloud Wiki is now an official Sourceforge project. The latest releases of Cloud Wiki should be downloaded from our project file releases to ease congestion on KMN. Cloud Wikis DARCS repository is also now hosted on Sourceforge.
Main features:
- Flexible user authentication system. See An Argument Against Anonymous Wikis for an explanation why Cloud Wiki supports user authentication.
- Implementation of C2 Wikis fundamental Wiki Principles
- Extremely fast SQLite database used for node storage, caching generated content html, content changes and dependency information.
- Long running web server process, instead of a slow loading CGI. Designed to run well behind a reverse proxy.
- Minimalist markup language designed with an emphasis on having just enough features to be useful, but not so many that new users are intimidated. All linking is done with brace-enclosed free links, for example.
- Modular user authentication system.
- Powerful command line node and server manipulation tools for easy administration.
- An interface to view change/replacements to a node in the past three days.
- Added Nodes gateway to list all nodes added to the wiki in the past three days.
- Changed Nodes gateway to list all nodes changed on the wiki in the past three days.
- Generated content is automatically valid, strict XHTML 1.0.
- Wikis may be exported to static HTML files; our Sourceforge website is produced this way from our test wiki.
<<lessImplemented by Scott Dunlop, Cloud Wiki provides a simple, fast environment that limits itself to features necessary for providing user-editable content quickly and easy to learn.
Cloud Wiki is now an official Sourceforge project. The latest releases of Cloud Wiki should be downloaded from our project file releases to ease congestion on KMN. Cloud Wikis DARCS repository is also now hosted on Sourceforge.
Main features:
- Flexible user authentication system. See An Argument Against Anonymous Wikis for an explanation why Cloud Wiki supports user authentication.
- Implementation of C2 Wikis fundamental Wiki Principles
- Extremely fast SQLite database used for node storage, caching generated content html, content changes and dependency information.
- Long running web server process, instead of a slow loading CGI. Designed to run well behind a reverse proxy.
- Minimalist markup language designed with an emphasis on having just enough features to be useful, but not so many that new users are intimidated. All linking is done with brace-enclosed free links, for example.
- Modular user authentication system.
- Powerful command line node and server manipulation tools for easy administration.
- An interface to view change/replacements to a node in the past three days.
- Added Nodes gateway to list all nodes added to the wiki in the past three days.
- Changed Nodes gateway to list all nodes changed on the wiki in the past three days.
- Generated content is automatically valid, strict XHTML 1.0.
- Wikis may be exported to static HTML files; our Sourceforge website is produced this way from our test wiki.
Download (0.024MB)
Added: 2006-06-21 License: GPL (GNU General Public License) Price:
1294 downloads
AmarokCloud 0.1
AmarokCloud is a script generates a tagcloud from your Amarok database by score or times played. more>>
AmarokCloud is a script generates a "tagcloud" from your Amarok database by score or times played.
Usage: Execute to use the (crappy) GUI or via commandline:
amarokcloud.py /path/to/collection.db datatype scoringtype
Your collection is usually at /home/user/.kde/share/apps/amarok/collection.db
Datatype is the data which you want to generate the cloud from. Its either genre or artist
Scoringtype decides how to calculate the score
The GUI is horrible, I know, but it does its job and I dont have time to learn PyQt
<<lessUsage: Execute to use the (crappy) GUI or via commandline:
amarokcloud.py /path/to/collection.db datatype scoringtype
Your collection is usually at /home/user/.kde/share/apps/amarok/collection.db
Datatype is the data which you want to generate the cloud from. Its either genre or artist
Scoringtype decides how to calculate the score
The GUI is horrible, I know, but it does its job and I dont have time to learn PyQt
Download (0.003MB)
Added: 2007-01-22 License: GPL (GNU General Public License) Price:
1007 downloads
Magnificent Gunbright Final
Magnificent Gunbright is an abstract shooter; destroy the black ball. more>>
Magnificent Gunbright is an abstract shooter; destroy the black ball. An Abstract Shooter Developed For Ludum Dare in 48 Hours.
