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Mancala 0.1.0

Mancala 0.1.0


Mancala project is an SDL implementation of the African strategy game. more>>
Mancala project is an SDL implementation of the African strategy game.

This is a program which allows you to play it. It uses SDL for graphics, so it should be (relatively) portable and toolkit-agnostic.

Mancala is a very simple, easy-to-learn game. Each player begins with a vertical row of holes or pits filled with a certain number of stones. At either end of the board are the players home pits, which are used to keep score. (In this case, the human player has the left row and the bottom home pit.)

A move is made by typing the number corresponding to the hole you wish to move from. The stones are then picked up and distributed, one to each hole, moving downward until your home pit is reached, and then moving upwards through your opponents row, bypassing his/her home, and moving back downwards in a circle, until all the stones have been distributed.

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Added: 2006-11-17 License: GPL (GNU General Public License) Price:
631 downloads
JSmancala 1.1.0

JSmancala 1.1.0


JSmancala project is a Javascript/DHTML implementation of the strategy board game Mancala. more>>
JSmancala project is a Javascript/DHTML implementation of the strategy board game "Mancala". Runs in the browser with several challenging computer intelligence levels. Play human versus computer, human versus human or computer versus computer.

JSmancala is a Javascript/DHTML implementation of the board game "Mancala". Traditionally, Mancala is played with small stones on a wooden board with little cups scooped out.

Mancala is very easy to play. It is a two player game. The object is to collect as many of the stones as possible.

Each player controls one side of the board. On a traditional (real) board, the player controls the side closest to him. Each side of the board has six "cups" and one "jar". The "cups" are spaces along the length of the board and the "jar" is a larger space at the end of the board. When the game begins, each "cup" contains 4 stones and each "jar" is empty.
Play begins when one player selects a "cup" on his side of the board and removes all of the stones from it. The stones are then redistributed in the other "cups" on the players side, one stone at a time, moving toward the right. If any stones remain after the last "cup" has had a stone added to it, one stone is placed in the players "jar" and the redistribution continues on the opponents side of the board. Redistribution continues in a counterclockwise manner until all the stones have been placed. No stones are ever placed in the opponents jar when the player is making his move.

Once a stone is placed in a players "jar", it cannot be removed.
There are two twists. First, if the last stone being redistributed lands in the players "jar", the player gains an extra turn.

Second, if the last stone being redistributed lands in an empty "cup" on the players side of the board and the "cup" on the opposite side of the board is not empty, the stones in both "cups" are "captured". Captured stones are immediately removed from both "cups" and placed in the players "jar".

Play ends when there are no stones in any "cup" on one of the sides of the board, regardless of whose turn it is.

A players score is determined by totalling all of the stones in his "cups" and his "jar". The player with the highest score wins.

This version allows the user to play the computer, another human or watch the computer play itself. The computer players have five levels of "intelligence", rated from "foolish" to "wise". An "advice" button is also provided that the player may click at any time during his turn. It will use the "computer intelligence level" set for the player to calculate the best move. That move will be highlighted on the board.

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Added: 2007-03-09 License: GPL (GNU General Public License) Price:
960 downloads
pyAwale 0.3.1

pyAwale 0.3.1


pyAwale is a pure Python implementation of the Ivory Coast rules for Awale. more>>
pyAwale is a pure Python implementation of the Ivory Coast rules for Awale. Awale is a game of great antiquity, and has been played around the world in various forms for millenia.

This project is a member of the mancala family of board games.

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Added: 2007-08-11 License: GPL (GNU General Public License) Price:
805 downloads
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