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S-Jog 0.6
S-Jog is a GUI for Sony VAIO Jog Wheel. more>>
S-Jog is a GUI for Sony VAIO Jog Wheel.
S-Jog is a program that uses the Sony Vaio laptops Jog Wheel to launch user applications, adjust the screen brightness, volume, and also to scroll pages up and down (like a mousewheel).
S-Jog pops up when you move the Jog Wheel, then disappears after 3 seconds of inactivity so that it doesnt waste desktop space.
The aim of S-Jog is to give Linux a nice graphical application to manage Jog-Dial wheel on Sony Vaio laptops. It utilizes the Sony Programmable I/O driver in recent 2.4.x kernels or the legacy SPIC driver provided in S-Jog distribution.
Currently, S-Jog is able to launch applications defined in the sjogrc file, adjust the screen brightness level and also the master volume of the sound card. Also S-Jog makes the Jog-Dial work like a mousewheel and it runs in background.
Enhancements:
- README, sjog.1: Updated doc file
<<lessS-Jog is a program that uses the Sony Vaio laptops Jog Wheel to launch user applications, adjust the screen brightness, volume, and also to scroll pages up and down (like a mousewheel).
S-Jog pops up when you move the Jog Wheel, then disappears after 3 seconds of inactivity so that it doesnt waste desktop space.
The aim of S-Jog is to give Linux a nice graphical application to manage Jog-Dial wheel on Sony Vaio laptops. It utilizes the Sony Programmable I/O driver in recent 2.4.x kernels or the legacy SPIC driver provided in S-Jog distribution.
Currently, S-Jog is able to launch applications defined in the sjogrc file, adjust the screen brightness level and also the master volume of the sound card. Also S-Jog makes the Jog-Dial work like a mousewheel and it runs in background.
Enhancements:
- README, sjog.1: Updated doc file
Download (0.15MB)
Added: 2006-09-28 License: GPL (GNU General Public License) Price:
1125 downloads
rsjog 1.1
rsjog is an X11 handler for Sony Vaio jog wheels. more>>
rsjog project is an X11 handler for Sony Vaio jog wheels.
It is designed to work with the /dev/sonypi kernel module.
It provides mousewheel emulation and (optionally) graphical menus you can navigate with the wheel.
Main features:
Simple mode (no menu file)
- Mouse wheel simulation for scroll wheel
- Press scroll wheel for middle button simulation
- Back button (if available) simulates middle button too
Menu mode
- Mouse wheel simulation for scroll wheel
- Press scroll wheel to pop up menu
- menu hides again after a time if not used
- Scroll through menu with scroll wheel
- Press scroll wheel to launch action
- Actions to launch programs
- Action to change volume using the wheel
- Action to change lcd brightness using the wheel
- Actions to simulate mouse button presses
- Back button (if available) simulates middle button if menu is not up but also goes back through menu structure/closes menu if visible
- Configuration file to specify menu structure
- Configuration file to specify vaio FN key bindings, file paths, timeouts, slider granularity, etc.
- Automatically reloads config files when they change
<<lessIt is designed to work with the /dev/sonypi kernel module.
It provides mousewheel emulation and (optionally) graphical menus you can navigate with the wheel.
Main features:
Simple mode (no menu file)
- Mouse wheel simulation for scroll wheel
- Press scroll wheel for middle button simulation
- Back button (if available) simulates middle button too
Menu mode
- Mouse wheel simulation for scroll wheel
- Press scroll wheel to pop up menu
- menu hides again after a time if not used
- Scroll through menu with scroll wheel
- Press scroll wheel to launch action
- Actions to launch programs
- Action to change volume using the wheel
- Action to change lcd brightness using the wheel
- Actions to simulate mouse button presses
- Back button (if available) simulates middle button if menu is not up but also goes back through menu structure/closes menu if visible
- Configuration file to specify menu structure
- Configuration file to specify vaio FN key bindings, file paths, timeouts, slider granularity, etc.
- Automatically reloads config files when they change
Download (0.042MB)
Added: 2006-09-28 License: GPL (GNU General Public License) Price:
649 downloads
WheelOfFortune 0.2
WheelOfFortune is a HIGHLY experimental but fascinating superkaramba enhancement. more>>
WheelOfFortune is a HIGHLY experimental but fascinating superkaramba enhancement, with an example theme to see the principle and also a work-in-progress theme.
Wheel smoothly your way through your files without having to spend all your time clicking on folders.
