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Ultima Iris 2.0
Ultima Iris is a Ultima online client total 3D. more>>
Ultima Iris is a Ultima online client total 3D.
Iris2 is a 3D/2D game client for the popular Massive Multiplayer Role Playing Game "Ultima Online" (tm). Adding a third dimension to the well-known Ultima Online World, Iris2 allows the player to navigate the gaming environment just like any modern 3d rpg and still retain the unique roleplaying experience that only classic Ultima can provide. Moreover, being compatible with standard UO game servers, the player is not limited to play with only users of Iris but may also seamlessly interact with players using standard 2d clients.
<<lessIris2 is a 3D/2D game client for the popular Massive Multiplayer Role Playing Game "Ultima Online" (tm). Adding a third dimension to the well-known Ultima Online World, Iris2 allows the player to navigate the gaming environment just like any modern 3d rpg and still retain the unique roleplaying experience that only classic Ultima can provide. Moreover, being compatible with standard UO game servers, the player is not limited to play with only users of Iris but may also seamlessly interact with players using standard 2d clients.
Download (MB)
Added: 2007-05-24 License: Freeware Price:
894 downloads
Sloth Online RPG 0.15
Sloth Online RPG is aJava Online RPG with Real-Time Action and rich 2D graphics. more>>
Sloth Online RPG is aJava Online RPG with Real-Time Action and rich 2D graphics.
Sloth Online RPG is a work in progress that will provide a fully graphical online role playing game engine. SlothORPG is coded in Java and is currently in a near playable state featuring several classes with over a thousand lines of code.
My main intentions with this project are to provide a free, fully functional, ever expanding Role Playing Engine (both client and server side) for the end user who would be playing the game. Developers would also be able to use the project as a resource on certain aspects of Java Game Programming.
Server side the project implements the NIO Networking library to create a smoother, stronger tcp/ip core. I found UDP and TCP w/ the old IO library to be unreliable and sluggish respectively. The way in which the server is structured has proven to be strong thus far.
The client side of the code features the Graphics2D Java library to provide near perfect animation without requiring a rendering device such as OpenGL or DirectX.
To summarize my entire intent for this project I basically wanted to provide an Online RPG that is functional on almost any OS that has Java installed and can run just as smooth on low end machines while still being able to feature rich 2-D graphics. The source code is clean and neat as well as commented and organized.
It is easy to read and understand for someone who has some knowledge of Java. As I write this, the project is coming along nicely and some pre-alpha local network testing has proven this. I plan to continue with this project and in the future include database integration and more of a developer-side interface.
A quick rundown of what this project includes so far: Character Creation, Smooth character animation, and fully supported tcp/ip gameplay. Chatting is also implemented.
<<lessSloth Online RPG is a work in progress that will provide a fully graphical online role playing game engine. SlothORPG is coded in Java and is currently in a near playable state featuring several classes with over a thousand lines of code.
My main intentions with this project are to provide a free, fully functional, ever expanding Role Playing Engine (both client and server side) for the end user who would be playing the game. Developers would also be able to use the project as a resource on certain aspects of Java Game Programming.
Server side the project implements the NIO Networking library to create a smoother, stronger tcp/ip core. I found UDP and TCP w/ the old IO library to be unreliable and sluggish respectively. The way in which the server is structured has proven to be strong thus far.
The client side of the code features the Graphics2D Java library to provide near perfect animation without requiring a rendering device such as OpenGL or DirectX.
To summarize my entire intent for this project I basically wanted to provide an Online RPG that is functional on almost any OS that has Java installed and can run just as smooth on low end machines while still being able to feature rich 2-D graphics. The source code is clean and neat as well as commented and organized.
It is easy to read and understand for someone who has some knowledge of Java. As I write this, the project is coming along nicely and some pre-alpha local network testing has proven this. I plan to continue with this project and in the future include database integration and more of a developer-side interface.
A quick rundown of what this project includes so far: Character Creation, Smooth character animation, and fully supported tcp/ip gameplay. Chatting is also implemented.
Download (MB)
Added: 2006-09-28 License: GPL (GNU General Public License) Price:
1134 downloads
Call Of Duty 2 Linux Multiplayer Server Code 1.0a
Call Of Duty 2 Linux Multiplayer Server Code is a COD2 linux server. more>>
Call Of Duty 2 Linux Multiplayer Server Code is a COD2 linux server.
