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Folding@Gnome 1.19 (testing)
Folding@Gnome project is an applet is a GUI that keeps track of the background protein folding progress done by Folding@Home more>>
Folding@Gnome project is an applet is a GUI that keeps track of the background protein folding progress done by Folding@Home
The Folding@Gnome applet is merely a GUI in which you can adjust your Folding@Home settings and view the folding progress. Folding@Home is a background process that uses spare CPU cycles to calculate the folding of proteins. For more info, please visit Stanfords Folding@Home homepage.
<<lessThe Folding@Gnome applet is merely a GUI in which you can adjust your Folding@Home settings and view the folding progress. Folding@Home is a background process that uses spare CPU cycles to calculate the folding of proteins. For more info, please visit Stanfords Folding@Home homepage.
Download (0.056MB)
Added: 2007-02-16 License: GPL (GNU General Public License) Price:
980 downloads
Layer-7 Packet Classifier for Linux 2007-07-27 (Pattern Definitions)
Layer-7 Packet Classifier for Linux is a packet classifier for Netfilter that identifies packets based on application layer. more>>
Layer-7 Packet Classifier for Linux is a packet classifier for Netfilter that identifies packets based on application layer (OSI layer 7) data. This means that it is able to classify packets as HTTP, FTP, Gnucleus, Kazaa, etc., regardless of ports.
It complements existing matches that classify based on port numbers, packet length, TOS bits, and so on. Combined with Linux QoS, it allows for full layer 7 packet shaping.
Main features:
- Patches for Linux 2.4 and 2.6
- Support for TCP, UDP and ICMP over IPv4
- Uses Netfilters connection tracking of FTP, IRC, etc
- Examines data across multiple packets
- Number of packets examined tunable on the fly through /proc
- Number of bytes examined tunable at module load time
- Distinguishes between new connections (those still being tested) and old unidentified connections
- Gives access to both Netfilter and QoS (rate limiting) features
- With the Netfilter "helper" match, you can distinguish between parent and child connections (e.g. ftp command/data)
<<lessIt complements existing matches that classify based on port numbers, packet length, TOS bits, and so on. Combined with Linux QoS, it allows for full layer 7 packet shaping.
Main features:
- Patches for Linux 2.4 and 2.6
- Support for TCP, UDP and ICMP over IPv4
- Uses Netfilters connection tracking of FTP, IRC, etc
- Examines data across multiple packets
- Number of packets examined tunable on the fly through /proc
- Number of bytes examined tunable at module load time
- Distinguishes between new connections (those still being tested) and old unidentified connections
- Gives access to both Netfilter and QoS (rate limiting) features
- With the Netfilter "helper" match, you can distinguish between parent and child connections (e.g. ftp command/data)
Download (MB)
Added: 2007-07-30 License: GPL (GNU General Public License) Price:
820 downloads
Other version of Layer-7 Packet Classifier for Linux
License:GPL (GNU General Public License)
License:GPL (GNU General Public License)
Linux Desktop Testing Project 0.1.4
Linux Desktop Testing Project is a desktop testing framework. more>>
GNU/Linux Desktop Testing Project (GNU/LDTP) is aimed at producing high quality test automation framework and cutting-edge tools that can be used to test GNU/Linux Desktop and improve it.
It uses the "Accessibility" libraries to poke through the applications user interface. The framework has tools to generate "AppMap" by reading through the user interface components of an application. The framework also has tools to record test-cases based on user-selection on the application.
GNU/LDTP core framework uses "AppMap" and the recorded "test-cases" to test an application and gives the status of each test-case as output.
As of now, GNU/LDTP can test any GNOME application which are accessibility enabled, Mozilla, OpenOffice.org, any Java application (should have a UI based on swing) and KDE 4.0 applications based on QT 4.0 (based on the press releases by KDE).
<<lessIt uses the "Accessibility" libraries to poke through the applications user interface. The framework has tools to generate "AppMap" by reading through the user interface components of an application. The framework also has tools to record test-cases based on user-selection on the application.
GNU/LDTP core framework uses "AppMap" and the recorded "test-cases" to test an application and gives the status of each test-case as output.
