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Performous 0.3.1

Performous 0.3.1


A free Linux karaoke game more>>

Performous 0.3.1 is created to be a karaoke program that can both display the lyrics, notes but also display how well you actually hit the notes. Unlike in many other games in this genre, you will also see the pitch that you are singing, so that you can see what you are doing wrong and easily (well, everything is relative) correct your pitch.

Most of the songs available also contain the original vocals and actual karaoke versions are rare.How it works? The game records your voice via a microphone, attached to your computer. The audio is recorded and realtime FFT analysis is done on it. This analysis reveals which frequency bands contain audio (peaks).

Further analysis is used to find out the exact audio frequencies inside each band, and to combine base frequencies and their harmonics into single tones. Finally, some temporal (over time) filtering is applied to the detected tones to smooth out the output. It doesn't matter if you didn't take university courses on acoustics and mathematics, and none of that makes any sense: you will get a wave on screen, displaying your singing pitch.
Scoring and note types

  • Regular notes: displayed in light blue (1x points)
  • Golden notes: displayed in gold (2x points)
  • Freestyle notes: displayed in green, pitch does not matter (1x points)

The singing octave does not matter, so as long as you get the right note in any octave, you will get full points. Singing near the correct note also gives some points, but the amount of points per second decreases as you get farther from the right tone. Singing within the right semitone always gives full points, so you may actually be off by a quarter tone and still get the points.

The maximum number of points is always 10000, but it is practically unreachable in real songs, usual scores being in the range of 2000-9000, depending mostly on the skills of the singer, but also on the song: even though the maximum is the same, slower songs are generally easier to sing.

Oh, and in case you were wondering: you will not get full points by placing the microphone near a speaker, because it will also pick up other instruments, which usually have incorrect pitch. Expect to get about 3000 points with this method.

Major Features :

  1. Should work on almost any platform
    • Primary platform is Linux (where the development is done)
    • OS X is known to work well
    • Windows should be possible by just compiling the program from source (please let us know if you try)
  2. Playstation 3 works but is unplayable (needs OpenGL acceleration)
  3. Very accurate singing pitch detection
  4. Noisy environments are not an issue
  5. Multiple simultaneous tones can be detected and separated properly
  6. OpenGL-based graphics rendering
  7. Music videos as backgrounds
  8. Based on ffmpeg (supports almost all formats)

Enhancements:

  • Multiplayer with Singstar mics or any other stereo input
  • Dramatically improved performance, runs fine on very slow machines now
  • Fully OpenGL-based (some kind of 3D acceleration is now mandatory, but even Intel works fine)
  • Heavily pimped graphics in singing screen
  • Automatically zooming notelines in singing screen
  • Real widescreen support (adaptive layout instead of stretching or cropping)
  • Song folders are now scanned recursively, in the background without blocking the UI
  • Ingame and preview volume may be controlled
  • Audio roundtrip latency and audio/video sync controls added
  • New score window (still no highscores)
  • New menu theme song
  • Separate game engine thread, so that slow graphics rendering should no longer affect pitch detection
  • Our own audio library libda, supporting ALSA, Pulseaudio, JACK and others
  • FFMPEG-based video and audio decoding (together with libda replaces Xine and GStreamer)
  • CMake-based build (Autotools are gone for good)

Requirements:

  • Graphics chip with OpenGL acceleration (e.g. GF2 MX400)
  • Pentium III 700 MHz or comparable CPU
  • A microphone
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Added: 2009-07-07 License: GPL Price: FREE
14 downloads
Flock for Linux 1.1.2

Flock for Linux 1.1.2


Flock for Linux is a free, open source web browser more>> Flock is a free web browser that makes it easier than ever to share photos, stay up-to-date with news from your favorite sites, and search the Web.
Flock for Windows could be anything you want to share with your friends or the world: a photo of your new ride or a song your band just recorded.
Flock is also a secure and spyware free internet browser that will make it easier to connect with your online buddies.
With Flock its a snap to upload, comment, and discover new pics. Read all the news you care about, in one place. Blog freely. Get search results as soon as you start typing in the search box, and much more.
Main features:
-The Blog Manager
-The Flickr Topbar
-RSS integration
-download matlab for linux
-Favorites with delicious integration
-The Shelf
-History Search
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Download (10.86MB)
Added: 2009-04-12 License: Freeware Price: Free
203 downloads
RealPlayer for Linux 10

