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Mac::Errors 1.13
Mac::Errors is a Perl module with constants for Mac error codes. more>>
Mac::Errors is a Perl module with constants for Mac error codes.
SYNOPSIS
use Mac::Errors qw(openErr);
if( $value == openErr ) { ... }
my $error = $MacErrors{ $symbol }; # -- OR -- my $error = $MacErrors{ $number };
my $symbol = $error->symbol; my $number = $error->number; my $desc = $error->description;
# in MacPerl, $^E is meaningful, and we tie $MacError to it use Mac::Errors qw( $MacError );
open FILE, $foo or die $^E; # error number open FILE, $foo or die $MacError; # gets description from $^E
The %MacErrors hash indexes error information by the error number or symbol. Each value is a Mac::Errors object which has the symbol, number, and description.
The $MacError scalar performs some tied magic to translate MacPerls $^E to the error text.
<<lessSYNOPSIS
use Mac::Errors qw(openErr);
if( $value == openErr ) { ... }
my $error = $MacErrors{ $symbol }; # -- OR -- my $error = $MacErrors{ $number };
my $symbol = $error->symbol; my $number = $error->number; my $desc = $error->description;
# in MacPerl, $^E is meaningful, and we tie $MacError to it use Mac::Errors qw( $MacError );
open FILE, $foo or die $^E; # error number open FILE, $foo or die $MacError; # gets description from $^E
The %MacErrors hash indexes error information by the error number or symbol. Each value is a Mac::Errors object which has the symbol, number, and description.
The $MacError scalar performs some tied magic to translate MacPerls $^E to the error text.
Download (0.053MB)
Added: 2007-03-07 License: Perl Artistic License Price:
963 downloads
SmartColorWell 1.2
SmartColorWell is a cross-platform open-source ColorWell class for REALbasic 4 or greater. more>>
SmartColorWell is a cross-platform open-source ColorWell class for REALbasic 4 or greater. The SmartColorWell control stores a color value and displays that color in a simulated BevelButton that when pressed allows the user to change the color using the operation systems standard color picker.
SmartColorWell is developed for and tested on Linux, Mac OS X, Mac OS 9 and Windows 98/2000/XP. SmartColorWell isnt really all that smart, but its pretty smart relative to other REALbasic ColorWell classes.
The SmartColorWell class is provided free for all to use. You are free to redistribute the source code. If you distribute it as a standalone class, please include this documentation with it. If you distribute source code containing SmartColorWell, you do not need to include this documentation. There is no need to credit me in your program for using SmartColorWell unless you just want to.
Using SmartColorWell:
First add the SmartColorWell class to your project by dragging the "SmartColorWell.rbo" file into your project window. To add a SmartColorWell to one of your project windows, add a canvas to the window and change the canvass Super property from "Canvas" to "SmartColorWell". (or simply drag the SmartColorWell class from your Project window and drop it in the window)
<<lessSmartColorWell is developed for and tested on Linux, Mac OS X, Mac OS 9 and Windows 98/2000/XP. SmartColorWell isnt really all that smart, but its pretty smart relative to other REALbasic ColorWell classes.
The SmartColorWell class is provided free for all to use. You are free to redistribute the source code. If you distribute it as a standalone class, please include this documentation with it. If you distribute source code containing SmartColorWell, you do not need to include this documentation. There is no need to credit me in your program for using SmartColorWell unless you just want to.
Using SmartColorWell:
First add the SmartColorWell class to your project by dragging the "SmartColorWell.rbo" file into your project window. To add a SmartColorWell to one of your project windows, add a canvas to the window and change the canvass Super property from "Canvas" to "SmartColorWell". (or simply drag the SmartColorWell class from your Project window and drop it in the window)
Download (0.021MB)
Added: 2006-05-11 License: Freeware Price:
1261 downloads
Accha 0.1 Beta
Accha is a program intended to help people learn the Hindi alphabet. more>>
Accha is a program intended to help people learn the Hindi alphabet (Devanagari). Accha is written in Java/Swing, and should run equally well on Windows, Mac OS X, and Linux computers.
