life 1.0
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Wmlife 1.0.0
wmlife is a life and death dockapp. more>>
wmlife is a program launcher dockapp.
Wmlife is a dock app running Conways Game of Life (and program launcher). Life is played on a grid of square cells where a cell can be either live or dead. In the rules, you count the number of live neighbours for each cell to determine whether a cell lives or dies;
Birth A dead cell with exactly three live neighbours becomes a live cell.
Survival A live cell with two or three live neighbours stays alive.
Overcrowding / Loneliness In all other cases, a cell dies or remains dead.
Normally Life is implemented on an infinite board but due to size restraints wmlife implements the grid as a torus. In a torus, the grid wraps at the edges from top to bottom and left to right.
<<lessWmlife is a dock app running Conways Game of Life (and program launcher). Life is played on a grid of square cells where a cell can be either live or dead. In the rules, you count the number of live neighbours for each cell to determine whether a cell lives or dies;
Birth A dead cell with exactly three live neighbours becomes a live cell.
Survival A live cell with two or three live neighbours stays alive.
Overcrowding / Loneliness In all other cases, a cell dies or remains dead.
Normally Life is implemented on an infinite board but due to size restraints wmlife implements the grid as a torus. In a torus, the grid wraps at the edges from top to bottom and left to right.
Download (0.090MB)
Added: 2006-10-26 License: GPL (GNU General Public License) Price:
1093 downloads
Web of Life 1.0
Web of Life is a life simulation game. more>>
Web of Life is a life simulation game.
An isometric game done with C++ and SDL.
In this game you control some beings in an ecosystem, the goal is to make only that the beings you control survive.
Your beings should survive fighting with other beings, reproducting to make a massive attack and eating.
But sometimes you will have to eat some of your own live beings so that others could stay alive, well its life.
<<lessAn isometric game done with C++ and SDL.
In this game you control some beings in an ecosystem, the goal is to make only that the beings you control survive.
Your beings should survive fighting with other beings, reproducting to make a massive attack and eating.
But sometimes you will have to eat some of your own live beings so that others could stay alive, well its life.
Download (MB)
Added: 2007-03-01 License: GPL (GNU General Public License) Price:
971 downloads
Distributed Artificial Life 1.0.0
Distributed Artificial Life project uses spare CPU cycles to create life. more>>
Distributed Artificial Life project uses spare CPU cycles to create life.
Distributed Artificial Life is a distributed version of Tom S. Rays Tierra artificial life program. It uses spare CPU cycles to simulate a distributed soup of living cells.
Note that the machine language used is similar to but not compatible with Tierra. Tom Ray talks about his work (as far as I know, never completed) to create a "Digital Reserve". The DLIFE project is a development of this.
In other words, its an alternative to the tedious process of cracking RC5 keys or searching for aliens. Youve got a supercomputer on your desk, lets go and create some life ...
It consists of a highly optimized engine for running the artificial life cells in a virtual machine, written in C, and some Perl scripts which can upload and download cells from central ``cell-bank servers.
<<lessDistributed Artificial Life is a distributed version of Tom S. Rays Tierra artificial life program. It uses spare CPU cycles to simulate a distributed soup of living cells.
Note that the machine language used is similar to but not compatible with Tierra. Tom Ray talks about his work (as far as I know, never completed) to create a "Digital Reserve". The DLIFE project is a development of this.
In other words, its an alternative to the tedious process of cracking RC5 keys or searching for aliens. Youve got a supercomputer on your desk, lets go and create some life ...
It consists of a highly optimized engine for running the artificial life cells in a virtual machine, written in C, and some Perl scripts which can upload and download cells from central ``cell-bank servers.
Download (0.094MB)
Added: 2006-11-16 License: GPL (GNU General Public License) Price:
1082 downloads
gLife 0.2.1
gLife project is an artificial life simulator that tries to emulate an artificial society. more>>
gLife project is an artificial life simulator that tries to emulate an artificial society.
gLife embodies the concepts found in artificial life and cellular automata (subsets of artificial intelligence), with a bias towards creating an artificial society.
