nights
Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 73
Neverwinter Nights Client 1.68
Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. more>>
Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. Neverwinter Nights puts you at the center of an epic tale of faith, war, and betrayal.
As a player, you are able to choose what skills and abilities you will develop as you voyage though the complex and dangerous fantasy world of Forgotten Realms. Be a deadly and dangerous Rogue moving through the shadows using stealth and secrecy, be a scholarly Wizard and wield powerful magic against your enemies, be a hulking Barbarian whose lust for battle is matched only by his terrible rage, be an armor-clad Paladin who protects the innocent and vanquishes his foes, be a crusading Cleric who heals the sick and defends the helpless... be all this and more.
Neverwinter Nights allows you to create your own worlds. This revolutionary game will come with all the tools needed to construct your own unique lands of adventure. The Neverwinter Nights Aurora Toolset allows even novice users to construct everything from a quiet, misty forest or a dripping cavern of foul evil, to a kings court. All the monsters, items, set pieces and settings are there for world builders to use. But do not stop there; construct traps, encounters, custom monsters and magic items to make your adventure unique.
But the Neverwinter experience is not just for one person- adventure with all your friends. Neverwinter Nights can be played online with up to 64 friends, all sharing in the adventure. You can organize and run your own adventures through the role of the Dungeon Master and control all the monsters, creatures and characters your friends meet as they journey on their quest. A powerful piece of software that is included with Neverwinter Nights, the DM Client, allows nearly unlimited control for running your own adventures for your friends.
Neverwinter Nights...endless adventure!
Important Notes Before You Begin
There are 2 things you will need in order to use Neverwinter Nights Linux Client, aside from downloading the Linux Client binaries:
The game resources
A CD-Key
1. Game Resources: You will need to get the Neverwinter Nights game resouces from one of these locations:
from an existing Windows installation of the 1.29 build of Neverwinter Nights (instructions below)
OR
from an installation of the Neverwinter Nights Gold Edition (instructions below)
OR
from a mirror site hosting the Neverwinter Nights v1.29 Linux Client resources (instructions below)
2. CD-Key: You will have to purchase a copy of the game to get a valid Neverwinter Nights CD-Key. Of course, with this purchase you also get a lovely Neverwinter Nights mapkin, a spiral-bound game manual, and three plastic-coated aluminum-reinforced W1nd0z3 brand coasters.
<<lessAs a player, you are able to choose what skills and abilities you will develop as you voyage though the complex and dangerous fantasy world of Forgotten Realms. Be a deadly and dangerous Rogue moving through the shadows using stealth and secrecy, be a scholarly Wizard and wield powerful magic against your enemies, be a hulking Barbarian whose lust for battle is matched only by his terrible rage, be an armor-clad Paladin who protects the innocent and vanquishes his foes, be a crusading Cleric who heals the sick and defends the helpless... be all this and more.
Neverwinter Nights allows you to create your own worlds. This revolutionary game will come with all the tools needed to construct your own unique lands of adventure. The Neverwinter Nights Aurora Toolset allows even novice users to construct everything from a quiet, misty forest or a dripping cavern of foul evil, to a kings court. All the monsters, items, set pieces and settings are there for world builders to use. But do not stop there; construct traps, encounters, custom monsters and magic items to make your adventure unique.
But the Neverwinter experience is not just for one person- adventure with all your friends. Neverwinter Nights can be played online with up to 64 friends, all sharing in the adventure. You can organize and run your own adventures through the role of the Dungeon Master and control all the monsters, creatures and characters your friends meet as they journey on their quest. A powerful piece of software that is included with Neverwinter Nights, the DM Client, allows nearly unlimited control for running your own adventures for your friends.
Neverwinter Nights...endless adventure!
Important Notes Before You Begin
There are 2 things you will need in order to use Neverwinter Nights Linux Client, aside from downloading the Linux Client binaries:
The game resources
A CD-Key
1. Game Resources: You will need to get the Neverwinter Nights game resouces from one of these locations:
from an existing Windows installation of the 1.29 build of Neverwinter Nights (instructions below)
OR
from an installation of the Neverwinter Nights Gold Edition (instructions below)
OR
from a mirror site hosting the Neverwinter Nights v1.29 Linux Client resources (instructions below)
2. CD-Key: You will have to purchase a copy of the game to get a valid Neverwinter Nights CD-Key. Of course, with this purchase you also get a lovely Neverwinter Nights mapkin, a spiral-bound game manual, and three plastic-coated aluminum-reinforced W1nd0z3 brand coasters.
Download (131MB)
Added: 2006-10-18 License: Freeware Price:
1116 downloads
Neverwinter Nights Patch 1.67
Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. more>> <<less
Download (117MB)
Added: 2006-05-09 License: Freeware Price:
1292 downloads
Neverwinter Nights Dedicated Server 1.68
Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. more>>
Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. Neverwinter Nights puts you at the center of an epic tale of faith, war, and betrayal.
As a player, you are able to choose what skills and abilities you will develop as you voyage though the complex and dangerous fantasy world of Forgotten Realms. Be a deadly and dangerous Rogue moving through the shadows using stealth and secrecy, be a scholarly Wizard and wield powerful magic against your enemies, be a hulking Barbarian whose lust for battle is matched only by his terrible rage, be an armor-clad Paladin who protects the innocent and vanquishes his foes, be a crusading Cleric who heals the sick and defends the helpless… be all this and more.
Neverwinter Nights allows you to create your own worlds. This revolutionary game will come with all the tools needed to construct your own unique lands of adventure. The Neverwinter Nights Aurora Toolset allows even novice users to construct everything from a quiet, misty forest or a dripping cavern of foul evil, to a kings court. All the monsters, items, set pieces and settings are there for world builders to use. But do not stop there; construct traps, encounters, custom monsters and magic items to make your adventure unique.
But the Neverwinter experience is not just for one person- adventure with all your friends. Neverwinter Nights can be played online with up to 64 friends, all sharing in the adventure. You can organize and run your own adventures through the role of the Dungeon Master and control all the monsters, creatures and characters your friends meet as they journey on their quest. A powerful piece of software that is included with Neverwinter Nights, the DM Client, allows nearly unlimited control for running your own adventures for your friends.
Neverwinter Nights…endless adventure!
<<lessAs a player, you are able to choose what skills and abilities you will develop as you voyage though the complex and dangerous fantasy world of Forgotten Realms. Be a deadly and dangerous Rogue moving through the shadows using stealth and secrecy, be a scholarly Wizard and wield powerful magic against your enemies, be a hulking Barbarian whose lust for battle is matched only by his terrible rage, be an armor-clad Paladin who protects the innocent and vanquishes his foes, be a crusading Cleric who heals the sick and defends the helpless… be all this and more.
Neverwinter Nights allows you to create your own worlds. This revolutionary game will come with all the tools needed to construct your own unique lands of adventure. The Neverwinter Nights Aurora Toolset allows even novice users to construct everything from a quiet, misty forest or a dripping cavern of foul evil, to a kings court. All the monsters, items, set pieces and settings are there for world builders to use. But do not stop there; construct traps, encounters, custom monsters and magic items to make your adventure unique.
