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Tales of Middle Earth 2.3.4
Tales of Middle Earth is a tile-based dungeon crawler similar to Nethack, Rogue, and Angband. more>>
Tales of Middle Earth (ToME) is a fantasy adventure game, based on the works of J.R.R. Tolkien. It is a game that emphasizes intricate, challenging, and varied gameplay over graphics.
Hundreds of different monsters in randomly-generated, unpredictable dungeons will strive to slay you by various means, and you counter - if you survive - by developing the skills of your choice and wielding mighty artifacts.
ToMEs races from Hobbit to Troll and classes from Swordmaster to Summoner allow for many different playing styles and a replay value that extends through years.
The only game so realistic that your scrolls and spell books will burn if you trudge in lava (unless you have gained immunity from some armour), you will dry up rivers to cast mighty spells, strike at orcs with blades attuned to slay them specifically, summon armies from a simple totem, and even forge your own artifacts.
There is an entire community to help you with the game, and it is far from static - ToME is a developing game, always improving. And best of all, its free.
Enhancements:
- Fix window position saving on Mac OS
- Remove buggy trap of Stair Movement
- Fix typo in one monsters flags
- Fix word wrapping in character sheet
<<lessHundreds of different monsters in randomly-generated, unpredictable dungeons will strive to slay you by various means, and you counter - if you survive - by developing the skills of your choice and wielding mighty artifacts.
ToMEs races from Hobbit to Troll and classes from Swordmaster to Summoner allow for many different playing styles and a replay value that extends through years.
The only game so realistic that your scrolls and spell books will burn if you trudge in lava (unless you have gained immunity from some armour), you will dry up rivers to cast mighty spells, strike at orcs with blades attuned to slay them specifically, summon armies from a simple totem, and even forge your own artifacts.
There is an entire community to help you with the game, and it is far from static - ToME is a developing game, always improving. And best of all, its free.
Enhancements:
- Fix window position saving on Mac OS
- Remove buggy trap of Stair Movement
- Fix typo in one monsters flags
- Fix word wrapping in character sheet
Download (2.5MB)
Added: 2007-05-23 License: GPL (GNU General Public License) Price:
885 downloads
main + location toolbar 0.01
main + location toolbar is a little hack for KDE (KDE improvement). more>>
main + location toolbar is a little hack for KDE (KDE improvement).
I dont know if there out is a hack to get maintoolbar + locationtoolbar in one line... but i did it by myself.
I get all normal bottons, location-depending bottons (in kghostview for exemple) and location toolbar (I tink find combo should work too).
edit ~/.kde/share/apps/konqueror/konqueror.rc:
-remove locationbar section
-maintoolbar section should be like the download (i cant put it here...)
I hope this work for anyone who prefers this toolbar way and in a easy way...
<<lessI dont know if there out is a hack to get maintoolbar + locationtoolbar in one line... but i did it by myself.
I get all normal bottons, location-depending bottons (in kghostview for exemple) and location toolbar (I tink find combo should work too).
edit ~/.kde/share/apps/konqueror/konqueror.rc:
-remove locationbar section
-maintoolbar section should be like the download (i cant put it here...)
I hope this work for anyone who prefers this toolbar way and in a easy way...
Download (MB)
Added: 2007-04-02 License: GPL (GNU General Public License) Price:
941 downloads
Hero of Allacrost Demo 0.2.0
Hero of Allacrost is a single player 2D role-playing game. more>>
Hero of Allacrost is a single player 2D role-playing game.
Hero of Allacrost is a game inspired by the likes of SNES-era RPGs such as Chrono Trigger and the Final Fantasy series.
In Allacrost, the player explores rich environments, undertakes various quests and missions, solves dungeon puzzles, and fights strategic battles in an active time-based system.
Enhancements:
- Free-range movement replacing tile-based movement
- Two excellent new maps to explore
- No more random encounters
- You can now buy and sell wares from shop keepers
- A newly added stamina bar in the battle interface
- The ability to gain experience levels and make your character grow stronger
- Plenty of additional music to enjoy
<<lessHero of Allacrost is a game inspired by the likes of SNES-era RPGs such as Chrono Trigger and the Final Fantasy series.
