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phpMMORPG 0.2.1
phpMMORPG is a Web interface that can be used to create an MMORPG. more>>
phpMMORPG is a Web interface that can be used to create an MMORPG with a back-end which permits users of the interface to create their own games.
phpMMORPG project features real-time chat, a map editor, a template system, a quest box, PVP, PVE, a loot system, and other functions. Except for the use of "marquee", it uses 100% XHTML 1.0.
Enhancements:
- A bug that prevented the script from working on the Apache HTTP server when "Short Tags" was turned off was corrected.
- The way of making the character was modified by adding four races, sex, and new characteristics.
- A first sketch was created of the install script that creates the MAP files automatically.
<<lessphpMMORPG project features real-time chat, a map editor, a template system, a quest box, PVP, PVE, a loot system, and other functions. Except for the use of "marquee", it uses 100% XHTML 1.0.
Enhancements:
- A bug that prevented the script from working on the Apache HTTP server when "Short Tags" was turned off was corrected.
- The way of making the character was modified by adding four races, sex, and new characteristics.
- A first sketch was created of the install script that creates the MAP files automatically.
Download (4.0MB)
Added: 2005-12-14 License: GPL (GNU General Public License) Price:
1414 downloads
Calindor 0.4.0 CTP2
Calindor project is a Fantasy World Simulation server that implements Eternal Lands protocol... more>>
Calindor project is a Fantasy World Simulation server that implements Eternal Lands protocol and can be played with Eternal Lands or compatible client software.
The Eternal Lands is a FREE MMORPG with Open Source Client and closed source server.
There are 3 main reasons why this project was started:
- Learn about an architecture of an massive user, mutlithreaded server software
- Create detailed models of fantasy worlds and evaluate how they will evolve by human or artificial interaction
- Enable map makers to test their maps in live environments
Enhancements:
- With this release, about 85% of the scope for 0.4.0 has been completed.
- Following was improved.
- Attack was implemented.
- Death, respawning, and resurrection were implemented.
- Dimensions were implemented.
- The starting map was updated.
<<lessThe Eternal Lands is a FREE MMORPG with Open Source Client and closed source server.
There are 3 main reasons why this project was started:
- Learn about an architecture of an massive user, mutlithreaded server software
- Create detailed models of fantasy worlds and evaluate how they will evolve by human or artificial interaction
- Enable map makers to test their maps in live environments
Enhancements:
- With this release, about 85% of the scope for 0.4.0 has been completed.
- Following was improved.
- Attack was implemented.
- Death, respawning, and resurrection were implemented.
- Dimensions were implemented.
- The starting map was updated.
Download (0.10MB)
Added: 2007-06-25 License: LGPL (GNU Lesser General Public License) Price:
853 downloads
The Mana World 0.0.23
The Mana World (TMW) is a serious effort to create an innovative free and open source MMORPG. more>>
The Mana World (TMW) is a serious effort to create an innovative free and open source MMORPG. TMW uses 2D graphics and aims to create a large and diverse interactive world. The Mana World project is licensed under the GPL, making sure this game cant ever run away from you.
The project includes the development of both a client and a server, as well as the development of an online world. At the moment were making alpha releases of the client, while our server is in early development.
The eAthena free software Ragnarok Online server is used until our own server has matured enough to replace it. Once ready, well be making releases of our server too so anybody will be free to set up their own server and start building their own online world.
<<lessThe project includes the development of both a client and a server, as well as the development of an online world. At the moment were making alpha releases of the client, while our server is in early development.
The eAthena free software Ragnarok Online server is used until our own server has matured enough to replace it. Once ready, well be making releases of our server too so anybody will be free to set up their own server and start building their own online world.
Download (3.5MB)
Added: 2007-06-07 License: GPL (GNU General Public License) Price:
869 downloads
Solipsis 0.10
Solipsis is a pure peer-to-peer system for a massively shared virtual world. more>>
Solipsis is a pure peer-to-peer system for a massively shared virtual world. There is no server at all: it only relies on end-users machines.
The shared virtual worlds of nowadays MMORPG strongly rely on privately owned servers. These servers are an expensive bottleneck that limits their scalability. In addition, these servers bound the freedom of the virtual world inhabitants and the imagination of the world-builders and developers. Solipsis solves these problems with a free and open-source system.
Solipsis is a public virtual territory. The world is initially empty and only users will fill it by creating and running entities. No pre-existing cities, habitants nor scenario to respect...
Solipsis is open-source, so everybody can enhance the protocols and the algorithms. Moreover, the system architecture clearly separates the different tasks, so that peer-to-peer hackers as well as multimedia geeks can find a good place to have fun here!