As of now, GNU/LDTP can test any GNOME application which are accessibility enabled, Mozilla, OpenOffice.org, any Java application (should have a UI based on swing) and KDE 4.0 applications based on QT 4.0 (based on the press releases by KDE).
Download (0.11MB)
Added: 2005-04-13 License: GPL (GNU General Public License) Price:
1654 downloads
Advanced Packet Sniffer 0.19
Aps is a small tool for analyzing network traffic. more>>
Aps is a small tool for analyzing network traffic. It prints out a great deal of information about the relevant protocols including TCP, UDP, ARP, and ICMP.
It allows you to filter IP addresses, hardware addresses, ports, and specific protocols. It comes with a little GTK-GUI displaying packet counters for each protocol.
APS tries to print detailed info about network frames that are received from the SOCK_RAW (ETH_P_ALL) socket. I am not sure if this is the clean way, but it works fine. APS prints info about the hardware layer and the IP and TCP/UDP/ICMP header.
The tail of the packet (mostly the data) wich could not be interpreted is written on the screen as ascii/hex-dump or both (your choice).
Example
HW-ADDR: 00:60:8c:f6:40:96 -----> 00:80:ad:30:8f:3b
IP-ADDR: 192.168.17.52 -----> 192.168.17.50
IP-Ver4 || Head:0x0a (bytes) || Service(TOS):16 || Length over all:0061
Fragmentation: ID:0x4079 - Flags: 0 1 0 - Offset:00000
TTL:064 || Protokoll:006 (TCP) || HeaderCRC:0x567b
TCP-HEADER:
Ports: 0023-->1034 (telnet) Seq./Ack. Nr.:0x70843468 / 0xeae29434
Data-Offset:0x05 Reserved-6Bit:00 Flags:-urg-ACK-PSH-rst-syn-fin-
Window:0x7fe0 CRC:0x9420 Urgent-Pointer:0x0000
73 61 74 75 72 6e 32 3a 2f 73 72 76 2f 70 72 69 6e 74 71 23 20
HW-ADDR: 52:54:40:25:8d:88 -----> ff:ff:ff:ff:ff:ff
SAMBA/NetBios
e0 e0 03 ff ff 00 22 00 11 00 00 00 00 ff ff ff ff ff ff 04 52 00 00 00 00 52
40 25 8d 88 40 08 00 03 00 04 20 20 20 20 20 20 20 20 20
HW-ADDR: 00:80:ad:30:8f:3b -----> 00:60:8c:f6:40:96
IP-ADDR: 192.168.17.50 -----> 194.112.123.200
IP-Ver4 || Head:0x0a (bytes) || Service(TOS):0 || Length over all:0029
Fragmentation: ID:0x29ae - Flags: 0 0 0 - Offset:00000
TTL:064 || Protokoll:001 (ICMP) || HeaderCRC:0x411f
echo request CODE:0x0 CRC:0xf9f5 SIG:0x602 NUM:0x0
00 ea
Enhancements:
- added break for Packet-counter and fixed some minor bugs
<<lessIt allows you to filter IP addresses, hardware addresses, ports, and specific protocols. It comes with a little GTK-GUI displaying packet counters for each protocol.
APS tries to print detailed info about network frames that are received from the SOCK_RAW (ETH_P_ALL) socket. I am not sure if this is the clean way, but it works fine. APS prints info about the hardware layer and the IP and TCP/UDP/ICMP header.
The tail of the packet (mostly the data) wich could not be interpreted is written on the screen as ascii/hex-dump or both (your choice).