But the Neverwinter experience is not just for one person- adventure with all your friends. Neverwinter Nights can be played online with up to 64 friends, all sharing in the adventure. You can organize and run your own adventures through the role of the Dungeon Master and control all the monsters, creatures and characters your friends meet as they journey on their quest. A powerful piece of software that is included with Neverwinter Nights, the DM Client, allows nearly unlimited control for running your own adventures for your friends.
Neverwinter Nights…endless adventure!
Download (219MB)
Added: 2006-10-18 License: Freeware Price:
639 downloads
Neverwinter Nights Stand-Alone Server Update 1.68
Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. more>>
Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. Neverwinter Nights puts you at the center of an epic tale of faith, war, and betrayal.
As a player, you are able to choose what skills and abilities you will develop as you voyage though the complex and dangerous fantasy world of Forgotten Realms. Be a deadly and dangerous Rogue moving through the shadows using stealth and secrecy, be a scholarly Wizard and wield powerful magic against your enemies, be a hulking Barbarian whose lust for battle is matched only by his terrible rage, be an armor-clad Paladin who protects the innocent and vanquishes his foes, be a crusading Cleric who heals the sick and defends the helpless… be all this and more.
Neverwinter Nights allows you to create your own worlds. This revolutionary game will come with all the tools needed to construct your own unique lands of adventure. The Neverwinter Nights Aurora Toolset allows even novice users to construct everything from a quiet, misty forest or a dripping cavern of foul evil, to a kings court. All the monsters, items, set pieces and settings are there for world builders to use. But do not stop there; construct traps, encounters, custom monsters and magic items to make your adventure unique.
But the Neverwinter experience is not just for one person- adventure with all your friends. Neverwinter Nights can be played online with up to 64 friends, all sharing in the adventure. You can organize and run your own adventures through the role of the Dungeon Master and control all the monsters, creatures and characters your friends meet as they journey on their quest. A powerful piece of software that is included with Neverwinter Nights, the DM Client, allows nearly unlimited control for running your own adventures for your friends.
Neverwinter Nights…endless adventure!
1. Download the appropriate update file and put it in your Linux Neverwinter Nights directory (the directory containing nwserver).
2. Remove the BioWare-supplied contents of your override directory. If you have not placed any files in this directory yourself, you can do
rm -f override/*
You may wish to backup your override directory if you plan to revert to an earlier version at some point.
3. If present, remove patch.key, data/patch.bif, xp1patch.key, and data/xp1patch.bif
rm patch.key
rm data/patch.bif
rm xp1patch.key
rm data/xp1patch.bif
4. Unpack the file using the command
tar -xzf linuxserverupdate1xxto166.tar.gz
5. Download the dialog.tlk file(s) appropriate for your language from the Known Issues page, and place in it your Linux Neverwinter Nights directory (alternatively, copy them from an updated Win32 Neverwinter Nights installation).
<<lessAs a player, you are able to choose what skills and abilities you will develop as you voyage though the complex and dangerous fantasy world of Forgotten Realms. Be a deadly and dangerous Rogue moving through the shadows using stealth and secrecy, be a scholarly Wizard and wield powerful magic against your enemies, be a hulking Barbarian whose lust for battle is matched only by his terrible rage, be an armor-clad Paladin who protects the innocent and vanquishes his foes, be a crusading Cleric who heals the sick and defends the helpless… be all this and more.
Neverwinter Nights allows you to create your own worlds. This revolutionary game will come with all the tools needed to construct your own unique lands of adventure. The Neverwinter Nights Aurora Toolset allows even novice users to construct everything from a quiet, misty forest or a dripping cavern of foul evil, to a kings court. All the monsters, items, set pieces and settings are there for world builders to use. But do not stop there; construct traps, encounters, custom monsters and magic items to make your adventure unique.
But the Neverwinter experience is not just for one person- adventure with all your friends. Neverwinter Nights can be played online with up to 64 friends, all sharing in the adventure. You can organize and run your own adventures through the role of the Dungeon Master and control all the monsters, creatures and characters your friends meet as they journey on their quest. A powerful piece of software that is included with Neverwinter Nights, the DM Client, allows nearly unlimited control for running your own adventures for your friends.
Neverwinter Nights…endless adventure!
1. Download the appropriate update file and put it in your Linux Neverwinter Nights directory (the directory containing nwserver).
2. Remove the BioWare-supplied contents of your override directory. If you have not placed any files in this directory yourself, you can do
rm -f override/*
You may wish to backup your override directory if you plan to revert to an earlier version at some point.
3. If present, remove patch.key, data/patch.bif, xp1patch.key, and data/xp1patch.bif
rm patch.key
rm data/patch.bif
rm xp1patch.key
rm data/xp1patch.bif
4. Unpack the file using the command
tar -xzf linuxserverupdate1xxto166.tar.gz
5. Download the dialog.tlk file(s) appropriate for your language from the Known Issues page, and place in it your Linux Neverwinter Nights directory (alternatively, copy them from an updated Win32 Neverwinter Nights installation).
Download (219MB)
Added: 2006-10-18 License: Freeware Price:
1105 downloads
Neverwinter Nights: Shadows of Undrentide Patch 1.68
Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. more>>
Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. Neverwinter Nights puts you at the center of an epic tale of faith, war, and betrayal.
As a player, you are able to choose what skills and abilities you will develop as you voyage though the complex and dangerous fantasy world of Forgotten Realms. Be a deadly and dangerous Rogue moving through the shadows using stealth and secrecy, be a scholarly Wizard and wield powerful magic against your enemies, be a hulking Barbarian whose lust for battle is matched only by his terrible rage, be an armor-clad Paladin who protects the innocent and vanquishes his foes, be a crusading Cleric who heals the sick and defends the helpless… be all this and more.
Neverwinter Nights allows you to create your own worlds. This revolutionary game will come with all the tools needed to construct your own unique lands of adventure. The Neverwinter Nights Aurora Toolset allows even novice users to construct everything from a quiet, misty forest or a dripping cavern of foul evil, to a kings court. All the monsters, items, set pieces and settings are there for world builders to use. But do not stop there; construct traps, encounters, custom monsters and magic items to make your adventure unique.
But the Neverwinter experience is not just for one person- adventure with all your friends. Neverwinter Nights can be played online with up to 64 friends, all sharing in the adventure. You can organize and run your own adventures through the role of the Dungeon Master and control all the monsters, creatures and characters your friends meet as they journey on their quest. A powerful piece of software that is included with Neverwinter Nights, the DM Client, allows nearly unlimited control for running your own adventures for your friends.
Neverwinter Nights…endless adventure!
<<lessAs a player, you are able to choose what skills and abilities you will develop as you voyage though the complex and dangerous fantasy world of Forgotten Realms. Be a deadly and dangerous Rogue moving through the shadows using stealth and secrecy, be a scholarly Wizard and wield powerful magic against your enemies, be a hulking Barbarian whose lust for battle is matched only by his terrible rage, be an armor-clad Paladin who protects the innocent and vanquishes his foes, be a crusading Cleric who heals the sick and defends the helpless… be all this and more.
