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PlexGiffer 1.0
PlexGiffer offers users a useful tool to create web buttons using user-supplied text, background, shapes, fonts and styles. more>> PlexGiffer 1.0 offers users a useful tool to create web buttons using user-supplied text, background, shapes, fonts and styles.
Usage:
- java -cp giflabels.jar$CLASSPATH com.plexobject.tools.image.giflabels.GifLabelMaker [properies-file]. For example java -cp giflabels.jar$CLASSPATH -Dtext="Sample Text" -Dborder="true" -DoutputFile=images/sample.gif -Dshape="button" com.plexobject.tools.image.giflabels.GifLabelMaker label.properties
Requirements:
- Java Runtime Environment (JRE) version of 1.4 or later
- 5 MB disk space
Added: 2007-12-20 License: Freeware Price: FREE
1 downloads
SimplyMEPIS 6.5.02 / 7.0 Beta 2
MEPIS Linux is a desktop Linux system that is also easy to configure as a dedicated server. more>>
MEPIS Linux is a desktop Linux system that is also easy to configure as a dedicated server. SimplyMEPIS is designed for both personal and business purposes.
It includes cutting-edge features such as a live/installation/recovery CD, automatic hardware configuration, NTFS partition resizing, ACPI power management, WiFi support, anti-aliased TrueType fonts, a personal firewall, KDE, and much more.
<<lessIt includes cutting-edge features such as a live/installation/recovery CD, automatic hardware configuration, NTFS partition resizing, ACPI power management, WiFi support, anti-aliased TrueType fonts, a personal firewall, KDE, and much more.
Download (672.2MB)
Added: 2007-08-18 License: GPL (GNU General Public License) Price:
500 downloads
Other version of SimplyMEPIS
License:GPL (GNU General Public License)
Games::OpenGL::Font::2D 0.07
Games::OpenGL::Font::2D module can load/render 2D colored bitmap fonts via OpenGL. more>>
Games::OpenGL::Font::2D module can load/render 2D colored bitmap fonts via OpenGL.
SYNOPSIS
use Games::OpenGL::Font::2D;
my $font = Games::OpenGL::Font::2D->new(
file => font.bmp );
use SDL::App::FPS;
my $app = SDL::App::FPS->new( ... );
# dont forget to change these on resize events!
$font->screen_width( $app->width() );
$font->screen_height( $app->width() );
$font->pre_output(); # setup rendering for font
$font->color( [ 0,1,0] ); # yellow as array ref
$font->color( 1,0,0 ); # or red
$font->alpha( 0.8 ); # nearly opaque
# half-transparent, red
$font->output (100,100, Hello OpenGL!, [ 1,0,0], 0.5 );
# using the $fonts color and alpha
$font->output (100,200, Hello OpenGL! );
$font->transparent( 1 ); # render font background transparent
$font->spacing_y( 16 ); # render vertical (costly rebuild!)
$font->spacing_x( 0 ); # (costly rebuild!)
$font->output (100,200, Hello OpenGL! );
$font->post_output(); # if wanted, you can reset OpenGL
EXPORTS
Exports nothing on default. Can export on demand the following:
FONT_ALIGN_LEFT
FONT_ALIGN_RIGHT
FONT_ALIGN_CENTER
FONT_ALIGN_TOP
FONT_ALIGN_BOTTOM
<<lessSYNOPSIS
use Games::OpenGL::Font::2D;
my $font = Games::OpenGL::Font::2D->new(
file => font.bmp );
use SDL::App::FPS;
my $app = SDL::App::FPS->new( ... );
# dont forget to change these on resize events!
$font->screen_width( $app->width() );
$font->screen_height( $app->width() );
$font->pre_output(); # setup rendering for font
$font->color( [ 0,1,0] ); # yellow as array ref
$font->color( 1,0,0 ); # or red
$font->alpha( 0.8 ); # nearly opaque
# half-transparent, red
$font->output (100,100, Hello OpenGL!, [ 1,0,0], 0.5 );
# using the $fonts color and alpha
$font->output (100,200, Hello OpenGL! );
$font->transparent( 1 ); # render font background transparent
$font->spacing_y( 16 ); # render vertical (costly rebuild!)
$font->spacing_x( 0 ); # (costly rebuild!)
$font->output (100,200, Hello OpenGL! );
$font->post_output(); # if wanted, you can reset OpenGL
EXPORTS
Exports nothing on default. Can export on demand the following:
FONT_ALIGN_LEFT
FONT_ALIGN_RIGHT
FONT_ALIGN_CENTER
FONT_ALIGN_TOP
FONT_ALIGN_BOTTOM
Download (0.022MB)
Added: 2007-08-13 License: Perl Artistic License Price:
809 downloads
SWF::Builder::Character::EditText 0.16
SWF::Builder::Character::EditText is a SWF dynamic editable text object. more>>
SWF::Builder::Character::EditText is a SWF dynamic editable text object.
