lost island 0.1
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LOST island 0.1
LOST island is a superb KDM theme featuring a LOST wallpaper. more>>
LOST island is a superb KDM theme featuring a LOST wallpaper.
<<less Download (MB)
Added: 2007-03-08 License: GPL (GNU General Public License) Price:
965 downloads
Lost Cities 0.1
Lost Cities project is an implementation of Reiner Knizias card game of risk management. more>>
Lost Cities project is an implementation of Reiner Knizias card game of risk management.
It supports Internet play and includes a complete set of rules.
Each player is dealt eight cards. Each turn, a player must play a card or discard a card, and then draw. Each card has a color and either a value which is either from 2 to 10, or is a handshake. There are three handshakes per suit, and one of each number card.
Each player has one play pile per suit. Your play piles are shown at the top of the window, and your opponents are at the bottom. You may only play higher-numbered cards on top of lower-numbered cards; handshake cards must go before all numbered cards.
Discard piles are also sorted by suit, but discards may be in any order. Discards are shown in the center of the window. After you have played or discarded, you may draw either from the deck, or from any discard pile.
When the last card is drawn from the deck, the game ends immediately.
<<lessIt supports Internet play and includes a complete set of rules.
Each player is dealt eight cards. Each turn, a player must play a card or discard a card, and then draw. Each card has a color and either a value which is either from 2 to 10, or is a handshake. There are three handshakes per suit, and one of each number card.
Each player has one play pile per suit. Your play piles are shown at the top of the window, and your opponents are at the bottom. You may only play higher-numbered cards on top of lower-numbered cards; handshake cards must go before all numbered cards.
Discard piles are also sorted by suit, but discards may be in any order. Discards are shown in the center of the window. After you have played or discarded, you may draw either from the deck, or from any discard pile.
When the last card is drawn from the deck, the game ends immediately.
Download (0.030MB)
Added: 2006-11-30 License: GPL (GNU General Public License) Price:
1059 downloads
Lost Labyrinth 2.9.0
Lost Labyrinth is a so-called roguelike RPG playing computer game. more>>
Lost Labyrinth is a so-called "roguelike" RPG playing computer game.
Main features:
- relatively short gameplay (about 10-20 minutes)
- very high replayability; nearly everything in the game is randomly generated
- Sketelona lot of options during the character generation; each character type requires another strategy to survive
- game focus on exploration; killing monsters does not give an experience bonus (but makes fun nonetheless)
- Multiplayer games on the same machine (up to 3 players with keyboard, mouse and joystick)
- "Zelda"-like graphics, sound and animation; smooth scrolling of game screen
- FreeWare
Enhancements:
- You can pick up items with the mouse (the pointer changes when you can interact with something).
- You can scroll spells with the mouse (up/down buttons).
- A text entry bug (could enter only one character since the new compiler) has been fixed.
- German special letters and spells have been fixed.
- An issue where the trader left you one field to the right (in the wall sometimes) has been fixed.
- The borders of the credits and high score screens have been fixed.
- The language of the help screen has been fixed.
- A merchant will wait a while before buying/selling is possible.
<<lessMain features:
- relatively short gameplay (about 10-20 minutes)
- very high replayability; nearly everything in the game is randomly generated
- Sketelona lot of options during the character generation; each character type requires another strategy to survive
- game focus on exploration; killing monsters does not give an experience bonus (but makes fun nonetheless)
- Multiplayer games on the same machine (up to 3 players with keyboard, mouse and joystick)
- "Zelda"-like graphics, sound and animation; smooth scrolling of game screen
- FreeWare
Enhancements:
- You can pick up items with the mouse (the pointer changes when you can interact with something).
- You can scroll spells with the mouse (up/down buttons).
- A text entry bug (could enter only one character since the new compiler) has been fixed.
- German special letters and spells have been fixed.
- An issue where the trader left you one field to the right (in the wall sometimes) has been fixed.
- The borders of the credits and high score screens have been fixed.
- The language of the help screen has been fixed.
- A merchant will wait a while before buying/selling is possible.
Download (3.7MB)
Added: 2007-07-12 License: Freeware Price:
511 downloads
Set::IntSpan::Island 0.03
Set::IntSpan::Island is a Perl extension for Set::IntSpan to handle islands and covers. more>>
Set::IntSpan::Island is a Perl extension for Set::IntSpan to handle islands and covers.
