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LOST island 0.1

LOST island 0.1


LOST island is a superb KDM theme featuring a LOST wallpaper. more>>
LOST island is a superb KDM theme featuring a LOST wallpaper.

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Added: 2007-03-08 License: GPL (GNU General Public License) Price:
965 downloads
Lost Cities 0.1

Lost Cities 0.1


Lost Cities project is an implementation of Reiner Knizias card game of risk management. more>>
Lost Cities project is an implementation of Reiner Knizias card game of risk management.

It supports Internet play and includes a complete set of rules.

Each player is dealt eight cards. Each turn, a player must play a card or discard a card, and then draw. Each card has a color and either a value which is either from 2 to 10, or is a handshake. There are three handshakes per suit, and one of each number card.

Each player has one play pile per suit. Your play piles are shown at the top of the window, and your opponents are at the bottom. You may only play higher-numbered cards on top of lower-numbered cards; handshake cards must go before all numbered cards.

Discard piles are also sorted by suit, but discards may be in any order. Discards are shown in the center of the window. After you have played or discarded, you may draw either from the deck, or from any discard pile.

When the last card is drawn from the deck, the game ends immediately.

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Download (0.030MB)
Added: 2006-11-30 License: GPL (GNU General Public License) Price:
1059 downloads
Lost Labyrinth 2.9.0

Lost Labyrinth 2.9.0


Lost Labyrinth is a so-called roguelike RPG playing computer game. more>>
Lost Labyrinth is a so-called "roguelike" RPG playing computer game.
Main features:
- relatively short gameplay (about 10-20 minutes)
- very high replayability; nearly everything in the game is randomly generated
- Sketelona lot of options during the character generation; each character type requires another strategy to survive
- game focus on exploration; killing monsters does not give an experience bonus (but makes fun nonetheless)
- Multiplayer games on the same machine (up to 3 players with keyboard, mouse and joystick)
- "Zelda"-like graphics, sound and animation; smooth scrolling of game screen
- FreeWare
Enhancements:
- You can pick up items with the mouse (the pointer changes when you can interact with something).
- You can scroll spells with the mouse (up/down buttons).
- A text entry bug (could enter only one character since the new compiler) has been fixed.
- German special letters and spells have been fixed.
- An issue where the trader left you one field to the right (in the wall sometimes) has been fixed.
- The borders of the credits and high score screens have been fixed.
- The language of the help screen has been fixed.
- A merchant will wait a while before buying/selling is possible.
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Download (3.7MB)
Added: 2007-07-12 License: Freeware Price:
511 downloads
LoST 0.97

LoST 0.97


LoST is a little tool that helps you track where your 10+GB are LoST. more>> <<less
Download (0.15MB)
Added: 2005-04-08 License: GPL (GNU General Public License) Price:
1659 downloads
Set::IntSpan::Island 0.03

Set::IntSpan::Island 0.03


Set::IntSpan::Island is a Perl extension for Set::IntSpan to handle islands and covers. more>>
Set::IntSpan::Island is a Perl extension for Set::IntSpan to handle islands and covers.

SYNOPSIS

use Set::IntSpan::Island

# inherits normal behaviour from Set::IntSpan
$set = Set::IntSpan::Island->new( $set_spec );
# special two-value input creates a range a-b
$set = Set::IntSpan::Island->new( $a,$b );

# equivalent to $set->cardinality($another_set)->size;
if ($set->overlap( $another_set )) { ... }

# negative if overlap, positive if no overlap
$distance = $set->distance( $another_set );

# remove islands shorter than $minlength
$set = $set->remove_short( $minlength );

# fill holes up to $maxholesize
$set = $set->fill( $maxholesize );

# return a set composed of islands of $set that overlap $another_set
$set = $set->find_island( $another_set );

# return a set comopsed of the nearest non-overlapping island(s) to $another_set
$set = $set->nearest_island( $another_set );

# construct a list of covers by exhaustively intersecting all sets
@covers = Set::IntSpan::Island->extract_cover( { id1=>$set1, id2=>set2, ... } );
for $cover (@covers) {
($coverset,@ids) = ($cover->[0], @{$cover->[1]});
print "cover",$coverset->run_list,"contains sets",join(",",@ids);
}

This module extends the Set::IntSpan module by Steve McDougall. It implementing methods that are specific to islands and covers. Set::IntSpan::Island inherits from Set::IntSpan.

Terminology

An integer set, as represented by Set::IntSpan, is a collection of islands (or spans) on the integer line

...-----xxxx----xxxxxxxx---xxxxxxxx---xx---x----....

