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KnightFight 2
KnightFight is a Java-based game in which you, the Bronze Knight, must take on the Black Knight in battle. more>>
KnightFight is a Java-based game in which you, the Bronze Knight, must take on the Black Knight in battle. Complete with goofy Pythonesque sound clips, it is intended as a parody of Street Fighter/Mortal Kombat-type games.
KnightFight is a fun game which I made in a period of three days. KnightFight project was intended as a joke, as evident from the goofy sound clips and lousy graphics, but I found it to be fun and addictive, so I released it. I may release a better-designed sequel in the future.
<<lessKnightFight is a fun game which I made in a period of three days. KnightFight project was intended as a joke, as evident from the goofy sound clips and lousy graphics, but I found it to be fun and addictive, so I released it. I may release a better-designed sequel in the future.
Download (1.1MB)
Added: 2006-06-22 License: GPL (GNU General Public License) Price:
1231 downloads
Knights 0.6.4 beta
Knights aims to be the ultimate chess resource on your computer. more>>
Knights aims to be the ultimate chess resource on your computer. Written for the K Desktop Environment, its designed to be both friendly to new chess players and functional for Grand Masters.
Main features:
- Play against yourself, against computer opponents, or against others over the Internet.
- Customize your board and pieces with over 30 different themes, or create your own!
- Audio cues help alert you to important events.
- Novice players can preview potential moves.
- Save your unfinished matches and play them again later.
Enhancements:
- Known Crash Bug during online play.
- Changed version to 0.6.4 Beta
- Added support for Email chess.
- Added experimental support for Crazyhouse chess.
- Added experimental support for Suicide chess.
- Moved game boards to the Tabs system.
- Boards are now resized just by dragging the corner of the window.
- The Match menu is now context sensitive. For example, you will get a different menu when you view the console.
- Knights now includes a PGN mimetype, allowing you to view PGN files with ease.
- Replaced Theme Size option with Cache Size, which allows you to decide how much memory Knights uses to cache images.
- Added Background Images, which are shown around the board.
- Added dialog which displays details about the selected theme.
- Tabs will now try to organize themselves based on your previous choices.
- The Hint option will now show you the suggested move on the board using animation, highlights, or both, based on your display settings.
- Added an audio cue for the last ten seconds of your clock.
- Added audio cue for draw offers.
- PGN Viewer now features hyperlinked moves, letting you jump to any position in the match.
- Seek Graph now uses different colors to distinguish between human and computer opponents.
- Now autodetects the Slibo engine.
- Fixed bug where you could click on the boards border and it would register the click somewhere else.
- Fixed internationalization of UCI protocol status messages.
- Fixed display of theme specific colors for text.
- Fixed the configure dialog so that you can no longer select Start a Match Versus Computer or Connect to an Internet Chess Server if you dont have any chess engines or servers configured.
- Fixed a transparency-related drawing error for boards featuring borders.
- PGN Viewer now updates as you play your match.
- Fixed a bug that caused some chess engines to become unresponsive.
- Fixed several potential buffer overflows.
- Online chess matches now display Attack highlights correctly.
- Lots of random fixes.
<<lessMain features:
- Play against yourself, against computer opponents, or against others over the Internet.
- Customize your board and pieces with over 30 different themes, or create your own!
- Audio cues help alert you to important events.
- Novice players can preview potential moves.
- Save your unfinished matches and play them again later.
Enhancements:
- Known Crash Bug during online play.
- Changed version to 0.6.4 Beta
- Added support for Email chess.
- Added experimental support for Crazyhouse chess.
- Added experimental support for Suicide chess.
- Moved game boards to the Tabs system.
- Boards are now resized just by dragging the corner of the window.
- The Match menu is now context sensitive. For example, you will get a different menu when you view the console.
- Knights now includes a PGN mimetype, allowing you to view PGN files with ease.
- Replaced Theme Size option with Cache Size, which allows you to decide how much memory Knights uses to cache images.
- Added Background Images, which are shown around the board.
- Added dialog which displays details about the selected theme.
- Tabs will now try to organize themselves based on your previous choices.
- The Hint option will now show you the suggested move on the board using animation, highlights, or both, based on your display settings.
