jis 2000
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Encode::JIS2K 0.02
Encode::JIS2K is aJIS X 0212 (aka JIS 2000) Encodings. more>>
Encode::JIS2K is a Perl module forJIS X 0212 (aka JIS 2000) Encodings.
SYNOPSIS
use Encode::JIS2K;
use Encode qw/encode decode/;
$euc_2k = encode("euc-jisx0213", $utf8);
$utf8 = decode("euc-jisx0213", $euc_jp);
ABSTRACT
This module implements encodings that covers JIS X 0213 charset (AKA JIS 2000, hence the module name). Encodings supported are as follows.
Canonical Alias Description
--------------------------------------------------------------------
euc-jisx0213 qr/beuc.*jp[ -]?(?:2000|2k)$/i EUC-JISX0213
qr/bjp.*euc[ -]?(2000|2k)$/i
qr/bujis[ -]?(?:2000|2k)$/i
shiftjisx0123 qr/bshift.*jis(?:2000|2k)$/i Shift_JISX0213
qr/bsjisp -]?(?:2000|2k)$/i
iso-2022-jp-3
jis0213-1-raw JIS X 0213 plane 1, raw format
jis0213-2-raw JIS X 0213 plane 2, raw format
--------------------------------------------------------------------
<<lessSYNOPSIS
use Encode::JIS2K;
use Encode qw/encode decode/;
$euc_2k = encode("euc-jisx0213", $utf8);
$utf8 = decode("euc-jisx0213", $euc_jp);
ABSTRACT
This module implements encodings that covers JIS X 0213 charset (AKA JIS 2000, hence the module name). Encodings supported are as follows.
Canonical Alias Description
--------------------------------------------------------------------
euc-jisx0213 qr/beuc.*jp[ -]?(?:2000|2k)$/i EUC-JISX0213
qr/bjp.*euc[ -]?(2000|2k)$/i
qr/bujis[ -]?(?:2000|2k)$/i
shiftjisx0123 qr/bshift.*jis(?:2000|2k)$/i Shift_JISX0213
qr/bsjisp -]?(?:2000|2k)$/i
iso-2022-jp-3
jis0213-1-raw JIS X 0213 plane 1, raw format
jis0213-2-raw JIS X 0213 plane 2, raw format
--------------------------------------------------------------------
Download (0.39MB)
Added: 2006-07-31 License: Perl Artistic License Price:
1180 downloads
Jcode 2.06
Jcode is a Japanese Charset Handler. more>>
Jcode is a Japanese Charset Handler.
SYNOPSIS
use Jcode;
#
# traditional
Jcode::convert($str, $ocode, $icode, "z");
# or OOP!
print Jcode->new($str)->h2z->tr($from, $to)->utf8;
< Japanese document is now available as Jcode::Nihongo. >
Jcode.pm supports both object and traditional approach. With object approach, you can go like;
$iso_2022_jp = Jcode->new($str)->h2z->jis;
Which is more elegant than:
$iso_2022_jp = $str;
&jcode::convert($iso_2022_jp, jis, &jcode::getcode($str), "z");
For those unfamiliar with objects, Jcode.pm still supports getcode() and convert().
If the perl version is 5.8.1, Jcode acts as a wrapper to Encode, the standard charset handler module for Perl 5.8 or later.
<<lessSYNOPSIS
use Jcode;
#
# traditional
Jcode::convert($str, $ocode, $icode, "z");
# or OOP!
print Jcode->new($str)->h2z->tr($from, $to)->utf8;
< Japanese document is now available as Jcode::Nihongo. >
Jcode.pm supports both object and traditional approach. With object approach, you can go like;
$iso_2022_jp = Jcode->new($str)->h2z->jis;
Which is more elegant than:
$iso_2022_jp = $str;
&jcode::convert($iso_2022_jp, jis, &jcode::getcode($str), "z");
For those unfamiliar with objects, Jcode.pm still supports getcode() and convert().
If the perl version is 5.8.1, Jcode acts as a wrapper to Encode, the standard charset handler module for Perl 5.8 or later.
Download (0.34MB)
Added: 2007-05-14 License: Perl Artistic License Price:
895 downloads
psDooM 2000.05.03.b
psDooM project is a process monitor and manager for *nix systems. more>>
psDooM project is a process monitor and manager for *nix systems.
It could be considered a graphical interface to the ps, renice, and kill commands. psDooM is based on XDoom, which is based on id Softwares Doom.
This project started out as a proof-of-concept program for the web page "Doom as a tool for system administration" at http://www.cs.unm.edu/~dlchao/flake/doom by Dennis Chao at the University of New Mexico.
Dennis took the GPLd sources of XDoom and added code so that processes running on the system would be instantiated as monsters, and wounding and killing them corresponds to renicing and killing the processes.