Main features:
- Unicode display of Devanagari
- Audio of correct pronunciation
- Choose which letters to study
- Phonetic textual input (i.e. "sa" for ?)
- Display of previous right answer
Enhancements:
- This release updates Unicode functionality to work in the Windows operating system.
- Previously, it depended on Javas autodetection of the character set of the input file, which Linux and OS X did correctly, but Windows failed to do.
- It now specifically sets the character set to UTF-8 for Windows benefit.
<<lessMain features:
- Unicode display of Devanagari
- Audio of correct pronunciation
- Choose which letters to study
- Phonetic textual input (i.e. "sa" for ?)
- Display of previous right answer
Enhancements:
- This release updates Unicode functionality to work in the Windows operating system.
- Previously, it depended on Javas autodetection of the character set of the input file, which Linux and OS X did correctly, but Windows failed to do.
- It now specifically sets the character set to UTF-8 for Windows benefit.
Download (0.89MB)
Added: 2005-11-30 License: GPL (GNU General Public License) Price:
1423 downloads
Mac-on-Linux 0.9.72.1
Mac-on-Linux (MOL) is a virtual machine which runs Mac OS (inlucluding Mac OS X) on top of Linux/ppc. more>>
Mac-on-Linux (MOL) is a virtual machine which runs Mac OS (inlucluding Mac OS X) on top of Linux/ppc.
Main features:
- Added nvram.x installation
- Fix bootstrap check
- Fix dmdma.c strict aliasing warning
- Make sure that log and lock dirs are created
- Integrated BootX with the build system
- Added check for zlib
- Fixed test invocations (== is invalid)
- Fixed VT Switching
- Removed Sheep from defconfig
- Fixed Ubuntu -fno-stack-protector bug
- Removed duplicate nvram, fix doesnt really work
- Some docs cleanups, changed the website address
- Removed libimport script
- Fixed another MacOS segfault on startup
- Ensured that all read/write/seek disk pointers are set properly
- Removed some debugging text
- Fixed MacOS ethernet softlock (Thanks SolraBizna for noticing)
- Fixed MacOS segfault on startup (Thanks to SolraBizna for noticing)
- Changed BootX Read to pass addresses instead of casting them as long
- Fixed BootX read size bug preventing booting on QCOW/DMG
- Cleaned up a bunch of gcc4 issues
- Removed TUN from defconfig
- Updated network driver help info
- Integrated patch from Marcus Comstedt for USB mice
- Removed linux/compiler.h from USB to fix Ubuntu issue
- Fix mol-img bug
- Added support to recognize HFSX disks
- Added bootx source to main MOL build (with backports from newer BootX)
- Fixed gcc4 include issue
Enhancements:
- Fix building on FC7 by adding missing headers
- Additional fixes for find_physical_rom
- Fix bus frequency reporting
- 2.6.22 kmod fixes
- Remove TUN from defconfig (again)
- Fix XDGA off by one error
- Update netdriver Kconfig
- Re-arrange the Kconfig menus
- Remove configure directory
- OSX Compatibility fixes
<<lessMain features:
- Added nvram.x installation
- Fix bootstrap check
- Fix dmdma.c strict aliasing warning
- Make sure that log and lock dirs are created
- Integrated BootX with the build system
- Added check for zlib
- Fixed test invocations (== is invalid)
- Fixed VT Switching
- Removed Sheep from defconfig
- Fixed Ubuntu -fno-stack-protector bug
- Removed duplicate nvram, fix doesnt really work
- Some docs cleanups, changed the website address
- Removed libimport script
- Fixed another MacOS segfault on startup
- Ensured that all read/write/seek disk pointers are set properly
- Removed some debugging text
- Fixed MacOS ethernet softlock (Thanks SolraBizna for noticing)
- Fixed MacOS segfault on startup (Thanks to SolraBizna for noticing)