Example
HW-ADDR: 00:60:8c:f6:40:96 -----> 00:80:ad:30:8f:3b
IP-ADDR: 192.168.17.52 -----> 192.168.17.50
IP-Ver4 || Head:0x0a (bytes) || Service(TOS):16 || Length over all:0061
Fragmentation: ID:0x4079 - Flags: 0 1 0 - Offset:00000
TTL:064 || Protokoll:006 (TCP) || HeaderCRC:0x567b
TCP-HEADER:
Ports: 0023-->1034 (telnet) Seq./Ack. Nr.:0x70843468 / 0xeae29434
Data-Offset:0x05 Reserved-6Bit:00 Flags:-urg-ACK-PSH-rst-syn-fin-
Window:0x7fe0 CRC:0x9420 Urgent-Pointer:0x0000
73 61 74 75 72 6e 32 3a 2f 73 72 76 2f 70 72 69 6e 74 71 23 20
HW-ADDR: 52:54:40:25:8d:88 -----> ff:ff:ff:ff:ff:ff
SAMBA/NetBios
e0 e0 03 ff ff 00 22 00 11 00 00 00 00 ff ff ff ff ff ff 04 52 00 00 00 00 52
40 25 8d 88 40 08 00 03 00 04 20 20 20 20 20 20 20 20 20
HW-ADDR: 00:80:ad:30:8f:3b -----> 00:60:8c:f6:40:96
IP-ADDR: 192.168.17.50 -----> 194.112.123.200
IP-Ver4 || Head:0x0a (bytes) || Service(TOS):0 || Length over all:0029
Fragmentation: ID:0x29ae - Flags: 0 0 0 - Offset:00000
TTL:064 || Protokoll:001 (ICMP) || HeaderCRC:0x411f
echo request CODE:0x0 CRC:0xf9f5 SIG:0x602 NUM:0x0
00 ea
Enhancements:
- added break for Packet-counter and fixed some minor bugs
Download (0.088MB)
Added: 2005-09-21 License: GPL (GNU General Public License) Price:
1512 downloads
DNS Blacklist Packet Filter 0.6 Beta1
DNS Blacklist Packet Filter is a Linux netfilter client that decides whether to accept or drop packets. more>>
DNS Blacklist Packet Filter project is a Linux netfilter client that decides whether to accept or drop packets based on the results of a DNS blacklist query (such as MAPS, SORBS, or SPEWS, to name a few).
One use is to filter all incoming SMTP SYN packets for spam filtering.
<<lessOne use is to filter all incoming SMTP SYN packets for spam filtering.
Download (0.16MB)
Added: 2006-07-11 License: GPL (GNU General Public License) Price:
1209 downloads
IP and Ethernet testing Tool 0.8.5
IP and Ethernet testing Tool is an ethernet bridge addon for testing of network appliances and applications. more>>
IP and Ethernet testing Tool is also known as "IET" and its an ethernet bridge addon for testing of network appliances and applications.
Initialy IskraTel extended and customized the NistNet tool.
However NistNet functions on IP layer and requires that tested equipment be configured to use different subnets and gateways.
Nistnet main purpose was internet emulation while IET main purpose is testing of communication equipment.
Main features:
- no need to reconfigure equipment, just insert a PC with two NICs "on the cable"
- works on the ethernet level with a bridge
- network error conditions:
- packet loss
- delay
- in transmission errors (IP, UDP layer)
- bandwidth restraints
- kernel driver for low-CPU overhead packet processing
- control application for configuring driver engine
- GUI
- CLI
- saving configuration to a text file
Enhancements:
- Fixed support for matching ethernet packets based on the protocol
- Added additional matches for ICMP, TCP and UDP protocols (ICMP Type, TCP/UDP src port and dst port)
- Added target for corruption of IP and UDP packets with optional checksum update.
- Numerous small bug-fixes and enhancements
- IET has entered feature-freez and until version 1.0.0 is released there will be only bugfixes
<<lessInitialy IskraTel extended and customized the NistNet tool.
However NistNet functions on IP layer and requires that tested equipment be configured to use different subnets and gateways.
Nistnet main purpose was internet emulation while IET main purpose is testing of communication equipment.
Main features:
- no need to reconfigure equipment, just insert a PC with two NICs "on the cable"
- works on the ethernet level with a bridge
- network error conditions:
- packet loss
- delay
- in transmission errors (IP, UDP layer)
- bandwidth restraints
- kernel driver for low-CPU overhead packet processing
- control application for configuring driver engine
- GUI
- CLI
- saving configuration to a text file
Enhancements:
- Fixed support for matching ethernet packets based on the protocol
- Added additional matches for ICMP, TCP and UDP protocols (ICMP Type, TCP/UDP src port and dst port)
- Added target for corruption of IP and UDP packets with optional checksum update.