The enhancements: listing file and directories in Superkaramba - but its a bit more than that: KDirlister is used, which supports application:/, file:/, floppy:/ media:/ devices:/ svn:/ in fact any KIO.
I am so bowled over by how exciting and how... "wow!" this is that i just had to let people know about it.
Try the wof.theme and you will see what i mean.
If you have a mouse with a scroll-wheel, use it: its much easier to navigate. single-click on a directory to open it up on the arc below (yes, its a wheel, not a line, not a square, not a treeview!)
The download contains:
- a precompiled superkaramba binary
- a superkaramba diff (patch)
- the dirlister.cpp and .h files
- an example theme (dirlister)
- a work-in-progress theme (wof).
Enhancements:
- fixed large subdirectory crash
- added "run" capability properly
<<lessWheel smoothly your way through your files without having to spend all your time clicking on folders.
The enhancements: listing file and directories in Superkaramba - but its a bit more than that: KDirlister is used, which supports application:/, file:/, floppy:/ media:/ devices:/ svn:/ in fact any KIO.
I am so bowled over by how exciting and how... "wow!" this is that i just had to let people know about it.
Try the wof.theme and you will see what i mean.
If you have a mouse with a scroll-wheel, use it: its much easier to navigate. single-click on a directory to open it up on the arc below (yes, its a wheel, not a line, not a square, not a treeview!)
The download contains:
- a precompiled superkaramba binary
- a superkaramba diff (patch)
- the dirlister.cpp and .h files
- an example theme (dirlister)
- a work-in-progress theme (wof).
Enhancements:
- fixed large subdirectory crash
- added "run" capability properly
Download (0.22MB)
Added: 2006-06-29 License: GPL (GNU General Public License) Price:
1212 downloads
IMWheel 1.0.0pre12
IMWheel is a daemon for X11, which watches for mouse wheel actions and outputs them as keypresses. more>>
IMWheel is a daemon for X11, which watches for mouse wheel actions and outputs them as keypresses.
This is a not so short little ditty that does the simple conversion of mouse button presses into key presses. By grabbing only the 4th and 5th mouse buttons the program is able to receive input from the Intellimouse series mice.
There is also a modified version of gpm included that has, already, support for the Intellimouse, and I added a wheel fifo. The user library may also be used, although this may need to be debugged. See the gpm section below for more.
The wheel button can always be used as middle button, this program does not affect how the XServer, nor GPM, react towards it. A mouse with a wheel button is a 3 button mouse, and should be configured as such!
Installation:
The `configure shell script attempts to guess correct values for various system-dependent variables used during compilation.
It uses those values to create a `Makefile in each directory of the package. It may also create one or more `.h files containing system-dependent definitions.
Finally, it creates a shell script `config.status that you can run in the future to recreate the current configuration, a file `config.cache that saves the results of its tests to speed up
reconfiguring, and a file `config.log containing compiler output (useful mainly for debugging `configure).
If you need to do unusual things to compile the package, please try to figure out how `configure could check whether to do them, and mail diffs or instructions to the address given in the `README so they can be considered for the next release.
If at some point `config.cache contains results you dont want to keep, you may remove or edit it.
The file `configure.in is used to create `configure by a program called `autoconf. You only need `configure.in if you want to change it or regenerate `configure using a newer version of `autoconf.
The simplest way to compile this package is:
1. `cd to the directory containing the packages source code and type `./configure to configure the package for your system.
If youre using `csh on an old version of System V, you might need to type `sh ./configure instead to prevent `csh from trying to execute `configure itself.
Running `configure takes awhile. While running, it prints some messages telling which features it is checking for.
2. Type `make to compile the package.
3. Optionally, type `make check to run any self-tests that come with the package.
4. Type `make install to install the programs and any data files and documentation.
5. You can remove the program binaries and object files from the source code directory by typing `make clean. To also remove the files that `configure created (so you can compile the package for a different kind of computer), type `make distclean.
There is also a `make maintainer-clean target, but that is intended mainly for the packages developers. If you use it, you may have to get all sorts of other programs in order to regenerate files that came with the distribution.
<<lessThis is a not so short little ditty that does the simple conversion of mouse button presses into key presses. By grabbing only the 4th and 5th mouse buttons the program is able to receive input from the Intellimouse series mice.
There is also a modified version of gpm included that has, already, support for the Intellimouse, and I added a wheel fifo. The user library may also be used, although this may need to be debugged. See the gpm section below for more.