SYNOPSIS
my $text = $mc->new_dynamic_text( $font )
->size(10)
->color(000000)
->text(This is a text.);
my $text_i = $text->place;
my $field = $mc->new_input_field;
$field->place;
^This module creates dynamic editable text objects, which can be changed at playing time.
Basic dynamic editable text object
$etext = $mc->new_edit_text( [$font, $text] )
returns a new basic dynamic editable text object. It has interfaces to raw DefineEditText tag. $font is an SWF::Builder::Font object.
$etext->font( $font )
applies the font to the text. $font is an SWF::Builder::Font object. Unlike static text, the font is applied to the whole text. If the text will be changed in the playing time, you should add glyph data of all characters which will be used to the font by $font->add_glyph or turn off the embed flag of the font.
$etext->size( $size )
sets a font size to $size in pixel. Unlike static text, the font size of the whole text is changed.
$etext->color( $color )
sets color of the text. The color can take a six or eight-figure hexadecimal string, an array reference of R, G, B, and optional alpha value, an array reference of named parameters such as [Red => 255], and SWF::Element::RGB/RGBA object. Unlike static text, the color is applied to the whole text.
$etext->text( $string )
writes the $string.
$etext->leading( $leading )
sets the vertical distance between the lines in pixel.
$etext->box_size( $width, $height )
sets the bounding box of the text and stops auto-sizing the box. When either $width or $height is undef, it is unchanged. Fixing bounding box may cause unexpected text clipping. You should set DefineEditText flag Multiline and/or WordWrap. See SWF::Element.
$etext->draw_border
draws the border.
$etext->align( left / right / center / justify )
sets the text alignment.
$etext->methos for SWF::Element::Tag::DefineEditText
You can control details of the texts to call methods for DefineEditText tag. See SWF::Element.
Preset dynamic text object
The following objects are inheritants of the basic dynamic editable text. These are preset some proper flags of DefineEditText tag.
$dtext = $mc->new_dynamic_text( [$font, $text] )
returns a new dynamic text. It is read-only, multiline text enabled, and auto-sized its bounding box.
$htmltext = $mc->new_html_text( [$html] )
returns a new HTML text. It is read-only, multiline text enabled, and auto-sized its bounding box. The text is treated as a subset of HTML. Supported tags are < a >, < b >, < br >, < font >, < i >, < img >, < li >, < p >, < span >, < u >, and two special tags, < tab > and < textformat >. See Macromedia Flash File Format Specification and ActionScript Reference Guide for further information.
$htmltext->use_font( $font, ... )
tells $htmltext what fonts are used in the HTML. In general, upright, italic, bold, and bold italic font are in the different TrueType font files. You should prepare 2-4 fonts if you use < b > and < i > tags, like this:
my $fp = $ENV{SYSTEMROOT}./fonts; # for Windows.
my $font = $m->new_font("$fp/arial.ttf");
$font->add_glyph(a, z);
my $fonti = $m->new_font("$fp/ariali.ttf");
$fonti->add_glyph(a, z);
my $ht = $m->new_html_text;
$ht->text(test < i >string< /i >< /font >);
$ht->use_font($font, $fonti);
$mc->new_text_area( $width, $height )
returns a new editable text area. It takes area width and height in pixel.
$mc->new_input_field( [$length] )
returns a new one-line input field. $length is a max length of input string.
$mc->new_password_field( [$length] )
returns a new one-line password field. $length is a max length of input string.
<<lessSYNOPSIS
my $text = $mc->new_dynamic_text( $font )
->size(10)
->color(000000)
->text(This is a text.);
my $text_i = $text->place;
my $field = $mc->new_input_field;
$field->place;
^This module creates dynamic editable text objects, which can be changed at playing time.
Basic dynamic editable text object
$etext = $mc->new_edit_text( [$font, $text] )
returns a new basic dynamic editable text object. It has interfaces to raw DefineEditText tag. $font is an SWF::Builder::Font object.
$etext->font( $font )
applies the font to the text. $font is an SWF::Builder::Font object. Unlike static text, the font is applied to the whole text. If the text will be changed in the playing time, you should add glyph data of all characters which will be used to the font by $font->add_glyph or turn off the embed flag of the font.
$etext->size( $size )
sets a font size to $size in pixel. Unlike static text, the font size of the whole text is changed.
$etext->color( $color )
sets color of the text. The color can take a six or eight-figure hexadecimal string, an array reference of R, G, B, and optional alpha value, an array reference of named parameters such as [Red => 255], and SWF::Element::RGB/RGBA object. Unlike static text, the color is applied to the whole text.
