nintendo nerd
Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 35
Audio Overload 2.0b5a6
Audio Overload is a player for various types of music files which you may find on the Internet. more>>
Audio Overload is a player for various types of music files which you may
find on the Internet.
Whats it play:
21 console and home computer file formats are now supported.
.AY - Amstrad CPC/Spectrum ZX/Atari ST
.COP - Sam Coupe
.GBS - Nintendo Gameboy
.GSF - Nintendo Gameboy Advance
.GYM - Sega Megadrive/Genesis
.HES - PC Engine
.KSS - MSX
.MDX - Sharp X68000
.MOD - Commodore Amiga
.NSF - Nintendo NES
.ORC - TRS-80 Orchestra-90
.PSF - Sony PlayStation
.QSF - Capcom QSound
.RAW - PC-compatibles with an AdLib
.S3M - PC-compatibles with a GUS or SoundBlaster
.S98 - NEC PC-98
.SAP - Atari XL/XE
.SNDH - Atari ST
.SPC - Super Nintendo
.VGM - Sega Master System/Game Gear
.YM - Amstrad CPC/Spectrum ZX/Atari ST
Enhancements:
- Completely replaced the .NSF, .GBS, and .SNDH engines with substantially better-sounding and more-compatible versions. Big thanks to Shay Green
- (.NSF and .GBS, based on Game Music Box) and Benjamin Gerard (.SNDH based on the upcoming SC68 v2.3.0) for allowing us to use their code!
- CAB archive support. This is popular in Japan and many Japanese formats are commonly found in these containers.
- Fixed MOD note delay and note cut behavior.
- Added support for the S3M note cut effect.
- Fixed bug in the new RAR engine that caused crashes on some files.
- Fixed .RAW files that use a timer divider of 0.
- Fixed tempo of .QSF files.
- Fixed .S98 files using a tempo value other than 0.
- Fixed nasty pop/click at the start of .S98 files.
<<lessfind on the Internet.
Whats it play:
21 console and home computer file formats are now supported.
.AY - Amstrad CPC/Spectrum ZX/Atari ST
.COP - Sam Coupe
.GBS - Nintendo Gameboy
.GSF - Nintendo Gameboy Advance
.GYM - Sega Megadrive/Genesis
.HES - PC Engine
.KSS - MSX
.MDX - Sharp X68000
.MOD - Commodore Amiga
.NSF - Nintendo NES
.ORC - TRS-80 Orchestra-90
.PSF - Sony PlayStation
.QSF - Capcom QSound
.RAW - PC-compatibles with an AdLib
.S3M - PC-compatibles with a GUS or SoundBlaster
.S98 - NEC PC-98
.SAP - Atari XL/XE
.SNDH - Atari ST
.SPC - Super Nintendo
.VGM - Sega Master System/Game Gear
.YM - Amstrad CPC/Spectrum ZX/Atari ST
Enhancements:
- Completely replaced the .NSF, .GBS, and .SNDH engines with substantially better-sounding and more-compatible versions. Big thanks to Shay Green
- (.NSF and .GBS, based on Game Music Box) and Benjamin Gerard (.SNDH based on the upcoming SC68 v2.3.0) for allowing us to use their code!
- CAB archive support. This is popular in Japan and many Japanese formats are commonly found in these containers.
- Fixed MOD note delay and note cut behavior.
- Added support for the S3M note cut effect.
- Fixed bug in the new RAR engine that caused crashes on some files.
- Fixed .RAW files that use a timer divider of 0.
- Fixed tempo of .QSF files.
- Fixed .S98 files using a tempo value other than 0.
- Fixed nasty pop/click at the start of .S98 files.
Download (0.64MB)
Added: 2005-07-06 License: GPL (GNU General Public License) Price:
1580 downloads
KWiideo 0.1
KWiideo is a video encoder for the mjpeg codec, which is supported by the Nintendo Wii. more>>
KWiideo is a video encoder for the mjpeg codec, which is supported by the Nintendo Wii.