The wheel button can always be used as middle button, this program does not affect how the XServer, nor GPM, react towards it. A mouse with a wheel button is a 3 button mouse, and should be configured as such!
Installation:
The `configure shell script attempts to guess correct values for various system-dependent variables used during compilation.
It uses those values to create a `Makefile in each directory of the package. It may also create one or more `.h files containing system-dependent definitions.
Finally, it creates a shell script `config.status that you can run in the future to recreate the current configuration, a file `config.cache that saves the results of its tests to speed up
reconfiguring, and a file `config.log containing compiler output (useful mainly for debugging `configure).
If you need to do unusual things to compile the package, please try to figure out how `configure could check whether to do them, and mail diffs or instructions to the address given in the `README so they can be considered for the next release.
If at some point `config.cache contains results you dont want to keep, you may remove or edit it.
The file `configure.in is used to create `configure by a program called `autoconf. You only need `configure.in if you want to change it or regenerate `configure using a newer version of `autoconf.
The simplest way to compile this package is:
1. `cd to the directory containing the packages source code and type `./configure to configure the package for your system.
If youre using `csh on an old version of System V, you might need to type `sh ./configure instead to prevent `csh from trying to execute `configure itself.
Running `configure takes awhile. While running, it prints some messages telling which features it is checking for.
2. Type `make to compile the package.
3. Optionally, type `make check to run any self-tests that come with the package.
4. Type `make install to install the programs and any data files and documentation.
5. You can remove the program binaries and object files from the source code directory by typing `make clean. To also remove the files that `configure created (so you can compile the package for a different kind of computer), type `make distclean.
There is also a `make maintainer-clean target, but that is intended mainly for the packages developers. If you use it, you may have to get all sorts of other programs in order to regenerate files that came with the distribution.
Download (0.18MB)
Added: 2005-10-14 License: GPL (GNU General Public License) Price:
1470 downloads
POE::Wheel::Audio::Mad 0.3
POE::Wheel::Audio::Mad is a POE Wheel implementing in-session non-blocking mpeg stream playing. more>>
POE::Wheel::Audio::Mad is a POE Wheel implementing in-session non-blocking mpeg stream playing.
SYNOPSIS
use POE;
use POE::Wheel::Audio::Mad;
POE::Session->create(
inline_states => {
_start => &am_start,
message => &am_message
}
);
sub am_start {
my ($kernel, $heap) = @_[KERNEL, HEAP];
## you may also specify decoder options, listed below..
$heap->{wheel} = new POE::Wheel::Audio::Mad ( message_event => message );
$kernel->yield( decoder_open, {
filename => /path/to/some/stream.mp3,
play => 1
});
}
sub am_message {
my ($kernel, $message) = @_[KERNEL, ARG0];
if ($message->{id} eq INPUT_EOF_WARNING) {
print "finished..n";
undef $heap->{wheel};
} elsif ($message->{id} eq DECODER_FRAME_DATA) {
if (defined($message->{data}->{played})) {
print "rplayed: $message->{data}->{played}";
}
}
}
$poe_kernel->run();
exit();
POE::Wheel::Audio::Mad is an attempt to bring a naitive perl mpeg decoder into a perl session. This module was written to work as a POE Wheel due to its nature -- it simply playes mpeg streams -- you have to do the job of controlling the player and handling updates. This really isnt your traditional wheel.
<<lessSYNOPSIS
use POE;
use POE::Wheel::Audio::Mad;
POE::Session->create(
inline_states => {
_start => &am_start,
message => &am_message
}
);
sub am_start {
my ($kernel, $heap) = @_[KERNEL, HEAP];
## you may also specify decoder options, listed below..
$heap->{wheel} = new POE::Wheel::Audio::Mad ( message_event => message );
$kernel->yield( decoder_open, {
filename => /path/to/some/stream.mp3,
play => 1
});
}
sub am_message {
my ($kernel, $message) = @_[KERNEL, ARG0];
if ($message->{id} eq INPUT_EOF_WARNING) {
print "finished..n";
undef $heap->{wheel};
} elsif ($message->{id} eq DECODER_FRAME_DATA) {
if (defined($message->{data}->{played})) {
print "rplayed: $message->{data}->{played}";
}
}
}
$poe_kernel->run();
exit();
POE::Wheel::Audio::Mad is an attempt to bring a naitive perl mpeg decoder into a perl session. This module was written to work as a POE Wheel due to its nature -- it simply playes mpeg streams -- you have to do the job of controlling the player and handling updates. This really isnt your traditional wheel.