RealPlayer for Linux 10


RealPlayer for Linux Unix more>> RealPlayer is the all-in-one digital media player that lets you find anything and play everything. Now also includes an option during setup to install the Real Toolbar for Internet Explorer.
This popular streaming-media player offers improved video controls and access to 2500 radio stations.
With this version you get an improved graphic equalizer and media services, including a radio tuner and an artist and music guide. Meanwhile, the Take 5 news service can offer you daily sports updates. A new contextual video search helps you find interviews with your favorite artists. The RealPlayer music store lets you buy music files. Finally, you can use the software to transfer files to CDs and portable devices.
Features of RealPlayer 10.5 :
- Online Radio: Over 3200 stations worldwide & 60 ad-free stations for endless listening.
- Expanded Controls: Optimize sound with the 10-Band Graphic Equalizer and get the sharpest picture with advanced video controls.
- Advanced CD Burning: Rip, mix & burn CDs like a pro - fast! Encode MP3s at up to 320kbps.
- Play Everything: RealOne Player plays all major media formats including Quicktime MPEG-4, Windows Media, DVDs, & more.
- Easy, Fun & Intuitive: Browse the web, organize audio & video files, create playlists, & more!
Important Notes:
- RealPlayer may collect some presonal information. If this concerns you, please read their privacy policy here.
- This download may includes adware (and spyware) software. Adware (and spyware) software may record your surfing habits, deliver advertising, collect private information, or modify your system settings. Pay close attention to the End User License Agreement ("EULA") and installation options! We also, recommend you to run Windows Defender or other antispyware software after installation process.
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Download (5.53M)
Added: 2009-04-03 License: Freeware Price: Free
203 downloads
GNU FreeIPMI 0.4.3

GNU FreeIPMI 0.4.3


GNU FreeIPMI project provides Remote-Console (out-of-band) and System Management Software. more>>
GNU FreeIPMI project provides "Remote-Console" (out-of-band) and "System Management Software" (in-band) based on IPMI v1.5/2.0 specification.
This project includes:
- KCS, SMIC, SSIF, LAN Drivers and C Library (libfreeipmi)
- IPMI Locate - Probe IPMI BMC Device (ipmi-locate)
- FreeIPMI SHell (fish)
- Watchdog Daemon (bmc-watchdog)
- Sensors (sensors)
- System Event Log (sel)
- BMC Info (bmc-info)
- BMC Config (bmc-config)
- IPMI Power (ipmipower)
- IPMI Ping (ipmiping)
- RMCP Ping (rmcpping)
- Gratuitous ARP Daemon (garpd)
- IPMI Raw Interface (ipmi-raw)
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Added: 2007-08-15 License: GPL (GNU General Public License) Price:
807 downloads
amaroK 1.4.7

amaroK 1.4.7


amaroK is a music player for Linux and Unix with an intuitive interface. more>>
amaroK is a soundsystem-independent audio-player for *nix. amaroKs interface uses a powerful "browser" metaphor that allows you to create playlists that make the most of your music collection. We have a fast development-cycle and super happy users. We also provide pensions and other employment benefits.
"Easily the best media-player for Linux at the moment. Install it now!"
- Linux Format Magazine
Main features:
- Quick and simple drag and drop playlist creation
- Music library (built-in sqlite or MySQL)
- Multiple backends supported (GStreamer, xine, NMM, MAS and aRts)
- 10 band equalizer
- Automatic cover art download using Amazon services
- The unique and powerful context browser
- Automatic play-statistics generation (iRate style)
- Full lyrics download
- Full Audioscrobbler support
- Visualisations with libvisual
- Streaming from any KIO source
- Crossfading
- Fully configurable OSD for track changes
- K3B (CD-burning) integration
- KDE integration
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Download (12.1MB)
Added: 2007-08-13 License: GPL (GNU General Public License) Price:
698 downloads
ManiacMarble3D 2.0.2

ManiacMarble3D 2.0.2


ManiacMarble3D is the ultimate marble game. more>>
ManiacMarble3D is the ultimate marble game.