You can use mencoder or ffmpeg as encoder. If you want to add subtitles you have to use mencoder, because ffmpeg cant add srt files to videos (maybe ffmpeg can do it, but didnt found a function for it).
You can set the quality of the output video using the quality slider. Available values 1 (best quality, largest files) to 30 (poor quality, small files). An other way to change the quality is setting the bitrate. High bitrates create better quality, but the filesize increase. It is not possible to use the quality slider and the bitrate setting function at the same time. Changing the bitrate seems not to work with mencoder and mjpeg as codec, you better take the quality slider when you use mencoder as encoder.
For splitting the video, you need avisplit. Comments are welcome.
<<lessYou can use mencoder or ffmpeg as encoder. If you want to add subtitles you have to use mencoder, because ffmpeg cant add srt files to videos (maybe ffmpeg can do it, but didnt found a function for it).
You can set the quality of the output video using the quality slider. Available values 1 (best quality, largest files) to 30 (poor quality, small files). An other way to change the quality is setting the bitrate. High bitrates create better quality, but the filesize increase. It is not possible to use the quality slider and the bitrate setting function at the same time. Changing the bitrate seems not to work with mencoder and mjpeg as codec, you better take the quality slider when you use mencoder as encoder.
For splitting the video, you need avisplit. Comments are welcome.
Download (0.056MB)
Added: 2007-05-21 License: GPL (GNU General Public License) Price:
889 downloads
Nosefart 2.5
Nosefart is a player for NES Sound Format. more>>
Nosefart is a player for NES Sound Format (NSF) files (which consist of audio data ripped from Nintendo Entertainment System games).
It runs as a standalone player in Linux, with both command line and GTK interfaces, as well has having plugins for Winamp, XMMS, and CL-amp.
Enhancements:
- The file selection dialog now remembers what directory you used in the last session.
- If esd (or something else) is blocking the sound card, it now pops up an error rather than just hanging.
<<lessIt runs as a standalone player in Linux, with both command line and GTK interfaces, as well has having plugins for Winamp, XMMS, and CL-amp.
Enhancements:
- The file selection dialog now remembers what directory you used in the last session.
- If esd (or something else) is blocking the sound card, it now pops up an error rather than just hanging.
Download (0.50MB)
Added: 2005-09-21 License: LGPL (GNU Lesser General Public License) Price:
1495 downloads
NERD 5.01 Beta
NERD (Network Equipment & Resources Database) is a flexible database of miscelanous network resources. more>>
NERD (Network Equipment & Resources Database) is a flexible database of miscelanous network resources. The main idea is to centralize most of management data in one place. This database can be a source for other management systems, but the original data is always stored in one place.
NERD was initialy created around 2001. It went through many stages. The scope was changed few times. Finaly, I decided to put all versions with all functionalities together and create single system covering all areas. The final goal for this application is to be a warehouse for devices, locations, contracts, autentication, IP management, MPLS, VLAN and maybe some more interesting modules.
NERD is not a management system. It is network-management-aiding-framework. You can not collect traps, view events, or manage trouble tickets. There are many systems around nowadays, providing such functionality. NERD is not intended to replace them. NERD is a centralized network data source.
The application currently helps to manage CISCO devices, however it was desiged to support other vendors, too.
Main features:
- Its FREE!!!
- Based on Model-View-Controller framework
- Written in PHP5 (OOP)
- Based on MySQL (other dabatases can be used)
- Modular and flexible structure
- PHPTAL used as a templating system
- Secure authentication using encrypted passwords with random salts
- Encrypted passwords stored in database
- Safe SQL queries
- Extendable modules
- Password recovery via email
- Locations management (cities, POPs)
- Device management (models, devices, roles)
- Network devices access management (with embeded TACACS+ daemon)
- Automatic, periodic CISCO config backup
Enhancements:
- minor change (design, error in text, etc)
- major change (new feature, bug in the code, etc)
- security fix
<<lessNERD was initialy created around 2001. It went through many stages. The scope was changed few times. Finaly, I decided to put all versions with all functionalities together and create single system covering all areas. The final goal for this application is to be a warehouse for devices, locations, contracts, autentication, IP management, MPLS, VLAN and maybe some more interesting modules.