In Allacrost, the player explores rich environments, undertakes various quests and missions, solves dungeon puzzles, and fights strategic battles in an active time-based system.
Enhancements:
- Free-range movement replacing tile-based movement
- Two excellent new maps to explore
- No more random encounters
- You can now buy and sell wares from shop keepers
- A newly added stamina bar in the battle interface
- The ability to gain experience levels and make your character grow stronger
- Plenty of additional music to enjoy
Download (16.6MB)
Added: 2007-06-12 License: GPL (GNU General Public License) Price:
866 downloads
amaroK Live 1.3 Update1
amaroK Live is a stripped-down live CD of the GNU/Linux operating system. more>>
amaroK Live version 1.3 is a unique collaboration between open music and free software. amaroK Live CD has been developed as a way to demonstrate the features of the amaroK music player. The amaroK Team is very proud of this release and hope you enjoy the music that they have selected. Theres a party in the CD.
Most of the music on the CD has been provided by Magnatune, a revolutionary music label which aims to reinvent the music business, applying the lessons learned from the open source movement to the recording industry. Fair use, remix rights, and musicians actually being paid!
Free means freedom. amaroK is free software licensed under the GNU General Public License. Magnatune uses open licensing so that both customers and musicians get a fair deal. Half of every Magnatune sale goes to the artist!
Enhancements:
- Added squashfs-tools 2.2
<<lessMost of the music on the CD has been provided by Magnatune, a revolutionary music label which aims to reinvent the music business, applying the lessons learned from the open source movement to the recording industry. Fair use, remix rights, and musicians actually being paid!
Free means freedom. amaroK is free software licensed under the GNU General Public License. Magnatune uses open licensing so that both customers and musicians get a fair deal. Half of every Magnatune sale goes to the artist!
Enhancements:
- Added squashfs-tools 2.2
Download (350MB)
Added: 2006-04-24 License: GPL (GNU General Public License) Price:
1291 downloads
Python Traffic Camera Analyzer
Python Traffic Camera Analyzer is an automated traffic camera congestion analysis tool. more>>
Python Traffic Analyzer is a Python base class and sample driver script written to retrieve and manipulate images from the TrafficLand cameras and calculate a numeric value representing the current traffic flow.
PyTrAn, an example driver script, an image collector and an image mask creator are available for download from the link shown at the bottom. To use the PyTrAn package begin by choosing a camera that you wish to analyze, for this example well use the camera captioned above.
We want to construct a mask over the area of the image that we are interested in, namely the road. In this particular example the road takes up the majority of the image but that is not always the case.
We will apply the mask over captured images to fine tune the area over which we are looking for movement. To create the mask we will first need to collect a sequential series of snapshots from the target camera. The image_collector.py script was written for this task:
$ mkdir mask_200003
$ cd mask_200003
$ ../image_collector.py 200003 30
Collecting 30 images...
30
Done.
The script is hard coded to capture images on a 2-second delay. The delay is necessary to ensure the image has changed. I believe 2-seconds to be the absolute minimum. Once complete, 30 images numbered 1 through 30 will be created in the current directory.
We construct a mask from these captured images by creating a diff-image for each sequential image pair and then adding each diff-image together. Naturally, a script was written to automate this task as well:
$ ../mask_maker.py 1 30
Creating a diff for each sequential image pair.
Diffing 29
Creating the initial mask from the first image pair.
Adding the rest of the diffs to the mask.
Masking 29
Done.
A number of .diff files are generated in this process. These files repesent the movement between individual sequence pairs.
The .diff files are simply intermediary files, the important bit is the mask file, which is generated as the sum of all differences.
The mask file may be dirty (as in this case) and require manual cleanup. The basic shape of the road however is clearly visible, evidence that we can with minimal effort automate the mask generation process. Also, this run was conducted at night, day-time images yield better results.