Enhancements:
- Changed shell scripts in contrib dir to shorten command length when displayed with ps.
- Use ~/.psdoom rather than ~/.xdoom for savegames, config files, etc.
- Users need to copy current .doomrc and .xdlaunchrc files to ~/.psdoom.
- Added references to psDooM in startup header text, X resources, and window title bar.
- Modified xdlaunch (ps-xdlaunch) to run ps-xdoom.
- Added ability to pass psDooM-specific command line flags to ps-xdoom through ps-xdlaunch.
<<lessIt could be considered a graphical interface to the ps, renice, and kill commands. psDooM is based on XDoom, which is based on id Softwares Doom.
This project started out as a proof-of-concept program for the web page "Doom as a tool for system administration" at http://www.cs.unm.edu/~dlchao/flake/doom by Dennis Chao at the University of New Mexico.
Dennis took the GPLd sources of XDoom and added code so that processes running on the system would be instantiated as monsters, and wounding and killing them corresponds to renicing and killing the processes.
Enhancements:
- Changed shell scripts in contrib dir to shorten command length when displayed with ps.
- Use ~/.psdoom rather than ~/.xdoom for savegames, config files, etc.
- Users need to copy current .doomrc and .xdlaunchrc files to ~/.psdoom.
- Added references to psDooM in startup header text, X resources, and window title bar.
- Modified xdlaunch (ps-xdlaunch) to run ps-xdoom.
- Added ability to pass psDooM-specific command line flags to ps-xdoom through ps-xdlaunch.
Download (MB)
Added: 2006-12-11 License: GPL (GNU General Public License) Price:
1055 downloads
flimp 0.0.1
flimp is a generic graphical frontend to the many excellent command line image manipulation tools available. more>>
flimp is a generic graphical frontend to the many excellent command line image manipulation tools available. This project allows to create pipelines of commands that read from standard input and write to standard output.
One can view and compare the result of each stage of the pipeline. flimp leaves the input image file untouched. One rather saves the pipeline in a text file.
Main features:
- non-destructive image manipulation
- easy to extend and customize
- flimp is small (less than 2000 LOC)
- import of raw images via dcraw
- support of 16bit images
<<lessOne can view and compare the result of each stage of the pipeline. flimp leaves the input image file untouched. One rather saves the pipeline in a text file.
Main features:
- non-destructive image manipulation
- easy to extend and customize
- flimp is small (less than 2000 LOC)
- import of raw images via dcraw
- support of 16bit images
Download (0.091MB)
Added: 2007-05-07 License: GPL (GNU General Public License) Price:
900 downloads
xpete 2000.12.11
xpete project is a Space Invaders-like game. more>>
xpete project is a Space Invaders-like game.
xpete is a game about our friend Pete who wakes one day and finds out that lots of things are hanging unnaturally up in the sky, like Iridium satellites, the Mir Space Station, the ISS, and others.
Hes got to shoot them before they ruin his fishing weekend.
The game mechanics resemble Space Invaders.
Enhancements:
- Added Mouse control (with -rat command line option)
- Fixed shots that remained flying on game restart.
- Reduced graphic size.
<<lessxpete is a game about our friend Pete who wakes one day and finds out that lots of things are hanging unnaturally up in the sky, like Iridium satellites, the Mir Space Station, the ISS, and others.
Hes got to shoot them before they ruin his fishing weekend.
The game mechanics resemble Space Invaders.
Enhancements:
- Added Mouse control (with -rat command line option)
- Fixed shots that remained flying on game restart.
- Reduced graphic size.
Download (0.24MB)
Added: 2006-12-05 License: GPL (GNU General Public License) Price:
1053 downloads
ShiftJIS::Regexp 1.00
ShiftJIS::Regexp contains regular expressions in Shift-JIS. more>>
ShiftJIS::Regexp contains regular expressions in Shift-JIS.
SYNOPSIS
use ShiftJIS::Regexp qw(:all);
match($string, p{Hiragana}{2}p{Digit}{2});
match($string, pH{2}pD{2});
# these two are equivalent:
This module provides some functions to use regular expressions in Shift-JIS on the byte-oriented perl.
The legal Shift-JIS character in this module must match the following regular expression:
[x00-x7FxA1-xDF]|[x81-x9FxE0-xFC][x40-x7Ex80-xFC]
To avoid false matching in multibyte encoding, this module uses anchoring technique to ensure each matching position places at the character boundaries.
cf. perlfaq6, "How can I match strings with multibyte characters?"
Functions
re(PATTERN)
re(PATTERN, MODIFIER)
Returns a regular expression parsable by the byte-oriented perl.
