metisse 3d
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metisse 0.4.0 RC4
metisse is an experimental 3D X desktop. more>>
Metisse is constituted by a virtual X server called Xwnc, a special version of FVWM and an FVWM module FvwmAmetista (after Ametista). The project is a free software developed under the GNU General Public License.
Xwnc is a mix of Xvnc and XDarwin. It draws nothing on your screen, every things is drawn into pixmaps. Similarly as Xvnc, but with a different protocol, Xwnc can send these pixmaps (and others information) to a "viewer". FvwmAmetista is such a viewer, it uses OpenGL (via nucleo) for rendering the X desktop into a window of a "regular" 3D accelerated X server.
Installation
You need the Nucleo library installed on your system. For version 0.3.5 you must use nucleo-0.1-20041216. The compilation and installation of nucleo is easy, the usual sequence
./configure; make; su; make install"
should work. The nucleo-config script should be in your PATH.
It is recommanded to install the wm-icons package and to have xclock and xload.
As usual, for preparing the build type:
./configure --prefix=where_you_want_to_install [other relevant options]
the default Xwnc font path is
/usr/lib/X11/fonts/misc,/usr/lib/X11/fonts/75dpi,/usr/lib/X11/fonts/100dpi
you may change this path with the --font-path option. Similarly, you may have to use the "--with-fontenc-file" option if your font encoding directory file is not at /usr/lib/X11/fonts/encodings/encodings.dir.
To enable GLX support (for OpenGL applications) use --enable-glx or --enable-glx-x86 (for a x86 cpu). The OpenGL rendering is not accelerated. Note that glxgear does not work very well for now. The other mesa demo programs work fine as well as the xlock 3D demo but "invert" which crashes Xwnc.
Type
configure --help=recursive
for the full list of options to configure.
Then:
make
su # if needed
make install
Note that the metisse modified FVWM does not replace your regular FVWM. The fvwm executable is called fvwmi and the modules are under prefix/libexec/fvwm-insitu/X.Y.Z/
<<lessXwnc is a mix of Xvnc and XDarwin. It draws nothing on your screen, every things is drawn into pixmaps. Similarly as Xvnc, but with a different protocol, Xwnc can send these pixmaps (and others information) to a "viewer". FvwmAmetista is such a viewer, it uses OpenGL (via nucleo) for rendering the X desktop into a window of a "regular" 3D accelerated X server.
Installation
You need the Nucleo library installed on your system. For version 0.3.5 you must use nucleo-0.1-20041216. The compilation and installation of nucleo is easy, the usual sequence
./configure; make; su; make install"
should work. The nucleo-config script should be in your PATH.
It is recommanded to install the wm-icons package and to have xclock and xload.
As usual, for preparing the build type:
./configure --prefix=where_you_want_to_install [other relevant options]
the default Xwnc font path is
/usr/lib/X11/fonts/misc,/usr/lib/X11/fonts/75dpi,/usr/lib/X11/fonts/100dpi
you may change this path with the --font-path option. Similarly, you may have to use the "--with-fontenc-file" option if your font encoding directory file is not at /usr/lib/X11/fonts/encodings/encodings.dir.
To enable GLX support (for OpenGL applications) use --enable-glx or --enable-glx-x86 (for a x86 cpu). The OpenGL rendering is not accelerated. Note that glxgear does not work very well for now. The other mesa demo programs work fine as well as the xlock 3D demo but "invert" which crashes Xwnc.
Type
configure --help=recursive
for the full list of options to configure.
Then:
make
su # if needed
make install
Note that the metisse modified FVWM does not replace your regular FVWM. The fvwm executable is called fvwmi and the modules are under prefix/libexec/fvwm-insitu/X.Y.Z/
Download (7.1MB)
Added: 2007-02-16 License: GPL (GNU General Public License) Price:
981 downloads
Deathchase 3D 0.9
Deathchase 3D is a remake of the Spectrum arcade game of the same name. more>>
Deathchase 3D project is a remake of the Spectrum arcade game of the same name.