Download (0.022MB)
Added: 2006-11-16 License: Perl Artistic License Price:
1074 downloads
KPowersave 0.7.2
KPowersave is a KDE frontend to powersave. more>>
KPowersave provides battery monitoring and suspend/ standby triggers for KDE.
It is based on the powersave package and therefore supports APM and ACPI.
Whats New in 0.6.2 Stable Release:
- This release depends on powersave >= 0.12.18.
- It fixes autosuspend and inactivity detection (workarounds for broken X libraries), fixes the DCOP function for autosuspend, fixes detection/handling if DBUS/HAL/powersaved are not running, fixes the config dialog to respect DPMS timeout rules, checks the applet menu before trigger autosuspend, fixes distribution detection in configure, and changes the default bug reporting links for dists.
- It adds missing DCOP functions, allows changing brightness with the mouse wheel over the applet icon, and updates the autosuspend blacklist and translations.
<<lessIt is based on the powersave package and therefore supports APM and ACPI.
Whats New in 0.6.2 Stable Release:
- This release depends on powersave >= 0.12.18.
- It fixes autosuspend and inactivity detection (workarounds for broken X libraries), fixes the DCOP function for autosuspend, fixes detection/handling if DBUS/HAL/powersaved are not running, fixes the config dialog to respect DPMS timeout rules, checks the applet menu before trigger autosuspend, fixes distribution detection in configure, and changes the default bug reporting links for dists.
- It adds missing DCOP functions, allows changing brightness with the mouse wheel over the applet icon, and updates the autosuspend blacklist and translations.
Download (1.9MB)
Added: 2007-02-18 License: GPL (GNU General Public License) Price:
982 downloads
Color::Scheme 1.02
Color::Scheme is a module used to generate pleasant color schemes. more>>
Color::Scheme is a module used to generate pleasant color schemes.
This module is a Perl implementation of Color Schemes 2, a color scheme generator. Start by visitng the Color Schemes 2 web site and playing with the colors.
When you want to generate those schemes on the fly, begin using this modoule. The descriptions herein dont make too much sense without actually seeing the colorful results.
Henceforth, paragraphs in quotes denote documentation copied from Color Schemes 2.
"Important note: This tool doesnt use the standard HSV or HSB model (the same HSV/HSB values ie. in Photoshop describe different colors!). The color wheel used here differs from the RGB spectre used on computer screens, its more in accordance with the classical color theory.
This is also why some colors (especially shades of blue) make less bright shades than the basic colors of the RGB-model. In plus, the RGB-model uses red-green-blue as primary colors, but the red-yellow-blue combination is used here.
This deformation also causes incompatibility in color conversions from RGB-values. Therefore, the RGB input (eg. the HTML hex values like #F854A9) is not exact, the conversion is rough and sometimes may produce slightly different color."
<<lessThis module is a Perl implementation of Color Schemes 2, a color scheme generator. Start by visitng the Color Schemes 2 web site and playing with the colors.
When you want to generate those schemes on the fly, begin using this modoule. The descriptions herein dont make too much sense without actually seeing the colorful results.
Henceforth, paragraphs in quotes denote documentation copied from Color Schemes 2.
"Important note: This tool doesnt use the standard HSV or HSB model (the same HSV/HSB values ie. in Photoshop describe different colors!). The color wheel used here differs from the RGB spectre used on computer screens, its more in accordance with the classical color theory.
This is also why some colors (especially shades of blue) make less bright shades than the basic colors of the RGB-model. In plus, the RGB-model uses red-green-blue as primary colors, but the red-yellow-blue combination is used here.
This deformation also causes incompatibility in color conversions from RGB-values. Therefore, the RGB input (eg. the HTML hex values like #F854A9) is not exact, the conversion is rough and sometimes may produce slightly different color."
Download (0.011MB)
Added: 2007-03-29 License: Perl Artistic License Price:
944 downloads
s_wagele 0.1
s_wagele is a little raceing game. more>>
s_wagele is a little racing game. It requires 3d acceleration. Its in a early development satdium.