!! IMPORTANT !!
Call of Duty 2 Linux Server is NOT SUPPORTED by Activision Customer Support. Please do not call with any questions related to this free beta product. There are other channels to aid you listed at the bottom of this document.
Introduction
This document explains how to install the Call of Duty 2 Linux server version 1.0. Installation from scratch and upgrading an existing installation are both covered.
Usage is very similar to Call of Duty and United Offensive... many of the console commands, command lines, and cvars are identical, so if you are comfortable maintaining dedicated servers for those games, you will find this process familiar.
MOD USERS: PLEASE READ...
It is recommended that any user modifications that have been installed to the Call of Duty 2 directory be removed before installing this package. These modifications are not supported by Activision and may not be compatible with some of the new features that are included. When installing or upgrading a server, if problems or unexpected behavior arise, your first step in troubleshooting should be to do a clean install with the original data files.
IF YOU HAVE A PROBLEM WITH "LIBSTDC++.SO.5" ...
(This is a frequent-enough problem to merit discussion in the introduction.)
If you are reading this, its probably because you tried to start your Linux server and saw this message:
./cod2_lnxded: error while loading shared libraries: libstdc++.so.5: cannot open shared object file: No such file or directory
COD2 is a C++ program built with gcc 3.3.4, which means it needs a system library specific to gcc 3.3. Older Linux systems wont have this installed, and were starting to see newer Linux distributions that dont have this either, since they are supplying an incompatible gcc 3.4 version. The good news is that you can drop the needed library into your system without breaking anything else.
Here is the library you need, if your Linux distribution doesnt supply it:
http://icculus.org/updates/cod/gcc3-libs.tar.bz2
You want to unpack that somewhere that the dynamic linker will see it (if you are sure it wont overwrite any files, you can even use /lib).
The brave can put it in the same directory as the game and run the server like this:
LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. ./cod2_lnxded
Now the server will start.
Upgrading from 1.0 to Linux 1.0a.
Just stop the game server, replace cod2_lnxded on your server with the version included in this package, and restart the game server. 1.0a is just a minor hotfix and requires no other code changes.
As the hotfix is Linux-specific there is no Windows version of 1.0a.
Installation From Scratch
- Get the retail Call of Duty 2 disc(s) (there may be multiple discs depending on what edition of the game you have obtained, or perhaps a single DVD-ROM disc).
- Copy the contents of disc ones "Setup/Data" directory to wherever you want to install the Call of Duty 2 Linux server. There should be a "localization.txt" file in the root of this directory, and a "Main" Subdirectory. Each additional disc should be opened and the contents of each "Data" folder should be copied over to the existing Main folder. When you have copied everything, the final installation size is around 3.5 gigabytes.
- Alternately, you may install on Windows and copy the installed game to your Linux system, but many will opt to skip this step since the data files are uncompressed and easily accessible on the discs. Final installation size is around 3.5 gigabytes.
- Unpack this archive in the root of the newly-copied tree, so "cod2_lnxded" is in the same directory as "localization.txt". Unlike the original Call of Duty, there are not seperate .so files like "game.mp.i386.so", so dont be concerned when you dont see them.
- Now, run the server:
cd /where/i/copied/callofduty2
./cod2_lnxded
- When you see "--- Common Initialization Complete ---", the game server has started, but you need to start a map before the server will accept connections. At this point, type:
map mp_leningrad
("mp_leningrad" being a given maps name).
- Now you should see your server in the in-game browser. You will now want to customize your server, but that is beyond the scope of this document.
<<less!! IMPORTANT !!
Call of Duty 2 Linux Server is NOT SUPPORTED by Activision Customer Support. Please do not call with any questions related to this free beta product. There are other channels to aid you listed at the bottom of this document.
Introduction
This document explains how to install the Call of Duty 2 Linux server version 1.0. Installation from scratch and upgrading an existing installation are both covered.
Usage is very similar to Call of Duty and United Offensive... many of the console commands, command lines, and cvars are identical, so if you are comfortable maintaining dedicated servers for those games, you will find this process familiar.
MOD USERS: PLEASE READ...