$etext->text( $string )
writes the $string.
$etext->leading( $leading )
sets the vertical distance between the lines in pixel.
$etext->box_size( $width, $height )
sets the bounding box of the text and stops auto-sizing the box. When either $width or $height is undef, it is unchanged. Fixing bounding box may cause unexpected text clipping. You should set DefineEditText flag Multiline and/or WordWrap. See SWF::Element.
$etext->draw_border
draws the border.
$etext->align( left / right / center / justify )
sets the text alignment.
$etext->methos for SWF::Element::Tag::DefineEditText
You can control details of the texts to call methods for DefineEditText tag. See SWF::Element.
Preset dynamic text object
The following objects are inheritants of the basic dynamic editable text. These are preset some proper flags of DefineEditText tag.
$dtext = $mc->new_dynamic_text( [$font, $text] )
returns a new dynamic text. It is read-only, multiline text enabled, and auto-sized its bounding box.
$htmltext = $mc->new_html_text( [$html] )
returns a new HTML text. It is read-only, multiline text enabled, and auto-sized its bounding box. The text is treated as a subset of HTML. Supported tags are < a >, < b >, < br >, < font >, < i >, < img >, < li >, < p >, < span >, < u >, and two special tags, < tab > and < textformat >. See Macromedia Flash File Format Specification and ActionScript Reference Guide for further information.
$htmltext->use_font( $font, ... )
tells $htmltext what fonts are used in the HTML. In general, upright, italic, bold, and bold italic font are in the different TrueType font files. You should prepare 2-4 fonts if you use < b > and < i > tags, like this:
my $fp = $ENV{SYSTEMROOT}./fonts; # for Windows.
my $font = $m->new_font("$fp/arial.ttf");
$font->add_glyph(a, z);
my $fonti = $m->new_font("$fp/ariali.ttf");
$fonti->add_glyph(a, z);
my $ht = $m->new_html_text;
$ht->text(test < i >string< /i >< /font >);
$ht->use_font($font, $fonti);
$mc->new_text_area( $width, $height )
returns a new editable text area. It takes area width and height in pixel.
$mc->new_input_field( [$length] )
returns a new one-line input field. $length is a max length of input string.
$mc->new_password_field( [$length] )
returns a new one-line password field. $length is a max length of input string.
Download (0.16MB)
Added: 2007-08-13 License: Perl Artistic License Price:
808 downloads
FakeBold Font patches for QT 4.3.x 0.1
FakeBold Font patches for QT 4.3.x fake a bold font style and output for some fonts without bold support. more>>
FakeBold Font patches for QT 4.3.x fake a bold font style and output for some fonts without bold support.
It is specially and very useful for CJK fonts. actually it works with all fonts without bold style.
Here I use FT_Glyph_Embolden to get a bold glyph.
These patches is not related to font rendering result, if you want to control font rendering result, please control fontconfig configurations.
Screenshot1: shows bold/bolditalic support with "SOng" and "Hei" Chinese font.
Screenshot1: shows bold/italic support for Chinese,Korean,Yi,Tibetan with Sans fontset(Song,SIL Yi, Tibetan machine uni fonts)
<<lessIt is specially and very useful for CJK fonts. actually it works with all fonts without bold style.
Here I use FT_Glyph_Embolden to get a bold glyph.
These patches is not related to font rendering result, if you want to control font rendering result, please control fontconfig configurations.
Screenshot1: shows bold/bolditalic support with "SOng" and "Hei" Chinese font.
Screenshot1: shows bold/italic support for Chinese,Korean,Yi,Tibetan with Sans fontset(Song,SIL Yi, Tibetan machine uni fonts)
Download (0.004MB)
Added: 2007-08-10 License: GPL (GNU General Public License) Price:
809 downloads
libgnomeprint 2.18.1
libgnomeprint is a Gnome printing library. more>>
libgnomeprint is a Gnome printing library.
This is an implementation of the Gnome Printing Architecture, as described in:
http://www.levien.com/gnome/print-arch.html
An updated description of gnome-print and future plans can be found in :
http://www.levien.com/gnome/print-summit-2000.htm
We have a mailing list setup:
gnome-print@gnome.org
Overview
1. Imaging
Gnome-print uses semi-standard PostScript imaging model. I.e. all
shapes are described as sequences of path commands (moveto, lineto
curveto, closepath) and images created through fill and stroke
operators.
2. Coordinates
The initial coordinate system is identical to the PostScript one,
i.e. unit is 1 typographic point and y grows upwards on the page.
Coordinate system can be modified, using concat operator.
3. Graphic state
Graphic state is manipulated through usual operators, like
setrgbcolor, setopacity, setlinewidth. There are gsave and grestore
operators that manipulate graphic state stack.