NERD is not a management system. It is network-management-aiding-framework. You can not collect traps, view events, or manage trouble tickets. There are many systems around nowadays, providing such functionality. NERD is not intended to replace them. NERD is a centralized network data source.
The application currently helps to manage CISCO devices, however it was desiged to support other vendors, too.
Main features:
- Its FREE!!!
- Based on Model-View-Controller framework
- Written in PHP5 (OOP)
- Based on MySQL (other dabatases can be used)
- Modular and flexible structure
- PHPTAL used as a templating system
- Secure authentication using encrypted passwords with random salts
- Encrypted passwords stored in database
- Safe SQL queries
- Extendable modules
- Password recovery via email
- Locations management (cities, POPs)
- Device management (models, devices, roles)
- Network devices access management (with embeded TACACS+ daemon)
- Automatic, periodic CISCO config backup
Enhancements:
- minor change (design, error in text, etc)
- major change (new feature, bug in the code, etc)
- security fix
Download (0.37MB)
Added: 2007-08-10 License: GPL (GNU General Public License) Price:
806 downloads
Mono 0.1.0
Mono is an excercise in subtractive synthesis. more>>
Mono is an excercise in subtractive synthesis. My intent is to write a bandlimited oscillator, a 4-pole low-pass filter and an envelope generator that run in real-time, and to have a TB-303-
inspired graphical user interface on top of that. As of now, the audio configuration process is not so nice and you have to be a nerd in order to succeed.
Main features:
- oscillator (though not yet properly bandlimited)
- 4-pole all-pole low-pass filter
- ADR envelope generator
- single pattern sequencer
- butt-ugly GUI
- real-time audio output on Linux, IRIX and Solaris
<<lessinspired graphical user interface on top of that. As of now, the audio configuration process is not so nice and you have to be a nerd in order to succeed.
Main features:
- oscillator (though not yet properly bandlimited)
- 4-pole all-pole low-pass filter
- ADR envelope generator
- single pattern sequencer
- butt-ugly GUI
- real-time audio output on Linux, IRIX and Solaris
Download (0.062MB)
Added: 2006-08-03 License: GPL (GNU General Public License) Price:
4920 downloads
Ultra NES Manager 1.0-pre4
Ultra NES Manager (UNM) is an application for managing Nintendo Entertainment System ROM files. more>>
Ultra NES Manager (UNM) is an application for managing "Nintendo Entertainment System" ROM files. It is also a frontend for "tuxnes" emulator.
It provides fast acces to your NES files, and helps you to set up "tuxnes" easily.
Usage:
UNM stores all your NES files in one directory ("~/.unm/roms" as default), and displays all of them on a main screen. It would be wise to copy some ROMs to that location.
To play some game you need to select it from the list of found ROMs on the main screen, and click on a "PLAY" button. A nes emulator will start the selected game. Options related to ROMs collection are located on "ROMs" tab, emulator options can be found on "Advanced tab". Have fun.
Enhancements:
- whole configuration is saved automatically after quitting the application
- recent played ROMs are now saved, so they appear even after program restart
- added tooltips for "Play!" tab
- added "Quit" button on "Play!" tab
- added confirmation dialog box at Esc keypress, so you wont quit your game accidentally (requires patching tuxnes)
- updated FAQ
<<lessIt provides fast acces to your NES files, and helps you to set up "tuxnes" easily.
Usage:
UNM stores all your NES files in one directory ("~/.unm/roms" as default), and displays all of them on a main screen. It would be wise to copy some ROMs to that location.
To play some game you need to select it from the list of found ROMs on the main screen, and click on a "PLAY" button. A nes emulator will start the selected game. Options related to ROMs collection are located on "ROMs" tab, emulator options can be found on "Advanced tab". Have fun.