SYNOPSIS
use Set::IntSpan::Island
# inherits normal behaviour from Set::IntSpan
$set = Set::IntSpan::Island->new( $set_spec );
# special two-value input creates a range a-b
$set = Set::IntSpan::Island->new( $a,$b );
# equivalent to $set->cardinality($another_set)->size;
if ($set->overlap( $another_set )) { ... }
# negative if overlap, positive if no overlap
$distance = $set->distance( $another_set );
# remove islands shorter than $minlength
$set = $set->remove_short( $minlength );
# fill holes up to $maxholesize
$set = $set->fill( $maxholesize );
# return a set composed of islands of $set that overlap $another_set
$set = $set->find_island( $another_set );
# return a set comopsed of the nearest non-overlapping island(s) to $another_set
$set = $set->nearest_island( $another_set );
# construct a list of covers by exhaustively intersecting all sets
@covers = Set::IntSpan::Island->extract_cover( { id1=>$set1, id2=>set2, ... } );
for $cover (@covers) {
($coverset,@ids) = ($cover->[0], @{$cover->[1]});
print "cover",$coverset->run_list,"contains sets",join(",",@ids);
}
This module extends the Set::IntSpan module by Steve McDougall. It implementing methods that are specific to islands and covers. Set::IntSpan::Island inherits from Set::IntSpan.
Terminology
An integer set, as represented by Set::IntSpan, is a collection of islands (or spans) on the integer line
...-----xxxx----xxxxxxxx---xxxxxxxx---xx---x----....
Islands are disjoint and contiguous, by definition, and may be represented by their own Set::IntSpan object. Regions not in the set that fall between adjacent spans are termed holes. For example, the integer set above is composed of 5 islands and 4 holes. The two infinite regions on either side of the set are not counted as holes within the context of this module.
METHODS
$set = Set::IntSpan::Island->new( $set_spec )
Constructs a set using the set specification as supported by Set::IntSpan.
$set = Set::IntSpan::Island->new( $a, $b )
Extension to Set::IntSpan new method, this double-argument version creates a set formed by the range a-b. This is equivalent to
$set = Set::IntSpan::Island->new("$a-$b")
but permits initialization from a list instead of a string.
$set_copy = $set->duplicate()
Creates a copy of $set.
$overlap_amount = $set->overlap( $another_set );
Returns the size of intersection of two sets. Equivalent to
$set->intersect( $another_set )->size;
$d = $set->distance( $another_set )
Returns the distance between sets, measured as follows. If the sets overlap, then the distance is negative and given by
$d = - $set->overlap( $another_set )
If the sets do not overlap, $d is positive and given by the distance on the integer line between the two closest islands of the sets.
$d = $set->sets()
Returns all spans in $set as Set::IntSpan::Island objects. This method overrides the sets method in Set::IntSpan in order to return sets as Set::IntSpan::Island objects.
$set = $set->excise( $minlength )
Removes all islands within $set smaller than $minlength.
$set = $set->fill( $maxlength )
Fills in all holes in $set smaller than $maxlength.
$set = $set->find_islands( $integer )
Returns a set containing the island in $set containing $integer. If $integer is not in $set, an empty set is returned.
$set = $set->find_islands( $another_set )
Returns a set containing all islands in $set intersecting $another_set. If $set and $another_set have an empty intersection, an empty set is returned.
$set = $set->nearest_island( $integer )
Returns the nearest island(s) in $set that contains, but does not overlap with, $integer. If $integer lies exactly between two islands, then the returned set contains these two islands.
$set = $set->nearest_island( $another_set );
Returns the nearest island(s) in $set that intersects, but does not overlap with, $another_set. If $another_set lies exactly between two islands, then the returned set contains these two islands.
$cover_data = Set::IntSpan::Island->extract_covers( $set_hash_ref )
Given a $set_hash reference
{ id1=>$set1, id2=>$set2, ..., idn=>$setn}
where $setj is a finite Set::IntSpan::Island object and idj is a unique key, extract_covers performs an exhaustive intersection of all sets and returns a list of all covers and set memberships. For example, given the id/runlist combination
a 10-15
b 12
c 14-20
d 25
The covers are
10-11 a
12 a b
13 a
14-15 a c
16-20 c
21-24 -
25 d
The cover data is returned as an array reference and its structure is
[ [ $cover_set1, [ id11, id12, id13, ... ] ],
[ $cover_set2, [ id21, id22, id23, ... ] ],
...
]
If a cover contains no elements, then its entry is
[ $cover_set, [ ] ]
$island = $set->num_islands
Returns the number of islands in the set.
$island = $set->at_island( $island_index )
Returns the island indexed by $island_index. Islands are 0-indexed. For a set with N islands, the first island (ordered left-to-right) has index 0 and the last island has index N-1.
If $island_index is negative, counting is done back from the last island (c.f. negative indexes of Perl arrays).
$island = $set->first_island
Returns the first island of the set as a Set::IntSpan::Island object. As a side-effect, sets the iterator to the first island.
If the set is empty, returns undef.
$island = $set->last_island
Returns the last island of the set as a Set::IntSpan::Island object. As a side-effect, sets the iterator to the last island.
If the set is empty, returns undef.
$island = $set->next_island
Advances the iterator forward by one island, and returns the next island. If the iterator is undefined (e.g. not previously set by first()), the first island is returned.
Returns undef if the set is empty or if no more islands are available.
$island = $set->prev_island
Reverses the iterator backward by one island, and returns the previous island. If the iterator is undefined (e.g. not previously set by last()), the last island is returned.
