memcache engine for mysql
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Memcache Engine for MySQL 0.6
Memcache Engine for MySQL project allows memcache to work as a storage engine to MySQL. more>>
Memcache Engine for MySQL project allows memcache to work as a storage engine to MySQL.
This means that you can SELECT/UPDATE/ INSERTE/DELETE from it as though it is a table in MySQL. This is very experimental.
This is still very experimental.
Memcached is a high-performance, distributed memory object caching system, generic in nature, but intended for use in speeding up dynamic web applications by alleviating database load.
Enhancements:
- Support for discovery of tables was added.
- Row level locks were implemented.
- A major bug in duplicate keys was fixed, along with phantom rows for updates.
- The server status has been updated.
<<lessThis means that you can SELECT/UPDATE/ INSERTE/DELETE from it as though it is a table in MySQL. This is very experimental.
This is still very experimental.
Memcached is a high-performance, distributed memory object caching system, generic in nature, but intended for use in speeding up dynamic web applications by alleviating database load.
Enhancements:
- Support for discovery of tables was added.
- Row level locks were implemented.
- A major bug in duplicate keys was fixed, along with phantom rows for updates.
- The server status has been updated.
Download (0.29MB)
Added: 2007-04-10 License: GPL (GNU General Public License) Price:
932 downloads
Skeleton Engine for MySQL 0.4
Skeleton Engine for MySQL is a full framework to plug in a new storage engine. more>>
Skeleton Engine for MySQL is a full framework to plug in a new storage engine. Comes with prebuild autoconf files, and a full framework to plug in your own design.
The AWS, HTTP, Memcache, Nitro, PBXT, and many other engines were put together from the skeleton engine.
To install, grab a copy of the mysql source code and run this:
./configure --with-mysql=/home/brian/mysql-5.1/ --libdir=/usr/local/lib/mysql/
make install
And then inside of MySQL:
mysql> INSTALL PLUGIN skeleton SONAME libskeleton_engine.so;
mysql> CREATE TABLE `d` (`a` varchar(125), b text, primary key(a)) ENGINE=skeleton DEFAULT
CHARSET=latin1;
Query OK, 0 rows affected (0.01 sec)
You will probably need to edit the Makefile.am in the src/ tree if you want to build on anything other then Linux (and the Makefile assumes that the server was not compiled for debug).
<<lessThe AWS, HTTP, Memcache, Nitro, PBXT, and many other engines were put together from the skeleton engine.
To install, grab a copy of the mysql source code and run this:
./configure --with-mysql=/home/brian/mysql-5.1/ --libdir=/usr/local/lib/mysql/
make install
And then inside of MySQL:
mysql> INSTALL PLUGIN skeleton SONAME libskeleton_engine.so;
mysql> CREATE TABLE `d` (`a` varchar(125), b text, primary key(a)) ENGINE=skeleton DEFAULT
CHARSET=latin1;
Query OK, 0 rows affected (0.01 sec)
You will probably need to edit the Makefile.am in the src/ tree if you want to build on anything other then Linux (and the Makefile assumes that the server was not compiled for debug).
Download (0.29MB)
Added: 2007-07-17 License: BSD License Price:
831 downloads
Web Service Engine for MySQL 0.4
Web Service Engine for MySQL is a storage engine for the MySQL database. more>>
Web Service Engine for MySQL is a storage engine for the MySQL database. The project takes basic SQL and translates this through the engine interface into HTTP request methods.
This gives you the ability to create, read, and delete pages on Web servers. Wikipedia becomes a table you can select on from your database.
Enhancements:
- Multiple attributes per table are now supported.
- The engine now handles tables with more than two columns by generating XML that is stored on the remote server.
- Tables with only two columns are stored as before, with the non-keyed attribute being directly provided to the remote provider.
<<lessThis gives you the ability to create, read, and delete pages on Web servers. Wikipedia becomes a table you can select on from your database.
Enhancements:
- Multiple attributes per table are now supported.
- The engine now handles tables with more than two columns by generating XML that is stored on the remote server.
