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Letter Hunt 002

Letter Hunt 002


Leter Hunt is a Seven Day Roguelike game. more>>
Leter Hunt is a Seven Day Roguelike game. The original idea came from a discussion at the end of the 2005 7DRL challenge with Antoine, the author of Guild.
Main features:
- Spell words by capturing your foes in the correct order to earn points and powerups.
- Fifty-two letters to capture, many with their own personalities or unique abilities.
- Power-up based character advancement. Rather than gaining experience or levels, you just gain powerups that can wear off. Advancement is not permament.
- Open-ended game - there is no final boss or win condition. Your goal is to get as many points as possible before attrition or increasingly difficult enemies take you down.
- Extremely tactical combat. There is no randomness in combat. You always hit and always do full damage. This means that careful placement is the difference between success and failure.
- Turn based action, as is normal for a roguelike.
- User editable wordlist: The list of valid words is a plain text file that can be added to or replaced. Creature frequency is calculated from letter frequency in the wordlist file.
Enhancements:
- Various niggly bugs fixed, including the crash on walk.
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Added: 2006-10-27 License: GPL (GNU General Public License) Price:
1092 downloads
Web Reference Database 0.9.0

Web Reference Database 0.9.0


Web Reference Database is a bibliographic manager that can import and export references in various formats. more>>
Web Reference Database is a bibliographic manager that can import and export references in various formats (including BibTeX, Endnote, MODS XML, and OpenOffice).
It can make formatted lists of citations in HTML, RTF, PDF, or LaTeX, and offers powerful searching, rich metadata, and RSS support
Enhancements:
- This release offers major function enhancements and bugfixes.
- Batch import from various bibliographic formats (including BibTeX, Endnote, RIS, ISI, and MODS XML) is now supported, as is import from a PubMed ID.
- An OpenDocument spreadsheet for use with OpenOffice.org can be exported, and formatted citation lists can be generated as HTML, RTF, PDF, or LaTeX. An SRU/W service and support for unAPI, OpenURL, and COinS metadata have been added.
- These allow the data to be used by the next generation of bibliographic clients.
- A new command line client is also included.
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Added: 2006-10-27 License: GPL (GNU General Public License) Price:
1093 downloads
XML::DOM::EntityReference 1.44

XML::DOM::EntityReference 1.44


XML::DOM::EntityReference is an XML ENTITY reference in XML::DOM. more>>
XML::DOM::EntityReference is an XML ENTITY reference in XML::DOM.

XML::DOM::EntityReference extends XML::DOM::Node.

EntityReference objects may be inserted into the structure model when an entity reference is in the source document, or when the user wishes to insert an entity reference. Note that character references and references to predefined entities are considered to be expanded by the HTML or XML processor so that characters are represented by their Unicode equivalent rather than by an entity reference.

Moreover, the XML processor may completely expand references to entities while building the structure model, instead of providing EntityReference objects. If it does provide such objects, then for a given EntityReference node, it may be that there is no Entity node representing the referenced entity; but if such an Entity exists, then the child list of the EntityReference node is the same as that of the Entity node. As with the Entity node, all descendants of the EntityReference are readonly.

The resolution of the children of the EntityReference (the replacement value of the referenced Entity) may be lazily evaluated; actions by the user (such as calling the childNodes method on the EntityReference node) are assumed to trigger the evaluation.

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Added: 2006-10-13 License: Perl Artistic License Price:
1106 downloads
Linux Letters and Numbers 0.1.95

Linux Letters and Numbers 0.1.95


Linux Letters and Numbers project is an educational childrens game for linux. more>>
Linux Letters and Numbers project is an educational childrens game for linux.
Linux Letters and Number is a fun and educational learning game intended for children 2 and up.
It helps children learn or improve their letters, numbers, spelling, and vocabulary skills through the use of interesting pictures.
It also helps them develop important computer skills too.
It is written in C using the GTK and GDK_Imlib libraries.
Main features:
- Extensible - add new images yourself without having to make changes to the program. With support for gdk_imlib, you can now use common image formats, including common formats like gif, jpeg, xpm, png, and tiff.
- Dynamic - each letter or number can be represented by numerous pictures, each being displayed randomly.
- Flexible - you can even have more than one picture for a given word, by using a simple versioning scheme (ie Apple.1.xpm, Apple.2.xpm)
- Interesting - because you can change the game, its different every time!
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Added: 2006-10-27 License: GPL (GNU General Public License) Price:
1097 downloads
Kumula Letters 0.3

Kumula Letters 0.3


Kumula Letters is a program that generates letters in PDF format using the addresses and contacts managed with Kumula Clients. more>>
Kumula Letters is a program that generates letters in PDF format using the addresses and contacts managed with "Kumula Clients" (part of the Kumula base package).