There are a few final steps we need to take before we can use the example PyTrAn driver script. First we need to convert the mask to ASCII (noraw) format:
$ pnmnoraw mask > mask_200003.ascii
Then we need to open an ImageMagick display window and get its X-window-ID using xwininfo. Finally, update camera_id and window_id in pytran_sampling.py and launch the driver:
$ ../pytran_sampling.py
DEBUG> grabbing frame from camera 200003
DEBUG> rotating image: pytran.this > pytran.last
DEBUG> refreshing image in 3 secs
taking a 5 minute sample at various thresholds.
DEBUG> grabbing frame from camera 200003
DEBUG> generating frame diff on pytran.last, pytran.this
DEBUG> displaying image: pytran.diff
DEBUG> converting pytran.diff to ascii
DEBUG> calculating traffic ratio...
ratio[5]: 55%
DEBUG> calculating traffic ratio...
ratio[10]: 52%
...
...
5 minute sample[5]: 67.88
5 minute sample[10]: 42.66
5 minute sample[15]: 30.57
5 minute sample[20]: 23.03
5 minute sample[25]: 18.39
5 minute sample[30]: 14.79
5 minute sample[35]: 12.42
5 minute sample[40]: 10.53
5 minute sample[45]: 9.06
5 minute sample[50]: 7.85
The sampling script will take 5 minute samples at varying color thresholds. The optimal threshold must be manually chosen. Furthermore, you will need to sample the traffic ratios during both heavy and light traffic times to get a good feel for your acceptable range. Also, keep in mind that the traffic ratio value is simply the percent change detected, or in other words the movement detected within the masked region. This means that a completely empty road will register similar values to a road so congested it looks like a parking lot. The time of day can be combined with the traffic ration to determine the logical truth.
With this task implemented and abstracted more complex systems can be built. When I find the time Id like to create a system that will take multiple potential travel routes and times, and during the travel time e-mail the traveler with the best route to take. Another idea I had would be to record the traffic flow values for each camera, for each day and for each half hour interval. Travelers and other interested parties can then analyze traffic patterns to determine the fastest route dependant on date/time.
<<lessPyTrAn, an example driver script, an image collector and an image mask creator are available for download from the link shown at the bottom. To use the PyTrAn package begin by choosing a camera that you wish to analyze, for this example well use the camera captioned above.
We want to construct a mask over the area of the image that we are interested in, namely the road. In this particular example the road takes up the majority of the image but that is not always the case.
We will apply the mask over captured images to fine tune the area over which we are looking for movement. To create the mask we will first need to collect a sequential series of snapshots from the target camera. The image_collector.py script was written for this task:
$ mkdir mask_200003
$ cd mask_200003
$ ../image_collector.py 200003 30
Collecting 30 images...
30
Done.
The script is hard coded to capture images on a 2-second delay. The delay is necessary to ensure the image has changed. I believe 2-seconds to be the absolute minimum. Once complete, 30 images numbered 1 through 30 will be created in the current directory.
We construct a mask from these captured images by creating a diff-image for each sequential image pair and then adding each diff-image together. Naturally, a script was written to automate this task as well:
$ ../mask_maker.py 1 30
Creating a diff for each sequential image pair.
Diffing 29
Creating the initial mask from the first image pair.
Adding the rest of the diffs to the mask.
Masking 29
Done.
A number of .diff files are generated in this process. These files repesent the movement between individual sequence pairs.
The .diff files are simply intermediary files, the important bit is the mask file, which is generated as the sum of all differences.
The mask file may be dirty (as in this case) and require manual cleanup. The basic shape of the road however is clearly visible, evidence that we can with minimal effort automate the mask generation process. Also, this run was conducted at night, day-time images yield better results.
There are a few final steps we need to take before we can use the example PyTrAn driver script. First we need to convert the mask to ASCII (noraw) format:
$ pnmnoraw mask > mask_200003.ascii
Then we need to open an ImageMagick display window and get its X-window-ID using xwininfo. Finally, update camera_id and window_id in pytran_sampling.py and launch the driver:
$ ../pytran_sampling.py
DEBUG> grabbing frame from camera 200003
DEBUG> rotating image: pytran.this > pytran.last
DEBUG> refreshing image in 3 secs
taking a 5 minute sample at various thresholds.