Neverwinter Nights allows you to create your own worlds. This revolutionary game will come with all the tools needed to construct your own unique lands of adventure. The Neverwinter Nights Aurora Toolset allows even novice users to construct everything from a quiet, misty forest or a dripping cavern of foul evil, to a kings court. All the monsters, items, set pieces and settings are there for world builders to use. But do not stop there; construct traps, encounters, custom monsters and magic items to make your adventure unique.
But the Neverwinter experience is not just for one person- adventure with all your friends. Neverwinter Nights can be played online with up to 64 friends, all sharing in the adventure. You can organize and run your own adventures through the role of the Dungeon Master and control all the monsters, creatures and characters your friends meet as they journey on their quest. A powerful piece of software that is included with Neverwinter Nights, the DM Client, allows nearly unlimited control for running your own adventures for your friends.
Neverwinter Nights…endless adventure!
Download (135MB)
Added: 2006-10-18 License: Freeware Price:
1111 downloads
Neverwinter Nights: Hordes of the Underdark Patch 1.68
Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. more>>
Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. Neverwinter Nights puts you at the center of an epic tale of faith, war, and betrayal.
As a player, you are able to choose what skills and abilities you will develop as you voyage though the complex and dangerous fantasy world of Forgotten Realms. Be a deadly and dangerous Rogue moving through the shadows using stealth and secrecy, be a scholarly Wizard and wield powerful magic against your enemies, be a hulking Barbarian whose lust for battle is matched only by his terrible rage, be an armor-clad Paladin who protects the innocent and vanquishes his foes, be a crusading Cleric who heals the sick and defends the helpless… be all this and more.
Neverwinter Nights allows you to create your own worlds. This revolutionary game will come with all the tools needed to construct your own unique lands of adventure. The Neverwinter Nights Aurora Toolset allows even novice users to construct everything from a quiet, misty forest or a dripping cavern of foul evil, to a kings court. All the monsters, items, set pieces and settings are there for world builders to use. But do not stop there; construct traps, encounters, custom monsters and magic items to make your adventure unique.
But the Neverwinter experience is not just for one person- adventure with all your friends. Neverwinter Nights can be played online with up to 64 friends, all sharing in the adventure. You can organize and run your own adventures through the role of the Dungeon Master and control all the monsters, creatures and characters your friends meet as they journey on their quest. A powerful piece of software that is included with Neverwinter Nights, the DM Client, allows nearly unlimited control for running your own adventures for your friends.
Neverwinter Nights…endless adventure!
<<lessAs a player, you are able to choose what skills and abilities you will develop as you voyage though the complex and dangerous fantasy world of Forgotten Realms. Be a deadly and dangerous Rogue moving through the shadows using stealth and secrecy, be a scholarly Wizard and wield powerful magic against your enemies, be a hulking Barbarian whose lust for battle is matched only by his terrible rage, be an armor-clad Paladin who protects the innocent and vanquishes his foes, be a crusading Cleric who heals the sick and defends the helpless… be all this and more.
Neverwinter Nights allows you to create your own worlds. This revolutionary game will come with all the tools needed to construct your own unique lands of adventure. The Neverwinter Nights Aurora Toolset allows even novice users to construct everything from a quiet, misty forest or a dripping cavern of foul evil, to a kings court. All the monsters, items, set pieces and settings are there for world builders to use. But do not stop there; construct traps, encounters, custom monsters and magic items to make your adventure unique.
But the Neverwinter experience is not just for one person- adventure with all your friends. Neverwinter Nights can be played online with up to 64 friends, all sharing in the adventure. You can organize and run your own adventures through the role of the Dungeon Master and control all the monsters, creatures and characters your friends meet as they journey on their quest. A powerful piece of software that is included with Neverwinter Nights, the DM Client, allows nearly unlimited control for running your own adventures for your friends.
Neverwinter Nights…endless adventure!
Download (120MB)
Added: 2006-10-18 License: Freeware Price:
1108 downloads
FlightGear 0.9.10
FlightGear is a free flight simulator project. more>>
The FlightGear flight simulator project is an open-source, multi-platform, cooperative flight simulator development project. Source code for the entire project is available and licensed under the GNU General Public License.
The goal of the FlightGear project is to create a sophisticated flight simulator framework for use in research or academic environments, for the development and pursuit of other interesting flight simulation ideas, and as an end-user application. We are developing a sophisticated, open simulation framework that can be expanded and improved upon by anyone interested in contributing.
There are many exciting possibilities for an open, free flight sim. We hope that this project will be interesting and useful to many people in many areas.
FlightGear is a free flight simulator project. It is being developed through the gracious contributions of source code and spare time by many talented people from around the globe. Among the many goals of this project are the quest to minimize short cuts and "do things right", the quest to learn and advance knowledge, and the quest to have better toys to play with.
The idea for Flight Gear was born out of a dissatisfaction with current commercial PC flight simulators. A big problem with these simulators is their proprietariness and lack of extensibility. There are so many people across the world with great ideas for enhancing the currently available simulators who have the ability to write code, and who have a desire to learn and contribute. Many people involved in education and research could use a spiffy flight simulator frame work on which to build their own projects; however, commercial simulators do not lend themselves to modification and enhancement. The Flight Gear project is striving to fill these gaps.
There are a wide range of people interested and participating in this project. This is truly a global effort with contributors from just about every continent. Interests range from building a realistic home simulator out old airplane parts, to university research and instructional use, to simply having a viable alternative to commercial PC simulators.
Flight Dynamics Models
With FlightGear it is possible to choose between three primary Flight Dynamics Models. It is possible to add new dynamics models or even interface to external "proprietary" flight dynamics models:
1. JSBSim: JSBSim is a generic, 6DoF flight dynamics model for simulating the motion of flight vehicles. It is written in C++. JSBSim can be run in a standalone mode for batch runs, or it can be the driver for a larger simulation program that includes a visuals subsystem (such as FlightGear.) In both cases, aircraft are modeled in an XML configuration file, where the mass properties, aerodynamic and flight control properties are all defined.
2. YASim: This FDM is an integrated part of FlightGear and uses a different approach than JSBSim by simulating the effect of the airflow on the different parts of an aircraft. The advantage of this approach is that it is possible to perform the simulation based on geometry and mass information combined with more commonly available performance numbers for an aircraft. This allows for quickly constructing a plausibly behaving aircraft that matches published performance numbers without requiring all the traditional aerodynamic test data.
3. UIUC: This FDM is based on LaRCsim originally written by the NASA. UIUC extends the code by allowing aircraft configuration files instead and by adding code for simulation of aircraft under icing conditions.
UIUC (like JSBSim) uses lookup tables to retrieve the component aerodynamic force and moment coefficients for an aircraft... and then uses these coefficients to calculate the sum of the forces and moments acting on the aircraft.
Extensive and Accurate World Scenery Data Base
Over 20,000 real world airports included in the full scenery set.
Correct runway markings and placement, correct runway and approach lighting.