It is recommended that any user modifications that have been installed to the Call of Duty 2 directory be removed before installing this package. These modifications are not supported by Activision and may not be compatible with some of the new features that are included. When installing or upgrading a server, if problems or unexpected behavior arise, your first step in troubleshooting should be to do a clean install with the original data files.
IF YOU HAVE A PROBLEM WITH "LIBSTDC++.SO.5" ...
(This is a frequent-enough problem to merit discussion in the introduction.)
If you are reading this, its probably because you tried to start your Linux server and saw this message:
./cod2_lnxded: error while loading shared libraries: libstdc++.so.5: cannot open shared object file: No such file or directory
COD2 is a C++ program built with gcc 3.3.4, which means it needs a system library specific to gcc 3.3. Older Linux systems wont have this installed, and were starting to see newer Linux distributions that dont have this either, since they are supplying an incompatible gcc 3.4 version. The good news is that you can drop the needed library into your system without breaking anything else.
Here is the library you need, if your Linux distribution doesnt supply it:
http://icculus.org/updates/cod/gcc3-libs.tar.bz2
You want to unpack that somewhere that the dynamic linker will see it (if you are sure it wont overwrite any files, you can even use /lib).
The brave can put it in the same directory as the game and run the server like this:
LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. ./cod2_lnxded
Now the server will start.
Upgrading from 1.0 to Linux 1.0a.
Just stop the game server, replace cod2_lnxded on your server with the version included in this package, and restart the game server. 1.0a is just a minor hotfix and requires no other code changes.
As the hotfix is Linux-specific there is no Windows version of 1.0a.
Installation From Scratch
- Get the retail Call of Duty 2 disc(s) (there may be multiple discs depending on what edition of the game you have obtained, or perhaps a single DVD-ROM disc).
- Copy the contents of disc ones "Setup/Data" directory to wherever you want to install the Call of Duty 2 Linux server. There should be a "localization.txt" file in the root of this directory, and a "Main" Subdirectory. Each additional disc should be opened and the contents of each "Data" folder should be copied over to the existing Main folder. When you have copied everything, the final installation size is around 3.5 gigabytes.
- Alternately, you may install on Windows and copy the installed game to your Linux system, but many will opt to skip this step since the data files are uncompressed and easily accessible on the discs. Final installation size is around 3.5 gigabytes.
- Unpack this archive in the root of the newly-copied tree, so "cod2_lnxded" is in the same directory as "localization.txt". Unlike the original Call of Duty, there are not seperate .so files like "game.mp.i386.so", so dont be concerned when you dont see them.
- Now, run the server:
cd /where/i/copied/callofduty2
./cod2_lnxded
- When you see "--- Common Initialization Complete ---", the game server has started, but you need to start a map before the server will accept connections. At this point, type:
map mp_leningrad
("mp_leningrad" being a given maps name).
- Now you should see your server in the in-game browser. You will now want to customize your server, but that is beyond the scope of this document.
Download (0.40MB)
Added: 2005-12-09 License: Freeware Price:
799 downloads
Lost Labyrinth 2.9.0
Lost Labyrinth is a so-called roguelike RPG playing computer game. more>>
Lost Labyrinth is a so-called "roguelike" RPG playing computer game.
Main features:
- relatively short gameplay (about 10-20 minutes)
- very high replayability; nearly everything in the game is randomly generated
- Sketelona lot of options during the character generation; each character type requires another strategy to survive
- game focus on exploration; killing monsters does not give an experience bonus (but makes fun nonetheless)
- Multiplayer games on the same machine (up to 3 players with keyboard, mouse and joystick)
- "Zelda"-like graphics, sound and animation; smooth scrolling of game screen
- FreeWare
Enhancements:
- You can pick up items with the mouse (the pointer changes when you can interact with something).
- You can scroll spells with the mouse (up/down buttons).
- A text entry bug (could enter only one character since the new compiler) has been fixed.
- German special letters and spells have been fixed.
- An issue where the trader left you one field to the right (in the wall sometimes) has been fixed.
- The borders of the credits and high score screens have been fixed.
- The language of the help screen has been fixed.
- A merchant will wait a while before buying/selling is possible.
