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EiffelMedia 1.0.0

EiffelMedia 1.0.0


EiffelMedia is a multimedia library for Eiffel. more>>
EiffelMedia is a multimedia library for Eiffel. The library allows you to use 2D and 3D graphics, sound, networking, and input via joystick and keyboard. EiffelMedia has many smaller frameworks that make life easier for a multimedia or game programmer.

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Download (42.3MB)
Added: 2007-08-22 License: Other/Proprietary License Price:
793 downloads
LinCity-NG 1.1.1

LinCity-NG 1.1.1


LinCity-NG is a city simulation game. more>>
LinCity-NG is a City Simulation Game. LinCity-NG is a polished and improved version of the classic LinCity game.

Within the scope of the GoTM project at happypenguin.org we have created a new iso-3d graphics engine together with a completely redone and modern gui.

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Added: 2007-08-19 License: GPL (GNU General Public License) Price:
537 downloads
Graphical certification authority 0.6.4

Graphical certification authority 0.6.4


Graphical certification authority project is a graphical user interface to OpenSSL, RSA/DSA public keys, certificates,etc. more>>
Graphical certification authority project is a graphical user interface to OpenSSL, RSA/DSA public keys, certificates, signing requests and revokation lists.
The keys have an internal counter, counting its use to avoid a duplicate use of a key for creating a certificate or request.
The Keys are of course encrypted in the db file.
Xca supports next to the usual PEM and DER format of certificates the import and export of PKCS#12 (aka *.pfx) files and the Certificate import from PKCS#7 files.
Certificates can be created by self signing it, by signing it by an other (usually CA) certificate or by signing a PKCS#10 request. Netscape SPKAC is supported since version 0.4.6. The validity dates and x509.v3 extensions can be adjusted to fit ones needs. The use of multiple certificates in CA chains is supported and a tree view of the certificates reflects the dependencies. The application takes care to not create duplicate certificates by checking the serial number(s) on import and creation of certificates.
Certificate Templates can be used to preset the input dialog with reasonable values and to simplify the process of creating certificates and requests.
Issued certificates can be revoked and the revokation list can be created and exported. External revokation lists can be imported and examined.
Enhancements:
- This version fixes an issue where some CA signed certificates were not sorted correctly below that CA.
- Malformed certificates no longer cause a crash.
- The string encoding rules for the distinguished name can now be set in the options dialog and PKCS#10 attributes can be set and inspected.
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Added: 2007-08-16 License: BSD License Price:
817 downloads
PDL::Graphics::AquaTerm 0.02

PDL::Graphics::AquaTerm 0.02


PDL::Graphics::AquaTerm is a Perl module that provides access to the AquaTerm Mac OS-X graphics terminal. more>>
PDL::Graphics::AquaTerm is a Perl module that provides access to the AquaTerm Mac OS-X graphics terminal.

SYNOPSIS

# example 1

use PDL;
use PDL::Graphics::LUT;
use PDL::Graphics::AquaTerm;
my $x_size = 255; my $y_size = 255;
aquaOpen({SIZE_X => $x_size, SIZE_Y => $y_size});
aquaSetColorTable(cat(lut_data(idl5)));
my $a = xvals(zeroes(byte,$x_size,$y_size));
aquaBitmap($a);
# example 2
use PDL;
use PDL::Graphics::AquaTerm;
my $x_size = 255; my $y_size = 255;
aquaOpen({WIN_NUM => 1, SIZE_X => $x_size, SIZE_Y => $y_size});
my $a = sin(xvals(zeroes(float, $x_size, $y_size)) * 0.1);
aquaBitmap($a, {AUTO_SCALE => 1});

This module interfaces PDL directly to the AquaTerm Mac OS-X graphics terminal. It is primarily intended for quickly and easily displaying bitmap images.

The coordinate system is defined by the window size (given in pixels) with (0,0) at the bottom left corner of the window. This means that if the window is set to be 300 x 200, then the bottom left corner will have coordinates (0,0) and the upper right corner will have coordinates (300,200). Anything that is drawn outside this boundary will be automatically clipped.

FUNCTIONS

aquaOpen

Open a new AquaTerm window

Usage: aquaOpen(); # open the window with the defaults
Usage: aquaOpen({SIZE_X => 200, SIZE_Y => 200, BACK_COLOR => [0.0, 0.0, 0.0]});

Opens a new AquaTerm window, it also starts AquaTerm if necessary.