It provides a limited set of rules, towards the goal of making some sort of society emerge.
<<lessgLife embodies the concepts found in artificial life and cellular automata (subsets of artificial intelligence), with a bias towards creating an artificial society.
It provides a limited set of rules, towards the goal of making some sort of society emerge.
Download (MB)
Added: 2006-11-22 License: GPL (GNU General Public License) Price:
1068 downloads
Pyui 1.0
PyUI is a user interface library written entirely in the high-level language Python. more>>
PyUI is a user interface library written entirely in the high-level language Python. It has a modular implementation that allows the drawing and event input to be performed by pluggable "renderers".
It can run in environments from hardware accelerated 3D surfaces to regular desktop windows. PyUI was originally targeted as a User Interface for games, but it has evolved in time into a more general UI toolkit with applicability outside of games.
The goal of pyui is that is be very simple to use and that the implementation be kept as simple as possible. Some lessons learned from Extreme Programming are being applied to the development process. The current state of PyUI is no longer exactly simple as it evolves towards being a fully features GUI toolkit, but the development methodology has been successful in keeping the code stable and usable throughout its life so far.
PyUI is being used on a commercial computer game development project at Ninjaneering and is owned by Sean Riley, one of the founders of that company. If you are using or thinking of using PyUI, drop us an email!
Main features:
- A set of useful GUI widgets including buttons, list boxes, menus, and scrollbars
- Windows with resizability and movability
- An extensible event system for interacting with the user interface
- An interactive python console window
- Layout managers similar so the Java Swing layout managers
- Portability and scalability
<<lessIt can run in environments from hardware accelerated 3D surfaces to regular desktop windows. PyUI was originally targeted as a User Interface for games, but it has evolved in time into a more general UI toolkit with applicability outside of games.
The goal of pyui is that is be very simple to use and that the implementation be kept as simple as possible. Some lessons learned from Extreme Programming are being applied to the development process. The current state of PyUI is no longer exactly simple as it evolves towards being a fully features GUI toolkit, but the development methodology has been successful in keeping the code stable and usable throughout its life so far.
PyUI is being used on a commercial computer game development project at Ninjaneering and is owned by Sean Riley, one of the founders of that company. If you are using or thinking of using PyUI, drop us an email!
Main features:
- A set of useful GUI widgets including buttons, list boxes, menus, and scrollbars
- Windows with resizability and movability
- An extensible event system for interacting with the user interface
- An interactive python console window
- Layout managers similar so the Java Swing layout managers
- Portability and scalability
Download (0.30MB)
Added: 2006-07-18 License: GPL (GNU General Public License) Price:
1196 downloads
Game::Life 0.04
Game::Life - Plays Conways Game of Life. more>>
Game::Life - Plays Conways Game of Life.
SYNOPSIS
use Game::Life;
my $game = new Game::Life( 20 );
my $starting = [
[ 1, 1, 1 ],
[ 1, 0, 0 ],
[ 0, 1, 0 ]
];
$game->place_points( 10, 10, $starting );
for (1..20) {
my $grid = $game->get_grid();
foreach ( @$grid ) {
print map { $_ ? X : . } @$_;
print "n";
}
print "nn";
$game->process();
}
Conways Game of Life is a basic example of finding living patterns in rather basic rulesets (see NOTES). The Game of Life takes place on a 2-D rectangular grid, with each grid point being either alive or dead. If a living grid point has 2 or 3 neighbors within the surrounding 8 points, the point will remain alive in the next generation; any fewer or more will kill it. A dead grid point will become alive if there are exactly 3 living neighbors to it. With these simple rules, fascinating structures such as gliders that move across the grid, glider guns that generate these gliders, XOR gates, and others have been found.
This module simply provides a way to simulate the Game of Life in Perl.
In terms of coordinate systems as used in place_points, toggle_point and other functions, the first coodinate is the vertical direction, 0 being the top of the board, and the second is the horizontal direaction, 0 being the left side of the board. Thus, toggling the point of (3,2) will switch the state of the point in the 4th row and 3rd column.