Enhancements:
- whole configuration is saved automatically after quitting the application
- recent played ROMs are now saved, so they appear even after program restart
- added tooltips for "Play!" tab
- added "Quit" button on "Play!" tab
- added confirmation dialog box at Esc keypress, so you wont quit your game accidentally (requires patching tuxnes)
- updated FAQ
Download (0.041MB)
Added: 2005-09-30 License: GPL (GNU General Public License) Price:
1493 downloads
OneBone Puppy 2.00r1
Puppy Linux is an evolutionary operating system, based on GNU Linux. more>>
This is a play-thing, requested by a few people on the forum, and definitely not for the average user. In other words, Linux commandline nerds only! OneBone does not have any X GUI applications.
It does have Elinks web browser, Ytree file manager and MP text editor. The Lucent and SmartLink modem drivers are included. There are lots of text-mode applications out there and a very interesting flavour of Puppy could be created, based on this starting point.
Puppy Linux is an evolutionary operating system, based on GNU Linux. Whats different here is that Puppy is extraordinarily small, yet quite full featured. Puppy Linux can boot into a 64MB ramdisk, and thats it, the whole caboodle runs in RAM.
Unlike live CD distributions that have to keep pulling stuff off the CD, Puppy in its entirety loads into RAM. This means that all applications start in the blink of an eye and respond to user input instantly.
Puppy Linux has the ability to boot off a flash card or any USB memory device (flash-Puppy), CDROM (live-Puppy), Zip disk or LS/120/240 Superdisk (zippy-Puppy), floppy disks (floppy-Puppy), internal hard drive (hard-Puppy).
<<lessIt does have Elinks web browser, Ytree file manager and MP text editor. The Lucent and SmartLink modem drivers are included. There are lots of text-mode applications out there and a very interesting flavour of Puppy could be created, based on this starting point.
Puppy Linux is an evolutionary operating system, based on GNU Linux. Whats different here is that Puppy is extraordinarily small, yet quite full featured. Puppy Linux can boot into a 64MB ramdisk, and thats it, the whole caboodle runs in RAM.
Unlike live CD distributions that have to keep pulling stuff off the CD, Puppy in its entirety loads into RAM. This means that all applications start in the blink of an eye and respond to user input instantly.
Puppy Linux has the ability to boot off a flash card or any USB memory device (flash-Puppy), CDROM (live-Puppy), Zip disk or LS/120/240 Superdisk (zippy-Puppy), floppy disks (floppy-Puppy), internal hard drive (hard-Puppy).
Download (26.4MB)
Added: 2006-06-12 License: GPL (GNU General Public License) Price:
1234 downloads
maliGNUz 2.4
maliGNUz is a slackware based live distro quick, light, useful..and obviously nerd! more>>
maliGNUz is a slackware based live distro quick, light, useful..and obviously nerd!
What does maliGNUz mean?
It means Mentor Avatar linux GNU, the ending "z" is to let it sound something like Malignous..z
But what is it maliGNUz?
nothing more than another live distro.. with some new ideas
What is a live distro?!!?
Its a linux distribution that can be used LIVE, without installing it on your hard disk, it runs all in RAM and CD-ROM
Why did you do it?
We dont like to use something without know how it works, the best way to know is to work on it.
So what are the features of maliGNUz?
live distro: no install is needed malignuz.iso is quite little you can burn it on a small CD-ROM
kernel: 2.4.32
Why a 2.4 and not a 2.6?
Its a good kernel, complete and quite light
ram check: if you have enough ram, the distro copys everything in a ram disk and ejects to CD-ROM so you can use the device
v6 support (work in progress)
wireless extensions
ettercap and network utilities
dsniff tools (work in progress)
Save session: this distro is used for whatever you want, so you can configure a scenario, network, services like sshd, ftpd, whatthefuckd, and work with it. with this feature you can save all your scenario and halt the box. the next time you boot
up the system you have only to load the saved configuration
<<lessWhat does maliGNUz mean?
It means Mentor Avatar linux GNU, the ending "z" is to let it sound something like Malignous..z
But what is it maliGNUz?
nothing more than another live distro.. with some new ideas
What is a live distro?!!?