DEBUG> grabbing frame from camera 200003
DEBUG> generating frame diff on pytran.last, pytran.this
DEBUG> displaying image: pytran.diff
DEBUG> converting pytran.diff to ascii
DEBUG> calculating traffic ratio...
ratio[5]: 55%
DEBUG> calculating traffic ratio...
ratio[10]: 52%
...
...
5 minute sample[5]: 67.88
5 minute sample[10]: 42.66
5 minute sample[15]: 30.57
5 minute sample[20]: 23.03
5 minute sample[25]: 18.39
5 minute sample[30]: 14.79
5 minute sample[35]: 12.42
5 minute sample[40]: 10.53
5 minute sample[45]: 9.06
5 minute sample[50]: 7.85
The sampling script will take 5 minute samples at varying color thresholds. The optimal threshold must be manually chosen. Furthermore, you will need to sample the traffic ratios during both heavy and light traffic times to get a good feel for your acceptable range. Also, keep in mind that the traffic ratio value is simply the percent change detected, or in other words the movement detected within the masked region. This means that a completely empty road will register similar values to a road so congested it looks like a parking lot. The time of day can be combined with the traffic ration to determine the logical truth.
With this task implemented and abstracted more complex systems can be built. When I find the time Id like to create a system that will take multiple potential travel routes and times, and during the travel time e-mail the traveler with the best route to take. Another idea I had would be to record the traffic flow values for each camera, for each day and for each half hour interval. Travelers and other interested parties can then analyze traffic patterns to determine the fastest route dependant on date/time.
Download (0.003MB)
Added: 2005-05-20 License: GPL (GNU General Public License) Price:
1620 downloads
xgestures 0.3
xgestures is a gesture recogniztion program for X11 desktops. more>>
xgestures is an x gesture program, inspired by all-in-one-gestures for firefox.
By clicking a mouse button (while possibly pressing a modifyer) and performing a movement sequence (composed of Up, Down, Left and Right) you can perform various actions around your desktop.
Currently, only the following actions are supported:
1) minimize - minimize the window on which the gesture started.
2) exit - exit the xgesture program.
3) execute - execute an arbitrary command
4) kill - kill the window on which the gesture started.
5) display_gests - display the currently configured gestures.
6) reconf - reread the configuration file
7) lower - lower the current window
8) raise - raise the current window
9) maximize - maximize the current window
Enhancements:
- version 0.3 now supports sending key events to the desktop. you can utilize them to activate any key bindings your window manager already supports.
<<lessBy clicking a mouse button (while possibly pressing a modifyer) and performing a movement sequence (composed of Up, Down, Left and Right) you can perform various actions around your desktop.
Currently, only the following actions are supported:
1) minimize - minimize the window on which the gesture started.
2) exit - exit the xgesture program.
3) execute - execute an arbitrary command
4) kill - kill the window on which the gesture started.
5) display_gests - display the currently configured gestures.
6) reconf - reread the configuration file
7) lower - lower the current window
8) raise - raise the current window
9) maximize - maximize the current window
Enhancements:
- version 0.3 now supports sending key events to the desktop. you can utilize them to activate any key bindings your window manager already supports.
Download (0.089MB)
Added: 2005-09-15 License: GPL (GNU General Public License) Price:
1501 downloads
Reality Cyanide client 1.1.2
Reality Cyanide project is a client for Cyanide, a graphical virtual reality multiplayer role-playing game. more>>
Reality Cyanide project is a client for Cyanide, a graphical virtual reality multiplayer role-playing game.
Cyanide is intended to be the most dynamic multi-player online role-playing game ever made.
This client uses an isometric perspective to present scenes. It is programmed with Python, pygame (SDL), and OpenGL.
Full 3D movement is possible, and the servers code can be exchanged online.
<<lessCyanide is intended to be the most dynamic multi-player online role-playing game ever made.
This client uses an isometric perspective to present scenes. It is programmed with Python, pygame (SDL), and OpenGL.
Full 3D movement is possible, and the servers code can be exchanged online.