PATTERN is specified as a string. MODIFIER is specified as a string. Modifiers in the following list are allowed.
i case-insensitive pattern (only for ascii alphabets)
I case-insensitive pattern (greek, cyrillic, fullwidth latin)
j hiragana-katakana-insensitive pattern (but halfwidth katakana
are not considered.)
s treat string as single line
m treat string as multiple lines
x ignore whitespace (i.e. [x20nrtf]) unless backslashed
or inside a character class; but comments are not recognized!
o once parsed (not compiled!) and the result is cached internally.
o modifier
while ( ) {
print replace($_, (perl), $1, igo);
}
is more efficient than
while ( ) {
print replace($_, (perl), $1, ig);
}
because in the latter case the pattern is parsed every time
whenever the function is called.
match(STRING, PATTERN)
match(STRING, PATTERN, MODIFIER)
An emulation of m// operator aware of Shift-JIS. But, to emulate @list = $string =~ m/PATTERN/g, the pattern should be parenthesized (capturing parentheses are not added automatically).
@list = match($string, pH, g); # wrong; returns garbage!
@list = match($string,(pH),g); # good
PATTERN is specified as a string. MODIFIER is specified as a string.
i,I,j,s,m,x,o please see re().
g match globally
z tell the function the pattern matches an empty string
(sorry, due to the poor auto-detection)
replace(STRING or SCALAR REF, PATTERN, REPLACEMENT)
replace(STRING or SCALAR REF, PATTERN, REPLACEMENT, MODIFIER)
An emulation of s/// operator but aware of Shift-JIS.
If a reference to a scalar is specified as the first argument, substitutes the referent scalar and returns the number of substitutions made. If a string (not a reference) is specified as the first argument, returns the substituted string and the specified string is unaffected.
MODIFIER is specified as a string.
i,I,j,s,m,x,o please see re().
g,z please see match().
jsplit(PATTERN or ARRAY REF of [PATTERN, MODIFIER], STRING)
jsplit(PATTERN or ARRAY REF of [PATTERN, MODIFIER], STRING, LIMIT)
An emulation of CORE::split but aware of Shift-JIS.
In scalar/void context, it does not split into the @_ array; in scalar context, only returns the number of fields found.
PATTERN is specified as a string. But as PATTERN has no special meaning; it splits the string on a single space similarly to CORE::split / /.
When you want to split the string on whitespace, pass an undefined value as PATTERN or use the splitspace() function.
jsplit(undef, " x81x40 This is x81x40 perl.");
splitspace(" x81x40 This is x81x40 perl.");
# (This, is, perl.)
If you want to pass pattern with modifiers, specify an arrayref of [PATTERN, MODIFIER] as the first argument. You can also use "Embedded Modifiers").
MODIFIER is specified as a string.
i,I,j,s,m,x,o please see re().
splitspace(STRING)
splitspace(STRING, LIMIT)
This function emulates CORE::split( , STRING, LIMIT). It returns a list given by split STRING on whitespace including "x81x40" (IDEOGRAPHIC SPACE). Leading whitespace characters do not produce any field.
Note: splitspace(STRING, LIMIT) is equivalent to jsplit(undef, STRING, LIMIT).
splitchar(STRING)
splitchar(STRING, LIMIT)
This function emulates CORE::split(//, STRING, LIMIT). It returns a list given by split of STRING into characters.
Note: splitchar(STRING, LIMIT) is equivalent to jsplit(, STRING, LIMIT).
<<lessSYNOPSIS
use ShiftJIS::Regexp qw(:all);
match($string, p{Hiragana}{2}p{Digit}{2});
match($string, pH{2}pD{2});
# these two are equivalent:
This module provides some functions to use regular expressions in Shift-JIS on the byte-oriented perl.
The legal Shift-JIS character in this module must match the following regular expression:
[x00-x7FxA1-xDF]|[x81-x9FxE0-xFC][x40-x7Ex80-xFC]
To avoid false matching in multibyte encoding, this module uses anchoring technique to ensure each matching position places at the character boundaries.
cf. perlfaq6, "How can I match strings with multibyte characters?"
Functions
re(PATTERN)
re(PATTERN, MODIFIER)
Returns a regular expression parsable by the byte-oriented perl.
PATTERN is specified as a string. MODIFIER is specified as a string. Modifiers in the following list are allowed.
i case-insensitive pattern (only for ascii alphabets)
I case-insensitive pattern (greek, cyrillic, fullwidth latin)
j hiragana-katakana-insensitive pattern (but halfwidth katakana
are not considered.)
s treat string as single line
m treat string as multiple lines
x ignore whitespace (i.e. [x20nrtf]) unless backslashed
or inside a character class; but comments are not recognized!
o once parsed (not compiled!) and the result is cached internally.
o modifier
while ( ) {
print replace($_, (perl), $1, igo);
}
is more efficient than
while ( ) {
print replace($_, (perl), $1, ig);
}
because in the latter case the pattern is parsed every time
whenever the function is called.
match(STRING, PATTERN)
match(STRING, PATTERN, MODIFIER)
An emulation of m// operator aware of Shift-JIS. But, to emulate @list = $string =~ m/PATTERN/g, the pattern should be parenthesized (capturing parentheses are not added automatically).