Currently the only supported colorspace is RGB, as we have yet to
figure out the patent issues involved in CMYK and other colorspaces.
4. Text
There are 2 primary text operators. The simpler one (show) accepts
UTF-8 encoded string, and outputs it as well as possible using
current font from graphic state.
The other one (glyphlist) accepts device idependently formatted
sequence of glyphs - i.e. user program should do exact layout and
languge analyzing itself. Glyphlist can include glyphs from different
fonts, use different colors and position glyphs either in
predetermined coordinates or use simple font-specific positioning
rules (glyph advances for latin-like fonts).
5. Fonts
Gnome-print uses type1 fonts for all rendering, so printed output
is always identical to onscreen preview.
Enhancements:
- Fix a crash in Gedit caused by a typo. (Jeremy Messenger, Joe Marcus Clarke)
- Fix compiler warnings (Damien Carberry, Michael Wolf)
Updated translations:
- fi (Ilkka Tuohela)
- ga (Ignacio Casal Quinteiro)
- si (Danishka Navin)
- ta (Tirumurthi Vasudevan)
- vi (Pham Thanh Long)
<<lessThis is an implementation of the Gnome Printing Architecture, as described in:
http://www.levien.com/gnome/print-arch.html
An updated description of gnome-print and future plans can be found in :
http://www.levien.com/gnome/print-summit-2000.htm
We have a mailing list setup:
gnome-print@gnome.org
Overview
1. Imaging
Gnome-print uses semi-standard PostScript imaging model. I.e. all
shapes are described as sequences of path commands (moveto, lineto
curveto, closepath) and images created through fill and stroke
operators.
2. Coordinates
The initial coordinate system is identical to the PostScript one,
i.e. unit is 1 typographic point and y grows upwards on the page.
Coordinate system can be modified, using concat operator.
3. Graphic state
Graphic state is manipulated through usual operators, like
setrgbcolor, setopacity, setlinewidth. There are gsave and grestore
operators that manipulate graphic state stack.
Currently the only supported colorspace is RGB, as we have yet to
figure out the patent issues involved in CMYK and other colorspaces.
4. Text
There are 2 primary text operators. The simpler one (show) accepts
UTF-8 encoded string, and outputs it as well as possible using
current font from graphic state.
The other one (glyphlist) accepts device idependently formatted
sequence of glyphs - i.e. user program should do exact layout and
languge analyzing itself. Glyphlist can include glyphs from different
fonts, use different colors and position glyphs either in
predetermined coordinates or use simple font-specific positioning
rules (glyph advances for latin-like fonts).
5. Fonts
Gnome-print uses type1 fonts for all rendering, so printed output
is always identical to onscreen preview.
Enhancements:
- Fix a crash in Gedit caused by a typo. (Jeremy Messenger, Joe Marcus Clarke)
- Fix compiler warnings (Damien Carberry, Michael Wolf)
Updated translations:
- fi (Ilkka Tuohela)
- ga (Ignacio Casal Quinteiro)
- si (Danishka Navin)
- ta (Tirumurthi Vasudevan)
- vi (Pham Thanh Long)
Download (1.1MB)
Added: 2007-08-08 License: LGPL (GNU Lesser General Public License) Price:
807 downloads
Font::FreeType::Glyph 0.03
Font::FreeType::Glyph is a Perl module that contains glyphs from font typefaces loaded from Font::FreeType. more>>
Font::FreeType::Glyph is a Perl module that contains glyphs from font typefaces loaded from Font::FreeType.
SYNOPSIS
use Font::FreeType;
my $freetype = Font::FreeType->new;
my $face = $freetype->face(Vera.ttf);
$face->set_char_size(24, 24, 100, 100);
my $glyph = $face->glyph_from_char(A);
my $glyph = $face->glyph_from_char_code(65);
# Render into an array of strings, one byte per pixel.
my ($bitmap, $left, $top) = $glyph->bitmap;
# Read vector outline.
$glyph->outline_decompose(
move_to => sub { ... },
line_to => sub { ... },
conic_to => sub { ... },
cubic_to => sub { ... },
);
This class represents an individual glyph (character image) loaded from a font. See Font::FreeType::Face for how to obtain a glyph object, in particular the glyph_from_char_code() and glyph_from_char() methods.
Things you an do with glyphs include:
- Get metadata about the glyph, such as the size of its image and other metrics.
- Render a bitmap image of the glyph (if its from a vector font) or extract the existing bitmap (if its from a bitmap font), using the bitmap() method.
- Extract a precise description of the lines and curves that make up the glyphs outline, using the outline_decompose() method.