<<lessMain features:
- relatively short gameplay (about 10-20 minutes)
- very high replayability; nearly everything in the game is randomly generated
- Sketelona lot of options during the character generation; each character type requires another strategy to survive
- game focus on exploration; killing monsters does not give an experience bonus (but makes fun nonetheless)
- Multiplayer games on the same machine (up to 3 players with keyboard, mouse and joystick)
- "Zelda"-like graphics, sound and animation; smooth scrolling of game screen
- FreeWare
Enhancements:
- You can pick up items with the mouse (the pointer changes when you can interact with something).
- You can scroll spells with the mouse (up/down buttons).
- A text entry bug (could enter only one character since the new compiler) has been fixed.
- German special letters and spells have been fixed.
- An issue where the trader left you one field to the right (in the wall sometimes) has been fixed.
- The borders of the credits and high score screens have been fixed.
- The language of the help screen has been fixed.
- A merchant will wait a while before buying/selling is possible.
Download (3.7MB)
Added: 2007-07-12 License: Freeware Price:
511 downloads
Sphere RPG Engine 1.0
Sphere RPG Engine project is a role-playing game creation engine. more>>
Sphere RPG Engine project is a role-playing game creation engine.
Sphere is a RPGCE (a role-playing game (RPG) creation engine) that allows you to relatively easily put together an RPG along the lines of Final Fantasy 6 or Phantasy Star.
It supports 32-bit graphics (with 256 levels of translucency) and MP3, Ogg, MOD, S3M, IT, and XM files for audio (and WAV and SPX (speex) for sound effects), and does not place arbitrary limits on map, tile set, sprite set, or script sizes.
It also supports the three standard modes of input for games: keyboard, mouse, and joystick.
Sphere uses SpiderMonkey (Mozillas JavaScript implementation) for scripting. JavaScript is a very powerful, easy, and flexible language.
The core Sphere engine, after being installed, can run several games. This means that the games dont have to be distributed with the engine, saving download time and disk space. Also, the games can be run on other operating systems, such as Linux, if the engine runs there. On the other hand, you can include the Sphere engine with your game so that Windows users can run your game out of the box.
The Sphere engine is based around maps. Maps use tilesets, which are collections of tiles. A map of a beach would have tiles that represent the sand, the water, clouds, signs, and anything else on the beach. Sphere has support for animated tiles.
Torches could flicker in a cave, or waves could lap at the shore. Maps support unlimited layers, each with parallax and automatic scrolling.
Objects in Sphere are represented as entities. Townspeople are defined with spritesets, which are collections of frames. People can walk in eight directions, and have special directions (usually used for emotions or running). Unlike most RPG engines, spritesets in Sphere have a variable size. Large animal spritesets are used just as easily as people.
<<lessSphere is a RPGCE (a role-playing game (RPG) creation engine) that allows you to relatively easily put together an RPG along the lines of Final Fantasy 6 or Phantasy Star.
It supports 32-bit graphics (with 256 levels of translucency) and MP3, Ogg, MOD, S3M, IT, and XM files for audio (and WAV and SPX (speex) for sound effects), and does not place arbitrary limits on map, tile set, sprite set, or script sizes.
It also supports the three standard modes of input for games: keyboard, mouse, and joystick.
Sphere uses SpiderMonkey (Mozillas JavaScript implementation) for scripting. JavaScript is a very powerful, easy, and flexible language.
The core Sphere engine, after being installed, can run several games. This means that the games dont have to be distributed with the engine, saving download time and disk space. Also, the games can be run on other operating systems, such as Linux, if the engine runs there. On the other hand, you can include the Sphere engine with your game so that Windows users can run your game out of the box.
The Sphere engine is based around maps. Maps use tilesets, which are collections of tiles. A map of a beach would have tiles that represent the sand, the water, clouds, signs, and anything else on the beach. Sphere has support for animated tiles.
Torches could flicker in a cave, or waves could lap at the shore. Maps support unlimited layers, each with parallax and automatic scrolling.
Objects in Sphere are represented as entities. Townspeople are defined with spritesets, which are collections of frames. People can walk in eight directions, and have special directions (usually used for emotions or running). Unlike most RPG engines, spritesets in Sphere have a variable size. Large animal spritesets are used just as easily as people.