@list = match($string, pH, g); # wrong; returns garbage!
@list = match($string,(pH),g); # good
PATTERN is specified as a string. MODIFIER is specified as a string.
i,I,j,s,m,x,o please see re().
g match globally
z tell the function the pattern matches an empty string
(sorry, due to the poor auto-detection)
replace(STRING or SCALAR REF, PATTERN, REPLACEMENT)
replace(STRING or SCALAR REF, PATTERN, REPLACEMENT, MODIFIER)
An emulation of s/// operator but aware of Shift-JIS.
If a reference to a scalar is specified as the first argument, substitutes the referent scalar and returns the number of substitutions made. If a string (not a reference) is specified as the first argument, returns the substituted string and the specified string is unaffected.
MODIFIER is specified as a string.
i,I,j,s,m,x,o please see re().
g,z please see match().
jsplit(PATTERN or ARRAY REF of [PATTERN, MODIFIER], STRING)
jsplit(PATTERN or ARRAY REF of [PATTERN, MODIFIER], STRING, LIMIT)
An emulation of CORE::split but aware of Shift-JIS.
In scalar/void context, it does not split into the @_ array; in scalar context, only returns the number of fields found.
PATTERN is specified as a string. But as PATTERN has no special meaning; it splits the string on a single space similarly to CORE::split / /.
When you want to split the string on whitespace, pass an undefined value as PATTERN or use the splitspace() function.
jsplit(undef, " x81x40 This is x81x40 perl.");
splitspace(" x81x40 This is x81x40 perl.");
# (This, is, perl.)
If you want to pass pattern with modifiers, specify an arrayref of [PATTERN, MODIFIER] as the first argument. You can also use "Embedded Modifiers").
MODIFIER is specified as a string.
i,I,j,s,m,x,o please see re().
splitspace(STRING)
splitspace(STRING, LIMIT)
This function emulates CORE::split( , STRING, LIMIT). It returns a list given by split STRING on whitespace including "x81x40" (IDEOGRAPHIC SPACE). Leading whitespace characters do not produce any field.
Note: splitspace(STRING, LIMIT) is equivalent to jsplit(undef, STRING, LIMIT).
splitchar(STRING)
splitchar(STRING, LIMIT)
This function emulates CORE::split(//, STRING, LIMIT). It returns a list given by split of STRING into characters.
Note: splitchar(STRING, LIMIT) is equivalent to jsplit(, STRING, LIMIT).
Download (0.035MB)
Added: 2007-08-08 License: Perl Artistic License Price:
811 downloads
ILIAS 3.6.10
ILIAS project is a platform for Web-based training. more>>
ILIAS project is a platform for Web-based training.
It is being developed at the University of Cologne, in Germany, using PHP and MySQL.
It has been available since September 2000 as open software software under the GPL.
The systems core is an authoring tool for creating courses.
Other main components include personal desktops, a mail system, newsgroups, a group system, and system administration.
<<lessIt is being developed at the University of Cologne, in Germany, using PHP and MySQL.
It has been available since September 2000 as open software software under the GPL.
The systems core is an authoring tool for creating courses.
Other main components include personal desktops, a mail system, newsgroups, a group system, and system administration.
Download (36MB)
Added: 2007-07-26 License: GPL (GNU General Public License) Price:
828 downloads
DBIx::Version 0.01
DBIx::Version is a Perl extension for getting database software name and version. more>>
DBIx::Version is a Perl extension for getting database software name and version.
SYNOPSIS
use DBIx::Version;
my $dbh = DBI->connect( ... );
my ($dbname, $dbver, $dbverfull) = DBIx::Version::Version($dbh);
DBIx::Version lets you query which database software and version you are connected to.
Return Examples:
(undef, undef, undef)
(mysql, 4.0.17, 4.0.17-standard-log)
(postgresql, 7.4.1, PostgreSQL 7.4.1 on i686-pc-linux-gnu, compiled by GCC gcc (GCC) 3.3.2 20031107 (Red Hat Linux 3.3.2-2))
(oracle, 8.1.7.0.0, 8.1.7.0.0)
(sqlserver, 8.00.384, Microsoft SQL Server 2000 - 8.00.384 (Intel X86)
May 23 2001 00:02:52
Copyright (c) 1988-2000 Microsoft Corporation
Standard Edition on Windows NT 5.0 (Build 2195: Service Pack 2))
(sybase,12.5.0.1,Adaptive Server Enterprise/12.5.0.1/SWR 9982 IR/P/Sun_svr4/OS 5.8/rel12501/1776/ 64-bit/FBO/Tue Feb 26 01:22:10 2002)
(sybase,12.5.0.2,Adaptive Server Enterprise/12.5.0.2/EBF 14000 IR/P/Sun_svr4/OS 5.8/rel12502/1776/64-bit/FBO/Tue Jun 4 01:22:10 2002)
Answer 1: This module is useful for cross-platform coding, and in environments like shared hosting where you actually didnt install the database yourself and are curious.