You are the flashy white blob at the bottom, with the clump of other white blobs following you around.
You have the ability to fire the blobs from your cloud at the flashy blob surrounded by a cloud of black blobs at the top of the screen.
If a black blob and white blob collide, both are destroyed. The object is to hit the evil flashy blob at the top of the screen to destroy it.
Falling from the top of the screen like rain is a steady supply of more blobs. If one of the blobs in your cloud touches a white blob that fell from the sky, even while shooting, the blob joins your cluster.
Falling from the bottom of the screen is black blobs, that your enemy can use to bulk himself up, as well. Blob rain does no damage to either party; you can tell that its rain and not bullets because rain travels away from you.
Use the arrow keys to move, and the space bar to shoot.
Once youve destroyed one evil black blob, you will face another, more powerful one! And so on forever until you eventually die.
Destroy the evil black blobs and save the League of Confederated Planets!
<<lessYou are the flashy white blob at the bottom, with the clump of other white blobs following you around.
You have the ability to fire the blobs from your cloud at the flashy blob surrounded by a cloud of black blobs at the top of the screen.
If a black blob and white blob collide, both are destroyed. The object is to hit the evil flashy blob at the top of the screen to destroy it.
Falling from the top of the screen like rain is a steady supply of more blobs. If one of the blobs in your cloud touches a white blob that fell from the sky, even while shooting, the blob joins your cluster.
Falling from the bottom of the screen is black blobs, that your enemy can use to bulk himself up, as well. Blob rain does no damage to either party; you can tell that its rain and not bullets because rain travels away from you.
Use the arrow keys to move, and the space bar to shoot.
Once youve destroyed one evil black blob, you will face another, more powerful one! And so on forever until you eventually die.
Destroy the evil black blobs and save the League of Confederated Planets!
Download (6.1MB)
Added: 2006-01-12 License: GPL (GNU General Public License) Price:
1380 downloads
Tag Cloud Explorer 1.0
Tag Cloud Explorer allows you to do keywords based search on your site published documents. more>> <<less
Download (0.48MB)
Added: 2007-03-10 License: GPL (GNU General Public License) Price:
962 downloads
Cloud Wiki 2.1
Cloud Wiki is a wiki engine written in Python and backed by Sqlite. more>>
Cloud Wiki is a wiki engine written in Python and backed by Sqlite. Cloud Wiki provides user authentication, powerful command line administration facilities, and a concise, efficient Web interface.
Main features:
- Flexible user authentication system. See An Argument Against Anonymous Wikis for an explanation why Cloud Wiki supports user authentication.
- Implementation of C2 Wikis fundamental Wiki Principles
- Extremely fast SQLite database used for node storage, caching generated content html, content changes and dependency information.
- Long running web server process, instead of a slow loading CGI. Designed to run well behind a reverse proxy.
- Minimalist markup language designed with an emphasis on having just enough features to be useful, but not so many that new users are intimidated. All linking is done with brace-enclosed free links, for example.
- Modular user authentication system.
- Powerful command line node and server manipulation tools for easy administration.
- An interface to view change/replacements to a node in the past three days.
- Added Nodes gateway to list all nodes added to the wiki in the past three days.
- Changed Nodes gateway to list all nodes changed on the wiki in the past three days.
- Generated content is automatically valid, strict XHTML 1.0.
- Wikis may be exported to static HTML files; our Sourceforge website is produced this way from our test wiki.
<<lessMain features:
- Flexible user authentication system. See An Argument Against Anonymous Wikis for an explanation why Cloud Wiki supports user authentication.
- Implementation of C2 Wikis fundamental Wiki Principles
- Extremely fast SQLite database used for node storage, caching generated content html, content changes and dependency information.
- Long running web server process, instead of a slow loading CGI. Designed to run well behind a reverse proxy.
- Minimalist markup language designed with an emphasis on having just enough features to be useful, but not so many that new users are intimidated. All linking is done with brace-enclosed free links, for example.