- Added an audio cue for the last ten seconds of your clock.
- Added audio cue for draw offers.
- PGN Viewer now features hyperlinked moves, letting you jump to any position in the match.
- Seek Graph now uses different colors to distinguish between human and computer opponents.
- Now autodetects the Slibo engine.
- Fixed bug where you could click on the boards border and it would register the click somewhere else.
- Fixed internationalization of UCI protocol status messages.
- Fixed display of theme specific colors for text.
- Fixed the configure dialog so that you can no longer select Start a Match Versus Computer or Connect to an Internet Chess Server if you dont have any chess engines or servers configured.
- Fixed a transparency-related drawing error for boards featuring borders.
- PGN Viewer now updates as you play your match.
- Fixed a bug that caused some chess engines to become unresponsive.
- Fixed several potential buffer overflows.
- Online chess matches now display Attack highlights correctly.
- Lots of random fixes.
Download (1.2MB)
Added: 2005-06-17 License: GPL (GNU General Public License) Price:
1590 downloads
Rigs of Rods 0.31a
Rigs of Rods is a truck simulator based on soft body physics. more>>
Rigs of Rods is a truck simulator based on soft body physics.
Rigs of Rods is a simulation game based on a custom advanced soft body physics engine.
In a vast open world, you can drive trucks, control cranes and fly airplanes. The chassis and wheels deform according to the stress they bear, and crashes are interesting to see too!
The linux version is still a release candidate under compatibility testing.
The main issue is that it is compiled with a GCC 4.1.1 compiler, and there are many incompatible C++ ABI out there. So it will probably work on a gcc 4.1.1 system, and break on a gcc 3.4 or 3.6 system. I dont know if there is an easy fix to that. Be aware that upgrading your gcc may break badly your system if not done correctly, so do it at your own risk.
Also, if you see the config box, but the game crashes, check the sanity of your GLX system first (test with another GLX program) because it breaks easily. It works with NVidia drivers, but I have not tested the ATI ones.
Read the README.LINUX file for more important informations.
Enhancements:
- Boats, with a small wahoo, a Class 1 speedboat contributed by cdquicksilver, and a very large high sea tug, the Smit Rotterdam, that has a rollable platform.
- A new terrain, called "island", that is still under construction but that will soon replace the two classic RoR terrains, because they are not realistic islands.
- Infinite sea with waves. Take the Smit and sail far from the island: you will encounter high swells offshore. You can even configure the wave fields (see the datawavefield.cfg file).
- A separate configurator program. Now you must start the RoRconfig program first, to choose your configuration options, save them, then start RoR.
- Serious bugfixing: camera shaking has been dramatically reduced, and the "crash on plane crash" problem is mostly eliminated.
- Addition of the Challenger car contributed by hemicuda.
<<lessRigs of Rods is a simulation game based on a custom advanced soft body physics engine.
In a vast open world, you can drive trucks, control cranes and fly airplanes. The chassis and wheels deform according to the stress they bear, and crashes are interesting to see too!
The linux version is still a release candidate under compatibility testing.
The main issue is that it is compiled with a GCC 4.1.1 compiler, and there are many incompatible C++ ABI out there. So it will probably work on a gcc 4.1.1 system, and break on a gcc 3.4 or 3.6 system. I dont know if there is an easy fix to that. Be aware that upgrading your gcc may break badly your system if not done correctly, so do it at your own risk.
Also, if you see the config box, but the game crashes, check the sanity of your GLX system first (test with another GLX program) because it breaks easily. It works with NVidia drivers, but I have not tested the ATI ones.
Read the README.LINUX file for more important informations.
Enhancements:
- Boats, with a small wahoo, a Class 1 speedboat contributed by cdquicksilver, and a very large high sea tug, the Smit Rotterdam, that has a rollable platform.
- A new terrain, called "island", that is still under construction but that will soon replace the two classic RoR terrains, because they are not realistic islands.
- Infinite sea with waves. Take the Smit and sail far from the island: you will encounter high swells offshore. You can even configure the wave fields (see the datawavefield.cfg file).
- A separate configurator program. Now you must start the RoRconfig program first, to choose your configuration options, save them, then start RoR.