The edges of the board are currently set as "flat"; cells on the edge do not have any neighbors, and thus will fall off the board. Future versions may allow for warp edges (if a cell moves off the left side it reappears on the right side).
<<lessSYNOPSIS
use Game::Life;
my $game = new Game::Life( 20 );
my $starting = [
[ 1, 1, 1 ],
[ 1, 0, 0 ],
[ 0, 1, 0 ]
];
$game->place_points( 10, 10, $starting );
for (1..20) {
my $grid = $game->get_grid();
foreach ( @$grid ) {
print map { $_ ? X : . } @$_;
print "n";
}
print "nn";
$game->process();
}
Conways Game of Life is a basic example of finding living patterns in rather basic rulesets (see NOTES). The Game of Life takes place on a 2-D rectangular grid, with each grid point being either alive or dead. If a living grid point has 2 or 3 neighbors within the surrounding 8 points, the point will remain alive in the next generation; any fewer or more will kill it. A dead grid point will become alive if there are exactly 3 living neighbors to it. With these simple rules, fascinating structures such as gliders that move across the grid, glider guns that generate these gliders, XOR gates, and others have been found.
This module simply provides a way to simulate the Game of Life in Perl.
In terms of coordinate systems as used in place_points, toggle_point and other functions, the first coodinate is the vertical direction, 0 being the top of the board, and the second is the horizontal direaction, 0 being the left side of the board. Thus, toggling the point of (3,2) will switch the state of the point in the 4th row and 3rd column.
The edges of the board are currently set as "flat"; cells on the edge do not have any neighbors, and thus will fall off the board. Future versions may allow for warp edges (if a cell moves off the left side it reappears on the right side).
Download (0.006MB)
Added: 2007-02-16 License: Perl Artistic License Price:
983 downloads
Life Tips 07
Its all about being You, but better! 10 tips about work, life, love, leadership. Applicable to people of all ages and stages of life including teenag... more>> <<less
Download (1KB)
Added: 2009-04-11 License: Freeware Price: Free
196 downloads
Nitrogen 1.0
Nitrogen project is a background browser and setter for X. more>>
Nitrogen project is a background browser and setter for X.
It is written in C++ using the gtkmm toolkit. It can be used in two modes: browser and recall. It is multi-head friendly and can even work in GNOME. Nitrogen has been in development for over 2 years, due to real life and laziness. For more info, check out the features section.
<<lessIt is written in C++ using the gtkmm toolkit. It can be used in two modes: browser and recall. It is multi-head friendly and can even work in GNOME. Nitrogen has been in development for over 2 years, due to real life and laziness. For more info, check out the features section.
Download (0.22MB)
Added: 2007-05-25 License: GPL (GNU General Public License) Price:
882 downloads
Flinch 1.0.5
Flinch is a powerful and flexible web link checker that will make your life as a web designer or web server admin easier. more>>
Flinch is a powerful and flexible web link checker that will make your life as a web designer or web server admin easier. Flinch is implemented in Perl and released under the GPL (GNU General Public License).
The Flinch software can be used to check all the external links on your web pages periodically and produce HTML reports of its findings. If a web resource at the end of a link has not been reachable for a few days, Flinch can send you an email.
Note that Flinch is designed to work for medium sized sites with a few hundred or maybe a thousand links, it will be too slow and eat too much memory for really big sites.
Enhancements:
- workaround from 1.0.4 didnt work everywhere. Flinch has been changed to not use Digest::MD5 any more which should solve the problem once and for all.
<<lessThe Flinch software can be used to check all the external links on your web pages periodically and produce HTML reports of its findings. If a web resource at the end of a link has not been reachable for a few days, Flinch can send you an email.
Note that Flinch is designed to work for medium sized sites with a few hundred or maybe a thousand links, it will be too slow and eat too much memory for really big sites.
Enhancements:
- workaround from 1.0.4 didnt work everywhere. Flinch has been changed to not use Digest::MD5 any more which should solve the problem once and for all.