Returns undef if the set is empty or if no more islands are available.
$island = $set->current_island
Returns the island at the current iterator position.
Returns undef if the set is empty or if the iterator is not defined.
<<lessSYNOPSIS
use Set::IntSpan::Island
# inherits normal behaviour from Set::IntSpan
$set = Set::IntSpan::Island->new( $set_spec );
# special two-value input creates a range a-b
$set = Set::IntSpan::Island->new( $a,$b );
# equivalent to $set->cardinality($another_set)->size;
if ($set->overlap( $another_set )) { ... }
# negative if overlap, positive if no overlap
$distance = $set->distance( $another_set );
# remove islands shorter than $minlength
$set = $set->remove_short( $minlength );
# fill holes up to $maxholesize
$set = $set->fill( $maxholesize );
# return a set composed of islands of $set that overlap $another_set
$set = $set->find_island( $another_set );
# return a set comopsed of the nearest non-overlapping island(s) to $another_set
$set = $set->nearest_island( $another_set );
# construct a list of covers by exhaustively intersecting all sets
@covers = Set::IntSpan::Island->extract_cover( { id1=>$set1, id2=>set2, ... } );
for $cover (@covers) {
($coverset,@ids) = ($cover->[0], @{$cover->[1]});
print "cover",$coverset->run_list,"contains sets",join(",",@ids);
}
This module extends the Set::IntSpan module by Steve McDougall. It implementing methods that are specific to islands and covers. Set::IntSpan::Island inherits from Set::IntSpan.
Terminology
An integer set, as represented by Set::IntSpan, is a collection of islands (or spans) on the integer line
...-----xxxx----xxxxxxxx---xxxxxxxx---xx---x----....
Islands are disjoint and contiguous, by definition, and may be represented by their own Set::IntSpan object. Regions not in the set that fall between adjacent spans are termed holes. For example, the integer set above is composed of 5 islands and 4 holes. The two infinite regions on either side of the set are not counted as holes within the context of this module.
METHODS
$set = Set::IntSpan::Island->new( $set_spec )
Constructs a set using the set specification as supported by Set::IntSpan.
$set = Set::IntSpan::Island->new( $a, $b )
Extension to Set::IntSpan new method, this double-argument version creates a set formed by the range a-b. This is equivalent to
$set = Set::IntSpan::Island->new("$a-$b")
but permits initialization from a list instead of a string.
$set_copy = $set->duplicate()
Creates a copy of $set.
$overlap_amount = $set->overlap( $another_set );
Returns the size of intersection of two sets. Equivalent to
$set->intersect( $another_set )->size;
$d = $set->distance( $another_set )
Returns the distance between sets, measured as follows. If the sets overlap, then the distance is negative and given by
$d = - $set->overlap( $another_set )
If the sets do not overlap, $d is positive and given by the distance on the integer line between the two closest islands of the sets.
$d = $set->sets()
Returns all spans in $set as Set::IntSpan::Island objects. This method overrides the sets method in Set::IntSpan in order to return sets as Set::IntSpan::Island objects.
$set = $set->excise( $minlength )
Removes all islands within $set smaller than $minlength.
$set = $set->fill( $maxlength )
Fills in all holes in $set smaller than $maxlength.
$set = $set->find_islands( $integer )
Returns a set containing the island in $set containing $integer. If $integer is not in $set, an empty set is returned.
$set = $set->find_islands( $another_set )
Returns a set containing all islands in $set intersecting $another_set. If $set and $another_set have an empty intersection, an empty set is returned.
$set = $set->nearest_island( $integer )
Returns the nearest island(s) in $set that contains, but does not overlap with, $integer. If $integer lies exactly between two islands, then the returned set contains these two islands.
$set = $set->nearest_island( $another_set );
Returns the nearest island(s) in $set that intersects, but does not overlap with, $another_set. If $another_set lies exactly between two islands, then the returned set contains these two islands.
$cover_data = Set::IntSpan::Island->extract_covers( $set_hash_ref )
Given a $set_hash reference
{ id1=>$set1, id2=>$set2, ..., idn=>$setn}
where $setj is a finite Set::IntSpan::Island object and idj is a unique key, extract_covers performs an exhaustive intersection of all sets and returns a list of all covers and set memberships. For example, given the id/runlist combination
a 10-15
b 12
c 14-20
d 25
The covers are
10-11 a
12 a b
13 a
14-15 a c
16-20 c
21-24 -
25 d
The cover data is returned as an array reference and its structure is
[ [ $cover_set1, [ id11, id12, id13, ... ] ],
[ $cover_set2, [ id21, id22, id23, ... ] ],
...
]
If a cover contains no elements, then its entry is
[ $cover_set, [ ] ]
$island = $set->num_islands
Returns the number of islands in the set.
$island = $set->at_island( $island_index )
Returns the island indexed by $island_index. Islands are 0-indexed. For a set with N islands, the first island (ordered left-to-right) has index 0 and the last island has index N-1.