After selecting an address or contact, its possible to change the address field manually. Choose a template (you can build a letter template on your own) and start writing the letter. "Show PDF" generates a pdf file and calls your favorite pdf viewer (which is configured with "Kumula Configurator").

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Added: 2006-05-08 License: LGPL (GNU Lesser General Public License) Price:
1264 downloads
Getopt::ExPar 0.01

Getopt::ExPar 0.01


Getopt::ExPar contains extended parameters command line parser. more>>
Getopt::ExPar contains extended parameters command line parser.

SYNOPSIS

use Getopt::ExPar;

my(@PDT, @MM, %OPT);
ExPar @PDT, @MM, $OPT;

EXPORT

use Getopt::ExPar exports the sub ExPar into your name space.

ExPar is a perl5 module used to parse command line parameters. This package uses the @PDT, Parameter Description Table, and the @MM, Message Module, to return %OPT which is a hash reference containing the command line option data. The function of Getopt::ExPar is based on Getopt::EvaP, created by Stephen O. Lidie.

Introduction

The ExPar function parses a perl command line. Using the option definitions in the @PDT, argument types are checked and the arguments themselves may be checked against a specified range or pattern. By using both @PDT and @MM, several types of help may be retured to the user. ExPar handles command lines with this format:

command [-parameters] [file_list]

where any parameters and file_list are optional.

Parameter Description Table (PDT) Syntax

Here is the PDT syntax. Optional constructs are enclosed in [], and the | character separates possible values in a list.

PDT [program_name, alias]
[parameter_name[, alias]: type [pattern | range] [ = [default_variable,] default_value]]
PDTEND [flag_list]

flag_list is one or more of the following flags: optional_file_list | required_file_list | no_file_list: specifies condition of list of files at end of command line. (only one of these may be specified) abbreviations: allows for abbreviations of commands or aliases as long as enough of the command is given to make it distinguishable from all others. If not, a message is printed so the user may be more specific. switchglomming: allows for multiple single-letter switch options to be specified as single option (must be first option). pdt_warnings: for debugging a @PDT, it prints out messages that are not necessarily errors, like inconsistent number of default values in a list, etc.
The default_variable is an environment variable - see the section Usage Notes for complete details.

So, the simplest possible PDT would be:

PDT
PDTEND

This PDT would simply define a -help switch for the command, but is rather useless.

A typical PDT would look more like this:

PDT frog
number, n: integer = 1
chars, c: string = "default_string"
PDTEND no_file_list

This PDT, for command frog, defines two parameters, number (or n), of type integer with a default value of 1, and chars (or c), of type string with a default value of "default_string". The PDTEND no_file_list indicator indicates that no trailing file_list can appear on the command line. Of course, the -help switch is defined automatically.

Each of these options may be further refined by using a range and a pattern, respectively:

PDT frog
number, n: integer (((#100, the # is implied. Other simple conditions are < and == (a single = is accepted as ==, not an assignment). Ex: This condition: (#>10, #<<less
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Added: 2007-08-07 License: Perl Artistic License Price:
808 downloads
UML::Sequence 0.07

UML::Sequence 0.07


UML::Sequence is a Perl module to render UML sequence diagrams, often by running the code. more>>
UML::Sequence is a Perl module to render UML sequence diagrams, often by running the code.

SYNOPSIS

use UML::Sequence;

my $tree = UML::Sequence->new(@methods, @outline, &parse_method);
print $tree->build_xml_sequence(Title);

To use this package, or see how to use it, see genericseq.pl and seq2svg.pl.
This class helps produce UML sequence diagrams. build_xml_sequence returns a string (suitable for printing to a file) which the seq2svg.pl script converts into svg.

To control the appearance of the sequence diagram, pass to the constructor:
1 a reference to an array containing the signatures you want to hear about or a reference to a hash whose keys are the signatures you want 2 a reference to an array containing the lines in the outline of calls 3 a reference to a sub which takes signatures and returns class and method names

To build the array references and supply the code reference consult UML::Sequence::SimpleSeq, UML::Sequence::JavaSeq, or UML::Sequence::PerlSeq. To see one way to call these look in the supplied genericseq script.