Taxiways available for many larger airports (even including the green center line lights when appropriate.)
Sloping runways (runways change elevation like they usually do in real life.)
Directional airport lighting that smoothly changes intensity as your relative view direction changes.
World scenery fits on 3 DVDs. (Im not sure thats a feature or a problem!) But it means we have pretty detailed coverage of the entire world.
Accurate terrain worldwide, based on the most recently released SRTM terrain data.) 3 arc second resolution (about 90m post spacing) for North and South America, Europe, Asia, Africa, and Australia.
Scenery includes all vmap0 lakes, rivers, roads, railroads, cities, towns, land cover, etc.
Nice scenery night lighting with ground lighting concentrated in urban areas (based on real maps) and headlights visible on major highways. This allows for realistic night VFR flying with the ability to spot towns and cities and follow roads.
Scenery tiles are paged (loaded/unloaded) in a separate thread to minimize the frame rate hit when you need to load new areas.
Accurate and Detailed Sky Model
FlightGear implements extremely accurate time of day modeling with correctly placed sun, moon, stars, and planets for the specified time and date. FlightGear can track the current computer clock time in order to correctly place the sun, moon, stars, etc. in their current and proper place relative to the earth. If its dawn in Sydney right now, its dawn in the sim right now when you locate yourself in virtual Sidney. The sun, moon, stars, and planets all follow their correct courses through the sky. This modeling also correctly takes into account seasonal effects so you have 24 hour days north of the arctic circle in the summer, etc. We also illuminate the correctly placed moon with the correctly placed sun to get the correct phase of the moon for the current time/date, just like in real life.
Flexible and Open Aircraft Modeling System
FlightGear has the ability to model a wide variety of aircraft. Currently you can fly the 1903 Wright Flyer, strange flapping wing "ornithopters", a 747 and A320, various military jets, and several light singles. FlightGear has the ability to model those aircraft and just about everything in between.
FlightGear has extremely smooth and fluid instrument animation that updates at the same rate as your out-the-window view updates (i.e. as fast as your computer can crank, and not artificially limited and chunky like in some sims.)
FlightGear has the infrastructure to allow aircraft designers to build fully animated, fully operational, fully interactive 3d cockpits (which even update and display correctly from external chase plane views.)
FlightGear realistically models real world instrument behavior. Instruments that lag in real life, lag correctly in FlightGear, gyro drift is modeled correctly, the magnetic compass is subject to aircraft body forces -- all those things that make real world flying a challenge.
FlightGear also accurately models many instrument and system failures. If the vacuum system fails, the HSI gyros spin down slowly with a corresponding degradation in response as well as a slowly increasing bias/error.
Moderate Hardware Requirements
The intention of FlightGear is to look nice, but not at the expense of other aspects of a realistic simulator. Our focus is not on competing in the "game" market and not on the ultra-flashy graphic tricks.
The result is a simulator with moderate hardware requirements to run at smooth frame rates. You can be reasonably happy on a $500-1000 (USD) machine (possibly even less if you are careful) and dont necessarily need $3000 (USD) worth of new hardware like you do with the many of the newest games.
That said, the more hardware you throw at FlightGear, the better it looks and runs, so dont feel like you have to chuck your expensive new hardware if you just purchased it. :-)
Internal Properties EXPOSED!
FlightGear allows users and aircraft designers access to a very large number of internal state variables via numerous internal and external access mechanisms. These state variables are organized into a convenient hierarchal "property" tree.
Using the properties tree it is possible to monitor just about any internal state variable in FlightGear. Its possible to remotely control FlightGear from an external script. You can create model animations, sound effects, instrument animations and network protocols for about any situation imaginable just by editing a small number of human readable configuration files. This is a powerful system that makes FlightGear immensely flexible, configurable, and adaptable.
Networking options
A number of networking options allow FlightGear to communicate with other instances of FlightGear, GPS receivers, external flight dynamics modules, external autopilot or control modules, as well as other software such as the Open Glass Cockpit project and the Atlas mapping utility.
A generic input/output option allows for a user defined output protocol to a file, serial port or network client.
A multi player protocol is available for using FlightGear on a local network in a multi aircraft environment, for example to practice formation flight or for tower simulation purposes.
The powerful network options make it possible to synchronize several instances of FlightGear allowing for a multi-display, or even a cave environment. If all instances are running at the same frame rate consistently, it is possible to get extremely good and tight synchronization between displays.
Flight Gear and its source code have intentionally been kept open, available, and free. In doing so, we are able to take advantage of the efforts of tremendously talented people from around the world. Contrast this with the traditional approach of commercial software vendors, who are limited by the collective ability of the people they can hire and pay. Our approach brings its own unique challenges and difficulties, but we are confident (and other similarly structured projects have demonstrated) that in the long run we can outclass the commercial "competition."
Contributing to Flight Gear can be educational and a lot of fun. A long time developer, Curtis Olson, had this to say about working on Flight Gear:
Personally, Flight Gear has been a great learning experience for me. I have been exposed to many new ideas and have learned a tremendous amount of "good stuff" in the process of discussing and implementing various Flight Gear subsystems. If for no other reason, this alone makes it all worth while.
<<lessThe goal of the FlightGear project is to create a sophisticated flight simulator framework for use in research or academic environments, for the development and pursuit of other interesting flight simulation ideas, and as an end-user application. We are developing a sophisticated, open simulation framework that can be expanded and improved upon by anyone interested in contributing.
There are many exciting possibilities for an open, free flight sim. We hope that this project will be interesting and useful to many people in many areas.
FlightGear is a free flight simulator project. It is being developed through the gracious contributions of source code and spare time by many talented people from around the globe. Among the many goals of this project are the quest to minimize short cuts and "do things right", the quest to learn and advance knowledge, and the quest to have better toys to play with.
The idea for Flight Gear was born out of a dissatisfaction with current commercial PC flight simulators. A big problem with these simulators is their proprietariness and lack of extensibility. There are so many people across the world with great ideas for enhancing the currently available simulators who have the ability to write code, and who have a desire to learn and contribute. Many people involved in education and research could use a spiffy flight simulator frame work on which to build their own projects; however, commercial simulators do not lend themselves to modification and enhancement. The Flight Gear project is striving to fill these gaps.
There are a wide range of people interested and participating in this project. This is truly a global effort with contributors from just about every continent. Interests range from building a realistic home simulator out old airplane parts, to university research and instructional use, to simply having a viable alternative to commercial PC simulators.
Flight Dynamics Models
With FlightGear it is possible to choose between three primary Flight Dynamics Models. It is possible to add new dynamics models or even interface to external "proprietary" flight dynamics models:
1. JSBSim: JSBSim is a generic, 6DoF flight dynamics model for simulating the motion of flight vehicles. It is written in C++. JSBSim can be run in a standalone mode for batch runs, or it can be the driver for a larger simulation program that includes a visuals subsystem (such as FlightGear.) In both cases, aircraft are modeled in an XML configuration file, where the mass properties, aerodynamic and flight control properties are all defined.