- Tables with only two columns are stored as before, with the non-keyed attribute being directly provided to the remote provider.
Download (0.29MB)
Added: 2007-06-29 License: GPL (GNU General Public License) Price:
849 downloads

Mimer SQL Engine for liunx 9.3.8
This article describes some of the highlights introduced in Mimer SQL Engine 9. As always, we have a mission to constantly improve performance and to keep up with the latest in database more>> This article describes some of the highlights introduced in Mimer SQL Engine 9. As always, we have a mission to constantly improve performance and to keep up with the latest in database standardization.
Binary and Character Large Objects (BLOBs/CLOBs/NCLOBs)
Mimer SQL Engine 9 has an efficient implementation of the SQL-99 data types BINARY LARGE OBJECT (BLOB) and CHARACTER LARGE OBJECT (CLOB). The data type NATIONAL CHARACTER LARGE OBJECT (NCLOB) was introduced in Mimer SQL 9.2. NCLOB is a data type where Unicode character data can be stored in standardized format, thus enabling a true portability between different platforms (e.g. in a client/server application with a heterogeneous client environment, for example, both Linux and Windows clients). All BLOBs, CLOBs and NCLOBs are stored in the Mimer SQL Engine database and are included in the same transaction control, access control and backup/restore system as more traditional business data.
The maximum size of a BLOB/CLOB/NCLOB is in practice unlimited (the only limitation is the maximum table size in Mimer SQL Engine; 8 TBytes!).
Mimer SQL Engine implements several functions for optimising the performance for insert, select, update, and delete of BLOBs/CLOBs/NCLOBs. When retrieving a BLOB/CLOB/NCLOB over a network, the large object is transferred directly from Mimer SQL Engines communication buffers to the application requesting the BLOB/CLOB/NCLOB without any intermediate temporary storage.
When large objects are accessed from Mimer SQL Engine, the objects are split into packages optimised for best possible performance e.g. over a network. The objects are also accessed asynchronously; the application can read the first packages of the BLOB/CLOB/NCLOB while Mimer SQL Engine delivers the rest of the object.<<less
Download (36.60MB)
Added: 2009-04-20 License: Freeware Price: Free
186 downloads
A MySQL Storage Engine for AWS S3 0.06
A MySQL Storage Engine for AWS S3 is a plugin storage engine that allows MySQL to access Amazon Web Services. more>>
A MySQL Storage Engine for AWS S3 project is a plugin storage engine that allows MySQL to access Amazon Web Services Simple Storage Service (AWS S3) buckets and items.
You need a MySQL source tree, and you need to have it built.
Figure out where the source tree is.
In my case its /home/mark/mysql/mysql-5.1-arch
Figure out where the target install tree is.
In my case its /home/mark/mysql/builds/example
Figure out where the MySQL build puts storage engine plugins.
Its probably in lib/mysql under the install tree
Or its /usr/lib/mysql
Or its /usr/local/lib/mysql
For me its /home/mark/mysql/builds/example/lib/mysql
Then run:
./config/bootstrap
./configure --with-mysql=/path/to/mysql-source --libdir=/path/to/mysql-plugins
make && make install
You can optionally copy the "src" directory here into storage/ in the
MySQL server source, rebuild MySQL, and things should compile.
Next, you should probably install the S3 command line tools.
They depend on you having Python.
Get them at http://www.hanzoarchives.com/development-projects/s3-tools/
If you dont have one yet, you need an Amazon AWS account, and then
request that they enable S3. Go to http://amazonaws.com/ to do that.
You will need to get your "AWS Access Key Identifiers".
Assume they are
FV8CY5793BC7CY32YOSN
W9oQxQNJizGgjxNc82giE9/ipefQW19tuO2xpC9G
(I just made those up with a random number generator.)