Its a linux distribution that can be used LIVE, without installing it on your hard disk, it runs all in RAM and CD-ROM
Why did you do it?
We dont like to use something without know how it works, the best way to know is to work on it.
So what are the features of maliGNUz?
live distro: no install is needed malignuz.iso is quite little you can burn it on a small CD-ROM
kernel: 2.4.32
Why a 2.4 and not a 2.6?
Its a good kernel, complete and quite light
ram check: if you have enough ram, the distro copys everything in a ram disk and ejects to CD-ROM so you can use the device
v6 support (work in progress)
wireless extensions
ettercap and network utilities
dsniff tools (work in progress)
Save session: this distro is used for whatever you want, so you can configure a scenario, network, services like sshd, ftpd, whatthefuckd, and work with it. with this feature you can save all your scenario and halt the box. the next time you boot
up the system you have only to load the saved configuration
Download (19.1MB)
Added: 2006-06-05 License: GPL (GNU General Public License) Price:
1238 downloads
Gslist 0.8.1
Gslist is a command-line game servers browser and heartbeats sender with multiple options and functions. more>>
Gslist is a game servers browser which supports an incredible amount of games (over 800) for many platforms.
It can work in both command-line and GUI mode.
Main features:
- tons of games supported and for various platforms: PC, Mac, Playstation 2, Nintendo DS, PSP, Dreamcast and more
- web GUI: Gslist can be easily used through a web browser like any "classical" server browser but with the difference of being more simple to use and (optionally) supporting multiple users
- can execute a program for each online server found
- has a filter option for selecting only the servers with specific features
- its list of supported games is updatable
- supports many options for redirecting and formatting its output
- can send hearbeats for adding your IP in the servers list
- supports different types of queries for retrieving informations from the servers
- its optimized for speed and resources
Enhancements:
- Some features were added.
- Some bugs in the Web GUI were fixed.
<<lessIt can work in both command-line and GUI mode.
Main features:
- tons of games supported and for various platforms: PC, Mac, Playstation 2, Nintendo DS, PSP, Dreamcast and more
- web GUI: Gslist can be easily used through a web browser like any "classical" server browser but with the difference of being more simple to use and (optionally) supporting multiple users
- can execute a program for each online server found
- has a filter option for selecting only the servers with specific features
- its list of supported games is updatable
- supports many options for redirecting and formatting its output
- can send hearbeats for adding your IP in the servers list
- supports different types of queries for retrieving informations from the servers
- its optimized for speed and resources
Enhancements:
- Some features were added.
- Some bugs in the Web GUI were fixed.
Download (0.15MB)
Added: 2005-09-26 License: GPL (GNU General Public License) Price:
1496 downloads
Pingus 0.6.0
Pingus is a free Lemmings clone for GNU/Linux and Windows covered under the GNU GPL. more>>
Pingus is a free Lemmings clone for GNU/Linux and Windows covered under the GNU GPL. Pingus uses ClanLib and libxml and might also be usable on some other OSs like FreeBSD, but hasnt been tested there.
Pingus is mainly developed under GNU/Linux, thats why the Windows port is sometimes a bit behind.
Pingus has started at the end of 1998 with the simple goal to create a Free (as in freedom, not as in free beer) Lemmingstm clone. The Free means you get the sources and are allowed and encouraged to change and distribute them.
You basically get everything that I used to create this game. In the years it has grown than quite a bit over the original goal and become something more than just a clone, we have original artwork, a built-in level editor, new actions, multiplayer and a few other features.
If you dont know Lemmingstm, here comes a short introduction. Its a puzzle game developed in 1991 by DMA Design. The player takes command in the game of a bunch of small animals and has to guide them around in levels. Since the animals walk on their own, the player can only influence them by giving them commands, like build a bridge, dig a hole or redirect all animals in the other direction.