If $island_index is negative, counting is done back from the last island (c.f. negative indexes of Perl arrays).
$island = $set->first_island
Returns the first island of the set as a Set::IntSpan::Island object. As a side-effect, sets the iterator to the first island.
If the set is empty, returns undef.
$island = $set->last_island
Returns the last island of the set as a Set::IntSpan::Island object. As a side-effect, sets the iterator to the last island.
If the set is empty, returns undef.
$island = $set->next_island
Advances the iterator forward by one island, and returns the next island. If the iterator is undefined (e.g. not previously set by first()), the first island is returned.
Returns undef if the set is empty or if no more islands are available.
$island = $set->prev_island
Reverses the iterator backward by one island, and returns the previous island. If the iterator is undefined (e.g. not previously set by last()), the last island is returned.
Returns undef if the set is empty or if no more islands are available.
$island = $set->current_island
Returns the island at the current iterator position.
Returns undef if the set is empty or if the iterator is not defined.
Download (0.009MB)
Added: 2007-07-23 License: Perl Artistic License Price:
824 downloads
smtpfilter 0.1
smtpfilter is a filter for an SMTP session which passes the session through transparently in real time. more>>
smtpfilter is a filter for an SMTP session which passes the session through transparently in real time, except for the DATA command which is intercepted in order to scan the data for spam and/or viruses with the scanner of your choice.
If you are reading this source, it is what should have been an internal release and consequently has a few comments at the head of the file which would not normally be here. Most likely I must have released this in a hurry because someone needed some
recent feature that has been added, before I had time to do a periodic code review and tidy-up. If this is your first time looking at or installing this code you should probably get in
touch with the author (gtoal@gtoal.com) and ask for a cleaner version before you start.
The descriptive comments which explain what this program does, and how, have slowly migrated from being at the top of the file to being lost half way down. That is something which will be done in the next maintenance release.
But this version *does* work, and works very well now. It is in service at the University of Texas Pan American, with 2000 staff and 15,000 students (although not all of those are active emailers -maybe only 2000-3000 are in heavy use. It sometimes looks like
AOL and MSN and Yahoo are the official campus mailers.
<<lessIf you are reading this source, it is what should have been an internal release and consequently has a few comments at the head of the file which would not normally be here. Most likely I must have released this in a hurry because someone needed some
recent feature that has been added, before I had time to do a periodic code review and tidy-up. If this is your first time looking at or installing this code you should probably get in
touch with the author (gtoal@gtoal.com) and ask for a cleaner version before you start.
The descriptive comments which explain what this program does, and how, have slowly migrated from being at the top of the file to being lost half way down. That is something which will be done in the next maintenance release.
But this version *does* work, and works very well now. It is in service at the University of Texas Pan American, with 2000 staff and 15,000 students (although not all of those are active emailers -maybe only 2000-3000 are in heavy use. It sometimes looks like
AOL and MSN and Yahoo are the official campus mailers.
Download (0.14MB)
Added: 2006-07-11 License: GPL (GNU General Public License) Price:
1200 downloads
arianne 0.12
arianne is a multiplayer online game engine project. more>>
Arianne is a multiplayer online games framework and engine to develop turn based and real time games.
It provides a simple way of creating games on a portable and robust server architecture. The server is coded in Java and uses Python for your game description, provides a MySQL backend and uses an UDP transport channel to communicate with dozens of players.
Our reference client engines are coded using Java and the C language in order to achieve maximum portability.
Arianne has been in development since 1999 and has evolved from a tiny application written in pseudo-C++ to a powerful, expandable but simple server framework, running on the Java platform, and a portable client framework, written in bare C to allow total portability of ariannes clients. Ariannes server is totally client agnostic.
Since the beginning, the key concept at the heart of Ariannes development has been KISS: Keep it simple, stupid!
Arianne games are playable. It now hosts several games:
* a multiplayer Gladiators fighting game
* a multiplayer Pacman game
All our efforts are supported by ariannes server: Marauroa.
Marauroa is completely written in Java using a multithreaded server architecture with a UDP oriented network protocol, a MySQL based persistence engine and a flexible game system. The game system is totally expandable and modifiable by game developers and is able to run Python scripts defining the games rules.
Marauroa is based on a design philosophy we called Action/Perception. Each turn a perception is send to the clients explaining what they currently perceive. Clients can ask the server to perform any action in their name using actions. Marauroa is totally game agnostic and makes very little assumptions about what are you trying to do, allowing a great freedom to create any game type.
Bugs are facts of life, they just happen.
On Arianne we care about code quality so code is fully tested using Test Units with JUnit and cppunit, so all modules are tested for most common cases, allowing a better quality software to be deployed.
The name originated from the Greek name Ariadne. (Latin; Arianna and from French; Arianne). Ariadne is a famous character in Greek mythology. She was the daughter of King Minos of Crete and she was in love with Theseus, the Athenian hero who killed the Minotaur ( a half human, half bull creature).