Enhancements:
- This is mainly a consolidation release, with some small new features.
- The profile plugin was moved into a separate "contrib" directory that is not in main distribution.
- Avatars are recursively preloaded from the "avatar" directory.
- Some sounds are played on a few events: when a peer appears or when a chat message is received.
- An option was added to cycle an avatar through all files of a directory on a periodic basis.
- Some memory consumption fixes in the node were made.
<<lessThe shared virtual worlds of nowadays MMORPG strongly rely on privately owned servers. These servers are an expensive bottleneck that limits their scalability. In addition, these servers bound the freedom of the virtual world inhabitants and the imagination of the world-builders and developers. Solipsis solves these problems with a free and open-source system.
Solipsis is a public virtual territory. The world is initially empty and only users will fill it by creating and running entities. No pre-existing cities, habitants nor scenario to respect...
Solipsis is open-source, so everybody can enhance the protocols and the algorithms. Moreover, the system architecture clearly separates the different tasks, so that peer-to-peer hackers as well as multimedia geeks can find a good place to have fun here!
Enhancements:
- This is mainly a consolidation release, with some small new features.
- The profile plugin was moved into a separate "contrib" directory that is not in main distribution.
- Avatars are recursively preloaded from the "avatar" directory.
- Some sounds are played on a few events: when a peer appears or when a chat message is received.
- An option was added to cycle an avatar through all files of a directory on a periodic basis.
- Some memory consumption fixes in the node were made.
Download (0.83MB)
Added: 2005-11-30 License: GPL (GNU General Public License) Price:
1423 downloads
WorldForge::Ember 0.5.0
WorldForge::Ember is sn OGRE based 3D MMORPG client for WorldForge. more>>
Ember is a 3d client for the WorldForge project. It uses the Ogre 3d graphics library for presentation and CEGUI for its GUI system.
The client can model a full 3d world with dynamic terrain generation. It has an easy to use GUI system with widgets for server browsing, login, and character selection, and context menus for in game interaction.
WorldForge::Ember has support for experimental graphical features such as dynamically generated trees, realistic water, and ground cover.
Main features:
- Full 3d world with dynamic terrain generation
- Easy to use GUI system
- Context menus for in game interaction
- Support for experimental graphical features such as dynamically generated trees, realistic water and ground cover
<<lessThe client can model a full 3d world with dynamic terrain generation. It has an easy to use GUI system with widgets for server browsing, login, and character selection, and context menus for in game interaction.
WorldForge::Ember has support for experimental graphical features such as dynamically generated trees, realistic water, and ground cover.
Main features:
- Full 3d world with dynamic terrain generation
- Easy to use GUI system
- Context menus for in game interaction
- Support for experimental graphical features such as dynamically generated trees, realistic water and ground cover
Download (58.7MB)
Added: 2007-08-03 License: GPL (GNU General Public License) Price:
816 downloads
Open Gaming System 0.1.1
Open Gaming System is a platform for developing open gaming software. more>>
Open Gaming System project is a platform for developing open gaming software.
It defines an API and provides a free software implementation of this interface. It is designed to be portable, reusable, and flexible enough for use in any game world or campaign setting including medieval, modern, futuristic, gothic, eastern, and western, as well as the traditional fantasy setting.
This distribution contains a software development kit (SDK) for development with C, C++, and Java.
"What is an open game?"
Basically, an open game is a role-playing game that uses an open rule system. An open game follows a recent trend in the role-playing gaming market where the rule systems for such games are shared with the gaming community much like open source software. Open source software is in fact the model for open games.
Role-playing games are a genre of tabletop and computer games typically set in a fantasy world where players assume and develop the personae of a character in an epic adventure. Back to the original question, open gaming software is software written for open games.
This software range from massively multiplayer online role-playing games (MMORPG), complete campaign management systems, or character generation tools.
<<lessIt defines an API and provides a free software implementation of this interface. It is designed to be portable, reusable, and flexible enough for use in any game world or campaign setting including medieval, modern, futuristic, gothic, eastern, and western, as well as the traditional fantasy setting.
This distribution contains a software development kit (SDK) for development with C, C++, and Java.
"What is an open game?"
Basically, an open game is a role-playing game that uses an open rule system. An open game follows a recent trend in the role-playing gaming market where the rule systems for such games are shared with the gaming community much like open source software. Open source software is in fact the model for open games.
Role-playing games are a genre of tabletop and computer games typically set in a fantasy world where players assume and develop the personae of a character in an epic adventure. Back to the original question, open gaming software is software written for open games.
This software range from massively multiplayer online role-playing games (MMORPG), complete campaign management systems, or character generation tools.