- Serious bugfixing: camera shaking has been dramatically reduced, and the "crash on plane crash" problem is mostly eliminated.
- Addition of the Challenger car contributed by hemicuda.
Download (29.3MB)
Added: 2007-04-18 License: GPL (GNU General Public License) Price:
901 downloads
King of the Hill 0.8.0
King of the Hill project is a full client/server multiplayer artillery game in the scorched earth tradition. more>>
King of the Hill project is a full client/server multiplayer artillery game in the scorched earth tradition.
King of the Hill (KOTH) is an artillery game in the grand old tradition of little tanks with ridiculously powerful weapons trying to blow each other up while trying to avoid getting blown up themselves.
Koth features LibGGI for fast portable graphics, full client/server multiplayer, a few cool weapons, in-game chat, and nice terrain generation algorithm.
Open source in the hopes that others will help out and make this a really great game.
Main features:
- Supports up to ten players at once, with unlimited observers (ten only because beyond that the game would get unwieldy, not an architectural limitation)
- Players can join and leave at any time without disrupting the game
- Pregame and In-game color-coded chat
- Buy and sell various types of neat weapons to use against your enemies
- Fractal-tessalation terrain generating algorithm produces endless variations of interesting terrain (before you start blowing massing craters into it that is
- Falling dirt and falling damage to tanks
- Lightweight, asynchronous networking protocol - perfectly playable on a modem over the Internet even with high pingtime
- LibGGI for portable graphics. Currently supports 8/15/16/24/32 bits per pixel in any resolution
- Free software so anyone can and is encouraged to add in their own favorite weapons, equipment, and other features.
Enhancements:
- kick (through server console)
- new weapons: black hole, laser, dirt curtain, dirt vaporizer and depth charge
- infinite number of observers
- new status area in battle window (nickname/armor/shield)
- readiness indication in pregame
- new "who already fired" ingame bar
- bugfixes and other misc changes (weapons price, power, behavior etc)
- weapons name in death messages
- New explosions
- Koth is now playable on fast computers (sleep in animations)
<<lessKing of the Hill (KOTH) is an artillery game in the grand old tradition of little tanks with ridiculously powerful weapons trying to blow each other up while trying to avoid getting blown up themselves.
Koth features LibGGI for fast portable graphics, full client/server multiplayer, a few cool weapons, in-game chat, and nice terrain generation algorithm.
Open source in the hopes that others will help out and make this a really great game.
Main features:
- Supports up to ten players at once, with unlimited observers (ten only because beyond that the game would get unwieldy, not an architectural limitation)
- Players can join and leave at any time without disrupting the game
- Pregame and In-game color-coded chat
- Buy and sell various types of neat weapons to use against your enemies
- Fractal-tessalation terrain generating algorithm produces endless variations of interesting terrain (before you start blowing massing craters into it that is
- Falling dirt and falling damage to tanks
- Lightweight, asynchronous networking protocol - perfectly playable on a modem over the Internet even with high pingtime
- LibGGI for portable graphics. Currently supports 8/15/16/24/32 bits per pixel in any resolution
- Free software so anyone can and is encouraged to add in their own favorite weapons, equipment, and other features.
Enhancements:
- kick (through server console)
- new weapons: black hole, laser, dirt curtain, dirt vaporizer and depth charge
- infinite number of observers
- new status area in battle window (nickname/armor/shield)
- readiness indication in pregame
- new "who already fired" ingame bar
- bugfixes and other misc changes (weapons price, power, behavior etc)
- weapons name in death messages
- New explosions
- Koth is now playable on fast computers (sleep in animations)
Download (0.13MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
634 downloads
Pieces of Flare 1.1
Pieces of Flare is an Eclipse Plugin which allows (J2EE) developers to synchronize source directories. more>>
Pieces of Flare is an Eclipse Plugin which allows (J2EE) developers to synchronize source directories within their project to deployment directories on the AppServer.
Pieces of Flare plugin is written to allow automatic deployment of JSP files whenever they are saved, but it can be used for any file type.
Pieces of Flare only runs on files that are saved. With a custom ant builder you inflict the startup cost of ant within Eclipse, and Pieces of Flare knows what the changed deltas are - which a custom ant builder might not.
