Main > Free Download Search >

Free mikrotik tutorial software for linux

mikrotik tutorial

Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 246
Derbrill Tutorials

Derbrill Tutorials


Derbrill Tutorials are Free Tutorials For Writing Games and Multimedia Applications in Runtime Revolution with ArcadeEngine. more>>
Derbrill Tutorials are Free Tutorials For Writing Games and Multimedia Applications in Runtime Revolution with ArcadeEngine.

The tutorials come in a visually appealing e-book format which is both easy to read and use, the range of topics covered includes:

* The basics of Revolution such as: stacks, cards, scripts, messages and timers
* How to use geometric properties such as distances, angles and intersection rectangles
* Understanding and using different movements including linear, polygonal, circular and elliptic
* Advanced use of images
* Using the built-in collision detection
<<less
Download (4.2MB)
Added: 2005-10-17 License: Freeware Price:
1470 downloads
Tkx::Tutorial 1.04

Tkx::Tutorial 1.04


Tkx::Tutorial Perl module contains a tutorial about how to use Tkx. more>>
Tkx::Tutorial Perl module contains a tutorial about how to use Tkx.

Tk is a toolkit that allows you to create applications with graphical interfaces for Windows, Mac OS X and X11. The Tk toolkit is native to the Tcl programming language, but its ease of use and cross-platform availability has made it the GUI toolkit of choice for many other dynamic languages as well.

Tkx is a Perl module that makes the Tk toolkit available to Perl programs. By loading the Tkx module Perl programs can create windows and fill them with text, images, buttons and other controls that make up the user interface of the application.

Hello World

Lets start with the mandatory exercise of creating an application that greats the world. Here we make the application window contain a single button which will shut down the application if clicked. The code to make this happen is:

use Tkx;

Tkx::button(".b",
-text => "Hello, world",
-command => sub { Tkx::destroy("."); },
);
Tkx::pack(".b");

Tkx::MainLoop()

Save this to a file called hello.pl and then run perl hello.pl to start up the application. A window with the text "Hello, world" should appear on your screen.
After the Tkx module has been loaded by the use Tkx statement the application will show an empty window called ".". We create a button with the name ".b" and tell the window to display the button with the call to Tkx::pack(). After the layout of the window has been set up we need to pass control back to Tk so that it can draw the window and invoke our callback if the button is clicked. This is achieved by the Tkx::MainLoop() call at the end. Clicking the button will invoke the subroutine registered with the -command option of the button. In this case the callback simply destroys the window, which in turn will terminate the application.

<<less
Download (0.024MB)
Added: 2007-07-21 License: Perl Artistic License Price:
836 downloads
Prima::tutorial 1.20

Prima::tutorial 1.20


Prima::tutorial is an introductory tutorial. more>>
Prima::tutorial is an introductory tutorial.

Programming graphic interfaces is often considered somewhat boring, and not without a cause. It is a small pride in knowing that your buttons and scrollbars work exactly as millions of others buttons and scrollbars do, so whichever GUI toolkit is chosen, it is usually regarded as a tool of small importance, and the less obtrusive, the better.

Given that, and trying to live up to the famous Perl making easy things easy and hard things possible mantra, this manual page is an introductory tutorial meant to show how to write easy things easy. The hard things are explained in the other Prima manual pages ( see Prima ).

<<less
Download (1.4MB)
Added: 2006-08-24 License: Perl Artistic License Price:
1162 downloads
MARC::Doc::Tutorial 2.00

MARC::Doc::Tutorial 2.00


MARC::Doc::Tutorial is a documentation-only module for new users of MARC::Record. more>>
MARC::Doc::Tutorial is a documentation-only module for new users of MARC::Record.

SYNOPSIS

perldoc MARC::Doc::Tutorial

What is MARC?

The MAchine Readable Cataloging format was designed by the Library of Congress in the late 1960s in order to allow libraries to convert their card catalogs into a digital format. The advantages of having computerized card catalogs were soon realized, and now MARC is being used by all sorts of libraries around the world to provide computerized access to their collections. MARC data in transmission format is optimized for processing by computers, so its not very readable for the normal human. For more about the MARC format, visit the Library of Congress at http://www.loc.gov/marc/

What is this Tutorial?

The document you are reading is a beginners guide to using Perl to processing MARC data, written in the cookbook style. Inside, you will find recipes on how to read, write, update and convert MARC data using the MARC::Record CPAN package. As with any cookbook, you should feel free to dip in at any section and use the recipe you find interesting.