Download (MB)
Added: 2007-01-05 License: GPL (GNU General Public License) Price:
1022 downloads
Worldforge::Cyphesis 0.5.13
Cyphesis is a fantasy MMORPG server using AI/A-Life techniques which doesnt have a predefined story. more>>
Cyphesis is a WorldForge server suitable running small games. It is also designed by be used as an AI subsystem in a network of distributed servers.
Worldforge::Cyphesis includes a terrain engine based on the Mercator library, a persistence system based on PostgreSQL, and an AI engine using goal trees implemented in Python. It is the server used in most current WorldForge games.
Current releases of cyphesis use the re-written C++ core, based on the design of the original python core.
<<lessWorldforge::Cyphesis includes a terrain engine based on the Mercator library, a persistence system based on PostgreSQL, and an AI engine using goal trees implemented in Python. It is the server used in most current WorldForge games.
Current releases of cyphesis use the re-written C++ core, based on the design of the original python core.
Download (6.8MB)
Added: 2007-07-22 License: GPL (GNU General Public License) Price:
827 downloads
Wolfpack 12.9.13
Wolfpack is a server-side Ultima Online MMORPG software. more>>
Wolfpack project is a server-side Ultima Online MMORPG software.
Wolfpack is software for an Ultima Online MMORPG server. Gameplay is scripted using Python and XML. You need EAs Ultima Online to play on Wolfpack servers.
The Wolfpack project is an effort to develop and maintain an open-source Ultima Online server that is secure, stable and extensible, providing users with the ability to create their own unique shards.
Enhancements:
- ixed meditation skillcheck in mana regeneration code.
- Changed GM talk color.
- Implemented the onCheckVictim event.
- Implemented the onDoDamage event.
- Stablemasters now remove the stabled pets from the follower list.
- Corpses now decay in multis too.
- Implemented a walktest command for testing walking.
- Fixed several other walking bugs.
- Implemented onRemoteUse for checking if an object that is in the belonging
- of another char may be used. First called for the using char, then for the
- owner of the object.
- Implemented onSnooping that is called for the owner and for the player trying to
- open a container.
- Fixed shop restock.
- Fixed bug #0000364. (Vendors not selling items they bought)
- Rewrote the vendor buy handler code.
- Improved the configure script:
- Translations are disabled by default now.
- Cleaner output.
- Fixed a bug with MySQL library reporting.
- The SectorMaps singleton has been renamed to MapObjects.
- The deprecated RegionIterators have been removed.
- The SectorIterators have also been replaced with a much faster iterator.
- The new iterators dont allocate/copy memory anymore.
- The "range" lookup now looks for items within a real circle.
- Multis now have their own structure, and are now separate from items.
- Region calls now list online and offline chars in sperate lists.
- Implemented player collision stamina loss in Felucca.
- Fixed lightlevel calculation.
- Fixed the pythonscript* integer conversion warnings by using size_t instead.
- Fixed adding items to the MapObjects.
- Fixed a bug in the new ContainerCopyIterator.
- Fixed movement not correctly being sent to other characters.
- Fixed Multi Update range.
- Added .reload muls and added a broadcast message to the reload commands.
- Fixed handling of a fixed z value for spawnregions.
- Fixed an exploit (dropping without dragging first)
- Changed the semantics of onLogin/onLogout (character entering/leaving the world).
- Added onConnect/onDisconnect (socket attaching/detaching to/from a player).
- Its no longer possible to login with a char if another char in
- the same account is still online.
- Fixed a bug that would cause onLogout not to be called.
- A skill of 100% or more in Spirit Speaking now allows you to talk
- freely as a ghost and hear everything dead players have to say.
- All geometrical bodies for spawnregions now support the except="true"
- tag that makes the rectangle, circle or point not be included in finding
- a random position within the region.
- Fix with spawnregion data. UShort != UInt
- Added socket.denymove to send packets to deny movement
- Fixed a crashbug with invalid function names passed to .addtimer()
- Added the ability to make yourself visible to other players.
- Guildbutton now triggers onGuildButton(player) python event.
- Fixed bug #0000376. (Stablemasters dont take money from the bank)
- Added "Refresh Characters Maximum Values" setting. Setting this to "false"
- will disable the automatic recalculation of Maxhitpoints/Maxmana/Maxstamina.
- Added a warning in the console if translation file could not be found.
- Fixed monsters not attacking players pets.
- Fixed bug #0000363. (Pets dont attack a target if its already fighting)
- More tag documentation in the code.
- Definition Tag Cleanups.
- Using skills no longer unhides by default, unhide moved to python.
- Fixed a nasty bug in the map sector code which caused objects not
- to be in the map objects when moved between maps.