<<lessSYNOPSIS
use Font::FreeType;
my $freetype = Font::FreeType->new;
my $face = $freetype->face(Vera.ttf);
$face->set_char_size(24, 24, 100, 100);
my $glyph = $face->glyph_from_char(A);
my $glyph = $face->glyph_from_char_code(65);
# Render into an array of strings, one byte per pixel.
my ($bitmap, $left, $top) = $glyph->bitmap;
# Read vector outline.
$glyph->outline_decompose(
move_to => sub { ... },
line_to => sub { ... },
conic_to => sub { ... },
cubic_to => sub { ... },
);
This class represents an individual glyph (character image) loaded from a font. See Font::FreeType::Face for how to obtain a glyph object, in particular the glyph_from_char_code() and glyph_from_char() methods.
Things you an do with glyphs include:
- Get metadata about the glyph, such as the size of its image and other metrics.
- Render a bitmap image of the glyph (if its from a vector font) or extract the existing bitmap (if its from a bitmap font), using the bitmap() method.
- Extract a precise description of the lines and curves that make up the glyphs outline, using the outline_decompose() method.
Download (0.093MB)
Added: 2007-08-07 License: Perl Artistic License Price:
812 downloads
DejaVu fonts 2.19
The DejaVu fonts are a font family based on the Bitstream Vera Fonts. more>>
The DejaVu fonts are a font family based on the Bitstream Vera Fonts release 1.10 (see the list of other Bitstream Vera derivatives or Unicode Font Guide).
DejaVu fonts purpose is to provide a wider range of characters (see Current status page for more information) while maintaining the original look and feel through the process of collaborative development (see Authors).
The family is available as TrueType fonts and also as third-party packages for various operating systems including handhelds.
Enhancements:
- fixed misplaced symbols (U+2325,2326) in Sans Oblique (by John Karp)
- added Mark to Base anchors: cedilla for combining cedilla and above-legacy for stacking above precomposed glyphs (just a,e,i,o,u with macron for now) in Sans (by Denis Jacquerye).
- added contextual substitution for Case and Dotless forms in all Sans variants (by Denis Jacquerye).
- renamed ccmp lookups for RTL and Basic (LGC, etc.) (by Denis Jacquerye)
- added anchor cedilla for vowels in Sans. (by Denis Jacquerye)
- extended contextual dotless and case substitutions to handle both below and above diacritics (by Denis Jacquerye)
- renamed Dotless and Case Form GSUB lookups in Sans with meaningful names (by Denis Jacquerye)
<<lessDejaVu fonts purpose is to provide a wider range of characters (see Current status page for more information) while maintaining the original look and feel through the process of collaborative development (see Authors).
The family is available as TrueType fonts and also as third-party packages for various operating systems including handhelds.
Enhancements:
- fixed misplaced symbols (U+2325,2326) in Sans Oblique (by John Karp)
- added Mark to Base anchors: cedilla for combining cedilla and above-legacy for stacking above precomposed glyphs (just a,e,i,o,u with macron for now) in Sans (by Denis Jacquerye).
- added contextual substitution for Case and Dotless forms in all Sans variants (by Denis Jacquerye).
- renamed ccmp lookups for RTL and Basic (LGC, etc.) (by Denis Jacquerye)
- added anchor cedilla for vowels in Sans. (by Denis Jacquerye)
- extended contextual dotless and case substitutions to handle both below and above diacritics (by Denis Jacquerye)
- renamed Dotless and Case Form GSUB lookups in Sans with meaningful names (by Denis Jacquerye)
Download (MB)
Added: 2007-08-06 License: Freely Distributable Price:
822 downloads
Fonty Python 0.2.0
Fonty Python project allows you to manage your fonts on Gnu/Linux. more>>
Fonty Python project allows you to manage your fonts on Gnu/Linux.
As a designer, I missed the ability to view and keep lists of fonts in easy-to-use collections.
With this program you can assign/remove fonts to/from a pog (from the word typography) and then install the pog. All the fonts within it will be linked within your $HOME/.fonts directory. When you are done using them (in other applications), you can simply remove the pog, and all the links will be removed too.
Its great for keeping your fonts organized on a per client/project/job basis. It also keeps "font clutter" in your font choosers down to a minimum.
It is written as a mixed command-line/gui application at the moment, allowing very quick use. You can install/remove pogs without having to start the entire gui, which is neat.
FP is now on 0.2.0 and has a full user interface. None of the command-line goodness has been lost though.
Please let me know what you think of Fonty Python, and help me fix bugs and improve the app.
How to install:
Please see the end of this file if your install fails, there are certain files that FP relies upon.
I assume you have extracted the "tarball" already. Change to the directory it creates.