- Changed BootX Read to pass addresses instead of casting them as long
- Fixed BootX read size bug preventing booting on QCOW/DMG
- Cleaned up a bunch of gcc4 issues
- Removed TUN from defconfig
- Updated network driver help info
- Integrated patch from Marcus Comstedt for USB mice
- Removed linux/compiler.h from USB to fix Ubuntu issue
- Fix mol-img bug
- Added support to recognize HFSX disks
- Added bootx source to main MOL build (with backports from newer BootX)
- Fixed gcc4 include issue
Enhancements:
- Fix building on FC7 by adding missing headers
- Additional fixes for find_physical_rom
- Fix bus frequency reporting
- 2.6.22 kmod fixes
- Remove TUN from defconfig (again)
- Fix XDGA off by one error
- Update netdriver Kconfig
- Re-arrange the Kconfig menus
- Remove configure directory
- OSX Compatibility fixes
Download (MB)
Added: 2007-06-25 License: GPL (GNU General Public License) Price:
873 downloads
Mac::EyeTV 0.30
Mac::EyeTV is a interface to the Elgato EyeTV Digital Video Recorder. more>>
Mac::EyeTV is a interface to the Elgato EyeTV Digital Video Recorder.
SYNOPSIS
use Mac::EyeTV;
my $eyetv = Mac::EyeTV->new();
# See Mac::EyeTV::Channel
foreach my $channel ($eyetv->channels) {
my $name = $channel->name;
my $number = $channel->number;
print "$number $namen";
}
# See Mac::EyeTV::Programme
foreach my $programme ($eyetv->programmes) {
my $start = $programme->start;
my $stop = $programme->stop;
my $title = $programme->title;
print "$title $start - $stopn";
}
This module allows you to interface to the Elgato EyeTV Digital Video Recorder. EyeTV is a piece of software and hardware for Mac OS X which can record and play back television much like a Tivo. This module allows you to interface to the EyeTV software, view the channel list and the recorded programmes and schedule recordings.
See Mac::EyeTV::Programme for information on scheduling a recording.
You should create Mac::Glue bindings to EyeTV before using this (along the lines of sudo gluemac EyeTV).
The EyeTV software itself is available from Elgato Systems at http://www.elgato.com/index.php?file=support_updates_eyetv
<<lessSYNOPSIS
use Mac::EyeTV;
my $eyetv = Mac::EyeTV->new();
# See Mac::EyeTV::Channel
foreach my $channel ($eyetv->channels) {
my $name = $channel->name;
my $number = $channel->number;
print "$number $namen";
}
# See Mac::EyeTV::Programme
foreach my $programme ($eyetv->programmes) {
my $start = $programme->start;
my $stop = $programme->stop;
my $title = $programme->title;
print "$title $start - $stopn";
}
This module allows you to interface to the Elgato EyeTV Digital Video Recorder. EyeTV is a piece of software and hardware for Mac OS X which can record and play back television much like a Tivo. This module allows you to interface to the EyeTV software, view the channel list and the recorded programmes and schedule recordings.
See Mac::EyeTV::Programme for information on scheduling a recording.
You should create Mac::Glue bindings to EyeTV before using this (along the lines of sudo gluemac EyeTV).
The EyeTV software itself is available from Elgato Systems at http://www.elgato.com/index.php?file=support_updates_eyetv
Download (0.004MB)
Added: 2006-07-21 License: GPL (GNU General Public License) Price:
1217 downloads
DarwinPorts 1.2
DarwinPorts makes the world of open source software available to your Mac. more>>
DarwinPorts makes the world of open source software available to your Mac. There are over 3000 software titles ("ports"), each one installable with a single command.
This is probably the biggest, most up to date open source software collection for Mac OS X. DarwinPorts works much like the ports collections of the major BSD operating systems.
