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TeamSpace 1.5
TeamSpace provides a framework product providing sophisticated tools for organizational management and secure collaboration. more>>
TeamSpace provides a framework product providing sophisticated tools for organizational management and secure collaboration.
The TeamSpace product is part of a developer toolkit allowing for sophisticated organization management using the Plone content management system.
TeamSpace provides a set of content types to represent your organizational structure, just as Remember uses the Member content type to represent an individual. The following types are among those provided:
Team
representing a team, group, department, project group, etc.
TeamMembership
representing a persons involvement with a Team
TeamSpace
a folder wherein members of a team have heightened priveleges for content creation and management. used as a workspace for collaboration, either visible to the public or private to the team members.
These are all full, workflowable, Archetypes content types, able to support custom schemas as needed. Team members can be active or inactive with a given team, and they can have varying roles (and thus priveleges) within the teams workspaces. Also, TeamSpaces can be associated with multiple teams providing easy support for cross-team collaboration.
<<lessThe TeamSpace product is part of a developer toolkit allowing for sophisticated organization management using the Plone content management system.
TeamSpace provides a set of content types to represent your organizational structure, just as Remember uses the Member content type to represent an individual. The following types are among those provided:
Team
representing a team, group, department, project group, etc.
TeamMembership
representing a persons involvement with a Team
TeamSpace
a folder wherein members of a team have heightened priveleges for content creation and management. used as a workspace for collaboration, either visible to the public or private to the team members.
These are all full, workflowable, Archetypes content types, able to support custom schemas as needed. Team members can be active or inactive with a given team, and they can have varying roles (and thus priveleges) within the teams workspaces. Also, TeamSpaces can be associated with multiple teams providing easy support for cross-team collaboration.
Download (0.073MB)
Added: 2007-03-10 License: GPL (GNU General Public License) Price:
960 downloads
Legends: The Game 0.4.1.42
Plenty of maps are provided by us, but the beauty of this game is its customization possibilities. Mission creation has never been easier, with a stab... more>> <<less
Download (111442KB)
Added: 2009-04-26 License: Freeware Price: Free
189 downloads
Tremulous 1.1.0
Tremulous for Quake 3 Arena is an open source modification that blends a team based FPS with elements of an RTS. more>>
Tremulous for Quake 3 Arena is an open source modification that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS.
These structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more...
Player advancement is different depending on which team you are on. As a human, players are rewarded with credits for each alien kill. These credits may be used to purchase new weapons and upgrades from the "Armoury". The alien team advances quite differently. Upon killing a human foe, the alien is able to evolve into a new class. The more kills gained the more powerful the classes available.
The overall objective behind Tremulous is to eliminate the opposing team. This is achieved by not only killing the opposing players but also removing their ability to respawn by destroying their spawn structures.
Main features:
- New flexible particle system for Q3 - can create smoke, water, fire easily in Q3 maps.
- 16 buildable structures with in-game functions.
- Play as several alien classes with unique abilities.
- Customize your setup as a human and buy new weapons, armour and items.
- Scale the walls and ceilings as an alien waiting for an unsuspecting human.
- Realistic physics and motion - no bunny hopping or quick back peddling.
- Flexible map system - animated mapobjects, triggering, light flares, etc.
- Large weapons system - dont like the weapon you have? Sell it and buy a different one, dozens of options.
Enhancements:
- New stand alone version -- Q3 no longer required
- New trail rendering system
- New tutorial system
<<lessThese structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more...
Player advancement is different depending on which team you are on. As a human, players are rewarded with credits for each alien kill. These credits may be used to purchase new weapons and upgrades from the "Armoury". The alien team advances quite differently. Upon killing a human foe, the alien is able to evolve into a new class. The more kills gained the more powerful the classes available.
The overall objective behind Tremulous is to eliminate the opposing team. This is achieved by not only killing the opposing players but also removing their ability to respawn by destroying their spawn structures.
Main features:
- New flexible particle system for Q3 - can create smoke, water, fire easily in Q3 maps.
- 16 buildable structures with in-game functions.
- Play as several alien classes with unique abilities.
