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IGE - Outer Space 0.5.65

IGE - Outer Space 0.5.65


IGE - Outer Space is an on-line strategy game with SciFi theme. more>>
IGE - Outer Space is an on-line strategy game with SciFi theme.

IGE - Outer Space is an on-line strategy game which takes place in the dangerous universe. You must become the commander of many stars, planets, and great fleets and you will struggle for survival with other commanders.

Outer Space communicates with the server in the same way as your browser, but you will need a special client to play it. Using this client you can create an account on the server and you can start to explore the world of the Outer Space.

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Added: 2007-08-13 License: GPL (GNU General Public License) Price:
805 downloads
Games::Sudoku::General 0.007

Games::Sudoku::General 0.007


Games::Sudoku::General is a Perl module that can solve sudoku-like puzzles. more>>
Games::Sudoku::General is a Perl module that can solve sudoku-like puzzles.

SYNOPSIS

$su = Games::Sudoku::General->new ();
print $su->problem(<<less
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Added: 2007-08-13 License: Perl Artistic License Price:
803 downloads
Pvolley 0.0.1

Pvolley 0.0.1


Pvolley is an arcade volleyball game more>>
Pvolley is an arcade volleyball game. It is licensed under the FreeBSD license.

Keys:

- Player 1: Up, Left, Right
- Player 2: W, A, D
- Drop ball: Space

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Added: 2007-07-26 License: BSD License Price:
820 downloads
Conquest 8.2c

Conquest 8.2c


Conquest is a real-time multi-player space warfare game originally written in ratfor for the vax/vms platform. more>>
Conquest is a real-time multi-player space warfare game originally written in ratfor for the vax/vms platform. Conquest project was an early predecessor to netrek.
Enhancements:
- This version corrects some minor problems with 8.2b, and adds tcpwrappers support to conquestd and conqmetad.
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Added: 2007-07-17 License: Artistic License Price:
829 downloads
ScummVM 0.10.0

ScummVM 0.10.0


ScummVM is a cross-platform interpreter for several point-and-click adventure engines. more>>
ScummVM project is a virtual machine for several classic graphical point-and-click adventure games.
It is designed to run: Adventure Softs Simon the Sorcerer 1 and 2; Revolutions Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; and games based on LucasArts SCUMM (Script Creation Utility for Maniac Mansion) system.
SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so check back often.
Enhancements:
- This release adds support for a vast number of engines and games, among them all Sierra AGI games like Space Quest I and II, Kings Quest I-III, and a ton of fan-made games.
- Some of the many ports were improved quite nicely, and overall the usual huge number of small fixes, tweaks and improvements were made.
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Added: 2007-06-21 License: LGPL (GNU Lesser General Public License) Price:
863 downloads
Solar Empire 2.9.1.2

Solar Empire 2.9.1.2


Solar Empire is a highly competitive, Web-based space strategy game. more>>
Solar Empire project is a highly competitive, Web-based space strategy game.

Solar Empire is a highly competitive, Web-based, multi-player space based strategy game where players use combat, diplomacy, bounties, and other such components to eliminate their enemies.

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Added: 2007-06-20 License: GPL (GNU General Public License) Price:
856 downloads
Scum of the Universe 1.0

Scum of the Universe 1.0


Scum of the Universe is a space trading game that combines two genres: arcade and strategy. more>>
Scum of the Universe is a space trading game that combines two genres: arcade and strategy. On one side, its a classic vertical-scrolling space shooter game. On the other side, it is an adventure and strategy. You should choose whether youll be an independent space trader, firearms smuggler, fierce freedom-fighter or something in between.

Following the main storyline, you go through the galaxy from one planet to another. Space travel requires fuel, so you need to keep earning money to buy it. You can also buy various upgrades for your spaceship and weapons that affect the arcade part of the game. The storyline itself is not linear. There are also some points where youll need to make decisions that will determine your destiny.

For thousands of years, people of planet Xen have colonized the planets in their galaxy. As time went by, many colonies grew unhappy about their status, as everything was controlled by Xen. Some of them organized military units and declared independence. You can see the status of each planet by "Rebel Sentiment" indicator. Planets with RS higher than 50% are ruled by the Rebel government, and Rebel laws apply.

Trading firearms is legal on planets ruled by Rebels, as they need as much firepower as they can get. On the other hand, Empire forbid all the trading with firearms and other ground weaponry as they wish to maintain their military advantage. One of the ways to make a lot of money is to buy cheap guns at Empire planets and sell them for a lot of money on Rebel planets where demand is extremely high. But be careful as youll need to fight Empire fleet once they find out youre a smuggler.

Beside the raging war between Xen Empire and the rebels there is increased activity of alien species, who destroy human ships. The stronger alien activity, the more waves of alien ships youll need to defeat in each planets outer orbit. Some of the aliens you destroy may drop artifacts (big blue ones) which you can sell at any space station for 20credits a piece.

