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Games::Roshambo 1.01
Games::Roshambo is a brilliant module which manages a game of Rock/Paper/Scissors, aka Roshambo more>>
Games:Roshambo 1.01 is a brilliant module which manages a game of Rock/Paper/Scissors, aka Roshambo
Major Features:
- You can specify an optional hashref containing configuration items.
- Valid configuration items are: numthrows
- The number of separate valid throws for a game, for example, in Rock, Paper, Scissors, there are 3 throws, while in a spirited game of RPS-101, there are 101 valid throws. If not specified, this defaults to 3.
- sortable
- OPTIONAL: Behold the madness of Chris Prather. Passing a TRUE value to new for this item will cause the judge method to return values of -1 if Player 1 wins, 0 for a tie and 1 for Player 2, instead of the 0, 1 and 2 it does normally.
- The entirely dubious benefit of this is that the function can be used in conjunction with sort. It's his fault. He asked for it. Any questions as to the relative usefulness of this should be directed at him. The management disavows all knowledge.
- This method will judge a game of RPS, returning a 1 for Player 1 winning, a 2 for Player 2, and a 0 for a tie.
- It takes up to two arguments, indicating the throws for Player 1 and Player 2, as text representations.
- If one or both arguments are omitted, the method will internally call $self->gen_throw to randomly generate one.
- getaction
- When called with two throws, this will return the text of the action for this combination. For example, if called as $rps-getaction("rock", "paper")> the returned value will be "covers".
- This module contains actions for three throw (Rock, Paper, Scissors) and 101 throw games, in any other number of throws, this method will return undef.
Requirements: Perl
Added: 2009-05-14 License: Perl Artistic License Price: FREE
1 downloads

Sonic Visualiser for Linux 1.3
Load audio files in WAV, Ogg and MP3 formats, and view their waveforms. more>> Load audio files in WAV, Ogg and MP3 formats, and view their waveforms.
Look at audio visualisations such as spectrogram views, with interactive adjustment of display parameters.
Annotate audio data by adding labelled time points and defining segments, point values and curves.
Overlay annotations on top of one another with aligned scales, and overlay annotations on top of waveform or spectrogram views.
View the same data at multiple time resolutions simultaneously (for close-up and overview).
Run feature-extraction plugins to calculate annotations automatically, using algorithms such as beat trackers, pitch detectors and so on.
Import annotation layers from various text file formats.
Import note data from MIDI files, view it alongside other frequency scales, and play it with the original audio.
Play back the audio plus synthesised annotations, taking care to synchronise playback with display.
Select areas of interest, optionally snapping to nearby feature locations, and audition individual and comparative selections in seamless loops.
Time-stretch playback, slowing right down or speeding up to a tiny fraction or huge multiple of the original speed while retaining a synchronised display.
Export audio regions and annotation layers to external files.<<less
Download (8.9MB)
Added: 2009-04-11 License: Freeware Price: Free
195 downloads
Harem Games Slot Machine 3.13
Harem Games Slot Machine es un juego gratis de la popular tragaperras de casino donde juegas contra guapas modelos. El objetivo del juego Slot Machine... more>> <<less
Download (525KB)
Added: 2009-04-06 License: Freeware Price: Free
206 downloads
Games::Sudoku::General 0.007
Games::Sudoku::General is a Perl module that can solve sudoku-like puzzles. more>>
Games::Sudoku::General is a Perl module that can solve sudoku-like puzzles.
SYNOPSIS
$su = Games::Sudoku::General->new ();
print $su->problem(<<less
SYNOPSIS
$su = Games::Sudoku::General->new ();
print $su->problem(<<less
Download (0.040MB)
Added: 2007-08-13 License: Perl Artistic License Price:
803 downloads
Games::Chess::Coverage::GD::Move 0.0201
Games::Chess::Coverage::GD::Move is a Perl module to visualize movement. more>>
Games::Chess::Coverage::GD::Move is a Perl module to visualize movement.
Display can be moved to for each square given multiple White and Black threats. This is currently drawn as a grid of two pale colors.
Required plug-in arguments:
white_move_color => [ $R, $G, $B ]
black_move_color => [ $R, $G, $B ]
both_move_color => [ $R, $G, $B ]
<<lessDisplay can be moved to for each square given multiple White and Black threats. This is currently drawn as a grid of two pale colors.