- Customize your setup as a human and buy new weapons, armour and items.
- Scale the walls and ceilings as an alien waiting for an unsuspecting human.
- Realistic physics and motion - no bunny hopping or quick back peddling.
- Flexible map system - animated mapobjects, triggering, light flares, etc.
- Large weapons system - dont like the weapon you have? Sell it and buy a different one, dozens of options.
Enhancements:
- New stand alone version -- Q3 no longer required
- New trail rendering system
- New tutorial system
Download (101MB)
Added: 2006-04-01 License: Open Software License Price:
3156 downloads
Infotrope ACAP Server 0.2.1
Infotrope ACAP Server provides an RFC2244-conformant ACAP server. more>>
Infotrope ACAP Server provides an RFC2244-conformant ACAP server.
The Infotrope ACAP Server is an implementation of RFC2244, complete with asynchronous notification of changes, stored search results, ACLs, and data inheritance, etc. It supports TLS and SASL encryption as well as the entire base standard, plus a few optional extensions.
ACAP allows applications to store configuration data in a way that is standard, fully interoperable, and easily managed by users, administrators, and technical support teams alike.
Infotropes key features include the ability to randomly crash the server without data loss, and backing up of data (even while its being written) without losing integrity.
Main features:
- Its got the finest grained ACLs available anywhere!
- Its got data inheritance, AKA stacking, for all your configuration management and prepopulation needs!
- Itll do personal addressbooks, bookmarks, and all in client-independent ways!
- Its got notifications with filters, and schemaless searching!
- Fully namespaced, so no chance of clients clobbering each other!
- Yes, welcome to the power and technology of, erm, 1997.
<<lessThe Infotrope ACAP Server is an implementation of RFC2244, complete with asynchronous notification of changes, stored search results, ACLs, and data inheritance, etc. It supports TLS and SASL encryption as well as the entire base standard, plus a few optional extensions.
ACAP allows applications to store configuration data in a way that is standard, fully interoperable, and easily managed by users, administrators, and technical support teams alike.
Infotropes key features include the ability to randomly crash the server without data loss, and backing up of data (even while its being written) without losing integrity.
Main features:
- Its got the finest grained ACLs available anywhere!
- Its got data inheritance, AKA stacking, for all your configuration management and prepopulation needs!
- Itll do personal addressbooks, bookmarks, and all in client-independent ways!
- Its got notifications with filters, and schemaless searching!
- Fully namespaced, so no chance of clients clobbering each other!
- Yes, welcome to the power and technology of, erm, 1997.
Download (0.19MB)
Added: 2007-03-02 License: GPL (GNU General Public License) Price:
966 downloads
LeagueSite 0.8.0
LeagueSite is a PHPWebSite module that adds roster, stats, and schedule information. more>>
LeagueSite is a PHPWebSite module that adds roster, stats, and schedule information for a sports league or team onto the PHPWS base. This software can be used to create a Web site for fans to learn more about the league and its teams and players.
Ive been sitting on this one for a while because sourceforge appears to have stopped developer access to CVS from the shell server. I was just using the cvsrelease script written by Don (rizzo) to do releases, and that script requires developer (writeable) access to cvs. Add to that I am pretty much a windows only guy (boo hiss) and it put something of a spanner in the works! Anyways, thanks to Knoppix I now have a useable linux at home so I can now run the script from here.
Enhancements:
- Bug Fixes
- Fixes to html errors in the schedule list view
- Fixing bug where the umpire couldnt be set back to [TBA] after a specific umpire was selected
- Fixing bug where editing a game would default PM games to AM
- New Features
- RFE [ 1110936 ] Link to schedule - shows the Next and Previous n Games for the team on each Teams page, along with a link to the full schedules for that season.
- Adding the ability to mark games as postponed.
- Use cookies to select the default schedule and standings views for returning visitors
- Showing the Umpire on the Games blocks
- Added a This Weeks Games block
- Patch [ 1192665 ] Add Edit Link to Venue - thanks to jbalcorn for this one.