- Modular user authentication system.
- Powerful command line node and server manipulation tools for easy administration.
- An interface to view change/replacements to a node in the past three days.
- Added Nodes gateway to list all nodes added to the wiki in the past three days.
- Changed Nodes gateway to list all nodes changed on the wiki in the past three days.
- Generated content is automatically valid, strict XHTML 1.0.
- Wikis may be exported to static HTML files; our Sourceforge website is produced this way from our test wiki.
Download (0.031MB)
Added: 2006-06-30 License: GPL (GNU General Public License) Price:
1213 downloads
Fracplanet 0.3.2
Fracplanet is an interactive application to generate and view random fractal planets. more>>
Fracplanet is an interactive tool for creating random fractal planets and terrain areas with oceans, rivers, lakes and icecaps.
The results can be saved in POV-Ray format. The code is licensed under the GPL. Fracplanet project uses Qt and OpenGL.
Enhancements:
- The main addition in this release is the ability to export the terrain as a texture map, with or without relief shading.
- A DEM (Digital Elevation Model, or height field) and normal map are also written.
- For planets, the textures are a cylindrically projected latitude/longitude map (this is directly usable as a spheremap in POV-Ray).
- The illumination direction is now controllable from the GUI, and swirly spiral weather systems can be added into the clouds.
<<lessThe results can be saved in POV-Ray format. The code is licensed under the GPL. Fracplanet project uses Qt and OpenGL.
Enhancements:
- The main addition in this release is the ability to export the terrain as a texture map, with or without relief shading.
- A DEM (Digital Elevation Model, or height field) and normal map are also written.
- For planets, the textures are a cylindrically projected latitude/longitude map (this is directly usable as a spheremap in POV-Ray).
- The illumination direction is now controllable from the GUI, and swirly spiral weather systems can be added into the clouds.
Download (0.067MB)
Added: 2006-07-17 License: GPL (GNU General Public License) Price:
1195 downloads
Enblend 3.0
Enblend is a postprocessing tool for creating panoramic images more>>
Enblend project is a postprocessing tool for creating panoramic images. After you align image features using a program like Hugin, there are often photometric problems that lead to ugly seams in the final composite.
Enblend blends away these seams using a multiresolution spline. This technique gives good results on both low spatial frequency objects (sky and clouds) and high spatial frequency objects (trees and houses).
Enhancements:
- This release features faster image processing computations and a new seam line optimization algorithm.
- Masks can now be saved and loaded from files, color blending can be done with the CIECAM02 color appearance model, and the graphics processor can be leveraged for higher performance.
<<lessEnblend blends away these seams using a multiresolution spline. This technique gives good results on both low spatial frequency objects (sky and clouds) and high spatial frequency objects (trees and houses).
Enhancements:
- This release features faster image processing computations and a new seam line optimization algorithm.
- Masks can now be saved and loaded from files, color blending can be done with the CIECAM02 color appearance model, and the graphics processor can be leveraged for higher performance.
Download (0.42MB)
Added: 2007-01-28 License: GPL (GNU General Public License) Price:
1003 downloads
Coindesigner 1.3
Coindesigner is a RAD (rapid application development) system to build 3D applications using Coin3D openInventor. more>>
Coindesigner is a RAD (rapid application development) system to build 3D applications using Coin3D openInventor.
Coindesigner allows to write simple 3D scenarios just using drag&drop, so users require no programming acknoledges at all to use it.
Coindesigner is a system equivalent to glade or qt-designer, where we can choose components from the openInventor toolkit, add them somewhere in our scene and configure them in a very easy way... and all changes are applied to the scene on the fly!
Main features:
- Reads and write scenes in native openInventor file format
- Can import geometry from VRML, 3ds, DXF, OFF (from geomview), SMF, sphere trees .SPH and XYZ point clouds file formats.
- Can export geometry to file formats VRML2, SMF, OBJ, STL, OFF y XYZ.
- It allows to visualize volumetric data (such as medical CT) if SIM Voleon is available in your system.
