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locale object currency converter 0.74

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Locale::Object::Currency::Converter 0.74

Locale::Object::Currency::Converter 0.74


Locale::Object::Currency::Converter is a Perl module that can convert between currencies. more>>
Locale::Object::Currency::Converter is a Perl module that can convert between currencies.

Locale::Object::Currency::Converter allows you to convert between values of currencies represented by Locale::Object::Currency objects.

SYNOPSIS

use Locale::Object::Currency;
use Locale::Object::Currency::Converter;

my $usd = Locale::Object::Currency->new( code => USD );
my $gbp = Locale::Object::Currency->new( code => GBP );
my $eur = Locale::Object::Currency->new( code => EUR );
my $jpy = Locale::Object::Currency->new( code => JPY );

my $converter = Locale::Object::Currency::Converter->new(
from => $usd,
to => $gbp,
service => XE
);

my $result = $converter->convert(5);
my $rate = $converter->rate;
my $timestamp = $converter->timestamp;

print $converter->use_xe;
print $converter->use_yahoo;

$converter->from($eur);
$converter->to($jpy);
$converter->service(Yahoo);

$converter->refresh;

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Download (0.045MB)
Added: 2006-08-07 License: Perl Artistic License Price:
1174 downloads
Yahoo! Finance Currency Converter 0.4

Yahoo! Finance Currency Converter 0.4


Yahoo! Finance Currency Converter is a greasemonkey script that will automatically convert every foreign currency. more>>
After the converter I developed ages ago for Dashboard, I needed something to help me grasp quickly the prices in foreign currencies displayed on the web site I visited.

I therefore started to develop my first greasemonkey script to have Firefox do that automatically.

Yahoo! Finance Currency Converter is not the first one around, I particularly like that one, but for the exercise, I wanted to develop mine using Yahoo! Finance exchange rates.
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Added: 2006-12-26 License: GPL (GNU General Public License) Price:
1037 downloads
Sound Converter 0.9.7

Sound Converter 0.9.7


Sound Converter can convert sound files to other formats. more>>
Sound Converter project can convert sound files to other formats.

A simple sound converter application for the GNOME environment. It reads anything the GStreamer library can read, and writes WAV, FLAC, MP3, and Ogg Vorbis files.

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Download (0.036MB)
Added: 2007-08-01 License: GPL v3 Price:
538 downloads
Finance::Currency::Convert::XE 0.10

Finance::Currency::Convert::XE 0.10


Finance::Currency::Convert::XE is a Perl module for currency conversion module. more>>
Finance::Currency::Convert::XE is a Perl module for currency conversion module.

SYNOPSIS

use Finance::Currency::Convert::XE;
my $obj = Finance::Currency::Convert::XE->new()
|| die "Failed to create objectn" ;

my $value = $obj->convert(
source => GBP,
target => EUR,
value => 123.45,
format => text
) || die "Could not convert: " . $obj->error . "n";

my @currencies = $obj->currencies;

Currency conversion module using XE.coms Universal Currency Converter (tm) site.

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Download (0.006MB)
Added: 2006-08-07 License: Perl Artistic License Price:
1178 downloads
Capacitor Converter 1.0

Capacitor Converter 1.0


Capacitor Converter is an extension which converts capacitor values. more>>
Capacitor Converter is an extension which converts capacitor values.

Easy to use capacitor converter. Converts between pF, nF and uF in a flash. For those of you who didnt know you can make the toolbar disappear.

Just right-click(Windows) or ctrl+click(one button Macs) beside the address bar and select Capacitor Converter to make it disappear.

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Download (0.002MB)
Added: 2007-04-12 License: MPL (Mozilla Public License) Price:
603 downloads
Locale::Object::Language 0.75

Locale::Object::Language 0.75


Locale::Object::Language Perl module contains language information objects. more>>
Locale::Object::Language Perl module contains language information objects.

Locale::Object::Language allows you to create objects containing information about languages such as their ISO codes, the countries theyre used in and so on.