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Added: 2007-04-23 License: Perl Artistic License Price:
916 downloads
Objective Modula-2 1.00 (Reference Implementation)

Objective Modula-2 1.00 (Reference Implementation)


Objective Modula-2 programming language is a hybrid between Smalltalk and Modula-2. more>>
Objective Modula-2 programming language is a hybrid between Smalltalk and Modula-2 based on the object model and runtime of Objective-C.
The design is an example how native Cocoa/GNUstep support can be added to static imperative programming languages without implementing a bridge.
Objective Modula-2s scope encompasses the design of the Objective Modula-2 programming language and the implementation of a compiler to implement it. The initial compiler will generate Objective-C source code.
Enhancements:
- This code is used to verify ideas and concepts which come up in the course of defining the language.
- It is in an early stage, incomplete and subject to frequent changes.
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Added: 2007-07-21 License: (FDL) GNU Free Documentation License Price:
825 downloads
Yahoo::Marketing::ForecastKeywordResponse 0.08

Yahoo::Marketing::ForecastKeywordResponse 0.08


Yahoo::Marketing::ForecastKeywordResponse is an object to returns forecasted results for a set of keywords. more>>
Yahoo::Marketing::ForecastKeywordResponse is an object to returns forecasted results for a set of keywords.

SYNOPSIS

See http://ysm.techportal.searchmarketing.yahoo.com/docs/reference/dataObjects.asp for documentation of the various data objects.

new

Creates a new instance

METHODS

get/set methods

customizedResponseByAdGroup
defaultResponseByAdGroup
landscapeByAdGroup

get (read only) methods

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Added: 2006-12-14 License: Perl Artistic License Price:
1044 downloads
Yahoo::Marketing::KeywordRejectionReasons 0.08

Yahoo::Marketing::KeywordRejectionReasons 0.08


Yahoo::Marketing::KeywordRejectionReasons is an object to represent a Yahoo Marketing KeywordRejectionReasons. more>>
Yahoo::Marketing::KeywordRejectionReasons is an object to represent a Yahoo Marketing KeywordRejectionReasons.

SYNOPSIS

See http://ysm.techportal.searchmarketing.yahoo.com/docs/reference/dataObjects.asp for documentation of the various data objects.

new

Creates a new instance

METHODS

get/set methods

alternateTextRejectionReasons
keywordID
keywordRejectionReasons
phraseSearchTextRejectionReasons
textRejectionReasons
urlRejectionReasons

get (read only) methods

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Added: 2006-12-08 License: Perl Artistic License Price:
1050 downloads
Paradise 2000 Netrek Client RC5

Paradise 2000 Netrek Client RC5


Paradise 2000 represents my bend of the Paradise Netrek client. more>>
Paradise 2000 represents my bend of the Paradise Netrek client. Paradise 2000 Netrek Client is not a fork, because that would imply parallel development, but no one else has done anything with the client since about five years ago.
Paradise 2000 is in fact one of the most, if not the most, actively developed Netrek clients available today. It is for Linux (and FreeBSD) only, and is not open source*. Dont let the Paradise name fool you, it works just fine on standard bronco servers. Nobody has even played a game of Paradise Netrek for years!
The biggest new feature of the client, not found in any other, is the sound system. While the old Paradise client, Ted Turner, COW, and COW ports (Netrek1999,2000) have a simple sound effect system, its crap. Especially the one used by COW. The Paradise/Ted Turner one is better, and is partially written by me, though you wouldnt know that*.
The Paradise 2000 sound system has psychoacoustic stereo effects that place sounds based on where they happen. If someone on the left blows up, you can tell they are on the left just from the sound. The newest version of Paradise-2000 has a sound system with speech output using IBMs ViaVoice TTS. If a teammate sends a carrying message, the client will actually say something like, "F one carrying five to org."
Main features:
- See weapons on galactic map
- Auto-rotate galaxy to put playing teams on left side
- Dashboard timer to show repair or refit time remaining
- See the army count for the planet your are orbiting
- Remap your keys via the help window. Just push the key you want over the name of the function you want to assign to it.
- Use the same key for both bombing armies and picking armies. The client can tell by context with one would make sense.
- You can set configuration options to different values for different server types.
- Double buffering support for graphics. When turned on, eliminates flicker. Very useful for LCD monitors.
- Extensive support for enhanced observer mode:
- See all players tractors and pressors while observing.
- You can lock onto a cloaked player and observe them.
- All your ship stats will reflect the player you are observing. Even torps out, kills, and army capacity.
- Your ship and player letter dont get drawn on top of the player you are observings ship and letter.
- Observers wont have stats shown in your player list, cluttering it up unnecessarily..
- Stereo sound effects!
- Highly configurable speech synthesis!
- Option to omit the team letter of ships on the galactic. Just show 0 instead of F0, since you can tell the team by the color of the letter.
- Game score on hockey servers calculated and put on the galactic for easy reference.
- Cool looking streaking background stars when transwarping on Bronco servers.
- Flags on the dashboard gauges indicating the fuel/shields/hull needed to refit or transwarp.
- Single key transwarp on Bronco servers. Push - to automatically lock onto your base and warp to it!
- 19FLAGS protocol enhancement. Reduces messed up flags from packetloss. Hockey players, this will eliminate stuck tractors and pressors.
- Works with WindowMaker. Window manager delete buttons work.
- Hockey bug fix, puck doesnt cloak at warp 15 or 31.
- Support for short packets 2. Reduces bandwidth and improves playability with packetloss.
- Supports SBHOURS feature, see how many base hours someone has.
- Shrink phasers, like BRMH.
- Support for wheel mice. The wheel will scroll the message windows, and can be bound to actions like other mouse buttons.
- Re-enter the game after dying by pushing the spacebar, instead of clicking on the right team window. Faster and prevents selecting the wrong team on accident in 4v4 hockey games.
- 32 position ship bitmaps. Your ship rotations will look smoother.
- Small red circle around ship shows det radius.
- Tic marks to show exact ship heading.
- Arrow on puck to indicate direction.
- ID of player you are tractoring displayed next to your ship.
- Configure what columns are in the player list, both the one-column and two-column list. You can also change the width of the each field, so show fewer digits for instance.
- UDP portswap option that lets the client work through NAT firewalls, like Linux IP_MASQ, without a special module.
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Added: 2006-07-12 License: GPL (GNU General Public License) Price:
1207 downloads
Zence 0.75