- Fixed a walking bug that caused monsters to walk trough certain objects.
- type="3" in bodyinfo.xml is now correctly interpreted by the core.
- Exploit bugfix for locked containers.
- The status only shows the gold directly in your backpack now. (performance issues)
- Added bladespirit and energyvortex ai.
- Fixed a vision range bug with walking.
- Fixed many compiler warnings for GCC 3.4 versions, and general warnings.
- Updated SQLite to 2.8.15 and defaulted SQLite to encode data with UTF-8.
- Added a new feature to random:
- This will select a random value from a random list.
- Added new features to container items (made list work as well):
-
- Disabled verdata.mul support as this is no longer included in the latest
- releases of Ultima Online. Note: Commented out the source code only.
- Implemented an onSelectAbility event for the weapon special moves.
- Corrected the NINJITSU and BUSHIDO skill ids.
- Small cleanup to wolfpack.xml: Database options follow the same option
- names are are given in account options.
- Implemented a "karmalock" property to player objects. If its True, the player will not
- gain any positive karma anymore.
- Added Commoner AI.
- Fixed mul path detection on windows in release builds.
- * Definition Changes:
- Added the mage AI to most creatures.
- Adjusted carving sheep.
- Fixed leatherworkers and tanners not buying leather and hides.
- Male NPCs now have a 75% chance of getting a beard when created.
- Made shrink potions craftable.
- Changed the color of shrink potions.
- Added Tokuno includes for regions and spawnregions.
- Removed the "Pink Spawn" from decoration.
- Fixed skeletal steeds stats and skills.
- Added stackable burned food that is used when cooking fails.
- Added ranged weapons + ammo to orc scout, ratmen archer, meer captain and juka lord.
- Added colored samurai armor.
- Reorganized base armor categories.
- New folder for defines: definitions/defines/
- Applied the index.xml branches to colored armor.
- Added lightsources to fire elementals, wisps and horde minions.
- Added bones to bone_magi and body parts to horde minions, zombies and others.
- Added colored weapons. Note: Only the metallic weapons.
- Sorted out the samurai weapons by type and fixed properties.
- Ranged weapons set to 10 instead of 12.
- Price fixes for arrows/bolts.
- Fixed potion kegs.
- Gave guards colored hair.
- NPC skill defines are now: value
- Gold now has weight.
- Corrected the bushido and ninjitsu skill ids.
- All mounts now have the event npc.mount
- * Python Script Changes:
- Fixed bug #0000369. (Equip possible although item.movable = 3)
- Fixed bug #0000361. (Pets dont follow trough gate)
- Added xoffset, yoffset and zoffset to socket.attachmultitarget. (housing.deed)
- Fixed a runebook bug. (Refuses to work when full)
- Rewrote parts of the runebook.
- Added support for creature based poison immunity.
- Added support for hit based poisoning.
- Fixed several bugs in lumberjacking.
- Chars will now get revealed when using training dummy or archery butte.
- Fixed blood created at carving not decaying for a long time.
- Fixed fishing pole not wearing out.
- Fixed gainfactor for skills always beeing 1.0
- Fixed a skill check bug with lumberjacking.
- Implemented shrink potions.
- Fixed the tooltip of alchemy tools not being resend.
- Fixed the input system trying to call not existent scripts.
- Fixed the color of shrunken pets.
- Implemented shrink command.
- Implemented telem command.
- Added onConnect to system.players
- Fixes for moongate.py
- Guild button now opens guildstone menu by default.
- Fixed resistances for dragon scale armors.
- Fixed the open door macro.
- Fixed bug #0000310. (Invis spell duration too brief, Players will now be able to use stealth
- if they are hidden by the invisibility spell, even if they dont have 80.0 Hiding )
- Fixed bug #0000321. (Info Gump not setting boolean values to True if input is 1)
- Poisoning now accepts stacked potions.
- Reorganized the potion scripts.
- Added possibility to cut bone parts into usable bones using scissors.
- Fixed potion kegs.
- Added tilecolorz command. Same as tilecolor, but limited to one z coordinate.
- Added nukez command. Same as nuke, but limited to one z coordinate.
- Added tilemove command.
- Increased energyvortex and bladespirit casting time.
- Implemented the bleeding wound system.
- Implemented the weapon special moves.
- Implemented the SelfRepair item property.
- Implemented the Enhance Potions item property.
- Implemented the Splash Damage item properties.
- Implemented the On Hit spell effect item properties.
- Implemented support for dispel difficulty/dispel focus (see playguide).
- Enabled tithing of gold, resurrection and karma locking at ankhs.
- * Misc. Changes:
- FAQ Updates.
