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simpleXMMS Modified
simpleXMMS Modified is a small karamba XMMS theme based on Simple XMMS by belyi. more>>
simpleXMMS Modified is a small karamba XMMS theme based on Simple XMMS by belyi.
http://www.kde-look.org/content/show.php?content=20648
which I cut down a bit and made semi-transperant. Gimp file (.xcf) is included to easily make changes.
All credits go to belyi.
To be able to move it, ensure "Toggle Locked Position" is off by right clicking on it and choose it in the menu. To be able to click buttons, ensure its on.
Depends on Xmmsctrl.
<<lesshttp://www.kde-look.org/content/show.php?content=20648
which I cut down a bit and made semi-transperant. Gimp file (.xcf) is included to easily make changes.
All credits go to belyi.
To be able to move it, ensure "Toggle Locked Position" is off by right clicking on it and choose it in the menu. To be able to click buttons, ensure its on.
Depends on Xmmsctrl.
Download (0.009MB)
Added: 2006-06-29 License: GPL (GNU General Public License) Price:
1212 downloads
UFO: Alien Invasion 2.1.1
UFO: Alien Invasion is a 3D UFO-inspired tactical game. more>>
UFO: Alien Invasion is a 3D UFO-inspired tactical game.
UFO: ALIEN INVASION is a strategy game featuring tactical combat against hostile alien forces which are about to infiltrate earth at this very moment. You are in command of a small special unit which has been founded to face the alien strike force.
To be successful on the long run, you will also have to have a research team study the aliens and their technologies in order to learn as much as possible about their technology, their goals and the aliens themselves.
UFO: Alien Invasion is heavily inspired by the X-COM series by Mythos and Microprose. The first game of the series, UFO DEFENSE, became a classic and, in our honest opinion, is one of the best games ever made.
UFO: Alien Invasion is neither a sequel nor a remake of UFO DEFENSE - we simply had the urge to create a similar strategy game, which will hopefully be as entertaining as the original was for the players (and for the developers, of course). Join the IRC-Channel at irc.freenode.org named #ufo:ai and contribute to the developing process.
Gameplay:
The game is turn-based. Well, this might sound somewhat old school now, but trust us: turn-based games are fun!
Each member of your squad has a limited number so called "time units" each round, which are consumed when you order the unit to walk, to fire a weapon or to perform any of the other miscellaneous actions. When all your forces are out of time units, the aliens turn starts. In addition to eliminating as many enemies as possible, your mission is to minimize civilian casualties as well as to acquire parts of the advanced alien technology.
Once youve acquired sufficient samples of the unknown technology, your research labs will be able to reproduce the alien weapons and devices in order to use them against their original creators.
Game Engine:
The game engine is based on a heavily modified version of IDs Quake2 Engine. This doesnt imply that UFO: Alien Invasion is a mod or a total conversion at all! No, UFO: AI is a stand-alone game which doesnt require Quake2 or any similar program to run. Our self-developed game engine is featuring up-to-date OpenGL graphics and special effects, increased texture resolution, hardware accelerated clipping of map layers to toggle between floors, a new animation system for player models, a stunning AI and a few other gimmicks.
Multiplayer support:
You can play UFO: ALIEN INVASION with your friends via LAN or Internet. One player takes the role of the human special squad while the other is in control of the alien invaders. Co-op team play with multiple players on both sides is also supported for up to three teams on each side (6 players total).
Enhancements:
- Implemented sv_roundtimelimit cvar to set the maximum time a team has to finish their round in multiplayer.
- Completely rewritten saving and loading system.
- Finished implementation of Flashbang - now Flashbang will disable enemys reactionfire as well.
- Reintroduced employees renaming again.
- Hire menu and Team Select menu now shows Health bar as well.
- Heavily improved chat subsystem for multiplayer as well as Multiplayer Team Selection menu.
- Improved describing weapons and ammo in UFOpedia and other menus, including displaying firemodes.
- Added multiplayer server password protection.