Download (0.63MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1023 downloads
XIGE 0.1.2 Beta
XIGE is a window manager for X Window System, developed on linux with GPL license. more>>
XIGE project is a window manager belonging to a new generation of programs with different form, style, color and functionality, where you has the necessary, a beauty environment and the best thing, computing resources are saved for their slight feature.
The possibility also opens up of forgetting the common, the routine and the past, to see now, something new.
XIGE is a window manager for X Window System, developed on linux with GPL license, but with the capacity to be executed in other specification platforms POSIX like Solaris, BSD, and other UNIX systems.
It doesnt depend on extra libraries and it has been implemented in "C" from scratch. Their philosophy tries to stop the adaptation a little that at the moment has the software toward the new technologies, which have generated heavy programs, high resources consumers and an incredible capacity of discarding hardware!
The graphic environment has been implemented with new functionalities trying to avoid the monotony of the traditional window managers, optimizing resources, shortcuts functions and methodologies applied in the existent programs. All these characteristics make part of the Xilicius philosophy, which I take very interesting ideas of the operation of the "lwm" (and ACME: To User Interface for Programmers) but it interprets them in a way but more wide.
Main features:
Themes support
- The general appearance can be configured by means of the proportionate options, setting the border windows, fonts, textures, colors, pointers, background screen (XIGESetRoot), elements size and other visual aspects. The Themes are files that define the previous aspects in a simple way, easy to understand, and providing thousands of different appearances.
Movement window configuration
- Movement with the content of applications or without this (opaque movement).
Orientation mouse (left - right)
Complete keyboard support
- All the functions are available to be executed from the keyboard, related with menus and windows by means of configurable shortcuts.
Current functions
- Minimize, Maximize and close applications
- Dsiplay and handling menus
- Change Application to the "Alt+Tab" style
- Option of choosing the shortcuts keys
- Option of disabling partially or all functions
Personal profile
- In the multiuser environments its possible to load preferences kept in system or personal directory.
Excellent and beautiful Graphics
- Exist the classic solid textures and the possibility of having great beautiful variety available gradients for almost all the components.
Quick configuration with the "xigeconfig" tool
- xigeconfig is a used tool to set the main features environment. Now, xigeconfig graphic version its able to have the enough reach for users that wish to model the quick options easily.
Complete Mouse configuration with "xigeconfig"
- XIGE offers total custom support for the pointer.
Shade Windows (Function only from keyboard shortcut)
- Shade Windows is a new feature demanded by "blackb..." users, Its Here !
<<lessThe possibility also opens up of forgetting the common, the routine and the past, to see now, something new.
XIGE is a window manager for X Window System, developed on linux with GPL license, but with the capacity to be executed in other specification platforms POSIX like Solaris, BSD, and other UNIX systems.
It doesnt depend on extra libraries and it has been implemented in "C" from scratch. Their philosophy tries to stop the adaptation a little that at the moment has the software toward the new technologies, which have generated heavy programs, high resources consumers and an incredible capacity of discarding hardware!
The graphic environment has been implemented with new functionalities trying to avoid the monotony of the traditional window managers, optimizing resources, shortcuts functions and methodologies applied in the existent programs. All these characteristics make part of the Xilicius philosophy, which I take very interesting ideas of the operation of the "lwm" (and ACME: To User Interface for Programmers) but it interprets them in a way but more wide.
Main features:
Themes support
- The general appearance can be configured by means of the proportionate options, setting the border windows, fonts, textures, colors, pointers, background screen (XIGESetRoot), elements size and other visual aspects. The Themes are files that define the previous aspects in a simple way, easy to understand, and providing thousands of different appearances.
Movement window configuration
- Movement with the content of applications or without this (opaque movement).
Orientation mouse (left - right)
Complete keyboard support
- All the functions are available to be executed from the keyboard, related with menus and windows by means of configurable shortcuts.
Current functions
- Minimize, Maximize and close applications
- Dsiplay and handling menus
- Change Application to the "Alt+Tab" style
- Option of choosing the shortcuts keys
- Option of disabling partially or all functions
Personal profile
- In the multiuser environments its possible to load preferences kept in system or personal directory.
