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Added: 2007-03-02 License: GPL (GNU General Public License) Price:
1005 downloads
NASLite 1.x
NASLite v1.x is a collection of single floppy disk based Network Attached Storage (NAS) Server Operating Systems designed to transform a basic computer into a dedicated file server. NASLite v1.x is in more>>
NASLite v1.x is a collection of single floppy disk based Network Attached Storage (NAS) Server Operating Systems designed to transform a basic computer into a dedicated file server. NASLite v1.x is intended primarily for use in a small business or home office network. By design, NASLite v1.x is a community file server and does not support features such as user management , the ability to join domains or disk quotas. However, it is very easy to set-up and use.
<<less Download (1.72MB)
Added: 2009-04-26 License: Freeware Price:
203 downloads
KMilo - Compact Dialog 3.5.x
KMilo - Compact Dialog is a KDE patch that makes the default sound dialog look a bit less huge and BLUE. more>>
KMilo - Compact Dialog is a KDE patch that makes the default sound dialog look a bit less huge and BLUE.
Tested with 3.5.5 and 3.5.6
<<lessTested with 3.5.5 and 3.5.6
Download (MB)
Added: 2007-04-16 License: GPL (GNU General Public License) Price:
922 downloads
Sendmail X 0.0.0.0
Sendmail X is a modularized message transfer system. more>>
Sendmail X is a modularized message transfer system consisting of five (or more) persistent processes, four of which are multi-threaded.
A central queue manager controls SMTP servers and SMTP clients to receive and send email messages, an address resolver provides lookups in various maps (including DNS) for mail routing, and a main control program starts the others processes and watches over their execution.
The queue manager organizes the flow of messages through the system and provides measures to avoid overloading the local or remote systems by implementing a central control instance.
Sendmail X is simple to configure using a syntax that is easy to understand and use. It is intended to be used as a secure and efficient mail gateway. It does not provide any mail content modification capabilities such as address masquerading.
Enhancements:
- This version has better error logging for STARTTLS problems and a libpmilter fix.
<<lessA central queue manager controls SMTP servers and SMTP clients to receive and send email messages, an address resolver provides lookups in various maps (including DNS) for mail routing, and a main control program starts the others processes and watches over their execution.
The queue manager organizes the flow of messages through the system and provides measures to avoid overloading the local or remote systems by implementing a central control instance.
Sendmail X is simple to configure using a syntax that is easy to understand and use. It is intended to be used as a secure and efficient mail gateway. It does not provide any mail content modification capabilities such as address masquerading.
Enhancements:
- This version has better error logging for STARTTLS problems and a libpmilter fix.
Download (3.7MB)
Added: 2005-10-30 License: Other/Proprietary License with Source Price:
1456 downloads
AMX Mod X 1.76b
AMX Mod X is a Half-Life Metamod plugin. more>>
AMX Mod X project is a Half-Life Metamod plugin.
AMX Mod X is a Metamod plugin which allows you to write modifications for Half-Life with the Pawn scripting language.
It provides in-game administration tools, game statistics, server management, and gameplay modifiers. It is based on the original AMX Mod.
AMX Mod X is a versatile Half-Life metamod plugin which is targetted toward server administration.
It has a wide array of scripting capabilities so people can write "plugins", or files which add on to a mods functionality.
Plugins can take form in administrative services (adding new admin commands), statistics generation (StatsX), fun additions (godmode, etc), gameplay changes (WC3, CSDM), and much, much more!
You can also write modules to expand the functionality of AMX Mod X and add to the scripting language.
Enhancements:
- Fixed am46213: New-style menus that had numbered blanks would cause Core to guess the item numbers wrong.
- Fixed am46266: Team name detection did not work for TFC.
- Fixed a bug where get_func_id() would crash on an invalid plugin.
- Added an optional timeout parameter to SQL_MkDbTuple().
- Added a "queuetime" parameter to threaded query handlers, to get the amount of time passed.