Deathchase 3D is a remake of the Spectrum game of the same name, which is itself based on the sequence in "Return of the Jedi" chasing Stormtroopers through the forests of Endor on light-speeders.
Its a fake perspective 3D game: avoid the trees and shoot the bad guys ahead of you. It uses the SDL library.
It is written for Linux but should run on anything SDL supports.
<<lessDeathchase 3D is a remake of the Spectrum game of the same name, which is itself based on the sequence in "Return of the Jedi" chasing Stormtroopers through the forests of Endor on light-speeders.
Its a fake perspective 3D game: avoid the trees and shoot the bad guys ahead of you. It uses the SDL library.
It is written for Linux but should run on anything SDL supports.
Download (0.57MB)
Added: 2006-12-08 License: GPL (GNU General Public License) Price:
1056 downloads
Planets 3D 1.3
Planets 3D is a graphical tool for the simulation of the solar system. more>>
The purpose of Planets 3D is to show a simulation of our solar system. The focus lies on a nice graphic (3D OpenGL) and the possibility to modify the objects of the solar system to see what happens.
This program is written on Linux using C++. In theory it should be portable to windows, because Ive used only plattform independent libraries. Anyone who tries to port it please contact me even if unsuccessful, perhaps I can help overcome arising errors.
By now there is included a small program which converts different coordinate systems into each other. It is called Astroconvert.
Main features:
- simulate the development of the solar system based on calculations of the gravity power
- take screenshots
- load and save solar systems
- modify solarsystem
- switch between different cameras to view the solar system (e.g. look through a shuttle window)
<<lessThis program is written on Linux using C++. In theory it should be portable to windows, because Ive used only plattform independent libraries. Anyone who tries to port it please contact me even if unsuccessful, perhaps I can help overcome arising errors.
By now there is included a small program which converts different coordinate systems into each other. It is called Astroconvert.
Main features:
- simulate the development of the solar system based on calculations of the gravity power
- take screenshots
- load and save solar systems
- modify solarsystem
- switch between different cameras to view the solar system (e.g. look through a shuttle window)
Download (0.60MB)
Added: 2005-06-08 License: GPL (GNU General Public License) Price:
1605 downloads
Mill 3D 0.1
Mill 3D is a nine mens morris game, based on classical board game. more>>
Mill 3D is a nine mens morris game, based on classical board game. You can play against the computer, or a human player, in a nice 3D environment. The computer has three difficulty level, it is quite smart.
Main features:
- Play against your friend
- Play against the computer, choose from the 3 difficulty levels
- Sophisticated 3D enviroment
- Runs under Linux and Windows
<<lessMain features:
- Play against your friend
- Play against the computer, choose from the 3 difficulty levels
- Sophisticated 3D enviroment
- Runs under Linux and Windows
Download (1.0MB)
Added: 2005-11-17 License: GPL (GNU General Public License) Price:
1439 downloads
Misfit Model 3D 1.3.5
Misfit Model 3D is an OpenGL-based 3D model editor. more>>
Misfit Model 3D is an OpenGL-based 3D model editor that works with triangle-based models. Misfit Model 3D supports multi-level undo, skeletal animations, simple texturing, scripting, command-line batch processing, and a plugin system for adding new model and image filters.
Complete online help is included. It is designed to be easy to use and easy to extend with plugins and scripts.
Misfit Model 3D was written and tested on Linux (2.4 and 2.6 kernels) and has been compiled and tested on most major Linux distributions.
It is not endian-safe so it is unlikely to run on non-x86 hardware platforms--this will probably not change soon unless I get requests for a version thats usable on big-endian archs.
Enhancements:
- The menus have been re-organized. There is a new command to make normals face outward. The texture coordinate window now has a rotate tool. Material support for COB has been improved. Many animation bugs have been fixed. A "File | Export" command has been added to indicate which formats have less reliable write support.
<<lessComplete online help is included. It is designed to be easy to use and easy to extend with plugins and scripts.
Misfit Model 3D was written and tested on Linux (2.4 and 2.6 kernels) and has been compiled and tested on most major Linux distributions.