2. YASim: This FDM is an integrated part of FlightGear and uses a different approach than JSBSim by simulating the effect of the airflow on the different parts of an aircraft. The advantage of this approach is that it is possible to perform the simulation based on geometry and mass information combined with more commonly available performance numbers for an aircraft. This allows for quickly constructing a plausibly behaving aircraft that matches published performance numbers without requiring all the traditional aerodynamic test data.
3. UIUC: This FDM is based on LaRCsim originally written by the NASA. UIUC extends the code by allowing aircraft configuration files instead and by adding code for simulation of aircraft under icing conditions.
UIUC (like JSBSim) uses lookup tables to retrieve the component aerodynamic force and moment coefficients for an aircraft... and then uses these coefficients to calculate the sum of the forces and moments acting on the aircraft.
Extensive and Accurate World Scenery Data Base
Over 20,000 real world airports included in the full scenery set.
Correct runway markings and placement, correct runway and approach lighting.
Taxiways available for many larger airports (even including the green center line lights when appropriate.)
Sloping runways (runways change elevation like they usually do in real life.)
Directional airport lighting that smoothly changes intensity as your relative view direction changes.
World scenery fits on 3 DVDs. (Im not sure thats a feature or a problem!) But it means we have pretty detailed coverage of the entire world.
Accurate terrain worldwide, based on the most recently released SRTM terrain data.) 3 arc second resolution (about 90m post spacing) for North and South America, Europe, Asia, Africa, and Australia.
Scenery includes all vmap0 lakes, rivers, roads, railroads, cities, towns, land cover, etc.
Nice scenery night lighting with ground lighting concentrated in urban areas (based on real maps) and headlights visible on major highways. This allows for realistic night VFR flying with the ability to spot towns and cities and follow roads.
Scenery tiles are paged (loaded/unloaded) in a separate thread to minimize the frame rate hit when you need to load new areas.
Accurate and Detailed Sky Model
FlightGear implements extremely accurate time of day modeling with correctly placed sun, moon, stars, and planets for the specified time and date. FlightGear can track the current computer clock time in order to correctly place the sun, moon, stars, etc. in their current and proper place relative to the earth. If its dawn in Sydney right now, its dawn in the sim right now when you locate yourself in virtual Sidney. The sun, moon, stars, and planets all follow their correct courses through the sky. This modeling also correctly takes into account seasonal effects so you have 24 hour days north of the arctic circle in the summer, etc. We also illuminate the correctly placed moon with the correctly placed sun to get the correct phase of the moon for the current time/date, just like in real life.
Flexible and Open Aircraft Modeling System
FlightGear has the ability to model a wide variety of aircraft. Currently you can fly the 1903 Wright Flyer, strange flapping wing "ornithopters", a 747 and A320, various military jets, and several light singles. FlightGear has the ability to model those aircraft and just about everything in between.
FlightGear has extremely smooth and fluid instrument animation that updates at the same rate as your out-the-window view updates (i.e. as fast as your computer can crank, and not artificially limited and chunky like in some sims.)
FlightGear has the infrastructure to allow aircraft designers to build fully animated, fully operational, fully interactive 3d cockpits (which even update and display correctly from external chase plane views.)
FlightGear realistically models real world instrument behavior. Instruments that lag in real life, lag correctly in FlightGear, gyro drift is modeled correctly, the magnetic compass is subject to aircraft body forces -- all those things that make real world flying a challenge.
FlightGear also accurately models many instrument and system failures. If the vacuum system fails, the HSI gyros spin down slowly with a corresponding degradation in response as well as a slowly increasing bias/error.
Moderate Hardware Requirements
The intention of FlightGear is to look nice, but not at the expense of other aspects of a realistic simulator. Our focus is not on competing in the "game" market and not on the ultra-flashy graphic tricks.
The result is a simulator with moderate hardware requirements to run at smooth frame rates. You can be reasonably happy on a $500-1000 (USD) machine (possibly even less if you are careful) and dont necessarily need $3000 (USD) worth of new hardware like you do with the many of the newest games.
That said, the more hardware you throw at FlightGear, the better it looks and runs, so dont feel like you have to chuck your expensive new hardware if you just purchased it. :-)
Internal Properties EXPOSED!
FlightGear allows users and aircraft designers access to a very large number of internal state variables via numerous internal and external access mechanisms. These state variables are organized into a convenient hierarchal "property" tree.
Using the properties tree it is possible to monitor just about any internal state variable in FlightGear. Its possible to remotely control FlightGear from an external script. You can create model animations, sound effects, instrument animations and network protocols for about any situation imaginable just by editing a small number of human readable configuration files. This is a powerful system that makes FlightGear immensely flexible, configurable, and adaptable.
Networking options
A number of networking options allow FlightGear to communicate with other instances of FlightGear, GPS receivers, external flight dynamics modules, external autopilot or control modules, as well as other software such as the Open Glass Cockpit project and the Atlas mapping utility.
A generic input/output option allows for a user defined output protocol to a file, serial port or network client.
A multi player protocol is available for using FlightGear on a local network in a multi aircraft environment, for example to practice formation flight or for tower simulation purposes.
The powerful network options make it possible to synchronize several instances of FlightGear allowing for a multi-display, or even a cave environment. If all instances are running at the same frame rate consistently, it is possible to get extremely good and tight synchronization between displays.
Flight Gear and its source code have intentionally been kept open, available, and free. In doing so, we are able to take advantage of the efforts of tremendously talented people from around the world. Contrast this with the traditional approach of commercial software vendors, who are limited by the collective ability of the people they can hire and pay. Our approach brings its own unique challenges and difficulties, but we are confident (and other similarly structured projects have demonstrated) that in the long run we can outclass the commercial "competition."
Contributing to Flight Gear can be educational and a lot of fun. A long time developer, Curtis Olson, had this to say about working on Flight Gear:
Personally, Flight Gear has been a great learning experience for me. I have been exposed to many new ideas and have learned a tremendous amount of "good stuff" in the process of discussing and implementing various Flight Gear subsystems. If for no other reason, this alone makes it all worth while.
Download (2.0MB)
Added: 2006-04-07 License: GPL (GNU General Public License) Price:
1533 downloads
Fate Stay Night - Illyasviel 0.02
Fate Stay Night - Illyasviel is a SuperKaramba theme. more>>
Fate Stay Night - Illyasviel is a SuperKaramba theme. The character, Illyasviel is from an anime/game/manga/dounjinshi called Fate Stay Night. This is actually a ported version of the skin made by sk2(SensitiveKnife2) running on windows.
The statistic is base on fantastic 3.0. What i did is added a temperature sensor using the sensor module and change some colours and did some script editing.
<<lessThe statistic is base on fantastic 3.0. What i did is added a temperature sensor using the sensor module and change some colours and did some script editing.
Download (0.070MB)
Added: 2006-06-20 License: GPL (GNU General Public License) Price:
1236 downloads
Neveredit 0.8.1
Neveredit aims to provide end-user module editing facilities for Biowares Neverwinter Nights computer game. more>>
Neveredit aims to provide end-user module editing facilities for Biowares Neverwinter Nights computer game.
