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Spin 1.5
Spin is a transparent threading solution for non-freezing Swing applications. more>>
Spin is a transparent threading solution for non-freezing Swing applications.
Every non trivial GUI sooner or later encounters the problem of "freeze".
This annoying behaviour is experienced by users every time the application performs extensive calculations or blocks for network or disk I/O.
Spin offers a new approach for solving this problem.
It offers transparent thread handling with minimal impact on your application code.
Enhancements:
- Now built with Maven.
<<lessEvery non trivial GUI sooner or later encounters the problem of "freeze".
This annoying behaviour is experienced by users every time the application performs extensive calculations or blocks for network or disk I/O.
Spin offers a new approach for solving this problem.
It offers transparent thread handling with minimal impact on your application code.
Enhancements:
- Now built with Maven.
Download (0.49MB)
Added: 2007-03-31 License: GPL (GNU General Public License) Price:
939 downloads
MO3 2.2
MO3 is a file format, encapsulating the features of several MOD formats. more>>
MO3 is a file format, encapsulating the features of several "MOD" formats (IT, XM, S3M, MTM, MOD), but with one big difference - MP3 and OGG compressed samples. A lossless codec is also incorporated for any samples that dont like lossy encoding, and the whole file structure is compressed too.
All this makes it possible to have great reductions in file sizes with practically identical sound quality. Actually MO3 allows greater quality compositions because MP3/OGG encoding works best with 16-bit samples, so theres no reason to use low quality 8-bit samples anymore.
Main features:
MP3/OGG compression
- any command-line MP3 or OGG encoder can be used with the MO3 encoder
Lossless compression
- samples that dont compress well with MP3/OGG can still be reduced in size
Structure compression
- all the non-sample data is also compressed
Sample specific config
- the encoding sample/bit rates are individually adjustable for each sample
Text removal
- message/instrument/sample texts can optionally be removed
Decompression
- MO3 files can be decoded back to their original formats using UNMO3
Playable
- MO3s can be played by XMPlay and software that uses the BASS library or UNMO3
<<lessAll this makes it possible to have great reductions in file sizes with practically identical sound quality. Actually MO3 allows greater quality compositions because MP3/OGG encoding works best with 16-bit samples, so theres no reason to use low quality 8-bit samples anymore.
Main features:
MP3/OGG compression
- any command-line MP3 or OGG encoder can be used with the MO3 encoder
Lossless compression
- samples that dont compress well with MP3/OGG can still be reduced in size
Structure compression
- all the non-sample data is also compressed
Sample specific config
- the encoding sample/bit rates are individually adjustable for each sample
Text removal
- message/instrument/sample texts can optionally be removed
Decompression
- MO3 files can be decoded back to their original formats using UNMO3
Playable
- MO3s can be played by XMPlay and software that uses the BASS library or UNMO3
Download (0.080MB)
Added: 2006-02-22 License: Freeware Price:
1340 downloads
Metamod 1.19
Metamod project is a plugin/DLL manager for Half-Life servers. more>>
Metamod project is a plugin/DLL manager for Half-Life servers.
Metamod is a plugin/DLL manager that sits between the Half-Life Engine and an HL Game mod, allowing the dynamic loading/unloading of mod-like DLL plugins to add functionality to the HL server or game mod.
The purpose of MetaMod is to function "one level up" from the normal Half-Life game mod DLL. Sitting between the mod game DLL and the Half-Life engine/binary, it intercepts the function calls between the two, with the option of passing them along untouched, as well as passing them on to as any number of additional mod-like DLLs.
Thus, you can actually have multiple "mod-like" DLLs in operation at one time. I say "mod-like" because these additional DLLs (well call them "plugins") are not intended to provide a full "game"; that functionality is still provided by the "game dll". However, these plugins can add to or modify the functionality provided by the game dll, or by the engine itself - for instance, adding new server commands, or new client commands, or even disabling commands built into the game dll. Although the plugin isnt intended to provide full HL-game functionality, since its receiving the same information given to the game DLL, it has the opportunity to do anything the game DLL can do (given enough coding effort of course).
This is very similar to the way Alfred Reynolds AdminMod works, as it also sits between the engine and game dll, catching routines, and passing them on. thus modifying functionality. However, rather than providing just the additional server features builtin to AdminMod DLL, MetaMod allows you to add features from multiple, separate DLLs. Under that framework, AdminMod can be a plugin itself, and be run alongside numerous other plugins. And, as of version 2.50 of AdminMod, AM has now transitioned to running as a Metamod plugin.