We were looking for a name that had something to do with Eclipse, and Flare came to mind. We were also talking about Office Space that day so it seemed like a decent choice.
Currently, the number one need is to develop some UI to do the XML configuration. If you would like to help out with that, contact one of the developers in the forums.
Enhancements:
- This version adds support for the scp file copy protocol for copying files to remotely located hosts.
- Also, there are improvements to the logging.
- It seemed that some people had trouble typing the fromDir and toDir paths.
- A simple check to see if these paths exist has been added.
- Hopefully this will make it easier to debug a configuration.
- Also, the debug attribute can be set to false to suppress info level logging once everything is working.
<<lessPieces of Flare plugin is written to allow automatic deployment of JSP files whenever they are saved, but it can be used for any file type.
Pieces of Flare only runs on files that are saved. With a custom ant builder you inflict the startup cost of ant within Eclipse, and Pieces of Flare knows what the changed deltas are - which a custom ant builder might not.
We were looking for a name that had something to do with Eclipse, and Flare came to mind. We were also talking about Office Space that day so it seemed like a decent choice.
Currently, the number one need is to develop some UI to do the XML configuration. If you would like to help out with that, contact one of the developers in the forums.
Enhancements:
- This version adds support for the scp file copy protocol for copying files to remotely located hosts.
- Also, there are improvements to the logging.
- It seemed that some people had trouble typing the fromDir and toDir paths.
- A simple check to see if these paths exist has been added.
- Hopefully this will make it easier to debug a configuration.
- Also, the debug attribute can be set to false to suppress info level logging once everything is working.
Download (2.3MB)
Added: 2006-01-09 License: Eclipse Public License Price:
1383 downloads
Units of measurement for Ada 2.4
Units of measurement for Ada library provides an implementation of dimensioned values for Ada. more>> <<less
Download (0.77MB)
Added: 2007-07-16 License: GMGPL (GNAT Modified GPL) Price:
830 downloads
Beats of Rage 1.0029
Beats of Rage is a tribute to Streets of Rage. more>>
Beats of Rage is a tribute to Streets of Rage.
Originally intended as nothing more than a fun little private project, Beats of Rage soon became a very popular game which was ported to many platforms (Linux, Playstaion2, DreamCast, XBox and will go to run at others).
Senile Team strive to be your source for high-quality old-school games, graphics with character, well-chosen soundtracks and, most importantly, the solid gameplay we feel one can only find in the classic genres.
Attention: This is the executable file only. You still need to download the original DOS version for the data files.
<<lessOriginally intended as nothing more than a fun little private project, Beats of Rage soon became a very popular game which was ported to many platforms (Linux, Playstaion2, DreamCast, XBox and will go to run at others).
Senile Team strive to be your source for high-quality old-school games, graphics with character, well-chosen soundtracks and, most importantly, the solid gameplay we feel one can only find in the classic genres.
Attention: This is the executable file only. You still need to download the original DOS version for the data files.
Download (0.040MB)
Added: 2006-06-12 License: Freeware Price:
891 downloads
Spheres of Chaos 2.10
A spectacular retro arcade blaster. Edge online: ... delivers a psychadelic experience that one would be remiss to not experience. Taking the simple c... more>> <<less
Download (307KB)
Added: 2009-04-20 License: Freeware Price: Free
195 downloads
Unmass 0.9
Unmass program can extract files from those big game files, which are in fact archives. more>>
Unmass program can extract files from those big game files, which are in fact archives. Most of the extracted files can be viewed through any graphic viewer, but some are in special game formats, which can be usually viewed through Biturn (above).