Theseus married her, however, then later left her alone on the island of Naxos. Ariadne later married Dionisos the God of Wine. The name Ariadne originates from the ancient Greek words ari which means intelligent and adnis which means pure (as in a virgin). Hence, the daughters of the Romans and Greeks where often called by this name.
<<lessIt provides a simple way of creating games on a portable and robust server architecture. The server is coded in Java and uses Python for your game description, provides a MySQL backend and uses an UDP transport channel to communicate with dozens of players.
Our reference client engines are coded using Java and the C language in order to achieve maximum portability.
Arianne has been in development since 1999 and has evolved from a tiny application written in pseudo-C++ to a powerful, expandable but simple server framework, running on the Java platform, and a portable client framework, written in bare C to allow total portability of ariannes clients. Ariannes server is totally client agnostic.
Since the beginning, the key concept at the heart of Ariannes development has been KISS: Keep it simple, stupid!
Arianne games are playable. It now hosts several games:
* a multiplayer Gladiators fighting game
* a multiplayer Pacman game
All our efforts are supported by ariannes server: Marauroa.
Marauroa is completely written in Java using a multithreaded server architecture with a UDP oriented network protocol, a MySQL based persistence engine and a flexible game system. The game system is totally expandable and modifiable by game developers and is able to run Python scripts defining the games rules.
Marauroa is based on a design philosophy we called Action/Perception. Each turn a perception is send to the clients explaining what they currently perceive. Clients can ask the server to perform any action in their name using actions. Marauroa is totally game agnostic and makes very little assumptions about what are you trying to do, allowing a great freedom to create any game type.
Bugs are facts of life, they just happen.
On Arianne we care about code quality so code is fully tested using Test Units with JUnit and cppunit, so all modules are tested for most common cases, allowing a better quality software to be deployed.
The name originated from the Greek name Ariadne. (Latin; Arianna and from French; Arianne). Ariadne is a famous character in Greek mythology. She was the daughter of King Minos of Crete and she was in love with Theseus, the Athenian hero who killed the Minotaur ( a half human, half bull creature).
Theseus married her, however, then later left her alone on the island of Naxos. Ariadne later married Dionisos the God of Wine. The name Ariadne originates from the ancient Greek words ari which means intelligent and adnis which means pure (as in a virgin). Hence, the daughters of the Romans and Greeks where often called by this name.
Download (0.05MB)
Added: 2005-04-01 License: GPL (GNU General Public License) Price:
1666 downloads
MovieSlave 1.1.1
MovieSlave is a very simple cross-platform (Windows, Linux) movie manager. more>>
MovieSlave is a very simple cross-platform (Windows, Linux) movie manager.
MovieSlave project can automatically fetch movie details (tagline, runtime, rate, year, plot, director) from the IMDb.
From its clean user interface you can easily add, edit, delete and search for any title without being lost in useless options.
<<lessMovieSlave project can automatically fetch movie details (tagline, runtime, rate, year, plot, director) from the IMDb.
From its clean user interface you can easily add, edit, delete and search for any title without being lost in useless options.
Download (1.0MB)
Added: 2006-12-30 License: Freeware Price:
1030 downloads
LiveSaver 0.3
LiveSaver is a save-as-you-write mechanism for your browser written in Javascript. more>>
Ever lost an hour worth of writing an email due to a crashing browser? LiveSaver is a save-as-you-write mechanism for your browser written in Javascript.
It saves form input over browser and operation system crashes, power failures, and session timeouts. It is easy to add to any existing Web site. LiveSaver is particularly useful for blog software, Web mail systems, or any Web site that deals with user input.
Enhancements:
- A MediaWiki Extension was added that allows you to integrate LiveSaver in every MediaWiki installation very easily.
- Self-configuration was added to decrease installation issues.
- The API was simplified.
- Operability was tested with a suite of the latest browsers on Mac OS X and Windows.
<<lessIt saves form input over browser and operation system crashes, power failures, and session timeouts. It is easy to add to any existing Web site. LiveSaver is particularly useful for blog software, Web mail systems, or any Web site that deals with user input.
Enhancements:
- A MediaWiki Extension was added that allows you to integrate LiveSaver in every MediaWiki installation very easily.
- Self-configuration was added to decrease installation issues.
- The API was simplified.
- Operability was tested with a suite of the latest browsers on Mac OS X and Windows.
Download (0.017MB)
Added: 2006-09-04 License: BSD License Price:
1146 downloads
triggers 0.41
trigger is a lightweight, asynchronous notification mechanism to set off events in and across systems. more>>
trigger is a lightweight, asynchronous notification mechanism to set off events in and across systems. The poor mans daily snapshot, glastree builds live backup trees, with branches for each day. Users directly browse the past to recover older documents or retrieve lost files. Hard links serve to compress out unchanged files, while modified ones are copied verbatim. A prune utility effects a constant, sliding window.