Download (0.031MB)
Added: 2007-06-26 License: GPL (GNU General Public License) Price:
850 downloads
BitLife 0.9.5
BitLife is an eye candy showing parallel Conways Life games in the bitplanes of the screen. more>>
Its a simple idea: implement Conways Game of Life using boolean logic operations (and, or, not, xor); do so by blits, thus running a Life game in every bitplane in parallel.
Currently 2 implementations are available: a proof-of-concept (with a life-covered 3d cube!) one in Python (with Numeric/pygame) and a useful one in C (X-Windows screensaver, potentially accelerated).
<<lessCurrently 2 implementations are available: a proof-of-concept (with a life-covered 3d cube!) one in Python (with Numeric/pygame) and a useful one in C (X-Windows screensaver, potentially accelerated).
Download (0.10MB)
Added: 2005-04-25 License: BSD License Price:
910 downloads
EiffelMedia 1.0.0
EiffelMedia is a multimedia library for Eiffel. more>>
EiffelMedia is a multimedia library for Eiffel. The library allows you to use 2D and 3D graphics, sound, networking, and input via joystick and keyboard. EiffelMedia has many smaller frameworks that make life easier for a multimedia or game programmer.
<<less Download (42.3MB)
Added: 2007-08-22 License: Other/Proprietary License Price:
793 downloads
minb 0.1.0
minb is a content management system that makes it possible to share Moments with others or just log them for your own use. more>>
minb is a content management system that makes it possible to share Moments with others or just log them for your own use.
The data is stored in XML-format and does not require a database. Its design is extremely modular and it supports read-only accounts for sensitive data.
The engine is equally fit to be used as a blog, a personal homepage framework, or a publicly accessible information site concentrating on news or project coordination.
Multiuser support:
As long as no user is registered, you will not be able to add entries and (if you do this manualy) to view them.
Follow the instructions after loading "index.php" and register. The first registered user is a superuser (if you wanna change it, edit ./db/users.db manualy).
Only the superuser should be able to add new users, grant them superuser status and change preferences.
As long as only one user is registered, no author name will be displayed assuming that the site belongs to only one person.
After > 1 users register, the author name will be displayed.
Themes support:
There is a file named "default.css" in "./include/themes". Please feel free to change this theme according to your feeling for design.
After adding a new theme, it will be displayed as an option to choose in the preferences menu.
Do not forget to mail me your theme! I intend to add them to the website of the project.
Modules support:
I added some sample modules in "./include/modules". The modules support is not user friendly yet.
There are some directories in "./include/modules".
Every *.php file in these directories will be used as a module in a separate
<<lessThe data is stored in XML-format and does not require a database. Its design is extremely modular and it supports read-only accounts for sensitive data.
The engine is equally fit to be used as a blog, a personal homepage framework, or a publicly accessible information site concentrating on news or project coordination.
Multiuser support:
As long as no user is registered, you will not be able to add entries and (if you do this manualy) to view them.
Follow the instructions after loading "index.php" and register. The first registered user is a superuser (if you wanna change it, edit ./db/users.db manualy).
Only the superuser should be able to add new users, grant them superuser status and change preferences.
As long as only one user is registered, no author name will be displayed assuming that the site belongs to only one person.
After > 1 users register, the author name will be displayed.
Themes support:
There is a file named "default.css" in "./include/themes". Please feel free to change this theme according to your feeling for design.
After adding a new theme, it will be displayed as an option to choose in the preferences menu.
Do not forget to mail me your theme! I intend to add them to the website of the project.
Modules support:
I added some sample modules in "./include/modules". The modules support is not user friendly yet.
There are some directories in "./include/modules".
Every *.php file in these directories will be used as a module in a separate
.
In the case you wanna exclude a module from being loaded, you may rename it to whatever without the *.php extension or just delete it.
If you wanna write a new module you should take a look at the source to see where and how to add it.
Dont forget to add a new style in "./include/themes/*.css" if you add it in a new directory in "./include/modules"!
Please mail me your module(s) if you consider them useful for others. I will link to them on the website of the project too.