Options recognized :

SIZE_X - window x size in pixels (default = 400)
SIZE_Y - window y size in pixels (default = 300)
WIN_NUM - The window number, used by the drawing commands to specify which window to draw in
WIN_TITLE - A title for the window, if desired (default = "Aquaterm.pm")
BACK_COLOR - [r, g, b] the windows background color (default = [1.0, 1.0, 1.0], i.e. white)
WARN_ON - set to 1 to turn on warning messages, 0 to turn off (default = 1)
DEBUG_ON - set to 1 to turn on debugging message, 0 to turn off (default = 0)
aquaBitmap

Display a PDL as a bitmap.

Usage: aquaDisplay($my_img); # display $my_img as a bitmap in the currently open window
Usage: aquaDisplay($my_img, {AUTO_SCALE => 1.0, TEXT => "my image", TEXT_C => [1.0, 0.0, 0.0]});

Displays a PDL as a bitmap. The PDL can be of size either (m,n) or (3,m,n). PDLs of size (m,n) are converted to indexed color based on the current color table (see aquaSetColorTable). PDLs of size (3,m,n) are displayed as true-color images with the first dimension specifying the color (RGB). Unless a re-scaling is specified, the minimum value displayed is 0.0 and the maximum is 255.0.

Options recognized :

DEST_X - position of the left side of the bitmap in pixels (default = 0)
DEST_Y - position of the bottom of the bitmap in pixels (default = 0)
DEST_W - width of the bitmap to be displayed (default = width of the PDL)
DEST_H - height of the bitmap to be displayed (default = height of the PDL)
AUTO_SCALE - if set equal to 1, the PDL will be rescaled such that its
minimum value is 1 and its max is 255 (default = 0)
M_MIN - the minimum value to be displayed (default = 0.0)
M_MAX - the maximum value to be displayed (default = 255.0)
WIN_NUM - specify which window to draw in (default = current window)
TEXT - text to display on the bitmap
TEXT_X - x location of the text in pixels (default = 6)
TEXT_Y - y location of the text in pixels (default = 10)
TEXT_C - RGB color of the text, (default = [0.0, 0.0, 0.0], i.e. black)
aquaSetColorTable

Set the color table

Usage: aquaSetColorTable(cat(lut_data(idl5))); # set the color table to idl5

Makes a local copy of a user supplied color table. The color table must be a 256 x 4 pdl of the form (l,r,g,b), as would be generated by the command $ct = cat(lut_data("xyz")). The l value is ignored. The r, g and b values should be in the range 0.0 - 1.0.

aquaPolyLine

Draws a (2,n) PDL as a line

Usage: aquaPolyLine($line, {WIDTH => 3, COLOR => [0.0, 0.0, 0.0]}); # draw $line black with width 3

Draw a poly-line between a set of points given by a PDL of size (2,n). The first dimension of the PDL gives the x & y position of the individual points, n is the total number of points.

Options recognized WIN_NUM - which window to draw the line in ERASE - clear the selected window prior to drawing the line WIDTH - line width (default = 1) CAPS - line cap style, Im still unsure exactly what this is... COLOR - RGB color of the line (default is black)

aquaText

Draw text

# draw red hello world at position 20, 30 in the current window
Usage: aquaText("hello world", X => 20, Y => 30, COLOR => [1.0, 0.0, 0.0]);

Draws text.

Options recognized WIN_NUM - which window to draw the text in ERASE - clear the current window prior to drawing the text NAME - name of the font to use (default = "Times-Roman") ANGLE - angle to display the text relative to the horizontal in degrees (default = 0.0) X - position in the window of the text anchor point (which depends on the justification of the text) (default = 6) Y - position in the window of the bottom of the text (default = 10) JUST - text justification, left = 0, center = 1, right = -1? (default = 0) SIZE - font size in points (default = 12) COLOR - text color (default is black)

aquaMouse

= for ref

Returns location of next mouse click in the active window

= for usage

($mx, $my) = aquaMouse();

Returns the location of the next mouse click in the active window as a 2 element array. The elements of the array are the x and y coordinates of the mouse click in pixels. The coordinates are relative to the bottom left corner of the active area of the window.