Enhancements:
- Added support for new HLSDK API functions QueryClientCvarValue2() and ClientCvar2().
- Added GET_HOOK_TABLES() to let plugins make interceptable engine/dll calls.
- Added MAKE_REQUEST_ID() to assist plugins in generating request ids for QueryClientCvarValue2().
- Added mod support for Move In! 1.0, and Special Death Match Alpha 2.0.
- Fixed a bug where Windows DLL load failures produced an empty message.
- Fixed a bug where plugins could not catch NewDLL calls for GameDLLs that do not provide NewDLL information.
- Fixed a bug corrupting memory when using Metamod with engines or game dlls with a different interface than the one compiled against, e.g. older engines.
<<lessMetamod is a plugin/DLL manager that sits between the Half-Life Engine and an HL Game mod, allowing the dynamic loading/unloading of mod-like DLL plugins to add functionality to the HL server or game mod.
The purpose of MetaMod is to function "one level up" from the normal Half-Life game mod DLL. Sitting between the mod game DLL and the Half-Life engine/binary, it intercepts the function calls between the two, with the option of passing them along untouched, as well as passing them on to as any number of additional mod-like DLLs.
Thus, you can actually have multiple "mod-like" DLLs in operation at one time. I say "mod-like" because these additional DLLs (well call them "plugins") are not intended to provide a full "game"; that functionality is still provided by the "game dll". However, these plugins can add to or modify the functionality provided by the game dll, or by the engine itself - for instance, adding new server commands, or new client commands, or even disabling commands built into the game dll. Although the plugin isnt intended to provide full HL-game functionality, since its receiving the same information given to the game DLL, it has the opportunity to do anything the game DLL can do (given enough coding effort of course).
This is very similar to the way Alfred Reynolds AdminMod works, as it also sits between the engine and game dll, catching routines, and passing them on. thus modifying functionality. However, rather than providing just the additional server features builtin to AdminMod DLL, MetaMod allows you to add features from multiple, separate DLLs. Under that framework, AdminMod can be a plugin itself, and be run alongside numerous other plugins. And, as of version 2.50 of AdminMod, AM has now transitioned to running as a Metamod plugin.
Enhancements:
- Added support for new HLSDK API functions QueryClientCvarValue2() and ClientCvar2().
- Added GET_HOOK_TABLES() to let plugins make interceptable engine/dll calls.
- Added MAKE_REQUEST_ID() to assist plugins in generating request ids for QueryClientCvarValue2().
- Added mod support for Move In! 1.0, and Special Death Match Alpha 2.0.
- Fixed a bug where Windows DLL load failures produced an empty message.
- Fixed a bug where plugins could not catch NewDLL calls for GameDLLs that do not provide NewDLL information.
- Fixed a bug corrupting memory when using Metamod with engines or game dlls with a different interface than the one compiled against, e.g. older engines.
Download (0.20MB)
Added: 2006-12-11 License: GPL (GNU General Public License) Price:
1146 downloads
mod_auth_pipe 1.0
mod-auth-pipe is a module of authentication written for Apache 1 (it hasnt been tested with Apache 2, but it may work). more>>
mod-auth-pipe is a module of authentication written for Apache 1 (it hasnt been tested with Apache 2, but it may work).
Actually, this module is just mod-auth-shadow with a few modifications in order to accept any program as a pipe, letting this one validate both users andr groups.
mod_auth_pipe contents the module itself and an example pipe.
mod-auth-pipe can be configured independantly for whole server, for any VirtualHost or just per Location/Directory. It has very few configuration variables and its format is very simple. In order to configure apache to authenticate, for example, access to the administrative interface of oscommerce you can type this on your httpd.conf:
< Directory /var/www/oscommerce/catalog/admin >
AuthType Basic
AuthName osCommerce admin site
AuthPipe on
AuthPipeProgram /usr/local/bin/auth-pipe
require group oscommerce-admins
< /Location >
This way, and with a well-made auth-pipe program you can be sure that only those within the group oscommerce-admins could enter that section of your web.