Category support:
The entries are organized in category directories, e.g. "./categories/general", "./categories/music", "./categories/politics".
The files in these directories are named as described below.
Adding new category is easy. As long as the permissions of the directory "./categories/" are 0666,
you will be able to add a new directory (category) every time you add a new entry.
If you are not familiar with file permissions, get familiar with them! This is good for life!
Filter support:
You may filter the output of the entries as follows:
index?a=name displays the entries of a given author
index?month=MM displays the entries of a given month
index?year=YY displays the entries of a given year
index?category=category displays the entries of a given category
index?title=title displays the entries with a given title // somehow useless.. but implemented by.. mistake
index?s=string displays the entries with highlightened "string" contained in the content ("s" stands for "search")
index?search=string displays the entries with "string" contained in the content
Valid XHTML 1.0 Transitional and CSS code by default:
The entries are written in pure HTML so it is up to you to maintain the further validity of the code.
Enhancements:
- New features include an installer, AJAX code, an optional BSD-licensed WYGIWYS-editor, an option to upload a picture, and tags.
- The library for XML parsing was changed to one with a BSD-like license.
- The format of storing the entries using CDATA was changed, removing the problems with special characters (Cyrillic, quotes, etc.).
- Each entry is saved in a separate file, avoiding some previous conflicts.
- The default theme was changed to one that is basicaly compatible with IE6.
- The management of the modules was dramatically improved, so it now can be done by drag-and-drop.
In the case you wanna exclude a module from being loaded, you may rename it to whatever without the *.php extension or just delete it.
If you wanna write a new module you should take a look at the source to see where and how to add it.
Dont forget to add a new style in "./include/themes/*.css" if you add it in a new directory in "./include/modules"!
Please mail me your module(s) if you consider them useful for others. I will link to them on the website of the project too.
Category support:
The entries are organized in category directories, e.g. "./categories/general", "./categories/music", "./categories/politics".
The files in these directories are named as described below.
Adding new category is easy. As long as the permissions of the directory "./categories/" are 0666,
you will be able to add a new directory (category) every time you add a new entry.
If you are not familiar with file permissions, get familiar with them! This is good for life!
Filter support:
You may filter the output of the entries as follows:
index?a=name displays the entries of a given author
index?month=MM displays the entries of a given month
index?year=YY displays the entries of a given year
index?category=category displays the entries of a given category
index?title=title displays the entries with a given title // somehow useless.. but implemented by.. mistake
index?s=string displays the entries with highlightened "string" contained in the content ("s" stands for "search")
index?search=string displays the entries with "string" contained in the content
Valid XHTML 1.0 Transitional and CSS code by default:
The entries are written in pure HTML so it is up to you to maintain the further validity of the code.
Enhancements:
- New features include an installer, AJAX code, an optional BSD-licensed WYGIWYS-editor, an option to upload a picture, and tags.
- The library for XML parsing was changed to one with a BSD-like license.
- The format of storing the entries using CDATA was changed, removing the problems with special characters (Cyrillic, quotes, etc.).
- Each entry is saved in a separate file, avoiding some previous conflicts.
- The default theme was changed to one that is basicaly compatible with IE6.
- The management of the modules was dramatically improved, so it now can be done by drag-and-drop.
Download (0.040MB)
Added: 2006-11-12 License: BSD License Price:
1076 downloads
Jedo Linux 1.0
Jedo Linux is a simple, clean Linux distribution that aims to provide a reliable distro for power users. more>>
Jedo Linux (pronounced jed-o), is a simple, clean Linux distribution that aims to provide a reliable distro for power users. Its best described as a cross between Linux From Scratch (LFS), Redhat and Gentoo.
Jedo Linux is a original distro (not built on any existing one), although it tends to lean towards LFS and feels a bit like Redhat when using it.
Source based distro allows rapid development, and makes it easy for users to tweak the distro to their liking. (most packages can also be installed from binaries)
Vanilla Kernel Jedo Linux runs a vanilla kernel, and this is updated regularly to the latest stable kernel.
Decent Support Life 3yr support life by default (may be adjusted depending on usage and versions avalible).