Required plug-in arguments:
white_move_color => [ $R, $G, $B ]
black_move_color => [ $R, $G, $B ]
both_move_color => [ $R, $G, $B ]
Download (0.019MB)
Added: 2007-08-09 License: Perl Artistic License Price:
806 downloads
libacpi 0.2
libacpi project is a general purpose shared library for programs gathering ACPI data on Linux. more>>
libacpi project is a general purpose shared library for programs gathering ACPI data on Linux.
Main features:
- Thermal zones support
- Battery support
- Fan support
- AC support
<<lessMain features:
- Thermal zones support
- Battery support
- Fan support
- AC support
Download (0.098MB)
Added: 2007-08-06 License: MIT/X Consortium License Price:
810 downloads
Games::Console 0.04
Games::Console Perl module provide a 2D quake style in-game console. more>>
Games::Console Perl module provide a 2D quake style in-game console.
SYNOPSIS
use Games::Console;
my $console = Games::Console->new(
font => $font_object,
background_color => [ 1,1,0],
background_alpha => 0.4,
text_color => [ 1,1,1 ],
text_alpha => 1,
speed => 50, # in percent per second
height => 50, # fully opened, in percent of screen
width => 100, # fully opened, in percent of screen
backbuffer_size => 100, # keep so many messages
prompt => >,
cursor => _,
);
$console->screen_width($width);
$console->screen_height($height);
$console->toggle($current_time);
$console->message(Hello there!);
$console->input(a);
This package provides you with a quake-style console for your games. The console gathers messages and lets you scroll trough them. It also can display a command line.
This package is just a base class setting up everything, but doesnt actually render anything.
See Games::Console::SDL and Games::Console::OpenGL for subclasses that implement the actual rendering to the screen via SDL and OpenGL, respectively.
<<lessSYNOPSIS
use Games::Console;
my $console = Games::Console->new(
font => $font_object,
background_color => [ 1,1,0],
background_alpha => 0.4,
text_color => [ 1,1,1 ],
text_alpha => 1,
speed => 50, # in percent per second
height => 50, # fully opened, in percent of screen
width => 100, # fully opened, in percent of screen
backbuffer_size => 100, # keep so many messages
prompt => >,
cursor => _,
);
$console->screen_width($width);
$console->screen_height($height);
$console->toggle($current_time);
$console->message(Hello there!);
$console->input(a);
This package provides you with a quake-style console for your games. The console gathers messages and lets you scroll trough them. It also can display a command line.
This package is just a base class setting up everything, but doesnt actually render anything.
See Games::Console::SDL and Games::Console::OpenGL for subclasses that implement the actual rendering to the screen via SDL and OpenGL, respectively.
Download (0.021MB)
Added: 2007-07-25 License: Perl Artistic License Price:
822 downloads
Games::Chess 0.003
Games::Chess Perl module represent chess positions and games. more>>
Games::Chess Perl module represent chess positions and games.
SYNOPSIS
use Games::Chess qw(:constants);
my $p = Games::Chess::Position->new;
$p->at(0,0,BLACK,ROOK);
$p->at(7,7,WHITE,ROOK);
print $p->to_text;
The Games::Chess package provides the class Games::Chess::Piece to represent chess pieces, and the class Games::Chess::Position to represent a position in a chess game. Objects can be instantiated from data in standard formats and exported to these formats.
NOTATION
See Games::Chess::PGN for full details of the notations.
SAN
Standard Algebraic Notation. The modern international notation for chess games. For example,
1. e4 e5
2. f4 exf4
3. Nf3 g5
FEN
Forsythe-Edwards Notation. A compact representation for chess positions. FEN specifies the piece placement, the active color, the castling availability, the en passant target square, the halfmove clock, and the fullmove number as six fields separated by spaces. For example, the opening position is described in FEN as follows:
rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
PGN
Portable Game Notation. A notation for chess games, including the moves, commentary, variations, and metadata such as the players, the event, the round number, and the date of the match. For example,
[Event "F/S Return Match"]
[Site "Belgrade, Serbia JUG"]
[Date "1992.11.04"]
[Round "29"]
[White "Fischer, Robert J."]
[Black "Spassky, Boris V."]