<<lessUFO: ALIEN INVASION is a strategy game featuring tactical combat against hostile alien forces which are about to infiltrate earth at this very moment. You are in command of a small special unit which has been founded to face the alien strike force.
To be successful on the long run, you will also have to have a research team study the aliens and their technologies in order to learn as much as possible about their technology, their goals and the aliens themselves.
UFO: Alien Invasion is heavily inspired by the X-COM series by Mythos and Microprose. The first game of the series, UFO DEFENSE, became a classic and, in our honest opinion, is one of the best games ever made.
UFO: Alien Invasion is neither a sequel nor a remake of UFO DEFENSE - we simply had the urge to create a similar strategy game, which will hopefully be as entertaining as the original was for the players (and for the developers, of course). Join the IRC-Channel at irc.freenode.org named #ufo:ai and contribute to the developing process.
Gameplay:
The game is turn-based. Well, this might sound somewhat old school now, but trust us: turn-based games are fun!
Each member of your squad has a limited number so called "time units" each round, which are consumed when you order the unit to walk, to fire a weapon or to perform any of the other miscellaneous actions. When all your forces are out of time units, the aliens turn starts. In addition to eliminating as many enemies as possible, your mission is to minimize civilian casualties as well as to acquire parts of the advanced alien technology.
Once youve acquired sufficient samples of the unknown technology, your research labs will be able to reproduce the alien weapons and devices in order to use them against their original creators.
Game Engine:
The game engine is based on a heavily modified version of IDs Quake2 Engine. This doesnt imply that UFO: Alien Invasion is a mod or a total conversion at all! No, UFO: AI is a stand-alone game which doesnt require Quake2 or any similar program to run. Our self-developed game engine is featuring up-to-date OpenGL graphics and special effects, increased texture resolution, hardware accelerated clipping of map layers to toggle between floors, a new animation system for player models, a stunning AI and a few other gimmicks.
Multiplayer support:
You can play UFO: ALIEN INVASION with your friends via LAN or Internet. One player takes the role of the human special squad while the other is in control of the alien invaders. Co-op team play with multiple players on both sides is also supported for up to three teams on each side (6 players total).
Enhancements:
- Implemented sv_roundtimelimit cvar to set the maximum time a team has to finish their round in multiplayer.
- Completely rewritten saving and loading system.
- Finished implementation of Flashbang - now Flashbang will disable enemys reactionfire as well.
- Reintroduced employees renaming again.
- Hire menu and Team Select menu now shows Health bar as well.
- Heavily improved chat subsystem for multiplayer as well as Multiplayer Team Selection menu.
- Improved describing weapons and ammo in UFOpedia and other menus, including displaying firemodes.
- Added multiplayer server password protection.
Download (3.1MB)
Added: 2007-05-02 License: GPL (GNU General Public License) Price:
550 downloads

Ubuntulooks Industrial Modified
This is a slightly modified version of the Ubuntulooks Industrial GTK theme for Gnome. more>> <<less
Added: 2008-11-15 License: GPL Price: FREE
1 downloads
EndoShield 1.2
Endoshield is a fully configurable easy to use firewall. more>>
Endoshield is a fully configurable easy to use firewall, which will run under the 2.2 Linux kernel (ipchains), or the 2.4 Linux Kernel (iptables). It is aimed at home users who have no knowledge of how to make their own firewalls, but can also be configured for server machines, or for machines running on a local network.
Endoshield can also be told to share your internet connection with other machines on you local network, providing home users with an easy and secure way to connect their network to the internet, without the risk of leaving unnecessary ports open.
The script itself is a modified version of firemasq, which was written by Dr Teeth, a member of the northern lights group.
<<lessEndoshield can also be told to share your internet connection with other machines on you local network, providing home users with an easy and secure way to connect their network to the internet, without the risk of leaving unnecessary ports open.
The script itself is a modified version of firemasq, which was written by Dr Teeth, a member of the northern lights group.
Download (0.003MB)
Added: 2006-07-12 License: GPL (GNU General Public License) Price:
1199 downloads
Open Directory in VLC 1.0
Open Directory in VLC is just a modified version of the Open in Kaffeine service menu. more>>
Open Directory in VLC is just a modified version of the Open in Kaffeine service menu.