- Now compiling with the KDE Cygwin QT version on Windows. (http://kde-cygwin.sf.net)
- Updated the gm tool a little. It now has support for the samurai empire maps.
- In addition to fixing some bugs, it also has an experimental region rectangle generator
- on the settings tab.
- * Known Issues, Bugs, and Missing Features:
- Some skills are still incomplete.
- Spawn regions are incomplete.
- We welcome donated OSI-like spawn scripts!
- Town/World regions are incomplete.
- We welcome donated OSI-like region scripts!
- Possible that a few monsters are missing and/or incomplete.
- Multis (Houses/Boats) are not currently supported.
<<lessWolfpack is software for an Ultima Online MMORPG server. Gameplay is scripted using Python and XML. You need EAs Ultima Online to play on Wolfpack servers.
The Wolfpack project is an effort to develop and maintain an open-source Ultima Online server that is secure, stable and extensible, providing users with the ability to create their own unique shards.
Enhancements:
- ixed meditation skillcheck in mana regeneration code.
- Changed GM talk color.
- Implemented the onCheckVictim event.
- Implemented the onDoDamage event.
- Stablemasters now remove the stabled pets from the follower list.
- Corpses now decay in multis too.
- Implemented a walktest command for testing walking.
- Fixed several other walking bugs.
- Implemented onRemoteUse for checking if an object that is in the belonging
- of another char may be used. First called for the using char, then for the
- owner of the object.
- Implemented onSnooping that is called for the owner and for the player trying to
- open a container.
- Fixed shop restock.
- Fixed bug #0000364. (Vendors not selling items they bought)
- Rewrote the vendor buy handler code.
- Improved the configure script:
- Translations are disabled by default now.
- Cleaner output.
- Fixed a bug with MySQL library reporting.
- The SectorMaps singleton has been renamed to MapObjects.
- The deprecated RegionIterators have been removed.
- The SectorIterators have also been replaced with a much faster iterator.
- The new iterators dont allocate/copy memory anymore.
- The "range" lookup now looks for items within a real circle.
- Multis now have their own structure, and are now separate from items.
- Region calls now list online and offline chars in sperate lists.
- Implemented player collision stamina loss in Felucca.
- Fixed lightlevel calculation.
- Fixed the pythonscript* integer conversion warnings by using size_t instead.
- Fixed adding items to the MapObjects.
- Fixed a bug in the new ContainerCopyIterator.
- Fixed movement not correctly being sent to other characters.
- Fixed Multi Update range.
- Added .reload muls and added a broadcast message to the reload commands.
- Fixed handling of a fixed z value for spawnregions.
- Fixed an exploit (dropping without dragging first)
- Changed the semantics of onLogin/onLogout (character entering/leaving the world).
- Added onConnect/onDisconnect (socket attaching/detaching to/from a player).
- Its no longer possible to login with a char if another char in
- the same account is still online.
- Fixed a bug that would cause onLogout not to be called.
- A skill of 100% or more in Spirit Speaking now allows you to talk
- freely as a ghost and hear everything dead players have to say.
- All geometrical bodies for spawnregions now support the except="true"
- tag that makes the rectangle, circle or point not be included in finding
- a random position within the region.
- Fix with spawnregion data. UShort != UInt
- Added socket.denymove to send packets to deny movement
- Fixed a crashbug with invalid function names passed to .addtimer()
- Added the ability to make yourself visible to other players.
- Guildbutton now triggers onGuildButton(player) python event.
- Fixed bug #0000376. (Stablemasters dont take money from the bank)
- Added "Refresh Characters Maximum Values" setting. Setting this to "false"
- will disable the automatic recalculation of Maxhitpoints/Maxmana/Maxstamina.
- Added a warning in the console if translation file could not be found.
- Fixed monsters not attacking players pets.
- Fixed bug #0000363. (Pets dont attack a target if its already fighting)
- More tag documentation in the code.
- Definition Tag Cleanups.
- Using skills no longer unhides by default, unhide moved to python.
- Fixed a nasty bug in the map sector code which caused objects not
- to be in the map objects when moved between maps.
- Fixed a walking bug that caused monsters to walk trough certain objects.
- type="3" in bodyinfo.xml is now correctly interpreted by the core.
- Exploit bugfix for locked containers.
- The status only shows the gold directly in your backpack now. (performance issues)
- Added bladespirit and energyvortex ai.
- Fixed a vision range bug with walking.
- Fixed many compiler warnings for GCC 3.4 versions, and general warnings.
- Updated SQLite to 2.8.15 and defaulted SQLite to encode data with UTF-8.
- Added a new feature to random:
- This will select a random value from a random list.