- Makes some basic geometrical operations, as mesh reduction (with QSLIM) and convex hull computation.
- It includes cdsview, an minimalistic external viewer that allows you to view and distribute scenes without need of coindesigner.
- Provides helpers to define colors (with QColorDialog), file paths (with QFileDialog), menus for enumerated types and much more...
- Allows to use manips to configure Lights and Transform nodes. Just use the right mouse button to interchange between those nodes and their manip!
- GUI has been translated to English, Spanish and Portuguese
- Includes the complete coin reference and several tutorials directly brownsables from the application.
- Its as multiplatform as coin3d and Qt are. It works under Linux, Mac OS X, and Windows.
- Its open source released under GPL license.
<<lessCoindesigner allows to write simple 3D scenarios just using drag&drop, so users require no programming acknoledges at all to use it.
Coindesigner is a system equivalent to glade or qt-designer, where we can choose components from the openInventor toolkit, add them somewhere in our scene and configure them in a very easy way... and all changes are applied to the scene on the fly!
Main features:
- Reads and write scenes in native openInventor file format
- Can import geometry from VRML, 3ds, DXF, OFF (from geomview), SMF, sphere trees .SPH and XYZ point clouds file formats.
- Can export geometry to file formats VRML2, SMF, OBJ, STL, OFF y XYZ.
- It allows to visualize volumetric data (such as medical CT) if SIM Voleon is available in your system.
- Makes some basic geometrical operations, as mesh reduction (with QSLIM) and convex hull computation.
- It includes cdsview, an minimalistic external viewer that allows you to view and distribute scenes without need of coindesigner.
- Provides helpers to define colors (with QColorDialog), file paths (with QFileDialog), menus for enumerated types and much more...
- Allows to use manips to configure Lights and Transform nodes. Just use the right mouse button to interchange between those nodes and their manip!
- GUI has been translated to English, Spanish and Portuguese
- Includes the complete coin reference and several tutorials directly brownsables from the application.
- Its as multiplatform as coin3d and Qt are. It works under Linux, Mac OS X, and Windows.
- Its open source released under GPL license.
Download (0.46MB)
Added: 2006-11-23 License: GPL (GNU General Public License) Price:
1068 downloads
Legendary Legions 20070411
Legendary Legions is a turn-based strategy game with fantasy theme and rpg-elements. more>>
Legendary Legions is a turn-based strategy game with fantasy theme and rpg-elements (e.g. leveling the units, and skills which you could raise).
Your mission is to destroy enemys castle. You can be on good or evil side. A the moment game supports only 2 human player game, but in future we plan to add AI and network play. The gameplay is similar to this in Heroes of Might and Magic but its much simpler of course.
Game was written with allegro for graphic and:
- allegromp3 for music
- loadpng for png support
Note:
All units have been taken from Celtic Legends (an old Amiga game), the concept is a hybrid of Celtic Legends (its not clone), Heroes of Might & Magic and Civilization :D . The dragon in menu and in interface is not ours too as well as music in trailer ;D. Hmmm whats more... the code is ours (but we wont public it yet and everything is in polish so you wont understand it at all), the rest graphic are ours. Oh and sound when the unit is building is not ours too. I think its all about copyrights. The game is freeware, non-profit etc.
Enhancements:
- network multiplayer support
- graphic feature: dynamic clouds with lightining
- builder now can build tower or town
- performance tweak: framelimiter
- fixed bug: tower capture
- some optimization and bugfixes
<<lessYour mission is to destroy enemys castle. You can be on good or evil side. A the moment game supports only 2 human player game, but in future we plan to add AI and network play. The gameplay is similar to this in Heroes of Might and Magic but its much simpler of course.
Game was written with allegro for graphic and:
- allegromp3 for music
- loadpng for png support
Note:
All units have been taken from Celtic Legends (an old Amiga game), the concept is a hybrid of Celtic Legends (its not clone), Heroes of Might & Magic and Civilization :D . The dragon in menu and in interface is not ours too as well as music in trailer ;D. Hmmm whats more... the code is ours (but we wont public it yet and everything is in polish so you wont understand it at all), the rest graphic are ours. Oh and sound when the unit is building is not ours too. I think its all about copyrights. The game is freeware, non-profit etc.