Download (2.4MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1044 downloads
pyRacerz 0.2
pyRacerz is a multiplayer top view 2D racing game. more>>
pyRacerz is a multiplayer top view 2D racing game. It features multiplayer (on the same computer), tournaments, high scores, replays, 6 tracks (really 12, because each track can be used Normal or Reverse), 9 cars, a basic robot player, 3 different levels of difficulty, and a music player (it can play the .ogg files locating in the musics directory).
Main features:
- Multiplayer (on the same computer)
- Tournament
- Challenge mode (for single user)
- Hi Scores
- Replays
- 8 tracks (1 to be unlocked)(in fact 16 because each track can be used Normal or Reverse)
- 9 cars
- Basic robot player
- 3 different levels of difficulty
- Music player (pyRacerz can play the .ogg files locating in the musics directory)
<<lessMain features:
- Multiplayer (on the same computer)
- Tournament
- Challenge mode (for single user)
- Hi Scores
- Replays
- 8 tracks (1 to be unlocked)(in fact 16 because each track can be used Normal or Reverse)
- 9 cars
- Basic robot player
- 3 different levels of difficulty
- Music player (pyRacerz can play the .ogg files locating in the musics directory)
Download (4.5MB)
Added: 2005-10-17 License: GPL (GNU General Public License) Price:
1468 downloads
Monster 1.22
Monster application is a short SNES/NES style RPG. more>>
Monster application is a short SNES/NES style RPG. It is licensed under a BSD license.
Estimated playing time is 5-10 hours. If you are not patient, this game is probably not for you. There are a lot of random battles.
My goal when creating this game was to have it run on my Pentium 200MMX. I met the goal: it runs acceptably well on that old machine. The fact that it had to run on old hardware played a big factor in how fancy I could get. If you like Oldskewl graphics and gameplay, you may like Monster.
<<lessEstimated playing time is 5-10 hours. If you are not patient, this game is probably not for you. There are a lot of random battles.
My goal when creating this game was to have it run on my Pentium 200MMX. I met the goal: it runs acceptably well on that old machine. The fact that it had to run on old hardware played a big factor in how fancy I could get. If you like Oldskewl graphics and gameplay, you may like Monster.
Download (3.6MB)
Added: 2007-07-29 License: BSD License Price:
825 downloads
TiWarriors 0.4
TiWarriors is an Asteroids clone with multiplayer support and incremental ship control. more>>
TiWarriors project is an Asteroids clone with multiplayer support and incremental ship control.
Two things differ from the original: energy control and multiplayer mode.
Enhancements:
- added some config options like antialiasing and the option to switch to full screen or window mode.
<<lessTwo things differ from the original: energy control and multiplayer mode.
Enhancements:
- added some config options like antialiasing and the option to switch to full screen or window mode.
Download (MB)
Added: 2006-12-07 License: GPL (GNU General Public License) Price:
1052 downloads
PHP Online RPG 1.1unstable
PHP Online RPG project is an graphical online RPG. more>>
PHP Online RPG project is an graphical online RPG.
This RPG uses only the browser to create a vast world. The power of html tables allow us to create a graphical online rpg that is fast, and vivid. The only requirements are a browser and patience.
As the world grows, its possible for the code to move slower and we ask your patience. This game truly is an inspiration to those who want to play games at work on a simple web browser.
The RPG featured has certain placement graphics from Delta Taos ClanLord. These are not meant for distribution, but for examples. You can change the style to a Diablo-type RPG, or an anime rpg, or something completely different such as a space RPG.
The project, including the layout, is open ended. The first couple of releases are to get public interest. The code is not the best. When we have a stable release we will mark the download. The only admin at this time is Adam.Atomical.
Enhancements:
- Object oriented interface
- Specialized function interface ( for PHP coders )
- Multi-player combat
- Single player combat
- Treasure
- Finding Inventory
- Spawning of Items
<<lessThis RPG uses only the browser to create a vast world. The power of html tables allow us to create a graphical online rpg that is fast, and vivid. The only requirements are a browser and patience.
As the world grows, its possible for the code to move slower and we ask your patience. This game truly is an inspiration to those who want to play games at work on a simple web browser.
The RPG featured has certain placement graphics from Delta Taos ClanLord. These are not meant for distribution, but for examples. You can change the style to a Diablo-type RPG, or an anime rpg, or something completely different such as a space RPG.