ManiacMarble3D is a remake of a well known game concept. The player has to guide a marble from the start to a target point in a 3D environment. The tricky part of the game is the constant fight against the gravity because the marble has to be moved across small platforms in the sky.

The soundtrack was performed by "the famous band Lasch".

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Download (13.9MB)
Added: 2007-08-10 License: Freeware Price:
805 downloads
JGraph 5.10.1.4

JGraph 5.10.1.4


JGraph - For Java 1.4 is a freely available graph component for Swing. more>>
JGraph is a robust and complete graph component that is better than many of its commercial competitors. With the JGraph zoomable component, you can display objects and relations (networks) in any Swing UI.
JGraph can also be used on the server-side to read an GXL graph, apply a custom layout algorithm, and return the result as an SVG image.
With JGraph, users from highly-technical to very non-technical are able to display and edit complex information without the need to understand the underlying complexity.
JGraph can be integrated into custom applications and websites and allows to use and interact with any data model, from XML files to databases or other native systems.
Written in 100% pure Java, JGraph provides key features such as zooming, cell collapsing/expanding, undo, full event-handling, drag and drop support and much more.
Main features:
- Edge Editing: Add/Remove Points, Connect, Labels
- Moving/Sizing: Transaction-Based, with Live-Preview
- Selection: Single-Cell and Rubber-band Selection
- Zoom: Arbitrary Zoom, Uses Java2D
- Layering: View-Dependent Layering
- Grouping: Children Selectable; Uses Tree-Interface
- Grid: Customizable Size, Color, Appearance
- In-Place Editing: Direct Text Editing for all Cells
- View Attributes: Separate Attributes for each attached View
- Graph Layout: Easy Integration of Custom Algorithms
- Ports: Floating Connection Points for Vertices
- Graph Layout: Easy Integration of Custom Algorithms
- Handles: Flexible Interface for Cell-Modifications
- Drag and Drop: Between JGraphs and native apps
- Clipboard: Supports Multiple Transfer Formats
- Undo/Redo: Multi-View; for all available Operations
- Look-and-Feel: All Swing Pluggable Look-and-Feels
- Routing: Customizable with Default Algorithms
- Visibility: Hide edges, vertices and groups
- Attribute-Split: Per attribute control of view-only attributes
- Clustering: Collapsing/expanding of Groups
- Ant-Based: Ant-based build environment
- Precision: Double precision coordinates
- Labels: Draw Labels Along Edge
- Support: Commercial Support
- Spline & Bezier: Curves with n control points
- Attribute Maps: Custom behaviour, points and bounds
- Geometry: Standalone layout caches & cellviews
Enhancements:
- Snapping to grid for more than MAXCELLS now works correctly.
- Rounding from double to int has been removed in BasicGraphUI.RootHandle.mouseDragged.
- Edge label positions have been changed to be placed relative to the vertex perimeters rather than the centers of the vertices.
- A window close event has been added to the EditorGraph example.
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Download (0.96MB)
Added: 2007-08-01 License: LGPL (GNU Lesser General Public License) Price: $99
819 downloads
GameQ 1.2 Alpha 2

GameQ 1.2 Alpha 2


GameQ project is a PHP game server query class. more>>
GameQ project is a PHP game server query class.
GameQ is a PHP class for querying game servers (not master servers). It currently supports over 50 game types.
Features include player listing and sorting, easily expandable, modular design, error handling, and multiple string sending.
Enhancements:
- This release adds support for Alien Arena, Armed Assault, Battlefield 2142, Cross Racing Championship, Dark Messiah, Hexen 2, KISS Psycho Circus, Neverwinter Nights 2, Rag Doll Kung Fu, Red Orchestra, Savage, silverback engine, Stalker, Tremulous, Tribes (partial), and Tribes 2 (partial).
- It updates the main class to support query-response over the same socket, adds a filter example, and fixes Gamespy and Doom 3 player bugs.
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Download (0.044MB)
Added: 2007-07-31 License: GPL v3 Price:
819 downloads
MyxerMagic Web Extensions 1.0.0

MyxerMagic Web Extensions 1.0.0


MyxerMagic Web Extensions is a Firefox extension that allows you to quickly send any image on the web to a mobile phone. more>>
MyxerMagic Web Extensions is a Firefox extension that allows you to quickly send any image on the web directly to your mobile phone - right from the context menu of your favorite web browser!