Enhancements:
- network multiplayer support
- graphic feature: dynamic clouds with lightining
- builder now can build tower or town
- performance tweak: framelimiter
- fixed bug: tower capture
- some optimization and bugfixes
Download (3.6MB)
Added: 2007-05-26 License: Freeware Price:
882 downloads
IRCM 1.42
IRCM is a webbased Incident Registration and Configuration Management tool. more>>
IRCM is a webbased Incident Registration and Configuration Management tool that supports helpdesk operations in an ICT-environment.
With IRCM, helpdesk agents can register and dispatch service calls. These calls can be related to agents, customers, SLA-defined activities, devices, incoming or outgoing mail and timers. Service levels are guarded depending on call type, call status and service window.
The customers infrastructure is managed in the configuration management module, providing full 2D-tracing through related devices.
IRCM is protected by GNU/GPL and is available for download on this site.
IRCM supports multiple customers, helpdesks, Service Level Agreements, mailboxes etc in one database. If multiple databases are used (e.g. to separate customer data) the user can switch dynamically between databases within the browser window.
For configuration management, a black-box approach is used. This maximizes flexibility in modelling the customer infrastructure. The only predefined (system) entity is the user, all other entities and their properties are defined per customer. Hierarchical relations between configuration items can be displayed in a 2D overview.
A valuable aspect of IRCM is that you dont have to use the features summed up here. If you want to use the Configuration Management module as an address book and want Incident Registration to be a todo list, you wont be punished with overhead.
Main features:
- Multiple customers
- Multiple Service Level definitions (incident types, resolv time, SLA defined activities)
- Multiple users and customizable incident queues.
- IMAP based mail (Exchange)
- Multilevel authentication, authorisation and logging
- Report designer module
- 2D-trace based patching
- Bulk data import and export
- Client Link Module (real time events, timers and messaging)
- Callcenter linkable
<<lessWith IRCM, helpdesk agents can register and dispatch service calls. These calls can be related to agents, customers, SLA-defined activities, devices, incoming or outgoing mail and timers. Service levels are guarded depending on call type, call status and service window.
The customers infrastructure is managed in the configuration management module, providing full 2D-tracing through related devices.
IRCM is protected by GNU/GPL and is available for download on this site.
IRCM supports multiple customers, helpdesks, Service Level Agreements, mailboxes etc in one database. If multiple databases are used (e.g. to separate customer data) the user can switch dynamically between databases within the browser window.
For configuration management, a black-box approach is used. This maximizes flexibility in modelling the customer infrastructure. The only predefined (system) entity is the user, all other entities and their properties are defined per customer. Hierarchical relations between configuration items can be displayed in a 2D overview.
A valuable aspect of IRCM is that you dont have to use the features summed up here. If you want to use the Configuration Management module as an address book and want Incident Registration to be a todo list, you wont be punished with overhead.
Main features:
- Multiple customers
- Multiple Service Level definitions (incident types, resolv time, SLA defined activities)
- Multiple users and customizable incident queues.
- IMAP based mail (Exchange)
- Multilevel authentication, authorisation and logging
- Report designer module
- 2D-trace based patching
- Bulk data import and export
- Client Link Module (real time events, timers and messaging)
- Callcenter linkable
Download (0.58MB)
Added: 2005-10-25 License: GPL (GNU General Public License) Price:
817 downloads
boto 0.9b
boto project is an integrated interface to current and future infrastructural services offered by Amazon Web Services. more>>
boto project is an integrated interface to current and future infrastructural services offered by Amazon Web Services.
Main features:
- Simple Storage Service (S3)
- Simple Queue Service (SQS)
- Elastic Compute Cloud (EC2)
- Mechanical Turk
Enhancements:
- This release adds support for Paid AMIs in EC2.