Here is a list of supported games:
- Crismon Land
- Baldurs Gate 2
- Civilization 4
- Doom (WADs)
- Duke Nukem 3D (not working yet)
- Dune 2
- Etherlords 2 (no data viewers available though)
- Final Fantasy 7
- Final Fantasy 8
- Flashpoint
- Knights of Xentar (no data viewers available though)
- Metal Gear Solid (DARs)
- Moorhuhn 2 & 3
- Megaman Legends
- Oni
- Operation Flashpoint
- Princess Maker 2 (no data viewers available though)
- Quake 1
- RollCage (no data viewers available though)
- Swine
- Unreal Tournament umods
- Virtua Fighter bitmaps
- MEA exes
- some economy file format
<<lessHere is a list of supported games:
- Crismon Land
- Baldurs Gate 2
- Civilization 4
- Doom (WADs)
- Duke Nukem 3D (not working yet)
- Dune 2
- Etherlords 2 (no data viewers available though)
- Final Fantasy 7
- Final Fantasy 8
- Flashpoint
- Knights of Xentar (no data viewers available though)
- Metal Gear Solid (DARs)
- Moorhuhn 2 & 3
- Megaman Legends
- Oni
- Operation Flashpoint
- Princess Maker 2 (no data viewers available though)
- Quake 1
- RollCage (no data viewers available though)
- Swine
- Unreal Tournament umods
- Virtua Fighter bitmaps
- MEA exes
- some economy file format
Download (0.38MB)
Added: 2007-07-27 License: GPL (GNU General Public License) Price:
821 downloads
Labyrinth of Worlds 0.4
Labyrinth of Worlds project is an Ultima Underworld II rewrite. more>>
Labyrinth of Worlds project is an Ultima Underworld II rewrite.
LoW is a rewrite of the first-person role-playing game Ultima Underworld II: Labyrinth of Worlds that came out in the early 1990s. One of the most celebrated game of its genre, this rewrite attempts to recapture the minutiae and spirit of the original.
At the moment, the tech demo allows you to walk (and jump) around all the Underworld II levels and worlds, has all NPCs and most monsters. You also get to see and manipulate all the dynamic objects of the game, and peek inside containers. The paperdoll has been implemented, too, and lets you access your inventory as well as wear/wield armor and weapons.
It is now possible to converse with the various NPCs. While not all the conversations work correctly (or at all) most do for the most part and it is now possible to actually understand the storyline. :) NPCs are also able to give items, now.
Another worthy project you might want to go take a look at is Underworld Adventures which seeks to recreate the first installement of that series and is doing a darn good job of it.
If you are an Ultima VII fan, then Exult is going to tickle you pink! The freshly released version 1.0 will allow you to play Black Gate and Serpent Isle with the addons on modern architectures, with a few gameplay improvements to boot!
Enhancements:
- Fixed executables
- new gameplay features, including wearable items
- improved user interface
- performance improvements
- more complete conversation support (including being given items),
- working keys and locks
<<lessLoW is a rewrite of the first-person role-playing game Ultima Underworld II: Labyrinth of Worlds that came out in the early 1990s. One of the most celebrated game of its genre, this rewrite attempts to recapture the minutiae and spirit of the original.
At the moment, the tech demo allows you to walk (and jump) around all the Underworld II levels and worlds, has all NPCs and most monsters. You also get to see and manipulate all the dynamic objects of the game, and peek inside containers. The paperdoll has been implemented, too, and lets you access your inventory as well as wear/wield armor and weapons.
It is now possible to converse with the various NPCs. While not all the conversations work correctly (or at all) most do for the most part and it is now possible to actually understand the storyline. :) NPCs are also able to give items, now.
Another worthy project you might want to go take a look at is Underworld Adventures which seeks to recreate the first installement of that series and is doing a darn good job of it.
If you are an Ultima VII fan, then Exult is going to tickle you pink! The freshly released version 1.0 will allow you to play Black Gate and Serpent Isle with the addons on modern architectures, with a few gameplay improvements to boot!
Enhancements:
- Fixed executables
- new gameplay features, including wearable items
- improved user interface
- performance improvements
- more complete conversation support (including being given items),
- working keys and locks
Download (MB)
Added: 2007-01-03 License: Open Software License Price:
1027 downloads
cons 2.2.0
CONS is a replaceement for make. more>>
CONS is a replaceement for make.
Do you use Makefiles for your project? Have you ever done a "make clean; make all" just because you didnt know if the files you changed would be rebuilt correctly?
Or perhaps you work on several machines accessing an NFS server, and if their clocks arent in sync, make wont know to rebuild things? Well, welcome to a new and better way to control the building of your projects.