As the root user enter this command:
python setup.py install
If you are on Ubuntu/Kubuntu/Xubuntu/etc:
sudo python setup.py install
This will create a program called fp
Alternative installation:
Move the entire extracted folder to a folder that
is in your PATH, like ~/bin
Make a link to the fp script like this: (for e.g.)
tar -s ~/bin/fontypython-x.x.x/fp .
Make it executable:
chmod u+x fp
Now you should be good to go.
If it does not work, try closing your console and
starting it again.
Running the program:
To get started:
fp -h
<<lessAs a designer, I missed the ability to view and keep lists of fonts in easy-to-use collections.
With this program you can assign/remove fonts to/from a pog (from the word typography) and then install the pog. All the fonts within it will be linked within your $HOME/.fonts directory. When you are done using them (in other applications), you can simply remove the pog, and all the links will be removed too.
Its great for keeping your fonts organized on a per client/project/job basis. It also keeps "font clutter" in your font choosers down to a minimum.
It is written as a mixed command-line/gui application at the moment, allowing very quick use. You can install/remove pogs without having to start the entire gui, which is neat.
FP is now on 0.2.0 and has a full user interface. None of the command-line goodness has been lost though.
Please let me know what you think of Fonty Python, and help me fix bugs and improve the app.
How to install:
Please see the end of this file if your install fails, there are certain files that FP relies upon.
I assume you have extracted the "tarball" already. Change to the directory it creates.
As the root user enter this command:
python setup.py install
If you are on Ubuntu/Kubuntu/Xubuntu/etc:
sudo python setup.py install
This will create a program called fp
Alternative installation:
Move the entire extracted folder to a folder that
is in your PATH, like ~/bin
Make a link to the fp script like this: (for e.g.)
tar -s ~/bin/fontypython-x.x.x/fp .
Make it executable:
chmod u+x fp
Now you should be good to go.
If it does not work, try closing your console and
starting it again.
Running the program:
To get started:
fp -h
Download (0.14MB)
Added: 2007-08-06 License: GPL (GNU General Public License) Price:
818 downloads
Type1 URW fonts with Cyrillics 1.0.7pre43
Type1 URW fonts with Cyrillics is a set of fonts known as urw-fonts or gnu-gs-fonts with the addition of cyrillic glyphs. more>>
Type1 URW fonts with Cyrillics is a set of fonts known as urw-fonts or gnu-gs-fonts with the addition of cyrillic glyphs.
Nimbus Sans L Regular, Nimbus Mono L Regular, Nimbus Mono L Oblique all come from a more recent version of the cyrillic URW fonts.
The hints on Nimbus Sans Regular have been modified in the following ways:
25 June 2002
- Added ghost hint to the top of 4 to keep it from being taller than the other digits.
- Reduced the width of the left stem hint for H to 83 (probably no real differences)
- Changed the StemSnapV values from [78 85 94] to [78 83 92] (and fixed up StdVW accordingly) This corresponds to the values in the font (which are 83/93 for lower case and upper case stems) better and makes the width-88 stems on M and N snap to to upper case widths not lower-case widths.
29 June 2002
- Removed odd vertical stem hints (width of horizontal stems) from f, F, t, E, yen sign, fi ligature, fl ligature, AE ligature, R, Lstroke, OE ligature, lstroke, E" variants, t, variants, Eth, Dstoke, etc.
- Fixed hints on 1 to be two ghost hints instead of one hint the height of the font
- fix bottom stem of u to have integer coordinates
- fixed hints on |
- fixed hints on inverted exclamation mark
The hints on Nimbus Mono L Oblique have been modified in the
following ways:
- Removed vertical stem hints from horizontal serifs on roman characters.
Enhancements:
- A lot of non-Russian Cyrillic glyph were fixed.
- All glyphs that have not yet been fixed were excluded from the distributed version.
<<lessNimbus Sans L Regular, Nimbus Mono L Regular, Nimbus Mono L Oblique all come from a more recent version of the cyrillic URW fonts.
The hints on Nimbus Sans Regular have been modified in the following ways:
25 June 2002
- Added ghost hint to the top of 4 to keep it from being taller than the other digits.
- Reduced the width of the left stem hint for H to 83 (probably no real differences)
- Changed the StemSnapV values from [78 85 94] to [78 83 92] (and fixed up StdVW accordingly) This corresponds to the values in the font (which are 83/93 for lower case and upper case stems) better and makes the width-88 stems on M and N snap to to upper case widths not lower-case widths.
29 June 2002
- Removed odd vertical stem hints (width of horizontal stems) from f, F, t, E, yen sign, fi ligature, fl ligature, AE ligature, R, Lstroke, OE ligature, lstroke, E" variants, t, variants, Eth, Dstoke, etc.