I use it to open DVD/VIDEO_TS folders. VLC plays them with menus in tact.
<<lessI use it to open DVD/VIDEO_TS folders. VLC plays them with menus in tact.
Download (MB)
Added: 2007-06-06 License: GPL (GNU General Public License) Price:
891 downloads
Debmarshal
Debmarshal is a Debian repository management system. more>>
Debmarshal is a Debian repository management system. The project is designed to manage a set of local release tracks of modified and additional packages on top of a full public repository (eg. Ubuntu/dapper, Debian/sid ...).
The local database is Berkeley DB for speed. Packaged file overlaps and undeclared dependency problems can be detected. Multiple labels and permanent numbered snapshots are a feature of debmarshal managed repositories.
<<lessThe local database is Berkeley DB for speed. Packaged file overlaps and undeclared dependency problems can be detected. Multiple labels and permanent numbered snapshots are a feature of debmarshal managed repositories.
Download (MB)
Added: 2007-08-08 License: GPL (GNU General Public License) Price:
808 downloads
Faster Java Serialization 0.22
Faster Java Serializations goal of the project is to enable faster serialization by generating bytecodes on the fly. more>>
Faster Java Serializations goal of the project is to enable faster serialization by generating bytecodes on the fly to serialize objects.
When an object is serialized, its class is inspected and a class that implements the Serializer interface is generated. This class is tailor made to serialize the fields of the given objects class directly.
To serialize objects to a ByteBuffer, all you have to do is add jserial.jar to the classpath and use the SerializationContext class:
...
SerializationContext context = new SerializationContext();
ByteBuffer buffer = ByteBuffer.allocate(1024);
context.serialize(myObject, buffer);
...
Serializes myObject. Note that, in order to be serialized, objects must implement java.io.Serializable
To reconstruct the object, all you have to do is use the DeserializationContext class:
...
DeserializationContext context = new DeserializationContext();
MyObject reconstructedObject = (MyObject)context.deserialize(buffer);
...
Reads the reconstructedObject. In the meantime, the data in the ByteBuffer can easily be written to a file or sent through a network using Java NIO.
This project uses a modified version of Javassist-3.3 to perform code-generation on-the-fly.
Version restrictions:
- Custom serialization through java.io.Externalizable
- Custom serialization through writeObject, readObject, writeReplace, readResolve or any other special serialization method.
- Inner/Local/Anonymous class serialization.
- Serialization of non-static final fields, though no error will arise when serializing objects that have such fields.
<<lessWhen an object is serialized, its class is inspected and a class that implements the Serializer interface is generated. This class is tailor made to serialize the fields of the given objects class directly.
To serialize objects to a ByteBuffer, all you have to do is add jserial.jar to the classpath and use the SerializationContext class:
...
SerializationContext context = new SerializationContext();
ByteBuffer buffer = ByteBuffer.allocate(1024);
context.serialize(myObject, buffer);
...
Serializes myObject. Note that, in order to be serialized, objects must implement java.io.Serializable
To reconstruct the object, all you have to do is use the DeserializationContext class:
...
DeserializationContext context = new DeserializationContext();
MyObject reconstructedObject = (MyObject)context.deserialize(buffer);
...
Reads the reconstructedObject. In the meantime, the data in the ByteBuffer can easily be written to a file or sent through a network using Java NIO.
This project uses a modified version of Javassist-3.3 to perform code-generation on-the-fly.
Version restrictions:
- Custom serialization through java.io.Externalizable
- Custom serialization through writeObject, readObject, writeReplace, readResolve or any other special serialization method.
- Inner/Local/Anonymous class serialization.
- Serialization of non-static final fields, though no error will arise when serializing objects that have such fields.
Download (1.1MB)
Added: 2006-10-24 License: GPL (GNU General Public License) Price:
1097 downloads
Firefox Quickstarter 0.1
Firefox Quickstarter its a modified version of MozillaQs for faster startup of Firefox broswer. more>>
Mozilla Quickstarter is an small kde utility that runs in the SystemTray and runs a hidden instance of Mozilla.