<<lessSYNOPSIS
use DBIx::Version;
my $dbh = DBI->connect( ... );
my ($dbname, $dbver, $dbverfull) = DBIx::Version::Version($dbh);
DBIx::Version lets you query which database software and version you are connected to.
Return Examples:
(undef, undef, undef)
(mysql, 4.0.17, 4.0.17-standard-log)
(postgresql, 7.4.1, PostgreSQL 7.4.1 on i686-pc-linux-gnu, compiled by GCC gcc (GCC) 3.3.2 20031107 (Red Hat Linux 3.3.2-2))
(oracle, 8.1.7.0.0, 8.1.7.0.0)
(sqlserver, 8.00.384, Microsoft SQL Server 2000 - 8.00.384 (Intel X86)
May 23 2001 00:02:52
Copyright (c) 1988-2000 Microsoft Corporation
Standard Edition on Windows NT 5.0 (Build 2195: Service Pack 2))
(sybase,12.5.0.1,Adaptive Server Enterprise/12.5.0.1/SWR 9982 IR/P/Sun_svr4/OS 5.8/rel12501/1776/ 64-bit/FBO/Tue Feb 26 01:22:10 2002)
(sybase,12.5.0.2,Adaptive Server Enterprise/12.5.0.2/EBF 14000 IR/P/Sun_svr4/OS 5.8/rel12502/1776/64-bit/FBO/Tue Jun 4 01:22:10 2002)
Answer 1: This module is useful for cross-platform coding, and in environments like shared hosting where you actually didnt install the database yourself and are curious.
Download (0.003MB)
Added: 2007-01-11 License: Perl Artistic License Price:
1020 downloads
pyWings 1.0.1
pyWings project allows to consult the Newwings oracle. more>>
pyWings project allows to consult the Newwings oracle.
Its a completely original modern oracle inspired by the I Ching.
pyWings is written in Python, using the Tkinter interface to the Tk GUI toolkit.
Main features:
- allows saving/restoring of readings for use within pyWings
- simple, highly graphical user interface
- readings may also be saved as text, for subsequent printing or whatever
- formatted hypertext help and information viewer
- pyWings should be portable across X11, Windows 95/98/NT/2000 and MacOS
Enhancements:
- first public release
<<lessIts a completely original modern oracle inspired by the I Ching.
pyWings is written in Python, using the Tkinter interface to the Tk GUI toolkit.
Main features:
- allows saving/restoring of readings for use within pyWings
- simple, highly graphical user interface
- readings may also be saved as text, for subsequent printing or whatever
- formatted hypertext help and information viewer
- pyWings should be portable across X11, Windows 95/98/NT/2000 and MacOS
Enhancements:
- first public release
Download (0.10MB)
Added: 2006-10-27 License: GPL (GNU General Public License) Price:
1092 downloads
pymssql 0.8.0
pymssql module provides access to MS SQL Servers from Python scripts. more>>
pymssql module provides access to MS SQL Servers from Python scripts.
Its the most efficient method of accessing MS SQL Servers data from Python scripts. If you care about performance, you can give it a try.
Supported Platforms
pymssql 0.7.4 has been tested on FreeBSD 6.0, NetBSD 2.1, 3.0, Linux with kernel 2.6, and Windows XP. It should also run on other platforms.
pymssql 0.7.1 has been tested on FreeBSD 5.4 and 6.0, NetBSD 2.0.2, Linux with kernel 2.6, Solaris 10/x86, Mac OS X (thanks Joseph Kocherhans) and Windows XP. It should also run on other platforms.
If you have any experience with other platforms, just let me know and Ill add the info here.
Supported SQL Server versions
pymssql 0.7.4 on *BSD, Linux was successfully tested with SQL Server 2000, all service pack levels.
pymssql 0.7.4 on Windows was successfully tested with SQL Server 2000 RTM, SP3a and SP4, and with SQL Server 2005 RTM (9.00.1399.06).
Main features:
- Supports connecting to MS SQL 2000 and SQL 2005 servers, all editions and service pack levels.
- Supports named instances and non-standard port numbers.
- Great performance: it uses MS SQL DB-Library for C instead of Win32 ODBC.
- Multiple Query/Multiple Result.
- Supports "almost all" of the DB-API 2.0.
<<lessIts the most efficient method of accessing MS SQL Servers data from Python scripts. If you care about performance, you can give it a try.