Keys:
F1 -> splitscreen (very experimental)
F2 -> respawn at last checkpoint
F3 -> change track
1 -> view car
2 -> view other cars
Player 1 -> arrow keys
Player 2 -> wasd keys
Known bugs:
please run the game from the shell
too much to list
Todo:
Collision detection
Menues
Wheel problem
AI opponents
More levels
Other cars (this one is from a tutorial)
Better particles
Better physics
Better graphics
Better distant LOD
<<lessKeys:
F1 -> splitscreen (very experimental)
F2 -> respawn at last checkpoint
F3 -> change track
1 -> view car
2 -> view other cars
Player 1 -> arrow keys
Player 2 -> wasd keys
Known bugs:
please run the game from the shell
too much to list
Todo:
Collision detection
Menues
Wheel problem
AI opponents
More levels
Other cars (this one is from a tutorial)
Better particles
Better physics
Better graphics
Better distant LOD
Download (13.8MB)
Added: 2006-08-17 License: GPL (GNU General Public License) Price:
1165 downloads
ArgusEye 0.0.6
ArgusEye is a GUI for some of the features of Argus. more>>
ArgusEye is a GUI for some of the features of Argus. Argus is a powerful suite of tools for transaction-based network auditing.
The project aims at supporting daily work with Argus by providing a graphical user interface.
Goals:
- A GUI to help in the daily work with Argus
- Scalable for enterprise usage
- Support for everything you can do with Argus
- Dont re-invent the wheel (not considering proprietary wheels...)
<<lessThe project aims at supporting daily work with Argus by providing a graphical user interface.
Goals:
- A GUI to help in the daily work with Argus
- Scalable for enterprise usage
- Support for everything you can do with Argus
- Dont re-invent the wheel (not considering proprietary wheels...)
Download (0.025MB)
Added: 2007-02-11 License: GPL (GNU General Public License) Price:
986 downloads
Pathological 1.1.3
Pathological is an enriched clone of the game Logical by Rainbow Arts. more>>
Pathological is an enriched clone of the game "Logical" by Rainbow Arts. To solve a level, fill each wheel with four marbles of matching color.
Various board elements such as teleporters, switches, filters, etc., make the game interesting and challenging. New levels can be created using your favorite text editor.
Main features:
- Sharp 800x600 graphics
- 50 diverse and challenging levels (more to come...)
- A cool 6-minute ambient soundtrack by an award-winning musician
<<lessVarious board elements such as teleporters, switches, filters, etc., make the game interesting and challenging. New levels can be created using your favorite text editor.
Main features:
- Sharp 800x600 graphics
- 50 diverse and challenging levels (more to come...)
- A cool 6-minute ambient soundtrack by an award-winning musician
Download (6.3MB)
Added: 2005-08-16 License: GPL (GNU General Public License) Price:
1531 downloads
TOP10 0.3
TOP10 is a Go-Kart simulator running under GNU/Linux. more>>
TOP10 is a Go-Kart simulator running under GNU/Linux. Its intended to be realistic and easy to play.
Main features:
- 3d using OpenGL (requires a 3d accelerator)
- Single player, race against the clock
- Stereo sounds
- Replays
- Track editor
- Controlling with keyboard, joystick, driving wheel, joypad
- A real track: Mariembourg.
<<lessMain features:
- 3d using OpenGL (requires a 3d accelerator)
- Single player, race against the clock
- Stereo sounds
- Replays
- Track editor
- Controlling with keyboard, joystick, driving wheel, joypad
- A real track: Mariembourg.
Download (11MB)
Added: 2005-08-26 License: GPL (GNU General Public License) Price:
1522 downloads
Kino 1.1.0
Kino is a non-linear DV editor for GNU/Linux. more>>
Kino is a non-linear DV editor for GNU/Linux. It features excellent integration with IEEE-1394 for capture, VTR control, and recording back to the camera. Kino captures video to disk in Raw DV and AVI format, in both type-1 DV and type-2 DV (separate audio stream) encodings.
You can load multiple video clips, cut and paste portions of video/audio, and save it to an edit decision list (SMIL XML format). Most edit and navigation commands are mapped to equivalent vi key commands.
Also, Kino can export the composite movie in a number of formats: DV over IEEE 1394, Raw DV, DV AVI, still frames, WAV, MP3, Ogg Vorbis, MPEG-1, MPEG-2, and MPEG-4. Still frame import and export uses gdk-pixbuf, which has support for BMG, GIF, JPEG, PNG, PPM, SVG, Targa, TIFF, and XPM. MP3 requires lame. Ogg Vorbis requires oggenc. MPEG-1 and MPEG-2 require mjpegtools or ffmpeg. MPEG-4 requires ffmpeg.
The current release introduces an experimental fx module, which is accessed from the FX tab in the main window. It provides some basic audio and video fx such as importing, filters and transitions for audio and video. It also provides some basic plug-in functionality to allow third party extension.
