Main > Free Download Search >

Free microsoft exchange tutorial software for linux

microsoft exchange tutorial

Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 896
Media Exchange 001

Media Exchange 001


Media Exchange is an MP3 Jukebox appliance. more>>
Media Exchange is an MP3 Jukebox appliance. It allows you to:
- merge music collections
- Play music and control the player with a browser
- Organize your music
- Automatically tag music
- Remove double tracks automatically
- Download music directly from the artists
- Share music with your friends safely and easily
And Artists to:
- Distribute music to their fans directly
<<less
Download (258.9MB)
Added: 2007-03-13 License: GPL (GNU General Public License) Price:
960 downloads
Imager::Tutorial 0.54

Imager::Tutorial 0.54


Imager::Tutorial is an introduction to Imager. more>>
Imager::Tutorial is an introduction to Imager.

Before you start

If you have the necessary knowledge, install the image format libraries you want Imager image file support for, and Imager itself, otherwise arrange to have it done.
You will also want some sort of image viewer tool, whether an image editor like Photoshop or the GIMP, or a web browser.

Hello Boxes! - A Simple Start

As with any perl program its useful to start with a #! line, and to enable strict mode:

#!/usr/bin/perl -w
# you might to use warnings; instead of the -w above
use strict;

These lines will be omitted in further examples.

As with any module, you need to load it:

use Imager;

Now create a image to draw on:

my $image = Imager->new(xsize => 100, ysize => 100);

and draw a couple of filled rectangles on it:

$image->box(xmin => 0, ymin => 0, xmax => 99, ymax => 99,
filled => 1, color => blue);
$image->box(xmin => 20, ymin => 20, xmax => 79, ymax => 79,
filled => 1, color => green);

Since the first box fills the whole image, it can be simplified to:

$image->box(filled => 1, color => blue);

and save it to a file:

$image->write(file=>tutorial1.ppm)
or die Cannot save tutorial1.ppm: , $image->errstr;

So our completed program is:

use Imager;

my $image = Imager->new(xsize => 100, ysize => 100);

$image->box(filled => 1, color => blue);
$image->box(xmin => 20, ymin => 20, xmax => 79, ymax => 79,
filled => 1, color => green);

$image->write(file=>tutorial1.ppm)
or die Cannot save tutorial1.ppm: , $image->errstr;

<<less
Download (0.83MB)
Added: 2006-10-27 License: Perl Artistic License Price:
1094 downloads
KDE Simple Programming Tutorial 1.2

KDE Simple Programming Tutorial 1.2


KDE Simple Programming Tutorial is a tutorial for developing a KDE application. more>>
KDE Simple Programming Tutorial is a tutorial for developing a KDE application.

With the only requirement of a little C++ knowledge, and using the latest KDE snapshots, the reader will learn how to build his/her first KDE application from a simple "Hello world" button to a Web browser with a DCOP interface that communicates with a bookmark application running in a separate process.

Theres also a spanish and a romanian version of the documentation.
<<less
Download (MB)
Added: 2006-10-04 License: GPL (GNU General Public License) Price:
1121 downloads
Template::Tutorial 2.15

Template::Tutorial 2.15


Template::Tutorial are template toolkit tutorials. more>>
Template::Tutorial are template toolkit tutorials.

This section includes tutorials on using the Template Toolkit. Subjects currently include an general overview of the Template Toolkit, showing users how to get quickly up to speed building web content, and a tutorial on generating and using data files, with particular reference to XML.

Template::Tutorial::Web

Generating Web Content Using the Template Toolkit

This tutorial provides an introduction to the Template Toolkit and a "quick start" guide to getting up to speed. Its primarily focus is on using the Template Toolkit to build web content and it covers 4 basic areas: using tpage and ttree; using the Template.pm module in CGI scripts; writing Apache/mod_perl handlers; and extending the toolkit by writing plugins.

Template::Tutorial::Datafile

Creating Data Output Files Using the Template Toolkit

This tutorial gives an overview of the Template Toolkit, showing in particular how to use it to read and write data files in various different formats and styles. It was written by Dave Cross and first appeared as a lead article at http://www.perl.com/ earlier in the year (2001).

<<less
Download (0.76MB)
Added: 2006-10-16 License: Perl Artistic License Price:
1107 downloads
IPTables-tutorial 1.2.2

IPTables-tutorial 1.2.2


IPTables-tutorials aim is to explain iptables in a complete and simple way. more>>
IPTables-tutorials aim is to explain iptables in a complete and simple way. The iptables-tutorial is currently rather stable, and contains information on all the currently available matches and targets (in kernel), as well as a couple of complete example scripts and explanations. It contains a complete section on iptables syntax, as well as other interesting commands such as iptables-save and iptables-restore.