- Added new features to container items (made list work as well):
-
- Disabled verdata.mul support as this is no longer included in the latest
- releases of Ultima Online. Note: Commented out the source code only.
- Implemented an onSelectAbility event for the weapon special moves.
- Corrected the NINJITSU and BUSHIDO skill ids.
- Small cleanup to wolfpack.xml: Database options follow the same option
- names are are given in account options.
- Implemented a "karmalock" property to player objects. If its True, the player will not
- gain any positive karma anymore.
- Added Commoner AI.
- Fixed mul path detection on windows in release builds.
- * Definition Changes:
- Added the mage AI to most creatures.
- Adjusted carving sheep.
- Fixed leatherworkers and tanners not buying leather and hides.
- Male NPCs now have a 75% chance of getting a beard when created.
- Made shrink potions craftable.
- Changed the color of shrink potions.
- Added Tokuno includes for regions and spawnregions.
- Removed the "Pink Spawn" from decoration.
- Fixed skeletal steeds stats and skills.
- Added stackable burned food that is used when cooking fails.
- Added ranged weapons + ammo to orc scout, ratmen archer, meer captain and juka lord.
- Added colored samurai armor.
- Reorganized base armor categories.
- New folder for defines: definitions/defines/
- Applied the index.xml branches to colored armor.
- Added lightsources to fire elementals, wisps and horde minions.
- Added bones to bone_magi and body parts to horde minions, zombies and others.
- Added colored weapons. Note: Only the metallic weapons.
- Sorted out the samurai weapons by type and fixed properties.
- Ranged weapons set to 10 instead of 12.
- Price fixes for arrows/bolts.
- Fixed potion kegs.
- Gave guards colored hair.
- NPC skill defines are now: value
- Gold now has weight.
- Corrected the bushido and ninjitsu skill ids.
- All mounts now have the event npc.mount
- * Python Script Changes:
- Fixed bug #0000369. (Equip possible although item.movable = 3)
- Fixed bug #0000361. (Pets dont follow trough gate)
- Added xoffset, yoffset and zoffset to socket.attachmultitarget. (housing.deed)
- Fixed a runebook bug. (Refuses to work when full)
- Rewrote parts of the runebook.
- Added support for creature based poison immunity.
- Added support for hit based poisoning.
- Fixed several bugs in lumberjacking.
- Chars will now get revealed when using training dummy or archery butte.
- Fixed blood created at carving not decaying for a long time.
- Fixed fishing pole not wearing out.
- Fixed gainfactor for skills always beeing 1.0
- Fixed a skill check bug with lumberjacking.
- Implemented shrink potions.
- Fixed the tooltip of alchemy tools not being resend.
- Fixed the input system trying to call not existent scripts.
- Fixed the color of shrunken pets.
- Implemented shrink command.
- Implemented telem command.
- Added onConnect to system.players
- Fixes for moongate.py
- Guild button now opens guildstone menu by default.
- Fixed resistances for dragon scale armors.
- Fixed the open door macro.
- Fixed bug #0000310. (Invis spell duration too brief, Players will now be able to use stealth
- if they are hidden by the invisibility spell, even if they dont have 80.0 Hiding )
- Fixed bug #0000321. (Info Gump not setting boolean values to True if input is 1)
- Poisoning now accepts stacked potions.
- Reorganized the potion scripts.
- Added possibility to cut bone parts into usable bones using scissors.
- Fixed potion kegs.
- Added tilecolorz command. Same as tilecolor, but limited to one z coordinate.
- Added nukez command. Same as nuke, but limited to one z coordinate.
- Added tilemove command.
- Increased energyvortex and bladespirit casting time.
- Implemented the bleeding wound system.
- Implemented the weapon special moves.
- Implemented the SelfRepair item property.
- Implemented the Enhance Potions item property.
- Implemented the Splash Damage item properties.
- Implemented the On Hit spell effect item properties.
- Implemented support for dispel difficulty/dispel focus (see playguide).
- Enabled tithing of gold, resurrection and karma locking at ankhs.
- * Misc. Changes:
- FAQ Updates.
- Now compiling with the KDE Cygwin QT version on Windows. (http://kde-cygwin.sf.net)
- Updated the gm tool a little. It now has support for the samurai empire maps.
- In addition to fixing some bugs, it also has an experimental region rectangle generator
- on the settings tab.
- * Known Issues, Bugs, and Missing Features:
- Some skills are still incomplete.
- Spawn regions are incomplete.
- We welcome donated OSI-like spawn scripts!
- Town/World regions are incomplete.
- We welcome donated OSI-like region scripts!
- Possible that a few monsters are missing and/or incomplete.