Islands are disjoint and contiguous, by definition, and may be represented by their own Set::IntSpan object. Regions not in the set that fall between adjacent spans are termed holes. For example, the integer set above is composed of 5 islands and 4 holes. The two infinite regions on either side of the set are not counted as holes within the context of this module.

METHODS

$set = Set::IntSpan::Island->new( $set_spec )

Constructs a set using the set specification as supported by Set::IntSpan.

$set = Set::IntSpan::Island->new( $a, $b )

Extension to Set::IntSpan new method, this double-argument version creates a set formed by the range a-b. This is equivalent to

$set = Set::IntSpan::Island->new("$a-$b")

but permits initialization from a list instead of a string.

$set_copy = $set->duplicate()

Creates a copy of $set.

$overlap_amount = $set->overlap( $another_set );

Returns the size of intersection of two sets. Equivalent to

$set->intersect( $another_set )->size;

$d = $set->distance( $another_set )

Returns the distance between sets, measured as follows. If the sets overlap, then the distance is negative and given by

$d = - $set->overlap( $another_set )

If the sets do not overlap, $d is positive and given by the distance on the integer line between the two closest islands of the sets.

$d = $set->sets()

Returns all spans in $set as Set::IntSpan::Island objects. This method overrides the sets method in Set::IntSpan in order to return sets as Set::IntSpan::Island objects.

$set = $set->excise( $minlength )

Removes all islands within $set smaller than $minlength.

$set = $set->fill( $maxlength )

Fills in all holes in $set smaller than $maxlength.

$set = $set->find_islands( $integer )

Returns a set containing the island in $set containing $integer. If $integer is not in $set, an empty set is returned.

$set = $set->find_islands( $another_set )

Returns a set containing all islands in $set intersecting $another_set. If $set and $another_set have an empty intersection, an empty set is returned.

$set = $set->nearest_island( $integer )

Returns the nearest island(s) in $set that contains, but does not overlap with, $integer. If $integer lies exactly between two islands, then the returned set contains these two islands.

$set = $set->nearest_island( $another_set );

Returns the nearest island(s) in $set that intersects, but does not overlap with, $another_set. If $another_set lies exactly between two islands, then the returned set contains these two islands.

$cover_data = Set::IntSpan::Island->extract_covers( $set_hash_ref )

Given a $set_hash reference

{ id1=>$set1, id2=>$set2, ..., idn=>$setn}

where $setj is a finite Set::IntSpan::Island object and idj is a unique key, extract_covers performs an exhaustive intersection of all sets and returns a list of all covers and set memberships. For example, given the id/runlist combination

a 10-15
b 12
c 14-20
d 25

The covers are

10-11 a
12 a b
13 a
14-15 a c
16-20 c
21-24 -
25 d

The cover data is returned as an array reference and its structure is

[ [ $cover_set1, [ id11, id12, id13, ... ] ],
[ $cover_set2, [ id21, id22, id23, ... ] ],
...
]

If a cover contains no elements, then its entry is

[ $cover_set, [ ] ]

$island = $set->num_islands

Returns the number of islands in the set.

$island = $set->at_island( $island_index )

Returns the island indexed by $island_index. Islands are 0-indexed. For a set with N islands, the first island (ordered left-to-right) has index 0 and the last island has index N-1.

If $island_index is negative, counting is done back from the last island (c.f. negative indexes of Perl arrays).

$island = $set->first_island

Returns the first island of the set as a Set::IntSpan::Island object. As a side-effect, sets the iterator to the first island.

If the set is empty, returns undef.

$island = $set->last_island

Returns the last island of the set as a Set::IntSpan::Island object. As a side-effect, sets the iterator to the last island.
If the set is empty, returns undef.

$island = $set->next_island

Advances the iterator forward by one island, and returns the next island. If the iterator is undefined (e.g. not previously set by first()), the first island is returned.
Returns undef if the set is empty or if no more islands are available.

$island = $set->prev_island

Reverses the iterator backward by one island, and returns the previous island. If the iterator is undefined (e.g. not previously set by last()), the last island is returned.

Returns undef if the set is empty or if no more islands are available.

$island = $set->current_island

Returns the island at the current iterator position.

Returns undef if the set is empty or if the iterator is not defined.