<<lessIve been sitting on this one for a while because sourceforge appears to have stopped developer access to CVS from the shell server. I was just using the cvsrelease script written by Don (rizzo) to do releases, and that script requires developer (writeable) access to cvs. Add to that I am pretty much a windows only guy (boo hiss) and it put something of a spanner in the works! Anyways, thanks to Knoppix I now have a useable linux at home so I can now run the script from here.
Enhancements:
- Bug Fixes
- Fixes to html errors in the schedule list view
- Fixing bug where the umpire couldnt be set back to [TBA] after a specific umpire was selected
- Fixing bug where editing a game would default PM games to AM
- New Features
- RFE [ 1110936 ] Link to schedule - shows the Next and Previous n Games for the team on each Teams page, along with a link to the full schedules for that season.
- Adding the ability to mark games as postponed.
- Use cookies to select the default schedule and standings views for returning visitors
- Showing the Umpire on the Games blocks
- Added a This Weeks Games block
- Patch [ 1192665 ] Add Edit Link to Venue - thanks to jbalcorn for this one.
Download (0.093MB)
Added: 2006-06-23 License: GPL (GNU General Public License) Price:
1219 downloads
Slam Soccer 1.01
Slam Soccer is a comic style football game. more>>
Slam Soccer is a comic style football game.
Main features:
- Freeware and open source
- Funny 3d-comic-style
- Enthralling stadium atmosphere
- Keyboard and gamepad control
- 2-player mode
- Career and world cup
- Register in the online hall of fame
- Build your own stadium
- 80 teams
- 20 stadiums
- 10 weather conditions
- 50 adboards
- 10 referees
- 9 commentators (5 German, 2 English, 2 French)
Slam Soccer comes in 3 languages: German, English, French
<<lessMain features:
- Freeware and open source
- Funny 3d-comic-style
- Enthralling stadium atmosphere
- Keyboard and gamepad control
- 2-player mode
- Career and world cup
- Register in the online hall of fame
- Build your own stadium
- 80 teams
- 20 stadiums
- 10 weather conditions
- 50 adboards
- 10 referees
- 9 commentators (5 German, 2 English, 2 French)
Slam Soccer comes in 3 languages: German, English, French
Download (85.5MB)
Added: 2006-06-30 License: GPL (GNU General Public License) Price:
1228 downloads
Tourney Team Stats for Quake 2 0.4.4
Tourney Team Stats for Quake 2 is a script that creates stats for Quake 2 Team Play. more>>
Tourney Team Stats (tts) is a Python script that creates stats for Quake 2 Team Play.
It can only work with the ngLog logstyle, so the Tourney Quake 2 mod is the only one supported.
<<lessIt can only work with the ngLog logstyle, so the Tourney Quake 2 mod is the only one supported.
Download (0.066MB)
Added: 2006-12-12 License: GPL (GNU General Public License) Price:
1047 downloads
TeamPlanner 0.1.0
TeamPlanner is an organization application that allows the user to store events for several people which can be grouped in teams more>>
TeamPlanner is an organization application that allows the user to store events for several people which can be grouped in teams.
Events are organized into categories. The planning can be displayed and printed for any combination of teams, categories and people.
<<lessEvents are organized into categories. The planning can be displayed and printed for any combination of teams, categories and people.
Download (0.14MB)
Added: 2006-03-13 License: CeCILL (CeCILL Free Software License Agreement) Price:
1324 downloads
tXtFL 0.9.1
tXtFL is a play-by-play, team-building football simulator. more>>
tXtFL project is a play-by-play, team-building football simulator.
Teams can be coached from the command-line, built through unique plays, and then tested on the field. It does not require 3D or even 2D accelerated graphics.
A graphical display allows coaching from the command-line while viewing player and game stats
<<lessTeams can be coached from the command-line, built through unique plays, and then tested on the field. It does not require 3D or even 2D accelerated graphics.
A graphical display allows coaching from the command-line while viewing player and game stats
Download (4.9MB)
Added: 2007-01-31 License: GPL (GNU General Public License) Price:
999 downloads
Livestat 1.2
Livestat project is a statistics management system for academic competition tournaments. more>>
Livestat project is a statistics management system for academic competition tournaments.