Release Cycle Aim to release a new version about once every 2 years, and release feature updates roughly every 6months for released versions. (of course security updates are released ASAP)
Desktop Distro Designed for use on desktops and laptops.
OSS All software included in the default install is Open Source (or Freedom Software) - including firmware. Some closed source software is in the repo, but it is clearly marked in the "nonfree" category. If you dont belive in using propietary software or kernel modules, none will be installed without you requesting it. Software that uses patented technology (eg: libdvdcss) is also in the "nonfree" category.
For expert users Its a distro for Linux power users - installer and config tools are all CLI and assumes you know all about partitioning, package management, etc.
New, but not bleeding Jedo Linux uses the latest stable technology - latest & greatest but not bleeding edge - because people like having their systems work as expected. Jedo Linux gives you good tools that work so you can get on with what you want to do without having to mess about fixing the OS.
Basicly, its a distro aimed at your LFS compiling, technically skilled Linux user who wants a distro that is simple to use and install - its not for your average Mum & Dad who just want to send email - that sort of user should look at something like Ubuntu. Neither is it a server distro as its not feature frozen - use something like Redhat EL/CentOS or Debian if you are after a feature distro with a long support life.
<<lessJedo Linux is a original distro (not built on any existing one), although it tends to lean towards LFS and feels a bit like Redhat when using it.
Source based distro allows rapid development, and makes it easy for users to tweak the distro to their liking. (most packages can also be installed from binaries)
Vanilla Kernel Jedo Linux runs a vanilla kernel, and this is updated regularly to the latest stable kernel.
Decent Support Life 3yr support life by default (may be adjusted depending on usage and versions avalible).
Release Cycle Aim to release a new version about once every 2 years, and release feature updates roughly every 6months for released versions. (of course security updates are released ASAP)
Desktop Distro Designed for use on desktops and laptops.
OSS All software included in the default install is Open Source (or Freedom Software) - including firmware. Some closed source software is in the repo, but it is clearly marked in the "nonfree" category. If you dont belive in using propietary software or kernel modules, none will be installed without you requesting it. Software that uses patented technology (eg: libdvdcss) is also in the "nonfree" category.
For expert users Its a distro for Linux power users - installer and config tools are all CLI and assumes you know all about partitioning, package management, etc.
New, but not bleeding Jedo Linux uses the latest stable technology - latest & greatest but not bleeding edge - because people like having their systems work as expected. Jedo Linux gives you good tools that work so you can get on with what you want to do without having to mess about fixing the OS.
Basicly, its a distro aimed at your LFS compiling, technically skilled Linux user who wants a distro that is simple to use and install - its not for your average Mum & Dad who just want to send email - that sort of user should look at something like Ubuntu. Neither is it a server distro as its not feature frozen - use something like Redhat EL/CentOS or Debian if you are after a feature distro with a long support life.
Download (MB)
Added: 2007-03-13 License: GPL (GNU General Public License) Price:
565 downloads
Camera Life 2.6
Full Decent Camera Life is a photo gallery system. more>>
Camera Life (FDCL) is a system for cataloging your photo collection. Camera Life project gives users the ability to search your archive by albums that you set up, or by directory structure.
Camera life (FDCL) is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
FDCL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Chatterbox; see the file LICENSE. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Or visit http://www.gnu.org/licenses/gpl.html
Main features:
Self Updating
- When you add photos to the photo directory you specified when installing, FDCL will cache, thumnail and make public all such photos (Administration: File Manager). You can allow certain user classes to maintain your site by editing the photo descriptions and delete photos that suck.
Topic view and Folder View
- On the main page, users are presented with the option of viewing photos by topic or folder. In topic view, albums (collections of like photos) are categorized by topic (ex: People, Things, My Vacataions).
- Folder view is hierrical and based on the directory structure of the photos. When viewing a photo, users are given the option to view others photos in the same topic or folder.