<<lessMain features:
- Simple Storage Service (S3)
- Simple Queue Service (SQS)
- Elastic Compute Cloud (EC2)
- Mechanical Turk
Enhancements:
- This release adds support for Paid AMIs in EC2.
Download (0.055MB)
Added: 2007-07-12 License: MIT/X Consortium License Price:
834 downloads
Net::Amazon::EC2 0.04
Net::Amazon::EC2 is a Perl interface to the Amazon Elastic Compute Cloud (EC2) environment. more>>
Net::Amazon::EC2 is a Perl interface to the Amazon Elastic Compute Cloud (EC2) environment.
SYNOPSIS
use Net::Amazon::EC2;
my $ec2 = Net::Amazon::EC2->new(
AWSAccessKeyId => PUBLIC_KEY_HERE,
SecretAccessKey => SECRET_KEY_HERE
);
# Start 1 new instance from AMI: ami-XXXXXXXX
my $instance = $ec2->run_instances(ImageId => ami-XXXXXXXX, MinCount => 1, MaxCount => 1);
my $running_instances = $ec2->describe_instances();
foreach my $inst (@{$running_instances}) {
print "$inst->{instance}[0]{instanceId}n";
}
# Terminate instance
my $result = $ec2->terminate_instances(InstanceId => $instance->{instance}[0]{instanceId});
If an error occurs in communicating with EC2, the return value will be undef and $ec2->{error} will be populated with the message.
<<lessSYNOPSIS
use Net::Amazon::EC2;
my $ec2 = Net::Amazon::EC2->new(
AWSAccessKeyId => PUBLIC_KEY_HERE,
SecretAccessKey => SECRET_KEY_HERE
);
# Start 1 new instance from AMI: ami-XXXXXXXX
my $instance = $ec2->run_instances(ImageId => ami-XXXXXXXX, MinCount => 1, MaxCount => 1);
my $running_instances = $ec2->describe_instances();
foreach my $inst (@{$running_instances}) {
print "$inst->{instance}[0]{instanceId}n";
}
# Terminate instance
my $result = $ec2->terminate_instances(InstanceId => $instance->{instance}[0]{instanceId});
If an error occurs in communicating with EC2, the return value will be undef and $ec2->{error} will be populated with the message.
Download (0.022MB)
Added: 2007-05-12 License: Perl Artistic License Price:
897 downloads
Privateer Gemini Gold 1.01 Patch
Privateer Gemini Gold is a remake of Wing Commander Privateer. more>>
Privateer Gemini Gold is a remake of Wing Commander Privateer.
Back in 1993 Privateer was released as part of the Wing Commander series and became a great success in the gaming industry. Over 10 years later a small group of privateer enthusiasts reintroduce the game with a new graphic engine and real 3d spaceflight.
As Grayson Burrows you inherited a small old scout class ship from your grandfather, to start over as a Privateer in a new and sparsely populated sector of the Confederation. Take your chance and become a pirate, merchant or hunter upgrade your ship and experience the hard truth in a border sector where noone has anything to give away...
This project is different from Privateer Remake in that it focuses on recreating the original Privateer without additional fan created content, it however shares the source with Privateer Remake.
Enhancements:
Special Features
- High Quality textures for the Tarsus
- Planets with clouds, Space Stations have lightmaps
- Oxford and Palan missions are easier now (rebalanced)
Miscellaneous
- possible speed improvements during bootup and gameplay
- luxury/natural goods model gets a new texture
- adds high-res explosion animations
- bases and planets now have an automatic landing zone
- Oxford library computer animation added
- adds jump activation sound
- repair droids are working a lot faster
- sets the ships starting speed to ~150kps
- reduces number of available cargo missions
- uses Wing Commander style missile lock animation
Bugfixes
- drone mission bug
- Ship Dealer graphic at Oxford
- explosion sound for asteroids
- Derelict Base now always spawns
- *.blank on the navigation computer
- "fix" button bug on the upgrade computer
- cargo-bug which prevented to accept and fly a mission
- artifact-loss-through ship purchase
- spawned cargo in cargo hold after ship purchase
- mercenary computer display graphic bug
- removes unimportant information from commodity computer
- removes neutral com faces for the paradigm
- ships energy system fixed (ecm bug)
- prevents collision after ship explosion (with eject seats)
- never ending escort missions
- miggs now shows his face and speaks to you
- removes "news" and "ship dealer" from some computer consoles
- orion price changed to 75.000
- tractor beams removed from talons
- request landing "0" removed (without function)
<<lessBack in 1993 Privateer was released as part of the Wing Commander series and became a great success in the gaming industry. Over 10 years later a small group of privateer enthusiasts reintroduce the game with a new graphic engine and real 3d spaceflight.