It parses and writes most NWN files and provides a convenient interface to change a growing number of attributes of the module they constitute.
For developers, it provides a set of Python classes that can be used to manipulate NWN files at two layers of abstraction.
Main features:
- Loading and saving of modules
- Editing of Module and Area Properties
- Editing of most Placeable, Door and Creature properties
- 3D Graphical placement of Placeables, Doors and Creatures on the map
- Script editing and compiling (thanks to [WWW] Torlacks great compiler)
Enhancements:
- This release adds the beginnings of a conversation editor, preliminary support for multi-language editing, lazy caching of editors for better performance, and the ability to add new resource files to a module.
- Under the hood, this release has seen a vast reorganization of the codebase and many fixes and improvements.
<<lessIt parses and writes most NWN files and provides a convenient interface to change a growing number of attributes of the module they constitute.
For developers, it provides a set of Python classes that can be used to manipulate NWN files at two layers of abstraction.
Main features:
- Loading and saving of modules
- Editing of Module and Area Properties
- Editing of most Placeable, Door and Creature properties
- 3D Graphical placement of Placeables, Doors and Creatures on the map
- Script editing and compiling (thanks to [WWW] Torlacks great compiler)
Enhancements:
- This release adds the beginnings of a conversation editor, preliminary support for multi-language editing, lazy caching of editors for better performance, and the ability to add new resource files to a module.
- Under the hood, this release has seen a vast reorganization of the codebase and many fixes and improvements.
Download (18MB)
Added: 2005-09-21 License: BSD License Price:
1493 downloads
bandwidthd 2.0.1
bandwidthd tracks usage of TCP/IP network subnets and builds HTML files with graphs to display network utilization. more>>
bandwidthd tracks usage of TCP/IP network subnets and builds HTML files with graphs to display network utilization. Charts are built by individual IP to show their utilization over 2, 8, 45, and 400 day periods. It color codes HTTP, HTTPS, TCP, UDP, ICMP, VPN, and P2P traffic.
BandwidthD runs on most platforms including windows. For unix nex libraries are only required: libpcap, libgl and libpng.
Most of the info youre looking for is on the SourceForge project page. At SourceForge we keep all new releases, the bug tracker and the support forums.
Bandwidthd now produces output in 2 ways. The first is as a standalone application that produces static html and png output every 200 seconds. The second is as a sensor that transmits its data to a backend database which is then reported on by dynamic php pages. The visual output of both is simular, but the database driven system allows for searching, filtering, multiple sensors and custom reports.
Enhancements:
- Big Feature - Added optional postgresql database logging mode and php for dynamic graph creation from databases. Great for big sites, multiple sensors with very low overhead collect traffic statistics and log them to database. Graphs are created when a user visits the page instead of burning CPU cycles night and day. Logging/Multiple sensor support is completed.
- Big Feature - Implemented auto conf
- Ported to and compiles on:
- ix86 Fedora Core 2
- ix86 Solaris 9
- ix86 OpenBSD 3.4
- ix86 Debian 2.2
- ix86 FreeBSD 4.8
- AMD64 Fedora Core 3
- PPC MaxOsX 10.2
- ix86 Microsoft Windows
- Changed default interval to 200 seconds to save ram and cpu power
- Huge performance gain in graphing engine due to bug fix (Peak Send and Total Sent strings font operations were being done to each graphic almost 1000 times instead of just 1)
- Removed need of Sys V IPC shared memeory
- log rotation on all logs implemented - secondary logs rotate every RANGE?/RANGE1 HUPs
- Added syslog support, removed all printfs except a few early errors, closed stdin, stdout, and stderr before beginning capture loop
- Bandwidthd collects the pids of its children and distributes HUP and TERM signals when issued to the first process
- Changed yy parser name to bdconfig_ to avoid a bug in BSD
- Added some semi-colons to conf.y to fix BSD flex/bison compatability bug
- Fixed bug that caused memory corruption when ram datastore had data on more than IP_NUM ips.
- Fixed some longs that missed being converted to unsigned long long.
- Fixed bug in CDF recovery that would cause bandwidthd to ignore some CDF logs during recovery
- Bandwidthd now checks for ./etc/bandwidthd.conf, and if it doesnt exist it checks for
- /usr/local/bandwidthd/etc/bandwidthd.conf, if that exists it will htdir("/usr/local/bandwidthd")
- Fixed problem that caused bandwidthd to sit and never create graphs if graph is set to false do not store data in ram, do not fork unless output_cdf is true log names changed to be consistent so all logs could be rotated with same function
<<lessBandwidthD runs on most platforms including windows. For unix nex libraries are only required: libpcap, libgl and libpng.
Most of the info youre looking for is on the SourceForge project page. At SourceForge we keep all new releases, the bug tracker and the support forums.
Bandwidthd now produces output in 2 ways. The first is as a standalone application that produces static html and png output every 200 seconds. The second is as a sensor that transmits its data to a backend database which is then reported on by dynamic php pages. The visual output of both is simular, but the database driven system allows for searching, filtering, multiple sensors and custom reports.
Enhancements:
- Big Feature - Added optional postgresql database logging mode and php for dynamic graph creation from databases. Great for big sites, multiple sensors with very low overhead collect traffic statistics and log them to database. Graphs are created when a user visits the page instead of burning CPU cycles night and day. Logging/Multiple sensor support is completed.
- Big Feature - Implemented auto conf
- Ported to and compiles on:
- ix86 Fedora Core 2
- ix86 Solaris 9
- ix86 OpenBSD 3.4
- ix86 Debian 2.2
- ix86 FreeBSD 4.8
- AMD64 Fedora Core 3
- PPC MaxOsX 10.2
- ix86 Microsoft Windows
- Changed default interval to 200 seconds to save ram and cpu power
- Huge performance gain in graphing engine due to bug fix (Peak Send and Total Sent strings font operations were being done to each graphic almost 1000 times instead of just 1)
- Removed need of Sys V IPC shared memeory
- log rotation on all logs implemented - secondary logs rotate every RANGE?/RANGE1 HUPs
- Added syslog support, removed all printfs except a few early errors, closed stdin, stdout, and stderr before beginning capture loop
- Bandwidthd collects the pids of its children and distributes HUP and TERM signals when issued to the first process
- Changed yy parser name to bdconfig_ to avoid a bug in BSD
- Added some semi-colons to conf.y to fix BSD flex/bison compatability bug
- Fixed bug that caused memory corruption when ram datastore had data on more than IP_NUM ips.
- Fixed some longs that missed being converted to unsigned long long.
- Fixed bug in CDF recovery that would cause bandwidthd to ignore some CDF logs during recovery
- Bandwidthd now checks for ./etc/bandwidthd.conf, and if it doesnt exist it checks for
- /usr/local/bandwidthd/etc/bandwidthd.conf, if that exists it will htdir("/usr/local/bandwidthd")
- Fixed problem that caused bandwidthd to sit and never create graphs if graph is set to false do not store data in ram, do not fork unless output_cdf is true log names changed to be consistent so all logs could be rotated with same function
Download (0.049MB)
Added: 2006-06-29 License: GPL (GNU General Public License) Price:
1216 downloads
Night Light IRC Proxy 1.2.42d.pre4
Night Light IRC Proxy is a multi-user IRC (Internet Relay Chat) proxy written in C for UNIX compatible systems. more>>
Night Light IRC Proxy or ircproxy in short, is a multi-user IRC (Internet Relay Chat) proxy written in C for UNIX compatible systems.