Excellent and beautiful Graphics
- Exist the classic solid textures and the possibility of having great beautiful variety available gradients for almost all the components.
Quick configuration with the "xigeconfig" tool
- xigeconfig is a used tool to set the main features environment. Now, xigeconfig graphic version its able to have the enough reach for users that wish to model the quick options easily.
Complete Mouse configuration with "xigeconfig"
- XIGE offers total custom support for the pointer.
Shade Windows (Function only from keyboard shortcut)
- Shade Windows is a new feature demanded by "blackb..." users, Its Here !
Download (0.20MB)
Added: 2006-09-20 License: GPL (GNU General Public License) Price:
1129 downloads
View Picture 1.7
View Picture project is an SDL-based image viewer for Linux and FreeBSD that supports slideshows, fullscreen, zoom. more>>
View Picture project is an SDL-based image viewer for Linux and FreeBSD that supports slideshows, fullscreen, zoom, and arbitrary movement through the image list.
Main features:
- HTTP updated to 1.1
- Only hide cursor when fullscreen
- Fixed image count estimate
- configure-time X prefix
- fixed potential buffer overflow issues
<<lessMain features:
- HTTP updated to 1.1
- Only hide cursor when fullscreen
- Fixed image count estimate
- configure-time X prefix
- fixed potential buffer overflow issues
Download (0.11MB)
Added: 2007-06-07 License: GPL (GNU General Public License) Price:
877 downloads
Wacom ExpressKeys 0.4.1
Wacom ExpressKeys supports the fairly recent additions of ExpressKeys, Touch Strips, and a Scroll Wheel on certain Wacom tablets more>>
Wacom ExpressKeys supports the fairly recent additions of ExpressKeys, Touch Strips, and a Scroll Wheel on certain Wacom tablets. Specifically the Cintiq 21UX Interactive Pen Display, the Intuos3, and the Graphire4 tablets are supported through the XInput and XTest extensions in X.
Using "xsetwacom", it can also provide an automatic change of stylus pressure sensitivity (a.k.a. PressCurve) when going from one program window to the next. This feature is independent of the connected tablet model. A graphical configuration tool named "wacom-config" is under development.
Enhancements:
- This version has a slightly improved logic for Touch Strip movement detection, a minor bugfix related to long filenames of the executable, and two compatibility changes to prevent future breakage in relation to upstream code.
<<lessUsing "xsetwacom", it can also provide an automatic change of stylus pressure sensitivity (a.k.a. PressCurve) when going from one program window to the next. This feature is independent of the connected tablet model. A graphical configuration tool named "wacom-config" is under development.
Enhancements:
- This version has a slightly improved logic for Touch Strip movement detection, a minor bugfix related to long filenames of the executable, and two compatibility changes to prevent future breakage in relation to upstream code.
Download (0.14MB)
Added: 2007-03-28 License: GPL (GNU General Public License) Price:
950 downloads
XOrg/XFree86 Synaptics TouchPad Driver 0.14.6
The XOrg/XFree86 Synaptics TouchPad Driver is a driver for Synaptics touchpads. more>>
XOrg/XFree86 Synaptics TouchPad Driver project is a driver for the Synaptics TouchPad for XOrg/XFree86 4.x.
A Synaptics touchpad by default operates in compatibility mode by emulating a standard mouse. However, by using a dedicated driver, more advanced features of the touchpad becomes available.
Main features:
- Movement with adjustable, non-linear acceleration and speed.
- Button events through short touching of the touchpad.
- Double-Button events through double short touching of the touchpad.
- Dragging through short touching and holding down the finger on the touchpad.
- Middle and right button events on the upper and lower corner of the touchpad.
- Vertical scrolling (button four and five events) through moving the finger on the right side of the touchpad.
- The up/down button sends button four/five events.
- Horizontal scrolling (button six and seven events) through moving the finger on the lower side of the touchpad.
- The multi-buttons send button four/five events, and six/seven events for horizontal scrolling.
- Adjustable finger detection.
- Multifinger taps: two finger for middle button and three finger for right button events. (Needs hardware support. Not all models implement this feature.)