It is not endian-safe so it is unlikely to run on non-x86 hardware platforms--this will probably not change soon unless I get requests for a version thats usable on big-endian archs.
Enhancements:
- The menus have been re-organized. There is a new command to make normals face outward. The texture coordinate window now has a rotate tool. Material support for COB has been improved. Many animation bugs have been fixed. A "File | Export" command has been added to indicate which formats have less reliable write support.
Download (0.71MB)
Added: 2007-07-16 License: GPL (GNU General Public License) Price:
832 downloads
gt5 1.3d
gt5 is a text-mode utility that makes it easier to determine what is using your disk space. more>>
gt5 is a text-mode utility that makes it easier to determine what is using your disk space. gt5 runs du and generates HTML, which is then shown using links.
The data is clearly arranged and intuitive to browse.
Main features:
- gt5 shows the diskspace used by files and directories within a given directory,
- intelligent cutting of small files/directories to keep the results readable,
- you can easily browse through the subdirectories, using the cursor-keys,
- optionally gt5 gives links to the files, so you can also browse them,
- show entries with their size and the percentage of their parent,
- the results can be saved to a file, for later use
Enhancements:
- just some minor fixes in the manpage
<<lessThe data is clearly arranged and intuitive to browse.
Main features:
- gt5 shows the diskspace used by files and directories within a given directory,
- intelligent cutting of small files/directories to keep the results readable,
- you can easily browse through the subdirectories, using the cursor-keys,
- optionally gt5 gives links to the files, so you can also browse them,
- show entries with their size and the percentage of their parent,
- the results can be saved to a file, for later use
Enhancements:
- just some minor fixes in the manpage
Download (0.016MB)
Added: 2007-02-28 License: GPL (GNU General Public License) Price:
975 downloads
libevent 1.3d
libevent API provides a mechanism to execute a callback function when a specific event occurs on a file descriptor. more>>
libevent library provides a mechanism to execute a callback function when a specific event occurs on a file descriptor or after a timeout has been reached.
It is meant to replace the asynchronous event loop found in event-driven network servers.
libevent is meant to replace the event loop found in event driven network servers. An application just needs to call event_dispatch() and then add or remove events dynamically without having to change the event loop.
Currently, libevent supports /dev/poll, kqueue(2), select(2), poll(2) and epoll(4). It also has experimental support for real-time signals. The internal event mechanism is completely independent of the exposed event API, and a simple update of libevent can provide new functionality without having to redesign the applications. As a result, Libevent allows for portable application development and provides the most scalable event notification mechanism available on an operating system.
More information about event notification mechanisms for network servers can be found on Dan Kegels "The C10K problem" web page. Another library that abstracts asynchronous event notification is liboop.
Enhancements:
- Bugs in libevents HTTP layer were fixed.
<<lessIt is meant to replace the asynchronous event loop found in event-driven network servers.
libevent is meant to replace the event loop found in event driven network servers. An application just needs to call event_dispatch() and then add or remove events dynamically without having to change the event loop.
Currently, libevent supports /dev/poll, kqueue(2), select(2), poll(2) and epoll(4). It also has experimental support for real-time signals. The internal event mechanism is completely independent of the exposed event API, and a simple update of libevent can provide new functionality without having to redesign the applications. As a result, Libevent allows for portable application development and provides the most scalable event notification mechanism available on an operating system.
More information about event notification mechanisms for network servers can be found on Dan Kegels "The C10K problem" web page. Another library that abstracts asynchronous event notification is liboop.
Enhancements:
- Bugs in libevents HTTP layer were fixed.
Download (0.34MB)
Added: 2007-08-16 License: BSD License Price:
805 downloads
Drome Engine 0.3.3
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. more>>
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. Its currently under constant development; the main focus at this time is to improve and stabilize the application programming interface (API).
<<less Download (0.43MB)
Added: 2005-09-22 License: GPL (GNU General Public License) Price:
1497 downloads
Games::3D 0.09
Games::3D is a package containing an object system for (not only) 3D games. more>>
Games::3D is a package containing an object system for (not only) 3D games.