[Result "1/2-1/2"]
1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6. Re1
b5 7. Bb3 d6 8. c3 O-O 9. h3 Nb8 10. d4 Nbd7 11. c4 c6
12. cxb5 axb5 13. Nc3 Bb7 14. Bg5 b4 15. Nb1 h6 16. Bh4 c5
17. dxe5 Nxe4 18. Bxe7 Qxe7 19. exd6 Qf6 20. Nbd2 Nxd6
21. Nc4 Nxc4 22. Bxc4 Nb6 23. Ne5 Rae8 24. Bxf7+ Rxf7
25. Nxf7 Rxe1+ 26. Qxe1 Kxf7 27. Qe3 Qg5 28. Qxg5 hxg5
29. b3 Ke6 30. a3 Kd6 31. axb4 cxb4 32. Ra5 Nd5 33. f3 Bc8
34. Kf2 Bf5 35. Ra7 g6 36. Ra6+ Kc5 37. Ke1 Nf4 38. g3 Nxh3
39. Kd2 Kb5 40. Rd6 Kc5 41. Ra6 Nf2 42. g4 Bd3 43. Re6
1/2-1/2
EPD
Extended Position Description. An extensible notation based on FEN. Intended for data interchange between chess-playing programs and for the construction of opening databases. Not used by Games::Chess.
<<lessSYNOPSIS
use Games::Chess qw(:constants);
my $p = Games::Chess::Position->new;
$p->at(0,0,BLACK,ROOK);
$p->at(7,7,WHITE,ROOK);
print $p->to_text;
The Games::Chess package provides the class Games::Chess::Piece to represent chess pieces, and the class Games::Chess::Position to represent a position in a chess game. Objects can be instantiated from data in standard formats and exported to these formats.
NOTATION
See Games::Chess::PGN for full details of the notations.
SAN
Standard Algebraic Notation. The modern international notation for chess games. For example,
1. e4 e5
2. f4 exf4
3. Nf3 g5
FEN
Forsythe-Edwards Notation. A compact representation for chess positions. FEN specifies the piece placement, the active color, the castling availability, the en passant target square, the halfmove clock, and the fullmove number as six fields separated by spaces. For example, the opening position is described in FEN as follows:
rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
PGN
Portable Game Notation. A notation for chess games, including the moves, commentary, variations, and metadata such as the players, the event, the round number, and the date of the match. For example,
[Event "F/S Return Match"]
[Site "Belgrade, Serbia JUG"]
[Date "1992.11.04"]
[Round "29"]
[White "Fischer, Robert J."]
[Black "Spassky, Boris V."]
[Result "1/2-1/2"]
1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6. Re1
b5 7. Bb3 d6 8. c3 O-O 9. h3 Nb8 10. d4 Nbd7 11. c4 c6
12. cxb5 axb5 13. Nc3 Bb7 14. Bg5 b4 15. Nb1 h6 16. Bh4 c5
17. dxe5 Nxe4 18. Bxe7 Qxe7 19. exd6 Qf6 20. Nbd2 Nxd6
21. Nc4 Nxc4 22. Bxc4 Nb6 23. Ne5 Rae8 24. Bxf7+ Rxf7
25. Nxf7 Rxe1+ 26. Qxe1 Kxf7 27. Qe3 Qg5 28. Qxg5 hxg5
29. b3 Ke6 30. a3 Kd6 31. axb4 cxb4 32. Ra5 Nd5 33. f3 Bc8
34. Kf2 Bf5 35. Ra7 g6 36. Ra6+ Kc5 37. Ke1 Nf4 38. g3 Nxh3
39. Kd2 Kb5 40. Rd6 Kc5 41. Ra6 Nf2 42. g4 Bd3 43. Re6
1/2-1/2
EPD
Extended Position Description. An extensible notation based on FEN. Intended for data interchange between chess-playing programs and for the construction of opening databases. Not used by Games::Chess.
Download (0.048MB)
Added: 2007-07-24 License: Perl Artistic License Price:
827 downloads
Games::Go::SGF 0.05
Games::Go::SGF is a Perl module that can parse and dissect Standard Go Format files. more>>
Games::Go::SGF is a Perl module that can parse and dissect Standard Go Format files.