- Run-time configuration using shared memory. This means you can change parameter settings without restarting the X server.
Enhancements:
- Support for xorg 7.1 has been added.
- A couple of minor build fixes for xorg 7.0 have been made.
<<lessA Synaptics touchpad by default operates in compatibility mode by emulating a standard mouse. However, by using a dedicated driver, more advanced features of the touchpad becomes available.
Main features:
- Movement with adjustable, non-linear acceleration and speed.
- Button events through short touching of the touchpad.
- Double-Button events through double short touching of the touchpad.
- Dragging through short touching and holding down the finger on the touchpad.
- Middle and right button events on the upper and lower corner of the touchpad.
- Vertical scrolling (button four and five events) through moving the finger on the right side of the touchpad.
- The up/down button sends button four/five events.
- Horizontal scrolling (button six and seven events) through moving the finger on the lower side of the touchpad.
- The multi-buttons send button four/five events, and six/seven events for horizontal scrolling.
- Adjustable finger detection.
- Multifinger taps: two finger for middle button and three finger for right button events. (Needs hardware support. Not all models implement this feature.)
- Run-time configuration using shared memory. This means you can change parameter settings without restarting the X server.
Enhancements:
- Support for xorg 7.1 has been added.
- A couple of minor build fixes for xorg 7.0 have been made.
Download (0.12MB)
Added: 2006-07-16 License: GPL (GNU General Public License) Price:
1203 downloads
Free Conquest & Colonization of America 0.07
Free Conquest & Colonization of America is a remake of the old Microprose game Colonization. more>>
Free Conquest & Colonization of America project is a remake of the old Microprose game Colonization.
Free Conquest and Colonization of America is a remake of a fantastic old game from Microprose called Colonization. Those who have played Civilization will find the game style very similar.
In Civilization, the game time goes from pre-history to the future, but in Free Conquest and Colonization of America, all action happens during the exploration age, from 1492 to 1800. The goal of the game is to build a colony in America and make this colony grow big enough to be able to achieve independence from the motherland.
A player can choose among the English, French, Dutch, and Spanish nations, each having its own qualities and problems. During colonization, the player will face many challenges, such as negotiating (and making war, if necessary) with other European colonies and native tribes.
Winning the hearts of the colonists (by making they feel that the colony is their home) is the key to getting enough support to fight for independence. Allowing religious freedom in your colony will attract more colonists persecuted for their faith in Europe.
KEYSTROKES:
Numpad arrows -> movement
SPACE -> new round
W -> change the focus
C -> choose unit (when theres more than one unit in the same square)
E -> see Europe status
F -> fortify
S -> sentry
Q -> quits the game
Enhancements:
- beach shores
- hidden tiles
- the screen now centers on the unit
- indians
<<lessFree Conquest and Colonization of America is a remake of a fantastic old game from Microprose called Colonization. Those who have played Civilization will find the game style very similar.
In Civilization, the game time goes from pre-history to the future, but in Free Conquest and Colonization of America, all action happens during the exploration age, from 1492 to 1800. The goal of the game is to build a colony in America and make this colony grow big enough to be able to achieve independence from the motherland.
A player can choose among the English, French, Dutch, and Spanish nations, each having its own qualities and problems. During colonization, the player will face many challenges, such as negotiating (and making war, if necessary) with other European colonies and native tribes.
Winning the hearts of the colonists (by making they feel that the colony is their home) is the key to getting enough support to fight for independence. Allowing religious freedom in your colony will attract more colonists persecuted for their faith in Europe.
KEYSTROKES:
Numpad arrows -> movement
SPACE -> new round
W -> change the focus
C -> choose unit (when theres more than one unit in the same square)
E -> see Europe status
F -> fortify
S -> sentry
Q -> quits the game
Enhancements:
- beach shores
- hidden tiles
- the screen now centers on the unit
- indians
Download (0.15MB)
Added: 2007-01-11 License: MIT/X Consortium License Price:
1024 downloads
Tactical Rogue 0.1.1
Tactical Rogue is a tactical roguelike game. more>>
Tactical Rogue game aims to take the best of two very interesting concepts and merge them together, namely, the variety and endlessness of rogue and the strategic elements of Tactics Ogre/Final Fantasy Tactics.