SYNOPSIS

use Locale::Object::Language;

my $eng = Locale::Object::Language->new( code_alpha3 => eng );

my $name = $eng->name;
my $code_alpha2 = $eng->code_alpha2;
my $code_alpha3 = $eng->code_alpha3;

my @countries = $eng->countries;

my $gb = Locale::Object::Country->new( code_alpha2 => gb );

print $eng->official($gb);

METHODS

new()

my $eng = Locale::Object::Language->new( code_alpha3 => eng );

The new method creates an object. It takes a single-item hash as an argument - valid options to pass are ISO 3166 values - code_alpha2, code_alpha3 and name (see Locale::Object::DB::Schemata for details on these).
The objects created are singletons; if you try and create a currency object when one matching your specification already exists, new() will return the original one.

name(), code_alpha2(), code_alpha3()

my $name = $country->name;

These methods retrieve the values of the attributes in the object whose name they share.

countries()

my @countries = $eng->countries;

Returns an array (in array context, otherwise a reference) of Locale::Object::Country objects with their ISO 3166 alpha2 codes as keys (see Locale::Object::DB::Schemata for more details on those) for all countries using this currency in array context, or a reference in scalar context. The objects have their own attribute methods, so you can do things like this for example:

foreach my $place (@countries)
{
print $place->name, "n";
}

Which will list you all the countries that use in that currency. See the documentation for Locale::Object::Country for a listing of country attributes. Note that you can chain methods as well.

foreach my $place (@countries)
{
print $place->continent->name, "n";
}
official()
my $gb = Locale::Object::Country->new( code_alpha2 => gb );

print $eng->official($gb); # prints true

Give this method a Locale::Object::Country object, and it will return a true or false value for whether the country the object represents has the language represented by your Locale::Object::Language object as an official language. See database.pod for a note about languages in the database.

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Download (0.046MB)
Added: 2007-06-12 License: Perl Artistic License Price:
864 downloads
Qalculate! Currency 0.9.4

Qalculate! Currency 0.9.4


Qalculate! is a multi-purpose desktop calculator for GNU/Linux. more>>
Qalculate! is a multi-purpose desktop calculator for GNU/Linux. Qalculate! project is small and simple to use but with much power and versatility underneath.
Features include customizable functions, units, arbitrary precision, plotting, and a user-friendly interface (KDE or GTK+).
Main features:
- Redesigned GUI with history view in the main window
- Display of as-you-type expression parsing and function hints
- Enhanced completion
- Scaling of result display to vertically fit the window
- Nicer history listing
- Enhanced result display with much nicer parentheses
- Meta modes
- 67 new units: bel (B) and neper (Np), information units such as bit and byte, many convenience units (km/h, deciliter, etc), and more.
- Binary prefixes
- Some new variables and functions
- Fixed help display in new yelp
- Fixed compile with cln-1.1.10
- Fixed regressions in simplification
- Fixed f(x) return type analysis (ex. log(x) represents a real number if x represents a positive). This was by accident unused.
- ...and many more bug fixes and enhancements...
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Download (0.35MB)
Added: 2006-06-02 License: GPL (GNU General Public License) Price:
1239 downloads
Information Currency Web Services 0.2.3

Information Currency Web Services 0.2.3


ICWS provides a Web services (SOAP) interface for information currency systems. more>>
ICWS provides a Web services (SOAP) interface for information currency systems. Information Currency Web Services implementation uses Java, the Axis SOAP engine, and the PostgreSQL database server.
Information Currency CVS is a work-alike adaptation of CVS which returns information currency for committed source code.
Allocation of economic resources by financial mechanisms is an essential part of modern economies, and financial innovations have been a powerful force for human progress. Information technology provides the opportunity to create new economic instruments derived from any arbitrary element of information.
Information currency units are economically scarce objects that are issued and maintained by a service that establishes a correspondence between underlying units of information and information currency. Information currency will enable the application of economic mechanisms for information management and valuation.
Information currency units can be traded for other economic instruments, and the trade value of information currency units provides an economic valuation of the underlying information.
Enhancements:
- This release adds the first code for trading information currency, as well as a new Internet draft with an example trade.
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Download (7.7MB)
Added: 2006-12-21 License: GPL (GNU General Public License) Price:
1038 downloads
Locale::SubCountry 1.37

Locale::SubCountry 1.37


Locale::SubCountry is a Perl module that can convert state, province, county etc. names to/from code. more>>
Locale::SubCountry is a Perl module that can convert state, province, county etc. names to/from code.