If you do not know what IRC is, then IRC proxy probably isnt for you. A IRC proxy is a program which works like a client and server, you connect to it with your IRC client and it connects you to the chosen server.
This way you are protected behind the machine running the IRC proxy, connecting through a proxy will hide your machines IP-address from other users on IRC.
More simply explained, the IRC proxy will forward data sent by the IRC server to one or more IRC clients connected to the ircproxy, and forward data sent by the IRC clients to the IRC server.
The IRC proxy can also keep your connection to IRC alive even when you disconnect from the IRC proxy.
This IRC proxy is very flexible, it allows to configure multiple ports for listening, access by hostname or IP-address, multiple users and multiple connections and a optional ident server.
This is all done through the following configuration files:
- A listen configuration file (listen.conf) where you specify what hosts and ports users can connect to.
- A access configuration file (access.conf), where you specify which IP-addresses or hostnames users can connect to the ircproxy from.
- A optional user configuration file (user.conf) (with optional encrypted passwords), where you specify usernames/password allowed that IRC clients must send to get access.
- A connection configuration file (conn.conf) where the actual IRC connections to IRC servers is specified, each connection is owned by a specific user defined in user.conf.
The ircproxy can compile and run successfully on most UNIX systems. It has been successfully compiled and installed on FreeBSD, OpenBSD, NetBSD, Linux, Solaris, OSF1, HP-UX, AIX and Windows (Cygwin).
What exactly can ircproxy do?
Share your internet connection.
If you dont have direct access to the internet but another machine (router or server) on the network has internet access. You can share the internet connection using a this ircproxy for IRC access. Even your already using NAT, SOCKS or a forwarding proxy, ircproxy is probably preffered because it will allow you to have ident on IRC, and different ident can be replied for different users.
Get your own hostname from a shell ISP or hide your host behind a server.
If your internet service provider does not allow you to have a static IP with your own hostname, or you simply want to hide your real host. You can buy shell access from a ISP and eventually buy your own IP-address from the ISP to use with ircproxy.
Keep your IRC connection alive even when you disconnect with your IRC client.
If you have a dial up connection but want your client connected to IRC 24/7, you can install ircproxy on a server. This ircproxy will keep the IRC connection alive after you disconnect from the ircproxy with your IRC client.
Restrict data sent to the IRC server to prevent flooding the IRC server.
Solve problems getting disconnected with "Excess Flood", possible cause for this is that someone is flooding you with CTCPs or similar. This ircproxy will restrict you from sending data faster to the IRC server then the IRC server will allow. It will simply queue the data you send and keep it until the IRC server is ready to take more data without disconnecting you. However the queue is also restricted, there is a max sendQ, if it is reached your IRC client will be disconnected but the connection to the IRC server still stay alive.
One connection to IRC from more then one machine at the same time.
With ircproxy you can be connected to IRC from two or more machines at the same time without more then one connection to the IRC server. This ircproxy will allow you to resume a IRC server connection from more then one machine at the same time.
<<lessIf you do not know what IRC is, then IRC proxy probably isnt for you. A IRC proxy is a program which works like a client and server, you connect to it with your IRC client and it connects you to the chosen server.
This way you are protected behind the machine running the IRC proxy, connecting through a proxy will hide your machines IP-address from other users on IRC.
More simply explained, the IRC proxy will forward data sent by the IRC server to one or more IRC clients connected to the ircproxy, and forward data sent by the IRC clients to the IRC server.
The IRC proxy can also keep your connection to IRC alive even when you disconnect from the IRC proxy.
This IRC proxy is very flexible, it allows to configure multiple ports for listening, access by hostname or IP-address, multiple users and multiple connections and a optional ident server.
This is all done through the following configuration files:
- A listen configuration file (listen.conf) where you specify what hosts and ports users can connect to.
- A access configuration file (access.conf), where you specify which IP-addresses or hostnames users can connect to the ircproxy from.
- A optional user configuration file (user.conf) (with optional encrypted passwords), where you specify usernames/password allowed that IRC clients must send to get access.
- A connection configuration file (conn.conf) where the actual IRC connections to IRC servers is specified, each connection is owned by a specific user defined in user.conf.
The ircproxy can compile and run successfully on most UNIX systems. It has been successfully compiled and installed on FreeBSD, OpenBSD, NetBSD, Linux, Solaris, OSF1, HP-UX, AIX and Windows (Cygwin).
What exactly can ircproxy do?
Share your internet connection.
If you dont have direct access to the internet but another machine (router or server) on the network has internet access. You can share the internet connection using a this ircproxy for IRC access. Even your already using NAT, SOCKS or a forwarding proxy, ircproxy is probably preffered because it will allow you to have ident on IRC, and different ident can be replied for different users.
Get your own hostname from a shell ISP or hide your host behind a server.
If your internet service provider does not allow you to have a static IP with your own hostname, or you simply want to hide your real host. You can buy shell access from a ISP and eventually buy your own IP-address from the ISP to use with ircproxy.
Keep your IRC connection alive even when you disconnect with your IRC client.
If you have a dial up connection but want your client connected to IRC 24/7, you can install ircproxy on a server. This ircproxy will keep the IRC connection alive after you disconnect from the ircproxy with your IRC client.
Restrict data sent to the IRC server to prevent flooding the IRC server.
Solve problems getting disconnected with "Excess Flood", possible cause for this is that someone is flooding you with CTCPs or similar. This ircproxy will restrict you from sending data faster to the IRC server then the IRC server will allow. It will simply queue the data you send and keep it until the IRC server is ready to take more data without disconnecting you. However the queue is also restricted, there is a max sendQ, if it is reached your IRC client will be disconnected but the connection to the IRC server still stay alive.
One connection to IRC from more then one machine at the same time.
With ircproxy you can be connected to IRC from two or more machines at the same time without more then one connection to the IRC server. This ircproxy will allow you to resume a IRC server connection from more then one machine at the same time.
Download (0.23MB)
Added: 2006-10-03 License: GPL (GNU General Public License) Price:
1124 downloads
Pineapple 3 test1
Pineapple is an adventure game. more>>
Pineapple is an adventure game.
You are sherif of a small village in the far west.
During a dark night of summer, the gang of reds, a bad group of crazy minded people, come to your town to kill every one.
You must kill them all before all citizens are killed !
<<lessYou are sherif of a small village in the far west.
During a dark night of summer, the gang of reds, a bad group of crazy minded people, come to your town to kill every one.
You must kill them all before all citizens are killed !