Basically this means well be autogenerating vast amounts of items, weapons and armors, autogenerating dungeon labyrinths and autogenerating monsters based on set profiles. Then, we will use these autogenerated worlds and enforce a strategical/tactical engine based upon many simply attributes such as speed, movement, agility, strength, dexterity, wisdom, intelligence, hp, mp, level, class and experience. The game will run semi-realtime, in the sense that time progresses until someones wait-time reaches zero allowing them to move/act which will then reset their wait-time to its maximum value based upon the characters traits and attributes.
The game will be developed under linux using sdl and c++, using .png for graphical storage of sprites and aminations and .ogg (vorbis) for storage of sound effects and music. All files, be it code, music or sprites will be licenced in a license compatible with the GPL, most likely under the GPL.
<<lessBasically this means well be autogenerating vast amounts of items, weapons and armors, autogenerating dungeon labyrinths and autogenerating monsters based on set profiles. Then, we will use these autogenerated worlds and enforce a strategical/tactical engine based upon many simply attributes such as speed, movement, agility, strength, dexterity, wisdom, intelligence, hp, mp, level, class and experience. The game will run semi-realtime, in the sense that time progresses until someones wait-time reaches zero allowing them to move/act which will then reset their wait-time to its maximum value based upon the characters traits and attributes.
The game will be developed under linux using sdl and c++, using .png for graphical storage of sprites and aminations and .ogg (vorbis) for storage of sound effects and music. All files, be it code, music or sprites will be licenced in a license compatible with the GPL, most likely under the GPL.
Download (2.9MB)
Added: 2007-05-14 License: Freeware Price:
893 downloads
Celestia 1.4.1
Celestia is a free real-time space simulation that lets you experience our universe in three dimensions. more>>
Celestia is a free real-time space simulation that lets you experience our universe in three dimensions.
Unlike most planetarium software, Celestia doesnt confine you to the surface of the Earth. You can travel throughout the solar system, to any of over 100,000 stars, or even beyond the galaxy.
All movement in Celestia is seamless; the exponential zoom feature lets you explore space across a huge range of scales, from galaxy clusters down to spacecraft only a few meters across. A point-and-goto interface makes it simple to navigate through the universe to the object you want to visit.
Celestia is expandable. Celestia comes with a large catalog of stars, planets, moons, asteroids, comets, and spacecraft. If thats not enough, you can download dozens of easy to install add-ons with more objects.
Enhancements:
- This version is a mostly a bugfix release for the Celestia Engine.
- The GTK/GNOME front-ends feature a new slash screen.
- The install was cleaned up and packages should now be several megabytes smaller.
<<lessUnlike most planetarium software, Celestia doesnt confine you to the surface of the Earth. You can travel throughout the solar system, to any of over 100,000 stars, or even beyond the galaxy.
All movement in Celestia is seamless; the exponential zoom feature lets you explore space across a huge range of scales, from galaxy clusters down to spacecraft only a few meters across. A point-and-goto interface makes it simple to navigate through the universe to the object you want to visit.
Celestia is expandable. Celestia comes with a large catalog of stars, planets, moons, asteroids, comets, and spacecraft. If thats not enough, you can download dozens of easy to install add-ons with more objects.
Enhancements:
- This version is a mostly a bugfix release for the Celestia Engine.
- The GTK/GNOME front-ends feature a new slash screen.
- The install was cleaned up and packages should now be several megabytes smaller.
Download (14MB)
Added: 2006-02-17 License: GPL (GNU General Public License) Price:
1345 downloads
coComment! 2.0
coComment! is a Firefox extension that allows you to activate coComment! from the right-click context menu. more>>
coComment! is a Firefox extension that allows you to activate coComment! from the right-click context menu and reduces your onscreen movement time so that you dont have to move all the way from the comment text box to the Bookmarks and then back to the Submit button.
<<less Download (0.010MB)
Added: 2007-05-04 License: MPL (Mozilla Public License) Price:
903 downloads
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