Enhancements:
- The syntax of port(1) was enhanced.
- Space is now saved by compressing all man pages automatically.
- It is now possible to install multiple ports with one command.
- New meta-groups for executing commands on were implemented.
- launchd is now used on 10.4 (SystemStarter on 10.3).
- Help is now more easily available.
- Portfiles can now be edited directly via port(1).
- Disk images are available for 10.3 and 10.4.
<<lessThis is probably the biggest, most up to date open source software collection for Mac OS X. DarwinPorts works much like the ports collections of the major BSD operating systems.
Enhancements:
- The syntax of port(1) was enhanced.
- Space is now saved by compressing all man pages automatically.
- It is now possible to install multiple ports with one command.
- New meta-groups for executing commands on were implemented.
- launchd is now used on 10.4 (SystemStarter on 10.3).
- Help is now more easily available.
- Portfiles can now be edited directly via port(1).
- Disk images are available for 10.3 and 10.4.
Download (0.76MB)
Added: 2005-12-15 License: BSD License Price:
1409 downloads
ChessX 0.5
ChessX is a free Open Source Chess Database for Linux, Windows, and Mac OS X. more>>
ChessX is a free Open Source Chess Database for Linux, Windows, and Mac OS X. The project uses Qt library to create modern, portable graphical interface. Current development is aimed at providing full featured PGN database. Afterwards we will add more flexible native format.
History
The project was started after development of Scid halted and contact with the author was lost. Initially, ChessX was to be a community maintained version of Scid called "New Scid". However, after some initial development, it was decided to break away from the old code so that new ideas and modern interface can be implemented.
Main features:
- Multi-platform. Supports Linux, Microsoft Windows and Mac OS
- Read-only support for PGN Files
- Work with multiple databases simultaneously
- Browse games
- Navigate through game, including variations
- Copy/Paste FEN/PGN
- Enter moves, setup board position
- Basic header search (click on columns in GameList header)
- Player database with picture support
<<lessHistory
The project was started after development of Scid halted and contact with the author was lost. Initially, ChessX was to be a community maintained version of Scid called "New Scid". However, after some initial development, it was decided to break away from the old code so that new ideas and modern interface can be implemented.
Main features:
- Multi-platform. Supports Linux, Microsoft Windows and Mac OS
- Read-only support for PGN Files
- Work with multiple databases simultaneously
- Browse games
- Navigate through game, including variations
- Copy/Paste FEN/PGN
- Enter moves, setup board position
- Basic header search (click on columns in GameList header)
- Player database with picture support
Download (0.60MB)
Added: 2007-06-14 License: GPL (GNU General Public License) Price:
865 downloads

Saurus CMS Free for Linux / Mac OS X 4.5.1
Saurus CMS Free - content management system combining usability with technology more>> <<less
Download (10.59MB)
Added: 2009-04-01 License: Freeware Price: Free
209 downloads
Murrina-Brown 0.1
Murrina-Brown 0.1 is yet another great addition for Gnome users. It is actually a port of Mac OS X theme, Muku v1.2. The dock on the bottom is avant-window-navigator more>>
Murrina-Brown 0.1 is yet another great addition for Gnome users. It is actually a port of Mac OS X theme, Muku v1.2. The dock on the bottom is avant-window-navigator. Emerald theme is included.
<<less Added: 2008-10-23 License: GPL Price: FREE
14 downloads
AudioCD::Mac 0.25
AudioCD::Mac is a MacPerl extension for controlling Audio CDs. more>>
AudioCD::Mac is a MacPerl extension for controlling Audio CDs.