The tutorial has recently been under heavy scrutiny and updating, as can be seen in this, the latest version of the tutorial. It is now also available in bookform from Lulu.com. If you feel like contributing or donating to the author of this tutorial, please do buy the book! Thank you!

If you need help, you are better off by asking the netfilter mailing list which you can reach at netfilter at lists.netfilter.org. For more information on this, visit the netfilter mailinglist page. You may also contact the linuxsecurity mailing list at security-discuss AT linuxsecurity dotcom. Both are fairly large, and should be able to help you much much better than I can.

<<less
Download (9.0MB)
Added: 2006-11-22 License: (FDL) GNU Free Documentation License Price:
669 downloads
Evolution Exchange 2.27.3

Evolution Exchange 2.27.3


Evolution Exchange is the Ximian Connector for Microsoft Exchange. more>>
Evolution Exchange 2.27.3 is professionally designed as the Ximian Connector for Microsoft Exchange, which adds support for Microsoft Exchange 2000 and 2003 to Evolution. Evolution provides integrated mail, addressbook and calendaring functionality to users of the GNOME desktop.

Installation:

  1. cd to the directory containing the packages source code and type `./configure to configure the package for your system. If youre using `csh on an old version of System V, you might need to type `sh ./configure instead to prevent `csh from trying to execute `configure itself. Running `configure takes awhile. While running, it prints some messages telling which features it is checking for.
  2. Type `make to compile the package.
  3. Optionally, type `make check to run any self-tests that come with the package.
  4. Type `make install to install the programs and any data files and documentation.
  5. You can remove the program binaries and object files from the source code directory by typing `make clean. To also remove the files that `configure created (so you can compile the package for a different kind of computer), type `make distclean. There is also a `make maintainer-clean target, but that is intended mainly for the packages developers. If you use it, you may have to get all sorts of other programs in order to regenerate files that came with the distribution.
<<less
Added: 2009-06-16 License: LGPL Price: FREE
26 downloads
 
Other version of Evolution Exchange
Evolution Exchange 2.11.90Evolution Exchange is the Ximian Connector for Microsoft Exchange. Evolution Exchange 2.11 ...Evolution Exchange is the Ximian Connector for Microsoft Exchange, which
License:LGPL (GNU Lesser General Public License)
Download (1.5MB)
503 downloads
Added: 2007-08-14
Evolution Exchange 2.10.2Evolution Exchange is the Ximian Connector for Microsoft Exchange. Evolution Exchange 2.10 ...Evolution Exchange is the Ximian Connector for Microsoft Exchange, which
License:GPL (GNU General Public License)
Download (1.5MB)
885 downloads
Added: 2007-05-29
RiveScript::Tutorial 1.02

RiveScript::Tutorial 1.02


RiveScript::Tutorial is a beginners guide to creating their first RiveScript brain. more>>
RiveScript::Tutorial is a beginners guide to creating their first RiveScript brain.

This tutorial outlines the various capabilities of the RiveScript specification and offers some recommended pointers for creating a well-formed RiveScript brain. What you do with this knowledge is up to you; be creative!

Be sure to skim over the RiveScript manpage first, because this tutorial jumps right in to using the various RiveScript commands without always explaining what each of them do.

A Simple RiveScript Interpreter

Here is a simple Perl script for running a RiveScript interpreter. This assumes that the brains RS files will be stored in a directory called "tutorial", local to the Perl script. Youd want to edit certain parameters in this code if you see fit.

#!/usr/bin/perl -w

use strict;
use warnings;
use RiveScript;

# Create the RiveScript interpreter.
my $rive = new RiveScript();

# Load the RS tutorial brain.
$rive->loadDirectory ("./tutorial");

# Sort them.
$rive->sortReplies;

# Go into a chatting loop.
while (1) {
print "User> ";
my $msg = ;
chomp $msg;

# Grab a reply.
my @reply = $rive->reply (user,$msg);
print " Bot> $_n" foreach(@reply);
}

<<less
Download (0.20MB)
Added: 2006-12-06 License: Perl Artistic License Price:
1064 downloads
Array::Each::Tutorial 0.02

Array::Each::Tutorial 0.02


Array::Each::Tutorial - POD giving various examples how to use Array::Each. more>>
Array::Each::Tutorial - POD giving various examples how to use Array::Each.