- Extended CreateMultiForward() with CreateMultiForwardEx() for filtering old/new plugins from forwards.
- Fixed am45337: SQLX_GetQueryString() did not work with threaded queries.
- Fixed am46350: geoip.inc having faulty a double-inclusion barrier.
- Fixed am46378: unregister_forward() attempted to remove from the wrong hook table.
- Fixed am46336: Vexd_Utilities.inc did not include VexdUM for AMX Mod Compat compiling.
- Fixed am46630: rename_file() could not use relative paths.
- Fixed am45990: amxmod_compat.amxx could conflict and crash hand-ported AMX Mod plugins.
- Fixed am46340: miscstats.amxx could throw an RTE finding the enemy team.
- Fixed am46335: adminchat.amxx color tsay messages were not space aligned. Additionally, the leading space can now be omitted.
- Fixed am46699: stats.amxx for DoD did not display working multi-lingual menus.
- Fixed am46559: miscstats.amxx could throw an RTE if a player got more than 6 kills in a row.
- Fixed am45492: DoDX would overwrite the stats database on load.
- Fixed am46112: WinCSX.exe would not load properly on some versions of Windows.
- Fixed am45362: AMXX Studio did not indent correctly.
<<lessAMX Mod X is a Metamod plugin which allows you to write modifications for Half-Life with the Pawn scripting language.
It provides in-game administration tools, game statistics, server management, and gameplay modifiers. It is based on the original AMX Mod.
AMX Mod X is a versatile Half-Life metamod plugin which is targetted toward server administration.
It has a wide array of scripting capabilities so people can write "plugins", or files which add on to a mods functionality.
Plugins can take form in administrative services (adding new admin commands), statistics generation (StatsX), fun additions (godmode, etc), gameplay changes (WC3, CSDM), and much, much more!
You can also write modules to expand the functionality of AMX Mod X and add to the scripting language.
Enhancements:
- Fixed am46213: New-style menus that had numbered blanks would cause Core to guess the item numbers wrong.
- Fixed am46266: Team name detection did not work for TFC.
- Fixed a bug where get_func_id() would crash on an invalid plugin.
- Added an optional timeout parameter to SQL_MkDbTuple().
- Added a "queuetime" parameter to threaded query handlers, to get the amount of time passed.
- Extended CreateMultiForward() with CreateMultiForwardEx() for filtering old/new plugins from forwards.
- Fixed am45337: SQLX_GetQueryString() did not work with threaded queries.
- Fixed am46350: geoip.inc having faulty a double-inclusion barrier.
- Fixed am46378: unregister_forward() attempted to remove from the wrong hook table.
- Fixed am46336: Vexd_Utilities.inc did not include VexdUM for AMX Mod Compat compiling.
- Fixed am46630: rename_file() could not use relative paths.
- Fixed am45990: amxmod_compat.amxx could conflict and crash hand-ported AMX Mod plugins.
- Fixed am46340: miscstats.amxx could throw an RTE finding the enemy team.
- Fixed am46335: adminchat.amxx color tsay messages were not space aligned. Additionally, the leading space can now be omitted.
- Fixed am46699: stats.amxx for DoD did not display working multi-lingual menus.
- Fixed am46559: miscstats.amxx could throw an RTE if a player got more than 6 kills in a row.
- Fixed am45492: DoDX would overwrite the stats database on load.
- Fixed am46112: WinCSX.exe would not load properly on some versions of Windows.
- Fixed am45362: AMXX Studio did not indent correctly.
Download (MB)
Added: 2006-12-11 License: GPL (GNU General Public License) Price:
4300 downloads
Marathon: Rubicon X 20060701
Marathon: Rubicon X is a first person shooter that continues the story of Bungies Marathon trilogy. more>>
Marathon: Rubicon X is a first person shooter that continues the story of Bungies Marathon trilogy.
Marathon: Rubicon X is a free, cross platform, first person shooter that continues the story of Bungie’s Marathon trilogy. First released as Marathon:Rubicon in 2001, Rubicon X is a complete overhaul of the original.