SYNOPSIS

my $country_code = GB;
my $UK = new Locale::SubCountry($country_code);
if ( not $UK )
{
die "Invalid code $country_coden";
}
elsif ( $UK->has_sub_countries )
{
print($UK->full_name(DGY),"n"); # Dumfries and Galloway
print($UK->regional_division(DGY),"n"); # CT (Scotland)
}

my $australia = new Locale::SubCountry(AUSTRALIA);
print($australia->country,"n"); # AUSTRALIA
print($australia->country_code,"n"); # AU

if ( $australia->has_sub_countries )
{
print($australia->code(New South Wales ),"n"); # NSW
print($australia->full_name(S.A.),"n"); # South Australia
my $upper_case = 1;
print($australia->full_name(Qld,$upper_case),"n"); # QUEENSLAND
print($australia->category(NSW),"n"); # state
print($australia->FIPS10_4_code(ACT),"n"); # 01
print($australia->ISO3166_2_code(02),"n"); # NSW

my @aus_state_names = $australia->all_full_names;
my @aus_code_names = $australia->all_codes;
my %aus_states_keyed_by_code = $australia->code_full_name_hash;
my %aus_states_keyed_by_name = $australia->full_name_code_hash;

foreach my $code ( sort keys %aus_states_keyed_by_code )
{
printf("%-3s : %sn",$code,$aus_states_keyed_by_code{$code});
}
}

# Methods for country codes and names

my $world = new Locale::SubCountry::World;
my @all_countries = $world->all_full_names;
my @all_country_codes = $world->all_codes;

my %all_countries_keyed_by_name = $world->full_name_code_hash;
my %all_country_keyed_by_code = $world->code_full_name_hash;

This module allows you to convert the full name for a countries administrative region to the code commonly used for postal addressing. The reverse lookup can also be done. Sub country codes are defined in "ISO 3166-2:1998, Codes for the representation of names of countries and their subdivisions".

Sub countries are termed as states in the US and Australia, provinces in Canada and counties in the UK and Ireland.

Names and ISO 3166-2 codes for all sub countries in a country can be returned as either a hash or an array.

Names and ISO 3166-1 codes for all countries in the world can be returned as either a hash or an array.

ISO 3166-2 codes can be converted to FIPS 10-4 codes. The reverse lookup can also be done.

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Download (0.062MB)
Added: 2006-08-16 License: Perl Artistic License Price:
1164 downloads
Information Currency Subversion Client 0.0.5

Information Currency Subversion Client 0.0.5


Information Currency Subversion is a command-line client for Subversion repositories. more>>
Information Currency Subversion project is a command-line client for Subversion repositories that supports the generation of information currency from committed source code.

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Download (0.13MB)
Added: 2006-09-26 License: GPL (GNU General Public License) Price:
1123 downloads
Virtual Object System 0.23.0

Virtual Object System 0.23.0


Virtual Object System projects goal is to develop a open platform for multi-user 3D virtual reality games. more>>
The Interreality project is a collection of Open Source, Free Software projects based on the Virtual Object System (VOS) platform. Virtual Object System projects goal is to develop a open platform for multi-user 3D virtual reality games, applications, and interactive, collaborative 3D virtual spaces. VOS is a powerful and generic network object framework designed to support a variety of high-performance applications. It is the basis for TerAngreal, a general-purpose browser application for entering and participating in 3D worlds.