SYNOPSIS

man Array::Each
man Array::Each::Tutorial

or

perldoc Array::Each
perldoc Array::Each::Tutorial

Overview

This tutorial contains only POD, so dont do this:

use Array::Each::Tutorial; # dont do this

Rather, simply read the POD (as you are doing). But first, please read the docs for Array::Each, because the whole scoop is there.

This tutorial is intended to augment those docs with examples showing situations where you might want to use Array::Each instead of other techniques.

EXAMPLES

Parallel Arrays vs. Using a Hash

First of all, use a hash. Its almost always the best solution if you want to associate a "key" with a "value". And there are modules available that will let you do wonderful things with hashes, like keeping the keys sorted or keeping them in the order they were added.

So given a hash, you might at some point want to do this:

my %h = ( a=>1, b=>2, c=>3, d=>4, e=>5 );
while( my( $k, $v ) = each %h ) {
# ... do something with $k and $v ...
}

On the other hand, if parallel arrays better implement your algorithm, then you may find you want to do something like this:

my @k = qw( a b c d e );
my @v = qw( 1 2 3 4 5 );
for my $i ( 0 .. $#k ) {
my( $k, $v ) = ( $k[$i], $v[$i] );
# ... do something with $k and $v (and maybe $i) ...
}

Using Array::Each, you could do the same thing this way:

use Array::Each;
my @k = qw( a b c d e );
my @v = qw( 1 2 3 4 5 );
my $obj = Array::Each->new( @k, @v );
while( my( $k, $v, $i ) = $obj->each ) {
# ... do something with $k and $v (and maybe $i) ...
}

If you dont need $i at all, you can leave it out, e.g.,

while( my( $k, $v ) = $obj->each ) {
# ... do something with $k and $v ...
}

If you have more than two parallel arrays, include them all in the call to new() and add as many "capture" variables as you need, e.g.,

my @k = qw( a b c d e );
my @v = qw( 1 2 3 4 5 );
my @p = qw( - + ~ = : );
my $obj = Array::Each->new( @k, @v, @p );
while( my( $k, $v, $p, $i ) = $obj->each ) {
# ... do something with $k, $v, and $p (and maybe $i) ...
}

<<less
Download (0.020MB)
Added: 2007-07-14 License: Perl Artistic License Price:
832 downloads
KExchange 1.0

KExchange 1.0


KExchange is a currency converter for over 150 currencies. more>>
KExchange is a currency converter for over 150 currencies using up-to-date exchange rates from the PACIFIC Exchange Rate Service.
Main features:
- rates may be refreshed on command or automatically on startup;
- rates can be cached locally for offline use;
- may also be used as a Euro converter;
- and has an DCOP interface.
Enhancements:
- Fixed problem with date parsing when reading PACIFIC data.
- Old (obsolete) exchange rates are now automatically expunged.
- Rate table column selection is now stored to preferences.
- Added some new currencies and updated obsolete currency codes to valid ones.
<<less
Download (0.19MB)
Added: 2005-05-25 License: GPL (GNU General Public License) Price:
1613 downloads
Jifty::Manual::Tutorial 0.60912

Jifty::Manual::Tutorial 0.60912


Jifty::Manual::Tutorial is a Perl module for Zero to Jifty in a Jiffy. more>>
Jifty::Manual::Tutorial is a Perl module for Zero to Jifty in a Jiffy.

This tutorial should give you everything you need to build your first application with Jifty.

HOW TO

The requirements
Heres what you need to have installed -- at least when we write it.

Installing Jifty
No bones about it. We believe pretty strongly in the DRY (Dont Repeat Yourself) principle. Thats one of the big reasons we love Perl and CPAN. Jifty makes use of lots of amazing code from CPAN. At last count, it directly depended on 60 packages from CPAN. Most of these libraries are cross-platform pure-Perl packages and should run great out of the box on any platform you can get Perl onto.

Weve gone to lengths to make sure you dont spend your day downloading library after library by bundling everything we can inside the Jifty package. With luck, all youll need to install is a few tricky libraries that actually need to be compiled for your operating system. (Little things like Perls database interface and the embedded SQLite that Jifty defaults to.)

You can either grab a complete Jifty package from http://download.jifty.org/pub/jifty/ or install from CPAN. If you get the slim version from CPAN, youll have to install Jiftys dependencies yourself. (Though we help out with that where we can.) If you want to get up and running quickly, grab the latest version from:

http://download.jifty.org/pub/jifty/

Either way, the installation process is the same:

# tar xzvf jifty- .tgz
# cd jifty-
# perl Makefile.PL
# make
# make test
# make install

If the tests dont pass, we want to hear about it. Please join us on jifty-devel@lists.jifty.org and report the failure. (See "GETTING HELP" below for info on how to join the list.)