It features all new high-resolution artwork, new and updated maps, and enough surprises to feel like a whole new game.
Installation:
To play Rubicon, download and unzip the archive below. When youre done, you should have a new directory called Rubicon X.
You will need the newest version of the Aleph One engine. Copy the application, Fonts, and Themes into your Rubicon X folder.
<<lessMarathon: Rubicon X is a free, cross platform, first person shooter that continues the story of Bungie’s Marathon trilogy. First released as Marathon:Rubicon in 2001, Rubicon X is a complete overhaul of the original.
It features all new high-resolution artwork, new and updated maps, and enough surprises to feel like a whole new game.
Installation:
To play Rubicon, download and unzip the archive below. When youre done, you should have a new directory called Rubicon X.
You will need the newest version of the Aleph One engine. Copy the application, Fonts, and Themes into your Rubicon X folder.
Download (1.2MB)
Added: 2006-08-25 License: GPL (GNU General Public License) Price:
1160 downloads
X-Digital Disco System 0.1.4
X-Digital Disco System (X-DDS) is the graphical frontend for the Digital Disco System. more>>
X-Digital Disco System (X-DDS) is the graphical frontend for the Digital Disco System. X-Digital Disco System is based on the XMMS Multimedia Player.
About Digital Disco System:
Digital Disco System is a client/server-based audio player for disco purposes as well as at-home usage.
It has an console frontend (usable in shell scripts) and an X-fontend in the style of XMMS.
<<lessAbout Digital Disco System:
Digital Disco System is a client/server-based audio player for disco purposes as well as at-home usage.
It has an console frontend (usable in shell scripts) and an X-fontend in the style of XMMS.
Download (0.16MB)
Added: 2006-04-21 License: GPL (GNU General Public License) Price:
1291 downloads
SimpleCDR-X 1.3.3
SimpleCDR-X is a GTK+ based tool for CD writing, mastering, and audio ripping/compression. more>>
SimpleCDR-X was born in mid-June of 2001. It was clear to me that SimpleCDRs interface had limitations that could only be overcome by going to a GUI interface. I then proceeded to look at the various toolkits and then I discovered Glade.
Glade is perhaps one of the best programming utilities that I have found for Linux to date. It the development of a 2200 line interface much easier than it would have been otherwise. If Glade wasnt around I still might just be playing with the various toolkits instead of having a finished product. Glade allowed me to focus on functionality rather than trying to get the interface to look right with straight C code.
SimpleCDR-X like its brother SimpleCDR is a hybrid of C and C++. Most of the external utilities are managed by C++ classes called from the hybrid callbacks.c. The reason that I didnt opt to use GTK-- instead of the hybird was because most everyone already has GTK+, however, not everyone has GTK-- and some dont want to download a 1.5 MB file to compile or dig up the installation CDs.
Main features:
- Disc-At-Once CD copying
- Audio CD copying via cdrecord and CDparanoia or cdda2wav
- Audio CD Mastering
- MP3/OGG import via MADplay, LAME, or OGG123
- Import from CD via CDparanoia or cdda2wav
- Data CD Mastering
- Multi-session CD writing
- Rip tracks to wav
- Rip tracks to MP3/OGG on the fly via Blade Encode, LAME, or oggenc
- GTK+ Interface
<<lessGlade is perhaps one of the best programming utilities that I have found for Linux to date. It the development of a 2200 line interface much easier than it would have been otherwise. If Glade wasnt around I still might just be playing with the various toolkits instead of having a finished product. Glade allowed me to focus on functionality rather than trying to get the interface to look right with straight C code.
SimpleCDR-X like its brother SimpleCDR is a hybrid of C and C++. Most of the external utilities are managed by C++ classes called from the hybrid callbacks.c. The reason that I didnt opt to use GTK-- instead of the hybird was because most everyone already has GTK+, however, not everyone has GTK-- and some dont want to download a 1.5 MB file to compile or dig up the installation CDs.