Options recognized WIN_NUM - which window to get the mouse click in

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Added: 2007-08-14 License: Perl Artistic License Price:
801 downloads
x2svg 1.2 Beta 1

x2svg 1.2 Beta 1


x2svg is an application to graphically lay out files like DTDs and Java property files as scalable vector graphics (SVG). more>>
x2svg is an application to graphically lay out files like DTDs and Java property files as scalable vector graphics (SVG). SVG diagrams can be converted into PDF files directly from within x2svg.

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Added: 2007-08-13 License: LGPL (GNU Lesser General Public License) Price:
804 downloads
G3D 7.00

G3D 7.00


G3D project is a high-performance 3D graphics for games and simulations. more>>
G3D project is a high-performance 3D graphics for games and simulations.
G3D is a C++ library for game developers, researchers, and students. It is a base of robust and high performance code common to most 3D projects.
It is not a stand-alone graphics or game engine, but is a set of pieces to jump start your own engine or graphics project.
The library has two parts: G3D for pure math, and GLG3D for interacting with hardware acceleration via OpenGL.
You can use G3D without GLG3D if you want to use another 3D API (like DirectX) or dont like the OpenGL abstraction.
Enhancements:
- This release contains a hardware accelerated, skinnable OpenGL GUI, a new user manual, a new unified build system for all platforms, zipfile loading, and hundreds of other new features.
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Download (30MB)
Added: 2007-08-09 License: BSD License Price:
814 downloads
Trophy 1.1.5

Trophy 1.1.5


Trophy project is an action car racing game. more>>
Trophy project is an action car racing game.

Trophy is an action car racing game for Linux. Its 2D (top-view) but aims to provide high quality graphics.

You can shoot, drop bombs, and drive against the other players.

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Added: 2007-08-08 License: GPL (GNU General Public License) Price:
820 downloads
HackNet 0.7.9

HackNet 0.7.9


HackNet is a networked roguelike game. more>>
HackNet is a networked roguelike game.

Multiplayer ascii graphics based dungeon crawl. Core engine is pretty much complete and functional. Stock of monsters, artifacts, and levels is rather sparse.

Written in perl. Levels are loaded from data files. Also included are programs to autogenerate monster pits.

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Added: 2007-08-02 License: Freeware Price:
499 downloads
Graphics::ColorPicker 0.10

Graphics::ColorPicker 0.10


Graphics::ColorPicker is a Perl module for WYSIWYG web applications that allow selection of HEX color numbers. more>>
Graphics::ColorPicker is a Perl module for WYSIWYG web applications that allow selection of HEX color numbers.

SYNOPSIS

use Graphics::ColorPicker;
or
require Graphics::ColorPicker;

make_page($path_to_images);
send_page($html_txt,$type);
$time_string = http_date($time);
$name = script_name;
$html_text=frames($websafe);
$html_text = msie_frame;
$html_text=picker($darkimg,$liteimg,$size,$bsize,greyimg);
$html_text=no_picker;
$html_text=cp216_ds($clrdot,$border,$square)
$javascript_text = jslib;
$html=make_buttons(%look_n_feel,$url,$active,@buttons,$xtra);
$html_text=pluck($color);

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Added: 2007-07-27 License: Perl Artistic License Price:
824 downloads
PDL::Graphics::LUT 2.3.2

PDL::Graphics::LUT 2.3.2


PDL::Graphics::LUT is a Perl module that provides access to a number of look-up tables. more>>
PDL::Graphics::LUT is a Perl module that provides access to a number of look-up tables.

SYNOPSIS

use PDL::Graphics::PGPLOT;
use PDL::Graphics::LUT;

# what tables are available
my @tables = lut_names();

# get the reversed colour table smooth,
# with the gamma intensity ramp
my ( $l, $r, $g, $b ) = lut_data( smooth, 1, gamma );

# use the table idl5 in ctab
ctab( lut_data(idl5) );

PDL::Graphics::LUT contains a number of colour look-up tables (in rgb format) and intensity ramps, and provides routines to access this data. The format of the data is suitable for use by "ctab" in PDL::Graphics::PGPLOT.

Unlike the initial release of the package, the data tables are now stored within the PDL distribution (see $tabledir and $rampdir) rather than in the module itself. Changes to these directories will be picked up on the next call to one of the package functions.