<<less
Download (0.52MB)
Added: 2006-09-25 License: Perl Artistic License Price:
1124 downloads
Tkx::Tutorial 1.04

Tkx::Tutorial 1.04


Tkx::Tutorial Perl module contains a tutorial about how to use Tkx. more>>
Tkx::Tutorial Perl module contains a tutorial about how to use Tkx.

Tk is a toolkit that allows you to create applications with graphical interfaces for Windows, Mac OS X and X11. The Tk toolkit is native to the Tcl programming language, but its ease of use and cross-platform availability has made it the GUI toolkit of choice for many other dynamic languages as well.

Tkx is a Perl module that makes the Tk toolkit available to Perl programs. By loading the Tkx module Perl programs can create windows and fill them with text, images, buttons and other controls that make up the user interface of the application.

Hello World

Lets start with the mandatory exercise of creating an application that greats the world. Here we make the application window contain a single button which will shut down the application if clicked. The code to make this happen is:

use Tkx;

Tkx::button(".b",
-text => "Hello, world",
-command => sub { Tkx::destroy("."); },
);
Tkx::pack(".b");

Tkx::MainLoop()

Save this to a file called hello.pl and then run perl hello.pl to start up the application. A window with the text "Hello, world" should appear on your screen.
After the Tkx module has been loaded by the use Tkx statement the application will show an empty window called ".". We create a button with the name ".b" and tell the window to display the button with the call to Tkx::pack(). After the layout of the window has been set up we need to pass control back to Tk so that it can draw the window and invoke our callback if the button is clicked. This is achieved by the Tkx::MainLoop() call at the end. Clicking the button will invoke the subroutine registered with the -command option of the button. In this case the callback simply destroys the window, which in turn will terminate the application.

<<less
Download (0.024MB)
Added: 2007-07-21 License: Perl Artistic License Price:
836 downloads
Derbrill Tutorials

Derbrill Tutorials


Derbrill Tutorials are Free Tutorials For Writing Games and Multimedia Applications in Runtime Revolution with ArcadeEngine. more>>
Derbrill Tutorials are Free Tutorials For Writing Games and Multimedia Applications in Runtime Revolution with ArcadeEngine.

The tutorials come in a visually appealing e-book format which is both easy to read and use, the range of topics covered includes:

* The basics of Revolution such as: stacks, cards, scripts, messages and timers
* How to use geometric properties such as distances, angles and intersection rectangles
* Understanding and using different movements including linear, polygonal, circular and elliptic
* Advanced use of images
* Using the built-in collision detection
<<less
Download (4.2MB)
Added: 2005-10-17 License: Freeware Price:
1470 downloads
Linux on the Microsoft Xbox

Linux on the Microsoft Xbox


The Xbox Linux Project aims to privide a version of GNU/Linux for the Xbox, so that it can be used as an ordinary computer. more>>
The Xbox Linux Project aims to privide a version of GNU/Linux for the Xbox, so that it can be used as an ordinary computer.
Linux should make use of all Xbox hardware and allow to install and run software from standard i386 Linux distributions.
An Xbox with Linux can be a full desktop computer with mouse and keyboard, a web/email box connected to TV, a server or router or a node in a cluster.
You can either dual-boot or use Linux only; in the latter case, you can replace both IDE devices. And yes, you can connect the Xbox to a VGA monitor.
Main features:
- You can run Linux on your Xbox!
- You can do it without a modchip!
- You can do it without opening your Xbox!
<<less
Download (7.0MB)
Added: 2005-04-11 License: GPL (GNU General Public License) Price:
1686 downloads
OpenChange 0.4