Zence 0.75


Zence is a small program written in Postscript that generates random text. more>>
Zence is a small program written in Postscript that generates random text.

Word morphology and the occurrence of certain letters or letter combinations are configurable.

It may be used for generating words to be used in artificial languages, but with the correct set of parameters can also generate text that resembles existing languages.

Usage:

cat zence-params- .ps zence- .ps | gv -
cat zence-params- .ps zence- .ps | gs -
cat zence-params- .ps zence- .ps | lp -d $PRINTER
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Added: 2006-09-04 License: GPL (GNU General Public License) Price:
1147 downloads
Yahoo::Marketing::ErrorType 0.08

Yahoo::Marketing::ErrorType 0.08


Yahoo::Marketing::ErrorType is an object to represent a Yahoo Marketing ErrorType. more>>
Yahoo::Marketing::ErrorType is an object to represent a Yahoo Marketing ErrorType.

SYNOPSIS

See http://ysm.techportal.searchmarketing.yahoo.com/docs/reference/dataObjects.asp for documentation of the various data objects.

new

Creates a new instance

METHODS

get/set methods

key
param

get (read only) methods

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Added: 2006-12-08 License: Perl Artistic License Price:
1050 downloads
YAPE::Regex::Element 3.03

YAPE::Regex::Element 3.03


YAPE::Regex::Element contains sub-classes for YAPE::Regex elements. more>>
YAPE::Regex::Element contains sub-classes for YAPE::Regex elements.

SYNOPSIS

use YAPE::Regex MyExt::Mod;
# this sets up inheritence in MyExt::Mod
# see YAPE::Regex documentation

YAPE MODULES

The YAPE hierarchy of modules is an attempt at a unified means of parsing and extracting content. It attempts to maintain a generic interface, to promote simplicity and reusability. The API is powerful, yet simple. The modules do tokenization (which can be intercepted) and build trees, so that extraction of specific nodes is doable.

Methods for YAPE::Regex::Element

This class contains fallback methods for the other classes.
my $str = $obj->text;
Returns a string representation of the content of the regex node itself, not any nodes contained in it. This is undef for non-text nodes.
my $str = $obj->string;
Returns a string representation of the regex node itself, not any nodes contained in it.
my $str = $obj->fullstring;
Returns a string representation of the regex node, including any nodes contained in it.
my $quant = $obj->quant;
Returns a string with the quantity, and a ? if the node is non-greedy. The quantity is one of *, +, ?, {M,N}, or an empty string.
my $ng = $obj->ngreed;
Returns a ? if the node is non-greedy, and an empty string otherwise.

Methods for YAPE::Regex::anchor

This class represents anchors. Objects have the following methods:
my $anchor = YAPE::Regex::anchor->new($type,$q,$ng);
Creates a YAPE::Regex::anchor object. Takes three arguments: the anchor (^, A, $, Z, z, B, b, or G), the quantity, and the non-greedy flag. The quantity should be an empty string.
my $anc = YAPE::Regex::anchor->new(A, , ?);
# /A?/
my $type = $anchor->type;
Returns the string anchor.
Methods for YAPE::Regex::macro
This class represents character-class macros. Objects have the following methods:
my $macro = YAPE::Regex::macro->new($type,$q,$ng);
Creates a YAPE::Regex::macro object. Takes three arguments: the macro (w, W, d, D, s, or S), the quantity, and the non-greedy flag.
my $macro = YAPE::Regex::macro->new(s, {3,5});
# /s{3,5}/
my $text = $macro->text;
Returns the macro.
print $macro->text; # s
my $type = $macro->type;
Returns the string macro.