Currently, Kino does not support other video file formats or encodings. It does not support multiple layers or tracks of video and audio. We plan to implement most of these features, but first we chose to focus on the basics of IEEE-1394, video, audio, and file input and output. We place a lot of emphasis on quality, stability, performance, and workflow.
Main features:
General
- Free Software (GNU GPL)
- GTK+ 2.0 (GNOME) UI
- XML (SMIL like) project file format
- OSS audio
- GDK or XVideo
- online help
- Peer and developer support forums
- User interface translated to Danish, Swedish, French, Czech, and Spanish.
- Extensible project metadata system.
- Ability to "publish" project file and still frames using an extensible scripting interface.
Media Support
- DV-based (libdv codec)
- PAL or NTSC
- AVI (type1 or type2) or Raw DV files. with large AVI (OpenDML) and LFS (>2GB) support
Capture
- IEEE 1394 (Linux 1394) capture and export
- IEEE 1394 transport control (AV/C)
- USB Jog/Shuttle transport control
Editing
- Fast and frame-accurate navigation/scrubbing
- vi keybindings
- GUI transport controls, scrub bar, and shuttle control
- Storyboard view with drag-n-drop
- Trimmer with 3 point insert editing
- Fine-grain thumbnail viewer (Timeline, but not a typical NLE timeline)
- Drag-n-drop from file manager
- USB Jog/Shuttle input
- Undo/Redo up to 99X
Export
- IEEE 1394 DV Export
- Export audio as WAV, Ogg Vorbis (oggenc), MP3 (lame), or MP2 (mp2enc)
- Export (and import) multiple still frames as JPEG, PNG, TIFF, PPM, and others
- Export audio/video as MPEG-1, MPEG-2, and MPEG-4 (with mjpegtools or ffmpeg)
- Export raw DV via pipe, which is extensible with shell scripts.
Effects General
- Background generator: solid colour, gradient, colour range, noise, and image import
- Effects preview
- Effects plugin API (API not yet stable)
Video Filters
- Black/White
- Sepia tone
- Reverse (i.e. inverse or negative)
- Mirror
- Kaleidescope
- Swap (flip)
Video Transitions
- Fade to/from colour
- Dissolve
- Push Wipe
- Barn Door Wipe
- Colour Differences (and Similarities)
Audio Filters
- Silence
- Fade In/Out
Audio Transitions
- Cross-fade
- Dub (from external file)
- Mix (from external file)
<<lessYou can load multiple video clips, cut and paste portions of video/audio, and save it to an edit decision list (SMIL XML format). Most edit and navigation commands are mapped to equivalent vi key commands.
Also, Kino can export the composite movie in a number of formats: DV over IEEE 1394, Raw DV, DV AVI, still frames, WAV, MP3, Ogg Vorbis, MPEG-1, MPEG-2, and MPEG-4. Still frame import and export uses gdk-pixbuf, which has support for BMG, GIF, JPEG, PNG, PPM, SVG, Targa, TIFF, and XPM. MP3 requires lame. Ogg Vorbis requires oggenc. MPEG-1 and MPEG-2 require mjpegtools or ffmpeg. MPEG-4 requires ffmpeg.
The current release introduces an experimental fx module, which is accessed from the FX tab in the main window. It provides some basic audio and video fx such as importing, filters and transitions for audio and video. It also provides some basic plug-in functionality to allow third party extension.
Currently, Kino does not support other video file formats or encodings. It does not support multiple layers or tracks of video and audio. We plan to implement most of these features, but first we chose to focus on the basics of IEEE-1394, video, audio, and file input and output. We place a lot of emphasis on quality, stability, performance, and workflow.
Main features:
General
- Free Software (GNU GPL)
- GTK+ 2.0 (GNOME) UI
- XML (SMIL like) project file format
- OSS audio
- GDK or XVideo
- online help
- Peer and developer support forums
- User interface translated to Danish, Swedish, French, Czech, and Spanish.
- Extensible project metadata system.
- Ability to "publish" project file and still frames using an extensible scripting interface.