- Multis (Houses/Boats) are not currently supported.
Download (MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1030 downloads
Regnum Online Beta
Regnum Online is a MMORPG game, that wants to invite you to join our world and play for free. more>>
Regnum Online is a MMORPG game, that wants to invite you to join our world and play for free. The only thing we require is that you fight for your realm.
Regnum Online is a massive multiplayer online role playing game (MMORPG MMORPG) for the PC where the player are immersed in a 3D virtual world. There they can live as Elves, Humans Dwarves, or Dark Elves having exciting adventures, exploring the wild lands or joining an army of players to take on the other kingdoms armies."
The game is in beta stage, but already offers many quests, items, and monsters, not to mention the large number of both english-, spanish-, and portuguese-speaking players youll meet in-game.
Main features:
- Regnum offers 3 realms to choose from.
- 9 fully customizable player characters.
- Hundreds of quests.
- The ability to capture forts and castles.
- Expansive lands to explore.
- Glorious graphical environments.
<<lessRegnum Online is a massive multiplayer online role playing game (MMORPG MMORPG) for the PC where the player are immersed in a 3D virtual world. There they can live as Elves, Humans Dwarves, or Dark Elves having exciting adventures, exploring the wild lands or joining an army of players to take on the other kingdoms armies."
The game is in beta stage, but already offers many quests, items, and monsters, not to mention the large number of both english-, spanish-, and portuguese-speaking players youll meet in-game.
Main features:
- Regnum offers 3 realms to choose from.
- 9 fully customizable player characters.
- Hundreds of quests.
- The ability to capture forts and castles.
- Expansive lands to explore.
- Glorious graphical environments.
Download (1.8MB)
Added: 2006-12-26 License: Freeware Price:
1040 downloads
jcrossclient 1.0 Alpha4
jcrossclient is a client for the RPG/MMORPG Crossfire, written entirely in java. more>>
jcrossclient is a client for the RPG/MMORPG Crossfire, written entirely in java.
Please note that this is an alpha release, and therefore should not be considered suitable for use as a main client (yet). Whilst most major bugs should now be fixed, there is no guarentee that this is the case.
<<lessPlease note that this is an alpha release, and therefore should not be considered suitable for use as a main client (yet). Whilst most major bugs should now be fixed, there is no guarentee that this is the case.
Download (0.13MB)
Added: 2006-04-20 License: GPL (GNU General Public License) Price:
1285 downloads
Underworld Online 7.7.5
Underworld Online is a Fantasy MMORPG - Combats, Magic, Weapons, Spells, Guilds, Buildings. more>>
Underworld Online is a Fantasy MMORPG - Combats, Magic, Weapons, Spells, Guilds, Buildings.
A castle is being taken over by an army of monsters. In this graphical fantasy MMORPG you can either fight and try to save the reign, or you can join the evil forces. Combats, Magic, Weapons, Spells, Guilds, Buildings, Buy/Sell.
You play immediately with your browser, no download nor registration required. Has music and sound. Invite your friends to help you!
Introduction:
During the past centuries, the Reign of Graiel has known a prosperous life of richness and well-being.
Months ago, the King died in mysterious circumstances and his daughter, Asia the princess, run into severe illness. Things turned dramatically worse when the princess, hanging around the castle dungeons, found some ancient magic books, filled with forgotten formulas written with human blood.
Rumours around say that Asia, excited by her curiosity, read with loud voice a few phrases from that evil books, capable of awakening the lost souls from the Land of the Dead. Magic words pronounced by her have would have opened a dimensional breach, letting obscure creatures lurking in the never ending Darkness to reach out to our World.
Now, the Castle of Graiel is totally under control of evil creatures with enormous power. Asia the princess lives locked in her bedroom, captured by the monsters which are now planning their raise and conquer of the whole Reign.
Many brave knights have dead trying to defeat the creatures.
Take this challenge, stranger, save us, and become a King!
<<lessA castle is being taken over by an army of monsters. In this graphical fantasy MMORPG you can either fight and try to save the reign, or you can join the evil forces. Combats, Magic, Weapons, Spells, Guilds, Buildings, Buy/Sell.
You play immediately with your browser, no download nor registration required. Has music and sound. Invite your friends to help you!
Introduction:
During the past centuries, the Reign of Graiel has known a prosperous life of richness and well-being.
Months ago, the King died in mysterious circumstances and his daughter, Asia the princess, run into severe illness. Things turned dramatically worse when the princess, hanging around the castle dungeons, found some ancient magic books, filled with forgotten formulas written with human blood.