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Added: 2007-06-01 License: Freeware Price:
877 downloads
Crystal Core 0.01

Crystal Core 0.01


Crystal Core is the main Crystal Space demo game. more>>
Crystal Core is the main Crystal Space demo game. The project makes heavy use of CEL and CELstart. It is going to be a first person shooter with many quests and puzzle elements. The three main purposes of Crystal Core are:
- Be a good and playable game.
- Be a good tutorial on how to make games using Crystal Space, CEL, and CELstart.
- Spawn a modding community. Crystal Core is heavily modular and extensible.
Main features:
- A game menu where you can start the game and change a few options.
- Two levels out of the game.
- Two creatures that will try to follow and attack you.
- A small quest that you have to solve in order to get access to some part of the level.
- Nice music and sound effects.
- Working inventory system, health, and ammo system.
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Added: 2007-04-25 License: LGPL (GNU Lesser General Public License) Price:
918 downloads
simpleJ 1.1

simpleJ 1.1


simpleJ emulates a simplified computer on your PC. more>>
simpleJ emulates a simplified computer on your PC: a retro-style video game console that lets you understand how a computer works and write your own video game programs. The first microcomputers were quite simple.

They had a few kilobytes of memory and couldnt run large programs. Many didnt even have an operating system.

Yet they had something valuable: understanding everything about their hardware and software was easy. simpleJ aims to make this possible while running on modern PC hardware.

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Added: 2007-04-10 License: GPL (GNU General Public License) Price:
553 downloads
The Deimos Project 0.11.4 Beta

The Deimos Project 0.11.4 Beta


The Deimos Project project is a 3D space combat simulator and modular game library collection. more>>
The Deimos Project project is a 3D space combat simulator and modular game library collection.
The Deimos Project is a 3D space combat simulator and modular game library collection. It includes a 3D modeler designed with a programmers needs in mind. It allows you to construct 3D models by writing Java source code. All you need to design a model is a computer, some graph paper, and a pencil.
The modelers internals function as a simple OpenGL scene graph API, without preventing the use of low-level OpenGL commands. For storing settings and other hierarchically-representable data, the project provides a Hierarchy library that stores data atomically using XML.
It also features a timing library, a game object container system, and many other features.
Enhancements:
- Timer 1.3.0 Stable
- Hierarchy 1.2.1 Stable
- Audio 0.2.0 Alpha
- Video/Modeler 4.1.2 Stable
- Action 0.6.4 Alpha
- Colorizer 0.1.1 Alpha
- GUI 0.3.0 Alpha
- Math 0.5.2 Alpha
- Input 0.4.0 Beta
- Asteroids 0.1.0 Alpha
- Plugin 0.1.0 Alpha
- Physics 0.4.1 Alpha
- Media 0.1.0 Alpha
- Demo 0.1.0 alpha
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Added: 2007-04-05 License: LGPL (GNU Lesser General Public License) Price:
933 downloads
Cassiopeia 0.4.0

Cassiopeia 0.4.0


Cassiopeia is a board game similar to Carcassonne. more>>
Cassiopeia is a board game similar to Carcassonne. It allows playing over LAN and Internet and features also computer players. The project supports multiple Graphic Sets, on similar to the board game and one with a space setting.
The program supports two languages at the moment, English and German. The development documentation and the handbook in the game is only avaible in German at the moment.
Main features:
- Multiplayer over LAN and Internet
- Metaserver to find other players
- Computer players
- Most Carcassonne addons are implemented
- Gameoptions can be combined as you like
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Added: 2007-03-16 License: Freeware Price:
960 downloads
Quantum Star: Generations 0.7.2c

Quantum Star: Generations 0.7.2c


Quantum Star: Generations is an easy to install and manage space strategy browser-based game. more>>
Quantum Star: Generations project is an easy to install and manage space strategy browser-based game.
Quantum Star: Generations is a browser-based space strategy and trading game played across a mapped galaxy against other players. Utilizing mining, trading, research, and production through easy-to-use tools, QS enables both broad micro-management of resources or more "aggregated" methods. Players compete, combat enemy fleets, and manage planets to become the "last man standing". No user downloads are required, and the game is free to host or play.
Quantum Star: Generations Evolved is a browser-based space strategy game. It is playable from any modern browser such as Mozilla Firefox or Internet Explorer. It is written in the PHP programming language and utilises either MySQL or PostgreSQL as a backend database. It is also free for download and may be hosted independently by any user. The game is released under the terms of the Affero General Public License.
Quantum Star: Generations Evolved is a free open source application. Being open source you may modify and redistribute the source code under the terms of the Affero General Public License, or at your option the GNU General Public License version 3 (not version 2).
Main features:
- Free
- Its fun!
- Easy installation
- Support for all versions of MySQL and PostgreSQL
- Support for both PHP4 and PHP5
- Platform independent
- Multiple language support with UTF-8 the standard character encoding
- Focus on security and resource efficiency
- Automated administration tasks
- Did we mention it is fun?
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Added: 2007-03-11 License: AGPL (Affero General Public License) Price:
961 downloads
Thousand Parsec C++ Server 0.4.1