If you are new to Perl, you may want to read from the beginning.
The document you are reading is distributed with the MARC::Record package, however in case you are reading it somewhere else, you can find the latest version at CPAN: http://www.cpan.org/modules/by-module/MARC/. Youll notice that some sections arent filled in yet, which is a result of this document being a work in progress. If you have ideas for new sections please make a suggestion to perl4lib: http://www.rice.edu/perl4lib/.

<<less
Download (0.77MB)
Added: 2007-07-10 License: GPL (GNU General Public License) Price:
836 downloads
Imager::Tutorial 0.54

Imager::Tutorial 0.54


Imager::Tutorial is an introduction to Imager. more>>
Imager::Tutorial is an introduction to Imager.

Before you start

If you have the necessary knowledge, install the image format libraries you want Imager image file support for, and Imager itself, otherwise arrange to have it done.
You will also want some sort of image viewer tool, whether an image editor like Photoshop or the GIMP, or a web browser.

Hello Boxes! - A Simple Start

As with any perl program its useful to start with a #! line, and to enable strict mode:

#!/usr/bin/perl -w
# you might to use warnings; instead of the -w above
use strict;

These lines will be omitted in further examples.

As with any module, you need to load it:

use Imager;

Now create a image to draw on:

my $image = Imager->new(xsize => 100, ysize => 100);

and draw a couple of filled rectangles on it:

$image->box(xmin => 0, ymin => 0, xmax => 99, ymax => 99,
filled => 1, color => blue);
$image->box(xmin => 20, ymin => 20, xmax => 79, ymax => 79,
filled => 1, color => green);

Since the first box fills the whole image, it can be simplified to:

$image->box(filled => 1, color => blue);

and save it to a file:

$image->write(file=>tutorial1.ppm)
or die Cannot save tutorial1.ppm: , $image->errstr;

So our completed program is:

use Imager;

my $image = Imager->new(xsize => 100, ysize => 100);

$image->box(filled => 1, color => blue);
$image->box(xmin => 20, ymin => 20, xmax => 79, ymax => 79,
filled => 1, color => green);

$image->write(file=>tutorial1.ppm)
or die Cannot save tutorial1.ppm: , $image->errstr;

<<less
Download (0.83MB)
Added: 2006-10-27 License: Perl Artistic License Price:
1094 downloads
XML::Smart::Tutorial 1.6.9

XML::Smart::Tutorial 1.6.9


XML::Smart::Tutorial is a Perl module with tutorials and examples for XML::Smart. more>>
XML::Smart::Tutorial is a Perl module with tutorials and examples for XML::Smart.

SYNOPSIS

This document is a tutorial for XML::Smart and shows some examples of usual things.

<<less
Download (0.049MB)
Added: 2006-09-12 License: GPL (GNU General Public License) Price:
1144 downloads
KDE Simple Programming Tutorial 1.2

KDE Simple Programming Tutorial 1.2


KDE Simple Programming Tutorial is a tutorial for developing a KDE application. more>>
KDE Simple Programming Tutorial is a tutorial for developing a KDE application.

With the only requirement of a little C++ knowledge, and using the latest KDE snapshots, the reader will learn how to build his/her first KDE application from a simple "Hello world" button to a Web browser with a DCOP interface that communicates with a bookmark application running in a separate process.

Theres also a spanish and a romanian version of the documentation.
<<less
Download (MB)
Added: 2006-10-04 License: GPL (GNU General Public License) Price:
1121 downloads
PAR::Tutorial 0.941

PAR::Tutorial 0.941


PAR::Tutorial is a cross-platform Packaging and Deployment with PAR. more>>
PAR::Tutorial is a cross-platform Packaging and Deployment with PAR.

SYNOPSIS

This is a tutorial on PAR, first appeared at the 7th Perl Conference. The HTML version of this tutorial is available online as http://aut.dyndns.org/par-tutorial/.

On Deploying Perl Applications

% sshnuke.pl 10.2.2.2 -rootpw="Z1ON0101"
Perl v5.6.1 required--this is only v5.6.0, stopped at sshnuke.pl line 1.
BEGIN failed--compilation aborted at sshnuke.pl line 1.