Main features:
- Disc-At-Once CD copying
- Audio CD copying via cdrecord and CDparanoia or cdda2wav
- Audio CD Mastering
- MP3/OGG import via MADplay, LAME, or OGG123
- Import from CD via CDparanoia or cdda2wav
- Data CD Mastering
- Multi-session CD writing
- Rip tracks to wav
- Rip tracks to MP3/OGG on the fly via Blade Encode, LAME, or oggenc
- GTK+ Interface
Download (0.40MB)
Added: 2005-06-06 License: GPL (GNU General Public License) Price:
1600 downloads
MacOS-X Aqua Theme 1.2.1
MacOS-X Aqua Theme provides a GTK 2.x Theme/Style. more>>
MacOS-X Aqua Theme provides a GTK 2.x Theme/Style.
Installation guide :
[Part 1] GTK2 Theme
Step 1 : If you have got the old version before, then delete the old version.
rm -Rf ~/.themes/MacOS-X
if not, skip this step.
Step 2 : Unpack the downloaded file.
tar zxf 13548-Gnome_MacOS-X_Aqua_Theme_20040730.tar.gz
Step 3 : Move the entire folder named "MacOS-X" into ~/.themes
mv MacOS-X ~/.themes
Enhancements:
- Fixed bugs found in gtk theme.
- 72x72 and 96x96 icons added to Icon theme.
<<lessInstallation guide :
[Part 1] GTK2 Theme
Step 1 : If you have got the old version before, then delete the old version.
rm -Rf ~/.themes/MacOS-X
if not, skip this step.
Step 2 : Unpack the downloaded file.
tar zxf 13548-Gnome_MacOS-X_Aqua_Theme_20040730.tar.gz
Step 3 : Move the entire folder named "MacOS-X" into ~/.themes
mv MacOS-X ~/.themes
Enhancements:
- Fixed bugs found in gtk theme.
- 72x72 and 96x96 icons added to Icon theme.
Download (0.33MB)
Added: 2007-03-01 License: GPL (GNU General Public License) Price:
646 downloads
Opcode 5.8.8
Opcode is a Perl module created to disable named opcodes when compiling perl code. more>>
Opcode is a Perl module created to disable named opcodes when compiling perl code.
SYNOPSIS
use Opcode;
Perl code is always compiled into an internal format before execution.
Evaluating perl code (e.g. via "eval" or "do file") causes the code to be compiled into an internal format and then, provided there was no error in the compilation, executed. The internal format is based on many distinct opcodes.
By default no opmask is in effect and any code can be compiled.
The Opcode module allow you to define an operator mask to be in effect when perl next compiles any code. Attempting to compile code which contains a masked opcode will cause the compilation to fail with an error. The code will not be executed.
<<lessSYNOPSIS
use Opcode;
Perl code is always compiled into an internal format before execution.
Evaluating perl code (e.g. via "eval" or "do file") causes the code to be compiled into an internal format and then, provided there was no error in the compilation, executed. The internal format is based on many distinct opcodes.
By default no opmask is in effect and any code can be compiled.
The Opcode module allow you to define an operator mask to be in effect when perl next compiles any code. Attempting to compile code which contains a masked opcode will cause the compilation to fail with an error. The code will not be executed.
Download (0.012MB)
Added: 2007-05-14 License: Perl Artistic License Price:
898 downloads
Timecardimport 0.33
Timecardimport allows time sheet data to be imported from GnoTime or Palm Timesheet into SQL-Ledger as time cards. more>>
Timecardimport allows time sheet data to be imported from GnoTime or Palm Timesheet into SQL-Ledger as time cards.
Installation:
Extract Timecardimport.pm and tcimport.pl into the directory of your choice. Edit the variables in tcimport.pl to reflect your database and SQL-Ledger settings. The database user specified must have SELECT rights to customer, employee, parts and projects tables and INSERT rights to the jcitems table.