Put this in your .bashrc file
AWS_ACCESS_KEY_ID=FV8CY5793BC7CY32YOSN
AWS_ACCESS_KEY_SECRET=W9oQxQNJizGgjxNc82giE9/ipefQW19tuO2xpC9G
export AWS_ACCESS_KEY_ID AWS_ACCESS_KEY_SECRET
This isnt used by the storage engine, but it makes using the s3 command
line tools easier.
Use s3mkbucket to create a bucket. Remember that buckets are in a
global namespace, and there are advantages to having them look lik a
domain name. I suggest you snap up "s3.example.com", where
"example.com" is your own domain name.
s3mkbucket s3.example.com
s3put -k solfege/Do -s "a deer, a female deer" s3.example.com
s3put -k solfege/Re -s "a drop of golden sun" s3.example.com
s3put -k solfege/Mi -s "a name I call myself" s3.example.com
s3put -k solfege/Fa -s "a long long way to run" s3.example.com
s3put -k solfege/So -s "a needle pulling thread" s3.example.com
s3put -k solfege/La -s "a note to follow So" s3.example.com
s3put -k solfege/Ti -s "a drink with jam and bread" s3.example.com
Then at the mysql> prompt
create table s3notes (s3id varchar(255) not null primary key, s3val blob)
engine=AWSS3
connection=awss3 s3.example.com FV8CY5793BC7CY32YOSN W9oQxQNJizGgjxNc82giE9/ipefQW19tuO2xpC9G;
select * from s3notes where s3id=solfege/Re;
insert into s3notes (s3id, s3val) values (color/Red, ff 00 00);
select * from s3notes where s3id=color/Red;
delete from s3notes where s3id=color/Red;
You can name the table anything you want, but the fields must be named s3id and s3val, and s3id must be the primary key.
Enhancements:
- More flexible schema, CREATE SERVER, and SELECT without WHERE are supported.
<<lessYou need a MySQL source tree, and you need to have it built.
Figure out where the source tree is.
In my case its /home/mark/mysql/mysql-5.1-arch
Figure out where the target install tree is.
In my case its /home/mark/mysql/builds/example
Figure out where the MySQL build puts storage engine plugins.
Its probably in lib/mysql under the install tree
Or its /usr/lib/mysql
Or its /usr/local/lib/mysql
For me its /home/mark/mysql/builds/example/lib/mysql
Then run:
./config/bootstrap
./configure --with-mysql=/path/to/mysql-source --libdir=/path/to/mysql-plugins
make && make install
You can optionally copy the "src" directory here into storage/ in the
MySQL server source, rebuild MySQL, and things should compile.
Next, you should probably install the S3 command line tools.
They depend on you having Python.
Get them at http://www.hanzoarchives.com/development-projects/s3-tools/
If you dont have one yet, you need an Amazon AWS account, and then
request that they enable S3. Go to http://amazonaws.com/ to do that.
You will need to get your "AWS Access Key Identifiers".
Assume they are
FV8CY5793BC7CY32YOSN
W9oQxQNJizGgjxNc82giE9/ipefQW19tuO2xpC9G
(I just made those up with a random number generator.)
Put this in your .bashrc file
AWS_ACCESS_KEY_ID=FV8CY5793BC7CY32YOSN
AWS_ACCESS_KEY_SECRET=W9oQxQNJizGgjxNc82giE9/ipefQW19tuO2xpC9G
export AWS_ACCESS_KEY_ID AWS_ACCESS_KEY_SECRET
This isnt used by the storage engine, but it makes using the s3 command
line tools easier.
Use s3mkbucket to create a bucket. Remember that buckets are in a
global namespace, and there are advantages to having them look lik a
domain name. I suggest you snap up "s3.example.com", where
"example.com" is your own domain name.