- Numerous small bug-fixes and enhancements
- IET has entered feature-freez and until version 1.0.0 is released there will be only bugfixes
Download (0.042MB)
Added: 2006-09-15 License: GPL (GNU General Public License) Price:
1160 downloads
fairly fast packet filter 1.5.0
The fairly fast packet filter (FFPF) is an approach to network packet processing. more>>
The fairly fast packet filter (FFPF) is an approach to network packet processing that adds many new features to existing filtering solutions like BPF.
fairly fast packet filter is designed for high speed by pushing computationally intensive tasks to the kernel or even network processors and by minimising packet copying.
By providing both access to richer programming languages and explicit extensibility, it is also considerably more flexible than existing approaches.
FFPF provides a complete solution for network monitoring that caters to all applications available today. Exploiting its extensibility, the language can even be used as a meta-filter to `script together filters from other approaches, such as BPF.
Main features:
- fast: processes significantly more packets per second than LSF (reference)
- scalable: transparently supports hardware assist, like that given by the Intel IXP2x00 network processors
- backward compatible: supports all existing libpcap based applications
- extensible: separates functionality from the framework. FFPF currently ships with implementations of BPF, Aho Corasick, Boyer Moore Horspool, and many more
- modular: new functions can be written in as little as 3 lines of code
- secure: relies on Keynote for authentication and resource control
- open and standard adherent: licensed under the GNU General Public License (GPL). It implements the Monitoring API (MAPI) draft as designed by the EU-SCAMPI consortium
Enhancements:
- enabled kernelspace processing
- enabled all 5 buffer implementations (Continuous, Fixed-size slot, Variable sized slot, Double ring and Index)
- added TCP stream reassembly and early implementation of zero-copy reassembly
- added PCAP input and output support, for userspace testing and offline use
- added additional minor functions: TCP Synprotect, output to files, ...
- added support for UDEV
- extended controlplane: flowspaces can now be queried for live state
- fixed up many bugs, hacks and irregularities.
<<lessfairly fast packet filter is designed for high speed by pushing computationally intensive tasks to the kernel or even network processors and by minimising packet copying.
By providing both access to richer programming languages and explicit extensibility, it is also considerably more flexible than existing approaches.
FFPF provides a complete solution for network monitoring that caters to all applications available today. Exploiting its extensibility, the language can even be used as a meta-filter to `script together filters from other approaches, such as BPF.
Main features:
- fast: processes significantly more packets per second than LSF (reference)
- scalable: transparently supports hardware assist, like that given by the Intel IXP2x00 network processors
- backward compatible: supports all existing libpcap based applications
- extensible: separates functionality from the framework. FFPF currently ships with implementations of BPF, Aho Corasick, Boyer Moore Horspool, and many more
- modular: new functions can be written in as little as 3 lines of code
- secure: relies on Keynote for authentication and resource control
- open and standard adherent: licensed under the GNU General Public License (GPL). It implements the Monitoring API (MAPI) draft as designed by the EU-SCAMPI consortium
Enhancements:
- enabled kernelspace processing
- enabled all 5 buffer implementations (Continuous, Fixed-size slot, Variable sized slot, Double ring and Index)
- added TCP stream reassembly and early implementation of zero-copy reassembly
- added PCAP input and output support, for userspace testing and offline use
- added additional minor functions: TCP Synprotect, output to files, ...
- added support for UDEV
- extended controlplane: flowspaces can now be queried for live state
- fixed up many bugs, hacks and irregularities.
Download (0.60MB)
Added: 2006-02-20 License: GPL (GNU General Public License) Price:
1342 downloads
Packet Construction Set 0.5 Beta
Packet Construction Set is a set of Python modules and objects that make building network protocol code easier. more>>
Packet Construction Set is a set of Python modules and objects that make building network protocol code easier for the protocol developer.
The core of the system is the pcs module itself which provides the necessary functionality to create classes that implement packets.
Installation Instructions for Packet Construction Set (PCS)
PCS follows the normal Python conventions for building and installing and there is very little, if any, magic. To install the library and the associated packet classes into your system do:
> python setup.py install < return >
To test your installation do:
> cd tests/ < return >
> python *.py
Some tests fail if you do not have enough privileges to work with the Berkeley Packet Filter. If you wish to run those tests run them using sudo.