Usage:
The supplied tcimport.pl script is a sample front-end that calls on the Timecardimport.pm module to do the actual processing of the file. It should be fairly trivial to write additional front ends (eg. Web, gtk) based on the example of tcimport.pl, and such front ends may be included in later releases of this software. To use tcimport.pl, simply run the script from the command line with the file to import as the only argument.
GnoTime must be configured so that customer and project names are nested. That is, the first level of projects defined in GnoTime are the same as the customer names in SQL-Ledger, and the second level of projects are the projects for that customer as defined in SQL-Ledger. The sqltognotime.pl script supplied can create a template gnotime-data.xml file from your SQL-Ledger customers and projects for use with GnoTime.
When importing GnoTime timelines, the tag for any imported lines will be set to PAID, and the line will be ignored on any subsequent run.
If using Palm Timesheet, enter either the project names, or the customer name (in which case the first project of that customer in SQL-Ledger will be used). Since the import of customer and/or project names cannot be automated for Palm Timesheet like it can for GnoTime, the Timecardimport.pm module does not require an exact match between the name used in Palm Timesheet and that used in SQL-Ledger, but you must use an unambiguous substring in order to avoid mis-matches.
Palm Timesheet records can be exported in a number of formats. This script requires the "clockings" format to be used. There is no conduit to sync these records to your PC, but they can be exported from within Timesheet to an SD Card, or as a Memo which can be synchronised with the ordinary Memo conduit. Either of these methods will work fine with this script.
<<lessInstallation:
Extract Timecardimport.pm and tcimport.pl into the directory of your choice. Edit the variables in tcimport.pl to reflect your database and SQL-Ledger settings. The database user specified must have SELECT rights to customer, employee, parts and projects tables and INSERT rights to the jcitems table.
Usage:
The supplied tcimport.pl script is a sample front-end that calls on the Timecardimport.pm module to do the actual processing of the file. It should be fairly trivial to write additional front ends (eg. Web, gtk) based on the example of tcimport.pl, and such front ends may be included in later releases of this software. To use tcimport.pl, simply run the script from the command line with the file to import as the only argument.
GnoTime must be configured so that customer and project names are nested. That is, the first level of projects defined in GnoTime are the same as the customer names in SQL-Ledger, and the second level of projects are the projects for that customer as defined in SQL-Ledger. The sqltognotime.pl script supplied can create a template gnotime-data.xml file from your SQL-Ledger customers and projects for use with GnoTime.
When importing GnoTime timelines, the tag for any imported lines will be set to PAID, and the line will be ignored on any subsequent run.
If using Palm Timesheet, enter either the project names, or the customer name (in which case the first project of that customer in SQL-Ledger will be used). Since the import of customer and/or project names cannot be automated for Palm Timesheet like it can for GnoTime, the Timecardimport.pm module does not require an exact match between the name used in Palm Timesheet and that used in SQL-Ledger, but you must use an unambiguous substring in order to avoid mis-matches.
Palm Timesheet records can be exported in a number of formats. This script requires the "clockings" format to be used. There is no conduit to sync these records to your PC, but they can be exported from within Timesheet to an SD Card, or as a Memo which can be synchronised with the ordinary Memo conduit. Either of these methods will work fine with this script.
Download (0.007MB)
Added: 2007-07-03 License: Perl Artistic License Price:
843 downloads
X Portal 2.0
X Portal is a powerful CMS (content management system) which can handle multiple language files. more>>
X Portal project is a powerful CMS (content management system) which can handle multiple language files.
English and Hungarian languages are included in the basic package. The engine was taken from phpnuke-textportal.
Enhancements:
- autoHALT automatically logs out when the browser is closed.
- Security was enhanced with lots of new security tools.
<<lessEnglish and Hungarian languages are included in the basic package. The engine was taken from phpnuke-textportal.
Enhancements:
- autoHALT automatically logs out when the browser is closed.
- Security was enhanced with lots of new security tools.