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Download (0.009MB)
Added: 2007-07-23 License: Perl Artistic License Price:
824 downloads
Floola 1.5

Floola 1.5


Floola is a freeware application to efficiently manage your iPod or your Motorola mobile phone. more>>
Floola is a freeware application to efficiently manage your iPod or your Motorola mobile phone (any model supporting iTunes) under Linux, Mac OS X and Windows. Floola can be run directly from your iPod and needs no installation.
Take a look at the feature list to find out what it can do and feel free to suggest anything that might be missing.
Main features:
Cross plattform
- Works on any Windows (98 and above), any Mac and any linux distribution with GTK installed.
No installation required
- Put the application on iPod and launch it on any PC, immediately.
Copy
- add and extract songs to and from iPod.
Playlists
- Easily manage, import and export (m3u, pls) playlists.
Last.fm
- Join the social music revolution.
Localization
- Available in different languages.
Lyrics
- Lyric support even on older iPods (3G and above).
Search for duplicates
- Easily find duplicated songs on iPod.
Search lost files
- Easily find songs lost in your iPod.
Artwork
- Add artwork to your songs easily.
Export to HTML
- Create HTML files containing list of your iPod files
Fix iPod
- Did a software mess up your iPod? Fix it!
Notes
- Manage notes.
Growl support
- (Mac version only) Get beautiful system notifications.
Music
- Play iPods music.
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Download (4.5MB)
Added: 2007-08-05 License: Freeware Price:
814 downloads
MovieSlave 1.1.1

MovieSlave 1.1.1


MovieSlave is a very simple cross-platform (Windows, Linux) movie manager. more>>
MovieSlave is a very simple cross-platform (Windows, Linux) movie manager.

MovieSlave project can automatically fetch movie details (tagline, runtime, rate, year, plot, director) from the IMDb.

From its clean user interface you can easily add, edit, delete and search for any title without being lost in useless options.

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Download (1.0MB)
Added: 2006-12-30 License: Freeware Price:
1030 downloads
mp3plot 0.4.0 Alpha

mp3plot 0.4.0 Alpha


mp3plot project prints out a plot of the bitrate distribution of a VBR MP3 file. more>>
mp3plot project prints out a plot of the bitrate distribution of a VBR MP3 file (it will also do it for CBR files although it isnt very meaningful).

It should be architecture independent but I havent tested beyond PCs.
Theres a much more mature tool that does the same and more: mp3stat at signal-lost.homeip.net/projects. mp3stat refuses to work on my system(s) and having an interest in mp3s internal structure I gave a shot at it with mp3plot.

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Download (0.030MB)
Added: 2007-05-29 License: GPL (GNU General Public License) Price:
878 downloads
LiveSaver 0.3

LiveSaver 0.3


LiveSaver is a save-as-you-write mechanism for your browser written in Javascript. more>>
Ever lost an hour worth of writing an email due to a crashing browser? LiveSaver is a save-as-you-write mechanism for your browser written in Javascript.
It saves form input over browser and operation system crashes, power failures, and session timeouts. It is easy to add to any existing Web site. LiveSaver is particularly useful for blog software, Web mail systems, or any Web site that deals with user input.
Enhancements:
- A MediaWiki Extension was added that allows you to integrate LiveSaver in every MediaWiki installation very easily.
- Self-configuration was added to decrease installation issues.
- The API was simplified.
- Operability was tested with a suite of the latest browsers on Mac OS X and Windows.
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Download (0.017MB)
Added: 2006-09-04 License: BSD License Price:
1146 downloads
Spice Trade 1.2

Spice Trade 1.2


Spice Trade is a RPG/strategy/adventure game. more>>
Spice Trade project is an RPG/strategy/adventure game.

Spice Trade is an RPG/adventure/strategy game in which the main character is a poor man who has lost his parents, inherited some land and a house.

He becomes a trader of spices and herbs in Baghdad at a time when Europeans are starting their "great voyages of exploration".

The game character has to ensure that the Europeans do not take over his country and his culture, while he has to expand the sphere of influence of his own culture.

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Download (194.8MB)
Added: 2007-01-04 License: LGPL (GNU Lesser General Public License) Price:
1242 downloads
PJSIP and PJMEDIA 0.7.0

PJSIP and PJMEDIA 0.7.0


PJSIP and PJMEDIA is the Open Source, high performance, small footprint SIP and media stack written in C language. more>>
PJSIP and PJMEDIA is the Open Source, high performance, small footprint SIP and media stack written in C language.
It has many SIP and media features such as a layered API, dialog usages, high level invite session abstraction, an event framework, SIP presence/SIMPLE, instant messaging, RTP/RTCP, a conference bridge, silence detection, PLC, and so on, as well as extensive documentation.
Enhancements:
- This release fixes a build error on MacOS, memory alignment problems on ARM, and a crash which occurred on STUN keep-alive when network connectivity was lost.
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Download (0.34MB)
Added: 2007-06-02 License: GPL (GNU General Public License) Price:
902 downloads
Ogrian Carpet 0.9