<<less Download (0.014MB)
Added: 2006-07-13 License: GPL (GNU General Public License) Price:
1198 downloads
Floola 1.5
Floola is a freeware application to efficiently manage your iPod or your Motorola mobile phone. more>>
Floola is a freeware application to efficiently manage your iPod or your Motorola mobile phone (any model supporting iTunes) under Linux, Mac OS X and Windows. Floola can be run directly from your iPod and needs no installation.
Take a look at the feature list to find out what it can do and feel free to suggest anything that might be missing.
Main features:
Cross plattform
- Works on any Windows (98 and above), any Mac and any linux distribution with GTK installed.
No installation required
- Put the application on iPod and launch it on any PC, immediately.
Copy
- add and extract songs to and from iPod.
Playlists
- Easily manage, import and export (m3u, pls) playlists.
Last.fm
- Join the social music revolution.
Localization
- Available in different languages.
Lyrics
- Lyric support even on older iPods (3G and above).
Search for duplicates
- Easily find duplicated songs on iPod.
Search lost files
- Easily find songs lost in your iPod.
Artwork
- Add artwork to your songs easily.
Export to HTML
- Create HTML files containing list of your iPod files
Fix iPod
- Did a software mess up your iPod? Fix it!
Notes
- Manage notes.
Growl support
- (Mac version only) Get beautiful system notifications.
Music
- Play iPods music.
<<lessTake a look at the feature list to find out what it can do and feel free to suggest anything that might be missing.
Main features:
Cross plattform
- Works on any Windows (98 and above), any Mac and any linux distribution with GTK installed.
No installation required
- Put the application on iPod and launch it on any PC, immediately.
Copy
- add and extract songs to and from iPod.
Playlists
- Easily manage, import and export (m3u, pls) playlists.
Last.fm
- Join the social music revolution.
Localization
- Available in different languages.
Lyrics
- Lyric support even on older iPods (3G and above).
Search for duplicates
- Easily find duplicated songs on iPod.
Search lost files
- Easily find songs lost in your iPod.
Artwork
- Add artwork to your songs easily.
Export to HTML
- Create HTML files containing list of your iPod files
Fix iPod
- Did a software mess up your iPod? Fix it!
Notes
- Manage notes.
Growl support
- (Mac version only) Get beautiful system notifications.
Music
- Play iPods music.
Download (4.5MB)
Added: 2007-08-05 License: Freeware Price:
814 downloads
foXcommander 0.0.12
foXcommander is the foXdesktop file manager. more>>
foXdesktop is an attempt to create a new UNIX-based desktop environment using FOX, a multi-platform widget set written in C++.
Main features:
- User friendliness for beginners, power users and programmers
- Modularity: The opposite to "do everything in one place", but not necessarily sacrificing the idea of embeddable objects :-)
- Flexibility: All foXdesktop application are supposed to work together as a family
- Compatibility and standards conformity
As a result every foXdesktop application is supposed to both integrate seamlessly into an existing foXdesktop environment and still be useful standing alone and/or within another environment (GNOME, KDE, Enlightenment...).
Although FOX is a multi-platform library, foXdesktop is probably UNIX-specific. But, it is possible to not use the Windows Explorer interface on win32 platforms, thus it may be possible to create a new win32 desktop...
This project was origonally started by Josua Groeger, but he has lost interest in maintining it - as such I am the new maintainer (Mathew Robertson).
<<lessMain features:
- User friendliness for beginners, power users and programmers
- Modularity: The opposite to "do everything in one place", but not necessarily sacrificing the idea of embeddable objects :-)
- Flexibility: All foXdesktop application are supposed to work together as a family
- Compatibility and standards conformity
As a result every foXdesktop application is supposed to both integrate seamlessly into an existing foXdesktop environment and still be useful standing alone and/or within another environment (GNOME, KDE, Enlightenment...).
Although FOX is a multi-platform library, foXdesktop is probably UNIX-specific. But, it is possible to not use the Windows Explorer interface on win32 platforms, thus it may be possible to create a new win32 desktop...
This project was origonally started by Josua Groeger, but he has lost interest in maintining it - as such I am the new maintainer (Mathew Robertson).
Download (0.36MB)
Added: 2005-04-29 License: GPL (GNU General Public License) Price:
1640 downloads
SafeRelay 0.0.1
SafeRelay is a certificate authority center, based on OpenSSL. more>>
SafeRelay is a certificate authority center, based on OpenSSL, for network administrators who want to deploy certificates on a LAN (local area network). SafeRelay is written in CURSEL.
You may be thinking of using TLS/SSL and certificates on your LAN for activities like:
configuring intranet web servers to use HTTPS instead of plain HTTP
making LAN users connect over IMAP/SSL or POP3/SSL to your mailserver
letting your LAN users connect to your Sendmail SMTP server using certificate client authentication
having LAN users sign or encrypt their email with S/MIME
client authentication based on certificates for intranet HTTPS webservers
The basic idea is that users tend to forget to make a backup of their certificates.
If the PC of the user crashes, the private key and certificate, can be recovered, from the diskette, by the user without help or intervention from the system or network administrator.