SYNOPSIS
use Games::Go::SGF;
my $sgf = new Games::Go::SGF($sgfdata);
print "Game played on ".$sgf->date."n";
print $sgf->white. " (W) vs. ".$sgf->black." (B)n";
print "Board size: ".$sgf->size.". Komi: ".$sgf->komi."n";
while ($move = $sgf->move($move_no++)) {
print "$move_no: ".$move->move,"n";
}
This is a very simple SGF file parser, of currently limited functionality. It can read and step through SGF files, follow variations, and so on. Its good enough for getting simple statistics about games of Go, and building up Games::Go::Board objects representing games stored as SGF.
$sgf->move returns either a normal Games::Go::SGF::Node or a Games::Go::SGF::Variation object. They behave exactly the same, but the variation object has the additional methods mainline() to get the main line of the game, variation($n) to get the first node in the nth variation, and variations to retrieve an array of variations. $variation->move will, by default, follow the mainline.
<<lessSYNOPSIS
use Games::Go::SGF;
my $sgf = new Games::Go::SGF($sgfdata);
print "Game played on ".$sgf->date."n";
print $sgf->white. " (W) vs. ".$sgf->black." (B)n";
print "Board size: ".$sgf->size.". Komi: ".$sgf->komi."n";
while ($move = $sgf->move($move_no++)) {
print "$move_no: ".$move->move,"n";
}
This is a very simple SGF file parser, of currently limited functionality. It can read and step through SGF files, follow variations, and so on. Its good enough for getting simple statistics about games of Go, and building up Games::Go::Board objects representing games stored as SGF.
$sgf->move returns either a normal Games::Go::SGF::Node or a Games::Go::SGF::Variation object. They behave exactly the same, but the variation object has the additional methods mainline() to get the main line of the game, variation($n) to get the first node in the nth variation, and variations to retrieve an array of variations. $variation->move will, by default, follow the mainline.
Download (0.003MB)
Added: 2007-07-12 License: Perl Artistic License Price:
835 downloads
Games::Go::SGF2misc::SVG 1.00
Games::Go::SGF2misc::SVG is a Perl package to simplify SGF game rendering using Image::LibrSVG. more>>
Games::Go::SGF2misc::SVG is a Perl package to simplify SGF game rendering using Image::LibrSVG.
SYNOPSIS
use Games::Go::SGF2misc::SVG;
my $image = new Games::Go::SGF2misc::SVG(imagesize => 3in,
boardsize => 19,
gobanColor=> white );
$image->drawGoban();
$image->placeStone(b,cd);
$image->placeStone(w,[4,2]);
$image->placeStone(b,db);
$image->placeStone(w,dc);
$image->placeStone(b,cc);
$image->placeStone(w,eb);
$image->placeStone(b,cb);
$image->addCircle(cb,1);
$image->save($filename); # As a .svg
$image->export($filename); # As a .png
<<lessSYNOPSIS
use Games::Go::SGF2misc::SVG;
my $image = new Games::Go::SGF2misc::SVG(imagesize => 3in,
boardsize => 19,
gobanColor=> white );
$image->drawGoban();
$image->placeStone(b,cd);
$image->placeStone(w,[4,2]);
$image->placeStone(b,db);
$image->placeStone(w,dc);
$image->placeStone(b,cc);
$image->placeStone(w,eb);
$image->placeStone(b,cb);
$image->addCircle(cb,1);
$image->save($filename); # As a .svg
$image->export($filename); # As a .png
Download (0.006MB)
Added: 2007-07-05 License: Perl Artistic License Price:
844 downloads
ScummVM 0.10.0
ScummVM is a cross-platform interpreter for several point-and-click adventure engines. more>>
ScummVM project is a virtual machine for several classic graphical point-and-click adventure games.
It is designed to run: Adventure Softs Simon the Sorcerer 1 and 2; Revolutions Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; and games based on LucasArts SCUMM (Script Creation Utility for Maniac Mansion) system.
SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so check back often.
Enhancements:
- This release adds support for a vast number of engines and games, among them all Sierra AGI games like Space Quest I and II, Kings Quest I-III, and a ton of fan-made games.
- Some of the many ports were improved quite nicely, and overall the usual huge number of small fixes, tweaks and improvements were made.
<<lessIt is designed to run: Adventure Softs Simon the Sorcerer 1 and 2; Revolutions Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; and games based on LucasArts SCUMM (Script Creation Utility for Maniac Mansion) system.
SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so check back often.
Enhancements:
- This release adds support for a vast number of engines and games, among them all Sierra AGI games like Space Quest I and II, Kings Quest I-III, and a ton of fan-made games.