The project, including the layout, is open ended. The first couple of releases are to get public interest. The code is not the best. When we have a stable release we will mark the download. The only admin at this time is Adam.Atomical.
Enhancements:
- Object oriented interface
- Specialized function interface ( for PHP coders )
- Multi-player combat
- Single player combat
- Treasure
- Finding Inventory
- Spawning of Items
Download (2.5MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1094 downloads
ClanBomber2 0.9
ClanBomber is a free (GPL) Bomberman-like multiplayer game that uses ClanLib, a free multi platform C++ game SDK. more>>
ClanBomber is a free (GPL) Bomberman-like multiplayer game that uses ClanLib, a free multi platform C++ game SDK. First "ClanBomber" was only a working title for a small game started in September 1998, that has only been started to learn how to use ClanLib.
But the ClanBomber project has grown into a real game. It is fully playable and features Computer controlled bombers, however, it is recommended to play ClanBomber with friends (3-8 players are really fun).
<<lessBut the ClanBomber project has grown into a real game. It is fully playable and features Computer controlled bombers, however, it is recommended to play ClanBomber with friends (3-8 players are really fun).
Download (1.8MB)
Added: 2005-08-16 License: GPL (GNU General Public License) Price:
1538 downloads
Empty Clip 1.0.2
Empty Clip is a top-down, 2D Action RPG. more>>
Empty Clip is a top-down, 2D Action RPG. Empty Clip draws heavily from games such as Crimsonland, Diablo, Alien Swarm, Grand Theft Auto II, and more. There is a campaign, adventure, survival, and primitive deathmatch mode.
Main features:
- 3D hardware accelerated graphics
- Sound and music
- Over 200 different monsters
- Over 400 different items including weapons, armor, and upgrades
- 30+ hours of gameplay
- Travel through mansions, dungeons, forests, caves, cities, skyscrapers, deserts, hell, and alien worlds
- Deathmatch over TCP/IP
<<lessMain features:
- 3D hardware accelerated graphics
- Sound and music
- Over 200 different monsters
- Over 400 different items including weapons, armor, and upgrades
- 30+ hours of gameplay
- Travel through mansions, dungeons, forests, caves, cities, skyscrapers, deserts, hell, and alien worlds
- Deathmatch over TCP/IP
Download (4.4MB)
Added: 2006-06-08 License: GPL (GNU General Public License) Price:
1234 downloads
PlaneShift 0.3.019
PlaneShift is a 3D persistent fantasy RPG. more>>
PlaneShift is a persistent fantasy multiplayer RPG game with state-of-the-art 3D graphics.
Create your character and live in an ever-changing world. Build with us a Team that will make PlaneShift THE choice of MMORPG.
The objective of the PlaneShift Team is to create a virtual fantasy world in which a player can start as a peasant in search of fame and become a hero. We will focus our efforts in the reproduction of a real world with politics, economy, many non-player-characters controlled by the server that will bring to life our world even without players connected!
We want to give FREE access to everyone, without the need to either purchase the game or pay a monthly fee. Servers and bandwidth will be donated by sponsors.
Our virtual world is persistent, and this means you can connect to it at every hour of day or night and you will always find players and npcs wandering our realms.
You will be able to disconnect and reconnect again, the server saves the actual status of your character including his possessions. You will use a client program to interact with our world, that enables you to have a 3D view of the surroundings.
Here are 10 reasons why you should become a player and a fan of PlaneShift:
1. Planeshift is a great place to find new friends from all over the world!
2. PlaneShift is a virtual world where you always dreamed of living
3. PlaneShift is the first 3D MMORPG to be free for players
4. Thanks to our open development process, the game will be expanded endlessly for years to come
5. Planeshift is a game made by roleplayers to bring you all the immersion you need from a virtual world
6. A unique setting, realistic combat rules, great magic system with hundreds of spells
7. No budgetary constraints will stop development of the world or prevent the addition of new ideas
8. You can build your house, your castle, your realm
9. You have the option to live as an adventurer or as a normal citizen, both paths rewarded in game
10. You can submit comments, ideas, bugs and the dev team will take those into account in future releases
Main features:
Game features
- PlaneShift is under development. The following list represent some of the features of the final product.
- A Role Playing Game!