You can execute navigato or mail program from Mozilla Quickstarter. As I am a beginner kde programmer, its based on the original code of another application: OpenOffice.org Quickstarter.
Main features:
- Runs a hide instance of Mozilla
- You can launch navigator and mail.
- Autostart when launching Kde.
Enhancements:
- Added a tgz package for Slackware 10.2 thanks to Slacky.it
<<lessYou can execute navigato or mail program from Mozilla Quickstarter. As I am a beginner kde programmer, its based on the original code of another application: OpenOffice.org Quickstarter.
Main features:
- Runs a hide instance of Mozilla
- You can launch navigator and mail.
- Autostart when launching Kde.
Enhancements:
- Added a tgz package for Slackware 10.2 thanks to Slacky.it
Download (0.041MB)
Added: 2005-11-09 License: GPL (GNU General Public License) Price:
1448 downloads
mysqlRadiusd 1.71
mysqlRadiusd project is a MySQL driven RADIUS daemon. more>>
mysqlRadiusd project is a MySQL driven RADIUS daemon.
mysqlRadiusd is a RADIUS daemon based on the 1.6.6 Cistron distribution and the mySQL patches that has been modified for use with the mysqlISP GPL ISP management software system.
It is very stable and can handle large ISPs easily while pumping mass accounting records into mysqlRadacct subsystem at a tremendous rate from even multi-server clusters.
<<lessmysqlRadiusd is a RADIUS daemon based on the 1.6.6 Cistron distribution and the mySQL patches that has been modified for use with the mysqlISP GPL ISP management software system.
It is very stable and can handle large ISPs easily while pumping mass accounting records into mysqlRadacct subsystem at a tremendous rate from even multi-server clusters.
Download (0.082MB)
Added: 2007-03-12 License: GPL (GNU General Public License) Price:
956 downloads
Viewnior 0.4
Elegant Image Viewer more>>
Viewnior 0.4 is a compact yet extremely powerful tool you should not miss. It is actually an elegant Image Viewer developed by Siyan Panayotov. It was created to be simple, fast and elegant. Its minimalistic interface provides more screenspace for your images.
Viewnior is inspired by big projects like Eye of Gnome, because of its usability and richness,and by GPicView, because of its lightweight design and minimal interface. So here comes Viewnior - small and light, with no compromise with the quality of it's functions. The program is made with better integration in mind (follows Gnome HIG2)
Viewnior is written in C (GTK+) and uses modified version of the GtkImageView library by Bjourn Lindqvist. Without it, image viewing wouldn't be such a pleasure.
Major Features:
- Fullscreen & Slideshow
- Rotate, flip, save, delete images
- Animation support
- Browse only selected images
- Navigation window
- Set image as wallpaper (only under GNOME, see INSTALL file)
- Simple interface
- Supported languages:
- English
- Bulgarian
- Polish
- English
Enhancements: 19 May 2009
- New features:
-
- Drag'n'Drop
- Set Wallpaper (optional / only for Gnome)
- Fullscreen and Slideshow
- Add "Open Image" and "Open Folder" to the File menu
- Add "Delete" to the File menu
- Fixes:
-
- Multiple code fixes
Requirements:
- gtk+
Added: 2009-05-20 License: GPL Price: FREE
14 downloads
openSIMS 0.9
openSIMS project consists of a security infrastructure management system. more>>
openSIMS project consists of a security infrastructure management system.
openSIMS is a Security Infrastructure Management Systems distributed as an open source project through SourceForge, using a modified Mozilla Public License.
OpenSIMS ties together the open source tools used for security event management into a common infrastructure.
These tools include NMap, Snort, and many others.
The best way to experience openSIMS is by downloading the openSIMS liveCD.
<<lessopenSIMS is a Security Infrastructure Management Systems distributed as an open source project through SourceForge, using a modified Mozilla Public License.