OpenChange 0.4


OpenChange is an implementation of Microsoft Exchange under Unix platforms. more>>
Openchange project intends to provide an Open-Source implementation of Microsoft Exchange Server 2003 under Unix Platforms.
The Openchange Project is developed in C language under the BSD license, and will primary work on NetBSD, OpenBSD, FreeBSD and Linux platforms. The project time line has been defined to approximatively one year, and we believe the project will be in a complete stable state at this time.
Openchange wishes to integrate the enterprise working environment and to substitute to an Exchange Server in a transparent way, so final users may continue to use Outlook, or any other mail client.
We also intend to provide to network administrators an easy solution to migrate Exchange databases into Openchange ones and reversely. And last but not least, we work so developers may reuse our sources in a smart way.
The project is divided into 4 parts :
- The OpenChange Library
- The OpenReverse Library
- The Documentation Framework
- The Openchange specifications
The OpenChange Library
This library includes all the requests managing the identification process, the data flow, and all the other requirements needed to permit the communication between an Outlook client and an Exchange Server. It can be used either to develop another Exchange-like server or client.
The OpenReverse Library
Due to legal restriction, the Openchange Server wont reuse the Microsoft Jet Database file format. Instead, we provide a library making easy to parse headers, retrieve the data, calculate checksum and more generally to offer a abstract migration tool to other user defined backends. This library can also be used for basics to develop a repair database tool.
The Documentation Framework
In the documentation framework, you will find all our research results. The subjects may concern the Exchange Internals or treat of a related subject. We wants to provide the most valuable information so our work can be shared with developers community.
The OpenChange Specifications
At last, we will provide the complete specifications of OpenChange in a printable way. This major document of the OpenChange team will help new developers to understand how Exchange Server works, how we implemented our APIs to make OpenChange, Exchange compatible. Around this main development, you will find several modules:
- OpenUtils Library
- OpenSniff
- OpenEDB
Enhancements:
- This release fixes limitations from the previous release (0.2) and adds a set of new features.
- Sending email messages to external recipients is now possible.
- It can also fetch and create appointments, contacts, and tasks in their respective default folder.
- Experimental NEWMAIL notification support is also available.
- The openchangeclient command line messaging tool has been improved and exchange2mbox has been introduced.
- It provides a way to synchronize an Exchange mailbox with an mbox file, supports MIME types, and is able to reflect changes back to Exchange.
<<less
Download (0.70MB)
Added: 2007-06-01 License: BSD License Price:
877 downloads
 
Other version of OpenChange
OpenChange 0.1 (eplugin)an implementation of Microsoft Exchange under Unix platforms. Gnome Evolution is a powerful ... , provides interoperability with Microsoft Exchange servers and aims to provide a messaging
License:GPL (GNU General Public License)
Download (MB)
873 downloads
Added: 2007-06-04
Rose::DB::Object::Tutorial 0.765

Rose::DB::Object::Tutorial 0.765


Rose::DB::Object::Tutorial is a guided tour of the basics of Rose::DB::Object. more>>
Rose::DB::Object::Tutorial is a guided tour of the basics of Rose::DB::Object.

INTRODUCTION

This document provides a step-by-step introduction to the Rose::DB::Object module distribution. It demonstrates all of the important features using a semi-realistic example database. This tutorial does not replace the actual documentation for each module, however. The "reference" documentation found in each ".pm" file is still essential, and contains some good examples of its own.

This tutorial provides a gradual introduction to Rose::DB::Object. It also describes "best practices" for using Rose::DB::Object in the most robust, maintainable manner. If youre just trying to get a feel for whats possible, you can skip to the end and take a look at the completed example database and associated Perl code. But I recommend reading the tutorial from start to finish at least once.

The examples will start simple and get progressively more complex. You, the developer, have to decide which level of complexity or abstraction is appropriate for your particular task.

CONVENTIONS

Some of the examples in this tutorial will use the fictional My:: namespace prefix. Some will use no prefix at all. Your code should use whatever namespace you deem appropriate. Usually, it will be something like MyCorp::MyProject:: (i.e., your corporation, organization, and/or project). Ive chosen to use My:: or to omit the prefix entirely simply because this produces shorter class names, which will help this tutorial stay within an 80-column width.

For the sake of brevity, the use strict directive and associated "my" declarations have also been omitted from the example code. Needless to say, you should always use strict in your actual code.

Similarly, the traditional "1;" true value used at the end of each ".pm" file has been omitted from the examples. Dont forget to add this to the end of your actual Perl module files.

Although most of the examples in this tutorial use the base.pm module to set up inheritance, directly modifying the @ISA package variable usually works just as well. In situations where there are circular relationships between classes, the use base ... form may be preferable because it runs at compile-time, whereas @ISA modification happens at run-time. In either case, its a good idea to set up inheritance as early as possible in each module.

package Product;

# Set up inheritance first
use base qw(Rose::DB::Object);

# Then do other stuff...
...

<<less
Download (0.47MB)
Added: 2007-08-14 License: Perl Artistic License Price:
801 downloads
Secleted [ 0 ] software to compare
  • Page: 1 of 5
  • 1
  • 2
  • 3
  • 4
  • 5