- 12 races with unique traits for the creation of your character
- Unlimited professions through a skill system
- Original magic system with six Ways of magic
- Hundreds of spells!
- A huge world to explore
- A great number of quests to test your wit and skill
- Monsters and NPCs with good AI that produce game events
- A world that evolves with or without player interaction
- Create your own house or castle
- Politics and economy
Client features
- PlaneShift is under development. The following list represent some of the features of the final product.
- 3D graphics and sounds for an immersive experience
- Support for nearly all platform: Windows (XP, 2000, ME, 98), Linux, Macintosh.
- Support of OpenGL, Direct3D.
- Easy interaction with other players through messages and chat
- Drag-n-drop objects between world and inventory
- A complex character generator, with parents, jobs, life events, etc...
- ... more will follow.
Enhancements:
- Reached mark above 110 quests.
- Complete review of quests, all of them are working in game now
- Greatly improved dictionary of NPCs, and common responses
- Added new creatures: derghir, tloke, kikiri
- Made available variations of many creatures
- Added dermorian female player character model
- Added 4 Kran skins
- Improved dermorian male character
- Added plate armor for many chars
- Added new skins for enkidukai clans
- Added spell casting effects
- Added lot of new items, like bludgeoning weapons, amulets, rings, plants
- Added missing animations to player characters
- Shadows are now present under characters and objects!
- Chat bubbles are used on players and NPCs during dialogs
- Completely remade how inventory works server-side for more robust management
- Enabled generation of random loot, you will see lot of new items!
- Improved NPC movement and AI
- Improvement to guild management
- Improvements to sketches, you can now edit your own sketches
- Improvements to books, you can now edit your own books
<<lessCreate your character and live in an ever-changing world. Build with us a Team that will make PlaneShift THE choice of MMORPG.
The objective of the PlaneShift Team is to create a virtual fantasy world in which a player can start as a peasant in search of fame and become a hero. We will focus our efforts in the reproduction of a real world with politics, economy, many non-player-characters controlled by the server that will bring to life our world even without players connected!
We want to give FREE access to everyone, without the need to either purchase the game or pay a monthly fee. Servers and bandwidth will be donated by sponsors.
Our virtual world is persistent, and this means you can connect to it at every hour of day or night and you will always find players and npcs wandering our realms.
You will be able to disconnect and reconnect again, the server saves the actual status of your character including his possessions. You will use a client program to interact with our world, that enables you to have a 3D view of the surroundings.
Here are 10 reasons why you should become a player and a fan of PlaneShift:
1. Planeshift is a great place to find new friends from all over the world!
2. PlaneShift is a virtual world where you always dreamed of living
3. PlaneShift is the first 3D MMORPG to be free for players
4. Thanks to our open development process, the game will be expanded endlessly for years to come
5. Planeshift is a game made by roleplayers to bring you all the immersion you need from a virtual world
6. A unique setting, realistic combat rules, great magic system with hundreds of spells
7. No budgetary constraints will stop development of the world or prevent the addition of new ideas
8. You can build your house, your castle, your realm
9. You have the option to live as an adventurer or as a normal citizen, both paths rewarded in game
10. You can submit comments, ideas, bugs and the dev team will take those into account in future releases
Main features:
Game features
- PlaneShift is under development. The following list represent some of the features of the final product.
- A Role Playing Game!
- 12 races with unique traits for the creation of your character
- Unlimited professions through a skill system
- Original magic system with six Ways of magic
- Hundreds of spells!
- A huge world to explore
- A great number of quests to test your wit and skill
- Monsters and NPCs with good AI that produce game events
- A world that evolves with or without player interaction
- Create your own house or castle
- Politics and economy
Client features
- PlaneShift is under development. The following list represent some of the features of the final product.
- 3D graphics and sounds for an immersive experience
- Support for nearly all platform: Windows (XP, 2000, ME, 98), Linux, Macintosh.
- Support of OpenGL, Direct3D.
- Easy interaction with other players through messages and chat
- Drag-n-drop objects between world and inventory
- A complex character generator, with parents, jobs, life events, etc...
- ... more will follow.
Enhancements:
- Reached mark above 110 quests.