- Some of the many ports were improved quite nicely, and overall the usual huge number of small fixes, tweaks and improvements were made.
Download (1.3MB)
Added: 2007-06-21 License: LGPL (GNU Lesser General Public License) Price:
863 downloads
xBaK 0.1.2
xBaK is a fan-made remake of the classic Sierra computer RPG more>>
xBaK is a fan-made remake of the classic Sierra computer RPG "Betrayal at Krondor" running on linux. xBaK project is basicly a game engine, that uses the data files that came with the original game by Sierra Online.
You should already have your own copy, the required data files are NOT distributed with xBaK. The xBaK engine is licensed under the GPL. xBaK is being developed on linux, using SDL and (in the near future) OpenGL.
The project is still under development and currently in pre-alpha stage. A playable game is not yet available. Several tools to examine the contents of the data files are done. A small demo that shows the intro and the startup option screen is available too.
<<lessYou should already have your own copy, the required data files are NOT distributed with xBaK. The xBaK engine is licensed under the GPL. xBaK is being developed on linux, using SDL and (in the near future) OpenGL.
The project is still under development and currently in pre-alpha stage. A playable game is not yet available. Several tools to examine the contents of the data files are done. A small demo that shows the intro and the startup option screen is available too.
Download (0.16MB)
Added: 2007-06-17 License: GPL (GNU General Public License) Price:
860 downloads
Beyond The Red Line Demo
Beyond the Red Line is a stand-alone total conversion for the award-winning Freespace 2. more>>
Beyond the Red Line project is a stand-alone total conversion for the award-winning Freespace 2 released by Volition and Interplay for the PC. It is based on the popular new tv-show Battlestar Galactica. No, not the one from the 70s.
Will I need Freespace 2 to play it?
No, Beyond the Red Line is a stand-alone conversion and will not require Freespace 2. All you need for playing will be included in the download.
Is it free?
Absolutely. The game is made by fans for the fans, no profit is being made from any part of the project. Although we could use some pizzas and coke to keep our mortal bodies running.
That about covers it... a BSG total conversion of FS2 that has just released a demo version. it plays really well and looks amazing. a must for any BSG fan.
Enhancements:
- This demo contains spoilers for the second season of BSG, so if you havent seen that season yet you should pass on this game for now.
<<lessWill I need Freespace 2 to play it?
No, Beyond the Red Line is a stand-alone conversion and will not require Freespace 2. All you need for playing will be included in the download.
Is it free?
Absolutely. The game is made by fans for the fans, no profit is being made from any part of the project. Although we could use some pizzas and coke to keep our mortal bodies running.
That about covers it... a BSG total conversion of FS2 that has just released a demo version. it plays really well and looks amazing. a must for any BSG fan.
Enhancements:
- This demo contains spoilers for the second season of BSG, so if you havent seen that season yet you should pass on this game for now.
Download (MB)
Added: 2007-04-23 License: Freeware Price:
925 downloads
BanglaCricket Toolbar 1.2.1
BanglaCricket Toolbar provides a Firefox toolbar for BanglaCricket. more>>
BanglaCricket Toolbar provides a Firefox toolbar for BanglaCricket.
BanglaCricket is a fan site for Bangladesh Cricket.
This tool bar allows you to navigate the site and forums.
<<lessBanglaCricket is a fan site for Bangladesh Cricket.
This tool bar allows you to navigate the site and forums.
Download (0.036MB)
Added: 2007-04-07 License: MPL (Mozilla Public License) Price:
931 downloads
Java Games 1.0
Java Games is a collection of simple games that are compiled into Java applets and meant to be played online in a Web browser. more>>
Java Games project is a collection of simple games that are compiled into Java applets and meant to be played online in a Web browser.
Currently the collection contains four games: XO World (similar to tic-tac-toe, but with lines of 5 on a 10x10 board); 100 Mack (guess the random combination of 4 images out of a set of six); Memory (flip 2 plates at a time to find matching pairs); and Tetris.
<<lessCurrently the collection contains four games: XO World (similar to tic-tac-toe, but with lines of 5 on a 10x10 board); 100 Mack (guess the random combination of 4 images out of a set of six); Memory (flip 2 plates at a time to find matching pairs); and Tetris.
Download (0.13MB)
Added: 2007-02-20 License: GPL (GNU General Public License) Price:
985 downloads
Secleted [ 0 ] software to compare
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