SYNOPSIS
#!perl -w
use AudioCD;
use strict;
my $cd = new AudioCD;
$cd->volume(255);
$cd->play(2);
print "Now playingn" if $cd->status == CD_PLAY;
printf "Volume is %dn", $cd->volume;
sleep(5);
$cd->pause;
print "Now pausedn" if $cd->status == CD_PAUSE;
sleep(5);
$cd->volume(100);
$cd->continue;
print "Now playingn" if $cd->status == CD_PLAY;
printf "Volume is %dn", $cd->volume;
sleep(5);
my @info = $cd->info;
printf "Currently at track %d, %.2d:%.2dn", @info[0..2];
$cd->stop;
my $status = $cd->status;
print "Now stoppedn" if
($status == CD_FINISH || $status == CD_STOP);
if (do CDDB.pm) { # sold separately
my $cddb = new CDDB;
my @cddb_info = $cddb->calculate_id( $cd->cddb_toc );
my @discs = $cddb->get_discs(@cddb_info[0, 3, 4]);
print "You were probably listening to $discs[0]->[2]n";
}
$cd->eject;
This is the MacPerl module to be used by the AudioCD module. Other modules can be written for other platforms, but this one is Mac specific, calling Mac OS APIs to control the CD player.
<<lessSYNOPSIS
#!perl -w
use AudioCD;
use strict;
my $cd = new AudioCD;
$cd->volume(255);
$cd->play(2);
print "Now playingn" if $cd->status == CD_PLAY;
printf "Volume is %dn", $cd->volume;
sleep(5);
$cd->pause;
print "Now pausedn" if $cd->status == CD_PAUSE;
sleep(5);
$cd->volume(100);
$cd->continue;
print "Now playingn" if $cd->status == CD_PLAY;
printf "Volume is %dn", $cd->volume;
sleep(5);
my @info = $cd->info;
printf "Currently at track %d, %.2d:%.2dn", @info[0..2];
$cd->stop;
my $status = $cd->status;
print "Now stoppedn" if
($status == CD_FINISH || $status == CD_STOP);
if (do CDDB.pm) { # sold separately
my $cddb = new CDDB;
my @cddb_info = $cddb->calculate_id( $cd->cddb_toc );
my @discs = $cddb->get_discs(@cddb_info[0, 3, 4]);
print "You were probably listening to $discs[0]->[2]n";
}
$cd->eject;
This is the MacPerl module to be used by the AudioCD module. Other modules can be written for other platforms, but this one is Mac specific, calling Mac OS APIs to control the CD player.
Download (0.014MB)
Added: 2006-06-22 License: Perl Artistic License Price:
1220 downloads
Beos
Beos provides a beautiful set of icons. more>>
Beos provides a beautiful set of icons.
Matthew McClintock created a beautiful set of icons for Mac OS X, that I converted to create this icon theme about one the best desktop OS I know.
For the moment, the theme is not fully complete: some of the mime icons are defined. I will finalize it later.
<<lessMatthew McClintock created a beautiful set of icons for Mac OS X, that I converted to create this icon theme about one the best desktop OS I know.
For the moment, the theme is not fully complete: some of the mime icons are defined. I will finalize it later.
Download (0.23MB)
Added: 2007-01-27 License: GPL (GNU General Public License) Price:
12601 downloads
SmartSplitter 1.3
SmartSplitter is a cross-platform open-source control splitter class for REALbasic 5 or greater. more>>
SmartSplitter is a cross-platform open-source control splitter class for REALbasic 5 or greater. The SmartSplitter control allows the user to resize other controls contained in the window as desired.
SmartSplitter can automatically attach nearby controls thus achieving full functionality with NO coding and NO binding! SmartSplitter is developed for and tested on Linux, Mac OS 9, Mac OS X, and Windows 98/2000/XP.
SmartSplitter began like so many other classes do - as a simple crappy class in an early crappy project. But as I used this divider thingy in more of my projects, I gradually added in smarts until so great the intellect of this amazing class, I felt obliged to spend the extra effort to simplify it, clean it up, and make it more accessible.