OpenSIMS ties together the open source tools used for security event management into a common infrastructure.
These tools include NMap, Snort, and many others.
The best way to experience openSIMS is by downloading the openSIMS liveCD.
Download (4.1MB)
Added: 2007-01-23 License: MPL (Mozilla Public License) Price:
1009 downloads
flpsed 0.5.0
flpsed is a WYSIWYG pseudo PostScript editor. more>>
flpsed project is a WYSIWYG pseudo PostScript editor. "Pseudo", because you cant remove or modify existing elements of a document.
But it does let you add arbitrary text lines to existing PostScript documents. Added lines can later be reedited with flpsed.
Using pdftops, one can convert PDF documents to PostScript and also add text to them. flpsed is useful for filling in forms, adding notes etc.
Main features:
- Add arbitrary text to existing PostScript documents.
- Reedit text, that has been added with flpsed.
- The overall structure of the PostScript document is not modified. flpsed only adds the additional text.
- Batch processing (no X11 required) to modify tagged text lines that have been entered interactively with flpsed before. This is very useful for repeatedly filling in forms.
- Text lines can be imported from other flpsed-modified documents.
- Import and export PDF. Therefore it can be used as a PDF editor as well.
<<lessBut it does let you add arbitrary text lines to existing PostScript documents. Added lines can later be reedited with flpsed.
Using pdftops, one can convert PDF documents to PostScript and also add text to them. flpsed is useful for filling in forms, adding notes etc.
Main features:
- Add arbitrary text to existing PostScript documents.
- Reedit text, that has been added with flpsed.
- The overall structure of the PostScript document is not modified. flpsed only adds the additional text.
- Batch processing (no X11 required) to modify tagged text lines that have been entered interactively with flpsed before. This is very useful for repeatedly filling in forms.
- Text lines can be imported from other flpsed-modified documents.
- Import and export PDF. Therefore it can be used as a PDF editor as well.
Download (0.098MB)
Added: 2007-07-20 License: GPL (GNU General Public License) Price:
826 downloads
Distributed Network John The Ripper 0.2.5
Distributed Network John The Ripper is a client/server framework that wraps around a slightly modified version of JohnTheRipper. more>>
Distributed Network John The Ripper is a client/server framework that wraps around a slightly modified version of John The Ripper.
In contrast to the MPI version of John, dnetj allows the use of nodes which are of differing speeds and for nodes which do not run 24/7.
This tool was written for a number of reasons, firstly the MPI version requires an MPI installation on each node, and for the nodes to be configured together and be roughly the same speed. Also, although other distributed password crackers exist (such as djohn or medussa) they all have their own limitations.
The server loads a set of password hashes, and splits the available keyspace into "work units" of a configurable size. The clients connect and retrieve the hashes, as well as a set of work units to process. Once a client has processed some work units, it connects back to the server to submit the completed units as well as any passwords which have been cracked.
Possible uses include eg, running as a background task on all the workstations in an office.
Note, this tool is at an early stage of development and is likely to be very buggy, although it is functional. Bug reports and/or patches are strongly encouraged.
Main features:
- Distributed client/server model, any number of clients can be supported and can be brought up and down at will
- Support for any cipher supported by John 1.7.2 (additional cipher patches should be able to be applied normally)
- Keep the changes to John to a minimum, so that patches/updates can still be applied without too much fuss
- Uses the same optimized encryption routines as John
- Cracked hashes are stored in the standard john.pot format, so they can be displayed with john -show
- Passwd files sent to clients are sanitised (only the hash is sent, other fields from the passwd file are removed)
- Capability for auto client registration
- Code is intentionally kept clean to aid porting
Supported Platforms
Dnetj has been tested on the following systems:
- Linux/x86
- Linux/amd64
- Linux/sparc
- MacOSX/PPC
- MacOSX/Intel
- Solaris/x86
Version restrictions:
- Clients will sometimes crash if unable to connect to the server for a long period of time.
- Work unit size is limited to a 32bit integer number of crypts (ie: 4294967296)
- Node performance calculations wrap once the node has performed more than 4294967296 crypts, so nodes may appear to be much slower than they truly are.