Q: "Help! I cant run your program!"
A1: Install Perl & perl -MCPAN -einstall(...)
How do we know which modules are needed?
New versions of CPAN modules may break sshnuke.pl
A2: Install Perl & tar zxf my_perllib.tgz
Possibly overwriting existing modules; not cross-platform at all
A3: Use the executable generated by perlcc sshnuke.pl
Impossible to debug; perlcc usually does not work anyway

<<less
Download (0.19MB)
Added: 2006-07-20 License: Perl Artistic License Price:
1194 downloads
IPTables-tutorial 1.2.2

IPTables-tutorial 1.2.2


IPTables-tutorials aim is to explain iptables in a complete and simple way. more>>
IPTables-tutorials aim is to explain iptables in a complete and simple way. The iptables-tutorial is currently rather stable, and contains information on all the currently available matches and targets (in kernel), as well as a couple of complete example scripts and explanations. It contains a complete section on iptables syntax, as well as other interesting commands such as iptables-save and iptables-restore.

The tutorial has recently been under heavy scrutiny and updating, as can be seen in this, the latest version of the tutorial. It is now also available in bookform from Lulu.com. If you feel like contributing or donating to the author of this tutorial, please do buy the book! Thank you!

If you need help, you are better off by asking the netfilter mailing list which you can reach at netfilter at lists.netfilter.org. For more information on this, visit the netfilter mailinglist page. You may also contact the linuxsecurity mailing list at security-discuss AT linuxsecurity dotcom. Both are fairly large, and should be able to help you much much better than I can.

<<less
Download (9.0MB)
Added: 2006-11-22 License: (FDL) GNU Free Documentation License Price:
669 downloads
Album::Tutorial 1.05

Album::Tutorial 1.05


Album::Tutorial is a Perl module on how to use the Album program. more>>
Album::Tutorial is a Perl module on how to use the Album program.

SYNOPSIS

This tutorial describes the basic use of the Album program to create and maintain browser based photo albums.

Getting started

To get started, create a new directory and cd to it. Create a subdirectory large and put some pictures there. If you have installed the album tool in your execution path, you can now execute it as follows:

$ album -v
No info.dat, adding images from large
info.dat: Cannot update (does not exist)
Number of entries = 7 (7 added)
mkdir thumbnails
mkdir icons
mkdir css
Creating icons: first-gr.png first.png ... sound.png movie.jpg
Creating style sheets: common.css index.css ... journal.css
im023.jpg: thumbnail OK
im024.jpg: thumbnail OK
im025.jpg: thumbnail OK
im026.jpg: thumbnail OK
im027.jpg: thumbnail OK
im028.jpg: thumbnail OK
im029.jpg: thumbnail OK
Creating pages for 7 images
(Needed to write 7 image pages)
Creating pages for 1 index
(Needed to write 1 index page)

Your results will vary, but be similar to this example run. What you can see is that album found 7 images in the large directory, created thumbnails, icons and css directories, created thumbnails by resizing the images, and finally created the HTML pages. You can inspect your first photo album by opening file index.html with your favorite browser. You can click on any image to see the larger version. Navigation buttons are provided to the left of the image.

It is interesting to run album again:

$ album -v
No info.dat, adding images from large
info.dat: Cannot update (does not exist)
Number of entries = 7 (7 added)
.......[7]
Creating pages for 7 images
(No image pages needed updating)
Creating pages for 1 index
(No index pages needed updating)

album tries to avoid doing unnecessary work as much as possible. In this case, all thumbnails and image and index pages are up to date. The line of periods shows progress, one period for each image processed.

<<less
Download (0.049MB)
Added: 2006-11-17 License: Perl Artistic License Price:
1071 downloads
Test::Unit::Tutorial 0.14

Test::Unit::Tutorial 0.14


Test::Unit::Tutorial is a Perl module that contains a tutorial on unit testing. more>>
Test::Unit::Tutorial is a Perl module that contains a tutorial on unit testing.

SYNOPSIS

perldoc Test::Unit::Tutorial

Here should be extensive documentation on what unit testing is, why it is useful, and how to do it with the Test::Unit collection of modules.

Sorry for not implementing this yet.

Please have a look at the examples in the examples directory and read the README file that came with this distribution.

A short tutorial on how to use the unit testing framework is included in Test::Unit::TestCase.

Further examples can be found by looking at the self test collection, starting in Test::Unit::tests::AllTests.

<<less
Download (0.044MB)
Added: 2007-06-13 License: Perl Artistic License Price:
863 downloads
RiveScript::Tutorial 1.02

RiveScript::Tutorial 1.02


RiveScript::Tutorial is a beginners guide to creating their first RiveScript brain. more>>
RiveScript::Tutorial is a beginners guide to creating their first RiveScript brain.

This tutorial outlines the various capabilities of the RiveScript specification and offers some recommended pointers for creating a well-formed RiveScript brain. What you do with this knowledge is up to you; be creative!