Grab photos of friends and family from Flickr, Yahoo!, whatever. Better yet, grab photos of more attractive strangers from other places on the web.

Get the hottest celebrity shots from...wherever you surf! Dont hold your breath waiting for Bob Marley action shots to make it onto Cingulars deck.

Want album artwork from your favorite bands? Its waiting for you at their website or MySpace page.

Or, simply round out your stalker lifestyle by carrying around the MySpace profile picture of that hottie you almost asked out that one time but then, well, after that incident with the rabid poodle...

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Download (0.036MB)
Added: 2007-07-18 License: MPL (Mozilla Public License) Price:
906 downloads
FLENS 2007-07-13

FLENS 2007-07-13


FLENS is a C++ interface for BLAS and LAPACK. more>>
FLENS is:
- a C++ interface for BLAS and LAPACK
- an extremely convenient C++ interface for BLAS and LAPACK
- an extremely efficient C++ interface to BLAS and LAPACK:
- There is no run-time overhead compared to directly calling BLAS and LAPACK.
- There are no obscure side-effects like internal creation of temporary objects
FLENS is NOT:
- just a C++ interface for BLAS and LAPACK! It is more than that:
- it is extendable: e.g. easy integration of user-defined matrix/vector types.
- it is flexible: e.g. generic programming of numerical algorithms.
FLENS is DEFINITELY NOT:
- ... a replacement for Matlab. While FLENS adopted some nice notations it has a completely different intension. Ok, Matlab uses BLAS and LAPACK just like FLENS. But it uses only a subset. Matlab basically has only two data types and these are general matrices and sparse matrices. If you have matrices with band structure Matlab will not use those BLAS and LAPACK routines that exploit this structure.
- Just to make sure you get us right: We do not want to bash Matlab. It is a great tool. But you have to figure out whats the right tool for your job. Matlab is a great tool because it is very easy to use and it allows rapid prototyping. For many people the performance of Matlab is Ok. For those people there might be absolutely no reason to even consider using FLENS.
- FLENS gives you full control about whats going on behind the scene. It provides (for example) general, triangular, symmetric and hermitian matrix types. Elements of these matrices can be stored in different formats: full storage (store all m x n elements), band storage (store only diagonals of a banded matrix), packed storage (store only the upper or lower triangular part).
- FLENS implements a view concept: You can define that a vector references a row, column or diagonal of a matrix. You can define, that elements of a triangular matrix are those stored in the upper triangular part of a general matrix,...
Enhancements:
- This release adds sparse matrix types.
- There are two types for general and symmetric matrices.
- For element storage, the "compressed row storage" format is used: the elements can be initialized in random (i.e. arbitrary) order.
- The tutorial slides have been extended with a demonstration of how to use sparse matrices, more details about how linear algebra expression are evaluated by FLENS, and an example on how to extend FLENS with new matrix/vector types.
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Download (0.15MB)
Added: 2007-07-13 License: BSD License Price:
834 downloads
Math::BigInt 1.87

Math::BigInt 1.87


Math::BigInt is an arbitrary size integer/float math package. more>>
Math::BigInt is an arbitrary size integer/float math package.

SYNOPSIS

use Math::BigInt;

# or make it faster: install (optional) Math::BigInt::GMP
# and always use (it will fall back to pure Perl if the
# GMP library is not installed):

# will warn if Math::BigInt::GMP cannot be found
use Math::BigInt lib => GMP;

# to supress the warning use this:
# use Math::BigInt try => GMP;

my $str = 1234567890;
my @values = (64,74,18);
my $n = 1; my $sign = -;

# Number creation
my $x = Math::BigInt->new($str); # defaults to 0
my $y = $x->copy(); # make a true copy
my $nan = Math::BigInt->bnan(); # create a NotANumber
my $zero = Math::BigInt->bzero(); # create a +0
my $inf = Math::BigInt->binf(); # create a +inf
my $inf = Math::BigInt->binf(-); # create a -inf
my $one = Math::BigInt->bone(); # create a +1
my $mone = Math::BigInt->bone(-); # create a -1

my $pi = Math::BigInt->bpi(); # returns 3
# see Math::BigFloat::bpi()