It is not compatible with make, but it has a number of powerful capabilities not found in other software construction systems, including make.
CONS is implemented in Perl. You dont need to know Perl to use CONS, although you can use it more powerfully if you do.
<<lessDo you use Makefiles for your project? Have you ever done a "make clean; make all" just because you didnt know if the files you changed would be rebuilt correctly?
Or perhaps you work on several machines accessing an NFS server, and if their clocks arent in sync, make wont know to rebuild things? Well, welcome to a new and better way to control the building of your projects.
It is not compatible with make, but it has a number of powerful capabilities not found in other software construction systems, including make.
CONS is implemented in Perl. You dont need to know Perl to use CONS, although you can use it more powerfully if you do.
Download (0.19MB)
Added: 2006-06-08 License: GPL (GNU General Public License) Price:
1234 downloads
Realms of Rivalry
Realms of Rivalry is an online tactical rpg. more>>
Realms of Rivalry is an online tactical rpg. Play short skirmishes in random-generated game worlds.
The game can be summarized as an online graphical turn-based strategy/rpg game where you can play short tactical skirmishes with 2-4 players in small random-generated game worlds. The game is free and can be played either as an applet or downloadable client.
The time-limited turns (30-90 secs) give the game a semi-realtime feel, and the game has sometimes been characterized as "chess on steroids".
Main features:
- Community friendly game lobby where you can chat with others and join realms.
- Up to 4 players simultaneously battling on the same realm.
- Players control teams of 3 characters: Warrior, Archer and Mage.
- Time-limited turn-based gameplay.
- Random-generated game worlds (realms).
- CPU controlled monsters.
- Several weapons, armor, traps and other items.
- Occlusion calculation used in combat situations.
- Interrupts.
- Different types of terrain.
- Buy & sell items at vendors.
- Monster respawning.
- Ingame chat.
- Detailed end-of-game summary panel.
Explore the map and kill creatures to obtain weapons, potions, runes, traps and more to aid you in your quest for domination!
The game development has been very "test-driven" in the sense that the game quickly was made playable and that features and changes were added and removed continuously during development. This hopefully improves gameplay, but of course at the expense of dramatically increased development time.
Realms of rivalry was never intended to "soothe the masses", but were made entirely to match the game that we ourselves would like to play - something we have done for many, many hours :-) But of course, some of you might enjoy this game aswell, and that is why we decided to share it with you!.
<<lessThe game can be summarized as an online graphical turn-based strategy/rpg game where you can play short tactical skirmishes with 2-4 players in small random-generated game worlds. The game is free and can be played either as an applet or downloadable client.
The time-limited turns (30-90 secs) give the game a semi-realtime feel, and the game has sometimes been characterized as "chess on steroids".
Main features:
- Community friendly game lobby where you can chat with others and join realms.
- Up to 4 players simultaneously battling on the same realm.
- Players control teams of 3 characters: Warrior, Archer and Mage.
- Time-limited turn-based gameplay.
- Random-generated game worlds (realms).
- CPU controlled monsters.
- Several weapons, armor, traps and other items.
- Occlusion calculation used in combat situations.
- Interrupts.
- Different types of terrain.
- Buy & sell items at vendors.
- Monster respawning.
- Ingame chat.
- Detailed end-of-game summary panel.
Explore the map and kill creatures to obtain weapons, potions, runes, traps and more to aid you in your quest for domination!
The game development has been very "test-driven" in the sense that the game quickly was made playable and that features and changes were added and removed continuously during development. This hopefully improves gameplay, but of course at the expense of dramatically increased development time.
Realms of rivalry was never intended to "soothe the masses", but were made entirely to match the game that we ourselves would like to play - something we have done for many, many hours :-) But of course, some of you might enjoy this game aswell, and that is why we decided to share it with you!.
Download (MB)
Added: 2007-01-29 License: Freeware Price:
999 downloads
Memories of Mordor 0.6.1
Memories of Mordor is a light multi-level game with its own OO gaming library. more>>
Memories of Mordor project is a light multi-level game with its own OO gaming library.
Memories of Mordor is a light, 2D multi-level game that contains its own easy-to-use and extend OO Java game programming library. It has no dependencies on other libraries.