SYNOPSIS
use Games::3D::World;
my $world = Games::3D::World->new();
$world->save_to_file( $filename );
my $loaded = Games::3D::world->load_from_file( $filename );
my $thing1 = $world->add ( Games::3D::Thingy->new( ... ) );
my $thing2 = $world->add ( Games::3D::Thingy->new( ... ) );
$world->link($thing1, $thing2);
Games::3D::World provides you with a container class that will contain every object in your game object system. This are primarily objects that have states, change these states and need to announce the states to other objects.
The Games::3D::World container also enables you to save and restore snapshots of your objects system.
Basic things that you object system contains are derived from a class called Games::3D::Thingy. These can represent physical objects (buttons, levers, doors, lights etc) as well as virtual objects (trigger, sensors, links, markers, sound sources etc).
You can link Thingys together, either directly or via Games::3D::Links. The links have some more features than direct linking, which are explained below.
This package also provides you with Games::3D::Sensor, a class for objects that sense state changes and act upon them. Or not, depending on the sensor. Sensors are primarily used to watch for certain conditions and then act when they are met. Examples are the death of an object, values that go below a certain threshold etc.
State changes are transported in the object system with signals.
<<lessSYNOPSIS
use Games::3D::World;
my $world = Games::3D::World->new();
$world->save_to_file( $filename );
my $loaded = Games::3D::world->load_from_file( $filename );
my $thing1 = $world->add ( Games::3D::Thingy->new( ... ) );
my $thing2 = $world->add ( Games::3D::Thingy->new( ... ) );
$world->link($thing1, $thing2);
Games::3D::World provides you with a container class that will contain every object in your game object system. This are primarily objects that have states, change these states and need to announce the states to other objects.
The Games::3D::World container also enables you to save and restore snapshots of your objects system.
Basic things that you object system contains are derived from a class called Games::3D::Thingy. These can represent physical objects (buttons, levers, doors, lights etc) as well as virtual objects (trigger, sensors, links, markers, sound sources etc).
You can link Thingys together, either directly or via Games::3D::Links. The links have some more features than direct linking, which are explained below.
This package also provides you with Games::3D::Sensor, a class for objects that sense state changes and act upon them. Or not, depending on the sensor. Sensors are primarily used to watch for certain conditions and then act when they are met. Examples are the death of an object, values that go below a certain threshold etc.
State changes are transported in the object system with signals.
Download (0.032MB)
Added: 2006-10-02 License: Perl Artistic License Price:
1124 downloads
Mandriva One 2007 Metisse
Mandriva One 2007 Metisse is a LiveCD based on the popular Mandriva Linux distribution which includes the Metisse 3D desktop. more>> <<less
Download (700.7MB)
Added: 2007-01-25 License: GPL (GNU General Public License) Price:
1012 downloads
Physics 3D 1.0.5
Physics 3D project is a 3D physics simulation program. more>>
Physics 3D project is a 3D physics simulation program.
It simulates gravitational attraction, momentum, and collisions of rigid bodies.
It is written using Java and the Java3D API.
<<lessIt simulates gravitational attraction, momentum, and collisions of rigid bodies.
It is written using Java and the Java3D API.
Download (0.41MB)
Added: 2006-10-10 License: GPL (GNU General Public License) Price:
1137 downloads
Wings 3D 0.98.36
Wings 3D is a subdivision modeler inspired by Nendo and Mirai from Izware. more>>
Wings 3D is a subdivision modeler inspired by Nendo and Mirai from Izware.
Wings 3D is possible to assign materials, vertex color, UV coordinates and textures, but there will be improvements in those features before Wings goes 1.0.
There is no support in Wings for doing animations.
Export Formats
- Nendo (NDO)
- 3D Studio (3DS)
- Wavefront (OBJ)
- VRML (WRL)
- Renderware (RWX)
- FBX (on Windows and Mac OS X)
- Yafray
- Toxic
Import Formats
- Nendo (NDO)
- 3D Studio (3DS)
- Wavefront (OBJ)
- FBX (on Windows and Mac OS X)
- Adobe Illustrator 8 (AI)
<<lessWings 3D is possible to assign materials, vertex color, UV coordinates and textures, but there will be improvements in those features before Wings goes 1.0.