Download (0.68MB)
Added: 2005-09-06 License: GPL (GNU General Public License) Price:
1509 downloads
bwstats 0.01
bwstats will report on how much data has been received and transmitted over each live interface since the system was booted up. more>>
bwstats will report on how much data has been received and transmitted over each live interface since the system was booted up. bwstats project will also attempt to predict bandwidth usage over the next 30 days based on current usage. I wrote this out of curiosity to see how much data I was shifting about each month; the results were interesting.
At present bwstats will only run on Linux and other systems with the /proc filesystem as the interface statistics are obtained from /proc/net/dev and /proc/uptime files. Sorry.
Improvements to come include the ability to carry over data from the previous reboot so that the results are meaningful for those who power down their computers each night, and the ability to change the period for which predictions are made (currently this is trivial but means editing the source).
Note: since I wrote this tool I have noticed that the figures in this /proc/net/dev file wrap around after they reach a certain figure, therefore skewing the figures when data reaches beyond around 4.2GB (damn Linux kernel!). This will be obvious when looking at the figures. This script will still work perfectly up until the point where the wrapping occurs. This will be fixed in a future release, but for now be warned!
<<lessAt present bwstats will only run on Linux and other systems with the /proc filesystem as the interface statistics are obtained from /proc/net/dev and /proc/uptime files. Sorry.
Improvements to come include the ability to carry over data from the previous reboot so that the results are meaningful for those who power down their computers each night, and the ability to change the period for which predictions are made (currently this is trivial but means editing the source).
Note: since I wrote this tool I have noticed that the figures in this /proc/net/dev file wrap around after they reach a certain figure, therefore skewing the figures when data reaches beyond around 4.2GB (damn Linux kernel!). This will be obvious when looking at the figures. This script will still work perfectly up until the point where the wrapping occurs. This will be fixed in a future release, but for now be warned!
Download (0.002MB)
Added: 2006-04-18 License: MIT/X Consortium License Price:
1285 downloads
Quiet Console Town 0.7
Quiet Console Town is a console RPG city simulator. more>>
Quiet Console Town project is a console RPG city simulator.
Console RPGs have you visiting towns all the time, but Quiet Console Town puts you in the place of the mayor of a budding new city. Build shops, attract adventurers, hope villains overlook you: all the aspects of a console RPG town are yours.
Welcome to your everyday ordinary quiet console town. By the looks of your deceased friend there, youll probably want to stay a night at the Inn. Yes, those puncture wounds and missing organs certainly seem fatal, but all he needs is a good nights sleep and then (somehow) hell be good as new. In the meantime, might I direct you to our armor shop?
A bit of plate inbetween you and the monster might help you stay healthy! I see your thief seems anxious - theres some shady characters near the magic shop she might want to meet up with. Finally, once youre all done, perhaps you could look into the matter of our haunted mine...?
Quiet Console Town is a turn-based console RPG city simulator. You, as mayor, build the kind of RPG town youve always wanted heroes to visit. Buildings range from the simple Inn to the intricate dungeons beneath your mighty Citadel.
People can be as good as the most pious do-gooder, or evil as the most black-hearted villain. Make your city a bulwark against the forces of darkness, or a haven to shady characters round the world!
<<lessConsole RPGs have you visiting towns all the time, but Quiet Console Town puts you in the place of the mayor of a budding new city. Build shops, attract adventurers, hope villains overlook you: all the aspects of a console RPG town are yours.
Welcome to your everyday ordinary quiet console town. By the looks of your deceased friend there, youll probably want to stay a night at the Inn. Yes, those puncture wounds and missing organs certainly seem fatal, but all he needs is a good nights sleep and then (somehow) hell be good as new. In the meantime, might I direct you to our armor shop?
A bit of plate inbetween you and the monster might help you stay healthy! I see your thief seems anxious - theres some shady characters near the magic shop she might want to meet up with. Finally, once youre all done, perhaps you could look into the matter of our haunted mine...?
Quiet Console Town is a turn-based console RPG city simulator. You, as mayor, build the kind of RPG town youve always wanted heroes to visit. Buildings range from the simple Inn to the intricate dungeons beneath your mighty Citadel.
People can be as good as the most pious do-gooder, or evil as the most black-hearted villain. Make your city a bulwark against the forces of darkness, or a haven to shady characters round the world!
Download (MB)
Added: 2007-01-12 License: GPL (GNU General Public License) Price:
1019 downloads
Xplanet 1.2.0
Xplanet is an Xearth wannabe. more>>
Xplanet was inspired by Xearth, which renders an image of the earth into the X root window. All of the major planets and most satellites can be drawn, similar to the Solar System Simulator.
A number of different map projections are also supported, including azimuthal, Lambert, Mercator, Mollweide, orthographic, and rectangular.
Enhancements:
- Added the -grs_longitude option, to specify the longitude of Jupiters Great Red Spot, in System II coordinates. This assumes the Jupiter image has the center of the Great Red Spot at pixel 0 (at the left side of the image) in order to draw it at the right position.
- Added the Icosagnomonic projection, contributed by Ian Turner.
- Fixed a bug where output filenames had an extra digit in some cases.
- Added the bump_map and bump_scale options in the configuration file.
- Added the -glare option to set the size of the suns glare.
- An image map may be specified for the sun in the configuration file now. A shade value is now required for the sun (should be 100, otherwise the sun will have a night side!)
- Added the -arc_spacing option to set the default angular distance between great arc points. It used to be 0.1 degree, so arcs smaller than this wouldnt get drawn.
- Fixed a bug where markers were not aligned properly when using align = "above" or "below".
- Added warnings if options are specified in the [default] section of the configuration file that probably shouldnt be there.
<<lessA number of different map projections are also supported, including azimuthal, Lambert, Mercator, Mollweide, orthographic, and rectangular.
Enhancements:
- Added the -grs_longitude option, to specify the longitude of Jupiters Great Red Spot, in System II coordinates. This assumes the Jupiter image has the center of the Great Red Spot at pixel 0 (at the left side of the image) in order to draw it at the right position.
- Added the Icosagnomonic projection, contributed by Ian Turner.
- Fixed a bug where output filenames had an extra digit in some cases.
- Added the bump_map and bump_scale options in the configuration file.
- Added the -glare option to set the size of the suns glare.
- An image map may be specified for the sun in the configuration file now. A shade value is now required for the sun (should be 100, otherwise the sun will have a night side!)
- Added the -arc_spacing option to set the default angular distance between great arc points. It used to be 0.1 degree, so arcs smaller than this wouldnt get drawn.
- Fixed a bug where markers were not aligned properly when using align = "above" or "below".
- Added warnings if options are specified in the [default] section of the configuration file that probably shouldnt be there.
Download (1.15MB)
Added: 2005-06-17 License: GPL (GNU General Public License) Price:
1589 downloads
Secleted [ 0 ] software to compare
Copyright Notice:
Software piracy is theft, Using crack, password, serial numbers, registration codes, key generators is illegal and prevent future software development. The above nights search only lists software in full, demo and trial versions for free download. Download links are directly from our mirror sites or publisher sites, torrent files or links from rapidshare.com, yousendit.com or megaupload.com are not allowed