Rumours around say that Asia, excited by her curiosity, read with loud voice a few phrases from that evil books, capable of awakening the lost souls from the Land of the Dead. Magic words pronounced by her have would have opened a dimensional breach, letting obscure creatures lurking in the never ending Darkness to reach out to our World.
Now, the Castle of Graiel is totally under control of evil creatures with enormous power. Asia the princess lives locked in her bedroom, captured by the monsters which are now planning their raise and conquer of the whole Reign.
Many brave knights have dead trying to defeat the creatures.
Take this challenge, stranger, save us, and become a King!
Download (0.053MB)
Added: 2006-12-27 License: GPL (GNU General Public License) Price:
1039 downloads
ELBot 0.2
ELBot project is a bot for Eternal Lands. more>>
ELBot project is a bot for Eternal Lands.
ELBot is a automated character (a "bot") for the Eternal Lands MMORPG.
ELBot currently can do the following:
Hail its master when it sees him/her
Hail members of a guild
Hail complete strangers w/ a configurable message.
Configurable quiting message.
To make the bot exit and send its quiting message, the bots admin can pm it the command #die.
Options are put in elbot.dat Check out elbot.dat.example to see how to configure it.
Enhancements:
- Cleaned up new option parsing code. Added configurable hailing messages.
- Changed config file parsing code. Funtional, but needs cleanup.
- Added PMing, Chat logging, welcome msg for non-guild members and other cleanups.
- Bot now hails owner, even if not in a guild.
<<lessELBot is a automated character (a "bot") for the Eternal Lands MMORPG.
ELBot currently can do the following:
Hail its master when it sees him/her
Hail members of a guild
Hail complete strangers w/ a configurable message.
Configurable quiting message.
To make the bot exit and send its quiting message, the bots admin can pm it the command #die.
Options are put in elbot.dat Check out elbot.dat.example to see how to configure it.
Enhancements:
- Cleaned up new option parsing code. Added configurable hailing messages.
- Changed config file parsing code. Funtional, but needs cleanup.
- Added PMing, Chat logging, welcome msg for non-guild members and other cleanups.
- Bot now hails owner, even if not in a guild.
Download (0.019MB)
Added: 2007-01-09 License: GPL (GNU General Public License) Price:
606 downloads
Phaos 0.9.4
Phaos is a browser-based MMORPG. more>>
Phaos application is a browser-based MMORPG. Current features include character creation, the ability to purchase/sell/drop potions, weapons and armor, traveling, inter-player chat, the ability to fight in the arena, explorable dungeons, an admin system, the ability to trade with other players, and the ability to fight other players. Future releases will include a storyline and quests.
Enhancements:
- This release makes Phaos frameless, which should improve the appearance and make new modifications easier.
<<lessEnhancements:
- This release makes Phaos frameless, which should improve the appearance and make new modifications easier.
Download (3.2MB)
Added: 2005-08-29 License: Free for non-commercial use Price:
1521 downloads
Genecys 0.2
Genecys is a 3D multiplayer online RPG. more>>
Genecys is a 3D multiplayer online RPG. It is designed to be a purely dynamic, large open environment for players to explore and play out a life however they wish.
The environment will evolve through interactions between the NPC AI, and the players over time. The primary goal of the game is to provide an open-ended play experience for all involved, with no set goals or jobs that must be completed.
If the player wishes to be a simple farmer, he should be free to do so. The game is a third-person perspective 3D game written in C. The Genecys MMORPG is released under an open source GNU/GPL license.
<<lessThe environment will evolve through interactions between the NPC AI, and the players over time. The primary goal of the game is to provide an open-ended play experience for all involved, with no set goals or jobs that must be completed.
If the player wishes to be a simple farmer, he should be free to do so. The game is a third-person perspective 3D game written in C. The Genecys MMORPG is released under an open source GNU/GPL license.
Download (31.2MB)
Added: 2005-09-08 License: GPL (GNU General Public License) Price:
1507 downloads
Ragnarok Online Client 0.0.2
Ragnarok Online Client project is a client to the Ragnarok online network. more>>
Ragnarok Online Client project is a client to the Ragnarok online network.
Ragnarok Online Client is a client to the Ragnarok online network, an MMORPG.
This project only provides an API to be able to program a client without having to understand the protocol itself, and to keep up-to-date just by the library.
Enhancements:
- Made it work with current iRO and improved it to be able to stay online until one kills it ... though no user interaction is implemented yet
<<lessRagnarok Online Client is a client to the Ragnarok online network, an MMORPG.
This project only provides an API to be able to program a client without having to understand the protocol itself, and to keep up-to-date just by the library.
Enhancements:
- Made it work with current iRO and improved it to be able to stay online until one kills it ... though no user interaction is implemented yet
Download (0.016MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
16761 downloads
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