Be sure to skim over the RiveScript manpage first, because this tutorial jumps right in to using the various RiveScript commands without always explaining what each of them do.

A Simple RiveScript Interpreter

Here is a simple Perl script for running a RiveScript interpreter. This assumes that the brains RS files will be stored in a directory called "tutorial", local to the Perl script. Youd want to edit certain parameters in this code if you see fit.

#!/usr/bin/perl -w

use strict;
use warnings;
use RiveScript;

# Create the RiveScript interpreter.
my $rive = new RiveScript();

# Load the RS tutorial brain.
$rive->loadDirectory ("./tutorial");

# Sort them.
$rive->sortReplies;

# Go into a chatting loop.
while (1) {
print "User> ";
my $msg = ;
chomp $msg;

# Grab a reply.
my @reply = $rive->reply (user,$msg);
print " Bot> $_n" foreach(@reply);
}

<<less
Download (0.20MB)
Added: 2006-12-06 License: Perl Artistic License Price:
1064 downloads
Bigtop::Docs::Tutorial 0.12

Bigtop::Docs::Tutorial 0.12


Bigtop::Docs::Tutorial is a simple case study of building a web app with bigtop. more>>
Bigtop::Docs::Tutorial is a simple case study of building a web app with bigtop.
Many (not all) applications are mostly data managers. That is, they are really intermediaries between users and various tables in a database. A bigtop file is meant to be a single place to describe all (or practically all) facits of the data in an application. This includes at least:
- The name and special features of each controller.
- The name of each table in the database.
- A description of each column (field) in each table in the database. This includes at least:
- its name and SQL type
- the label the user sees for it when it appears on the screen
- what type of html form element the user uses to enter or update it
- how the data is validated and filtered on its way into and out of the database (filtering yet supported)
- which table the field refers to if it is a foreign key
- etc.
All of these things, and more, are described in a Bigtop file. That file can be given to bigtop to build the application. Once it is built, it can be safely rebuilt so that only the generated bits are changed (this is accomplished by maintaining a clean separation between generated and hand edited files, and by config options in the bigtop file).
Notice that nothing in the above has committed you or me to any particular web application framework, data modeling scheme, templating system, or web server. Bigtop is neutral (think big tent), at least for Perl apps delivered via the web.
<<less
Download (0.28MB)
Added: 2006-06-08 License: Perl Artistic License Price:
1233 downloads
Template::Tutorial 2.15

Template::Tutorial 2.15


Template::Tutorial are template toolkit tutorials. more>>
Template::Tutorial are template toolkit tutorials.

This section includes tutorials on using the Template Toolkit. Subjects currently include an general overview of the Template Toolkit, showing users how to get quickly up to speed building web content, and a tutorial on generating and using data files, with particular reference to XML.

Template::Tutorial::Web

Generating Web Content Using the Template Toolkit

This tutorial provides an introduction to the Template Toolkit and a "quick start" guide to getting up to speed. Its primarily focus is on using the Template Toolkit to build web content and it covers 4 basic areas: using tpage and ttree; using the Template.pm module in CGI scripts; writing Apache/mod_perl handlers; and extending the toolkit by writing plugins.

Template::Tutorial::Datafile

Creating Data Output Files Using the Template Toolkit

This tutorial gives an overview of the Template Toolkit, showing in particular how to use it to read and write data files in various different formats and styles. It was written by Dave Cross and first appeared as a lead article at http://www.perl.com/ earlier in the year (2001).

<<less
Download (0.76MB)
Added: 2006-10-16 License: Perl Artistic License Price:
1107 downloads
Games::ScottAdams::Tutorial 0.04

Games::ScottAdams::Tutorial 0.04


Games::ScottAdams::Tutorial is a Perl module with the Scott Adams Adventure Compiler Tutorial. more>>
Games::ScottAdams::Tutorial is a Perl module with the Scott Adams Adventure Compiler Tutorial.

INTRODUCTION

This document walks you through the process of creating a small but complete and playable game with six rooms, seven items including a single treasure, and a couple of puzzles.

It makes no attempt to be complete: you need the reference manual for that. But by the time youve worked your way through this tutorial you should be familiar with rooms, items, actions and occurrences, and youll be ready to start writing your own games.

<<less
Download (0.048MB)
Added: 2007-01-04 License: Perl Artistic License Price:
1028 downloads
Secleted [ 0 ] software to compare
  • Page: 1 of 5
  • 1
  • 2
  • 3
  • 4
  • 5