The SmartSplitter class is provided free for all to use. However, I do maintain ownership of SmartSplitter. You are free to redistribute the source code. If you distribute it as a standalone class, please include this documentation with it. If you distribute source code containing SmartSplitter, you do not need to include this documentation. There is no requirement to credit me in your program for using SmartSplitter.
Enhancements:
- Fixed control smarts to handle embeded control resize change in REALbasic 2005
- Added logic to handle invisible attached controls
- (Use new subroutine setAttachedControlNormallyVisible to alert SmartSplitter if an attached control changes visibility)
- Using DisableLiveDrag looks MUCH better
- Fixed a Win32 "expanding" handle refresh problem
<<lessSmartSplitter can automatically attach nearby controls thus achieving full functionality with NO coding and NO binding! SmartSplitter is developed for and tested on Linux, Mac OS 9, Mac OS X, and Windows 98/2000/XP.
SmartSplitter began like so many other classes do - as a simple crappy class in an early crappy project. But as I used this divider thingy in more of my projects, I gradually added in smarts until so great the intellect of this amazing class, I felt obliged to spend the extra effort to simplify it, clean it up, and make it more accessible.
The SmartSplitter class is provided free for all to use. However, I do maintain ownership of SmartSplitter. You are free to redistribute the source code. If you distribute it as a standalone class, please include this documentation with it. If you distribute source code containing SmartSplitter, you do not need to include this documentation. There is no requirement to credit me in your program for using SmartSplitter.
Enhancements:
- Fixed control smarts to handle embeded control resize change in REALbasic 2005
- Added logic to handle invisible attached controls
- (Use new subroutine setAttachedControlNormallyVisible to alert SmartSplitter if an attached control changes visibility)
- Using DisableLiveDrag looks MUCH better
- Fixed a Win32 "expanding" handle refresh problem
Download (0.20MB)
Added: 2006-05-11 License: Freeware Price:
1262 downloads
Vega Strike 0.4.3
Vega Strike is a 3D Linux action space simulator. more>>
Vega Strike is a Linux action space simulator designed to bring 3d space combat to a whole new level of graphics, gameplay, and customizability.
Enhancements:
- Also featured is an introductory story campaign showing what the future of Vega Strike storytelling will look like.
- Hopefully we will release a campaign editor at some point which will allow users to contribute their own stories and dialogue to the game.
- The new screenshot (imaging) key is activated with i. PC users will find a link to the screenshots in the start menu, linux users will find it in the home directory ~/.vegastrike043/textures/
- Strangelet and PeteyG have worked for months on the art you will experience in 2.4.3.
- Dandandamans hard work has made the Loki Installer a reality for our linux users. You folks can toss gcc out the window and just download and run, like the mac and windows releases, and Fadookie and Mamiya0taru have polished the windows installer for the rest of the computational world.
- And my mac is finally out of the shop, and I have finally figured out how to make OS X 10.1 and 10.2 compatible binaries through OS X 10.3, so users with any Mac OS X can still experience Vega Strike. (this is not as easy as it sounds--look how many OS X 10.3 only apps there are out there and youll realize)
- All the items missing from 0.4.2 listed in the missing section have finally been added to 0.4.3, and thats the reason the developers decided to push for another 0.4.x release before forging ahead to 0.5.0 which will likely have a new gameplay feel and more stories.
<<lessEnhancements:
- Also featured is an introductory story campaign showing what the future of Vega Strike storytelling will look like.
- Hopefully we will release a campaign editor at some point which will allow users to contribute their own stories and dialogue to the game.
- The new screenshot (imaging) key is activated with i. PC users will find a link to the screenshots in the start menu, linux users will find it in the home directory ~/.vegastrike043/textures/
- Strangelet and PeteyG have worked for months on the art you will experience in 2.4.3.
- Dandandamans hard work has made the Loki Installer a reality for our linux users. You folks can toss gcc out the window and just download and run, like the mac and windows releases, and Fadookie and Mamiya0taru have polished the windows installer for the rest of the computational world.