Supported Platforms
pymssql 0.7.4 has been tested on FreeBSD 6.0, NetBSD 2.1, 3.0, Linux with kernel 2.6, and Windows XP. It should also run on other platforms.
pymssql 0.7.1 has been tested on FreeBSD 5.4 and 6.0, NetBSD 2.0.2, Linux with kernel 2.6, Solaris 10/x86, Mac OS X (thanks Joseph Kocherhans) and Windows XP. It should also run on other platforms.
If you have any experience with other platforms, just let me know and Ill add the info here.
Supported SQL Server versions
pymssql 0.7.4 on *BSD, Linux was successfully tested with SQL Server 2000, all service pack levels.
pymssql 0.7.4 on Windows was successfully tested with SQL Server 2000 RTM, SP3a and SP4, and with SQL Server 2005 RTM (9.00.1399.06).
Main features:
- Supports connecting to MS SQL 2000 and SQL 2005 servers, all editions and service pack levels.
- Supports named instances and non-standard port numbers.
- Great performance: it uses MS SQL DB-Library for C instead of Win32 ODBC.
- Multiple Query/Multiple Result.
- Supports "almost all" of the DB-API 2.0.
Download (0.15MB)
Added: 2006-09-25 License: LGPL (GNU Lesser General Public License) Price:
1132 downloads
Chuchunco City 2000 0.2.4
Chuchunco City 2000 project is a cross-platform 2D fighting game. more>>
Chuchunco City 2000 project is a cross-platform 2D fighting game.
It is inspired by popular fighting games, such as Street Fighter and King of Fighters, but has some unique features and concepts.
Chuchunco City aims at portability, speed, and better playability. The code compiles for MS-DOS (with DJGPP) and UNIX (using X11 libraries).
Enhancements:
- Added LAN from Superfighter , at request.
- Hes only one of many new players. See the file doc/PLAYERS for more
- information.
- Added and improved some default styles and specials.
- Improved some game parameters: recovering, max. hp and mana, no "infinites".
- Changed the player selection menu; now it shows faces instead of names.
- Demo mode now triggers after 20 seconds of inactivity from main menu.
- Backgrounds now have descriptions associated, and can be associated to players
<<lessIt is inspired by popular fighting games, such as Street Fighter and King of Fighters, but has some unique features and concepts.
Chuchunco City aims at portability, speed, and better playability. The code compiles for MS-DOS (with DJGPP) and UNIX (using X11 libraries).
Enhancements:
- Added LAN from Superfighter , at request.
- Hes only one of many new players. See the file doc/PLAYERS for more
- information.
- Added and improved some default styles and specials.
- Improved some game parameters: recovering, max. hp and mana, no "infinites".
- Changed the player selection menu; now it shows faces instead of names.
- Demo mode now triggers after 20 seconds of inactivity from main menu.
- Backgrounds now have descriptions associated, and can be associated to players
Download (0.61MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
630 downloads
Cxplorer 2.0.0
Cxplorer is a Gtk+2 based file manager. more>>
Cxplorer is a Gtk+2 based file manager.
Main features:
- Front end aim that positively uses external command
- Three pane composition of preview of file list in directory tree and directory and file (The preview pane can be folded).
- Preview of file by external command of each MIME type that can be set
- The file name can be displayed by using an external filter to display the file name even in the coexistence environment of Shift-JIS, EUC-JP, and the UTF-8 file name.
- Movement of file by drag & drop
- Send it menu that can add an external command.
- Basic file operation like deletion of file, change in name, and change in permission, etc.
- Bookmark function of directory
<<lessMain features:
- Front end aim that positively uses external command
- Three pane composition of preview of file list in directory tree and directory and file (The preview pane can be folded).
- Preview of file by external command of each MIME type that can be set
- The file name can be displayed by using an external filter to display the file name even in the coexistence environment of Shift-JIS, EUC-JP, and the UTF-8 file name.
- Movement of file by drag & drop
- Send it menu that can add an external command.
- Basic file operation like deletion of file, change in name, and change in permission, etc.
- Bookmark function of directory
Download (0.067MB)
Added: 2005-10-21 License: GPL (GNU General Public License) Price:
1463 downloads
IrssiBot 1.0.7
IrssiBot is an IRC bot written in pure Java. more>>
IrssiBot is an IRC bot written in pure Java. IrssiBot is a powerful IRC automation - a "bot" - that was written for my personal needs & fun in summer/fall 2000. It is written in 100% Java, giving it advantages to traditional platform dependent counterparts in flexibility and ease of development.
IrssiBot is released under GNU Public Licence (GPL). A newest version of both source and binaries is downloadable, and possibly some older versions also. Required Java Runtime Environment 1.3.1 or newer may be downloaded from Sun Microsystems.