You are entering Mordor, a land filled with horridish Orcs and other evilly creatures and characters, hungry for human blood. A land whose dark memories will haunt you for many lives to come.
The long journey from the Shire has exhausted you. The ring weighs you down.
You must find the way through, if you wish to succeed in saving Middle Earth. You must battle the creatures using whatever weapons you find around you.
Enhancements:
- Blood on tiles and dead bodies were blocking gun fire.
<<lessMemories of Mordor is a light, 2D multi-level game that contains its own easy-to-use and extend OO Java game programming library. It has no dependencies on other libraries.
You are entering Mordor, a land filled with horridish Orcs and other evilly creatures and characters, hungry for human blood. A land whose dark memories will haunt you for many lives to come.
The long journey from the Shire has exhausted you. The ring weighs you down.
You must find the way through, if you wish to succeed in saving Middle Earth. You must battle the creatures using whatever weapons you find around you.
Enhancements:
- Blood on tiles and dead bodies were blocking gun fire.
Download (MB)
Added: 2006-12-12 License: GPL (GNU General Public License) Price:
1050 downloads
Battles of Antargis 0.2c
Battles of Antargis is a realtime strategy game. more>>
Battles of Antargis is a realtime strategy game. Battles of Antargiss main purpose lies on conquering not on building.
Battles Of Antargis is an open-source game with GPL license. You have one or more heroes that you can control. They can recruit troops and conquer the world. While doing this they have to gather food and weapons. All around are people and animals which populate the world.
Unlike the typical Warcraft-like games, you have to get by with the existing population and resources.
This is a first tech-demo, so please be patient. Apart from this we are searching for new artists and developers.
Main features:
Visuals:
- animated milkshape models (MilkShape ASCII-importer)
- static models (Wavefront obj-importer)
- shadowmap based shadows (PSMs work in progress)
- fustrum culling
- shader support
Game
- the whole gamelogic is done in ruby, so it should be fairly easy to modify this game.
- the whole layout is done in xml
- basic dialogs and intro-screens implemented, but nice graphics still missing
- loading/saving
Editor
- edit heightmap
- place entities on map
<<lessBattles Of Antargis is an open-source game with GPL license. You have one or more heroes that you can control. They can recruit troops and conquer the world. While doing this they have to gather food and weapons. All around are people and animals which populate the world.
Unlike the typical Warcraft-like games, you have to get by with the existing population and resources.
This is a first tech-demo, so please be patient. Apart from this we are searching for new artists and developers.
Main features:
Visuals:
- animated milkshape models (MilkShape ASCII-importer)
- static models (Wavefront obj-importer)
- shadowmap based shadows (PSMs work in progress)
- fustrum culling
- shader support
Game
- the whole gamelogic is done in ruby, so it should be fairly easy to modify this game.
- the whole layout is done in xml
- basic dialogs and intro-screens implemented, but nice graphics still missing
- loading/saving
Editor
- edit heightmap
- place entities on map
Download (29MB)
Added: 2007-05-11 License: GPL (GNU General Public License) Price:
901 downloads
Infinite Planes of Reality 0.3.1-alpha
Infinite Planes of Reality is a text-only D20 MMORPG engine. more>>
Infinite Planes of Reality project is a text-only D20 MMORPG engine.
Infinite Planes of Reality is a next-generation MMORPG engine that enables interaction with text-only, ANSI telnet, and XML clients.
It has online/in-game world creation capability. It is D20 (OGL) and Java-based, capable of scalable worlds across distributed servers.
Main features:
- Support for multiple outstream formats (XML, Ansi)
- You can kill something
- A nice world to walk in
- A fair start
<<lessInfinite Planes of Reality is a next-generation MMORPG engine that enables interaction with text-only, ANSI telnet, and XML clients.
It has online/in-game world creation capability. It is D20 (OGL) and Java-based, capable of scalable worlds across distributed servers.
Main features:
- Support for multiple outstream formats (XML, Ansi)
- You can kill something
- A nice world to walk in
- A fair start
Download (MB)
Added: 2006-12-14 License: Open Software License Price:
1045 downloads
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