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Added: 2007-07-27 License: Perl Artistic License Price:
821 downloads
cairomm 1.4.2

cairomm 1.4.2


cairomm is a C++ interface for the cairo graphics library. more>>
cairomm is a C++ interface for the cairo graphics library.

cairomm is a C++ drawing API that is integrated with gtkmm for custom drawing. It can also be used to generate png, pdf, ps, or svg images.

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Added: 2007-07-20 License: LGPL (GNU Lesser General Public License) Price:
827 downloads
Rotoscope 0.2

Rotoscope 0.2


Rotoscope is a free software graphics program that can be used to give photos a cartoon-like appearance. more>>
Rotoscope is a program to rotoscope images.

Rotoscope is a free software graphics program that can be used to give photos a cartoon-like appearance. This is similar to the technique used in movies like Waking Life (Wikipedia) and A Scanner Darkly (Wikipedia). The technique is called rotoscoping.

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Added: 2007-07-17 License: GPL (GNU General Public License) Price:
859 downloads
Bio::Graphics::Glyph::cds 1.4

Bio::Graphics::Glyph::cds 1.4


Bio::Graphics::Glyph::cds module contains the cds glyph. more>>
Bio::Graphics::Glyph::cds module contains the "cds" glyph.

SYNOPSIS

See L< Bio::Graphics::Panel > and L< Bio::Graphics::Glyph >.

This glyph draws features that are associated with a protein coding region. At high magnifications, draws a series of boxes that are color-coded to indicate the frame in which the translation occurs. At low magnifications, draws the amino acid sequence of the resulting protein. Amino acids that are created by a splice are optionally shown in a distinctive color.

OPTIONS

The following options are standard among all Glyphs. See Bio::Graphics::Glyph for a full explanation.

Option Description Default
------ ----------- -------

-fgcolor Foreground color black

-outlinecolor Synonym for -fgcolor

-bgcolor Background color turquoise

-fillcolor Synonym for -bgcolor

-linewidth Line width 1

-height Height of glyph 10

-font Glyph font gdSmallFont

-connector Connector type 0 (false)

-connector_color
Connector color black

-label Whether to draw a label 0 (false)

-description Whether to draw a description 0 (false)

-strand_arrow Whether to indicate 0 (false)
strandedness

-hilite Highlight color undef (no color)
In addition, the alignment glyph recognizes the following glyph-specific options:
Option Description Default
------ ----------- -------

-frame0f Color for first (+) frame background color

-frame1f Color for second (+) frame background color

-frame2f Color for third (+) frame background color

-frame0r Color for first (-) frame background color

-frame1r Color for second (-) frame background color

-frame2r Color for third (-) frame background color

-gridcolor Color for the "staff" lightslategray

-sixframe Draw a six-frame staff 0 (false; usually draws 3 frame)

-require_subparts
Dont draw the reading frame 0 (false)
unless it is a feature
subpart.

-codontable Codon table to use 1 (see Bio::Tools::CodonTable)

The -require_subparts option is suggested when rendering spliced transcripts which contain multiple CDS subparts. Otherwise, the glyph will hickup when zoomed way down onto an intron between two CDSs (a phantom reading frame will appear). For unspliced sequences, do *not* use -require_subparts.

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Added: 2007-07-11 License: Perl Artistic License Price:
836 downloads
PDL::Graphics::X 0.04

PDL::Graphics::X 0.04


PDL::Graphics::X is a PDL OO access to X windows. more>>
PDL::Graphics::X is a PDL OO access to X windows.

SYNOPSIS

# example 1

use PDL;
use PDL::Graphics::X;

my $x_size = 255; my $y_size = 255;
my $win1 = PDL::Graphics::X->new({SIZE_X => $x_size, SIZE_Y => $y_size});
my $a = xvals(zeroes(byte,$x_size,$y_size));
$win1->imag($a);

# example 2

use PDL;
use PDL::Graphics::X;

my $win1 = PDL::Graphics::X->new({WIN_TITLE => "PDL", SIZE_X => 210, SIZE_Y => 210});
my $x = pdl(10, 100, 100, 10);
my $y = pdl(10, 10, 100, 100);
$win1->line($x, $y, {COLOR => [1,0,0], LINEWIDTH => 5});

This module interfaces PDL directly to X windows in a OO fashion. Each X object has an associated X window and handles opening, closing and drawing in the associated window. Hopefully it is reasonably intuitive to use. The vision is that this will serve as a base upon which other fully native PDL graphics modules could be built.