s3mkbucket s3.example.com
s3put -k solfege/Do -s "a deer, a female deer" s3.example.com
s3put -k solfege/Re -s "a drop of golden sun" s3.example.com
s3put -k solfege/Mi -s "a name I call myself" s3.example.com
s3put -k solfege/Fa -s "a long long way to run" s3.example.com
s3put -k solfege/So -s "a needle pulling thread" s3.example.com
s3put -k solfege/La -s "a note to follow So" s3.example.com
s3put -k solfege/Ti -s "a drink with jam and bread" s3.example.com
Then at the mysql> prompt
create table s3notes (s3id varchar(255) not null primary key, s3val blob)
engine=AWSS3
connection=awss3 s3.example.com FV8CY5793BC7CY32YOSN W9oQxQNJizGgjxNc82giE9/ipefQW19tuO2xpC9G;
select * from s3notes where s3id=solfege/Re;
insert into s3notes (s3id, s3val) values (color/Red, ff 00 00);
select * from s3notes where s3id=color/Red;
delete from s3notes where s3id=color/Red;
You can name the table anything you want, but the fields must be named s3id and s3val, and s3id must be the primary key.
Enhancements:
- More flexible schema, CREATE SERVER, and SELECT without WHERE are supported.
Download (0.32MB)
Added: 2007-04-20 License: GPL (GNU General Public License) Price:
548 downloads
Eclipse 2D Game Engine 1.0
Eclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file. more>>
Eclipse is a set of C++ classes designed to give beginner developers a head start in developing their first games as well as more experienced developers who dont want to have to write code for mundane tasks like fonts, sprites, and image loading.
Eclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file support.
<<lessEclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file support.
Download (0.38MB)
Added: 2006-08-24 License: GPL (GNU General Public License) Price:
1166 downloads
Drome Engine 0.3.3
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. more>>
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. Its currently under constant development; the main focus at this time is to improve and stabilize the application programming interface (API).
<<less Download (0.43MB)
Added: 2005-09-22 License: GPL (GNU General Public License) Price:
1497 downloads
madlibs engine 1.0
madlibs engine project is a MadLibs clone. more>>
madlibs engine project is a MadLibs clone.
The madlibs engine is a tiny engine for MadLibs-like interactive stories. Basically, you enter different words of a certain part of speech.
The program pastes them into a story text, creating weird, funny, or stupid results.
It runs on anything from a line printer to an xterm.
<<lessThe madlibs engine is a tiny engine for MadLibs-like interactive stories. Basically, you enter different words of a certain part of speech.
The program pastes them into a story text, creating weird, funny, or stupid results.
It runs on anything from a line printer to an xterm.
Download (4.62MB)
Added: 2006-11-22 License: GPL (GNU General Public License) Price:
1069 downloads
Crate Game Engine Milestone 4.1
The Crate Game Engine is a game engine that is designed to make creating games trivial. more>>
Crate Game Engine is a game engine that is designed to make the process of creating games trivial.
The rendering engine and scripting engine are removed from the game engine to make the specialization of games as easy as possible.
An XML game loader will be implemented to make creating games require no recompiling.
Extremely easy to use game engine with modular Scripting and Rendering engines.
Milestones:
Milestone 1: Basic framework compilable (completed Oct 9, 2005)
Milestone 2: C++ proof of concept demo using framework & text based RenderingEngine
Milestone 3: XML based game loader with Milestone 2 game ported to it
Milestone 4: Scripting support with Milestone 3 game ported to it
Milestone 5: 2D Rendering Engine with Milestone 4 game ported to it
Enhancements:
- This release includes minor API and documentation updates, as well as a logging system.
<<lessThe rendering engine and scripting engine are removed from the game engine to make the specialization of games as easy as possible.
An XML game loader will be implemented to make creating games require no recompiling.
Extremely easy to use game engine with modular Scripting and Rendering engines.
Milestones:
Milestone 1: Basic framework compilable (completed Oct 9, 2005)
Milestone 2: C++ proof of concept demo using framework & text based RenderingEngine
Milestone 3: XML based game loader with Milestone 2 game ported to it
Milestone 4: Scripting support with Milestone 3 game ported to it
Milestone 5: 2D Rendering Engine with Milestone 4 game ported to it
Enhancements:
- This release includes minor API and documentation updates, as well as a logging system.