$h = Math::BigInt->new(0x123); # from hexadecimal
$b = Math::BigInt->new(0b101); # from binary
$o = Math::BigInt->from_oct(0101); # from octal

# Testing (dont modify their arguments)
# (return true if the condition is met, otherwise false)

$x->is_zero(); # if $x is +0
$x->is_nan(); # if $x is NaN
$x->is_one(); # if $x is +1
$x->is_one(-); # if $x is -1
$x->is_odd(); # if $x is odd
$x->is_even(); # if $x is even
$x->is_pos(); # if $x >= 0
$x->is_neg(); # if $x < 0
$x->is_inf($sign); # if $x is +inf, or -inf (sign is default +)
$x->is_int(); # if $x is an integer (not a float)

# comparing and digit/sign extraction
$x->bcmp($y); # compare numbers (undef,0)
$x->bacmp($y); # compare absolutely (undef,0)
$x->sign(); # return the sign, either +,- or NaN
$x->digit($n); # return the nth digit, counting from right
$x->digit(-$n); # return the nth digit, counting from left

# The following all modify their first argument. If you want to preserve
# $x, use $z = $x->copy()->bXXX($y); See under L for why this is
# necessary when mixing $a = $b assignments with non-overloaded math.

$x->bzero(); # set $x to 0
$x->bnan(); # set $x to NaN
$x->bone(); # set $x to +1
$x->bone(-); # set $x to -1
$x->binf(); # set $x to inf
$x->binf(-); # set $x to -inf

$x->bneg(); # negation
$x->babs(); # absolute value
$x->bnorm(); # normalize (no-op in BigInt)
$x->bnot(); # twos complement (bit wise not)
$x->binc(); # increment $x by 1
$x->bdec(); # decrement $x by 1

$x->badd($y); # addition (add $y to $x)
$x->bsub($y); # subtraction (subtract $y from $x)
$x->bmul($y); # multiplication (multiply $x by $y)
$x->bdiv($y); # divide, set $x to quotient
# return (quo,rem) or quo if scalar

$x->bmuladd($y,$z); # $x = $x * $y + $z

$x->bmod($y); # modulus (x % y)
$x->bmodpow($exp,$mod); # modular exponentation (($num**$exp) % $mod))
$x->bmodinv($mod); # the inverse of $x in the given modulus $mod

$x->bpow($y); # power of arguments (x ** y)
$x->blsft($y); # left shift in base 2
$x->brsft($y); # right shift in base 2
# returns (quo,rem) or quo if in scalar context
$x->blsft($y,$n); # left shift by $y places in base $n
$x->brsft($y,$n); # right shift by $y places in base $n
# returns (quo,rem) or quo if in scalar context

$x->band($y); # bitwise and
$x->bior($y); # bitwise inclusive or
$x->bxor($y); # bitwise exclusive or
$x->bnot(); # bitwise not (twos complement)

$x->bsqrt(); # calculate square-root
$x->broot($y); # $yth root of $x (e.g. $y == 3 => cubic root)
$x->bfac(); # factorial of $x (1*2*3*4*..$x)

$x->bnok($y); # x over y (binomial coefficient n over k)

$x->blog(); # logarithm of $x to base e (Eulers number)
$x->blog($base); # logarithm of $x to base $base (f.i. 2)
$x->bexp(); # calculate e ** $x where e is Eulers number

$x->round($A,$P,$mode); # round to accuracy or precision using mode $mode
$x->bround($n); # accuracy: preserve $n digits
$x->bfround($n); # round to $nth digit, no-op for BigInts

# The following do not modify their arguments in BigInt (are no-ops),
# but do so in BigFloat:

$x->bfloor(); # return integer less or equal than $x
$x->bceil(); # return integer greater or equal than $x

# The following do not modify their arguments:

# greatest common divisor (no OO style)
my $gcd = Math::BigInt::bgcd(@values);
# lowest common multiplicator (no OO style)
my $lcm = Math::BigInt::blcm(@values);

$x->length(); # return number of digits in number
($xl,$f) = $x->length(); # length of number and length of fraction part,
# latter is always 0 digits long for BigInts

$x->exponent(); # return exponent as BigInt
$x->mantissa(); # return (signed) mantissa as BigInt
$x->parts(); # return (mantissa,exponent) as BigInt
$x->copy(); # make a true copy of $x (unlike $y = $x;)
$x->as_int(); # return as BigInt (in BigInt: same as copy())
$x->numify(); # return as scalar (might overflow!)