Download (0.60MB)
Added: 2006-04-28 License: Free To Use But Restricted Price:
1277 downloads
Saper X.0.13
Saper project is a console version of mines with many features. more>>
Saper project is a console version of mines with many features.
It features an AI, different surfaces to play on (Euclids plain, Kleins bottle and Torus), and some basic settings.
<<lessIt features an AI, different surfaces to play on (Euclids plain, Kleins bottle and Torus), and some basic settings.
Download (0.018MB)
Added: 2006-12-26 License: GPL (GNU General Public License) Price:
1038 downloads
Download (0.37MB)
Added: 2007-06-20 License: LGPL (GNU Lesser General Public License) Price:
860 downloads
Actual-X 0.6.1
Actual-X allows broadcasters to use available sound-bits in their broadcasts. more>>
Actual-X is a web-based program that enables broadcasters to share audio actualities. Digital audio files and information about the actuality are FTP-ed from any location, with Internet access, into Actual-X program. The files are then verified for accuracy, processed and placed into a web access page for real-time preview and insertion into a networked digital audio system. Actual-X allows broadcaster to easily incorporate available digital audio sound-bits into the next broadcast.
Actual-X tries to take a realistic view of the news workflow and the use of news actualities. Actual-X was developed under these workflow guidelines to make the use of audio cuts user friendly. Audio cuts on Actual-X average 40-secondsin lengths though the program is not length restrictive nor, is it restrictive in regards to the number of cuts that can be archived in the system.
The actuality workflow starts with opening the Actual-X program in any web-browser. The Actual-X welcome page is displayed with a list of options. To add an audio cut into the system the user selects Create a New Actuality.
At the Create a New Actuality screen, the broadcaster adds the basic information about the actuality into the form. After the information is entered, using any FTP program the corresponding digital audio file is uploaded into Actual-X. The matching audio file for the information entered must be uploaded before another informational screen can be completed. The new actuality can be viewed immediately in the Actual-X system by selecting the List of Actualities to View option from the welcome screen.
At the List of Actualities to View screen, youre quickly given a full list of available audio cuts, the link to audibly preview each actuality, and a one click transfer of the audio the users specific networked digital audio system.
A third party can authenticate the contents of the cut in order to verify the audio does in fact match the information entered. While viewing the list of cuts there is also an option to display the details. This calls an Actual-X screen that displays all information in the system for the selected cut.
The simple design of Actual-X is in line with the overall design formula of R-BOSS and all its modules. Everything is tailored towards web-based cross platform access, practicality and ease of use.
<<lessActual-X tries to take a realistic view of the news workflow and the use of news actualities. Actual-X was developed under these workflow guidelines to make the use of audio cuts user friendly. Audio cuts on Actual-X average 40-secondsin lengths though the program is not length restrictive nor, is it restrictive in regards to the number of cuts that can be archived in the system.
The actuality workflow starts with opening the Actual-X program in any web-browser. The Actual-X welcome page is displayed with a list of options. To add an audio cut into the system the user selects Create a New Actuality.
At the Create a New Actuality screen, the broadcaster adds the basic information about the actuality into the form. After the information is entered, using any FTP program the corresponding digital audio file is uploaded into Actual-X. The matching audio file for the information entered must be uploaded before another informational screen can be completed. The new actuality can be viewed immediately in the Actual-X system by selecting the List of Actualities to View option from the welcome screen.
At the List of Actualities to View screen, youre quickly given a full list of available audio cuts, the link to audibly preview each actuality, and a one click transfer of the audio the users specific networked digital audio system.
A third party can authenticate the contents of the cut in order to verify the audio does in fact match the information entered. While viewing the list of cuts there is also an option to display the details. This calls an Actual-X screen that displays all information in the system for the selected cut.
The simple design of Actual-X is in line with the overall design formula of R-BOSS and all its modules. Everything is tailored towards web-based cross platform access, practicality and ease of use.
Download (0.041MB)
Added: 2005-05-10 License: GPL (GNU General Public License) Price:
1627 downloads
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