Methods for YAPE::Regex::oct

This class represents octal escapes. Objects have the following methods:
my $oct = YAPE::Regex::oct->new($type,$q,$ng);
Creates a YAPE::Regex::oct object. Takes three arguments: the octal number (as a string), the quantity, and the non-greedy flag.
my $oct = YAPE::Regex::oct->new(040);
# / 40/
my $text = $oct->text;
Returns the octal escape.
print $oct->text; # 40
my $type = $oct->type;
Returns the string oct.

Methods for YAPE::Regex::hex

This class represents hexadecimal escapes. Objects have the following methods:
my $hex = YAPE::Regex::hex->new($type,$q,$ng);
Creates a YAPE::Regex::hex object. Takes three arguments: the hexadecimal number (as a string), the quantity, and the non-greedy flag.
my $hex = YAPE::Regex::hex->new(20,{2,});
# /x20{2,}/
my $text = $hex->text;
Returns the hexadecimal escape.
print $hex->text; # x20
my $type = $hex->type;
Returns the string hex.

Methods for YAPE::Regex::utf8hex

This class represents UTF hexadecimal escapes. Objects have the following methods:
my $hex = YAPE::Regex::utf8hex->new($type,$q,$ng);
Creates a YAPE::Regex::utf8hex object. Takes three arguments: the hexadecimal number (as a string), the quantity, and the non-greedy flag.
my $utf8hex = YAPE::Regex::utf8hex->new(beef,{0,4});
# /x{beef}{2,}/
my $text = $utf8hex->text;
Returns the hexadecimal escape.
print $utf8hex->text; # x{beef}
my $type = $utf8hex->type;
Returns the string utf8hex.

Methods for YAPE::Regex::backref

This class represents back-references. Objects have the following methods:
my $bref = YAPE::Regex::bref->new($type,$q,$ng);
Creates a YAPE::Regex::bref object. Takes three arguments: the number of the back-reference, the quantity, and the non-greedy flag.
my $bref = YAPE::Regex::bref->new(2,,?);
# /2?/
my $text = $bref->text;
Returns the backescape.
print $bref->text; # 2
my $type = $bref->type;
Returns the string backref.

Methods for YAPE::Regex::ctrl

This class represents control character escapes. Objects have the following methods:
my $ctrl = YAPE::Regex::ctrl->new($type,$q,$ng);
Creates a YAPE::Regex::ctrl object. Takes three arguments: the control character, the quantity, and the non-greedy flag.
my $ctrl = YAPE::Regex::ctrl->new(M);
# /cM/
my $text = $ctrl->text;
Returns the control character escape.
print $ctrl->text; # cM
my $type = $ctrl->type;
Returns the string ctrl.

Methods for YAPE::Regex::named

This class represents named characters. Objects have the following methods:
my $ctrl = YAPE::Regex::named->new($type,$q,$ng);
Creates a YAPE::Regex::named object. Takes three arguments: the name of the character, the quantity, and the non-greedy flag.
my $named = YAPE::Regex::named->new(GREEK SMALL LETTER BETA);
# /N{GREEK SMALL LETTER BETA}/
my $text = $named->text;
Returns the character escape text.
print $named->text; # N{GREEK SMALL LETTER BETA}
my $type = $named->type;
Returns the string named.

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Added: 2007-08-17 License: Perl Artistic License Price:
799 downloads
Yahoo::Marketing::RelatedKeywordResponseType 0.08

Yahoo::Marketing::RelatedKeywordResponseType 0.08


Yahoo::Marketing::RelatedKeywordResponseType is an object to represent a Yahoo Marketing RelatedKeywordResponseType. more>>
Yahoo::Marketing::RelatedKeywordResponseType is an object to represent a Yahoo Marketing RelatedKeywordResponseType.

SYNOPSIS

See http://ysm.techportal.searchmarketing.yahoo.com/docs/reference/dataObjects.asp for documentation of the various data objects.

new

Creates a new instance

METHODS

get/set methods

notes
relatedKeywords
responseStatus

get (read only) methods

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Added: 2006-12-08 License: Perl Artistic License Price:
1050 downloads
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