<<lessActually, this module is just mod-auth-shadow with a few modifications in order to accept any program as a pipe, letting this one validate both users andr groups.
mod_auth_pipe contents the module itself and an example pipe.
mod-auth-pipe can be configured independantly for whole server, for any VirtualHost or just per Location/Directory. It has very few configuration variables and its format is very simple. In order to configure apache to authenticate, for example, access to the administrative interface of oscommerce you can type this on your httpd.conf:
< Directory /var/www/oscommerce/catalog/admin >
AuthType Basic
AuthName osCommerce admin site
AuthPipe on
AuthPipeProgram /usr/local/bin/auth-pipe
require group oscommerce-admins
< /Location >
This way, and with a well-made auth-pipe program you can be sure that only those within the group oscommerce-admins could enter that section of your web.
Download (0.019MB)
Added: 2006-04-14 License: GPL (GNU General Public License) Price:
1289 downloads
Moosic 1.5.4
Moosic is a music player for Unix systems. more>>
Moosic is a music player for Unix systems. It focuses on convenient and powerful playlist management. This project consists of a server process that maintains a queue of songs to be played and one or more client programs which sends commands to the server.
The server continually runs through its song queue, popping songs off the top of the list and playing each with an external program. The client is a simple command-line utility which allows you to easily perform powerful operations upon the servers queue, including the addition of whole directory trees, automatic shuffling, and song removal according to regular expressions.
The server comes configured to play MP3, Ogg, MIDI, MOD, and WAV files, but can be configured to also play any other file format you want.
<<lessThe server continually runs through its song queue, popping songs off the top of the list and playing each with an external program. The client is a simple command-line utility which allows you to easily perform powerful operations upon the servers queue, including the addition of whole directory trees, automatic shuffling, and song removal according to regular expressions.
The server comes configured to play MP3, Ogg, MIDI, MOD, and WAV files, but can be configured to also play any other file format you want.
Download (0.16MB)
Added: 2007-07-14 License: GPL (GNU General Public License) Price:
832 downloads
Fedora Core 6 Live-Spin
Fedora Core Live-Spin is a Live CD based on Fedora Core. more>>
Fedora Core Live-Spin is a Live CD based on Fedora Core.
The Fedora Unity Project is proud to announce the release of CD and DVD ISO Live-Spins. These Live-Spins are live, bootable, ready-to-use ISO images of Fedora Core with no need for installation.
Official Fedora Live images are something we all have been looking forward to seeing in the Fedora Community. Kadischi will be the tool to create such live images. Fedora Unity has recently joined forces with Kadischi to help provide testing and to release live images which we are calling "Live-Spins."
The Fedora Unity Project is proud to announce the release of a new Live-Spin CD and DVD ISO image of Fedora Core 5. These Live-Spin ISOs are based on Fedora Core 5 and all updates released as of August 21st, 2006. They are available for the i386 architecture via BitTorrent starting Monday, August 28th, 2006 via BitTorrent.
The Fedora Core 5 CD image features a 2.6.17-1.2174_FC5 kernel and GNOME 2.14.3, along with applications such as xchat, gftp, OpenOffice.org 2.0.2, and other utilities. The DVD image includes roughly "everything but the kitchen sink."
Also available at this time are "pristine" FC6T2 Live ISO images from the initial FC6T2 release.
<<lessThe Fedora Unity Project is proud to announce the release of CD and DVD ISO Live-Spins. These Live-Spins are live, bootable, ready-to-use ISO images of Fedora Core with no need for installation.
Official Fedora Live images are something we all have been looking forward to seeing in the Fedora Community. Kadischi will be the tool to create such live images. Fedora Unity has recently joined forces with Kadischi to help provide testing and to release live images which we are calling "Live-Spins."
The Fedora Unity Project is proud to announce the release of a new Live-Spin CD and DVD ISO image of Fedora Core 5. These Live-Spin ISOs are based on Fedora Core 5 and all updates released as of August 21st, 2006. They are available for the i386 architecture via BitTorrent starting Monday, August 28th, 2006 via BitTorrent.
The Fedora Core 5 CD image features a 2.6.17-1.2174_FC5 kernel and GNOME 2.14.3, along with applications such as xchat, gftp, OpenOffice.org 2.0.2, and other utilities. The DVD image includes roughly "everything but the kitchen sink."
Also available at this time are "pristine" FC6T2 Live ISO images from the initial FC6T2 release.
Download (MB)
Added: 2006-10-25 License: GPL (GNU General Public License) Price:
646 downloads
Fedora Core 5 Live-Spin
Fedora Core Live-Spin is a Live CD based on Fedora Core. more>>
Fedora Core Live-Spin is a Live CD based on Fedora Core.