As Grayson Burrows you inherited a small old scout class ship from your grandfather, to start over as a Privateer in a new and sparsely populated sector of the Confederation. Take your chance and become a pirate, merchant or hunter upgrade your ship and experience the hard truth in a border sector where noone has anything to give away...
This project is different from Privateer Remake in that it focuses on recreating the original Privateer without additional fan created content, it however shares the source with Privateer Remake.
Enhancements:
Special Features
- High Quality textures for the Tarsus
- Planets with clouds, Space Stations have lightmaps
- Oxford and Palan missions are easier now (rebalanced)
Miscellaneous
- possible speed improvements during bootup and gameplay
- luxury/natural goods model gets a new texture
- adds high-res explosion animations
- bases and planets now have an automatic landing zone
- Oxford library computer animation added
- adds jump activation sound
- repair droids are working a lot faster
- sets the ships starting speed to ~150kps
- reduces number of available cargo missions
- uses Wing Commander style missile lock animation
Bugfixes
- drone mission bug
- Ship Dealer graphic at Oxford
- explosion sound for asteroids
- Derelict Base now always spawns
- *.blank on the navigation computer
- "fix" button bug on the upgrade computer
- cargo-bug which prevented to accept and fly a mission
- artifact-loss-through ship purchase
- spawned cargo in cargo hold after ship purchase
- mercenary computer display graphic bug
- removes unimportant information from commodity computer
- removes neutral com faces for the paradigm
- ships energy system fixed (ecm bug)
- prevents collision after ship explosion (with eject seats)
- never ending escort missions
- miggs now shows his face and speaks to you
- removes "news" and "ship dealer" from some computer consoles
- orion price changed to 75.000
- tractor beams removed from talons
- request landing "0" removed (without function)
Download (25.8MB)
Added: 2006-07-19 License: GPL (GNU General Public License) Price:
1195 downloads
Wykobi 0.0.2
Wykobi is an efficient, robust, and simple to use multi-platform 2D/3D computational geometry library. more>>
Wykobi project is an efficient, robust, and simple to use multi-platform 2D/3D computational geometry library.
Wykobi provides a concise, predictable, and deterministic interface for geometric primitives and complex geometric routines using and conforming to the ISO/IEC 14882:2003 C++ language specification.
The design and structure of Wykobi lends itself to easy and seamless integration into projects of any scale that require a robust yet efficient 2D/3D computational geometry back-end.
Enhancements:
- Various algorithms were added, including 2D only Convex Hull algorithms (Graham scan, Jarvis march, and Melkman), Minimum Bounding Ball algorithms (Naive method (2D), Randomized (2D), and Ritter (2D and 3D)), Sutherland Hodgman polygon clipper, isotropic point normalizations (2D and 3D), covariance matrix calculation for point clouds (2D and 3D), ordered polygon from complex self-intersecting polygons (2D). naive group based pairwise intersections, axis projection polygon descriptor, a duplicate removal algorithm, and matrix calculations (2x2, 3x3, and 4x4).
<<lessWykobi provides a concise, predictable, and deterministic interface for geometric primitives and complex geometric routines using and conforming to the ISO/IEC 14882:2003 C++ language specification.