The goal of each level is to reach the exit, for fix multiple combination of commands are necessary. The game is presented in a 2D site view. For more information you might want to visit Lemmingstm fanpage
While Pingus is based on the idea of Lemmingstm, it has included some other ideas, which werent presented in the original Lemmingstm, like the worldmap or secret levels, which might be familiar from games the Super Mario World and other Nintendo games. We have also a few new actions, like the jumper which werent presented in the original game.
<<lessPingus is mainly developed under GNU/Linux, thats why the Windows port is sometimes a bit behind.
Pingus has started at the end of 1998 with the simple goal to create a Free (as in freedom, not as in free beer) Lemmingstm clone. The Free means you get the sources and are allowed and encouraged to change and distribute them.
You basically get everything that I used to create this game. In the years it has grown than quite a bit over the original goal and become something more than just a clone, we have original artwork, a built-in level editor, new actions, multiplayer and a few other features.
If you dont know Lemmingstm, here comes a short introduction. Its a puzzle game developed in 1991 by DMA Design. The player takes command in the game of a bunch of small animals and has to guide them around in levels. Since the animals walk on their own, the player can only influence them by giving them commands, like build a bridge, dig a hole or redirect all animals in the other direction.
The goal of each level is to reach the exit, for fix multiple combination of commands are necessary. The game is presented in a 2D site view. For more information you might want to visit Lemmingstm fanpage
While Pingus is based on the idea of Lemmingstm, it has included some other ideas, which werent presented in the original Lemmingstm, like the worldmap or secret levels, which might be familiar from games the Super Mario World and other Nintendo games. We have also a few new actions, like the jumper which werent presented in the original game.
Download (11MB)
Added: 2005-08-16 License: GPL (GNU General Public License) Price:
1536 downloads
GNOME FCE Ultra 0.6.0
GNOME FCE Ultra (also known as gfceu) is an interface for the popular Nintendo Emulator, FCE Ultra. more>>
GNOME FCE Ultra (also known as gfceu) is an interface for the popular Nintendo Emulator, FCE Ultra. GNOME FCE Ultra is designed for the GNOME desktop, and allows the user to easily play NES ROM images.
Main features:
- Network play
- Custom input configuration
- Fullscreen support
- Full sound support
- High compatibility and accurate emulation
<<lessMain features:
- Network play
- Custom input configuration
- Fullscreen support
- Full sound support
- High compatibility and accurate emulation
Download (0.029MB)
Added: 2007-06-22 License: GPL (GNU General Public License) Price:
865 downloads
PictoSniff 0.2
PictoChat sniffer allows you to spy live on PictoChat communications between Nintendo DS gaming consoles. more>>
PictoChat sniffer allows you to spy live on PictoChat communications between Nintendo DS gaming consoles.
Requires a 802.11 device with support for monitor mode and Radiotap (tested only under FreeBSD with the p54u driver). Based upon GTK2 and libpcap.
<<lessRequires a 802.11 device with support for monitor mode and Radiotap (tested only under FreeBSD with the p54u driver). Based upon GTK2 and libpcap.
Download (0.12MB)
Added: 2005-07-22 License: GPL (GNU General Public License) Price:
923 downloads
ROMBrowser 0.3
ROMBrowser project is a tool for organizing emulator ROMs. more>>
ROMBrowser project is a tool for organizing emulator ROMs.
It will identify rom files by their CRC, give information about their characteristics (game title, parent rom, etc), and organize those ROMs with different filters.
If you like to play with emulation and emulators, you know the pain of keeping track of your thousands of ROM files, not to mention figuring out what it is youve just downloaded. Thats what ROMBrowser is for. Eventually I hope to have a system that works somewhat like romcenter, but is java based and GPLd.
I also am planning on developing a schema for storing meta-data related to ROM files. There are currently several databases out there that have information about ROM files, usually keyed by the files CRC32. Part of the ROMBrowser project will be to develop an open standard for that kind of data (probably an XML DTD) and a plan for the distributed classification of ROM files, so users can classify unknown ROMs and distribute that information.
Enhancements:
- Added Super Nintendo rom handler for SMC files. It doesnt handle interleaved files yet.