The latest MySQL JDBC driver may be downloaded from here.
Main features:
- Multinetwork support
- Configuration data as standard XML
- Dynamically (un)loadable java .class modules
- Built-in ability to "connect" channels, even across networks
- Effectiveness through simplicity; easy to configure and use
- Platform independent: runs anywhere required Java Environment is installed.
Enhancements:
- removed IrcMessage object reuse causing problems with message muxing
<<lessIrssiBot is released under GNU Public Licence (GPL). A newest version of both source and binaries is downloadable, and possibly some older versions also. Required Java Runtime Environment 1.3.1 or newer may be downloaded from Sun Microsystems.
The latest MySQL JDBC driver may be downloaded from here.
Main features:
- Multinetwork support
- Configuration data as standard XML
- Dynamically (un)loadable java .class modules
- Built-in ability to "connect" channels, even across networks
- Effectiveness through simplicity; easy to configure and use
- Platform independent: runs anywhere required Java Environment is installed.
Enhancements:
- removed IrcMessage object reuse causing problems with message muxing
Download (0.765MB)
Added: 2006-06-17 License: GPL (GNU General Public License) Price:
1224 downloads
Paradise 2000 Netrek Client RC5
Paradise 2000 represents my bend of the Paradise Netrek client. more>>
Paradise 2000 represents my bend of the Paradise Netrek client. Paradise 2000 Netrek Client is not a fork, because that would imply parallel development, but no one else has done anything with the client since about five years ago.
Paradise 2000 is in fact one of the most, if not the most, actively developed Netrek clients available today. It is for Linux (and FreeBSD) only, and is not open source*. Dont let the Paradise name fool you, it works just fine on standard bronco servers. Nobody has even played a game of Paradise Netrek for years!
The biggest new feature of the client, not found in any other, is the sound system. While the old Paradise client, Ted Turner, COW, and COW ports (Netrek1999,2000) have a simple sound effect system, its crap. Especially the one used by COW. The Paradise/Ted Turner one is better, and is partially written by me, though you wouldnt know that*.
The Paradise 2000 sound system has psychoacoustic stereo effects that place sounds based on where they happen. If someone on the left blows up, you can tell they are on the left just from the sound. The newest version of Paradise-2000 has a sound system with speech output using IBMs ViaVoice TTS. If a teammate sends a carrying message, the client will actually say something like, "F one carrying five to org."
Main features:
- See weapons on galactic map
- Auto-rotate galaxy to put playing teams on left side
- Dashboard timer to show repair or refit time remaining
- See the army count for the planet your are orbiting
- Remap your keys via the help window. Just push the key you want over the name of the function you want to assign to it.
- Use the same key for both bombing armies and picking armies. The client can tell by context with one would make sense.
- You can set configuration options to different values for different server types.
- Double buffering support for graphics. When turned on, eliminates flicker. Very useful for LCD monitors.
- Extensive support for enhanced observer mode:
- See all players tractors and pressors while observing.
- You can lock onto a cloaked player and observe them.
- All your ship stats will reflect the player you are observing. Even torps out, kills, and army capacity.
- Your ship and player letter dont get drawn on top of the player you are observings ship and letter.
- Observers wont have stats shown in your player list, cluttering it up unnecessarily..
- Stereo sound effects!
- Highly configurable speech synthesis!
- Option to omit the team letter of ships on the galactic. Just show 0 instead of F0, since you can tell the team by the color of the letter.
- Game score on hockey servers calculated and put on the galactic for easy reference.
- Cool looking streaking background stars when transwarping on Bronco servers.
- Flags on the dashboard gauges indicating the fuel/shields/hull needed to refit or transwarp.
- Single key transwarp on Bronco servers. Push - to automatically lock onto your base and warp to it!
- 19FLAGS protocol enhancement. Reduces messed up flags from packetloss. Hockey players, this will eliminate stuck tractors and pressors.
- Works with WindowMaker. Window manager delete buttons work.
- Hockey bug fix, puck doesnt cloak at warp 15 or 31.
- Support for short packets 2. Reduces bandwidth and improves playability with packetloss.
- Supports SBHOURS feature, see how many base hours someone has.
- Shrink phasers, like BRMH.
- Support for wheel mice. The wheel will scroll the message windows, and can be bound to actions like other mouse buttons.
- Re-enter the game after dying by pushing the spacebar, instead of clicking on the right team window. Faster and prevents selecting the wrong team on accident in 4v4 hockey games.
- 32 position ship bitmaps. Your ship rotations will look smoother.
- Small red circle around ship shows det radius.
- Tic marks to show exact ship heading.
- Arrow on puck to indicate direction.
- ID of player you are tractoring displayed next to your ship.
- Configure what columns are in the player list, both the one-column and two-column list. You can also change the width of the each field, so show fewer digits for instance.