Media Support
- DV-based (libdv codec)
- PAL or NTSC
- AVI (type1 or type2) or Raw DV files. with large AVI (OpenDML) and LFS (>2GB) support
Capture
- IEEE 1394 (Linux 1394) capture and export
- IEEE 1394 transport control (AV/C)
- USB Jog/Shuttle transport control
Editing
- Fast and frame-accurate navigation/scrubbing
- vi keybindings
- GUI transport controls, scrub bar, and shuttle control
- Storyboard view with drag-n-drop
- Trimmer with 3 point insert editing
- Fine-grain thumbnail viewer (Timeline, but not a typical NLE timeline)
- Drag-n-drop from file manager
- USB Jog/Shuttle input
- Undo/Redo up to 99X
Export
- IEEE 1394 DV Export
- Export audio as WAV, Ogg Vorbis (oggenc), MP3 (lame), or MP2 (mp2enc)
- Export (and import) multiple still frames as JPEG, PNG, TIFF, PPM, and others
- Export audio/video as MPEG-1, MPEG-2, and MPEG-4 (with mjpegtools or ffmpeg)
- Export raw DV via pipe, which is extensible with shell scripts.
Effects General
- Background generator: solid colour, gradient, colour range, noise, and image import
- Effects preview
- Effects plugin API (API not yet stable)
Video Filters
- Black/White
- Sepia tone
- Reverse (i.e. inverse or negative)
- Mirror
- Kaleidescope
- Swap (flip)
Video Transitions
- Fade to/from colour
- Dissolve
- Push Wipe
- Barn Door Wipe
- Colour Differences (and Similarities)
Audio Filters
- Silence
- Fade In/Out
Audio Transitions
- Cross-fade
- Dub (from external file)
- Mix (from external file)
Download (5.2MB)
Added: 2007-07-24 License: GPL (GNU General Public License) Price:
829 downloads
TORCS 1.3.0
TORCS is a 3D open racing car simulator. more>>
TORCS is a 3D racing cars simulator using OpenGL.
The goal is to have programmed robots drivers racing against each others.
You can also drive yourself with either a wheel or keyboard or mouse.
TORCS is available on Linux and Windows.
This concept is directly inspired from RARS
There are 42 different cars, 30 tracks and more than 50 opponents to race against. You can steer with a joystick or steering wheel, if its supported by your platform. It is also possible to drive with the mouse or the keyboard, but its not easy.
Graphic features lighting, smoke, skidmarks and glowing brake disks. The simulation features a simple damage model, collisions, tire and wheel properties (springs, dampers, stiffness, ...), aerodynamics (ground effect, spoilers, ...) and much more.
The gameplay allows different types of races from the simple practice session up to the championship. Enjoy racing against your friends in the split screen mode with up to four human players.
Installation:
1. Download the source package torcs-1.2.3.tar.bz2.
2. Unpack the package with "tar xfvj torcs-1.2.3.tar.bz2".
3. Run the following commands:
$ cd torcs-1.2.3
$ ./configure # --prefix="target dir", --enable-debug or --disable-xrandr might be of interest
$ make
$ make install
$ make datainstall
Youll need those dependencies
Default installation directories:
* /usr/local/bin - TORCS command (directory should be in your PATH)
* /usr/local/lib/torcs - TORCS dynamic libs (directory MUST be in your LD_LIBRARY_PATH if you dont use the torcs shell)
* /usr/local/share/games/torcs - TORCS data files
4. Run the "torcs" command (default location is /usr/local/bin/torcs), you can use those command line options.
All the configuration data, race results and players options will be saved below the $HOME/.torcs directory.
<<lessThe goal is to have programmed robots drivers racing against each others.
You can also drive yourself with either a wheel or keyboard or mouse.
TORCS is available on Linux and Windows.
This concept is directly inspired from RARS
There are 42 different cars, 30 tracks and more than 50 opponents to race against. You can steer with a joystick or steering wheel, if its supported by your platform. It is also possible to drive with the mouse or the keyboard, but its not easy.
Graphic features lighting, smoke, skidmarks and glowing brake disks. The simulation features a simple damage model, collisions, tire and wheel properties (springs, dampers, stiffness, ...), aerodynamics (ground effect, spoilers, ...) and much more.
The gameplay allows different types of races from the simple practice session up to the championship. Enjoy racing against your friends in the split screen mode with up to four human players.
Installation:
1. Download the source package torcs-1.2.3.tar.bz2.
2. Unpack the package with "tar xfvj torcs-1.2.3.tar.bz2".
3. Run the following commands:
$ cd torcs-1.2.3
$ ./configure # --prefix="target dir", --enable-debug or --disable-xrandr might be of interest
$ make
$ make install
$ make datainstall
Youll need those dependencies
Default installation directories:
* /usr/local/bin - TORCS command (directory should be in your PATH)
* /usr/local/lib/torcs - TORCS dynamic libs (directory MUST be in your LD_LIBRARY_PATH if you dont use the torcs shell)
* /usr/local/share/games/torcs - TORCS data files
4. Run the "torcs" command (default location is /usr/local/bin/torcs), you can use those command line options.
All the configuration data, race results and players options will be saved below the $HOME/.torcs directory.