If the user has multiple PCs (e.g. a laptop and desktop), it suffices to simply import the certificate from the diskette on both PCs.
If the diskette is lost by the user, or stolen by another user, or if the diskette suffers from a media error, a new diskette with a new keypair must be prepared for the user.
In any case, by giving the user a diskette with a certificate, the user immediately receives a backup. Any tangible medium would also work. In fact, SafeRelay could allow you to use "cdrecord" and a CD-RW drive instead. For important keys and certificates, you could copy the contents of the diskette onto a read-only medium such as a CD.
<<lessYou may be thinking of using TLS/SSL and certificates on your LAN for activities like:
configuring intranet web servers to use HTTPS instead of plain HTTP
making LAN users connect over IMAP/SSL or POP3/SSL to your mailserver
letting your LAN users connect to your Sendmail SMTP server using certificate client authentication
having LAN users sign or encrypt their email with S/MIME
client authentication based on certificates for intranet HTTPS webservers
The basic idea is that users tend to forget to make a backup of their certificates.
If the PC of the user crashes, the private key and certificate, can be recovered, from the diskette, by the user without help or intervention from the system or network administrator.
If the user has multiple PCs (e.g. a laptop and desktop), it suffices to simply import the certificate from the diskette on both PCs.
If the diskette is lost by the user, or stolen by another user, or if the diskette suffers from a media error, a new diskette with a new keypair must be prepared for the user.
In any case, by giving the user a diskette with a certificate, the user immediately receives a backup. Any tangible medium would also work. In fact, SafeRelay could allow you to use "cdrecord" and a CD-RW drive instead. For important keys and certificates, you could copy the contents of the diskette onto a read-only medium such as a CD.
Download (0.037MB)
Added: 2006-07-14 License: GPL (GNU General Public License) Price:
1198 downloads
wsdebug 0.1
wsdebug is a debugger for the Whitespace programming language. more>>
wsdebug is a debugger for the more or less famous whitespace programming language, coming along with a rather fast interpreter (wsi).
Most programming languages like C or Perl do not care for white space characters (like tab, space or newline/linefeed). The whitespace programming language works just the other way round, dont care for any character but those white space ones.
On the whole its just another geeky language like Brainfuck and others, however more adicting.
If youve written a whole lot of instructions youll probably reach the point, where you get lost. Then just put your script into wsdebug and step through your bunch of whitespace instructions and watch how each command manipulates the stack (or heap).
<<lessMost programming languages like C or Perl do not care for white space characters (like tab, space or newline/linefeed). The whitespace programming language works just the other way round, dont care for any character but those white space ones.
On the whole its just another geeky language like Brainfuck and others, however more adicting.
If youve written a whole lot of instructions youll probably reach the point, where you get lost. Then just put your script into wsdebug and step through your bunch of whitespace instructions and watch how each command manipulates the stack (or heap).
Download (0.27MB)
Added: 2005-04-14 License: GPL (GNU General Public License) Price:
1654 downloads
Perilar 0.4
Perilar is a fast, simple computer role-playing game (CRPG), with an epic quest! more>>
Perilar is a simple, fast computer role-playing game (CRPG), with an epic quest! You will cross a vast monster-infested wilderness to the dungeons to recover ancient weapons and artifacts, then to the dragons lairs, then face the final challenge...
Version 0.4 is a beta release for designing the gameplay, and future versions will have additional art, music, and sound effects.
Save Game Warning: Savefiles from previous versions will not be compatible with later versions until 1.0. At that point, Ill make sure they are always forward-compatible, but it hampers rapid development until then. Sorry for the trouble, but at least youll get to see the new world features in each version!
History
Over a thousand years ago, the world was a peaceful but primitive place. Humans lived in tribal societies, rarely warred, and there were few dangerous animals and no monsters. Your kingdom, Perilar, was one of the safest, as it was protected by four great dragons of Air, Earth, Fire, and Water.
Where the Vampire King came from, nobody knows. He appeared in the far north and turned peaceful farmers into berserker raiders. After conquering the island kingdom of Oradon, he turned their druids to necromancy, raising armies of the dead to war on the next kingdom. Kingdom after kingdom fell, and in each, the people were slain and raised as undead warriors to assault the next kingdom.
As the army of the undead approached Perilar, the dragons closed the kingdom off with a magical seal. For a thousand years, the kingdom has been trapped inside, and none know the fate of the outside world.
In recent times, the seals have begun to fail. The Dragons have not been seen in centuries. Undead and monsters march in towards the castle of King Phalan and the village of Perilar, home to the last free people in the world. A great hero must do something about this, and you are determined to be that hero!
<<lessVersion 0.4 is a beta release for designing the gameplay, and future versions will have additional art, music, and sound effects.
Save Game Warning: Savefiles from previous versions will not be compatible with later versions until 1.0. At that point, Ill make sure they are always forward-compatible, but it hampers rapid development until then. Sorry for the trouble, but at least youll get to see the new world features in each version!