Ogrian Carpet 0.9


Ogrian Carpet is a 3D fantasy action/strategy game. more>>
Ogrian Carpet project is a 3D fantasy action/strategy game.
Ogrian Carpet is an outdoor first person shooter game with real time strategy elements, inspired by the game Magic Carpet.
It uses Ogre3D as the renderer and allows you to fly around an island casting spells, summoning monsters, collecting mana, and building castles.
The object of the game is to build a castle, collect mana, and destroy your enemies. To build a castle, select a location, look at the ground, and cast the build spell. Note, you cannot build castles very close to water or other castles.
Your castle starts out small, with only one turret. As more mana is added to your castle, it will gain more turrets. Each turret adds another crane to your castles defense and another spell to your arsenal.
Basically, the game consists of fighting for control of mana. Whenever you encounter another wizard, shoot them with fireballs. If you hit them enough, they will "die" and be sent back to their castle. You are then free to claim all the mana in the area for yourself.
Once all the mana has been claimed, attack your enemys castle to get mana out of it so you can claim it for yourself. Once you enemys castle is out of mana, you can eliminate it by killing its heart. When all of your opponents have been banished, youve won.
Enhancements:
- AI bot player for skirmish
- things can now be loaded from an image, rather then randomly
- option for old randomized maps
- trees can now always bee seen
- made castle mana drops aggregate more
- loosened the restrictions on summoning
- made the config menu better
- added victory conditions to skirmish: kill all enemy towers/castles
- made ticks and gnomes stay in the formation you put them in
- made monsters and towers drop less then their cost when they have no wizard
- made mana float higher
- made towers cheaper (50)
- made sentinels drop much less (3)
- changed speed behavior on lava maps
- added victory music
- new music
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Download (20.0MB)
Added: 2006-12-11 License: GPL (GNU General Public License) Price:
1049 downloads
fuseftp 0.8

fuseftp 0.8


fuseftp is a userspace FTP filesystem for FUSE. more>>
fuseftp is a userspace FTP filesystem for FUSE.
Installation:
perl Makefile.PL
make
sudo make install
If any of the preregs fail, you can install the missing modules using the cpan shell which is started with "cpan" or "cpan -MCPAN -e shell".
Usage:
marcus@hal2000:~: mkdir kernel
marcus@hal2000:~: fuseftp kernel/ ftp.kernel.org &
Successfully logged into ftp.kernel.org
[1] 7150
marcus@hal2000:~: cd kernel/
marcus@hal2000:~/kernel: ls
for_mirrors_only lost+found pub usr welcome.msg
marcus@hal2000:~/kernel: cd ..
marcus@hal2000:~: fusermount -u kernel/
[1]+ Done fuseftp kernel/ ftp.kernel.org
Enhancements:
- A --port option was added to specify a non-standard FTP port.
- The handling of file names containing special characters was fixed.
- The cache timeout option was also fixed.
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Download (0.11MB)
Added: 2005-12-12 License: GPL (GNU General Public License) Price:
1411 downloads
Perilar 0.4

Perilar 0.4


Perilar is a fast, simple computer role-playing game (CRPG), with an epic quest! more>>
Perilar is a simple, fast computer role-playing game (CRPG), with an epic quest! You will cross a vast monster-infested wilderness to the dungeons to recover ancient weapons and artifacts, then to the dragons lairs, then face the final challenge...

Version 0.4 is a beta release for designing the gameplay, and future versions will have additional art, music, and sound effects.

Save Game Warning: Savefiles from previous versions will not be compatible with later versions until 1.0. At that point, Ill make sure they are always forward-compatible, but it hampers rapid development until then. Sorry for the trouble, but at least youll get to see the new world features in each version!

History

Over a thousand years ago, the world was a peaceful but primitive place. Humans lived in tribal societies, rarely warred, and there were few dangerous animals and no monsters. Your kingdom, Perilar, was one of the safest, as it was protected by four great dragons of Air, Earth, Fire, and Water.

Where the Vampire King came from, nobody knows. He appeared in the far north and turned peaceful farmers into berserker raiders. After conquering the island kingdom of Oradon, he turned their druids to necromancy, raising armies of the dead to war on the next kingdom. Kingdom after kingdom fell, and in each, the people were slain and raised as undead warriors to assault the next kingdom.

As the army of the undead approached Perilar, the dragons closed the kingdom off with a magical seal. For a thousand years, the kingdom has been trapped inside, and none know the fate of the outside world.

In recent times, the seals have begun to fail. The Dragons have not been seen in centuries. Undead and monsters march in towards the castle of King Phalan and the village of Perilar, home to the last free people in the world. A great hero must do something about this, and you are determined to be that hero!

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Download (0.21MB)
Added: 2006-02-28 License: Freeware Price:
1334 downloads
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