- Doesnt work with NTLM, as the NTLM hash is stored in a different field of the passwd file.
- Traffic is sent in plain text (this makes debugging easier at this early stage of development)
- Makefile is very basic, and has no configure script, compilation on Solaris requires adding -lnsl -lsocket to the compile command.
Enhancements:
- Basic functionality is implemented, and dnetj is usable, but there are many things still to be implemented and a lot more testing is needed.
<<lessIn contrast to the MPI version of John, dnetj allows the use of nodes which are of differing speeds and for nodes which do not run 24/7.
This tool was written for a number of reasons, firstly the MPI version requires an MPI installation on each node, and for the nodes to be configured together and be roughly the same speed. Also, although other distributed password crackers exist (such as djohn or medussa) they all have their own limitations.
The server loads a set of password hashes, and splits the available keyspace into "work units" of a configurable size. The clients connect and retrieve the hashes, as well as a set of work units to process. Once a client has processed some work units, it connects back to the server to submit the completed units as well as any passwords which have been cracked.
Possible uses include eg, running as a background task on all the workstations in an office.
Note, this tool is at an early stage of development and is likely to be very buggy, although it is functional. Bug reports and/or patches are strongly encouraged.
Main features:
- Distributed client/server model, any number of clients can be supported and can be brought up and down at will
- Support for any cipher supported by John 1.7.2 (additional cipher patches should be able to be applied normally)
- Keep the changes to John to a minimum, so that patches/updates can still be applied without too much fuss
- Uses the same optimized encryption routines as John
- Cracked hashes are stored in the standard john.pot format, so they can be displayed with john -show
- Passwd files sent to clients are sanitised (only the hash is sent, other fields from the passwd file are removed)
- Capability for auto client registration
- Code is intentionally kept clean to aid porting
Supported Platforms
Dnetj has been tested on the following systems:
- Linux/x86
- Linux/amd64
- Linux/sparc
- MacOSX/PPC
- MacOSX/Intel
- Solaris/x86
Version restrictions:
- Clients will sometimes crash if unable to connect to the server for a long period of time.
- Work unit size is limited to a 32bit integer number of crypts (ie: 4294967296)
- Node performance calculations wrap once the node has performed more than 4294967296 crypts, so nodes may appear to be much slower than they truly are.
- Doesnt work with NTLM, as the NTLM hash is stored in a different field of the passwd file.
- Traffic is sent in plain text (this makes debugging easier at this early stage of development)
- Makefile is very basic, and has no configure script, compilation on Solaris requires adding -lnsl -lsocket to the compile command.
Enhancements:
- Basic functionality is implemented, and dnetj is usable, but there are many things still to be implemented and a lot more testing is needed.
Download (0.81MB)
Added: 2007-08-17 License: GPL v3 Price:
802 downloads
Deluxe Loginfo 2.122
Deluxe Loginfo generates email reports of CVS and Subversion changesets for multiple repositories. more>>
Deluxe Loginfo generates email reports of CVS and Subversion changesets for multiple repositories.
The log message provides full details: author, log message, the list of modified files, and (optionally) a unified diff format patch for the change.
Deluxe Loginfo features Bugzilla and ViewCVS integration, and HTML output with colored diffs.
Enhancements:
- Several improvements and bugfixes for Subversion support.
<<lessThe log message provides full details: author, log message, the list of modified files, and (optionally) a unified diff format patch for the change.
Deluxe Loginfo features Bugzilla and ViewCVS integration, and HTML output with colored diffs.
Enhancements:
- Several improvements and bugfixes for Subversion support.
Download (0.042MB)
Added: 2007-02-17 License: GPL (GNU General Public License) Price:
981 downloads
Wepdecrypt 0.8
Wepdecrypt is a wireless LAN tool based on wepattack that guesses WEP keys using an active dictionary attack. more>>
Wepdecrypt is a Wireless LAN Tool written in c which guesses WEP Keys based on a active dictionary attack, key generator, distributed network attack and some other methods, Wepdecrypt based on wepattack and GPL licensed.