# conversation to string (do not modify their argument)
$x->bstr(); # normalized string (e.g. 3)
$x->bsstr(); # norm. string in scientific notation (e.g. 3E0)
$x->as_hex(); # as signed hexadecimal string with prefixed 0x
$x->as_bin(); # as signed binary string with prefixed 0b
$x->as_oct(); # as signed octal string with prefixed 0


# precision and accuracy (see section about rounding for more)
$x->precision(); # return P of $x (or global, if P of $x undef)
$x->precision($n); # set P of $x to $n
$x->accuracy(); # return A of $x (or global, if A of $x undef)
$x->accuracy($n); # set A $x to $n

# Global methods
Math::BigInt->precision(); # get/set global P for all BigInt objects
Math::BigInt->accuracy(); # get/set global A for all BigInt objects
Math::BigInt->round_mode(); # get/set global round mode, one of
# even, odd, +inf, -inf, zero, trunc or common
Math::BigInt->config(); # return hash containing configuration

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Download (0.19MB)
Added: 2007-07-11 License: Perl Artistic License Price:
840 downloads
PSKlive 2007_2

PSKlive 2007_2


PSKlive is a live distro specifically made for the PSKmail project. more>>
PSKlive is a live distro specifically made for the PSKmail project. The project is meant to help hams try out the PSKmail system.

What is a live distro ?

A live distro is a Linux distribution that is executed upon boot. Execution is done entirely from the boot media (cd) and the harddrive is not affected (and not even needed). A live cd is a great way to try out new things and get started quickly. You download the iso, burn it and boot your pc from the cd (just restart and have the cd in the reader). So, there is no need for installing anything on your PC. Everything is executed from the CD so the PC is left untouched. There is a live installer available and you may use that if you wish to install PSKlive permanently on your PC.

What is PSKmail ?

PSKmail is a narrow band mail delivery system for use by amateur radio hams via short wave (HF) communication. There is a wiki available where more info on the project is available, plese see the links section for that

So, what is PSKlive?

PSKlive is a remastered version of Mandriva 2007 Free edition. Also, the distro directly inherits the nice work from the MCNlive project (please see the links section).
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Download (411.9MB)
Added: 2007-07-10 License: GPL (GNU General Public License) Price:
839 downloads
MailArchiva 1.3

MailArchiva 1.3


MailArchiva is a powerful email archiving solution. more>>
MailArchiva is a powerful email archiving solution. MailArchiva project is all you need to ensure that your organizations emails are backed up permanently. It automatically retrieves emails from Microsoft Exchange and stores them on multiple hard disks.
MailArchiva stores all incoming, outgoing, and internal emails for long-term storage. In doing so, it enables your company to retain valuable knowledge and comply with US and EU legislation such as the Sarbanes Oxley Act.
MailArchiva ensures that the integrity of your information remains intact. Emails are stored directly on the filesystem, as opposed to a database. As a result, there are no hidden database maintenance costs and the integrity of archived information is not subject to database corruption.
MailArchiva is a turnkey product that is easy to install and use. A clean install usually takes approximately 30 minutes.
MailArchiva is a commercially supported open source product. You have the assurance of commercial grade support combined with open source benefits.
Enhancements:
- This release introduces several major enhancements and bugfixes.
- For instance, MailArchiva is now fully internationalized, supporting indexing, search, and retrieval of emails in multiple languages.
- The archiving server has been completely rearchitected to utilize Java 1.6 contructs.
- The Microsoft Exchange archiving agent has been redesigned from the ground up.
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Download (20.5MB)
Added: 2007-06-27 License: LGPL (GNU Lesser General Public License) Price:
856 downloads
Vavoom 1.24