Common options such as LINEWIDTH are remembered from function call to function call, i.e. if you call $win1->line($x, $y, {COLOR => [1,0,0], LINEWIDTH => 5}) then the rectangle drawn by $win1->rect(10, 10, 190, 190) will also have a red border of width equal to 5.

FUNCTIONS

new

Constructor for a new X window object.

Usage: my $win1 = PDL::Graphics::X->new(); # open the window with the defaults
Usage: my $win1 = PDL::Graphics::X->new({WIN_TITLE => "PDL", SIZE_X => 210, SIZE_Y => 210});

Creates a new X object & its associated X window.

Options recognized :

SIZE_X - window x size in pixels (default = 400)
SIZE_Y - window y size in pixels (default = 300)
WIN_TITLE - A title for the window, if desired (default = "X")
BACK_COLOR - [r, g, b] the windows background color (default = [1.0, 1.0, 1.0], i.e. white)
imag

Display a PDL as a bitmap.

Usage: $win1->imag($my_img); # display an image with default size and scaling
Usage: $win1->imag($my_img, {AUTO_SCALE => 1.0}); # display an auto-scaled image

Displays a PDL as a bitmap. The PDL can be of size either (m,n) or (m,n,3). PDLs of size (m,n) are converted to indexed color based on the current color table (see ctab). PDLs of size (m,n,3) are displayed as true-color images with the last dimension specifying the color (RGB). Unless a re-scaling is specified, the minimum value displayed is 0.0 and the maximum is 255.0. If the PDL is larger then the window then the window will be re-scaled to accomodate the PDL;

Options recognized :

DEST_X - position of the left side of the bitmap in pixels (default = 0)
DEST_Y - position of the bottom of the bitmap in pixels (default = 0)
DEST_W - width of the bitmap to be displayed (default = width of the PDL)
DEST_H - height of the bitmap to be displayed (default = height of the PDL)
AUTO_SCALE - if set equal to 1, the PDL will be rescaled such that its
minimum value is 1 and its max is 255 (default = 0)
MIN - the minimum value to be displayed (default = 0.0)
MAX - the maximum value to be displayed (default = 255.0)
ctab

Set the color table

Usage: $win1->ctab(cat(lut_data(idl5))); # set the color table to idl5

Makes a local copy of a user supplied color table. The color table must be a 256 x 4 pdl of the form (l,r,g,b), as would be generated by the command $ct = cat(lut_data("xyz")). The l value is ignored. The r, g and b values should be in the range 0.0 - 1.0.

line

Draws a vector as connected points.

Usage: $win1->line($x, $y, {COLOR => [0,0,0], LINEWIDTH => 5}); # draw black line of width 5

Draw a poly-line between a set of points given by two PDLs of size (n). The first PDL gives the x position & the second piddle gives the y position of the individual points, n is the total number of points.

Options recognized

LINEWIDTH - line width
LINESTYLE - line style (0 = normal, 1 = dashed)
COLOR - [r, g, b] color of the line
rect

Draws a rectangle.

Usage: $win1->rect($x1, $y1, $x2, $y2);

Draws a rectangle with corners at ($x1, $y1) and ($x2, $y2).

Options recognized

LINEWIDTH - line width
LINESTYLE - line style (0 = normal, 1 = dashed)
COLOR - [r, g, b] color of the line
circle

Draws a circle.

Usage: $win1->circle($x, $y, $r);

Draws a circle centered at ($x, $y) with radius $r.

Options recognized

LINEWIDTH - line width
LINESTYLE - line style (0 = normal, 1 = dashed)
COLOR - [r, g, b] color of the line
ellipse

Draws an oval.

Usage: $win1->ellipse($x, $y, $a, $b);

Draws a oval centered at ($x, $y) with x size $a and y size $b.

Options recognized

LINEWIDTH - line width
LINESTYLE - line style (0 = normal, 1 = dashed)
COLOR - [r, g, b] color of the line
erase

Erases the contents of the window.