History
Over a thousand years ago, the world was a peaceful but primitive place. Humans lived in tribal societies, rarely warred, and there were few dangerous animals and no monsters. Your kingdom, Perilar, was one of the safest, as it was protected by four great dragons of Air, Earth, Fire, and Water.
Where the Vampire King came from, nobody knows. He appeared in the far north and turned peaceful farmers into berserker raiders. After conquering the island kingdom of Oradon, he turned their druids to necromancy, raising armies of the dead to war on the next kingdom. Kingdom after kingdom fell, and in each, the people were slain and raised as undead warriors to assault the next kingdom.
As the army of the undead approached Perilar, the dragons closed the kingdom off with a magical seal. For a thousand years, the kingdom has been trapped inside, and none know the fate of the outside world.
In recent times, the seals have begun to fail. The Dragons have not been seen in centuries. Undead and monsters march in towards the castle of King Phalan and the village of Perilar, home to the last free people in the world. A great hero must do something about this, and you are determined to be that hero!
Download (0.21MB)
Added: 2006-02-28 License: Freeware Price:
1334 downloads
phpListPro 2.0.1
phpListPro project is a PHP/mySQL rating TopList professional script. more>>
phpListPro project is a PHP/mySQL rating TopList professional script.
Main features:
- Easy Configuration with CSS (some samples incl.)
- All functions configurable with one config-file
- mySQL Database Backend (fast, stable)
- unlimited language-templates, with language-select (english, german, dutch, french, spanish, italian, russian, ... included)
- unlimited categories, with category-select
- Site rating on incoming votes
- 3 Stage - Anti cheating Gateway
- AntiFrame on Gateway
- unique Cheating-Detection (TILT-Protect)
- Cookie-Detection (only cookie-enabled browsers can vote)
- Random-Link
- Site-Search
- NewIcon for new entries
- Variable pagebreaks
- Userfriendly Add site (with HTML integration help)
- Userfriendly Edit site
- Userfriendly HTML integration help
- Auto "Add to Favorits" Window for first-time Users
- Exitwindows for exits and outclicks
- Listsorting on votes or hits or ratings (cascading)
- Listreset for cronjobs or automatic
- SetInactive on listreset (if no votes within timeframe)
- SetActive on listreset (if votes within timeframe)
- Lost password function
- User confirmation mail
- User mail-address validation
- Webmaster notify mail
- Webmaster Site-approval
- BadWords detection
- IP-banning with Cookie remember
- Minimum-votes-to-display filter
- Advanced logging (incl. automatic oldlogprune)
- UserOnline display
- ProcessingTime display
- WEB-Adminpanel (search, votelogs, edit, delete, approval, ...)
- WEB-HTML-Newsletter
- BONUS: NewList (PluginFunction to List new Sites as Text)
- BONUS: Upgradetool from phpList (File-to-DB Converter)
- BONUS: Upgradetool from Autorank Pro (File-to-DB Converter)
- BONUS: Upgradetool from Turbotrade (File-to-DB Converter)
- BONUS: Upgradetool from CustomLists (File-to-DB Converter)
<<lessMain features:
- Easy Configuration with CSS (some samples incl.)
- All functions configurable with one config-file
- mySQL Database Backend (fast, stable)
- unlimited language-templates, with language-select (english, german, dutch, french, spanish, italian, russian, ... included)
- unlimited categories, with category-select
- Site rating on incoming votes
- 3 Stage - Anti cheating Gateway
- AntiFrame on Gateway
- unique Cheating-Detection (TILT-Protect)
- Cookie-Detection (only cookie-enabled browsers can vote)
- Random-Link
- Site-Search
- NewIcon for new entries
- Variable pagebreaks
- Userfriendly Add site (with HTML integration help)
- Userfriendly Edit site
- Userfriendly HTML integration help
- Auto "Add to Favorits" Window for first-time Users
- Exitwindows for exits and outclicks
- Listsorting on votes or hits or ratings (cascading)
- Listreset for cronjobs or automatic
- SetInactive on listreset (if no votes within timeframe)
- SetActive on listreset (if votes within timeframe)
- Lost password function
- User confirmation mail
- User mail-address validation
- Webmaster notify mail
- Webmaster Site-approval
- BadWords detection
- IP-banning with Cookie remember
- Minimum-votes-to-display filter
- Advanced logging (incl. automatic oldlogprune)
- UserOnline display
- ProcessingTime display
- WEB-Adminpanel (search, votelogs, edit, delete, approval, ...)
- WEB-HTML-Newsletter
- BONUS: NewList (PluginFunction to List new Sites as Text)
- BONUS: Upgradetool from phpList (File-to-DB Converter)
- BONUS: Upgradetool from Autorank Pro (File-to-DB Converter)
- BONUS: Upgradetool from Turbotrade (File-to-DB Converter)
- BONUS: Upgradetool from CustomLists (File-to-DB Converter)
Download (MB)
Added: 2007-04-19 License: GPL (GNU General Public License) Price:
925 downloads
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