Main features:
- Implemented packet filters.
- Only one crypted packet is enough to start cracking
- Has its own key generator.
- Can crack a dumpfile over a network.
- Can act as a server and client.
- Has an fltk gui.
Enhancements:
- Applied destdir patch thanks to VMiklos from frugalware (first patch applied Thanks! :).
- Modified configure and Makefile to support destdir and wkeygen features.
- Now wordfile can contain hex keys just add HEXKEY_FILE to the first line. Feature sugested by Scott Taylor thanks!.
- Added wkeygen, wkeygen is a modified version of an add-on from linux-wlan-ng to generate wep hex keys.
- Added a man page for wkeygen tool.
- Documentation updated to show usage of new features.
- Some source code clean ups.
- Applied a patch from gentoo to fix a little compiling problem.
- Added support to save bssid in server log when a key is found by a client.
- Added new code to generate keys, it has been widely improved, updated wepdecrypt to use this new code (old code is still there it will be removed soon).
- Added an option to set the mode for the new key generator (all, alpha, alphanumeric, numeric, printable, random).
- Now -n option works as it was supposed to.
- Version and Help options added to the guis help menu.
- Gui look and functionalities changed (added an option to set -d flag and another option to set the numbers of blocks to get and decrypt from the server).
- Reconstructed the way in which gwepdecrypt handles the output data. This fixes two bugs one that caused use of 100% of the CPU and another related with gwepdecrypt output (no more cutted lines, also fixed in windows).
- Added code to check if wepdecrypt is installed before executing it in gwepdecrypt (fixes a crash in gwepdecrypt).
- Little speed up enhacement.
- Some Gui, wepdecrypt and wkeygen minor bugs fixed.
- Windows support (Done. Binaries will be released with the next version).
- Modified wepdecrypt scripts to look for john in the path.
- Added a todo file.
- Added a file called Examples.txt with scripts that use tools from wepdecrypt.
<<lessMain features:
- Implemented packet filters.
- Only one crypted packet is enough to start cracking
- Has its own key generator.
- Can crack a dumpfile over a network.
- Can act as a server and client.
- Has an fltk gui.
Enhancements:
- Applied destdir patch thanks to VMiklos from frugalware (first patch applied Thanks! :).
- Modified configure and Makefile to support destdir and wkeygen features.
- Now wordfile can contain hex keys just add HEXKEY_FILE to the first line. Feature sugested by Scott Taylor thanks!.
- Added wkeygen, wkeygen is a modified version of an add-on from linux-wlan-ng to generate wep hex keys.
- Added a man page for wkeygen tool.
- Documentation updated to show usage of new features.
- Some source code clean ups.
- Applied a patch from gentoo to fix a little compiling problem.
- Added support to save bssid in server log when a key is found by a client.
- Added new code to generate keys, it has been widely improved, updated wepdecrypt to use this new code (old code is still there it will be removed soon).
- Added an option to set the mode for the new key generator (all, alpha, alphanumeric, numeric, printable, random).
- Now -n option works as it was supposed to.
- Version and Help options added to the guis help menu.
- Gui look and functionalities changed (added an option to set -d flag and another option to set the numbers of blocks to get and decrypt from the server).
- Reconstructed the way in which gwepdecrypt handles the output data. This fixes two bugs one that caused use of 100% of the CPU and another related with gwepdecrypt output (no more cutted lines, also fixed in windows).
- Added code to check if wepdecrypt is installed before executing it in gwepdecrypt (fixes a crash in gwepdecrypt).
- Little speed up enhacement.
- Some Gui, wepdecrypt and wkeygen minor bugs fixed.
- Windows support (Done. Binaries will be released with the next version).
- Modified wepdecrypt scripts to look for john in the path.
- Added a todo file.
- Added a file called Examples.txt with scripts that use tools from wepdecrypt.
Download (0.090MB)
Added: 2006-07-09 License: GPL (GNU General Public License) Price:
1213 downloads
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