Livestat is a Perl-based statistics management system designed for academic competition tournaments, a.k.a "College Bowl" or "quiz bowl" events.
Livestat is used to automate the processing of statistics from individual matches, and to quickly publish statistics on teams and players to the Web.
Enhancements:
- Now sorts teams by name when printing list in game.pl.
- New files common.head and common.foot store the top and bottom of all HTML pages to be generated.
- No longer prints "N/A: " in round views when no player has a positive score.
- Restructured head2head hash in standings.pl; now has fields for wins, losses, ties, points-for, and points-against.
- Added style number in tables -- useful for right-aligning numeric fields
<<lessLivestat is a Perl-based statistics management system designed for academic competition tournaments, a.k.a "College Bowl" or "quiz bowl" events.
Livestat is used to automate the processing of statistics from individual matches, and to quickly publish statistics on teams and players to the Web.
Enhancements:
- Now sorts teams by name when printing list in game.pl.
- New files common.head and common.foot store the top and bottom of all HTML pages to be generated.
- No longer prints "N/A: " in round views when no player has a positive score.
- Restructured head2head hash in standings.pl; now has fields for wins, losses, ties, points-for, and points-against.
- Added style number in tables -- useful for right-aligning numeric fields
Download (MB)
Added: 2006-10-27 License: GPL (GNU General Public License) Price:
1092 downloads
E-GADS! 2.2.7
E-GADS! is a Web-based database that enables ground search and rescue teams to track membership. more>>
E-GADS! (Electronic Ground Search and rescue Administrative Database System) is a Web-based database that enables ground search and rescue teams to track membership, certifications, search reports, events, and training records.
It is fully bilingual (English/French) and is currently based on Canadian geographic data and NSS (National Search and Rescue Secretariat) categorization codes, but can be customized for other languages and data.
MapServer and Proj are required for the optional map display. The application has been tested on RedHat Linux and MS Windows systems.
Enhancements:
- A security issue with common.php that could permit user-specified file inclusion was fixed.
<<lessIt is fully bilingual (English/French) and is currently based on Canadian geographic data and NSS (National Search and Rescue Secretariat) categorization codes, but can be customized for other languages and data.
MapServer and Proj are required for the optional map display. The application has been tested on RedHat Linux and MS Windows systems.
Enhancements:
- A security issue with common.php that could permit user-specified file inclusion was fixed.
Download (2.5MB)
Added: 2007-08-19 License: GPL (GNU General Public License) Price:
797 downloads
Pub Team Football Manager 1.0
Pub Team Football Manager is a football manager software. more>>
Pub Team Football Manager is a football manager software.
From the main screen, there are six options available (yellow buttons) for showing or editing diffrent information during the game. Here is an explanation:
Info: This shows the details of your team such as kit colours and current news items. Kit colours can be changed by clicking them. The latest news from the pub team grapevine is shown, with any items directly relevant to your team are *** starred.
Squad: The place where you pick your team. Players numbered 1 to 11 will play, 12 and above are substitutes or rested. Each players current position, together with his fitness and morale, are indicated next to his name. Further vital statistics of a player are obtained by clicking on his name. To move a player in or out of your first eleven, click on the "Sub" or "Play" button. You may look at other teams squads by clicking on the < and > buttons.
Tactics: Choose the tactics and playing style of your team. A number of formations are available, and you can choose your teams passing style and aggressiveness.
Fixtures: Lists all your fixtures for the current season, including cup fixtures when drawn. You may look at other teams fixtures by clicking on the < and > buttons.
Table: The current league standings. There are two divisions, each containing 16 teams. Your team is indicated by *.
Records: Shows the best wins and record goalscorers for the current season.
Play: Click here to actually play your matches. The weeks fixtures from your division are indicated, with your match highlighted in red. Press "Start Match" to begin the match simulation, but you can later pause if things start to happen too quickly. A match report and stats are available, and are updated as the match plays. If one of your players gets injured, the game will automatically be paused.