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Download (2.7MB)
Added: 2006-04-17 License: LGPL (GNU Lesser General Public License) Price:
1287 downloads
Locale files for South Africa 0.4

Locale files for South Africa 0.4


Locale files for South Africa are locale files for all official South African languages. more>>
Locale files for South Africa project are scripts to aid in localization of software. Deals with conversion between different translation formats (such as gettext-based .po formats, OpenOffice.org formats, and Mozilla formats). Also tools to help process localizations etc.
Translate.org.za is a non-profit organisation producing Free and Open Source software that enables and empowers South Africans.
The Translate Project started in 2001 with the vision of providing Free Software translated into the 11 official languages of South Africa. Free Software in your language is true empowerment.
Enhancements:
- The international dialing code has been changed from 09 to 00.
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Download (0.011MB)
Added: 2007-04-20 License: Freely Distributable Price:
919 downloads
Locale::Memories 0.04

Locale::Memories 0.04


Locale::Memories is a Perl module for L10N Message Retrieval. more>>
Locale::Memories is a Perl module for L10N Message Retrieval.

SYNOPSIS

my $lm = Locale::Memories->new();
$lm->load_index(path_to_index);
$lm->index_msg($locale, $msg_id, $msg_str);
$lm->translate_msg($locale, $msg_id);

This module is specialized module for indexing and retrieving .po messages.

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Download (0.023MB)
Added: 2007-06-12 License: Perl Artistic License Price:
864 downloads
Locale::Maketext::Lexicon::Gettext 0.62

Locale::Maketext::Lexicon::Gettext 0.62


Locale::Maketext::Lexicon::Gettext is a Perl module for PO and MO file parser for Maketext. more>>
Locale::Maketext::Lexicon::Gettext is a Perl module for PO and MO file parser for Maketext.

SYNOPSIS

Called via Locale::Maketext::Lexicon:
package Hello::I18N;
use base Locale::Maketext;
use Locale::Maketext::Lexicon {
de => [Gettext => hello/de.mo],
};
Directly calling parse():
use Locale::Maketext::Lexicon::Gettext;
my %Lexicon = %{ Locale::Maketext::Lexicon::Gettext->parse( ) };
__DATA__
#: Hello.pm:10
msgid "Hello, World!"
msgstr "Hallo, Welt!"

#: Hello.pm:11
msgid "You have %quant(%1,piece) of mail."
msgstr "Sie haben %quant(%1,Poststueck,Poststuecken)."

This module implements a perl-based Gettext parser for Locale::Maketext. It transforms all %1, %2, < %* >... sequences to [_1], [_2], [_*], and so on. It accepts either plain PO file, or a MO file which will be handled with a pure-perl parser adapted from Imacats Locale::Maketext::Gettext.

Since version 0.03, this module also looks for %function(args...) in the lexicon strings, and transform it to [function,args...]. Any %1, %2... sequences inside the args will have their percent signs (%) replaced by underscores (_).

The name of function above should begin with a letter or underscore, followed by any number of alphanumeric characters and/or underscores. As an exception, the function name may also consist of a single asterisk (*) or pound sign (#), which are Locale::Maketexts shorthands for quant and numf, respectively.

As an additional feature, this module also parses MIME-header style metadata specified in the null msgstr (""), and add them to the %Lexicon with a __ prefix. For example, the example above will set __Content-Type to text/plain; charset=iso8859-1, without the newline or the colon.
Any normal entry that duplicates a metadata entry takes precedence. Hence, a msgid "__Content-Type" line occurs anywhere should override the above value.

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Download (0.082MB)
Added: 2007-02-20 License: MIT/X Consortium License Price:
976 downloads
Locale::Maketext::Lexicon::Tie 0.62

Locale::Maketext::Lexicon::Tie 0.62


Locale::Maketext::Lexicon::Tie is a Perl module to use tied hashes as lexicons for Maketext. more>>
Locale::Maketext::Lexicon::Tie is a Perl module to use tied hashes as lexicons for Maketext.

SYNOPSIS

package Hello::I18N;
use base Locale::Maketext;
use Locale::Maketext::Lexicon {
en => [ Tie => [ DB_File => en.db ] ],
};

This module lets you easily tie the %Lexicon hash to a database or other data sources. It takes an array reference of arguments, and passes them directly to tie().

Entries will then be fetched whenever it is used; this module does not cache them.

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Download (0.082MB)
Added: 2007-02-20 License: Perl Artistic License Price:
977 downloads
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