The design and structure of Wykobi lends itself to easy and seamless integration into projects of any scale that require a robust yet efficient 2D/3D computational geometry back-end.
Enhancements:
- Various algorithms were added, including 2D only Convex Hull algorithms (Graham scan, Jarvis march, and Melkman), Minimum Bounding Ball algorithms (Naive method (2D), Randomized (2D), and Ritter (2D and 3D)), Sutherland Hodgman polygon clipper, isotropic point normalizations (2D and 3D), covariance matrix calculation for point clouds (2D and 3D), ordered polygon from complex self-intersecting polygons (2D). naive group based pairwise intersections, axis projection polygon descriptor, a duplicate removal algorithm, and matrix calculations (2x2, 3x3, and 4x4).
Download (0.075MB)
Added: 2006-09-20 License: GPL (GNU General Public License) Price:
1129 downloads
Acme::Test::Weather 0.2
Acme::Test::Weather is a Perl module to test the weather conditions for a user. more>>
Acme::Test::Weather is a Perl module to test the weather conditions for a user.
SYNOPSIS
use Test::Weather;
plan tests => 2;
# You may only install something
# when its nice outside.
&isnt_snowing();
&isnt_cloudy();
# output:
1..2
ok 1 - its partly cloudy in Montreal, Canada
not ok 2 - its partly cloudy in Montreal, Canada
# Failed test (./t/mtl.t at line 5)
# Partly Cloudy
# matches (?i-xsm:bcloudy)
# Looks like you failed 1 tests of 2.
The package determines a users location by looking up their hostname / IP address using the CAIDA::NetGeo::Client package.
Based on the data returned, weather conditions are polled using the Weather::Underground package.
Because, you know, it may be important to your Perl module that its raining outside...
PACKAGE FUNCTIONS
&is_cloudy()
Make sure it is cloudy, but remember the silver lining.
&isnt_cloudy()
No clouds. Not even little fluffy ones.
&is_raining()
Make sure it is raining.
&isnt_raining()
Make sure sure it is not raining.
&is_snowing()
Make sure it is snowing.
&isnt_snowing()
Make sure it is not snowing.
&is_sunny()
Make sure it is sunny.
&isnt_sunny()
Make sure it is not sunny. Why are you so angry?
&eq_celsius($int)
Temperature in degrees Celsius.
>_celsius($int)
Cooler than, in degrees Celcius.
_fahrenheit($int)
Warmer than, in degrees Fahrenheit.
_humidity($int)
Humidity is greater than.
<<less
SYNOPSIS
use Test::Weather;
plan tests => 2;
# You may only install something
# when its nice outside.
&isnt_snowing();
&isnt_cloudy();
# output:
1..2
ok 1 - its partly cloudy in Montreal, Canada
not ok 2 - its partly cloudy in Montreal, Canada
# Failed test (./t/mtl.t at line 5)
# Partly Cloudy
# matches (?i-xsm:bcloudy)
# Looks like you failed 1 tests of 2.
The package determines a users location by looking up their hostname / IP address using the CAIDA::NetGeo::Client package.
Based on the data returned, weather conditions are polled using the Weather::Underground package.
Because, you know, it may be important to your Perl module that its raining outside...
PACKAGE FUNCTIONS
&is_cloudy()
Make sure it is cloudy, but remember the silver lining.
&isnt_cloudy()
No clouds. Not even little fluffy ones.
&is_raining()
Make sure it is raining.
&isnt_raining()
Make sure sure it is not raining.
&is_snowing()
Make sure it is snowing.
&isnt_snowing()
Make sure it is not snowing.
&is_sunny()
Make sure it is sunny.
&isnt_sunny()
Make sure it is not sunny. Why are you so angry?
&eq_celsius($int)
Temperature in degrees Celsius.
>_celsius($int)
Cooler than, in degrees Celcius.
_fahrenheit($int)
Warmer than, in degrees Fahrenheit.
_humidity($int)
Humidity is greater than.
<<less
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Added: 2007-03-19 License: Perl Artistic License Price:
949 downloads
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