- And my mac is finally out of the shop, and I have finally figured out how to make OS X 10.1 and 10.2 compatible binaries through OS X 10.3, so users with any Mac OS X can still experience Vega Strike. (this is not as easy as it sounds--look how many OS X 10.3 only apps there are out there and youll realize)
- All the items missing from 0.4.2 listed in the missing section have finally been added to 0.4.3, and thats the reason the developers decided to push for another 0.4.x release before forging ahead to 0.5.0 which will likely have a new gameplay feel and more stories.
Download (148.11MB)
Added: 2005-04-02 License: GPL (GNU General Public License) Price:
1670 downloads
FreeMat 3.4
FreeMat is a free environment for rapid engineering and scientific prototyping and data processing. more>>
FreeMat is a free environment for rapid engineering and scientific prototyping and data processing. FreeMat project is similar to commercial systems such as MATLAB from Mathworks, and IDL from Research Systems, but is Open Source.
FreeMat includes several novel features such as a codeless interface to external C/C++/FORTRAN code, parallel/distributed algorithm development (via MPI), and plotting and visualization capabilities.
FreeMat is available under an MIT-type license. Supported platforms include Linux, Windows and Mac OS X.
Enhancements:
- This release fixes some critical bugs in the previous release.
- In particular, the 64-bit compilation bug has been fixed, and the Mac OS X package has been fixed.
- Also, several general bugs have been fixed.
<<lessFreeMat includes several novel features such as a codeless interface to external C/C++/FORTRAN code, parallel/distributed algorithm development (via MPI), and plotting and visualization capabilities.
FreeMat is available under an MIT-type license. Supported platforms include Linux, Windows and Mac OS X.
Enhancements:
- This release fixes some critical bugs in the previous release.
- In particular, the 64-bit compilation bug has been fixed, and the Mac OS X package has been fixed.
- Also, several general bugs have been fixed.
Download (7.0MB)
Added: 2007-08-20 License: GPL (GNU General Public License) Price:
799 downloads
oscjoy 1.00
oscjoy is a simple command line program that lets you use any connected joysticks as OpenSoundControl devices. more>>
oscjoy is a simple command line program that lets you use any connected joysticks as OpenSoundControl devices.
Whenever the state of a connected joystick changes, oscjoy will send UDP packets with OpenSoundControl messages in them to the specified IP address and port. The oscjoy archive includes source code and binaries for Linux, Mac OS X, and Windows XP.
Main features:
- Monitors all connected joysticks (or joystick-like input devices)
- Monitors all axes, buttons, hats, and trackballs on each device
- Sends OpenSoundControl packets via UDP to the specified IP address and port whenever any controls state changes
- Has options to set the OpenSoundControl name prefix, polling rate, scaling, etc
- Portable to most any OS (uses cross-platform joystick code from the SDL project)
- Very small -- compiles to less than 100 kilobytes
- Able to run in the background as a daemon process
- Open source, licensed under the GNU LGPL license
<<lessWhenever the state of a connected joystick changes, oscjoy will send UDP packets with OpenSoundControl messages in them to the specified IP address and port. The oscjoy archive includes source code and binaries for Linux, Mac OS X, and Windows XP.
Main features:
- Monitors all connected joysticks (or joystick-like input devices)
- Monitors all axes, buttons, hats, and trackballs on each device
- Sends OpenSoundControl packets via UDP to the specified IP address and port whenever any controls state changes
- Has options to set the OpenSoundControl name prefix, polling rate, scaling, etc
- Portable to most any OS (uses cross-platform joystick code from the SDL project)
- Very small -- compiles to less than 100 kilobytes
- Able to run in the background as a daemon process
- Open source, licensed under the GNU LGPL license
Download (0.15MB)
Added: 2006-03-29 License: LGPL (GNU Lesser General Public License) Price:
1304 downloads
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