Image deletion
- When viewing a photo, you have the option to delete it. When a user deletes an image, FDCL actually flags it as non-public. An admin has to actually erase it (Administration: File Manager). And when you erase it, FDCL just moves it to the erased folder. FDCL will never rm your photos. With this in mind, it is sensible to allow users to delete offensive images and admins to erase them.
Themes
- You can easily change the look of the entire site by choosing a different theme (Administration: Customize: Themes). Official themes can be downlaoded from http://fdcl.sourceforge.net other themes are available at your local supermarket (or not).
Users
- Users can anonyously sign up an account. The admins choose which accounts to give privileges to. All authentication is done by random cookies saved in the DB and passwords are salted and hashed.
Logging
- Some actions are logged to the logs table. This is done via the db_log function. You can view the logs (Administration: Log Viewer) and see the audit trail to modifications to the ssytem. You can then rollback specific action (like renaming a photo) by simply choosing the previous state to go back to.
Enhancements:
- This version adds support for Gallery Remote API, microformats, sitemaps, OpenSearch, and RSS feeds, and supports iPhoto photocasting.
- There are now photo keywords with a del.icio.us-like keyword editor.
- Checkpoints allow you to review and approve changes to the site.
- Your users can now order prints online.
- There are also big changes under the hood and some security enhancements.
<<lessCamera life (FDCL) is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
FDCL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Chatterbox; see the file LICENSE. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Or visit http://www.gnu.org/licenses/gpl.html
Main features:
Self Updating
- When you add photos to the photo directory you specified when installing, FDCL will cache, thumnail and make public all such photos (Administration: File Manager). You can allow certain user classes to maintain your site by editing the photo descriptions and delete photos that suck.
Topic view and Folder View
- On the main page, users are presented with the option of viewing photos by topic or folder. In topic view, albums (collections of like photos) are categorized by topic (ex: People, Things, My Vacataions).
- Folder view is hierrical and based on the directory structure of the photos. When viewing a photo, users are given the option to view others photos in the same topic or folder.
Image deletion
- When viewing a photo, you have the option to delete it. When a user deletes an image, FDCL actually flags it as non-public. An admin has to actually erase it (Administration: File Manager). And when you erase it, FDCL just moves it to the erased folder. FDCL will never rm your photos. With this in mind, it is sensible to allow users to delete offensive images and admins to erase them.
Themes
- You can easily change the look of the entire site by choosing a different theme (Administration: Customize: Themes). Official themes can be downlaoded from http://fdcl.sourceforge.net other themes are available at your local supermarket (or not).
Users
- Users can anonyously sign up an account. The admins choose which accounts to give privileges to. All authentication is done by random cookies saved in the DB and passwords are salted and hashed.
Logging
- Some actions are logged to the logs table. This is done via the db_log function. You can view the logs (Administration: Log Viewer) and see the audit trail to modifications to the ssytem. You can then rollback specific action (like renaming a photo) by simply choosing the previous state to go back to.
Enhancements:
- This version adds support for Gallery Remote API, microformats, sitemaps, OpenSearch, and RSS feeds, and supports iPhoto photocasting.
- There are now photo keywords with a del.icio.us-like keyword editor.
- Checkpoints allow you to review and approve changes to the site.
- Your users can now order prints online.
- There are also big changes under the hood and some security enhancements.
Download (MB)
Added: 2007-08-04 License: GPL (GNU General Public License) Price:
819 downloads
SFM 1.5
SFM is a simple file manager for X11. more>>
Make your life simpler with SFM, a TCL file manager for X11, compatible with TCL 7.5 and Wishx 4.1.
Main features:
- Manage files (copy, paste, delete, permissions, properties, link)
- Drag and drop support
- Floppy disk mounting
- Trash
- Choice of colors
- Muitiple file browsers
- Open files and launch applications
- Find file
<<lessMain features:
- Manage files (copy, paste, delete, permissions, properties, link)
- Drag and drop support
- Floppy disk mounting
- Trash
- Choice of colors
- Muitiple file browsers
- Open files and launch applications
- Find file
Download (0.08MB)
Added: 2005-04-29 License: GPL (GNU General Public License) Price:
1638 downloads
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