To build the documentation you will need pdflatex and a BSD version of make installed. Go into the docs directory and build the documentation:
> cd docs/ < return >
> bsdmake all
you will see PDF versions of the docs.
Enhancements:
- Move my version of Doug Songs Python pcap library into the package.
- Update the Makefile to make sure that we install correctly no matter what target is selected.
<<lessThe core of the system is the pcs module itself which provides the necessary functionality to create classes that implement packets.
Installation Instructions for Packet Construction Set (PCS)
PCS follows the normal Python conventions for building and installing and there is very little, if any, magic. To install the library and the associated packet classes into your system do:
> python setup.py install < return >
To test your installation do:
> cd tests/ < return >
> python *.py
Some tests fail if you do not have enough privileges to work with the Berkeley Packet Filter. If you wish to run those tests run them using sudo.
To build the documentation you will need pdflatex and a BSD version of make installed. Go into the docs directory and build the documentation:
> cd docs/ < return >
> bsdmake all
you will see PDF versions of the docs.
Enhancements:
- Move my version of Doug Songs Python pcap library into the package.
- Update the Makefile to make sure that we install correctly no matter what target is selected.
Download (0.36MB)
Added: 2007-03-22 License: BSD License Price:
947 downloads
Net::Packet::CDP::TypeSoftwareVersion 3.25
Net::Packet::CDP::TypeSoftwareVersion is a Perl module for Cisco Discovery Protocol Software Version extension header. more>>
Net::Packet::CDP::TypeSoftwareVersion is a Perl module for Cisco Discovery Protocol Software Version extension header.
SYNOPSIS
use Net::Packet::Consts qw(:cdp);
require Net::Packet::CDP::TypeSoftwareVersion;
# Build a layer
my $layer = Net::Packet::CDP::TypeSoftwareVersion->new(
type => NP_CDP_TYPE_SOFTWARE_VERSION,
length => 8,
softwareVersion => GGGG,
);
$layer->pack;
print RAW: .unpack(H*, $layer->raw)."n";
# Read a raw layer
my $layer = Net::Packet::CDP::TypeSoftwareVersion->new(raw => $raw);
print $layer->print."n";
print PAYLOAD: .unpack(H*, $layer->payload)."n"
if $layer->payload;
This modules implements the encoding and decoding of the Cisco Discovery Protocol Software Version type extension header.
<<lessSYNOPSIS
use Net::Packet::Consts qw(:cdp);
require Net::Packet::CDP::TypeSoftwareVersion;
# Build a layer
my $layer = Net::Packet::CDP::TypeSoftwareVersion->new(
type => NP_CDP_TYPE_SOFTWARE_VERSION,
length => 8,
softwareVersion => GGGG,
);
$layer->pack;
print RAW: .unpack(H*, $layer->raw)."n";
# Read a raw layer
my $layer = Net::Packet::CDP::TypeSoftwareVersion->new(raw => $raw);
print $layer->print."n";
print PAYLOAD: .unpack(H*, $layer->payload)."n"
if $layer->payload;
This modules implements the encoding and decoding of the Cisco Discovery Protocol Software Version type extension header.
Download (0.067MB)
Added: 2007-01-10 License: Perl Artistic License Price:
1024 downloads
Online Cardgame System 0.9.0
Online Cardgame System project is a client-server system for playing card games over the net. more>>
Online Cardgame System project is a client-server system for playing card games over the net.
OCS is a client-server cardgame system, similar to those found at Yahoo! Games and elsewhere. The server is portable and has been tested under Linux, Win32, and several unix systems. We currently have Win32 and Java clients available, and a Qt client for Linux is in development.
Games are implemented as plugin modules, so new games can be added without recompiling the server. In addition, the client is written to be unaware of the mechanics of gameplay, so it can theoretically play any games the server supports without having to know how to play them specifically.
We currently have Euchre and Spades implemented, with bot support for both games, meaning you dont need a full 4 people to play a game. We plan on implementing more games in the future.
On a side note, development of this project tends to wax and wane with our motivation and amount of schoolwork.