The Fedora Unity Project is proud to announce the release of CD and DVD ISO Live-Spins. These Live-Spins are live, bootable, ready-to-use ISO images of Fedora Core with no need for installation.
Official Fedora Live images are something we all have been looking forward to seeing in the Fedora Community. Kadischi will be the tool to create such live images. Fedora Unity has recently joined forces with Kadischi to help provide testing and to release live images which we are calling "Live-Spins."
The Fedora Unity Project is proud to announce the release of a new Live-Spin CD and DVD ISO image of Fedora Core 5. These Live-Spin ISOs are based on Fedora Core 5 and all updates released as of August 21st, 2006. They are available for the i386 architecture via BitTorrent starting Monday, August 28th, 2006 via BitTorrent.
The Fedora Core 5 CD image features a 2.6.17-1.2174_FC5 kernel and GNOME 2.14.3, along with applications such as xchat, gftp, OpenOffice.org 2.0.2, and other utilities. The DVD image includes roughly "everything but the kitchen sink."
Also available at this time are "pristine" FC6T2 Live ISO images from the initial FC6T2 release.
<<lessThe Fedora Unity Project is proud to announce the release of CD and DVD ISO Live-Spins. These Live-Spins are live, bootable, ready-to-use ISO images of Fedora Core with no need for installation.
Official Fedora Live images are something we all have been looking forward to seeing in the Fedora Community. Kadischi will be the tool to create such live images. Fedora Unity has recently joined forces with Kadischi to help provide testing and to release live images which we are calling "Live-Spins."
The Fedora Unity Project is proud to announce the release of a new Live-Spin CD and DVD ISO image of Fedora Core 5. These Live-Spin ISOs are based on Fedora Core 5 and all updates released as of August 21st, 2006. They are available for the i386 architecture via BitTorrent starting Monday, August 28th, 2006 via BitTorrent.
The Fedora Core 5 CD image features a 2.6.17-1.2174_FC5 kernel and GNOME 2.14.3, along with applications such as xchat, gftp, OpenOffice.org 2.0.2, and other utilities. The DVD image includes roughly "everything but the kitchen sink."
Also available at this time are "pristine" FC6T2 Live ISO images from the initial FC6T2 release.
Download (MB)
Added: 2006-08-29 License: GPL (GNU General Public License) Price:
1162 downloads
mod-vhost-ldap 1.0
mod-vhost-ldap is an Apache 2.x module for storing and configuring virtual hosts from LDAP. more>>
mod-vhost-ldap is an Apache 2.x module for storing and configuring virtual hosts from LDAP. mod-vhost-ldap project supports DocumentRoot, ScriptAlias, ServerName, ServerAlias, ServerAdmin, and SuexecUserGroup directives.
Its built on top of mod_ldap, so it uses its caching capabilities and can be used with a threaded Apache httpd.
<<lessIts built on top of mod_ldap, so it uses its caching capabilities and can be used with a threaded Apache httpd.
Download (0.007MB)
Added: 2006-01-31 License: The Apache License 2.0 Price:
1365 downloads
Mod-Cache 1.4
Mod-Cache is a cache(reverse-proxy) accelerator plugin for lighttpd, which works like Squid with similar configuration. more>>
Mod-Cache is a cache(reverse-proxy) accelerator plugin for lighttpd, which works like Squid with similar configuration. However mod_cache is faster and more effective than Squid because of powerful Lighttpd.
Mod-Cache has following advantages over Squid:
- Simpler. Mod-Cache just sets proper flags between lighttpd request handling stages. Request is handled by mod_staticfile or mod_compress or other modules.
- More Robust. Mod-Cache uses disk file instead of memory as cache. Without use of memory, mod_cache is far away from memory leaks and memory exhaustion.
- Faster. Lighttpd uses Sendfile syscall to service disk file. Sendfile syscall, which writes file to network interface directly, has the same effecience as Writev syscall which writes memory buffers to network interface.
- More Powerful. Mod-Cache can works with other lighttpd plugins(except mod_deflate). For examples, you can use mod_compress to compress cached files on-fly; or you can use mod_access/mod_trigger_b4_dl to do anti-hot-link; or you can use mod_flv_streaming to do native flv file streaming.
Enhancements:
- lighttpd 1.5 was upgraded to r1811.
- The status page for mod_status was added.
- cache.ignore-hostname was added.
- A bug for checking the cachehd file was fixed.