There is no support in Wings for doing animations.
Export Formats
- Nendo (NDO)
- 3D Studio (3DS)
- Wavefront (OBJ)
- VRML (WRL)
- Renderware (RWX)
- FBX (on Windows and Mac OS X)
- Yafray
- Toxic
Import Formats
- Nendo (NDO)
- 3D Studio (3DS)
- Wavefront (OBJ)
- FBX (on Windows and Mac OS X)
- Adobe Illustrator 8 (AI)
Download (2.4MB)
Added: 2006-11-22 License: GPL (GNU General Public License) Price:
1454 downloads
Invasion 3D 1.0.3
Invasion 3D is a free multi-platform 3D arcade game, based on OpenGL and SDL and available for Windows and Linux. more>>
Invasion 3D is a fun and addictive 3D arcade game!
The idea for Invasion 3D came during the summer of 2004, when I was working in New Jersey. I had been playing a lot of old arcade games on the MAME arcade emulator.
I had fun playing the original Taito Space Invaders game, but I was frustrated with the inability to shoot more than a single bullet at once with this game. I decided it would be fun to play a modern, 3-D version of Space Invaders with some serious weapons which would allow for massive alien destruction, as it should be.
At first I thought of using my Jax3D engine to render this game, but in the end I decided to learn something new and use OpenGL. I got started by looking at NeHes OpenGL Tutorials and wrote this game in my spare time during April and May of 2005.
Main features:
- Realistic physics simulation
- Challenging and fun gameplay
- Stunning visual effects
- Multiple weapons
- Massive Destruction
- Hidden bonuses
- 20 Waves with over 2,000 invaders
- Both Windows and Linux versions
- Free to Distribute to Anyone!
<<lessThe idea for Invasion 3D came during the summer of 2004, when I was working in New Jersey. I had been playing a lot of old arcade games on the MAME arcade emulator.
I had fun playing the original Taito Space Invaders game, but I was frustrated with the inability to shoot more than a single bullet at once with this game. I decided it would be fun to play a modern, 3-D version of Space Invaders with some serious weapons which would allow for massive alien destruction, as it should be.
At first I thought of using my Jax3D engine to render this game, but in the end I decided to learn something new and use OpenGL. I got started by looking at NeHes OpenGL Tutorials and wrote this game in my spare time during April and May of 2005.
Main features:
- Realistic physics simulation
- Challenging and fun gameplay
- Stunning visual effects
- Multiple weapons
- Massive Destruction
- Hidden bonuses
- 20 Waves with over 2,000 invaders
- Both Windows and Linux versions
- Free to Distribute to Anyone!
Download (2.3MB)
Added: 2006-01-18 License: GPL (GNU General Public License) Price:
1527 downloads
Wurm Online 1.3.8
Wurm Online is 3D FPP MMORPG game. more>>
Wurm Online is 3D FPP MMORPG game.
Online multiplayer role-playing game, where players walk freely in a big 3D world chatting, gathering resources, building towns, making items, trading, fighting with other players and computer controlled creatures. Chose your path - crafting or PvP fighting. Join a village or live solo. Massive skill tree with skill affected by your actions.
<<lessOnline multiplayer role-playing game, where players walk freely in a big 3D world chatting, gathering resources, building towns, making items, trading, fighting with other players and computer controlled creatures. Chose your path - crafting or PvP fighting. Join a village or live solo. Massive skill tree with skill affected by your actions.
Download (0.004MB)
Added: 2006-05-11 License: GPL (GNU General Public License) Price:
1278 downloads
Turtle3D 3.0
Turtle3D project is a scheme implementation of the Turtle, in 3D. more>>
Turtle3D project is a scheme implementation of the Turtle, in 3D.
It is object oriented, so you can have many turtles in the drawing window.
A test program is included.
<<lessIt is object oriented, so you can have many turtles in the drawing window.
A test program is included.
Download (0.015MB)
Added: 2006-11-01 License: GPL (GNU General Public License) Price:
1093 downloads
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