Enhancements:
- Massive restructure of code into more object orientated patterns
- Added daemon capability to server
- Got rid of checksumming in the protocol since TCP/IP does it internally
- Padded STRINGS in the protocol on DWORD boundaries
- Added support for loadable account managers
- Removed crypting of the password by ocsd (account managers may do it)
- Added ODBC (for windows) and mySQL (for unix) account managers (database connectivity!!)
- Modified packet classes to throw exceptions instead of returning true-false
- Created packet manager classes to queue client packets, reduces total send calls
- Implemented bots when there arent enough people to play games
- Added new command line processing capabilities as well as configuration file support
- Fixed bug that allowed a person to overwrite an account when creating that same account
- Win32 - Made server link with DLL runtime library to reduce executable size and ease DLL dependencies
- Updated messages to be sent in HTML since the main clients support it
- Created Java client which can be run as an application or as an applet
- After a client is booted from a game, they cannot join the game again until they receive an invitation
- Fixed libtidy bug which caused it to erroneously format HTML
- Euchre supports intelligent bots
- Spades supports moronic bots (the AI is horrible but allows for gameplay)
- Fixed Spades textual problem when a round was over.
- Fixed Spades score calculation that resulted in no loss of points
- Win32 client now supports HTML (IE4+ required)
- Win32 client can now join games by right-clicking on an empty game slot in the game view.
- Fixed major bug in Win32 client that would cause it to crash when sending private messages
- Win32 client can now use /msg to send private messages
<<lessOCS is a client-server cardgame system, similar to those found at Yahoo! Games and elsewhere. The server is portable and has been tested under Linux, Win32, and several unix systems. We currently have Win32 and Java clients available, and a Qt client for Linux is in development.
Games are implemented as plugin modules, so new games can be added without recompiling the server. In addition, the client is written to be unaware of the mechanics of gameplay, so it can theoretically play any games the server supports without having to know how to play them specifically.
We currently have Euchre and Spades implemented, with bot support for both games, meaning you dont need a full 4 people to play a game. We plan on implementing more games in the future.
On a side note, development of this project tends to wax and wane with our motivation and amount of schoolwork.
Enhancements:
- Massive restructure of code into more object orientated patterns
- Added daemon capability to server
- Got rid of checksumming in the protocol since TCP/IP does it internally
- Padded STRINGS in the protocol on DWORD boundaries
- Added support for loadable account managers
- Removed crypting of the password by ocsd (account managers may do it)
- Added ODBC (for windows) and mySQL (for unix) account managers (database connectivity!!)
- Modified packet classes to throw exceptions instead of returning true-false
- Created packet manager classes to queue client packets, reduces total send calls
- Implemented bots when there arent enough people to play games
- Added new command line processing capabilities as well as configuration file support
- Fixed bug that allowed a person to overwrite an account when creating that same account
- Win32 - Made server link with DLL runtime library to reduce executable size and ease DLL dependencies
- Updated messages to be sent in HTML since the main clients support it
- Created Java client which can be run as an application or as an applet
- After a client is booted from a game, they cannot join the game again until they receive an invitation
- Fixed libtidy bug which caused it to erroneously format HTML
- Euchre supports intelligent bots
- Spades supports moronic bots (the AI is horrible but allows for gameplay)
- Fixed Spades textual problem when a round was over.
- Fixed Spades score calculation that resulted in no loss of points
- Win32 client now supports HTML (IE4+ required)
- Win32 client can now join games by right-clicking on an empty game slot in the game view.
- Fixed major bug in Win32 client that would cause it to crash when sending private messages
- Win32 client can now use /msg to send private messages
Download (MB)
Added: 2006-12-20 License: GPL (GNU General Public License) Price:
1042 downloads
Stone TCP/IP packet repeater 2.3c
Stone is an application layer TCP/IP packet repeater. more>>
Stone is an application layer TCP/IP packet repeater. It repeats TCP and UDP packets from the inside of a firewall to the outside or vice versa.
It is simple, supports OpenSSL for encrypting and decrypting packets, performing client and server verifications, and sending a substring of the subject of the certificate to the destination, can operate as an HTTP proxy, and performs POP to APOP conversion. It also supports IPv6 and can convert between IPv4 and IPv6 each other.