Usage: $win1->erase();

Resets the contents of the window to the background color.

text

Draw text

Usage: $win1->text("hello", $x, $y, $angle);

Draws text starting at $x and $y with baseline angle given by $angle. If you know how to draw truly rotated text in X, please let me know. How fonts are currently dealt with is imperfect at best. So that the font size can easily be changed, a search is performed for a scalable font with specified font name. If such a font cannot be found then the text will be displayed with the default X font and no font scaling.

Options recognized

FONT_NAME - name of the font family (default = "courier")
CHARSIZE - desired font size in points
COLOR - [r, g, b] color of the font

cursor

Returns the location of next mouse click in the window

Usage : my($x,$y) = $win1->cursor();

Returns the x & y locations of the next mouse click in the window.

we_exist

Returns 0 if the window still exists, 1 if it does not

Usage : my $exists = $win1->we_exist();

Originally written to help debug some problems with associated with X windows being closed by the user with a mouse. Preserved on the off chance that it will be useful to a dependent module.

winsize

Returns the window size & maximum window size (in pixels) in x and y

Usage : my ($win_x, $win_y, $max_x, $max_y) = $win1->winsize();

Primarily intended for use by dependent modules that might want to know what the current and maximum window size is.

resize

resizes a window & returns the new size (which might not be what you requested)

Usage : my ($new_x, $new_y) = $win1->resize($size_x, $size_y);

Primarily intended for use by dependent modules that might want to resize a window without destroying it and creating another one.

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Added: 2007-07-09 License: Perl Artistic License Price:
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PDL::Graphics::PGPLOT::Window 2.3.2

PDL::Graphics::PGPLOT::Window 2.3.2


PDL::Graphics::PGPLOT::Window is a OO interface to PGPLOT windows. more>>
PDL::Graphics::PGPLOT::Window is a OO interface to PGPLOT windows.

SYNOPSIS

perldl> use PDL::Graphics::PGPLOT::Window
perldl> $win = PDL::Graphics::PGPLOT::Window->new(Device => /xs);
perldl> $a = pdl [1..100]
perldl> $b = sqrt($a)
perldl> $win->line($b)
perldl> $win->hold()
perldl> $c = sin($a/10)*2 + 4
perldl> $win->line($c)

In the following documentation the commands are not shown in their OO versions. This is for historical reasons and should not cause too much trouble.

This package offers a OO interface to the PGPLOT plotting package. This is intended to replace the traditional interface in PDL::Graphics::PGPLOT and contains interfaces to a large number of PGPLOT routines. Below the usage examples for each function tend to be given in the non-OO version for historical reasons. This will slowly be changed, but in the meantime refer to the section on OO-interface below to see how to convert the usage information below to OO usage (it is totally trivial).

PDL::Graphics::PGPLOT::Window is an interface to the PGPLOT graphical libraries.

The list of currently availably methods:

imag - Display an image (uses pgimag()/pggray() as appropriate)
ctab - Load an image colour table
ctab_info - Get information about currently loaded colour table
line - Plot vector as connected points
points - Plot vector as points
errb - Plot error bars
cont - Display image as contour map
bin - Plot vector as histogram (e.g. bin(hist($data)) )
hi2d - Plot image as 2d histogram (not very good IMHO...)
poly - Draw a polygon
vect - Display 2 images as a vector field
text - Write text in the plot area
label_axes - Print axis titles
legend - Create a legend with different texts, linestyles etc.
cursor - Interactively read cursor positions.
circle - Draw a circle
ellipse - Draw an ellipse.

Device manipulation commands:

new - Constructor for a new PGPLOT output device
close - Close a PGPLOT output device
focus - Set focus to the given device. This should normally be
done behind the scenes.
hold - Hold current plot window range - allows overlays etc.
release - Release back to autoscaling of new plot window for each
command
held - Returns true if the graphics is held on the current device.
env - Define a plot window, put on hold
panel - Move to a specified plot panel when several panels are defined.
erase - Erase the current window (or panel)

options - Get the options set for the present output device
id - The ID for the device
device - The device type
name - The window name

Notes: $transform for image/cont etc. is used in the same way as the TR() array in the underlying PGPLOT FORTRAN routine but is, fortunately, zero-offset. The transform() routine can be used to create this piddle.

For completeness: The transformation array connect the pixel index to a world coordinate such that:

X = tr[0] + tr[1]*i + tr[2]*j
Y = tr[3] + tr[4]*i + tr[5]*j

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Added: 2007-07-06 License: Perl Artistic License Price:
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