<<lessMod-Cache has following advantages over Squid:
- Simpler. Mod-Cache just sets proper flags between lighttpd request handling stages. Request is handled by mod_staticfile or mod_compress or other modules.
- More Robust. Mod-Cache uses disk file instead of memory as cache. Without use of memory, mod_cache is far away from memory leaks and memory exhaustion.
- Faster. Lighttpd uses Sendfile syscall to service disk file. Sendfile syscall, which writes file to network interface directly, has the same effecience as Writev syscall which writes memory buffers to network interface.
- More Powerful. Mod-Cache can works with other lighttpd plugins(except mod_deflate). For examples, you can use mod_compress to compress cached files on-fly; or you can use mod_access/mod_trigger_b4_dl to do anti-hot-link; or you can use mod_flv_streaming to do native flv file streaming.
Enhancements:
- lighttpd 1.5 was upgraded to r1811.
- The status page for mod_status was added.
- cache.ignore-hostname was added.
- A bug for checking the cachehd file was fixed.
Download (1.8MB)
Added: 2007-05-03 License: BSD License Price:
909 downloads
World of Padman 1.1
World of Padman is a multiplayer Fun Action Shooter at Q3 Engine base. more>>
World of Padman is a multiplayer Fun Action Shooter at Q3 Engine base.
World of Padman was a popular total conversation mod for the quake 3 engine.
Since the release of the gpled sourcecode, their team-members are worked hard to brush up the maps, models and the whole bunch of other things that belongs to a superior mod. They Invented new weapons, gaming goals on so on.
Today it is the day to proudly anounce the availibility of WoP for Linux, MacOsX and Windows, also.
The standalone game is an funshooter at its best! Come and try it for free, you have nothing to invest but your download time.
The game comes absolutly free as in beer. For details for the copyrighted graphics read at the project site http://worldofpadman.com.
<<lessWorld of Padman was a popular total conversation mod for the quake 3 engine.
Since the release of the gpled sourcecode, their team-members are worked hard to brush up the maps, models and the whole bunch of other things that belongs to a superior mod. They Invented new weapons, gaming goals on so on.
Today it is the day to proudly anounce the availibility of WoP for Linux, MacOsX and Windows, also.
The standalone game is an funshooter at its best! Come and try it for free, you have nothing to invest but your download time.
The game comes absolutly free as in beer. For details for the copyrighted graphics read at the project site http://worldofpadman.com.
Download (550.2MB)
Added: 2007-04-02 License: Freeware Price:
943 downloads
mod-xslt 1.3.8
mod-xslt is an Apache module that converts XML files into HTML files using XSLT stylesheets. more>>
mod-xslt is an Apache module that converts XML files into HTML files using XSLT stylesheets. It was written to overcome most of the limits of similar modules and uses a standard API, which could easily be used for other applications or to support more servers.
It is able to parse dynamically generated documents, both in POST and GET requests, includes a fully featured language to choose the stylesheet to load from both configuration files and from .xml files, and allows stylesheets to access server variables. It supports redirects, dynamically generated stylesheets, and both Apache 1 and 2.
Enhancements:
- configure, configure.ac - updated automatically by release scripts, in order to prepare a snapshot.
<<lessIt is able to parse dynamically generated documents, both in POST and GET requests, includes a fully featured language to choose the stylesheet to load from both configuration files and from .xml files, and allows stylesheets to access server variables. It supports redirects, dynamically generated stylesheets, and both Apache 1 and 2.
Enhancements:
- configure, configure.ac - updated automatically by release scripts, in order to prepare a snapshot.
Download (1.7MB)
Added: 2005-08-23 License: GPL (GNU General Public License) Price:
1525 downloads
Bio::GMOD 0.28
Bio::GMOD is a unified API for Model Organism Databases. more>>
Bio::GMOD is a unified API for Model Organism Databases.
SYNOPSIS
Check the installed version of a MOD
use Bio::GMOD::Util::CheckVersions.pm
my $mod = Bio::GMOD::Util::CheckVersions->new(-mod=>WormBase);
my $version = $mod->live_version;
Update a MOD installation
use Bio::GMOD::Update;
my $mod = Bio::GMOD::Update->new(-mod=>WormBase);
$gmod->update();
Fetch a list of genes from a MOD
use Bio::GMOD::Query;
my $mod = Bio::GMOD::Query->new(-mod=>WormBase);
my @genes = $mod->fetch(-class=>Gene,-name=>unc-26);
Bio::GMOD is a unified API for accessing various Model Organism Databases. It is a part of the Generic Model Organism Database project, as well as distributed on CPAN.