Vavoom 1.24


Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. more>>
Vavoom project is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. Supported platforms are DOS, Windows and Linux.
Main features:
- Polygonal engine with colored lighting, with software mode, OpenGL and Direct3D support, and any resolutions up to 1600x1200
- Translucency. Some things are translucent, also spectres partial invisibility is replaced with 10% translucency, so they are really hard to see now
- Complete support for freelook (look up & down) in all games
- A powerful language to describe game logic, Vavoom C - now you can forget about DeHackEd and DDF!
- 100% client/server architecture with in-game joining
- Quake-style console, with key bindings
- Ability to play AudioCD tracks
- Indirect support for DeHackEd - utility to generate Vavoom progs out of DEH files
- Crosshair
- Jumping
- And many other cool things...
To play Vavoom you need main wad file from one of the following games:
- Doom shareware
- Doom registered
- Ultimate Doom
- Doom II: Hell on Earth
- Doom II: TNT Evilution
- Doom II: The Plutonia experiment
- Heretic shareware
- Heretic registered
- Hexen
- Strife
If you have multiple IWADs, you can use command line params -doom, -doom2, -heretic or -hexen.
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Download (2.3MB)
Added: 2007-06-18 License: GPL (GNU General Public License) Price:
864 downloads
Bio::Tools::Run::PiseApplication::fasta 1.4

Bio::Tools::Run::PiseApplication::fasta 1.4


Bio::Tools::Run::PiseApplication::fasta is a Bioperl class for sequence database search. more>>
Bio::Tools::Run::PiseApplication::fasta is a Bioperl class for sequence database search.

Parameters:

fasta (Excl)
Fasta program

query (Sequence)
Query sequence File
pipe: seqfile

seqtype (Excl)
Is it a DNA or protein sequence (-n)

protein_db (Excl)
Protein Database

nucleotid_db (Excl)
Nucleotid Database

break_long (Integer)
Break long library sequences into blocks (-N)

ktup (Integer)
ktup : sensitivity and speed of the search (protein:2, DNA:6)

optcut (Integer)
OPTCUT : the threshold for optimization. (-c)

gapinit (Integer)
Penalty for gap initiation (-12 by default for fasta with proteins, -16 for DNA) (-f)

gapext (Integer)
Penalty for gap extention (-2 by default for fasta with proteins, -4 for DNA) (-g)

high_expect (Float)
Maximal expectation value threshold for displaying scores and alignments (-E)

low_expect (Float)
Minimal expectation value threshold for displaying scores and alignments (-F)

nucleotid_match (Integer)
Reward for a nucleotid match (-r)

nucleotid_mismatch (Integer)
Penalty for a nucleotid mismatch (-r)

matrix (Excl)
Scoring matrix file (-s)

X_penalty (Integer)
Penalty for a match to X (independently of the PAM matrix) (-x)

frameshift (Integer)
Penalty for frameshift between codon (fast[xy]/tfast[xy])(-h)

frameshift_within (Integer)
Penalty for frameshift within a codon (fasty/tfasty)(-j)

threeframe (Switch)
Search only the three forward frames (tfasta) (-3)

invert (Switch)
Reverse complement the query sequence (all tfasta) (-i)

genetic_code (Excl)
Use genetic code for translation (tfasta/tfast[xy]/fast[xy]) (-t)

band (Integer)
band-width used for optimization (-y)

swalig (Switch)
unlimited Smith-Waterman alignment for DNA (-A)

noopt (Switch)
no limited optimization (-o)

stat (Excl)
Specify statistical calculation. (-z)

random (Switch)
Estimate stat parameters from shuffled copies of each library sequence (-z)

histogram (Switch)
No histogram (-H)

scores (Integer)
number of similarity scores to be shown (-b)

alns (Integer)
number of alignments to be shown (-d)

html_output (Switch)
HTML output (-m)

markx (Excl)
Alternate display of matches and mismatches in alignments

init1 (Switch)
sequences ranked by the z-score based on the init1 score (-1)

z_score_out (Excl)
Show normalize score as (-B)

showall (Switch)
both sequences are shown in their entirety in alignments (fasta only) (-a)

linlen (Integer)
output line length for sequence alignments (max. 200) (-w)

offsets (String)
Start numbering the aligned sequences at position x1 x2 (2 numbers) (-X)

info (Switch)
Display more information about the library sequence in the alignment (-L)

statfile (OutFile)
Write out the sequence identifier, superfamily number, and similarity scores to this file (-R)

filter (Switch)
Lower case filtering (-S)

outfile (OutFile)
pipe: mview_input

html_outfile (OutFile)

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