To start a new game, select which team you wish to take charge of, and press "Start New Game". The main screen is then displayed, which is controlled by the large yellow buttons, described in the opposite panel...
Your squad consists of many players who frequent your local drinking establishment. Each player has many attributes, which are rated from A+ to F. These affect the gameplay in various ways. For example, a player who is good at tackling may make a good defender, whereas a player whose shooting attribute is high should be put up front.
All the players attributes are available in the "Squad" section by clicking on a players name. Also available is each players preferred position, indicated in brackets e.g. (Def/Mid), although this is only a guide.
The most important attribute is the players fitness. Try to pick players who are reasonably fit wherever possible. Players fitness may improve when rested, but if they are rested too long, their morale may suffer.
The chosen style of play and formation also have an influence, and some options work better with certain kinds of players. It is your job as manager to weigh up all the factors when picking your strategy and players.
As the season progresses, you will sometimes play cup matches. The Cup is a knockout tournament which includes teams from both divisions. If you are knocked out, you will not play in further rounds, but you can still watch the matches.
Occasionally, players will leave your club, and sometimes new players may join. Since it is a pub team, you dont have much control of what your players do. However, players with a low morale are more likely to leave.
At the end of the season, the top three teams from the lower division (B) are promoted to the higher division (A). The game is open-ended and you may continue for as many seasons as you like.
<<lessFrom the main screen, there are six options available (yellow buttons) for showing or editing diffrent information during the game. Here is an explanation:
Info: This shows the details of your team such as kit colours and current news items. Kit colours can be changed by clicking them. The latest news from the pub team grapevine is shown, with any items directly relevant to your team are *** starred.
Squad: The place where you pick your team. Players numbered 1 to 11 will play, 12 and above are substitutes or rested. Each players current position, together with his fitness and morale, are indicated next to his name. Further vital statistics of a player are obtained by clicking on his name. To move a player in or out of your first eleven, click on the "Sub" or "Play" button. You may look at other teams squads by clicking on the < and > buttons.
Tactics: Choose the tactics and playing style of your team. A number of formations are available, and you can choose your teams passing style and aggressiveness.
Fixtures: Lists all your fixtures for the current season, including cup fixtures when drawn. You may look at other teams fixtures by clicking on the < and > buttons.
Table: The current league standings. There are two divisions, each containing 16 teams. Your team is indicated by *.
Records: Shows the best wins and record goalscorers for the current season.
Play: Click here to actually play your matches. The weeks fixtures from your division are indicated, with your match highlighted in red. Press "Start Match" to begin the match simulation, but you can later pause if things start to happen too quickly. A match report and stats are available, and are updated as the match plays. If one of your players gets injured, the game will automatically be paused.
To start a new game, select which team you wish to take charge of, and press "Start New Game". The main screen is then displayed, which is controlled by the large yellow buttons, described in the opposite panel...
Your squad consists of many players who frequent your local drinking establishment. Each player has many attributes, which are rated from A+ to F. These affect the gameplay in various ways. For example, a player who is good at tackling may make a good defender, whereas a player whose shooting attribute is high should be put up front.
All the players attributes are available in the "Squad" section by clicking on a players name. Also available is each players preferred position, indicated in brackets e.g. (Def/Mid), although this is only a guide.
The most important attribute is the players fitness. Try to pick players who are reasonably fit wherever possible. Players fitness may improve when rested, but if they are rested too long, their morale may suffer.
The chosen style of play and formation also have an influence, and some options work better with certain kinds of players. It is your job as manager to weigh up all the factors when picking your strategy and players.
As the season progresses, you will sometimes play cup matches. The Cup is a knockout tournament which includes teams from both divisions. If you are knocked out, you will not play in further rounds, but you can still watch the matches.
Occasionally, players will leave your club, and sometimes new players may join. Since it is a pub team, you dont have much control of what your players do. However, players with a low morale are more likely to leave.
At the end of the season, the top three teams from the lower division (B) are promoted to the higher division (A). The game is open-ended and you may continue for as many seasons as you like.