- Fixed hints on 1 to be two ghost hints instead of one hint the height of the font
- fix bottom stem of u to have integer coordinates
- fixed hints on |
- fixed hints on inverted exclamation mark
The hints on Nimbus Mono L Oblique have been modified in the
following ways:
- Removed vertical stem hints from horizontal serifs on roman characters.
Enhancements:
- A lot of non-Russian Cyrillic glyph were fixed.
- All glyphs that have not yet been fixed were excluded from the distributed version.
Download (3.0MB)
Added: 2007-08-04 License: GPL (GNU General Public License) Price:
537 downloads
pdfTeX 1.40.5
pdfTeX is an extended version of TeX that can create PDF directly from TeX source files. more>>
pdfTeX is an extended version of TeX that can create PDF directly from TeX source files and enhance the result of TeX typesetting with the help of PDF.
When PDF output is not selected, pdfTeX produces normal DVI output, otherwise it produces PDF output that looks identical to the DVI output.
An important aspect of pdfTeX project is to investigate alternative justification algorithms, optionally making use of multiple master fonts.
Enhancements:
- This includes xpdf 3.02pl1, fixing some security problems.
<<lessWhen PDF output is not selected, pdfTeX produces normal DVI output, otherwise it produces PDF output that looks identical to the DVI output.
An important aspect of pdfTeX project is to investigate alternative justification algorithms, optionally making use of multiple master fonts.
Enhancements:
- This includes xpdf 3.02pl1, fixing some security problems.
Download (3.9MB)
Added: 2007-08-03 License: GPL (GNU General Public License) Price:
844 downloads
rxvt-unicode 8.3
rxvt-unicode is an rxvt clone supporting mixed fonts, Xft fonts, and Unicode. more>>
rxvt-unicode is a clone of the well known terminal emulator rxvt, modified to store text in Unicode (either UCS-2 or UCS-4) and to use locale-correct input and output. rxvt-unicode also supports mixing multiple fonts at the same time, including Xft fonts.
Main features:
- Stores text in Unicode (either UCS-2 or UCS-4).
- Uses locale-correct input, output and width: as long as your system supports the locale, rxvt-unicode will display correctly.
- Daemon mode: one daemon can open multiple windows on multiple displays, which improves memory usage and startup time considerably.
- Crash-free. At least I try, but rxvt-unicode certainly crashes much less often than rxvt and its many clones, and reproducible bugs get fixed immediately.
- Completely flicker-free.
- Full combining character support (unlike xterm :).
- Multiple fonts supported at the same time: No need to choose between nice japanese and ugly latin, or no japanese and nice latin characters.
- Supports Xft and core fonts in any combination.
- Can easily be embedded into other applications.
- All documentation accessible through manpages.
- Locale-independent XIM support.
- Many small improvements, such as improved and correct terminfo, improved secondary screen modes, italic and bold font support, tinting and shading.
Version restrictions:
- Complex script support, such as arabic or tibetian - more info is needed. (use mlterm)
- Left-To-Right rendering - more info is needed. (use mlterm)
- Tabs (although a supplied perl script implements a tabbed shell). (use mrxvt)
- IIIMF (Intranet/Internet Input Method Framework) support. (use scim)
Enhancements:
- This release optionally takes advantage of libafterimage for much improved image format and transparency support: transparency is now officially supported.
- Some new options are available: "skipScroll" hides fast scrolling text, "urgentOnBell" sets urgent hints to use an ASCII bell, and the "iso14755_52" resource controls the keycap insert mode.
- Portability has been enhanced, and many minor bugs have been fixed.
<<lessMain features:
- Stores text in Unicode (either UCS-2 or UCS-4).
- Uses locale-correct input, output and width: as long as your system supports the locale, rxvt-unicode will display correctly.
- Daemon mode: one daemon can open multiple windows on multiple displays, which improves memory usage and startup time considerably.
- Crash-free. At least I try, but rxvt-unicode certainly crashes much less often than rxvt and its many clones, and reproducible bugs get fixed immediately.
- Completely flicker-free.
- Full combining character support (unlike xterm :).
- Multiple fonts supported at the same time: No need to choose between nice japanese and ugly latin, or no japanese and nice latin characters.
- Supports Xft and core fonts in any combination.
- Can easily be embedded into other applications.
- All documentation accessible through manpages.
- Locale-independent XIM support.
- Many small improvements, such as improved and correct terminfo, improved secondary screen modes, italic and bold font support, tinting and shading.
Version restrictions:
- Complex script support, such as arabic or tibetian - more info is needed. (use mlterm)
- Left-To-Right rendering - more info is needed. (use mlterm)
- Tabs (although a supplied perl script implements a tabbed shell). (use mrxvt)
- IIIMF (Intranet/Internet Input Method Framework) support. (use scim)
Enhancements:
- This release optionally takes advantage of libafterimage for much improved image format and transparency support: transparency is now officially supported.