<<lessIt is simple, supports OpenSSL for encrypting and decrypting packets, performing client and server verifications, and sending a substring of the subject of the certificate to the destination, can operate as an HTTP proxy, and performs POP to APOP conversion. It also supports IPv6 and can convert between IPv4 and IPv6 each other.
Download (0.082MB)
Added: 2006-09-30 License: GPL (GNU General Public License) Price:
1125 downloads
Firewall Tester 1.0
The Firewall Tester (FTester) is a tool designed for testing firewalls filtering policies and Intrusion Detection System (IDS) c more>>
The Firewall Tester (FTester) is a tool designed for testing firewalls filtering policies and Intrusion Detection System (IDS) capabilities.The tool consists of two perl scripts, a packet injector (ftest) and the listening sniffer (ftestd). The first script injects custom packets, defined in ftest.conf, with a signature in the data part while the sniffer listens for such marked packets. The scripts both write a log file which is in the same form for both scripts. A diff of the two produced files (ftest.log and ftestd.log) shows the packets that were unable to reach the sniffer due to filtering rules if these two scripts are ran on hosts placed on two different sides of a firewall. Stateful inspection firewalls are handled with the connection spoofing option. A script called freport is also available for automatically write to log files.
Of course this is not an automated process, ftest.conf must be crafted for every different situation. Examples and rules are included in the attached configuration file.
The IDS (Intrusion Detection System) testing feature can be used either with ftest only or with the additional support of ftestd for handling stateful inspection IDS, ftest can also use common IDS evasion techniques. Instead of using the configuration syntax currently the script can also process snort rule definition file.
These two scripts were written because I was tired of doing this by hand (with packet-crafting tools and tcpdump), I know that there are at least two dozens of other methods to do this but another reason was to learn some perl ;). I hope that you enjoy them.
Main features:
- firewall testing
- IDS testing
- simulation of real tcp connections for stateful inspection firewalls and IDS
- connection spoofing
- IP fragmentation / TCP segmentation
- IDS evasion techniques
<<lessOf course this is not an automated process, ftest.conf must be crafted for every different situation. Examples and rules are included in the attached configuration file.
The IDS (Intrusion Detection System) testing feature can be used either with ftest only or with the additional support of ftestd for handling stateful inspection IDS, ftest can also use common IDS evasion techniques. Instead of using the configuration syntax currently the script can also process snort rule definition file.
These two scripts were written because I was tired of doing this by hand (with packet-crafting tools and tcpdump), I know that there are at least two dozens of other methods to do this but another reason was to learn some perl ;). I hope that you enjoy them.
Main features:
- firewall testing
- IDS testing
- simulation of real tcp connections for stateful inspection firewalls and IDS
- connection spoofing
- IP fragmentation / TCP segmentation
- IDS evasion techniques
Download (0.030MB)
Added: 2006-07-07 License: GPL (GNU General Public License) Price:
1206 downloads
deja-packet 1.0
deja-packet transmits raw packets through a specified interface. more>>
deja-packet transmits raw packets through a specified interface.
Usage: ./deja-packet -pcap < libpcap capture file > < interface name >
or: ./deja-packet -raw < raw packet file > < interface name >
Note: you must be root to successfully transmit packets with deja-packet due to the Linux security restrictions with raw sockets.
In the [-p]cap mode, deja-packet transmits selected packets from a libpcap capture file (such as one created by Ethereal/Wireshark, or tcpdump). In the [-r]aw mode, deja-packet transmits the raw contents of a file as one whole packet.
The [-p]cap mode is interactive: the user will be continuously prompted to select which packet from the libpcap capture file to transmit, until the “q” character is encountered, where the program will quit.
Example pcap mode:
$ sudo ./deja-packet -p icmp_ping.pcap eth0
Select packet number (1 to 6) for transmission or q for quit: 1
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: 2
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: 5
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: 6
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: q
$
In the [-r]aw mode, deja-packet exits immediately after the attempted transmission is complete (allows deja-packet to be easily used with a script).
Example raw mode:
$ sudo ./deja-packet -r samplepacket eth0
Successfully transmitted packet!