Download (129.3MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1097 downloads
Comix 3.6.4
Comix is a comic book viewer. more>>
Comix is a comic book viewer. It reads zip, rar, tar, tar.gz and tar.bz2 archives (often called .cbz, .cbr and .cbt) as well as normal image files. It is written in Python and has a simple user interface using pyGTK.
Comix is licensed under the GNU General Public License.
Main features:
- Fullscreen mode.
- Double page mode.
- Fit-to-screen mode.
- Zooming and scrolling.
- Rotation and mirroring.
- Changeable background colour.
- Changeable image scaling quality.
- Adjustable saturation and contrast.
- Can read right-to-left to fit manga etc.
- Caching for faster page flipping.
- Mouse wheel support.
- Bookmarks support.
- Hideable cursor.
- Customizable GUI.
- Archive comments support.
- Archive converter.
- Thumbnail browser.
- Translated to English, Swedish, Simplified Chinese and Spanish.
- Reads the JPEG, PNG, TIFF, GIF, BMP, ICO, XPM and XBM image formats.
- Reads ZIP and tar archives natively, and RAR archives through the unrar program.
- Runs on Linux, FreeBSD, NetBSD and virtually any other UNIX-like OS.
- More!
<<lessComix is licensed under the GNU General Public License.
Main features:
- Fullscreen mode.
- Double page mode.
- Fit-to-screen mode.
- Zooming and scrolling.
- Rotation and mirroring.
- Changeable background colour.
- Changeable image scaling quality.
- Adjustable saturation and contrast.
- Can read right-to-left to fit manga etc.
- Caching for faster page flipping.
- Mouse wheel support.
- Bookmarks support.
- Hideable cursor.
- Customizable GUI.
- Archive comments support.
- Archive converter.
- Thumbnail browser.
- Translated to English, Swedish, Simplified Chinese and Spanish.
- Reads the JPEG, PNG, TIFF, GIF, BMP, ICO, XPM and XBM image formats.
- Reads ZIP and tar archives natively, and RAR archives through the unrar program.
- Runs on Linux, FreeBSD, NetBSD and virtually any other UNIX-like OS.
- More!
Download (0.21MB)
Added: 2007-05-26 License: GPL (GNU General Public License) Price:
920 downloads
Kolombo 0.2
Kolombo is a superkaramba theme that provide a way to embed an image identified by an url in your widget. more>>
Kolombo is a superkaramba theme that provide a way to embed an image identified by an url in your widget.
The image is fetched periodically, and stored in a configurable size local repository. Optionally the image can be processes before to be stored in the repository by a user script.
It is possible to browse the image repository using the mouse wheel as well a navigation toolbar.
The image informations are embedded in the .theme file.
See the example provided for more info:
This framework is useful to insert in your widget images that change in regular basis as satellite images or webcam images.
In order to use this framework in your theme some steps are required:
1- rename kolombo.theme and kolombo.py in .theme and .py
2- open .py and replace ThemeID="kolombo" with ThemeID=" "
3- in theme file, be sure not to set the same id attribute value if more than one KOLOMBO section are used, note that id value is used as part of work dir
Notes: curl and imagemagik (at least convert executable) must be installed on your system.
<<lessThe image is fetched periodically, and stored in a configurable size local repository. Optionally the image can be processes before to be stored in the repository by a user script.
It is possible to browse the image repository using the mouse wheel as well a navigation toolbar.
The image informations are embedded in the .theme file.
See the example provided for more info:
This framework is useful to insert in your widget images that change in regular basis as satellite images or webcam images.
In order to use this framework in your theme some steps are required:
1- rename kolombo.theme and kolombo.py in .theme and .py
2- open .py and replace ThemeID="kolombo" with ThemeID=" "
3- in theme file, be sure not to set the same id attribute value if more than one KOLOMBO section are used, note that id value is used as part of work dir
Notes: curl and imagemagik (at least convert executable) must be installed on your system.
Download (0.023MB)
Added: 2006-06-23 License: GPL (GNU General Public License) Price:
1218 downloads
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