MODs are highly curated resources of biological data. Although they typically incorporate sequence data housed at community repositories such as NCBI, they place this information within a framework of biological fuction gelaned from the published literature of experiments in model organisms.
Given the great proliferation of MODs, cross-site data mining strategies have been difficult to implement. Such strategies typically require a familiarity with both the underlying data model and the historical vocabulary of the model system.
Furthermore, the quickly-evolving nature of these projects have made installing a MOD locally and keeping it up-to-date a delicate and time-consuming experience.
<<lessSYNOPSIS
Check the installed version of a MOD
use Bio::GMOD::Util::CheckVersions.pm
my $mod = Bio::GMOD::Util::CheckVersions->new(-mod=>WormBase);
my $version = $mod->live_version;
Update a MOD installation
use Bio::GMOD::Update;
my $mod = Bio::GMOD::Update->new(-mod=>WormBase);
$gmod->update();
Fetch a list of genes from a MOD
use Bio::GMOD::Query;
my $mod = Bio::GMOD::Query->new(-mod=>WormBase);
my @genes = $mod->fetch(-class=>Gene,-name=>unc-26);
Bio::GMOD is a unified API for accessing various Model Organism Databases. It is a part of the Generic Model Organism Database project, as well as distributed on CPAN.
MODs are highly curated resources of biological data. Although they typically incorporate sequence data housed at community repositories such as NCBI, they place this information within a framework of biological fuction gelaned from the published literature of experiments in model organisms.
Given the great proliferation of MODs, cross-site data mining strategies have been difficult to implement. Such strategies typically require a familiarity with both the underlying data model and the historical vocabulary of the model system.
Furthermore, the quickly-evolving nature of these projects have made installing a MOD locally and keeping it up-to-date a delicate and time-consuming experience.
Download (0.070MB)
Added: 2006-10-10 License: Perl Artistic License Price:
1137 downloads
mod_random 2.0
mod_random provides three services. more>>
Mod Random provides three services. The first service is redirection: you feed it URLs and it will redirect to random URLs that you have loaded.
The second is providing environment variables that can be used for implementing ad banner systems. The third is displaying entire pages of random HTML, using its own custom handlers in combination with with random ads and quotes that you feed into the system.
It can also supply text via an environment variable called RANDOM_QUOTE, RANDOM_AD, or by environment variables that you specify. This can be used to implement fortune cookies, message of the day, entire random pages, or banner ads.
<<lessThe second is providing environment variables that can be used for implementing ad banner systems. The third is displaying entire pages of random HTML, using its own custom handlers in combination with with random ads and quotes that you feed into the system.
It can also supply text via an environment variable called RANDOM_QUOTE, RANDOM_AD, or by environment variables that you specify. This can be used to implement fortune cookies, message of the day, entire random pages, or banner ads.
Download (0.008MB)
Added: 2005-08-23 License: GPL (GNU General Public License) Price:
1523 downloads
mod-apache-snmp 1.03
Apache SNMP Module allows you to monitor different configuration and status values of the Apache Web server using SNMP. more>>
Apache SNMP Module allows you to monitor different configuration and status values of the Apache Web server using SNMP.
Enhancements:
- Bugfixes, the inclusion of MRTG scripts, and changes to make the module work on the IBM HTTP Server.
<<lessEnhancements:
- Bugfixes, the inclusion of MRTG scripts, and changes to make the module work on the IBM HTTP Server.
Download (0.032MB)
Added: 2005-08-23 License: GPL (GNU General Public License) Price:
1533 downloads
MP Module Player 0.6
MP is a module player for Linux. more>>
MP is a module player for Linux. It is able to play 18 module formats (such as mod, xm, s3m, and it).
MP is actually a single executable file (mp).
To install MP on your system, just type make and wait for the compilation process to end. Once compiled, you may test MP by typing ./mp . If it is working, and good enough for you, install MP on your system by typing make install. This will copy the binary file mp to the /usr/local/bin directory.
<<lessMP is actually a single executable file (mp).
To install MP on your system, just type make and wait for the compilation process to end. Once compiled, you may test MP by typing ./mp . If it is working, and good enough for you, install MP on your system by typing make install. This will copy the binary file mp to the /usr/local/bin directory.
Download (0.063MB)
Added: 2006-07-28 License: GPL (GNU General Public License) Price:
1189 downloads
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