- Some new options are available: "skipScroll" hides fast scrolling text, "urgentOnBell" sets urgent hints to use an ASCII bell, and the "iso14755_52" resource controls the keycap insert mode.
- Portability has been enhanced, and many minor bugs have been fixed.
Download (0.86MB)
Added: 2007-08-02 License: GPL (GNU General Public License) Price:
818 downloads
MuseScore 0.6.1
MuseScore is a graphical WYSIWYG music score typesetter. more>>
MuseScore is a graphical WYSIWYG music score typesetter. It uses a TrueType music font derived from the lilypond project feta fonts. Notes are entered on an "virtual note sheet". When you enter the notes, the score is immediately reformatted.
Main features:
- WYSIWYG, notes are entered on a "virtual note sheet"
- uses TrueType fonts for screen and printing (adapted from the LilyPond project feta fonts)
- easy and fast note entry
- integrated fluid sound font player; JACK audio server driver
- MusicXml import/export
- standard midifile (SMF) import/export
- programmed in C++ using the Qt gui library
- Xml file format
- GPL licenced
<<lessMain features:
- WYSIWYG, notes are entered on a "virtual note sheet"
- uses TrueType fonts for screen and printing (adapted from the LilyPond project feta fonts)
- easy and fast note entry
- integrated fluid sound font player; JACK audio server driver
- MusicXml import/export
- standard midifile (SMF) import/export
- programmed in C++ using the Qt gui library
- Xml file format
- GPL licenced
Download (4.3MB)
Added: 2007-08-01 License: GPL (GNU General Public License) Price:
822 downloads
Font Mate 1.0
Font Mate is a simple program to help you see how fonts look on your computer, and to help you find symbol characters. more>>
Font Mate application helps you to see how fonts look on your computer, and it also helps you find symbol characters.
Using Font Mate
There isnt much to it: Font Mate shows you a list of all the fonts installed on your computer. Choose any font from the list and it will show you what all the characters in that font look like. Choose any one of those characters and you will see an enlarged version of it at the bottom of the page (with its ASCII code in decimal and hex, should you be interested). Click the button to copy that character to the clipboard if you want to use it in another application.
Works on...
We wrote Font Mate originally for Mac OS X, but we have included versions for Windows and Linux too. We wrote it using REALbasic, a great tool for cross-platform rapid development. Source is available on request.
How much?
Font Mate is freeware. Download, use, share as you wish. No warranty is offered, and we accept no liability for anything strange or nasty that it might do to your computer.
And another thing
If you like Font Mate, why not have a look at our main site at tellura.co.uk and check out our other products and services?
<<lessUsing Font Mate
There isnt much to it: Font Mate shows you a list of all the fonts installed on your computer. Choose any font from the list and it will show you what all the characters in that font look like. Choose any one of those characters and you will see an enlarged version of it at the bottom of the page (with its ASCII code in decimal and hex, should you be interested). Click the button to copy that character to the clipboard if you want to use it in another application.
Works on...
We wrote Font Mate originally for Mac OS X, but we have included versions for Windows and Linux too. We wrote it using REALbasic, a great tool for cross-platform rapid development. Source is available on request.
How much?
Font Mate is freeware. Download, use, share as you wish. No warranty is offered, and we accept no liability for anything strange or nasty that it might do to your computer.
And another thing
If you like Font Mate, why not have a look at our main site at tellura.co.uk and check out our other products and services?
Download (0.91MB)
Added: 2007-07-18 License: Freeware Price:
828 downloads
SLiM 1.3.0
SLiM is a simple login manager for X11. more>>
SLiM is a Desktop-independent graphical login manager for X11, derived from Login.app.
It aims to be light and simple, although completely configurable through themes and an option file; is suitable for machines on which remote login functionalities are not needed.
Main features:
- PNG and XFT support for aplha transparency and antialiased fonts
- External themes support
- Configurable runtime options: X server, login / shutdown / reboot commands
- Single (GDM-like) or double (XDM-like) input control
- Can load predefined user at startup
- Configurable welcome / shutdown messages
<<lessIt aims to be light and simple, although completely configurable through themes and an option file; is suitable for machines on which remote login functionalities are not needed.
Main features:
- PNG and XFT support for aplha transparency and antialiased fonts
- External themes support
- Configurable runtime options: X server, login / shutdown / reboot commands
- Single (GDM-like) or double (XDM-like) input control
- Can load predefined user at startup
- Configurable welcome / shutdown messages
Download (0.56MB)
Added: 2007-07-15 License: GPL (GNU General Public License) Price:
833 downloads
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