Thousand Parsec C++ Server 0.4.1


Thousand Parsec C++ Server is the main server for Thousand Parsec. more>>
Thousand Parsec C++ Server is the main server for Thousand Parsec.
Thousand Parsec is a framework for turn based space empire building games.
Some examples of games which Thousand Parsec draws ideas from are, Stars!, VGA Planets, Master of Orion and Galactic Civilizations. These games are often called 4 Xs from the main phases found in the games, eXplore, eXpand, eXploit and eXterminate. If you havent heard of them, other games which are a bit similar include, Civilisation, Heros of Might and Magic and Starcraft.
Thousand Parsec includes everything you need to play any of the currently running games, set up your own game using already designed games, and building your own space empire building game.
Enhancements:
- Metaserver setting for turning on sending updates
- Signal Handler for exiting cleanly
- PlayerTlsConnection using PlayerTcpConnection, gaining non-blocking support
- Added Mersenne Twister (mt19937), for PRNG
- Home Planet resource in minisec
- Resources for MTSec added
- Updated console to libtprl 0.1.2, added prompt and fixed bugs, and redisplaying line
- Removed reconfigure method for LogSinks, use SettingCallbacks instead
- Made sizes of star systems fit closer in minisec
- Fixed removing ships from fleets in minisec
- Fixed spelling on property name in Minisec
- Invalid the Game turn timer incase run from the console in EOT processing
- Removed guest/guest refuse hack
- Added support for guile 1.8 (thanks JLP for testing)
- Fixed mini-ipv6 MetaserverConnection (thanks mithro)
- Made sure getOrder returns at least one frame
- Metaserver update doesnt try for 12 minutes after 5 connection errors (bug from nash)
- Minisec universe generation doesnt re-use star system names (bug from nash)
- Fixed GetOrderType_List frame type (bug from nash)
- No longer crashes on unknown order type (bug from nash)
- Proper length remaining checking in order and orderparameter unpacking (bug from nash)
- Fixed terminal color reseting (bug from nash)
- Warnings when metaserver updates are disabled
- Port from dlopen to libltdl (thanks mithro)
- Include libltdl in tree because Debian and Ubuntu (thanks mithro)
- Velocity is now where it should be next turn (thanks mithro)
- ETA calcuation for Move orders in Minisec fixed (bug from nash)
- Added Ping limiting code
- Logging added (thanks mithro) and some reformating
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Added: 2007-02-28 License: GPL (GNU General Public License) Price:
968 downloads
Variations on Rockdodger 0.5

Variations on Rockdodger 0.5


Variations on Rockdodger is a quick little game where you guide a space-ship through an asteroid field. more>>
Variations on Rockdodger (VoR) is a quick little game where you guide a space-ship through an asteroid field.
Note: This is a fairly hard game, intended to be a quickie game for when you want to kill a few spare minutes. For reference, my best time [Josh Grams] is about 2 minutes in version 0.3. Im not generally very good at video games, but I have been playing this one for quite a while now. However, you can make it substantially easier by slowing the game down. New in version 0.3, we have a command-line option --game-speed=N%. New players may like to try it at 0.75 or even 0.66.
Enhancements:
- This release fixes some rounding bugs which caused crashes on x86
- changes to a ray-traced font
- tweaks the engines and explosions.
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Added: 2007-02-17 License: GPL (GNU General Public License) Price:
979 downloads
Thousand Parsec C++ TP Readline library 0.1.2

Thousand Parsec C++ TP Readline library 0.1.2


Thousand Parsec C++ TP Readline library is used by tpserver-cpp to provide the console interface. more>>
Thousand Parsec C++ TP Readline library is used by tpserver-cpp to provide the console interface.
Thousand Parsec is a framework for turn based space empire building games.
Some examples of games which Thousand Parsec draws ideas from are, Stars!, VGA Planets, Master of Orion and Galactic Civilizations. These games are often called 4 Xs from the main phases found in the games, eXplore, eXpand, eXploit and eXterminate. If you havent heard of them, other games which are a bit similar include, Civilisation, Heros of Might and Magic and Starcraft.
Thousand Parsec includes everything you need for play any of the currently running games, set up your own game using already designed games, and building your own space empire building game.
Enhancements:
- Added getter for Command sets
- Function for setting the end of completions (disable filename completion)
- Added functions to update line, and force update line
- Added function to set whether readline should catch signals
- Small tidy up
- Bumped library version, not binary compatible
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Added: 2007-02-09 License: GPL (GNU General Public License) Price:
988 downloads
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