Download (MB)
Added: 2006-01-13 License: Freeware Price:
1380 downloads
Wolfenstein: Enemy Territory Map Packs
Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. more>>
Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. Wolfenstein: Enemy Territory is a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others.
Featuring multiplayer support for as many as 64 players, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a teams ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions. While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team.
Wolfenstein: Enemy Territory further online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.
<<lessFeaturing multiplayer support for as many as 64 players, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a teams ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions. While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team.
Wolfenstein: Enemy Territory further online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.
Download (110.4MB)
Added: 2006-02-02 License: Freeware Price:
1361 downloads
StoryTestIQ 1.6
StoryTestIQ is a tool for creating Executable Requirements which have also been known as acceptance tests or functional tests. more>>
StoryTestIQ is a tool for creating "Executable Requirements" which have also been known as acceptance tests or functional tests. STIQ was developed based on two other open source acceptance testing tools, Selenium and FitNesse.
This combination allowed StoryTestIQ to capture the web browser based testing facilities and elegant command language of Selenium along with the wiki based editing and pluggable Fit fixture loading of FitNesse. We believe that this increases the productivity of working with StoryTestIQ and also enhances the capabilities of Selenium to test beyond the user interface.
When developing web applications it is helpful for the cross-functional team to have a definitive and executable view of the requirements for a specified iteration.
StoryTestIQ may be used to record what the teams customer needs and get sign off before developing even a single line of code. Most of the test cases which are recorded will be failing. It is the responsibility of the team to implement the requirements in order to make the test cases pass. These practices are based in the tradition of Test-Driven Development.
Although teams would benefit greatly from the above approach in which your entire cross-functional team including the customer, business analyst, QA, development, and anybody else providing input on the product benefits, StoryTestIQ does not enforce this approach.
StoryTestIQ may also be used in traditional development teams to create acceptance and functional tests. They may be used to supplement the teams unit tests with a Test-Driven Development approach or even to automate existing manual test cases.
Check out the page on how to get started. Once you have StoryTestIQ running successfully, take a look at the users guide for more details on how to create test suites and test cases. As you become familiar with creating test cases you may take advantage of more StoryTestIQ commands in your functioanl tests.
<<lessThis combination allowed StoryTestIQ to capture the web browser based testing facilities and elegant command language of Selenium along with the wiki based editing and pluggable Fit fixture loading of FitNesse. We believe that this increases the productivity of working with StoryTestIQ and also enhances the capabilities of Selenium to test beyond the user interface.
When developing web applications it is helpful for the cross-functional team to have a definitive and executable view of the requirements for a specified iteration.
StoryTestIQ may be used to record what the teams customer needs and get sign off before developing even a single line of code. Most of the test cases which are recorded will be failing. It is the responsibility of the team to implement the requirements in order to make the test cases pass. These practices are based in the tradition of Test-Driven Development.
Although teams would benefit greatly from the above approach in which your entire cross-functional team including the customer, business analyst, QA, development, and anybody else providing input on the product benefits, StoryTestIQ does not enforce this approach.
StoryTestIQ may also be used in traditional development teams to create acceptance and functional tests. They may be used to supplement the teams unit tests with a Test-Driven Development approach or even to automate existing manual test cases.
Check out the page on how to get started. Once you have StoryTestIQ running successfully, take a look at the users guide for more details on how to create test suites and test cases. As you become familiar with creating test cases you may take advantage of more StoryTestIQ commands in your functioanl tests.
Download (3.2MB)
Added: 2006-09-17 License: GPL (GNU General Public License) Price:
1135 downloads
Dustbowl Clan Tools 0.41
Dustbowl Clan Tools project is a community system for e-sport teams and gaming clans. more>>
Dustbowl Clan Tools project is a community system for e-sport teams and gaming clans.
It provides an integrated forum, scheduler, voting system, and lots of other features. It is PHP/MySQL-based and supports multiple languages.
<<lessIt provides an integrated forum, scheduler, voting system, and lots of other features. It is PHP/MySQL-based and supports multiple languages.
Download (0.12MB)
Added: 2006-11-14 License: GPL (GNU General Public License) Price:
1076 downloads
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