$
icmp_ping.pcap is included as a sample libpcap capture file.
To compile deja-packet, simply use the command “make”.
deja-packet remains Linux-only because it requires PF_PACKET sockets.
This project is released under the GNU General Public License version 2.
<<lessUsage: ./deja-packet -pcap < libpcap capture file > < interface name >
or: ./deja-packet -raw < raw packet file > < interface name >
Note: you must be root to successfully transmit packets with deja-packet due to the Linux security restrictions with raw sockets.
In the [-p]cap mode, deja-packet transmits selected packets from a libpcap capture file (such as one created by Ethereal/Wireshark, or tcpdump). In the [-r]aw mode, deja-packet transmits the raw contents of a file as one whole packet.
The [-p]cap mode is interactive: the user will be continuously prompted to select which packet from the libpcap capture file to transmit, until the “q” character is encountered, where the program will quit.
Example pcap mode:
$ sudo ./deja-packet -p icmp_ping.pcap eth0
Select packet number (1 to 6) for transmission or q for quit: 1
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: 2
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: 5
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: 6
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: q
$
In the [-r]aw mode, deja-packet exits immediately after the attempted transmission is complete (allows deja-packet to be easily used with a script).
Example raw mode:
$ sudo ./deja-packet -r samplepacket eth0
Successfully transmitted packet!
$
icmp_ping.pcap is included as a sample libpcap capture file.
To compile deja-packet, simply use the command “make”.
deja-packet remains Linux-only because it requires PF_PACKET sockets.
This project is released under the GNU General Public License version 2.
Download (0.004MB)
Added: 2007-07-04 License: GPL (GNU General Public License) Price:
847 downloads
Packet Excalibur 1.0.2
Packet Excalibur is a multi-platform graphical and scriptable network packet engine with extensible text-based protocol descript more>>
Packet Excalibur is a multi-platform graphical and scriptable network packet engine with extensible text-based protocol descriptions. It is a network tool designed to build and receive custom packets from network.
Pen testing firewalls, routers, or any network enable equipment. Validating your custom built protocols without the burden of writting lines of code. Teaching yourself how protocols works and articulates around each other.
Download the install package (PacketExcalibur_*.*_linux_tgz)
Unzip and untar the archive, run "make" in the "PacketExcalibur_*/main" directory,
- binaries are installed in /usr/sbin
- support packages are installed in /var/cache/excalibur
- preference file is created in the user home directory
<<lessPen testing firewalls, routers, or any network enable equipment. Validating your custom built protocols without the burden of writting lines of code. Teaching yourself how protocols works and articulates around each other.
Download the install package (PacketExcalibur_*.*_linux_tgz)
Unzip and untar the archive, run "make" in the "PacketExcalibur_*/main" directory,
- binaries are installed in /usr/sbin
- support packages are installed in /var/cache/excalibur
- preference file is created in the user home directory
Download (1.8MB)
Added: 2006-07-04 License: GPL (GNU General Public License) Price:
1259 downloads
Weight Loss Recipe Book 3.1
Weight Loss Recipe Book is a free, online, community-built recipe book. more>>
Weight Loss Recipe Book is a free, online, community-built recipe book. Weight Loss Recipe Book contains everything you need to allow your web site visitors to submit recipes and everything your administrator needs to administer the recipes.
When a visitor submits a recipe, the recipe is added to a database and awaits approval from the administrator before being added to the public site.
Main features:
- Community built, meaning you just have to approve entries and watch your web site expand!
- Captcha validation to prevent automated entries into the recipe book.
- Complete administrator system - add administrators, recipe categories, manage recipes and more!
- Best of all, Weight Loss Recipe Book is totally free!
<<lessWhen a visitor submits a recipe, the recipe is added to a database and awaits approval from the administrator before being added to the public site.
Main features:
- Community built, meaning you just have to approve entries and watch your web site expand!
- Captcha validation to prevent automated entries into the recipe book.
- Complete administrator system - add administrators, recipe categories, manage recipes and more!
- Best of all, Weight Loss Recipe Book is totally free!
Download (0.061MB)
Added: 2006-05-08 License: Freeware Price:
1267 downloads
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