- UDP portswap option that lets the client work through NAT firewalls, like Linux IP_MASQ, without a special module.
<<lessParadise 2000 is in fact one of the most, if not the most, actively developed Netrek clients available today. It is for Linux (and FreeBSD) only, and is not open source*. Dont let the Paradise name fool you, it works just fine on standard bronco servers. Nobody has even played a game of Paradise Netrek for years!
The biggest new feature of the client, not found in any other, is the sound system. While the old Paradise client, Ted Turner, COW, and COW ports (Netrek1999,2000) have a simple sound effect system, its crap. Especially the one used by COW. The Paradise/Ted Turner one is better, and is partially written by me, though you wouldnt know that*.
The Paradise 2000 sound system has psychoacoustic stereo effects that place sounds based on where they happen. If someone on the left blows up, you can tell they are on the left just from the sound. The newest version of Paradise-2000 has a sound system with speech output using IBMs ViaVoice TTS. If a teammate sends a carrying message, the client will actually say something like, "F one carrying five to org."
Main features:
- See weapons on galactic map
- Auto-rotate galaxy to put playing teams on left side
- Dashboard timer to show repair or refit time remaining
- See the army count for the planet your are orbiting
- Remap your keys via the help window. Just push the key you want over the name of the function you want to assign to it.
- Use the same key for both bombing armies and picking armies. The client can tell by context with one would make sense.
- You can set configuration options to different values for different server types.
- Double buffering support for graphics. When turned on, eliminates flicker. Very useful for LCD monitors.
- Extensive support for enhanced observer mode:
- See all players tractors and pressors while observing.
- You can lock onto a cloaked player and observe them.
- All your ship stats will reflect the player you are observing. Even torps out, kills, and army capacity.
- Your ship and player letter dont get drawn on top of the player you are observings ship and letter.
- Observers wont have stats shown in your player list, cluttering it up unnecessarily..
- Stereo sound effects!
- Highly configurable speech synthesis!
- Option to omit the team letter of ships on the galactic. Just show 0 instead of F0, since you can tell the team by the color of the letter.
- Game score on hockey servers calculated and put on the galactic for easy reference.
- Cool looking streaking background stars when transwarping on Bronco servers.
- Flags on the dashboard gauges indicating the fuel/shields/hull needed to refit or transwarp.
- Single key transwarp on Bronco servers. Push - to automatically lock onto your base and warp to it!
- 19FLAGS protocol enhancement. Reduces messed up flags from packetloss. Hockey players, this will eliminate stuck tractors and pressors.
- Works with WindowMaker. Window manager delete buttons work.
- Hockey bug fix, puck doesnt cloak at warp 15 or 31.
- Support for short packets 2. Reduces bandwidth and improves playability with packetloss.
- Supports SBHOURS feature, see how many base hours someone has.
- Shrink phasers, like BRMH.
- Support for wheel mice. The wheel will scroll the message windows, and can be bound to actions like other mouse buttons.
- Re-enter the game after dying by pushing the spacebar, instead of clicking on the right team window. Faster and prevents selecting the wrong team on accident in 4v4 hockey games.
- 32 position ship bitmaps. Your ship rotations will look smoother.
- Small red circle around ship shows det radius.
- Tic marks to show exact ship heading.
- Arrow on puck to indicate direction.
- ID of player you are tractoring displayed next to your ship.
- Configure what columns are in the player list, both the one-column and two-column list. You can also change the width of the each field, so show fewer digits for instance.
- UDP portswap option that lets the client work through NAT firewalls, like Linux IP_MASQ, without a special module.
Download (0.97MB)
Added: 2006-07-12 License: GPL (GNU General Public License) Price:
1207 downloads
ShiftJIS::Collate 1.03
ShiftJIS::Collate is a collation of Shift-JIS strings. more>>
ShiftJIS::Collate is a collation of Shift-JIS strings.
SYNOPSIS
use ShiftJIS::Collate;
@sorted = ShiftJIS::Collate->new(%tailoring)->sort(@source);
This module provides some functions to compare and sort strings in Shift-JIS based on JIS X 4061:1996, collation of Japanese character strings, "Nihongo mojiretsu shogo junban".
This module is an implementation of JIS X 4061:1996 and the collation rules are based on that standard. See Conformance to the Standard.
<<lessSYNOPSIS
use ShiftJIS::Collate;
@sorted = ShiftJIS::Collate->new(%tailoring)->sort(@source);
This module provides some functions to compare and sort strings in Shift-JIS based on JIS X 4061:1996, collation of Japanese character strings, "Nihongo mojiretsu shogo junban".
This module is an implementation of JIS X 4061:1996 and the collation rules are based on that standard. See Conformance to the Standard.
Download (0.024MB)
Added: 2007-07-05 License: Perl Artistic License Price:
844 downloads
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