- Complete review of quests, all of them are working in game now
- Greatly improved dictionary of NPCs, and common responses
- Added new creatures: derghir, tloke, kikiri
- Made available variations of many creatures
- Added dermorian female player character model
- Added 4 Kran skins
- Improved dermorian male character
- Added plate armor for many chars
- Added new skins for enkidukai clans
- Added spell casting effects
- Added lot of new items, like bludgeoning weapons, amulets, rings, plants
- Added missing animations to player characters
- Shadows are now present under characters and objects!
- Chat bubbles are used on players and NPCs during dialogs
- Completely remade how inventory works server-side for more robust management
- Enabled generation of random loot, you will see lot of new items!
- Improved NPC movement and AI
- Improvement to guild management
- Improvements to sketches, you can now edit your own sketches
- Improvements to books, you can now edit your own books
Download (MB)
Added: 2007-07-20 License: GPL (GNU General Public License) Price:
827 downloads
Java Classic RPG 20070810
Java Classic RPG is an RPG framework, engine, and game that uses OpenGL. more>>
Java Classic RPG is an RPG framework, engine, and game that uses OpenGL, a challenging AI, huge territories, and classic pen-and-paper turn-based combat. This project is in the tradition of games like Wizardry 7 and EOB, but incorporates innovations made possible by modern computing technology.
The framework and engine feature a self-containing, playable, algorithmically-generated world, and can be the base for new games.
Enhancements:
- The 3D core was refactored, a new jungle design (along with partly billboarded trees and bushes) was added, and several optimizations and bugfixes have been included.
<<lessThe framework and engine feature a self-containing, playable, algorithmically-generated world, and can be the base for new games.
Enhancements:
- The 3D core was refactored, a new jungle design (along with partly billboarded trees and bushes) was added, and several optimizations and bugfixes have been included.
Download (30MB)
Added: 2007-08-12 License: LGPL (GNU Lesser General Public License) Price:
820 downloads
phpRPG 0.8.0
phpRPG is a Web-based multiplayer fantasy RPG. more>>
phpRPG project is a Web-based multiplayer fantasy RPG.
phpRPG is a multiplayer fantasy role-playing game driven by PHP and MySQL, with aims to develop a Web-based game engine which shares common qualities between multiple user dungeons (MUDs), paper & pen RPGs, and computer RPGs.
Enhancements:
- With this release, the code was reviewed and tidied up to comply with the coding standards, the need for cookies was eliminated
- all of the images were changed to .png or .jpg format
- the dynamic hexagonal grid image is now replaced by image tiles
- JavaScript was incorporated to provide better player control
- an event processor was implemented
- the map editor was advanced and database structures reorganised
- the chat system was improved (but emotions are disabled for the moment)
- there are new items-related functions such as take, drop, identify, and equip
- there is now a rough but functional and playable combat system.
<<lessphpRPG is a multiplayer fantasy role-playing game driven by PHP and MySQL, with aims to develop a Web-based game engine which shares common qualities between multiple user dungeons (MUDs), paper & pen RPGs, and computer RPGs.
Enhancements:
- With this release, the code was reviewed and tidied up to comply with the coding standards, the need for cookies was eliminated
- all of the images were changed to .png or .jpg format
- the dynamic hexagonal grid image is now replaced by image tiles
- JavaScript was incorporated to provide better player control
- an event processor was implemented
- the map editor was advanced and database structures reorganised
- the chat system was improved (but emotions are disabled for the moment)
- there are new items-related functions such as take, drop, identify, and equip
- there is now a rough but functional and playable combat system.
Download (MB)
Added: 2007-01-03 License: GPL (GNU General Public License) Price:
1032 downloads
StressFreeZone RPG 0.1.574
StressFreeZone RPG is a massive multiplatform RPG system. more>>
StressFreeZone RPG project is a massive multiplatform RPG system.
StressFreeZone RPG is a multiplatform RPG system which runs on Linux and Windows (other systems are possible). The client is based on the SDL libraries and uses OpenGL.
The structure is server/client oriented, but the server will probably only run under Linux.
<<lessStressFreeZone RPG is a multiplatform RPG system which runs on Linux and Windows (other systems are possible). The client is based on the SDL libraries and uses OpenGL.
The structure is server/client oriented, but the server will probably only run under Linux.
Download (1.9MB)
Added: 2007-08-06 License: GPL (GNU General Public License) Price:
501 downloads
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