Download (0.20MB)
Added: 2005-12-09 License: LGPL (GNU Lesser General Public License) Price:
805 downloads
Gtk-Qt Theme Engine 0.7
GTK-Qt Theme Engine is a project allowing GTK to use Qt widget styles. more>>
The GTK-Qt Theme Engine is a project allowing GTK to use Qt widget styles.
Gtk-Qt Theme Engine behaves like a normal GTK theme engine, but calls functions from Qt instead of doing the drawing itself.
Version restrictions:
- Due to an incompatibility between Qt and the GNOME window manager, some parts of GNOME will not be themed by Qt.
- The theme will run fine under GNOME, but the logout box and window border menus will appear blank.
- It appears that the only way to overcome this bug is by patching Qt itself.
<<lessGtk-Qt Theme Engine behaves like a normal GTK theme engine, but calls functions from Qt instead of doing the drawing itself.
Version restrictions:
- Due to an incompatibility between Qt and the GNOME window manager, some parts of GNOME will not be themed by Qt.
- The theme will run fine under GNOME, but the logout box and window border menus will appear blank.
- It appears that the only way to overcome this bug is by patching Qt itself.
Download (0.14MB)
Added: 2006-07-06 License: GPL (GNU General Public License) Price:
1217 downloads
The Cog Engine Project 1.1.6
The Cog Engine Project is an online game authoring system. more>>
The Cog Engine Project project consists of an online game authoring system.
The Cog Engine Project is a software suite aimed at simplifying the creation of video games. No prior programming experience is necessary.
The projects goal is to make building a video game easy enough for a motivated child to understand, while remaining as flexible and powerful as possible for the advanced user.
This development release includes new compass features that show a player which direction theyve come from, and which directions lead to rooms theyve already visited. Objects can also be manipulated directly through their Close Up images.
Enhancements:
- The compass can display a different graphic to display if a player has already visited the room a direction leads to
- The compass can display a different graphic to indicate the last direction a player traveled from
- Objects can be manipulated directly through their Close Up Images
<<lessThe Cog Engine Project is a software suite aimed at simplifying the creation of video games. No prior programming experience is necessary.
The projects goal is to make building a video game easy enough for a motivated child to understand, while remaining as flexible and powerful as possible for the advanced user.
This development release includes new compass features that show a player which direction theyve come from, and which directions lead to rooms theyve already visited. Objects can also be manipulated directly through their Close Up images.
Enhancements:
- The compass can display a different graphic to display if a player has already visited the room a direction leads to
- The compass can display a different graphic to indicate the last direction a player traveled from
- Objects can be manipulated directly through their Close Up Images
Download (MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
602 downloads
CheeseMusic Engine 1.0.1
The CheeseMusic engine is the core to most of the cheesetronic audio tools. more>>
The CheeseMusic engine is the core to most of the cheesetronic audio tools.
CheeseMusic Engine is a flexible and powerful set of components designed to aid in the programming of audio software.
Main features:
- Very fast fixed point mixing/resampling engine. (tops around 200 voices on my duron 850mhz)
- Support for custom Effect Buffers (and LADSPA too).
- Abstract DSP/MIDI layers with support for ALSA/JACK/OSS/Win32
- Support for synthesis helpers such as envelopes,LFOs,filters,ringbuffers,interpolators,declickers,etc
- GUI-Agnostic support thru "Property Bridges" with GTKmm and QT support (but most support is for Qt)
- Qt widgets for configuring many components, such as:
- Audio/Midi drivers.
- Resampler.
- Effect Buffers/Routing.
- Envelopes/LFO,etc.
- Midi-Input managers, with voice/bank/channel allocation and integration to the mixing engine
- Powerful framework for writing MIDI Synthesizers, as programming at voice level is only needed.
<<lessCheeseMusic Engine is a flexible and powerful set of components designed to aid in the programming of audio software.
Main features:
- Very fast fixed point mixing/resampling engine. (tops around 200 voices on my duron 850mhz)
- Support for custom Effect Buffers (and LADSPA too).