- Separated out datafiles from main distribution, added credits tag to xml database, to give credit to the rom database maintainers (just using conversions of cowerings goodtools for now).
- Changed rom info viewer to table view. Added ability to modify rom data, changes will be saved in knownfiles.xml
- Changed how file searching works, now only files that have romhandlers (nes and smc currently) get processed, all others are ignored.
- Made file converter work better for converting romcenter dat files (use net.sourceforge.rombrowser.util.ROMDatabaseFileConverter
- Deleting specific roms from the treeview will remove them from knownfiles, and will also delete them from the filesystem if delete-on-remove is true.
- Deleting folders from the treeview will still not remove their child entries from knowfiles or delete the foders or their children.
- Changed the way rominfo files are handled, now if the datafile property has colons in it, it will treat it as a list of datafiles, eg: "goodnes.xml.gz:goodsnes.xml.gz" would look for both goodnes and goodsnes in the rombrowser home folder
<<lessIt will identify rom files by their CRC, give information about their characteristics (game title, parent rom, etc), and organize those ROMs with different filters.
If you like to play with emulation and emulators, you know the pain of keeping track of your thousands of ROM files, not to mention figuring out what it is youve just downloaded. Thats what ROMBrowser is for. Eventually I hope to have a system that works somewhat like romcenter, but is java based and GPLd.
I also am planning on developing a schema for storing meta-data related to ROM files. There are currently several databases out there that have information about ROM files, usually keyed by the files CRC32. Part of the ROMBrowser project will be to develop an open standard for that kind of data (probably an XML DTD) and a plan for the distributed classification of ROM files, so users can classify unknown ROMs and distribute that information.
Enhancements:
- Added Super Nintendo rom handler for SMC files. It doesnt handle interleaved files yet.
- Separated out datafiles from main distribution, added credits tag to xml database, to give credit to the rom database maintainers (just using conversions of cowerings goodtools for now).
- Changed rom info viewer to table view. Added ability to modify rom data, changes will be saved in knownfiles.xml
- Changed how file searching works, now only files that have romhandlers (nes and smc currently) get processed, all others are ignored.
- Made file converter work better for converting romcenter dat files (use net.sourceforge.rombrowser.util.ROMDatabaseFileConverter
- Deleting specific roms from the treeview will remove them from knownfiles, and will also delete them from the filesystem if delete-on-remove is true.
- Deleting folders from the treeview will still not remove their child entries from knowfiles or delete the foders or their children.
- Changed the way rominfo files are handled, now if the datafile property has colons in it, it will treat it as a list of datafiles, eg: "goodnes.xml.gz:goodsnes.xml.gz" would look for both goodnes and goodsnes in the rombrowser home folder
Download (MB)
Added: 2006-11-27 License: GPL (GNU General Public License) Price:
1066 downloads
video2wii 0.01a
video2wii is another service menu for KDE, this time to convert a video for nintendo wii. more>>
video2wii is another service menu for KDE, this time to convert a video for nintendo wii.
It depends of the ffmpeg.
It looks like this:
[Desktop Action 2video4wii]
Exec=cd "%d";konsole --noclose -e ffmpeg -i %u -vcodec mjpeg -acodec pcm_u8 "`echo %u | perl -pe s/.[^.]+$//`.avi"
Icon=video
Name=Convert to video for Wii
Name[es]=Convertir en video para Wii
[Desktop Entry]
Actions=2video4wii
Icon=video
Name=2wii
Name[es]=2wii
ServiceTypes=video/*
<<lessIt depends of the ffmpeg.
It looks like this:
[Desktop Action 2video4wii]
Exec=cd "%d";konsole --noclose -e ffmpeg -i %u -vcodec mjpeg -acodec pcm_u8 "`echo %u | perl -pe s/.[^.]+$//`.avi"
Icon=video
Name=Convert to video for Wii
Name[es]=Convertir en video para Wii
[Desktop Entry]
Actions=2video4wii
Icon=video
Name=2wii
Name[es]=2wii
ServiceTypes=video/*
Download (MB)
Added: 2007-01-26 License: GPL (GNU General Public License) Price:
1003 downloads
Sitback 0.5.3p3
Sitback is actual just another tar/gzip interface. more>>
Sitback is actual just another tar/gzip interface. It evolved from a bash-script I wrote to handle automated backups on Linux fileservers.
The script worked ok, but it soon proved difficult and tiresome to make local modifications to the script to handle various problems or differences.
I began searching the web to find a suitable backup tool, and came up with some candidates. But none of them did exactly what I wanted, or they were just too big and filled with features that I did not need.
One of the things I needed was a way of reporting the result of a backup to office peoples So a printed report, readable by non-nerds was required.
In the end, I desided that a homebrew system was required and began to put this little tool together..
Tar has been, and is, one of the best archiving utilities around, at least on small and medium scale systems (which are what I work on), so I saw no reason to abandon tar.
It is known to be stable and produce error-free archives, why should I then start all over and invent another file-storage protocol ?
Sitback works like a kind of super-intelligent script. Just tell it what you want to backup and where to put it.. Sitback takes care of the rest, including finding the tools needed, which compression to use (if you want that), how to handle the archive device, etc. etc.
Sitback will take care of checking the files, verify the archive and maintain a little database, so that you very quickly can find out on which tape a certain file is located, without using the tape.
Sitback can run a single backup operation, or you can ask it to fork into the background and do automated backups (this is where the printed report is nice to have; no report.. or report says ERROR ..then call for support).
Sitback has a graphic interface based on ncurses, when you run it directly from the shell. Do not worry if you do not have ncurses. Sitback works fine without.
If you run Sitback as a daemon making scheduled backups, no interface is available, but the logfile contains all important messages.
Enhancements:
- Fixed bug with mail-sending.. Message body contained standalone linefeeds, violating the standard.
- Now using stat64 (if available) to allow for large files (larger than 2GB) in the backup.
<<lessThe script worked ok, but it soon proved difficult and tiresome to make local modifications to the script to handle various problems or differences.
I began searching the web to find a suitable backup tool, and came up with some candidates. But none of them did exactly what I wanted, or they were just too big and filled with features that I did not need.
One of the things I needed was a way of reporting the result of a backup to office peoples So a printed report, readable by non-nerds was required.
In the end, I desided that a homebrew system was required and began to put this little tool together..
Tar has been, and is, one of the best archiving utilities around, at least on small and medium scale systems (which are what I work on), so I saw no reason to abandon tar.
It is known to be stable and produce error-free archives, why should I then start all over and invent another file-storage protocol ?
Sitback works like a kind of super-intelligent script. Just tell it what you want to backup and where to put it.. Sitback takes care of the rest, including finding the tools needed, which compression to use (if you want that), how to handle the archive device, etc. etc.
Sitback will take care of checking the files, verify the archive and maintain a little database, so that you very quickly can find out on which tape a certain file is located, without using the tape.
Sitback can run a single backup operation, or you can ask it to fork into the background and do automated backups (this is where the printed report is nice to have; no report.. or report says ERROR ..then call for support).
Sitback has a graphic interface based on ncurses, when you run it directly from the shell. Do not worry if you do not have ncurses. Sitback works fine without.
If you run Sitback as a daemon making scheduled backups, no interface is available, but the logfile contains all important messages.
Enhancements:
- Fixed bug with mail-sending.. Message body contained standalone linefeeds, violating the standard.
- Now using stat64 (if available) to allow for large files (larger than 2GB) in the backup.
Download (MB)
Added: 2005-09-26 License: GPL (GNU General Public License) Price:
1489 downloads
Secleted [ 0 ] software to compare
Copyright Notice:
Software piracy is theft, Using crack, password, serial numbers, registration codes, key generators is illegal and prevent future software development. The above nintendo nerd search only lists software in full, demo and trial versions for free download. Download links are directly from our mirror sites or publisher sites, torrent files or links from rapidshare.com, yousendit.com or megaupload.com are not allowed