- Abstract DSP/MIDI layers with support for ALSA/JACK/OSS/Win32
- Support for synthesis helpers such as envelopes,LFOs,filters,ringbuffers,interpolators,declickers,etc
- GUI-Agnostic support thru "Property Bridges" with GTKmm and QT support (but most support is for Qt)
- Qt widgets for configuring many components, such as:
- Audio/Midi drivers.
- Resampler.
- Effect Buffers/Routing.
- Envelopes/LFO,etc.
- Midi-Input managers, with voice/bank/channel allocation and integration to the mixing engine
- Powerful framework for writing MIDI Synthesizers, as programming at voice level is only needed.
Download (0.45MB)
Added: 2005-12-02 License: GPL (GNU General Public License) Price:
1421 downloads
Zmanda Recovery Manager for MySQL 1.2.1
Zmanda Recovery Manager for MySQL simplifies life of a database administrator who needs an easy to use backup solution. more>>
Zmanda Recovery Manager for MySQL simplifies life of a database administrator who needs an easy to use yet flexible and robust backup and recovery solution for MySQL server. With ZRM for MySQL you can:
- Schedule full and incremental logical or raw backups of your MySQL database
- Perform backup that is the best match for your storage engine and your MySQL configuration
- Get e-mail notification about status of your backups
- Monitor and browse your backups
- Recover database easily to any point in time or to any particular transaction
<<less- Schedule full and incremental logical or raw backups of your MySQL database
- Perform backup that is the best match for your storage engine and your MySQL configuration
- Get e-mail notification about status of your backups
- Monitor and browse your backups
- Recover database easily to any point in time or to any particular transaction
Download (0.10MB)
Added: 2007-08-02 License: GPL (GNU General Public License) Price:
813 downloads
Siriel4 game engine 0.9.1
Siriel4 game engine project is a game engine for adventure, arcade, maze-like games. more>>
Siriel4 game engine project is a game engine for adventure, arcade, maze-like games.
The main goal of this engine is to provide tools and scripts for easy game creation.
Game creators only write the necessary scenario descriptions for the game in a scripting language (such as Lua) and do not have to care about such low-level details as animation loading, etc.
Main features:
- Lua-5.0 - scripting language support
- DUMB - music and audio support
- Multiplayer
- Terminal support for controlling engine
Enhancements:
- fixed widget system
- removed procedure for separate processing of widget and replaced by flag indicating status of widget
- basic support of room neighbours
- fixed Makefile - include paths
- fixed freeze mode of univers (bug: avatar can move in freeze mode)
- callback function
- avatar can walk through rooms
- fixed processing and displaying things in correct rooms, so they display only in rooms where they are connected to
- fixed collision with object
<<lessThe main goal of this engine is to provide tools and scripts for easy game creation.
Game creators only write the necessary scenario descriptions for the game in a scripting language (such as Lua) and do not have to care about such low-level details as animation loading, etc.
Main features:
- Lua-5.0 - scripting language support
- DUMB - music and audio support
- Multiplayer
- Terminal support for controlling engine
Enhancements:
- fixed widget system
- removed procedure for separate processing of widget and replaced by flag indicating status of widget
- basic support of room neighbours
- fixed Makefile - include paths
- fixed freeze mode of univers (bug: avatar can move in freeze mode)
- callback function
- avatar can walk through rooms
- fixed processing and displaying things in correct rooms, so they display only in rooms where they are connected to
- fixed collision with object
Download (0.63MB)
Added: 2006-11-17 License: GPL (GNU General Public License) Price:
1072 downloads
Smooth Engine 0.6.0.1
Smooth Engine is a simple, smooth, yet versatile theme engine, capable of mimicing many theme engines. more>>
Smooth Engine is a simple, smooth, yet versatile theme engine, capable of mimicing many theme engines; it is designed to be highly flexible yet retain a relatively small footprint to provide a fair balance between speed, memory, and overall design.
<<less Download (0.20MB)
Added: 2005-08-05 License: LGPL (GNU Lesser General Public License) Price:
1544 downloads
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